Fixes#4689 by replacing all of `std::Path` , `std::PathBuf` with
`camino::Utf8Path`, `camino::Utf8PathBuf` in
- pageserver
- safekeeper
- control_plane
- libs/remote_storage
Co-authored-by: Joonas Koivunen <joonas@neon.tech>
Slightly refactors init: now load_tenant_timelines is also async to properly
init the timeline, but to keep global map lock sync we just acquire it anew for
each timeline.
Recovery task itself is just a stub here.
part of
https://github.com/neondatabase/neon/pull/4875
General Rust Write trait semantics (as well as its async brother) is that write
definitely happens only after Write::flush(). This wasn't needed in sync where
rust write calls the syscall directly, but is required in async.
Also fix setting initial end_pos in walsender, sometimes it was from the future.
fixes https://github.com/neondatabase/neon/issues/4518
This is a full switch, fs io operations are also tokio ones, working through
thread pool. Similar to pageserver, we have multiple runtimes for easier `top`
usage and isolation.
Notable points:
- Now that guts of safekeeper.rs are full of .await's, we need to be very
careful not to drop task at random point, leaving timeline in unclear
state. Currently the only writer is walreceiver and we don't have top
level cancellation there, so we are good. But to be safe probably we should
add a fuse panicking if task is being dropped while operation on a timeline
is in progress.
- Timeline lock is Tokio one now, as we do disk IO under it.
- Collecting metrics got a crutch: since prometheus Collector is
synchronous, it spawns a thread with current thread runtime collecting data.
- Anything involving closures becomes significantly more complicated, as
async fns are already kinda closures + 'async closures are unstable'.
- Main thread now tracks other main tasks, which got much easier.
- The only sync place left is initial data loading, as otherwise clippy
complains on timeline map lock being held across await points -- which is
not bad here as it happens only in single threaded runtime of main thread.
But having it sync doesn't hurt either.
I'm concerned about performance of thread pool io offloading, async traits and
many await points; but we can try and see how it goes.
fixes https://github.com/neondatabase/neon/issues/3036
fixes https://github.com/neondatabase/neon/issues/3966
Add HTTP endpoint to initialize safekeeper timeline from peer
safekeepers. This is useful for initializing new safekeeper to replace
failed safekeeper. Not fully "correct" in all cases, but should work in
most.
This code is not suitable for production workloads but can be tested on
staging to get started. New endpoint is separated from usual cases and
should not affect anything if no one explicitly uses a new endpoint. We
can rollback this commit in case of issues.