Files
neon/pageserver
Vlad Lazar 3f676df3d5 pageserver: fix initial layer visibility calculation (#12206)
## Problem

GC info is an input to updating layer visibility.
Currently, gc info is updated on timeline activation and visibility is
computed on tenant attach, so we ignore branch points and compute
visibility by taking all layers into account.

Side note: gc info is also updated when timelines are created and
dropped. That doesn't help because we create the timelines in
topological order from the root. Hence the root timeline goes first,
without context of where the branch points are.

The impact of this in prod is that shards need to rehydrate layers after
live migration since the non-visible ones were excluded from the
heatmap.

## Summary of Changes

Move the visibility calculation into tenant attachment instead of
activation.
2025-06-19 09:53:18 +00:00
..