use std::path::PathBuf;

/// Add a component to the project
pub async fn add_component(component: &str, framework: &str, path: PathBuf) -> anyhow::Result<()> {
    // TODO: Implement component addition logic
    // This would:
    // 1. Check if component exists in registry
    // 2. Generate component files using component-generator
    // 3. Add to project structure
    // 4. Update dependencies
    
    println!("Adding {} component to {} project at {}", component, framework, path.display());
    
    // For now, just show what would happen
    println!("Component '{}' would be added to your project", component);
    println!("This feature is coming soon!");
    
    Ok(())
}
