Migrates the remaining crates to edition 2024. We like to stay on the
latest edition if possible. There is no functional changes, however some
code changes had to be done to accommodate the edition's breaking
changes.
Like the previous migration PRs, this is comprised of three commits:
* the first does the edition update and makes `cargo check`/`cargo
clippy` pass. we had to update bindgen to make its output [satisfy the
requirements of edition
2024](https://doc.rust-lang.org/edition-guide/rust-2024/unsafe-extern.html)
* the second commit does a `cargo fmt` for the new style edition.
* the third commit reorders imports as a one-off change. As before, it
is entirely optional.
Part of #10918
## Problem
new clippy warnings on nightly.
## Summary of changes
broken up each commit by warning type.
1. Remove some unnecessary refs.
2. In edition 2024, inference will default to `!` and not `()`.
3. Clippy complains about doc comment indentation
4. Fix `Trait + ?Sized` where `Trait: Sized`.
5. diesel_derives triggering `non_local_defintions`
## Problem
Followup to https://github.com/neondatabase/neon/pull/6776
While #6776 makes compaction safe on sharded tenants, the logic for
keyspace partitioning remains inefficient: it assumes that the size of
data on a pageserver can be calculated simply as the range between start
and end of a Range -- this is not the case in sharded tenants, where
data within a range belongs to a variety of shards.
Closes: https://github.com/neondatabase/neon/issues/6774
## Summary of changes
I experimented with using a sharding-aware range type in KeySpace to
replace all the Range<Key> uses, but the impact on other code was quite
large (many places use the ranges), and not all of them need this
property of being able to approximate the physical size of data within a
key range.
So I compromised on expressing this as a ShardedRange type, but only
using that type selctively: during keyspace repartition, and in tiered
compaction when accumulating key ranges.
- keyspace partitioning methods take sharding parameters as an input
- new `ShardedRange` type wraps a Range<Key> and a shard identity
- ShardedRange::page_count is the shard-aware replacement for
key_range_size
- Callers that don't need to be shard-aware (e.g. vectored get code that
just wants to count the number of keys in a keyspace) can use
ShardedRange::raw_size to get the faster, shard-naive code (same as old
`key_range_size`)
- Compaction code is updated to carry a shard identity so that it can
use shard aware calculations
- Unit tests for the new fragmentation logic.
- Add a test for compaction on sharded tenants, that validates that we
generate appropriately sized image layers (this fails before fixing
keyspace partitioning)
Rebased version of #5234, part of #6768
This consists of three parts:
1. A refactoring and new contract for implementing and testing
compaction.
The logic is now in a separate crate, with no dependency on the
'pageserver' crate. It defines an interface that the real pageserver
must implement, in order to call the compaction algorithm. The interface
models things like delta and image layers, but just the parts that the
compaction algorithm needs to make decisions. That makes it easier unit
test the algorithm and experiment with different implementations.
I did not convert the current code to the new abstraction, however. When
compaction algorithm is set to "Legacy", we just use the old code. It
might be worthwhile to convert the old code to the new abstraction, so
that we can compare the behavior of the new algorithm against the old
one, using the same simulated cases. If we do that, have to be careful
that the converted code really is equivalent to the old.
This inclues only trivial changes to the main pageserver code. All the
new code is behind a tenant config option. So this should be pretty safe
to merge, even if the new implementation is buggy, as long as we don't
enable it.
2. A new compaction algorithm, implemented using the new abstraction.
The new algorithm is tiered compaction. It is inspired by the PoC at PR
#4539, although I did not use that code directly, as I needed the new
implementation to fit the new abstraction. The algorithm here is less
advanced, I did not implement partial image layers, for example. I
wanted to keep it simple on purpose, so that as we add bells and
whistles, we can see the effects using the included simulator.
One difference to #4539 and your typical LSM tree implementations is how
we keep track of the LSM tree levels. This PR doesn't have a permanent
concept of a level, tier or sorted run at all. There are just delta and
image layers. However, when compaction starts, we look at the layers
that exist, and arrange them into levels, depending on their shapes.
That is ephemeral: when the compaction finishes, we forget that
information. This allows the new algorithm to work without any extra
bookkeeping. That makes it easier to transition from the old algorithm
to new, and back again.
There is just a new tenant config option to choose the compaction
algorithm. The default is "Legacy", meaning the current algorithm in
'main'. If you set it to "Tiered", the new algorithm is used.
3. A simulator, which implements the new abstraction.
The simulator can be used to analyze write and storage amplification,
without running a test with the full pageserver. It can also draw an SVG
animation of the simulation, to visualize how layers are created and
deleted.
To run the simulator:
cargo run --bin compaction-simulator run-suite
---------
Co-authored-by: Heikki Linnakangas <heikki@neon.tech>