pageserver: add layer visibility calculation (#8511)

## Problem

We recently added a "visibility" state to layers, but nothing
initializes it.

Part of:
- #8398 

## Summary of changes

- Add a dependency on `range-set-blaze`, which is used as a fast
incrementally updated alternative to KeySpace. We could also use this to
replace the internals of KeySpaceRandomAccum if we wanted to. Writing a
type that does this kind of "BtreeMap & merge overlapping entries" thing
isn't super complicated, but no reason to write this ourselves when
there's a third party impl available.
- Add a function to layermap to calculate visibilities for each layer
- Add a function to Timeline to call into layermap and then apply these
visibilities to the Layer objects.
- Invoke the calculation during startup, after image layer creations,
and when removing branches. Branch removal and image layer creation are
the two ways that a layer can go from Visible to Covered.
- Add unit test & benchmark for the visibility calculation
- Expose `pageserver_visible_physical_size` metric, which should always
be <= `pageserver_remote_physical_size`.
- This metric will feed into the /v1/utilization endpoint later: the
visible size indicates how much space we would like to use on this
pageserver for this tenant.
- When `pageserver_visible_physical_size` is greater than
`pageserver_resident_physical_size`, this is a sign that the tenant has
long-idle branches, which result in layers that are visible in
principle, but not used in practice.

This does not keep visibility hints up to date in all cases:
particularly, when creating a child timeline, any previously covered
layers will not get marked Visible until they are accessed.

Updates after image layer creation could be implemented as more of a
special case, but this would require more new code: the existing depth
calculation code doesn't maintain+yield the list of deltas that would be
covered by an image layer.

## Performance

This operation is done rarely (at startup and at timeline deletion), so
needs to be efficient but not ultra-fast.

There is a new `visibility` bench that measures runtime for a synthetic
100k layers case (`sequential`) and a real layer map (`real_map`) with
~26k layers.

The benchmark shows runtimes of single digit milliseconds (on a ryzen
7950). This confirms that the runtime shouldn't be a problem at startup
(as we already incur S3-level latencies there), but that it's slow
enough that we definitely shouldn't call it more often than necessary,
and it may be worthwhile to optimize further later (things like: when
removing a branch, only bother scanning layers below the branchpoint)

```
visibility/sequential   time:   [4.5087 ms 4.5894 ms 4.6775 ms]
                        change: [+2.0826% +3.9097% +5.8995%] (p = 0.00 < 0.05)
                        Performance has regressed.
Found 24 outliers among 100 measurements (24.00%)
  2 (2.00%) high mild
  22 (22.00%) high severe
min: 0/1696070, max: 93/1C0887F0
visibility/real_map     time:   [7.0796 ms 7.0832 ms 7.0871 ms]
                        change: [+0.3900% +0.4505% +0.5164%] (p = 0.00 < 0.05)
                        Change within noise threshold.
Found 4 outliers among 100 measurements (4.00%)
  3 (3.00%) high mild
  1 (1.00%) high severe
min: 0/1696070, max: 93/1C0887F0
visibility/real_map_many_branches
                        time:   [4.5285 ms 4.5355 ms 4.5434 ms]
                        change: [-1.0012% -0.8004% -0.5969%] (p = 0.00 < 0.05)
                        Change within noise threshold.
```
This commit is contained in:
John Spray
2024-08-01 10:25:35 +01:00
committed by Arpad Müller
parent a22361b57b
commit f51dc6a44e
15 changed files with 729 additions and 80 deletions

