## Problem
Taking my ideas from https://github.com/neondatabase/neon/pull/6283 and
doing a bit less radical changes. smaller commits.
Proxy flow was quite deeply nested, which makes adding more interesting
error handling quite tricky.
## Summary of changes
I recommend reviewing commit by commit.
1. move handshake logic into a separate file
2. move passthrough logic into a separate file
3. no longer accept a closure in CancelMap session logic
4. Remove connect_to_db, copy logic into handle_client
5. flatten auth_and_wake_compute in authenticate
6. record info for link auth
## Problem
In https://github.com/neondatabase/neon/pull/6283 I did a couple changes
that weren't directly related to the goal of extracting the state
machine, so I'm putting them here
## Summary of changes
- move postgres vs console provider into another enum
- reduce error cases for link auth
- slightly refactor link flow
## Problem
no problem
## Summary of changes
replaces boxstr with arcstr as it's cheaper to clone. mild perf
improvement.
probably should look into other smallstring optimsations tbh, they will
likely be even better. The longest endpoint name I was able to construct
is something like `ep-weathered-wildflower-12345678` which is 32 bytes.
Most string optimisations top out at 23 bytes
Upstream proxy erroneously stores user & dbname in compute node info
cache entries, thus causing "funny" connection problems if such an entry
is reused while connecting to e.g. a different DB on the same compute node.
This PR fixes the problem but doesn't eliminate the root cause just yet.
I'll revisit this code and make it more type-safe in the upcoming PR.
This patch adds a timed LRU cache implementation and a compute node info cache on top of that.
Cache entries might expire on their own (default ttl=5mins) or become invalid due to real-world events,
e.g. compute node scale-to-zero event, so we add a connection retry loop with a wake-up call.
Solved problems:
- [x] Find a decent LRU implementation.
- [x] Implement timed LRU on top of that.
- [x] Cache results of `proxy_wake_compute` API call.
- [x] Don't invalidate newer cache entries for the same key.
- [x] Add cmdline configuration knobs (requires some refactoring).
- [x] Add failed connection estab metric.
- [x] Refactor auth backends to make things simpler (retries, cache
placement, etc).
- [x] Address review comments (add code comments + cleanup).
- [x] Retry `/proxy_wake_compute` if we couldn't connect to a compute
(e.g. stalled cache entry).
- [x] Add high-level description for `TimedLru`.
TODOs (will be addressed later):
- [ ] Add cache metrics (hit, spurious hit, miss).
- [ ] Synchronize http requests across concurrent per-client tasks
(https://github.com/neondatabase/neon/pull/3331#issuecomment-1399216069).
- [ ] Cache results of `proxy_get_role_secret` API call.
This fixes all kinds of problems related to missing params,
like broken timestamps (due to `integer_datetimes`).
This solution is not ideal, but it will help. Meanwhile,
I'm going to dedicate some time to improving connection machinery.
Note that this **does not** fix problems with passing certain parameters
in a reverse direction, i.e. **from client to compute**. This is a
separate matter and will be dealt with in an upcoming PR.
The new format has a few benefits: it's shorter, simpler and
human-readable as well. We don't use base64 anymore, since
url encoding got us covered.
We also show a better error in case we couldn't parse the
payload; the users should know it's all about passing the
correct project name.
[proxy] Add the `password hack` authentication flow
This lets us authenticate users which can use neither
SNI (due to old libpq) nor connection string `options`
(due to restrictions in other client libraries).
Note: `PasswordHack` will accept passwords which are not
encoded in base64 via the "password" field. The assumption
is that most user passwords will be valid utf-8 strings,
and the rest may still be passed via "password_".