Files
neon/pageserver/compaction/src/simulator/draw.rs
Tristan Partin 15fecb8474 Update axum to 0.8.1 (#10332)
Only a few things that needed updating:

- async_trait was removed
- Message::Text takes a Utf8Bytes object instead of a String

Signed-off-by: Tristan Partin <tristan@neon.tech>
Co-authored-by: Conrad Ludgate <connor@neon.tech>
2025-01-28 15:32:59 +00:00

411 lines
12 KiB
Rust

use super::Key;
use anyhow::Result;
use std::cmp::Ordering;
use std::{
collections::{BTreeMap, BTreeSet, HashSet},
fmt::Write,
ops::Range,
};
use svg_fmt::{rgb, BeginSvg, EndSvg, Fill, Stroke, Style};
use utils::lsn::Lsn;
// Map values to their compressed coordinate - the index the value
// would have in a sorted and deduplicated list of all values.
struct CoordinateMap<T: Ord + Copy> {
map: BTreeMap<T, usize>,
stretch: f32,
}
impl<T: Ord + Copy> CoordinateMap<T> {
fn new(coords: Vec<T>, stretch: f32) -> Self {
let set: BTreeSet<T> = coords.into_iter().collect();
let mut map: BTreeMap<T, usize> = BTreeMap::new();
for (i, e) in set.iter().enumerate() {
map.insert(*e, i);
}
Self { map, stretch }
}
// This assumes that the map contains an exact point for this.
// Use map_inexact for values inbetween
fn map(&self, val: T) -> f32 {
*self.map.get(&val).unwrap() as f32 * self.stretch
}
// the value is still assumed to be within the min/max bounds
// (this is currently unused)
fn _map_inexact(&self, val: T) -> f32 {
let prev = *self.map.range(..=val).next().unwrap().1;
let next = *self.map.range(val..).next().unwrap().1;
// interpolate
(prev as f32 + (next - prev) as f32) * self.stretch
}
fn max(&self) -> f32 {
self.map.len() as f32 * self.stretch
}
}
#[derive(PartialEq, Hash, Eq)]
pub enum LayerTraceOp {
Flush,
CreateDelta,
CreateImage,
Delete,
}
impl std::fmt::Display for LayerTraceOp {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> Result<(), std::fmt::Error> {
let op_str = match self {
LayerTraceOp::Flush => "flush",
LayerTraceOp::CreateDelta => "create_delta",
LayerTraceOp::CreateImage => "create_image",
LayerTraceOp::Delete => "delete",
};
f.write_str(op_str)
}
}
#[derive(PartialEq, Hash, Eq, Clone)]
pub struct LayerTraceFile {
pub filename: String,
pub key_range: Range<Key>,
pub lsn_range: Range<Lsn>,
}
impl LayerTraceFile {
fn is_image(&self) -> bool {
self.lsn_range.end == self.lsn_range.start
}
}
pub struct LayerTraceEvent {
pub time_rel: u64,
pub op: LayerTraceOp,
pub file: LayerTraceFile,
}
pub fn draw_history<W: std::io::Write>(history: &[LayerTraceEvent], mut output: W) -> Result<()> {
let mut files: Vec<LayerTraceFile> = Vec::new();
for event in history {
files.push(event.file.clone());
}
let last_time_rel = history.last().unwrap().time_rel;
// Collect all coordinates
let mut keys: Vec<Key> = vec![];
let mut lsns: Vec<Lsn> = vec![];
for f in files.iter() {
keys.push(f.key_range.start);
keys.push(f.key_range.end);
lsns.push(f.lsn_range.start);
lsns.push(f.lsn_range.end);
}
// Analyze
let key_map = CoordinateMap::new(keys, 2.0);
// Stretch out vertically for better visibility
let lsn_map = CoordinateMap::new(lsns, 3.0);
let mut svg = String::new();
// Draw
writeln!(
svg,
"{}",
BeginSvg {
w: key_map.max(),
h: lsn_map.max(),
}
)?;
let lsn_max = lsn_map.max();
// Sort the files by LSN, but so that image layers go after all delta layers
// The SVG is painted in the order the elements appear, and we want to draw
// image layers on top of the delta layers if they overlap
//
// (This could also be implemented via z coordinates: image layers get one z
// coord, delta layers get another z coord.)