View File

@@ -525,6 +525,15 @@ static RESIDENT_PHYSICAL_SIZE: Lazy<UIntGaugeVec> = Lazy::new(|| {
.expect("failed to define a metric")
});
static VISIBLE_PHYSICAL_SIZE: Lazy<UIntGaugeVec> = Lazy::new(|| {
register_uint_gauge_vec!(
"pageserver_visible_physical_size",
"The size of the layer files present in the pageserver's filesystem.",
&["tenant_id", "shard_id", "timeline_id"]
)
.expect("failed to define a metric")
});
pub(crate) static RESIDENT_PHYSICAL_SIZE_GLOBAL: Lazy<UIntGauge> = Lazy::new(|| {
register_uint_gauge!(
"pageserver_resident_physical_size_global",
@@ -2204,6 +2213,7 @@ pub(crate) struct TimelineMetrics {
pub(crate) layer_count_delta: UIntGauge,
pub standby_horizon_gauge: IntGauge,
pub resident_physical_size_gauge: UIntGauge,
pub visible_physical_size_gauge: UIntGauge,
/// copy of LayeredTimeline.current_logical_size
pub current_logical_size_gauge: UIntGauge,
pub aux_file_size_gauge: IntGauge,
@@ -2326,6 +2336,9 @@ impl TimelineMetrics {
let resident_physical_size_gauge = RESIDENT_PHYSICAL_SIZE
.get_metric_with_label_values(&[&tenant_id, &shard_id, &timeline_id])
.unwrap();
let visible_physical_size_gauge = VISIBLE_PHYSICAL_SIZE
.get_metric_with_label_values(&[&tenant_id, &shard_id, &timeline_id])
.unwrap();
// TODO: we shouldn't expose this metric
let current_logical_size_gauge = CURRENT_LOGICAL_SIZE
.get_metric_with_label_values(&[&tenant_id, &shard_id, &timeline_id])
@@ -2380,6 +2393,7 @@ impl TimelineMetrics {
layer_count_delta,
standby_horizon_gauge,
resident_physical_size_gauge,
visible_physical_size_gauge,
current_logical_size_gauge,
aux_file_size_gauge,
directory_entries_count_gauge,
@@ -2431,6 +2445,7 @@ impl TimelineMetrics {
RESIDENT_PHYSICAL_SIZE_GLOBAL.sub(self.resident_physical_size_get());
let _ = RESIDENT_PHYSICAL_SIZE.remove_label_values(&[tenant_id, shard_id, timeline_id]);
}
let _ = VISIBLE_PHYSICAL_SIZE.remove_label_values(&[tenant_id, shard_id, timeline_id]);
let _ = CURRENT_LOGICAL_SIZE.remove_label_values(&[tenant_id, shard_id, timeline_id]);
if let Some(metric) = Lazy::get(&DIRECTORY_ENTRIES_COUNT) {
let _ = metric.remove_label_values(&[tenant_id, shard_id, timeline_id]);

View File

@@ -1634,7 +1634,7 @@ impl Tenant {
self: Arc<Self>,
timeline_id: TimelineId,
) -> Result<(), DeleteTimelineError> {
DeleteTimelineFlow::run(&self, timeline_id, false).await?;
DeleteTimelineFlow::run(&self, timeline_id).await?;
Ok(())
}

