Files
neon/proxy/src/rate_limiter/limiter.rs
Conrad Ludgate 67b94c5992 [proxy] per endpoint configuration for rate limits (#12148)
https://github.com/neondatabase/cloud/issues/28333

Adds a new `rate_limit` response type to EndpointAccessControl, uses it
for rate limiting, and adds a generic invalidation for the cache.
2025-06-10 14:26:08 +00:00

377 lines
12 KiB
Rust

use std::borrow::Cow;
use std::collections::hash_map::RandomState;
use std::hash::{BuildHasher, Hash};
use std::sync::Mutex;
use std::sync::atomic::{AtomicUsize, Ordering};
use anyhow::bail;
use clashmap::ClashMap;
use itertools::Itertools;
use rand::rngs::StdRng;
use rand::{Rng, SeedableRng};
use tokio::time::{Duration, Instant};
use tracing::info;
use super::LeakyBucketConfig;
use crate::ext::LockExt;
use crate::intern::EndpointIdInt;
pub struct GlobalRateLimiter {
data: Vec<RateBucket>,
info: Vec<RateBucketInfo>,
}
impl GlobalRateLimiter {
pub fn new(info: Vec<RateBucketInfo>) -> Self {
Self {
data: vec![
RateBucket {
start: Instant::now(),
count: 0,
};
info.len()
],
info,
}
}
/// Check that number of connections is below `max_rps` rps.
pub fn check(&mut self) -> bool {
let now = Instant::now();
let should_allow_request = self
.data
.iter_mut()
.zip(&self.info)
.all(|(bucket, info)| bucket.should_allow_request(info, now, 1));
if should_allow_request {
// only increment the bucket counts if the request will actually be accepted
self.data.iter_mut().for_each(|b| b.inc(1));
}
should_allow_request
}
}
// Simple per-endpoint rate limiter.
//
// Check that number of connections to the endpoint is below `max_rps` rps.
// Purposefully ignore user name and database name as clients can reconnect
// with different names, so we'll end up sending some http requests to
// the control plane.
pub type WakeComputeRateLimiter = BucketRateLimiter<EndpointIdInt, StdRng, RandomState>;
pub struct BucketRateLimiter<Key, Rand = StdRng, Hasher = RandomState> {
map: ClashMap<Key, Vec<RateBucket>, Hasher>,
info: Cow<'static, [RateBucketInfo]>,
access_count: AtomicUsize,
rand: Mutex<Rand>,
}
#[derive(Clone, Copy)]
struct RateBucket {
start: Instant,
count: u32,
}
impl RateBucket {
fn should_allow_request(&mut self, info: &RateBucketInfo, now: Instant, n: u32) -> bool {
if now - self.start < info.interval {
self.count + n <= info.max_rpi
} else {
// bucket expired, reset
self.count = 0;
self.start = now;
true
}
}
fn inc(&mut self, n: u32) {
self.count += n;
}
}
#[derive(Clone, Copy, PartialEq)]
pub struct RateBucketInfo {
pub(crate) interval: Duration,
// requests per interval
pub(crate) max_rpi: u32,
}
impl std::fmt::Display for RateBucketInfo {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let rps = self.rps().floor() as u64;
write!(f, "{rps}@{}", humantime::format_duration(self.interval))
}
}
impl std::fmt::Debug for RateBucketInfo {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{self}")
}
}
impl std::str::FromStr for RateBucketInfo {
type Err = anyhow::Error;
fn from_str(s: &str) -> Result<Self, Self::Err> {
let Some((max_rps, interval)) = s.split_once('@') else {
bail!("invalid rate info")
};
let max_rps = max_rps.parse()?;
let interval = humantime::parse_duration(interval)?;
Ok(Self::new(max_rps, interval))
}
}
impl RateBucketInfo {
pub const DEFAULT_SET: [Self; 3] = [
Self::new(300, Duration::from_secs(1)),
Self::new(200, Duration::from_secs(60)),
Self::new(100, Duration::from_secs(600)),
];
pub const DEFAULT_ENDPOINT_SET: [Self; 3] = [
Self::new(500, Duration::from_secs(1)),
Self::new(300, Duration::from_secs(60)),
Self::new(200, Duration::from_secs(600)),
];
// For all the sessions will be cancel key. So this limit is essentially global proxy limit.
