metadata{filename=xyz} filename would be there structurally, but ALWAYS
null.
I didn't include this as a file but it may be useful for understanding
the problem for people searching on this issue so I'm including it here
as documentation. Before this patch any field that is more than 1 deep
is accepted but returns null values for subfields when queried.
```js
const lancedb = require('@lancedb/lancedb');
// Debug logger
function debug(message, data) {
console.log(`[TEST] ${message}`, data !== undefined ? data : '');
}
// Log when our unwrapArrowObject is called
const kParent = Symbol.for("parent");
const kRowIndex = Symbol.for("rowIndex");
// Override console.log for our test
const originalConsoleLog = console.log;
console.log = function() {
// Filter out noisy logs
if (arguments[0] && typeof arguments[0] === 'string' && arguments[0].includes('[INFO] [LanceDB]')) {
originalConsoleLog.apply(console, arguments);
}
originalConsoleLog.apply(console, arguments);
};
async function main() {
debug('Starting test...');
// Connect to the database
debug('Connecting to database...');
const db = await lancedb.connect('./.lancedb');
// Try to open an existing table, or create a new one if it doesn't exist
let table;
try {
table = await db.openTable('test_nested_fields');
debug('Opened existing table');
} catch (e) {
debug('Creating new table...');
// Create test data with nested metadata structure
const data = [
{
id: 'test1',
vector: [1, 2, 3],
metadata: {
filePath: "/path/to/file1.ts",
startLine: 10,
endLine: 20,
text: "function test() { return true; }"
}
},
{
id: 'test2',
vector: [4, 5, 6],
metadata: {
filePath: "/path/to/file2.ts",
startLine: 30,
endLine: 40,
text: "function test2() { return false; }"
}
}
];
debug('Data to be inserted:', JSON.stringify(data, null, 2));
// Create the table
table = await db.createTable('test_nested_fields', data);
debug('Table created successfully');
}
// Query the table and get results
debug('Querying table...');
const results = await table.search([1, 2, 3]).limit(10).toArray();
// Log the results
debug('Number of results:', results.length);
if (results.length > 0) {
const firstResult = results[0];
debug('First result properties:', Object.keys(firstResult));
// Check if metadata is accessible and what properties it has
if (firstResult.metadata) {
debug('Metadata properties:', Object.keys(firstResult.metadata));
debug('Metadata filePath:', firstResult.metadata.filePath);
debug('Metadata startLine:', firstResult.metadata.startLine);
// Destructure to see if that helps
const { filePath, startLine, endLine, text } = firstResult.metadata;
debug('Destructured values:', { filePath, startLine, endLine, text });
// Check if it's a proxy object
debug('Result is proxy?', Object.getPrototypeOf(firstResult) === Object.prototype ? false : true);
debug('Metadata is proxy?', Object.getPrototypeOf(firstResult.metadata) === Object.prototype ? false : true);
} else {
debug('Metadata is not accessible!');
}
}
// Close the database
await db.close();
}
main().catch(e => {
console.error('Error:', e);
});
```
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
## Summary by CodeRabbit
- **Bug Fixes**
- Improved handling of nested struct fields to ensure accurate
preservation of values during serialization and deserialization.
- Enhanced robustness when accessing nested object properties, reducing
errors with missing or null values.
- **Tests**
- Added tests to verify correct handling of nested struct fields through
serialization and deserialization.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Will Jones <willjones127@gmail.com>
Support hybrid search in both rust and node SDKs.
- Adds a new rerankers package to rust LanceDB, with the implementation
of the default RRF reranker
- Adds a new hybrid package to lancedb, with some helper methods related
to hybrid search such as normalizing scores and converting score column
to rank columns
- Adds capability to LanceDB VectorQuery to perform hybrid search if it
has both a nearest vector and full text search parameters.
- Adds wrappers for reranker implementations to nodejs SDK.
Additional rerankers will be added in followup PRs
https://github.com/lancedb/lancedb/issues/1921
---
Notes about how the rust rerankers are wrapped for calling from JS:
I wanted to keep the core reranker logic, and the invocation of the
reranker by the query code, in Rust. This aligns with the philosophy of
the new node SDK where it's just a thin wrapper around Rust. However, I
also wanted to have support for users who want to add custom rerankers
written in Javascript.