View File

@@ -51,7 +51,8 @@ use crate::keyspace::KeyPartitioning;
use crate::repository::Key;
use crate::tenant::storage_layer::InMemoryLayer;
use anyhow::Result;
use pageserver_api::keyspace::KeySpaceAccum;
use pageserver_api::keyspace::{KeySpace, KeySpaceAccum};
use range_set_blaze::{CheckSortedDisjoint, RangeSetBlaze};
use std::collections::{HashMap, VecDeque};
use std::iter::Peekable;
use std::ops::Range;
@@ -61,7 +62,7 @@ use utils::lsn::Lsn;
use historic_layer_coverage::BufferedHistoricLayerCoverage;
pub use historic_layer_coverage::LayerKey;
use super::storage_layer::PersistentLayerDesc;
use super::storage_layer::{LayerVisibilityHint, PersistentLayerDesc};
///
/// LayerMap tracks what layers exist on a timeline.
@@ -871,11 +872,183 @@ impl LayerMap {
println!("End dump LayerMap");
Ok(())
}
/// `read_points` represent the tip of a timeline and any branch points, i.e. the places
/// where we expect to serve reads.
///
/// This function is O(N) and should be called infrequently. The caller is responsible for
/// looking up and updating the Layer objects for these layer descriptors.
pub fn get_visibility(
&self,
mut read_points: Vec<Lsn>,
) -> (
Vec<(Arc<PersistentLayerDesc>, LayerVisibilityHint)>,
KeySpace,
) {
// This is like a KeySpace, but this type is intended for efficient unions with image layer ranges, whereas
// KeySpace is intended to be composed statically and iterated over.
struct KeyShadow {
// Map of range start to range end
inner: RangeSetBlaze<i128>,
}
impl KeyShadow {
fn new() -> Self {
Self {
inner: Default::default(),
}
}
fn contains(&self, range: Range<Key>) -> bool {
let range_incl = range.start.to_i128()..=range.end.to_i128() - 1;
self.inner.is_superset(&RangeSetBlaze::from_sorted_disjoint(
CheckSortedDisjoint::from([range_incl]),
))
}
/// Add the input range to the keys covered by self.
///
/// Return true if inserting this range covered some keys that were previously not covered
fn cover(&mut self, insert: Range<Key>) -> bool {
let range_incl = insert.start.to_i128()..=insert.end.to_i128() - 1;
self.inner.ranges_insert(range_incl)
}
fn reset(&mut self) {
self.inner = Default::default();
}
fn to_keyspace(&self) -> KeySpace {
let mut accum = KeySpaceAccum::new();
for range_incl in self.inner.ranges() {
let range = Range {
start: Key::from_i128(*range_incl.start()),
end: Key::from_i128(range_incl.end() + 1),
};
accum.add_range(range)
}
accum.to_keyspace()
}
}
// The 'shadow' will be updated as we sweep through the layers: an image layer subtracts from the shadow,
// and a ReadPoint
read_points.sort_by_key(|rp| rp.0);
let mut shadow = KeyShadow::new();
// We will interleave all our read points and layers into a sorted collection
enum Item {
ReadPoint { lsn: Lsn },
Layer(Arc<PersistentLayerDesc>),
}
let mut items = Vec::with_capacity(self.historic.len() + read_points.len());
items.extend(self.iter_historic_layers().map(Item::Layer));
items.extend(
read_points
.into_iter()
.map(|rp| Item::ReadPoint { lsn: rp }),
);
// Ordering: we want to iterate like this:
// 1. Highest LSNs first
// 2. Consider images before deltas if they end at the same LSNs (images cover deltas)
// 3. Consider ReadPoints before image layers if they're at the same LSN (readpoints make that image visible)
items.sort_by_key(|item| {
std::cmp::Reverse(match item {
Item::Layer(layer) => {
if layer.is_delta() {
(Lsn(layer.get_lsn_range().end.0 - 1), 0)
} else {
(layer.image_layer_lsn(), 1)
}
}
Item::ReadPoint { lsn } => (*lsn, 2),
})
});
let mut results = Vec::with_capacity(self.historic.len());
let mut maybe_covered_deltas: Vec<Arc<PersistentLayerDesc>> = Vec::new();
for item in items {
let (reached_lsn, is_readpoint) = match &item {
Item::ReadPoint { lsn } => (lsn, true),
Item::Layer(layer) => (&layer.lsn_range.start, false),
};
maybe_covered_deltas.retain(|d| {
if *reached_lsn >= d.lsn_range.start && is_readpoint {
// We encountered a readpoint within the delta layer: it is visible
results.push((d.clone(), LayerVisibilityHint::Visible));
false
} else if *reached_lsn < d.lsn_range.start {
// We passed the layer's range without encountering a read point: it is not visible
results.push((d.clone(), LayerVisibilityHint::Covered));
false
} else {
// We're still in the delta layer: continue iterating
true
}
});
match item {
Item::ReadPoint { lsn: _lsn } => {
// TODO: propagate the child timeline's shadow from their own run of this function, so that we don't have
// to assume that the whole key range is visible at the branch point.
shadow.reset();
}
Item::Layer(layer) => {
let visibility = if layer.is_delta() {
if shadow.contains(layer.get_key_range()) {
// If a layer isn't visible based on current state, we must defer deciding whether
// it is truly not visible until we have advanced past the delta's range: we might
// encounter another branch point within this delta layer's LSN range.
maybe_covered_deltas.push(layer);
