Files
neon/compute_tools/src/configurator.rs
Tristan Partin 6eba29c732 Improve logging on changes in a compute's status
I'm trying to debug a situation with the LR benchmark publisher not
being in the correct state. This should aid in debugging, while just
being generally useful.

PR: https://github.com/neondatabase/neon/pull/9265
Signed-off-by: Tristan Partin <tristan@neon.tech>
2024-10-07 13:19:48 -04:00

62 lines
2.2 KiB
Rust

use std::sync::Arc;
use std::thread;
use tracing::{error, info, instrument};
use compute_api::responses::ComputeStatus;
use crate::compute::ComputeNode;
#[instrument(skip_all)]
fn configurator_main_loop(compute: &Arc<ComputeNode>) {
info!("waiting for reconfiguration requests");
loop {
let mut state = compute.state.lock().unwrap();
// We have to re-check the status after re-acquiring the lock because it could be that
// the status has changed while we were waiting for the lock, and we might not need to
// wait on the condition variable. Otherwise, we might end up in some soft-/deadlock, i.e.
// we are waiting for a condition variable that will never be signaled.
if state.status != ComputeStatus::ConfigurationPending {
state = compute.state_changed.wait(state).unwrap();
}
// Re-check the status after waking up
if state.status == ComputeStatus::ConfigurationPending {
info!("got configuration request");
state.set_status(ComputeStatus::Configuration, &compute.state_changed);
drop(state);
let mut new_status = ComputeStatus::Failed;
if let Err(e) = compute.reconfigure() {
error!("could not configure compute node: {}", e);
} else {
new_status = ComputeStatus::Running;
info!("compute node configured");
}
// XXX: used to test that API is blocking
// std::thread::sleep(std::time::Duration::from_millis(10000));
compute.set_status(new_status);
} else if state.status == ComputeStatus::Failed {
info!("compute node is now in Failed state, exiting");
break;
} else {
info!("woken up for compute status: {:?}, sleeping", state.status);
}
}
}
pub fn launch_configurator(compute: &Arc<ComputeNode>) -> thread::JoinHandle<()> {
let compute = Arc::clone(compute);
thread::Builder::new()
.name("compute-configurator".into())
.spawn(move || {
configurator_main_loop(&compute);
info!("configurator thread is exited");
})
.expect("cannot launch configurator thread")
}