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refactor(lsm): finish SSTable and table shard naming
Applies the SSTable / table shard / freeze vocabulary from the previous commit to code that came in from main, and to spots that commit missed: - `get_lsm_stats` test fixtures in Rust and Python still sent the old `buckets` / `generations` keys, so the Rust test target no longer compiled and the Python tests would fail against `table_shards`. - The Java javadoc example called a nonexistent `LsmWriteSpec.tableShard`, an over-rename of `LsmWriteSpec.bucket`; the README used the old `buckets()` / `generations()` accessors. - Prose that still said bucket (for a shard), seal, L0, or flushed generations, and identifier-style "table_shard" / "tableShard" in prose. `LsmWriteSpec::bucket`, `num_buckets`, the hash-bucket values in the merge-insert router, and the `"Sealed"` status wire value are unchanged: those name the sharding transform or a server value, not the shard. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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Claude Opus 5.5
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@@ -1106,7 +1106,7 @@ impl From<lancedb::table::MemtableStats> for MemtableStats {
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#[napi(object)]
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#[derive(Clone, Debug)]
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pub struct TableShardStats {
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/// The shard this table shard writes.
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/// The id of this table shard.
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pub shard_id: String,
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/// `"Active"` or `"Sealed"` (drop-table 2PC in flight).
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pub status: String,
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