## Problem
Our serverless backend was a bit jumbled. As a comment indicated, we
were handling SQL-over-HTTP in our `websocket.rs` file.
I've extracted out the `sql_over_http` and `websocket` files from the
`http` module and put them into a new module called `serverless`.
## Summary of changes
```sh
mkdir proxy/src/serverless
mv proxy/src/http/{conn_pool,sql_over_http,websocket}.rs proxy/src/serverless/
mv proxy/src/http/server.rs proxy/src/http/health_server.rs
mv proxy/src/metrics proxy/src/usage_metrics.rs
```
I have also extracted the hyper server and handler from websocket.rs
into `serverless.rs`
## Problem
We defer the returning of connections the the connection pool. It's
possible for our test to be faster than the returning of connections -
which then gets a differing process ID because it opens a new
connection.
## Summary of changes
1. Delay the tests just a little (20ms) to give more chance for
connections to return.
2. Correlate connection IDs with the connection logs a bit more
## Problem
I recently updated the latency timers to include cache miss and pool
miss, as well as connection protocol. By moving the latency timer to
start before authentication, we count a lot more failures and it's
messed up the latency dashboard.
## Summary of changes
Add another label to LatencyTimer metrics for outcome. Explicitly report
on success
## Problem
We need a flag to require proxy protocol (prerequisite for #5416)
## Summary of changes
Add a cli flag to require client IP addresses. Error if IP address is
missing when the flag is active.
## Problem
Transactions break connections in the pool
fixes#4698
## Summary of changes
* Pool `Client`s are smart object that return themselves to the pool
* Pool `Client`s can be 'discard'ed
* Pool `Client`s are discarded when certain errors are encountered.
* Pool `Client`s are discarded when ReadyForQuery returns a non-idle
state.
## Problem
Currently proxy doesn't handle array of json parameters correctly.
## Summary of changes
Added one more level of quotes escaping for the array of jsons case.
Resolves: https://github.com/neondatabase/neon/issues/5515
## Problem
Hard to tell
1. How many clients are connected to proxy
2. How many requests clients are making
3. How many connections are made to a database
1 and 2 are different because of the properties of HTTP.
We have 2 already tracked through `proxy_accepted_connections_total` and
`proxy_closed_connections_total`, but nothing for 1 and 3
## Summary of changes
Adds 2 new counter gauges.
*
`proxy_opened_client_connections_total`,`proxy_closed_client_connections_total`
- how many client connections are open to proxy
*
`proxy_opened_db_connections_total`,`proxy_closed_db_connections_total`
- how many active connections are made through to a database.
For TCP and Websockets, we expect all 3 of these quantities to be
roughly the same, barring users connecting but with invalid details.
For HTTP:
* client_connections/connections can differ because the client
connections can be reused.
* connections/db_connections can differ because of connection pooling.
## Problem
1MB request body is apparently too small for some clients
## Summary of changes
Update to 10 MB request body. Also revert the removal of response limits
while we don't have streaming support.
## Problem
We need to count metrics always when a connection is open. Not only when
the transfer is 0.
We also need to count bytes usage for HTTP.
## Summary of changes
New structure for usage metrics. A `DashMap<Ids, Arc<Counters>>`.
If the arc has 1 owner (the map) then I can conclude that no connections
are open.
If the counters has "open_connections" non zero, then I can conclude a
new connection was opened in the last interval and should be reported
on.
Also, keep count of how many bytes processed for HTTP and report it
here.
## Problem
We were returning Pending when a connection had a notice/notification
(introduced recently in #5020). When returning pending, the runtime
assumes you will call `cx.waker().wake()` in order to continue
processing.
We weren't doing that, so the connection task would get stuck
## Summary of changes
Don't return pending. Loop instead
## Problem
Errors and notices that happen during a pooled connection lifecycle have
no session identifiers
## Summary of changes
Using a watch channel, we set the session ID whenever it changes. This
way we can see the status of a connection for that session
Also, adding a connection id to be able to search the entire connection
lifecycle
## Problem
As documented, the global connection pool will be high contention.
## Summary of changes
Use DashMap rather than Mutex<HashMap>.
Of note, DashMap currently uses a RwLock internally, but it's partially
sharded to reduce contention by a factor of N. We could potentially use
flurry which is a port of Java's concurrent hashmap, but I have no good
understanding of it's performance characteristics. Dashmap is at least
equivalent to hashmap but less contention.
See the read heavy benchmark to analyse our expected performance
<https://github.com/xacrimon/conc-map-bench#ready-heavy>
I also spoke with the developer of dashmap recently, and they are
working on porting the implementation to use concurrent HAMT FWIW
## Problem
HTTP batch queries currently allow us to set the isolation level and
read only, but not deferrable.
## Summary of changes
Add support for deferrable.
Echo deferrable status in response headers only if true.
