This is a full switch, fs io operations are also tokio ones, working through
thread pool. Similar to pageserver, we have multiple runtimes for easier `top`
usage and isolation.
Notable points:
- Now that guts of safekeeper.rs are full of .await's, we need to be very
careful not to drop task at random point, leaving timeline in unclear
state. Currently the only writer is walreceiver and we don't have top
level cancellation there, so we are good. But to be safe probably we should
add a fuse panicking if task is being dropped while operation on a timeline
is in progress.
- Timeline lock is Tokio one now, as we do disk IO under it.
- Collecting metrics got a crutch: since prometheus Collector is
synchronous, it spawns a thread with current thread runtime collecting data.
- Anything involving closures becomes significantly more complicated, as
async fns are already kinda closures + 'async closures are unstable'.
- Main thread now tracks other main tasks, which got much easier.
- The only sync place left is initial data loading, as otherwise clippy
complains on timeline map lock being held across await points -- which is
not bad here as it happens only in single threaded runtime of main thread.
But having it sync doesn't hurt either.
I'm concerned about performance of thread pool io offloading, async traits and
many await points; but we can try and see how it goes.
fixes https://github.com/neondatabase/neon/issues/3036
fixes https://github.com/neondatabase/neon/issues/3966
Refactors walsenders out of timeline.rs to makes it less convoluted into
separate WalSenders with its own lock, but otherwise having the same structure.
Tracking of in-memory remote_consistent_lsn is also moved there as it is mainly
received from pageserver.
State of walsender (feedback) is also restructured to be cleaner; now it is
either PageserverFeedback or StandbyFeedback(StandbyReply, HotStandbyFeedback),
but not both.