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I'm not a fan of "Paused", for two reasons: - Paused implies that the tenant/timeline with no activity on it. That's not true; the tenant/timeline can still have active tasks working on it. - Paused implies that it can be resumed later. It can not. A tenant or timeline in this state cannot be switched back to Active state anymore. A completely new Tenant or Timeline struct can be constructed for the same tenant or timeline later, e.g. if you detach and later re-attach the same tenant, but that's a different thing. Stopping describes the state better. I also considered "ShuttingDown", but Stopping is simpler as it's a single word.