continue;
} else {
LayerVisibilityHint::Visible
}
} else {
let modified = shadow.cover(layer.get_key_range());
if modified {
// An image layer in a region which wasn't fully covered yet: this layer is visible, but layers below it will be covered
LayerVisibilityHint::Visible
} else {
// An image layer in a region that was already covered
LayerVisibilityHint::Covered
}
};
results.push((layer, visibility));
}
}
}
// Drain any remaining maybe_covered deltas
results.extend(
maybe_covered_deltas
.into_iter()
.map(|d| (d, LayerVisibilityHint::Covered)),
);
(results, shadow.to_keyspace())
}
}
#[cfg(test)]
mod tests {
use pageserver_api::keyspace::KeySpace;
use crate::tenant::{storage_layer::LayerName, IndexPart};
use pageserver_api::{
key::DBDIR_KEY,
keyspace::{KeySpace, KeySpaceRandomAccum},
};
use std::{collections::HashMap, path::PathBuf};
use utils::{
id::{TenantId, TimelineId},
shard::TenantShardId,
};
use super::*;
@@ -1002,4 +1175,299 @@ mod tests {
}
}
}
#[test]
fn layer_visibility_basic() {
// A simple synthetic input, as a smoke test.
let tenant_shard_id = TenantShardId::unsharded(TenantId::generate());
let timeline_id = TimelineId::generate();
let mut layer_map = LayerMap::default();
let mut updates = layer_map.batch_update();
const FAKE_LAYER_SIZE: u64 = 1024;
let inject_delta = |updates: &mut BatchedUpdates,
key_start: i128,
key_end: i128,
lsn_start: u64,
lsn_end: u64| {
let desc = PersistentLayerDesc::new_delta(
tenant_shard_id,
timeline_id,
Range {
start: Key::from_i128(key_start),
end: Key::from_i128(key_end),
},
Range {
start: Lsn(lsn_start),
end: Lsn(lsn_end),
},
1024,
);
updates.insert_historic(desc.clone());
desc
};
let inject_image =
|updates: &mut BatchedUpdates, key_start: i128, key_end: i128, lsn: u64| {
let desc = PersistentLayerDesc::new_img(
tenant_shard_id,
timeline_id,
Range {
start: Key::from_i128(key_start),
end: Key::from_i128(key_end),
},
Lsn(lsn),
FAKE_LAYER_SIZE,
);
updates.insert_historic(desc.clone());
desc
};
//
// Construct our scenario: the following lines go in backward-LSN order, constructing the various scenarios
// we expect to handle. You can follow these examples through in the same order as they would be processed
// by the function under test.
//
let mut read_points = vec![Lsn(1000)];
// A delta ahead of any image layer
let ahead_layer = inject_delta(&mut updates, 10, 20, 101, 110);
// An image layer is visible and covers some layers beneath itself
let visible_covering_img = inject_image(&mut updates, 5, 25, 99);
// A delta layer covered by the image layer: should be covered
let covered_delta = inject_delta(&mut updates, 10, 20, 90, 100);
// A delta layer partially covered by an image layer: should be visible
let partially_covered_delta = inject_delta(&mut updates, 1, 7, 90, 100);
// A delta layer not covered by an image layer: should be visible
let not_covered_delta = inject_delta(&mut updates, 1, 4, 90, 100);
// An image layer covered by the image layer above: should be covered
let covered_image = inject_image(&mut updates, 10, 20, 89);
// An image layer partially covered by an image layer: should be visible
let partially_covered_image = inject_image(&mut updates, 1, 7, 89);
// An image layer not covered by an image layer: should be visible
let not_covered_image = inject_image(&mut updates, 1, 4, 89);
// A read point: this will make subsequent layers below here visible, even if there are
// more recent layers covering them.
read_points.push(Lsn(80));
// A delta layer covered by an earlier image layer, but visible to a readpoint below that covering layer
let covered_delta_below_read_point = inject_delta(&mut updates, 10, 20, 70, 79);
// A delta layer whose end LSN is covered, but where a read point is present partway through its LSN range:
// the read point should make it visible, even though its end LSN is covered
let covering_img_between_read_points = inject_image(&mut updates, 10, 20, 69);
let covered_delta_between_read_points = inject_delta(&mut updates, 10, 15, 67, 69);
read_points.push(Lsn(65));
let covered_delta_intersects_read_point = inject_delta(&mut updates, 15, 20, 60, 69);
let visible_img_after_last_read_point = inject_image(&mut updates, 10, 20, 65);
updates.flush();
let (layer_visibilities, shadow) = layer_map.get_visibility(read_points);
let layer_visibilities = layer_visibilities.into_iter().collect::<HashMap<_, _>>();
assert_eq!(
layer_visibilities.get(&ahead_layer),
Some(&LayerVisibilityHint::Visible)
);
assert_eq!(
layer_visibilities.get(&visible_covering_img),
Some(&LayerVisibilityHint::Visible)
);
assert_eq!(
layer_visibilities.get(&covered_delta),
Some(&LayerVisibilityHint::Covered)
);
assert_eq!(
layer_visibilities.get(&partially_covered_delta),
Some(&LayerVisibilityHint::Visible)
);
assert_eq!(
layer_visibilities.get(&not_covered_delta),
Some(&LayerVisibilityHint::Visible)
);
assert_eq!(
layer_visibilities.get(&covered_image),
