Files
neon/libs/desim/src/options.rs
2025-07-22 09:31:39 +00:00

52 lines
1.4 KiB
Rust

use rand::Rng;
use rand::rngs::StdRng;
/// Describes random delays and failures. Delay will be uniformly distributed in [min, max].
/// Connection failure will occur with the probablity fail_prob.
#[derive(Clone, Debug)]
pub struct Delay {
pub min: u64,
pub max: u64,
pub fail_prob: f64, // [0; 1]
}
impl Delay {
/// Create a struct with no delay, no failures.
pub fn empty() -> Delay {
Delay {
min: 0,
max: 0,
fail_prob: 0.0,
}
}
/// Create a struct with a fixed delay.
pub fn fixed(ms: u64) -> Delay {
Delay {
min: ms,
max: ms,
fail_prob: 0.0,
}
}
/// Generate a random delay in range [min, max]. Return None if the
/// message should be dropped.
pub fn delay(&self, rng: &mut StdRng) -> Option<u64> {
if rng.random_bool(self.fail_prob) {
return None;
}
Some(rng.random_range(self.min..=self.max))
}
}
/// Describes network settings. All network packets will be subjected to the same delays and failures.
#[derive(Clone, Debug)]
pub struct NetworkOptions {
/// Connection will be automatically closed after this timeout if no data is received.
pub keepalive_timeout: Option<u64>,
/// New connections will be delayed by this amount of time.
pub connect_delay: Delay,
/// Each message will be delayed by this amount of time.
pub send_delay: Delay,
}