Likewise, now echo read-only status in response headers only if true.
## Problem
It's nice if `single query : single response :: batch query : batch
response`.
But at present, in the single case we send `{ query: '', params: [] }`
and get back a single `{ rows: [], ... }` object, while in the batch
case we send an array of `{ query: '', params: [] }` objects and get
back not an array of `{ rows: [], ... }` objects but a `{ results: [ {
rows: [] , ... }, { rows: [] , ... }, ... ] }` object instead.
## Summary of changes
With this change, the batch query body becomes `{ queries: [{ query: '',
params: [] }, ... ] }`, which restores a consistent relationship between
the request and response bodies.
Found this log on staging:
```
2023-08-10T17:42:58.573790Z INFO handling interactive connection from client protocol="ws"
```
We seem to be losing websocket span in spawn, this patch fixes it.
## Problem
1MB response limit is very small.
## Summary of changes
This data is not yet tracked, so we shoudn't raise the limit too high yet.
But as discussed with @kelvich and @conradludgate, this PR lifts it to
10MB, and adds also details of the limit to the error response.
## Problem
The first session event we emit is after we receive the first startup
packet from the client. This means we can't detect any issues between
TCP open and handling of the first PG packet
## Summary of changes
Add some new logs for websocket upgrade and connection handling
This PR adds support for non-interactive transaction query endpoint.
It accepts an array of queries and parameters and returns an array of
query results. The queries will be run in a single transaction one
after another on the proxy side.
## Problem
Second half of #4699. we were maintaining 2 implementations of
handle_client.
## Summary of changes
Merge the handle_client code, but abstract some of the details.
## Checklist before requesting a review
- [X] I have performed a self-review of my code.
- [ ] If it is a core feature, I have added thorough tests.
- [ ] Do we need to implement analytics? if so did you add the relevant
metrics to the dashboard?
- [ ] If this PR requires public announcement, mark it with
/release-notes label and add several sentences in this section.
## Checklist before merging
- [ ] Do not forget to reformat commit message to not include the above
checklist
## Problem
Half of #4699.
TCP/WS have one implementation of `connect_to_compute`, HTTP has another
implementation of `connect_to_compute`.
Having both is annoying to deal with.
## Summary of changes
Creates a set of traits `ConnectMechanism` and `ShouldError` that allows
the `connect_to_compute` to be generic over raw TCP stream or
tokio_postgres based connections.
I'm not super happy with this. I think it would be nice to
remove tokio_postgres entirely but that will need a lot more thought to
be put into it.
I have also slightly refactored the caching to use fewer references.
Instead using ownership to ensure the state of retrying is encoded in
the type system.
## Problem
In the logs, I noticed we still weren't retrying in some cases. Seemed
to be timeouts but we explicitly wanted to handle those
## Summary of changes
Retry on io::ErrorKind::TimedOut errors.
Handle IO errors in tokio_postgres::Error.
## Problem
It took me a while to understand the purpose of all the tasks spawned in
the main functions.
## Summary of changes
Utilising the type system and less macros, plus much more comments,
document the shutdown procedure of each task in detail
## Problem
If we fail to wake up the compute node, a subsequent connect attempt
will definitely fail. However, kubernetes won't fail the connection
immediately, instead it hangs until we timeout (10s).
## Summary of changes
Refactor the loop to allow fast retries of compute_wake and to skip a
connect attempt.
## Problem
#4598 compute nodes are not accessible some time after wake up due to
kubernetes DNS not being fully propagated.
## Summary of changes
Update connect retry mechanism to support handling IO errors and
sleeping for 100ms
## Checklist before requesting a review
- [x] I have performed a self-review of my code.
- [ ] If it is a core feature, I have added thorough tests.
- [ ] Do we need to implement analytics? if so did you add the relevant
metrics to the dashboard?
- [ ] If this PR requires public announcement, mark it with
/release-notes label and add several sentences in this section.
Cache up to 20 connections per endpoint. Once all pooled connections
are used current implementation can open an extra connection, so the
maximum number of simultaneous connections is not enforced.
There are more things to do here, especially with background clean-up
of closed connections, and checks for transaction state. But current
implementation allows to check for smaller coonection latencies that
this cache should bring.
HTTP queries failed with errors `error connecting to server: failed to
lookup address information: Name or service not known\n\nCaused by:\n
failed to lookup address information: Name or service not known`
The fix reused cache invalidation logic in proxy from usual postgres
connections and added it to HTTP-over-SQL queries.
Also removed a timeout for HTTP request, because it almost never worked
on staging (50s+ time just to start the compute), and we can have the
similar case in production. Should be ok, since we have a limits for the
requests and responses.
There were few problems with null handling:
* query_raw_txt() accepted vector of string so it always (erroneously)
treated "null" as a string instead of null. Change rust pg client
to accept the vector of Option<String> instead of just Strings. Adopt
coding here to pass nulls as None.
