This exposes the `LANCEDB_LOG` environment variable in node, so that
users can now turn on logging.
In addition, fixes a bug where only the top-level error from Rust was
being shown. This PR makes sure the full error chain is included in the
error message. In the future, will improve this so the error chain is
set on the [cause](https://nodejs.org/api/errors.html#errorcause)
property of JS errors https://github.com/lancedb/lancedb/issues/1779Fixes#1774
Exposes `storage_options` in LanceDB. This is provided for Python async,
Node `lancedb`, and Node `vectordb` (and Rust of course). Python
synchronous is omitted because it's not compatible with the PyArrow
filesystems we use there currently. In the future, we will move the sync
API to wrap the async one, and then it will get support for
`storage_options`.
1. Fixes#1168
2. Closes#1165
3. Closes#1082
4. Closes#439
5. Closes#897
6. Closes#642
7. Closes#281
8. Closes#114
9. Closes#990
10. Deprecating `awsCredentials` and `awsRegion`. Users are encouraged
to use `storageOptions` instead.
In order to add support for `add` we needed to migrate the rust `Table`
trait to a `Table` struct and `TableInternal` trait (similar to the way
the connection is designed).
While doing this we also cleaned up some inconsistencies between the
SDKs:
* Python and Node are garbage collected languages and it can be
difficult to trigger something to be freed. The convention for these
languages is to have some kind of close method. I added a close method
to both the table and connection which will drop the underlying rust
object.
* We made significant improvements to table creation in
cc5f2136a6
for the `node` SDK. I copied these changes to the `nodejs` SDK.
* The nodejs tables were using fs to create tmp directories and these
were not getting cleaned up. This is mostly harmless but annoying and so
I changed it up a bit to ensure we cleanup tmp directories.
* ~~countRows in the node SDK was returning `bigint`. I changed it to
return `number`~~ (this actually happened in a previous PR)
* Tables and connections now implement `std::fmt::Display` which is
hooked into python's `__repr__`. Node has no concept of a regular "to
string" function and so I added a `display` method.
* Python method signatures are changing so that optional parameters are
always `Optional[foo] = None` instead of something like `foo = False`.
This is because we want those defaults to be in rust whenever possible
(though we still need to mention the default in documentation).
* I changed the python `AsyncConnection/AsyncTable` classes from
abstract classes with a single implementation to just classes because we
no longer have the remote implementation in python.
Note: this does NOT add the `add` function to the remote table. This PR
was already large enough, and the remote implementation is unique
enough, that I am going to do all the remote stuff at a later date (we
should have the structure in place and correct so there shouldn't be any
refactor concerns)
---------
Co-authored-by: Will Jones <willjones127@gmail.com>
This PR adds the same consistency semantics as was added in #828. It
*does not* add the same lazy-loading of tables, since that breaks some
existing tests.
This closes#998.
---------
Co-authored-by: Weston Pace <weston.pace@gmail.com>