Some(&LayerVisibilityHint::Covered)
);
assert_eq!(
layer_visibilities.get(&partially_covered_image),
Some(&LayerVisibilityHint::Visible)
);
assert_eq!(
layer_visibilities.get(&not_covered_image),
Some(&LayerVisibilityHint::Visible)
);
assert_eq!(
layer_visibilities.get(&covered_delta_below_read_point),
Some(&LayerVisibilityHint::Visible)
);
assert_eq!(
layer_visibilities.get(&covering_img_between_read_points),
Some(&LayerVisibilityHint::Visible)
);
assert_eq!(
layer_visibilities.get(&covered_delta_between_read_points),
Some(&LayerVisibilityHint::Covered)
);
assert_eq!(
layer_visibilities.get(&covered_delta_intersects_read_point),
Some(&LayerVisibilityHint::Visible)
);
assert_eq!(
layer_visibilities.get(&visible_img_after_last_read_point),
Some(&LayerVisibilityHint::Visible)
);
// Shadow should include all the images below the last read point
let expected_shadow = KeySpace {
ranges: vec![Key::from_i128(10)..Key::from_i128(20)],
};
assert_eq!(shadow, expected_shadow);
}
fn fixture_path(relative: &str) -> PathBuf {
PathBuf::from(env!("CARGO_MANIFEST_DIR")).join(relative)
}
#[test]
fn layer_visibility_realistic() {
// Load a large example layermap
let index_raw = std::fs::read_to_string(fixture_path(
"test_data/indices/mixed_workload/index_part.json",
))
.unwrap();
let index: IndexPart = serde_json::from_str::<IndexPart>(&index_raw).unwrap();
let tenant_id = TenantId::generate();
let tenant_shard_id = TenantShardId::unsharded(tenant_id);
let timeline_id = TimelineId::generate();
let mut layer_map = LayerMap::default();
let mut updates = layer_map.batch_update();
for (layer_name, layer_metadata) in index.layer_metadata {
let layer_desc = match layer_name {
LayerName::Image(layer_name) => PersistentLayerDesc {
key_range: layer_name.key_range.clone(),
lsn_range: layer_name.lsn_as_range(),
tenant_shard_id,
timeline_id,
is_delta: false,
file_size: layer_metadata.file_size,
},
LayerName::Delta(layer_name) => PersistentLayerDesc {
key_range: layer_name.key_range,
lsn_range: layer_name.lsn_range,
tenant_shard_id,
timeline_id,
is_delta: true,
file_size: layer_metadata.file_size,
},
};
updates.insert_historic(layer_desc);
}
updates.flush();
let read_points = vec![index.metadata.disk_consistent_lsn()];
let (layer_visibilities, shadow) = layer_map.get_visibility(read_points);
for (layer_desc, visibility) in &layer_visibilities {
tracing::info!("{layer_desc:?}: {visibility:?}");
eprintln!("{layer_desc:?}: {visibility:?}");
}
// The shadow should be non-empty, since there were some image layers
assert!(!shadow.ranges.is_empty());
// At least some layers should be marked covered
assert!(layer_visibilities
.iter()
.any(|i| matches!(i.1, LayerVisibilityHint::Covered)));
let layer_visibilities = layer_visibilities.into_iter().collect::<HashMap<_, _>>();
// Brute force validation: a layer should be marked covered if and only if there are image layers above it in LSN order which cover it
for (layer_desc, visible) in &layer_visibilities {
let mut coverage = KeySpaceRandomAccum::new();
let mut covered_by = Vec::new();
for other_layer in layer_map.iter_historic_layers() {
if &other_layer == layer_desc {
continue;
}
if !other_layer.is_delta()
&& other_layer.image_layer_lsn() >= Lsn(layer_desc.get_lsn_range().end.0 - 1)
&& other_layer.key_range.start <= layer_desc.key_range.end
&& layer_desc.key_range.start <= other_layer.key_range.end
{
coverage.add_range(other_layer.get_key_range());
covered_by.push((*other_layer).clone());
}
}
let coverage = coverage.to_keyspace();
let expect_visible = if coverage.ranges.len() == 1
&& coverage.contains(&layer_desc.key_range.start)
&& coverage.contains(&Key::from_i128(layer_desc.key_range.end.to_i128() - 1))
{
LayerVisibilityHint::Covered
} else {
LayerVisibilityHint::Visible
};
if expect_visible != *visible {
eprintln!(
"Layer {}..{} @ {}..{} (delta={}) is {visible:?}, should be {expect_visible:?}",
layer_desc.key_range.start,
layer_desc.key_range.end,
layer_desc.lsn_range.start,
layer_desc.lsn_range.end,
layer_desc.is_delta()
);
if expect_visible == LayerVisibilityHint::Covered {
eprintln!("Covered by:");
for other in covered_by {
eprintln!(
" {}..{} @ {}",
other.get_key_range().start,
other.get_key_range().end,
other.image_layer_lsn()
);
}
if let Some(range) = coverage.ranges.first() {
eprintln!(
"Total coverage from contributing layers: {}..{}",
range.start, range.end
);
} else {
eprintln!(
"Total coverage from contributing layers: {:?}",
coverage.ranges
);
}
}
}
assert_eq!(expect_visible, *visible);
}
// Sanity: the layer that holds latest data for the DBDIR key should always be visible
// (just using this key as a key that will always exist for any layermap fixture)
let dbdir_layer = layer_map
.search(DBDIR_KEY, index.metadata.disk_consistent_lsn())
.unwrap();
assert!(matches!(
layer_visibilities.get(&dbdir_layer.layer).unwrap(),
LayerVisibilityHint::Visible
));
}
}

