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pageserver: skip unnecessary fringe update on vectored read path
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@@ -3161,55 +3161,58 @@ impl Timeline {
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unmapped_keyspace.remove_overlapping_with(&keys_done_last_step);
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completed_keyspace.merge(&keys_done_last_step);
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let guard = timeline.layers.read().await;
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let layers = guard.layer_map();
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if unmapped_keyspace.start().is_some() {
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let guard = timeline.layers.read().await;
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let layers = guard.layer_map();
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let in_memory_layer = layers.find_in_memory_layer(|l| {
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let start_lsn = l.get_lsn_range().start;
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cont_lsn > start_lsn
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});
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let in_memory_layer = layers.find_in_memory_layer(|l| {
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let start_lsn = l.get_lsn_range().start;
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cont_lsn > start_lsn
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});
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match in_memory_layer {
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Some(l) => {
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let lsn_range = l.get_lsn_range().start..cont_lsn;
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fringe.update(
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ReadableLayer::InMemoryLayer(l),
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unmapped_keyspace.clone(),
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lsn_range,
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);
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}
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None => {
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for range in unmapped_keyspace.ranges.iter() {
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let results = layers.range_search(range.clone(), cont_lsn);
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match in_memory_layer {
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Some(l) => {
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let lsn_range = l.get_lsn_range().start..cont_lsn;
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fringe.update(
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ReadableLayer::InMemoryLayer(l),
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unmapped_keyspace.clone(),
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lsn_range,
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);
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}
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None => {
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for range in unmapped_keyspace.ranges.iter() {
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let results = layers.range_search(range.clone(), cont_lsn);
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tracing::info!("Range search at {} found {:?}", cont_lsn, results.found);
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results
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.found
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.into_iter()
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.map(|(SearchResult { layer, lsn_floor }, keyspace_accum)| {
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(
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ReadableLayer::PersistentLayer(guard.get_from_desc(&layer)),
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keyspace_accum.to_keyspace(),
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lsn_floor..cont_lsn,
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)
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})
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.for_each(|(layer, keyspace, lsn_range)| {
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fringe.update(layer, keyspace, lsn_range)
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});
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results
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.found
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.into_iter()
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.map(|(SearchResult { layer, lsn_floor }, keyspace_accum)| {
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(
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ReadableLayer::PersistentLayer(guard.get_from_desc(&layer)),
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keyspace_accum.to_keyspace(),
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lsn_floor..cont_lsn,
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)
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})
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.for_each(|(layer, keyspace, lsn_range)| {
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fringe.update(layer, keyspace, lsn_range)
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});
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}
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}
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}
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}
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// It's safe to drop the layer map lock after planning the next round of reads.
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// The fringe keeps readable handles for the layers which are safe to read even
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// if layers were compacted or flushed.
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//
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// The more interesting consideration is: "Why is the read algorithm still correct
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// if the layer map changes while it is operating?". Doing a vectored read on a
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// timeline boils down to pushing an imaginary lsn boundary downwards for each range
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// covered by the read. The layer map tells us how to move the lsn downwards for a
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// range at *a particular point in time*. It is fine for the answer to be different
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// at two different time points.
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drop(guard);
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// It's safe to drop the layer map lock after planning the next round of reads.
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// The fringe keeps readable handles for the layers which are safe to read even
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// if layers were compacted or flushed.
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//
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// The more interesting consideration is: "Why is the read algorithm still correct
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// if the layer map changes while it is operating?". Doing a vectored read on a
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// timeline boils down to pushing an imaginary lsn boundary downwards for each range
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// covered by the read. The layer map tells us how to move the lsn downwards for a
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// range at *a particular point in time*. It is fine for the answer to be different
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// at two different time points.
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drop(guard);
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}
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if let Some((layer_to_read, keyspace_to_read, lsn_range)) = fringe.next_layer() {
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let next_cont_lsn = lsn_range.start;
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