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## Problem Safekeepers left running for a long time use a lot of memory (up to the point of OOMing, on small nodes) for deleted timelines, because the `Timeline` struct is kept alive as a guard against recreating deleted timelines. Closes: https://github.com/neondatabase/neon/issues/6810 ## Summary of changes - Create separate tombstones that just record a ttid and when the timeline was deleted. - Add a periodic housekeeping task that cleans up tombstones older than a hardcoded TTL (24h) I think this also makes https://github.com/neondatabase/neon/pull/6766 un-needed, as the tombstone is also checked during deletion. I considered making the overall timeline map use an enum type containing active or deleted, but having a separate map of tombstones avoids bloating that map, so that calls like `get()` can still go straight to a timeline without having to walk a hashmap that also contains tombstones.