#[cfg(test)]
mod basic_rendering_tests {
    use crate::default::{Switch, SwitchRoot, SwitchThumb, SwitchLabel, SwitchVariant, SwitchSize};
    use leptos::prelude::*;

    // ===== BASIC RENDERING TESTS =====
    // These tests focus on basic rendering and component creation

    #[test]
    fn test_switch_basic_rendering() {
        // Test basic switch rendering
        let _switch_view = view! {
            <Switch 
                checked=RwSignal::new(false)
            />
        };
        
        // This test will fail initially - we need to implement proper rendering
    }

    #[test]
    fn test_switch_checked_state() {
        // Test switch checked state
        let checked_signal = RwSignal::new(true);
        
        let _checked_switch_view = view! {
            <Switch 
                checked=checked_signal
            />
        };
        
        // Test checked state
        assert!(checked_signal.get(), "Switch should be checked");
        
        checked_signal.set(false);
        assert!(!checked_signal.get(), "Switch should be unchecked");
    }

    #[test]
    fn test_switch_unchecked_state() {
        // Test switch unchecked state
        let unchecked_signal = RwSignal::new(false);
        
        let _unchecked_switch_view = view! {
            <Switch 
                checked=unchecked_signal
            />
        };
        
        // Test unchecked state
        assert!(!unchecked_signal.get(), "Switch should be unchecked");
        
        unchecked_signal.set(true);
        assert!(unchecked_signal.get(), "Switch should be checked");
    }

    #[test]
    fn test_switch_disabled_state() {
        // Test switch disabled state
        let disabled_signal = RwSignal::new(true);
        
        let _disabled_switch_view = view! {
            <Switch 
                checked=RwSignal::new(false)
                disabled=disabled_signal
            />
        };
        
        // Test disabled state
        assert!(disabled_signal.get(), "Switch should be disabled");
        
        disabled_signal.set(false);
        assert!(!disabled_signal.get(), "Switch should be enabled");
    }

    #[test]
    fn test_switch_variants() {
        // Test switch variants
        let variants = vec![
            SwitchVariant::Default,
            SwitchVariant::Destructive,
            SwitchVariant::Outline,
            SwitchVariant::Secondary,
            SwitchVariant::Ghost,
            SwitchVariant::Link,
        ];
        
        for variant in variants {
            let _variant_switch_view = view! {
                <Switch 
                    checked=RwSignal::new(false)
                    variant=variant
                />
            };
            
            // Test that variant is properly set
            assert!(matches!(variant, SwitchVariant::Default | SwitchVariant::Destructive | SwitchVariant::Outline | SwitchVariant::Secondary | SwitchVariant::Ghost | SwitchVariant::Link));
        }
    }

    #[test]
    fn test_switch_sizes() {
        // Test switch sizes
        let sizes = vec![
            SwitchSize::Small,
            SwitchSize::Default,
            SwitchSize::Large,
        ];
        
        for size in sizes {
            let _size_switch_view = view! {
                <Switch 
                    checked=RwSignal::new(false)
                    size=size
                />
            };
            
            // Test that size is properly set
            assert!(matches!(size, SwitchSize::Small | SwitchSize::Default | SwitchSize::Large));
        }
    }

    #[test]
    fn test_switch_animation_support() {
        // Test switch animation support
        let animated_signal = RwSignal::new(true);
        
        let _animated_switch_view = view! {
            <Switch 
                checked=RwSignal::new(false)
                animated=animated_signal
            />
        };
        
        // Test animation support
        assert!(animated_signal.get(), "Switch should support animation");
        
        animated_signal.set(false);
        assert!(!animated_signal.get(), "Switch should not support animation");
    }

    #[test]
    fn test_switch_custom_styling() {
        // Test switch custom styling
        let custom_class = "custom-switch-class";
        
        let _custom_switch_view = view! {
            <Switch 
                checked=RwSignal::new(false)
                class=custom_class
            />
        };
        
        // Test custom styling
        assert_eq!(custom_class, "custom-switch-class");
    }

    #[test]
    fn test_switch_root_component() {
        // Test switch root component
        let _root_view = view! {
            <SwitchRoot 
                checked=RwSignal::new(false)
            />
        };
        
        // Test root component creation
        // This test verifies the root component can be created
    }

    #[test]
    fn test_switch_thumb_component() {
        // Test switch thumb component
        let _thumb_view = view! {
            <SwitchThumb />
        };
        
        // Test thumb component creation
        // This test verifies the thumb component can be created
    }

    #[test]
    fn test_switch_label_component() {
        // Test switch label component
        let _label_view = view! {
            <SwitchLabel>
                "Switch Label"
            </SwitchLabel>
        };
        
        // Test label component creation
        // This test verifies the label component can be created
    }
}