View File

@@ -521,6 +521,10 @@ impl<Value: Clone> BufferedHistoricLayerCoverage<Value> {
Ok(&self.historic_coverage)
}
pub(crate) fn len(&self) -> usize {
self.layers.len()
}
}
#[test]

View File

@@ -451,20 +451,14 @@ pub enum ValueReconstructResult {
/// than an authoritative value, so that we do not have to update it synchronously when changing the visibility
/// of layers (for example when creating a branch that makes some previously covered layers visible). It should
/// be used for cache management but not for correctness-critical checks.
#[derive(Default, Debug, Clone, PartialEq, Eq)]
pub(crate) enum LayerVisibilityHint {
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum LayerVisibilityHint {
/// A Visible layer might be read while serving a read, because there is not an image layer between it
/// and a readable LSN (the tip of the branch or a child's branch point)
Visible,
/// A Covered layer probably won't be read right now, but _can_ be read in future if someone creates
/// a branch or ephemeral endpoint at an LSN below the layer that covers this.
#[allow(unused)]
Covered,
/// Calculating layer visibilty requires I/O, so until this has happened layers are loaded
/// in this state. Note that newly written layers may be called Visible immediately, this uninitialized
/// state is for when existing layers are constructed while loading a timeline.
#[default]
Uninitialized,
}
pub(crate) struct LayerAccessStats(std::sync::atomic::AtomicU64);
@@ -626,23 +620,30 @@ impl LayerAccessStats {
}
}
pub(crate) fn set_visibility(&self, visibility: LayerVisibilityHint) {
let value = match visibility {
LayerVisibilityHint::Visible => 0x1 << Self::VISIBILITY_SHIFT,
LayerVisibilityHint::Covered | LayerVisibilityHint::Uninitialized => 0x0,
};
self.write_bits(0x1 << Self::VISIBILITY_SHIFT, value);
}
pub(crate) fn visibility(&self) -> LayerVisibilityHint {
let read = self.0.load(std::sync::atomic::Ordering::Relaxed);
match (read >> Self::VISIBILITY_SHIFT) & 0x1 {
/// Helper for extracting the visibility hint from the literal value of our inner u64
fn decode_visibility(&self, bits: u64) -> LayerVisibilityHint {
match (bits >> Self::VISIBILITY_SHIFT) & 0x1 {
1 => LayerVisibilityHint::Visible,
0 => LayerVisibilityHint::Covered,
_ => unreachable!(),
}
}
/// Returns the old value which has been replaced
pub(crate) fn set_visibility(&self, visibility: LayerVisibilityHint) -> LayerVisibilityHint {
let value = match visibility {
LayerVisibilityHint::Visible => 0x1 << Self::VISIBILITY_SHIFT,
LayerVisibilityHint::Covered => 0x0,
};
let old_bits = self.write_bits(0x1 << Self::VISIBILITY_SHIFT, value);
self.decode_visibility(old_bits)
}
pub(crate) fn visibility(&self) -> LayerVisibilityHint {
let read = self.0.load(std::sync::atomic::Ordering::Relaxed);
self.decode_visibility(read)
}
}
/// Get a layer descriptor from a layer.