When we add a reranker to the query from Javascript, it adds a special
Rust reranker that has a callback to the Javascript code (which could
then turn around and call an underlying Rust reranker implementation if
desired). This adds a bit of complexity, but overall I think it moves us
in the right direction of having the majority of the query logic in the
underlying Rust SDK while keeping the option open to support custom
Javascript Rerankers.
previously if you tried to install both vectordb and @lancedb/lancedb,
you would get a peer dependency issue due to `vectordb` requiring
`14.0.2` and `@lancedb/lancedb` requiring `15.0.0`. now
`@lancedb/lancedb` should just work with any arrow version 13-17
I've been noticing a lot of friction with the current toolchain for
'/nodejs'. Particularly with the usage of eslint and prettier.
[Biome](https://biomejs.dev/) is an all in one formatter & linter that
replaces the need for two different ones that can potentially clash with
one another.
I've been using it in the
[nodejs-polars](https://github.com/pola-rs/nodejs-polars) repo for quite
some time & have found it much more pleasant to work with.
---
One other small change included in this PR:
use [ts-jest](https://www.npmjs.com/package/ts-jest) so we can run our
tests without having to rebuild typescript code first
The synchronous table_names function in python lancedb relies on arrow's
filesystem which behaves slightly differently than object_store. As a
result, the function would not work properly in GCS.
However, the async table_names function uses object_store directly and
thus is accurate. In most cases we can fallback to using the async
table_names function and so this PR does so. The one case we cannot is
if the user is already in an async context (we can't start a new async
event loop). Soon, we can just redirect those users to use the async API
instead of the sync API and so that case will eventually go away. For
now, we fallback to the old behavior.
Arrow-js uses brittle `instanceof` checks throughout the code base.
These fail unless the library instance that produced the object matches
exactly the same instance the vectordb is using. At a minimum, this
means that a user using arrow version 15 (or any version that doesn't
match exactly the version that vectordb is using) will get strange
errors when they try and use vectordb.
However, there are even cases where the versions can be perfectly
identical, and the instanceof check still fails. One such example is
when using `vite` (e.g. https://github.com/vitejs/vite/issues/3910)
This PR solves the problem in a rather brute force, but workable,
fashion. If we encounter a schema that does not pass the `instanceof`
check then we will attempt to sanitize that schema by traversing the
object and, if it has all the correct properties, constructing an
appropriate `Schema` instance via deep cloning.
The eslint rules specify some formatting requirements that are rather
strict and conflict with vscode's default formatter. I was unable to get
auto-formatting to setup correctly. Also, eslint has quite recently
[given up on
formatting](https://eslint.org/blog/2023/10/deprecating-formatting-rules/)
and recommends using a 3rd party formatter.
This PR adds prettier as the formatter. It restores the eslint rules to
their defaults. This does mean we now have the "no explicit any" check
back on. I know that rule is pedantic but it did help me catch a few
corner cases in type testing that weren't covered in the current code.
Leaving in draft as this is dependent on other PRs.
In order to add support for `add` we needed to migrate the rust `Table`
trait to a `Table` struct and `TableInternal` trait (similar to the way
the connection is designed).
While doing this we also cleaned up some inconsistencies between the
SDKs:
* Python and Node are garbage collected languages and it can be
difficult to trigger something to be freed. The convention for these
languages is to have some kind of close method. I added a close method
to both the table and connection which will drop the underlying rust
object.
* We made significant improvements to table creation in
cc5f2136a6
for the `node` SDK. I copied these changes to the `nodejs` SDK.
* The nodejs tables were using fs to create tmp directories and these
were not getting cleaned up. This is mostly harmless but annoying and so
I changed it up a bit to ensure we cleanup tmp directories.
* ~~countRows in the node SDK was returning `bigint`. I changed it to
return `number`~~ (this actually happened in a previous PR)
* Tables and connections now implement `std::fmt::Display` which is
hooked into python's `__repr__`. Node has no concept of a regular "to
string" function and so I added a `display` method.
* Python method signatures are changing so that optional parameters are
always `Optional[foo] = None` instead of something like `foo = False`.
This is because we want those defaults to be in rust whenever possible
(though we still need to mention the default in documentation).
* I changed the python `AsyncConnection/AsyncTable` classes from
abstract classes with a single implementation to just classes because we
no longer have the remote implementation in python.
Note: this does NOT add the `add` function to the remote table. This PR
was already large enough, and the remote implementation is unique
enough, that I am going to do all the remote stuff at a later date (we
should have the structure in place and correct so there shouldn't be any
refactor concerns)
---------
Co-authored-by: Will Jones <willjones127@gmail.com>
This also renames the new experimental node package to lancedb. The
classic node package remains named vectordb.
The goal here is to avoid introducing piecemeal breaking changes to the
vectordb crate. Instead, once the new API is stabilized, we will
officially release the lancedb crate and deprecate the vectordb crate.
The same pattern will eventually happen with the npm package vectordb.