pub const DEFAULT_REDIS_SET: [Self; 2] = [
Self::new(100_000, Duration::from_secs(1)),
Self::new(50_000, Duration::from_secs(10)),
];
pub fn rps(&self) -> f64 {
(self.max_rpi as f64) / self.interval.as_secs_f64()
}
pub fn validate(info: &mut [Self]) -> anyhow::Result<()> {
info.sort_unstable_by_key(|info| info.interval);
let invalid = info
.iter()
.tuple_windows()
.find(|(a, b)| a.max_rpi > b.max_rpi);
if let Some((a, b)) = invalid {
bail!(
"invalid bucket RPS limits. {b} allows fewer requests per bucket than {a} ({} vs {})",
b.max_rpi,
a.max_rpi,
);
}
Ok(())
}
pub const fn new(max_rps: u32, interval: Duration) -> Self {
Self {
interval,
max_rpi: ((max_rps as u64) * (interval.as_millis() as u64) / 1000) as u32,
}
}
pub fn to_leaky_bucket(this: &[Self]) -> Option<LeakyBucketConfig> {
// bit of a hack - find the min rps and max rps supported and turn it into
// leaky bucket config instead
let mut iter = this.iter().map(|info| info.rps());
let first = iter.next()?;
let (min, max) = (first, first);
let (min, max) = iter.fold((min, max), |(min, max), rps| {
(f64::min(min, rps), f64::max(max, rps))
});
Some(LeakyBucketConfig { rps: min, max })
}
}
impl<K: Hash + Eq> BucketRateLimiter<K> {
pub fn new(info: impl Into<Cow<'static, [RateBucketInfo]>>) -> Self {
Self::new_with_rand_and_hasher(info, StdRng::from_entropy(), RandomState::new())
}
}
impl<K: Hash + Eq, R: Rng, S: BuildHasher + Clone> BucketRateLimiter<K, R, S> {
fn new_with_rand_and_hasher(
info: impl Into<Cow<'static, [RateBucketInfo]>>,
rand: R,
hasher: S,
) -> Self {
let info = info.into();
info!(buckets = ?info, "endpoint rate limiter");
Self {
info,
map: ClashMap::with_hasher_and_shard_amount(hasher, 64),
access_count: AtomicUsize::new(1), // start from 1 to avoid GC on the first request
rand: Mutex::new(rand),
}
}
/// Check that number of connections to the endpoint is below `max_rps` rps.
pub(crate) fn check(&self, key: K, n: u32) -> bool {
// do a partial GC every 2k requests. This cleans up ~ 1/64th of the map.
// worst case memory usage is about:
// = 2 * 2048 * 64 * (48B + 72B)
// = 30MB
if self.access_count.fetch_add(1, Ordering::AcqRel) % 2048 == 0 {
self.do_gc();
}
let now = Instant::now();
let mut entry = self.map.entry(key).or_insert_with(|| {
vec![
RateBucket {
start: now,
count: 0,
};
self.info.len()
]
});
let should_allow_request = entry
.iter_mut()
.zip(&*self.info)
.all(|(bucket, info)| bucket.should_allow_request(info, now, n));
if should_allow_request {
// only increment the bucket counts if the request will actually be accepted
entry.iter_mut().for_each(|b| b.inc(n));
}
should_allow_request
}
/// Clean the map. Simple strategy: remove all entries in a random shard.
/// At worst, we'll double the effective max_rps during the cleanup.
