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## Problem Pinning a tenant by setting Pause scheduling policy doesn't work because drain/fill code moves the tenant around during deploys. Closes: https://github.com/neondatabase/neon/issues/9612 ## Summary of changes - In drain, only move a tenant if it is in Active or Essential mode - In fill, only move a tenant if it is in Active mode. The asymmetry is a bit annoying, but it faithfully respects the purposes of the modes: Essential is meant to endeavor to keep the tenant available, which means it needs to be drained but doesn't need to be migrated during fills.
240 lines
8.0 KiB
Rust
240 lines
8.0 KiB
Rust
use std::{
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collections::{BTreeMap, HashMap},
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sync::Arc,
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};
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use pageserver_api::controller_api::{NodeSchedulingPolicy, ShardSchedulingPolicy};
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use utils::{id::NodeId, shard::TenantShardId};
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use crate::{
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background_node_operations::OperationError, node::Node, scheduler::Scheduler,
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tenant_shard::TenantShard,
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};
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pub(crate) struct TenantShardIterator<F> {
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tenants_accessor: F,
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inspected_all_shards: bool,
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last_inspected_shard: Option<TenantShardId>,
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}
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/// A simple iterator which can be used in tandem with [`crate::service::Service`]
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/// to iterate over all known tenant shard ids without holding the lock on the
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/// service state at all times.
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impl<F> TenantShardIterator<F>
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where
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F: Fn(Option<TenantShardId>) -> Option<TenantShardId>,
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{
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pub(crate) fn new(tenants_accessor: F) -> Self {
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Self {
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tenants_accessor,
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inspected_all_shards: false,
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last_inspected_shard: None,
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}
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}
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/// Returns the next tenant shard id if one exists
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pub(crate) fn next(&mut self) -> Option<TenantShardId> {
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if self.inspected_all_shards {
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return None;
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}
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match (self.tenants_accessor)(self.last_inspected_shard) {
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Some(tid) => {
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self.last_inspected_shard = Some(tid);
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Some(tid)
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}
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None => {
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self.inspected_all_shards = true;
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None
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}
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}
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}
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/// Returns true when the end of the iterator is reached and false otherwise
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pub(crate) fn finished(&self) -> bool {
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self.inspected_all_shards
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}
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}
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/// Check that the state of the node being drained is as expected:
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/// node is present in memory and scheduling policy is set to [`NodeSchedulingPolicy::Draining`]
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pub(crate) fn validate_node_state(
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node_id: &NodeId,
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nodes: Arc<HashMap<NodeId, Node>>,
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) -> Result<(), OperationError> {
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let node = nodes.get(node_id).ok_or(OperationError::NodeStateChanged(
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format!("node {} was removed", node_id).into(),
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))?;
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let current_policy = node.get_scheduling();
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if !matches!(current_policy, NodeSchedulingPolicy::Draining) {
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// TODO(vlad): maybe cancel pending reconciles before erroring out. need to think
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// about it
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return Err(OperationError::NodeStateChanged(
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format!("node {} changed state to {:?}", node_id, current_policy).into(),
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));
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}
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Ok(())
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}
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/// Struct that houses a few utility methods for draining pageserver nodes
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pub(crate) struct TenantShardDrain {
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pub(crate) drained_node: NodeId,
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pub(crate) tenant_shard_id: TenantShardId,
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}
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impl TenantShardDrain {
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/// Check if the tenant shard under question is eligible for drainining:
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/// it's primary attachment is on the node being drained
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pub(crate) fn tenant_shard_eligible_for_drain(
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&self,
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tenants: &BTreeMap<TenantShardId, TenantShard>,
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scheduler: &Scheduler,
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) -> Option<NodeId> {
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let tenant_shard = tenants.get(&self.tenant_shard_id)?;
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if *tenant_shard.intent.get_attached() != Some(self.drained_node) {
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return None;
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}
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// Only tenants with a normal (Active) scheduling policy are proactively moved
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// around during a node drain. Shards which have been manually configured to a different
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// policy are only rescheduled by manual intervention.