let mut files_sorted: Vec<LayerTraceFile> = files.into_iter().collect();
files_sorted.sort_by(|a, b| {
if a.is_image() && !b.is_image() {
Ordering::Greater
} else if !a.is_image() && b.is_image() {
Ordering::Less
} else {
a.lsn_range.end.cmp(&b.lsn_range.end)
}
});
writeln!(svg, "<!-- layers -->")?;
let mut files_seen = HashSet::new();
for f in files_sorted {
if files_seen.contains(&f) {
continue;
}
let key_start = key_map.map(f.key_range.start);
let key_end = key_map.map(f.key_range.end);
let key_diff = key_end - key_start;
if key_start >= key_end {
panic!("Invalid key range {}-{}", key_start, key_end);
}
let lsn_start = lsn_map.map(f.lsn_range.start);
let lsn_end = lsn_map.map(f.lsn_range.end);
// Fill in and thicken rectangle if it's an
// image layer so that we can see it.
let mut style = Style {
fill: Fill::Color(rgb(0x80, 0x80, 0x80)),
stroke: Stroke::Color(rgb(0, 0, 0), 0.5),
opacity: 1.0,
stroke_opacity: 1.0,
};
let y_start = lsn_max - lsn_start;
let y_end = lsn_max - lsn_end;
let x_margin = 0.25;
let y_margin = 0.5;
match f.lsn_range.start.cmp(&f.lsn_range.end) {
Ordering::Less => {
write!(
svg,
r#" <rect id="layer_{}" x="{}" y="{}" width="{}" height="{}" ry="{}" style="{}">"#,
f.filename,
key_start + x_margin,
y_end + y_margin,
key_diff - x_margin * 2.0,
y_start - y_end - y_margin * 2.0,
1.0, // border_radius,
style,
)?;
write!(svg, "<title>{}</title>", f.filename)?;
writeln!(svg, "</rect>")?;
}
Ordering::Equal => {
//lsn_diff = 0.3;
//lsn_offset = -lsn_diff / 2.0;
//margin = 0.05;
style.fill = Fill::Color(rgb(0x80, 0, 0x80));
style.stroke = Stroke::Color(rgb(0x80, 0, 0x80), 3.0);
write!(
svg,
r#" <line id="layer_{}" x1="{}" y1="{}" x2="{}" y2="{}" style="{}">"#,
f.filename,
key_start + x_margin,
y_end,
key_end - x_margin,
y_end,
style,
)?;
write!(
svg,
"<title>{}<br>{} - {}</title>",
f.filename, lsn_end, y_end
)?;
writeln!(svg, "</line>")?;
}
Ordering::Greater => panic!("Invalid lsn range {}-{}", lsn_start, lsn_end),
}
files_seen.insert(f);
}
writeln!(svg, "{}", EndSvg)?;
let mut layer_events_str = String::new();
let mut first = true;
for e in history {
if !first {
writeln!(layer_events_str, ",")?;
}
write!(
layer_events_str,
r#" {{"time_rel": {}, "filename": "{}", "op": "{}"}}"#,
e.time_rel, e.file.filename, e.op
)?;
first = false;
}
writeln!(layer_events_str)?;
writeln!(
output,
r#"<!DOCTYPE html>
<html>
<head>
<style>
/* Keep the slider pinned at top */
.topbar {{
display: block;
overflow: hidden;
background-color: lightgrey;
position: fixed;
top: 0;
width: 100%;
/* width: 500px; */
}}
.slidercontainer {{
float: left;
width: 50%;
margin-right: 200px;
}}
.slider {{
float: left;
width: 100%;
}}
.legend {{
width: 200px;
float: right;
}}
/* Main content */
.main {{
margin-top: 50px; /* Add a top margin to avoid content overlay */
}}
</style>
</head>
<body onload="init()">
<script type="text/javascript">
var layer_events = [{layer_events_str}]
let ticker;
function init() {{
for (let i = 0; i < layer_events.length; i++) {{
var layer = document.getElementById("layer_" + layer_events[i].filename);
layer.style.visibility = "hidden";
}}
last_layer_event = -1;
moveSlider(last_slider_pos)