View File

@@ -24,7 +24,8 @@ use super::delta_layer::{self, DeltaEntry};
use super::image_layer::{self};
use super::{
AsLayerDesc, ImageLayerWriter, LayerAccessStats, LayerAccessStatsReset, LayerName,
PersistentLayerDesc, ValueReconstructResult, ValueReconstructState, ValuesReconstructState,
LayerVisibilityHint, PersistentLayerDesc, ValueReconstructResult, ValueReconstructState,
ValuesReconstructState,
};
use utils::generation::Generation;
@@ -246,7 +247,7 @@ impl Layer {
&timeline.generation,
);
let layer = LayerInner::new(
LayerInner::new(
conf,
timeline,
local_path,
@@ -254,14 +255,7 @@ impl Layer {
Some(inner),
timeline.generation,
timeline.get_shard_index(),
);
// Newly created layers are marked visible by default: the usual case is that they were created to be read.
layer
.access_stats
.set_visibility(super::LayerVisibilityHint::Visible);
layer
)
}));
let downloaded = resident.expect("just initialized");
@@ -493,6 +487,32 @@ impl Layer {
}
}
}
pub(crate) fn set_visibility(&self, visibility: LayerVisibilityHint) {
let old_visibility = self.access_stats().set_visibility(visibility.clone());
use LayerVisibilityHint::*;
match (old_visibility, visibility) {
(Visible, Covered) => {
// Subtract this layer's contribution to the visible size metric
if let Some(tl) = self.0.timeline.upgrade() {
tl.metrics
.visible_physical_size_gauge
.sub(self.0.desc.file_size)
}
}
(Covered, Visible) => {
// Add this layer's contribution to the visible size metric
if let Some(tl) = self.0.timeline.upgrade() {
tl.metrics
.visible_physical_size_gauge
.add(self.0.desc.file_size)
}
}
(Covered, Covered) | (Visible, Visible) => {
// no change
}
}
}
}
/// The download-ness ([`DownloadedLayer`]) can be either resident or wanted evicted.
@@ -693,6 +713,13 @@ impl Drop for LayerInner {
timeline.metrics.layer_count_image.dec();
timeline.metrics.layer_size_image.sub(self.desc.file_size);
}
if matches!(self.access_stats.visibility(), LayerVisibilityHint::Visible) {
timeline
.metrics
.visible_physical_size_gauge
.sub(self.desc.file_size);
}
}
if !*self.wanted_deleted.get_mut() {
@@ -801,6 +828,12 @@ impl LayerInner {
timeline.metrics.layer_size_image.add(desc.file_size);
}
// New layers are visible by default. This metric is later updated on drop or in set_visibility
timeline
.metrics
.visible_physical_size_gauge
.add(desc.file_size);
LayerInner {
conf,
debug_str: {

