Gate
SlotGuard
## Problem #5711 and #5367 raced -- the `SlotGuard` type needs `Gate` to properly enforce its invariant that we may not drop an `Arc<Tenant>` from a slot. ## Summary of changes Replace the TODO with the intended check of Gate.
InProgress
Lsn
TenantId
TimelineId
std::PathBuf
camino::Utf8PathBuf
Tenant
Timeline