## Problem
Many users have access to ipv6 subnets (eg a /64). That gives them 2^64
addresses to play with
## Summary of changes
Truncate the address to /64 to reduce the attack surface.
Todo:
~~Will NAT64 be an issue here? AFAIU they put the IPv4 address at the
end of the IPv6 address. By truncating we will lose all that detail.~~
It's the same problem as a host sharing IPv6 addresses between clients.
I don't think it's up to us to solve. If a customer is getting DDoSed,
then they likely need to arrange a dedicated IP with us.
## Problem
Actually read redis events.
## Summary of changes
This is revert of https://github.com/neondatabase/neon/pull/7350 +
fixes.
* Fixed events parsing
* Added timeout after connection failure
* Separated regional and global redis clients.
## Problem
Proxy doesn't know about existing endpoints.
## Summary of changes
* Added caching of all available endpoints.
* On the high load, use it before going to cplane.
* Report metrics for the outcome.
* For rate limiter and credentials caching don't distinguish between
`-pooled` and not
TODOs:
* Make metrics more meaningful
* Consider integrating it with the endpoint rate limiter
* Test it together with cplane in preview
## Problem
https://github.com/neondatabase/cloud/issues/9642
## Summary of changes
1. Make `EndpointRateLimiter` generic, renamed as `BucketRateLimiter`
2. Add support for claiming multiple tokens at once
3. Add `AuthRateLimiter` alias.
4. Check `(Endpoint, IP)` pair during authentication, weighted by how
many hashes proxy would be doing.
TODO: handle ipv6 subnets. will do this in a separate PR.
## Problem
1. Using chrono for durations only is wasteful
2. The arc/mutex was not being utilised
3. Locking every shard in the dashmap every GC could cause latency
spikes
4. More buckets
## Summary of changes
1. Use `Instant` instead of `NaiveTime`.
2. Remove the `Arc<Mutex<_>>` wrapper, utilising that dashmap entry
returns mut access
3. Clear only a random shard, update gc interval accordingly
4. Multiple buckets can be checked before allowing access
When I benchmarked the check function, it took on average 811ns when
multithreaded over the course of 10 million checks.