}}
function startAnimation() {{
ticker = setInterval(animateStep, 100);
}}
function stopAnimation() {{
clearInterval(ticker);
}}
function animateStep() {{
if (last_layer_event < layer_events.length - 1) {{
var slider = document.getElementById("time-slider");
let prevPos = slider.value
let nextEvent = last_layer_event + 1
while (nextEvent <= layer_events.length - 1) {{
if (layer_events[nextEvent].time_rel > prevPos) {{
break;
}}
nextEvent += 1;
}}
let nextPos = layer_events[nextEvent].time_rel
slider.value = nextPos
moveSlider(nextPos)
}}
}}
function redoLayerEvent(n, dir) {{
var layer = document.getElementById("layer_" + layer_events[n].filename);
switch (layer_events[n].op) {{
case "flush":
layer.style.visibility = "visible";
break;
case "create_delta":
layer.style.visibility = "visible";
break;
case "create_image":
layer.style.visibility = "visible";
break;
case "delete":
layer.style.visibility = "hidden";
break;
}}
}}
function undoLayerEvent(n) {{
var layer = document.getElementById("layer_" + layer_events[n].filename);
switch (layer_events[n].op) {{
case "flush":
layer.style.visibility = "hidden";
break;
case "create_delta":
layer.style.visibility = "hidden";
break;
case "create_image":
layer.style.visibility = "hidden";
break;
case "delete":
layer.style.visibility = "visible";
break;
}}
}}
var last_slider_pos = 0
var last_layer_event = 0
var moveSlider = function(new_pos) {{
if (new_pos > last_slider_pos) {{
while (last_layer_event < layer_events.length - 1) {{
if (layer_events[last_layer_event + 1].time_rel > new_pos) {{
break;
}}
last_layer_event += 1;
redoLayerEvent(last_layer_event)
}}
}}
if (new_pos < last_slider_pos) {{
while (last_layer_event >= 0) {{
if (layer_events[last_layer_event].time_rel <= new_pos) {{
break;
}}
undoLayerEvent(last_layer_event)
last_layer_event -= 1;
}}
}}
last_slider_pos = new_pos;
document.getElementById("debug_pos").textContent=new_pos;
if (last_layer_event >= 0) {{
document.getElementById("debug_layer_event").textContent=last_layer_event + " " + layer_events[last_layer_event].time_rel + " " + layer_events[last_layer_event].op;
}} else {{
document.getElementById("debug_layer_event").textContent="begin";
}}
}}
</script>
<div class="topbar">
<div class="slidercontainer">
<label for="time-slider">TIME</label>:
<input id="time-slider" class="slider" type="range" min="0" max="{last_time_rel}" value="0" oninput="moveSlider(this.value)"><br>
pos: <span id="debug_pos"></span><br>
event: <span id="debug_layer_event"></span><br>
gc: <span id="debug_gc_event"></span><br>
</div>
<button onclick="startAnimation()">Play</button>
<button onclick="stopAnimation()">Stop</button>
<svg class="legend">
<rect x=5 y=0 width=20 height=20 style="fill:rgb(128,128,128);stroke:rgb(0,0,0);stroke-width:0.5;fill-opacity:1;stroke-opacity:1;"/>
<line x1=5 y1=30 x2=25 y2=30 style="fill:rgb(128,0,128);stroke:rgb(128,0,128);stroke-width:3;fill-opacity:1;stroke-opacity:1;"/>
<line x1=0 y1=40 x2=30 y2=40 style="fill:none;stroke:rgb(255,0,0);stroke-width:0.5;fill-opacity:1;stroke-opacity:1;"/>
</svg>
</div>
<div class="main">
{svg}
</div>
</body>
</html>
"#
)?;
Ok(())
}