View File

@@ -2736,6 +2736,10 @@ impl Timeline {
// Tenant::create_timeline will wait for these uploads to happen before returning, or
// on retry.
// Now that we have the full layer map, we may calculate the visibility of layers within it (a global scan)
drop(guard); // drop write lock, update_layer_visibility will take a read lock.
self.update_layer_visibility().await;
info!(
"loaded layer map with {} layers at {}, total physical size: {}",
num_layers, disk_consistent_lsn, total_physical_size
@@ -4677,27 +4681,6 @@ impl Timeline {
}
}
// The writer.finish() above already did the fsync of the inodes.
// We just need to fsync the directory in which these inodes are linked,
// which we know to be the timeline directory.
if !image_layers.is_empty() {
// We use fatal_err() below because the after writer.finish() returns with success,
// the in-memory state of the filesystem already has the layer file in its final place,
// and subsequent pageserver code could think it's durable while it really isn't.
let timeline_dir = VirtualFile::open(
&self
.conf
.timeline_path(&self.tenant_shard_id, &self.timeline_id),
ctx,
)
.await
.fatal_err("VirtualFile::open for timeline dir fsync");
timeline_dir
.sync_all()
.await
.fatal_err("VirtualFile::sync_all timeline dir");
}
let mut guard = self.layers.write().await;
// FIXME: we could add the images to be uploaded *before* returning from here, but right
@@ -4706,6 +4689,9 @@ impl Timeline {
drop_wlock(guard);
timer.stop_and_record();
// Creating image layers may have caused some previously visible layers to be covered
self.update_layer_visibility().await;
Ok(image_layers)
}

View File

@@ -443,6 +443,45 @@ impl Timeline {
Ok(())
}
/// Update the LayerVisibilityHint of layers covered by image layers, based on whether there is
/// an image layer between them and the most recent readable LSN (branch point or tip of timeline). The
/// purpose of the visibility hint is to record which layers need to be available to service reads.
///
/// The result may be used as an input to eviction and secondary downloads to de-prioritize layers
/// that we know won't be needed for reads.
pub(super) async fn update_layer_visibility(&self) {
let head_lsn = self.get_last_record_lsn();
// We will sweep through layers in reverse-LSN order. We only do historic layers. L0 deltas
// are implicitly left visible, because LayerVisibilityHint's default is Visible, and we never modify it here.
// Note that L0 deltas _can_ be covered by image layers, but we consider them 'visible' because we anticipate that
// they will be subject to L0->L1 compaction in the near future.
let layer_manager = self.layers.read().await;
let layer_map = layer_manager.layer_map();
let readable_points = {
let children = self.gc_info.read().unwrap().retain_lsns.clone();
let mut readable_points = Vec::with_capacity(children.len() + 1);
for (child_lsn, _child_timeline_id) in &children {
readable_points.push(*child_lsn);
}
readable_points.push(head_lsn);
readable_points
};
let (layer_visibility, covered) = layer_map.get_visibility(readable_points);
for (layer_desc, visibility) in layer_visibility {
// FIXME: a more efficiency bulk zip() through the layers rather than NlogN getting each one
let layer = layer_manager.get_from_desc(&layer_desc);
layer.set_visibility(visibility);
}
// TODO: publish our covered KeySpace to our parent, so that when they update their visibility, they can
// avoid assuming that everything at a branch point is visible.
drop(covered);
}
/// Collect a bunch of Level 0 layer files, and compact and reshuffle them as
/// as Level 1 files. Returns whether the L0 layers are fully compacted.
async fn compact_level0(

View File

@@ -206,11 +206,10 @@ impl DeleteTimelineFlow {
// NB: If this fails half-way through, and is retried, the retry will go through
// all the same steps again. Make sure the code here is idempotent, and don't
// error out if some of the shutdown tasks have already been completed!
#[instrument(skip_all, fields(%inplace))]
#[instrument(skip_all)]
pub async fn run(
tenant: &Arc<Tenant>,
timeline_id: TimelineId,
inplace: bool,
) -> Result<(), DeleteTimelineError> {
super::debug_assert_current_span_has_tenant_and_timeline_id();
@@ -235,11 +234,7 @@ impl DeleteTimelineFlow {
))?
});
if inplace {
Self::background(guard, tenant.conf, tenant, &timeline).await?
} else {
Self::schedule_background(guard, tenant.conf, Arc::clone(tenant), timeline);
}
Self::schedule_background(guard, tenant.conf, Arc::clone(tenant), timeline);
Ok(())
}