/// But that way deletion does not aquire mutex on each entry access.
pub(crate) fn do_gc(&self) {
info!(
"cleaning up bucket rate limiter, current size = {}",
self.map.len()
);
let n = self.map.shards().len();
// this lock is ok as the periodic cycle of do_gc makes this very unlikely to collide
// (impossible, infact, unless we have 2048 threads)
let shard = self.rand.lock_propagate_poison().gen_range(0..n);
self.map.shards()[shard].write().clear();
}
}
#[cfg(test)]
mod tests {
use std::hash::BuildHasherDefault;
use std::time::Duration;
use rand::SeedableRng;
use rustc_hash::FxHasher;
use tokio::time;
use super::{BucketRateLimiter, WakeComputeRateLimiter};
use crate::intern::EndpointIdInt;
use crate::rate_limiter::RateBucketInfo;
use crate::types::EndpointId;
#[test]
fn rate_bucket_rpi() {
let rate_bucket = RateBucketInfo::new(50, Duration::from_secs(5));
assert_eq!(rate_bucket.max_rpi, 50 * 5);
let rate_bucket = RateBucketInfo::new(50, Duration::from_millis(500));
assert_eq!(rate_bucket.max_rpi, 50 / 2);
}
#[test]
fn rate_bucket_parse() {
let rate_bucket: RateBucketInfo = "100@10s".parse().unwrap();
assert_eq!(rate_bucket.interval, Duration::from_secs(10));
assert_eq!(rate_bucket.max_rpi, 100 * 10);
assert_eq!(rate_bucket.to_string(), "100@10s");
let rate_bucket: RateBucketInfo = "100@1m".parse().unwrap();
assert_eq!(rate_bucket.interval, Duration::from_secs(60));
assert_eq!(rate_bucket.max_rpi, 100 * 60);
assert_eq!(rate_bucket.to_string(), "100@1m");
}
#[test]
fn default_rate_buckets() {
let mut defaults = RateBucketInfo::DEFAULT_SET;
RateBucketInfo::validate(&mut defaults[..]).unwrap();
}
#[test]
#[should_panic = "invalid bucket RPS limits. 10@10s allows fewer requests per bucket than 300@1s (100 vs 300)"]
fn rate_buckets_validate() {
let mut rates: Vec<RateBucketInfo> = ["300@1s", "10@10s"]
.into_iter()
.map(|s| s.parse().unwrap())
.collect();
RateBucketInfo::validate(&mut rates).unwrap();
}
#[tokio::test]
async fn test_rate_limits() {
let mut rates: Vec<RateBucketInfo> = ["100@1s", "20@30s"]
.into_iter()
.map(|s| s.parse().unwrap())
.collect();
RateBucketInfo::validate(&mut rates).unwrap();
let limiter = WakeComputeRateLimiter::new(rates);
let endpoint = EndpointId::from("ep-my-endpoint-1234");
let endpoint = EndpointIdInt::from(endpoint);
time::pause();
for _ in 0..100 {
assert!(limiter.check(endpoint, 1));
}
// more connections fail
assert!(!limiter.check(endpoint, 1));
// fail even after 500ms as it's in the same bucket
time::advance(time::Duration::from_millis(500)).await;
assert!(!limiter.check(endpoint, 1));
// after a full 1s, 100 requests are allowed again
time::advance(time::Duration::from_millis(500)).await;
for _ in 1..6 {
for _ in 0..50 {
assert!(limiter.check(endpoint, 2));
}
time::advance(time::Duration::from_millis(1000)).await;
}
// more connections after 600 will exceed the 20rps@30s limit
assert!(!limiter.check(endpoint, 1));
// will still fail before the 30 second limit
time::advance(time::Duration::from_millis(30_000 - 6_000 - 1)).await;
assert!(!limiter.check(endpoint, 1));
// after the full 30 seconds, 100 requests are allowed again
time::advance(time::Duration::from_millis(1)).await;
for _ in 0..100 {
assert!(limiter.check(endpoint, 1));
}
}
#[tokio::test]
async fn test_rate_limits_gc() {
// fixed seeded random/hasher to ensure that the test is not flaky
let rand = rand::rngs::StdRng::from_seed([1; 32]);
let hasher = BuildHasherDefault::<FxHasher>::default();
let limiter =
BucketRateLimiter::new_with_rand_and_hasher(&RateBucketInfo::DEFAULT_SET, rand, hasher);
for i in 0..1_000_000 {
limiter.check(i, 1);
}
assert!(limiter.map.len() < 150_000);
}
}