The optimize function is pretty crucial for getting good performance
when building a large scale dataset but it was only exposed in rust
(many sync python users are probably doing this via to_lance today)
This PR adds the optimize function to nodejs and to python.
I left the function marked experimental because I think there will
likely be changes to optimization (e.g. if we add features like
"optimize on write"). I also only exposed the `cleanup_older_than`
configuration parameter since this one is very commonly used and the
rest have sensible defaults and we don't really know why we would
recommend different values for these defaults anyways.
This was already configurable in the rust API but it wasn't actually
being passed down to the underlying dataset. I added this option to both
the async python API and the new nodejs API.
I also added this option to the synchronous python API.
I did not add the option to vectordb.
Exposes `storage_options` in LanceDB. This is provided for Python async,
Node `lancedb`, and Node `vectordb` (and Rust of course). Python
synchronous is omitted because it's not compatible with the PyArrow
filesystems we use there currently. In the future, we will move the sync
API to wrap the async one, and then it will get support for
`storage_options`.
1. Fixes#1168
2. Closes#1165
3. Closes#1082
4. Closes#439
5. Closes#897
6. Closes#642
7. Closes#281
8. Closes#114
9. Closes#990
10. Deprecating `awsCredentials` and `awsRegion`. Users are encouraged
to use `storageOptions` instead.
In
2de226220b
I added a new `IntoArrow` trait for adding data into a table.
Unfortunately, it seems my approach for implementing the trait for
"things that are already record batch readers" was flawed. This PR
corrects that flaw and, conveniently, removes the need to box readers at
all (though it is ok if you do).
The synchronous table_names function in python lancedb relies on arrow's
filesystem which behaves slightly differently than object_store. As a
result, the function would not work properly in GCS.
However, the async table_names function uses object_store directly and
thus is accurate. In most cases we can fallback to using the async
table_names function and so this PR does so. The one case we cannot is
if the user is already in an async context (we can't start a new async
event loop). Soon, we can just redirect those users to use the async API
instead of the sync API and so that case will eventually go away. For
now, we fallback to the old behavior.
In order to add support for `add` we needed to migrate the rust `Table`
trait to a `Table` struct and `TableInternal` trait (similar to the way
the connection is designed).
While doing this we also cleaned up some inconsistencies between the
SDKs:
* Python and Node are garbage collected languages and it can be
difficult to trigger something to be freed. The convention for these
languages is to have some kind of close method. I added a close method
to both the table and connection which will drop the underlying rust
object.
* We made significant improvements to table creation in
cc5f2136a6
for the `node` SDK. I copied these changes to the `nodejs` SDK.
* The nodejs tables were using fs to create tmp directories and these
were not getting cleaned up. This is mostly harmless but annoying and so
I changed it up a bit to ensure we cleanup tmp directories.
* ~~countRows in the node SDK was returning `bigint`. I changed it to
return `number`~~ (this actually happened in a previous PR)
* Tables and connections now implement `std::fmt::Display` which is
hooked into python's `__repr__`. Node has no concept of a regular "to
string" function and so I added a `display` method.
* Python method signatures are changing so that optional parameters are
always `Optional[foo] = None` instead of something like `foo = False`.
This is because we want those defaults to be in rust whenever possible
(though we still need to mention the default in documentation).
* I changed the python `AsyncConnection/AsyncTable` classes from
abstract classes with a single implementation to just classes because we
no longer have the remote implementation in python.
Note: this does NOT add the `add` function to the remote table. This PR
was already large enough, and the remote implementation is unique
enough, that I am going to do all the remote stuff at a later date (we
should have the structure in place and correct so there shouldn't be any
refactor concerns)
---------
Co-authored-by: Will Jones <willjones127@gmail.com>
This also renames the new experimental node package to lancedb. The
classic node package remains named vectordb.
The goal here is to avoid introducing piecemeal breaking changes to the
vectordb crate. Instead, once the new API is stabilized, we will
officially release the lancedb crate and deprecate the vectordb crate.
The same pattern will eventually happen with the npm package vectordb.
This PR adds the same consistency semantics as was added in #828. It
*does not* add the same lazy-loading of tables, since that breaks some
existing tests.
This closes#998.
---------
Co-authored-by: Weston Pace <weston.pace@gmail.com>
This is the start of a more comprehensive refactor and stabilization of
the Rust API. The `Connection` trait is cleaned up to not require
`lance` and to match the `Connection` trait in other APIs. In addition,
the concrete implementation `Database` is hidden.
BREAKING CHANGE: The struct `crate::connection::Database` is now gone.
Several examples opened a connection using `Database::connect` or
`Database::connect_with_params`. Users should now use
`vectordb::connect`.
BREAKING CHANGE: The `connect`, `create_table`, and `open_table` methods
now all return a builder object. This means that a call like
`conn.open_table(..., opt1, opt2)` will now become
`conn.open_table(...).opt1(opt1).opt2(opt2).execute()` In addition, the
structure of options has changed slightly. However, no options
capability has been removed.
---------
Co-authored-by: Will Jones <willjones127@gmail.com>
A `count_rows` method that takes a filter was recently added to
`LanceTable`. This PR adds it everywhere else except `RemoteTable` (that
will come soon).
* Easy to type
* Handle `String, &str, [String] and [&str]` well without manual
conversion
* Fix function name to be verb
* Improve docstring of Rust.
* Promote `query` and `search()` to public `Table` trait