For a CI build, storing incremental build data just makes the cache
bigger, for minimal gain.
Also, for Rust < 1.52.1 there are incremental compilation bugs. CircleCI
is currently building on 1.51.
This only affects the debug build; incremental compilation isn't used on
the release build.
Add parameters to specify which kind of build; run a debug and release
variant for each job.
Eventually this will be too many jobs, but for now this is a nice start.
Also, bump the cache string to "v02" so we don't mix up our cache output
with other branches.
Parse all the command line options before calling "zenith init" and
changing current working dir. The rest of the options don't make any
difference if we're initializing a new repository, but it seems strange
and error-prone to parse some arguments at different times.
* Add ancestor_id to pg_list->branch_list output of pageserver.
* Display branching point (LSN) for each non-root branch.
* Add tests for `zenith branch`.
It's created once early in server startup, after parsing the
command-line options, and never modified afterwards. To simplify
things, pass it around as static ref, instead of making copies in all
the different structs. We still pass around a reference to it, rather
than putting it in a global variable, to allow unit testing with
different configs in the same process.
Move ReceiveWalConn into its own file. Shuffle constants around so they
are close to the protocol they're associated with, or move them into
postgres_ffi if they seem to be global constants.
It may be more robust to use the TcpStream::peek function, so do all
protocol peeking before creating the protocol object. This reveals the
next cleanup step: rename Connection, since it's no longer the parent of
SendWalConn. Now we peek at the first bytes and choose which kind of
connection object to create.
We're starting to deserialize directly from the TcpStream now, which
means that a socket error gets logged as "deserialize error". That's not
very helpful; preserve the io::Error so it can be logged.
Serialize objects directly to the stream. This allows us to remove a
bunch of buffer management code, along with the NewSerializer trait that
was a temporary bridge between the old code and the new.