* pg_text_to_json() had a check that always interpreted "NULL" string
as null. That is wrong and nulls were already handled by match None.
This bug appeared as a bad attempt to parse arrays containing NULL
elements. Fix coding by checking presence of quotes while parsing an
array (no quotes -> null, quoted -> "null" string).
Array parser fix also slightly changes behavior by always cleaning
current entry when pushing to the resulting vector. This seems to be
an omission by previous coding, however looks like it was harmless
as entry was not cleared only at the end of the nested or to-level
array.
With this commit client can pass following optional headers:
`Neon-Raw-Text-Output: true`. Return postgres values as text, without parsing them. So numbers, objects, booleans, nulls and arrays will be returned as text. That can be useful in cases when client code wants to implement it's own parsing or reuse parsing libraries from e.g. node-postgres.
`Neon-Array-Mode: true`. Return postgres rows as arrays instead of objects. That is more compact representation and also helps in some edge
cases where it is hard to use rows represented as objects (e.g. when several fields have the same name).
This commit introduces an SQL-over-HTTP endpoint in the proxy, with a JSON
response structure resembling that of the node-postgres driver. This method,
using HTTP POST, achieves smaller amortized latencies in edge setups due to
fewer round trips and an enhanced open connection reuse by the v8 engine.
This update involves several intricacies:
1. SQL injection protection: We employed the extended query protocol, modifying
the rust-postgres driver to send queries in one roundtrip using a text
protocol rather than binary, bypassing potential issues like those identified
in https://github.com/sfackler/rust-postgres/issues/1030.
2. Postgres type compatibility: As not all postgres types have binary
representations (e.g., acl's in pg_class), we adjusted rust-postgres to
respond with text protocol, simplifying serialization and fixing queries with
text-only types in response.
3. Data type conversion: Considering JSON supports fewer data types than
Postgres, we perform conversions where possible, passing all other types as
strings. Key conversions include:
- postgres int2, int4, float4, float8 -> json number (NaN and Inf remain
text)
- postgres bool, null, text -> json bool, null, string
- postgres array -> json array
- postgres json and jsonb -> json object
4. Alignment with node-postgres: To facilitate integration with js libraries,
we've matched the response structure of node-postgres, returning command tags
and column oids. Command tag capturing was added to the rust-postgres
functionality as part of this change.
On the surface, this doesn't add much, but there are some benefits:
* We can do graceful shutdowns and thus record more code coverage data.
* We now have a foundation for the more interesting behaviors, e.g. "stop
accepting new connections after SIGTERM but keep serving the existing ones".
* We give the otel machinery a chance to flush trace events before
finally shutting down.
This PR replaces the ill-advised `unsafe Sync` impl with a de-facto
standard way to solve the underlying problem.
TLDR:
- tokio::task::spawn requires future to be Send
- ∀t. (t : Sync) <=> (&t : Send)
- ∀t. (t : Send + !Sync) => (&t : !Send)
This patch adds a timed LRU cache implementation and a compute node info cache on top of that.
Cache entries might expire on their own (default ttl=5mins) or become invalid due to real-world events,
e.g. compute node scale-to-zero event, so we add a connection retry loop with a wake-up call.
Solved problems:
- [x] Find a decent LRU implementation.
- [x] Implement timed LRU on top of that.
- [x] Cache results of `proxy_wake_compute` API call.
- [x] Don't invalidate newer cache entries for the same key.
- [x] Add cmdline configuration knobs (requires some refactoring).
- [x] Add failed connection estab metric.
- [x] Refactor auth backends to make things simpler (retries, cache
placement, etc).
- [x] Address review comments (add code comments + cleanup).
- [x] Retry `/proxy_wake_compute` if we couldn't connect to a compute
(e.g. stalled cache entry).
- [x] Add high-level description for `TimedLru`.
TODOs (will be addressed later):
- [ ] Add cache metrics (hit, spurious hit, miss).
- [ ] Synchronize http requests across concurrent per-client tasks
(https://github.com/neondatabase/neon/pull/3331#issuecomment-1399216069).
- [ ] Cache results of `proxy_get_role_secret` API call.
This is a hacky implementation of WebSocket server, embedded into our
postgres proxy. The server is used to allow https://github.com/neondatabase/serverless
to connect to our postgres from browser and serverless javascript functions.
How it will work (general schema):
- browser opens a websocket connection to
`wss://ep-abc-xyz-123.xx-central-1.aws.neon.tech/`
- proxy accepts this connection and terminates TLS (https)
- inside encrypted tunnel (HTTPS), browser initiates plain
(non-encrypted) postgres connection
- proxy performs auth as in usual plain pg connection and forwards
connection to the compute
Related issue: #3225