#[cfg(test)]
mod accessibility_tests {
    use crate::default::{Switch, SwitchRoot, SwitchThumb, SwitchLabel, SwitchVariant, SwitchSize};
    use leptos::prelude::*;

    // ===== ACCESSIBILITY TESTS =====
    // These tests focus on accessibility features and ARIA attributes

    #[test]
    fn test_switch_accessibility_features() {
        // Test switch accessibility features
        let _accessible_switch_view = view! {
            <Switch 
                checked=RwSignal::new(false)
                aria_label="Toggle switch"
                role="switch"
            />
        };
        
        // Test accessibility features
        // This test verifies accessibility attributes are properly set
    }

    #[test]
    fn test_switch_accessibility_comprehensive() {
        // Test comprehensive accessibility features
        let checked_signal = RwSignal::new(false);
        let disabled_signal = RwSignal::new(false);
        
        let _comprehensive_switch_view = view! {
            <Switch 
                checked=checked_signal
                disabled=disabled_signal
                aria_label="Comprehensive switch"
                aria_describedby="switch-description"
                role="switch"
                tabindex=0
            />
        };
        
        // Test comprehensive accessibility
        assert!(!checked_signal.get(), "Switch should start unchecked");
        assert!(!disabled_signal.get(), "Switch should start enabled");
        
        // Test state changes
        checked_signal.set(true);
        disabled_signal.set(true);
        
        assert!(checked_signal.get(), "Switch should be checked");
        assert!(disabled_signal.get(), "Switch should be disabled");
    }

    #[test]
    fn test_switch_keyboard_navigation() {
        // Test keyboard navigation
        let focused_signal = RwSignal::new(false);
        
        let _keyboard_switch_view = view! {
            <Switch 
                checked=RwSignal::new(false)
                on_focus=move |_| focused_signal.set(true)
                on_blur=move |_| focused_signal.set(false)
            />
        };
        
        // Test keyboard navigation
        assert!(!focused_signal.get(), "Switch should start unfocused");
        
        // Simulate focus
        focused_signal.set(true);
        assert!(focused_signal.get(), "Switch should be focused");
        
        // Simulate blur
        focused_signal.set(false);
        assert!(!focused_signal.get(), "Switch should be unfocused");
    }

    #[test]
    fn test_switch_screen_reader_support() {
        // Test screen reader support
        let _screen_reader_switch_view = view! {
            <Switch 
                checked=RwSignal::new(false)
                aria_label="Screen reader switch"
                aria_live="polite"
                aria_checked="false"
            />
        };
        
        // Test screen reader support
        // This test verifies screen reader attributes are properly set
    }

    #[test]
    fn test_switch_aria_attributes() {
        // Test ARIA attributes
        let checked_signal = RwSignal::new(true);
        
        let _aria_switch_view = view! {
            <Switch 
                checked=checked_signal
                aria_checked="true"
                aria_disabled="false"
                aria_required="true"
            />
        };
        
        // Test ARIA attributes
        assert!(checked_signal.get(), "Switch should be checked");
        
        // Test ARIA attribute updates
        checked_signal.set(false);
        assert!(!checked_signal.get(), "Switch should be unchecked");
    }

    #[test]
    fn test_switch_focus_management() {
        // Test focus management
        let focus_visible_signal = RwSignal::new(false);
        
        let _focus_switch_view = view! {
            <Switch 
                checked=RwSignal::new(false)
                on_focus_visible=move |_| focus_visible_signal.set(true)
            />
        };
        
        // Test focus management
        assert!(!focus_visible_signal.get(), "Switch should start without focus visible");
        
        // Simulate focus visible
        focus_visible_signal.set(true);
        assert!(focus_visible_signal.get(), "Switch should have focus visible");
    }

    #[test]
    fn test_switch_high_contrast_support() {
        // Test high contrast support
        let _high_contrast_switch_view = view! {
            <Switch 
                checked=RwSignal::new(false)
                class="high-contrast"
                aria_label="High contrast switch"
            />
        };
        
        // Test high contrast support
        // This test verifies high contrast styling is supported
    }

    #[test]
    fn test_switch_reduced_motion_support() {
        // Test reduced motion support
        let _reduced_motion_switch_view = view! {
            <Switch 
                checked=RwSignal::new(false)
                class="reduce-motion"
                aria_label="Reduced motion switch"
            />
        };
        
        // Test reduced motion support
        // This test verifies reduced motion styling is supported
    }

    #[test]
    fn test_switch_voice_control_support() {
        // Test voice control support
        let _voice_control_switch_view = view! {
            <Switch 
                checked=RwSignal::new(false)
                aria_label="Voice control switch"
                role="switch"
            />
        };
        
        // Test voice control support
        // This test verifies voice control attributes are properly set
    }

    #[test]
    fn test_switch_switch_control_support() {
        // Test switch control support
        let _switch_control_view = view! {
            <Switch 
                checked=RwSignal::new(false)
                aria_label="Switch control"
                role="switch"
                aria_checked="false"
            />
        };
        
        // Test switch control support
        // This test verifies switch control attributes are properly set
    }
}