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match tenant_shard.get_scheduling_policy() {
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ShardSchedulingPolicy::Active | ShardSchedulingPolicy::Essential => {
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// A migration during drain is classed as 'essential' because it is required to
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// uphold our availability goals for the tenant: this shard is elegible for migration.
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}
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ShardSchedulingPolicy::Pause | ShardSchedulingPolicy::Stop => {
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// If we have been asked to avoid rescheduling this shard, then do not migrate it during a drain
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return None;
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}
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}
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match scheduler.node_preferred(tenant_shard.intent.get_secondary()) {
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Some(node) => Some(node),
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None => {
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tracing::warn!(
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tenant_id=%self.tenant_shard_id.tenant_id, shard_id=%self.tenant_shard_id.shard_slug(),
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"No eligible secondary while draining {}", self.drained_node
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);
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None
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}
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}
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}
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/// Attempt to reschedule the tenant shard under question to one of its secondary locations
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/// Returns an Err when the operation should be aborted and Ok(None) when the tenant shard
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/// should be skipped.
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pub(crate) fn reschedule_to_secondary<'a>(
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&self,
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destination: NodeId,
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tenants: &'a mut BTreeMap<TenantShardId, TenantShard>,
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scheduler: &mut Scheduler,
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nodes: &Arc<HashMap<NodeId, Node>>,
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) -> Result<Option<&'a mut TenantShard>, OperationError> {
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let tenant_shard = match tenants.get_mut(&self.tenant_shard_id) {
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Some(some) => some,
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None => {
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// Tenant shard was removed in the meantime.
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// Skip to the next one, but don't fail the overall operation
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return Ok(None);
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}
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};
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if !nodes.contains_key(&destination) {
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return Err(OperationError::NodeStateChanged(
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format!("node {} was removed", destination).into(),
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));
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}
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if !tenant_shard.intent.get_secondary().contains(&destination) {
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tracing::info!(
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tenant_id=%self.tenant_shard_id.tenant_id, shard_id=%self.tenant_shard_id.shard_slug(),
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"Secondary moved away from {destination} during drain"
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);
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return Ok(None);
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}
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match tenant_shard.reschedule_to_secondary(Some(destination), scheduler) {
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Err(e) => {
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tracing::warn!(
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tenant_id=%self.tenant_shard_id.tenant_id, shard_id=%self.tenant_shard_id.shard_slug(),
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"Scheduling error when draining pageserver {} : {}", self.drained_node, e
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);
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Ok(None)
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}
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Ok(()) => {
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let scheduled_to = tenant_shard.intent.get_attached();
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tracing::info!(
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tenant_id=%self.tenant_shard_id.tenant_id, shard_id=%self.tenant_shard_id.shard_slug(),
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"Rescheduled shard while draining node {}: {} -> {:?}",
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self.drained_node,
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self.drained_node,
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scheduled_to
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);
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Ok(Some(tenant_shard))
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}
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use std::sync::Arc;
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use utils::{
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id::TenantId,
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shard::{ShardCount, ShardNumber, TenantShardId},
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};
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use super::TenantShardIterator;
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#[test]
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fn test_tenant_shard_iterator() {
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let tenant_id = TenantId::generate();
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let shard_count = ShardCount(8);
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let mut tenant_shards = Vec::default();
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for i in 0..shard_count.0 {
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tenant_shards.push((
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TenantShardId {
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tenant_id,
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shard_number: ShardNumber(i),
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shard_count,
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},
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(),
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))
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}
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let tenant_shards = Arc::new(tenant_shards);
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let mut tid_iter = TenantShardIterator::new({
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let tenants = tenant_shards.clone();
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move |last_inspected_shard: Option<TenantShardId>| {
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let entry = match last_inspected_shard {
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Some(skip_past) => {
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let mut cursor = tenants.iter().skip_while(|(tid, _)| *tid != skip_past);
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cursor.nth(1)
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}
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None => tenants.first(),
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};
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entry.map(|(tid, _)| tid).copied()
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}
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});
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let mut iterated_over = Vec::default();
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while let Some(tid) = tid_iter.next() {
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iterated_over.push((tid, ()));
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}
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assert_eq!(iterated_over, *tenant_shards);
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}
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}
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