Files
neon/pageserver/benches/bench_layer_map.rs
John Spray ca154d9cd8 pageserver: local layer path followups (#7640)
- Rename "filename" types which no longer map directly to a filename
(LayerFileName -> LayerName)
- Add a -v1- part to local layer paths to smooth the path to future
updates (we anticipate a -v2- that uses checksums later)
- Rename methods that refer to the string-ized version of a LayerName to
no longer be called "filename"
- Refactor reconcile() function to use a LocalLayerFileMetadata type
that includes the local path, rather than carrying local path separately
in a tuple and unwrap()'ing it later.
2024-05-08 16:50:21 +00:00

249 lines
8.7 KiB
Rust

use pageserver::keyspace::{KeyPartitioning, KeySpace};
use pageserver::repository::Key;
use pageserver::tenant::layer_map::LayerMap;
use pageserver::tenant::storage_layer::LayerName;
use pageserver::tenant::storage_layer::PersistentLayerDesc;
use pageserver_api::shard::TenantShardId;
use rand::prelude::{SeedableRng, SliceRandom, StdRng};
use std::cmp::{max, min};
use std::fs::File;
use std::io::{BufRead, BufReader};
use std::path::PathBuf;
use std::str::FromStr;
use std::time::Instant;
use utils::id::{TenantId, TimelineId};
use utils::lsn::Lsn;
use criterion::{black_box, criterion_group, criterion_main, Criterion};
fn build_layer_map(filename_dump: PathBuf) -> LayerMap {
let mut layer_map = LayerMap::default();
let mut min_lsn = Lsn(u64::MAX);
let mut max_lsn = Lsn(0);
let filenames = BufReader::new(File::open(filename_dump).unwrap()).lines();
let mut updates = layer_map.batch_update();
for fname in filenames {
let fname = fname.unwrap();
let fname = LayerName::from_str(&fname).unwrap();
let layer = PersistentLayerDesc::from(fname);
let lsn_range = layer.get_lsn_range();
min_lsn = min(min_lsn, lsn_range.start);
max_lsn = max(max_lsn, Lsn(lsn_range.end.0 - 1));
updates.insert_historic(layer);
}
println!("min: {min_lsn}, max: {max_lsn}");
updates.flush();
layer_map
}
/// Construct a layer map query pattern for benchmarks
fn uniform_query_pattern(layer_map: &LayerMap) -> Vec<(Key, Lsn)> {
// For each image layer we query one of the pages contained, at LSN right
// before the image layer was created. This gives us a somewhat uniform
// coverage of both the lsn and key space because image layers have
// approximately equal sizes and cover approximately equal WAL since
// last image.
layer_map
.iter_historic_layers()
.filter_map(|l| {
if l.is_incremental() {
None
} else {
let kr = l.get_key_range();
let lr = l.get_lsn_range();
let key_inside = kr.start.next();
let lsn_before = Lsn(lr.start.0 - 1);
Some((key_inside, lsn_before))
}
})
.collect()
}
// Construct a partitioning for testing get_difficulty map when we
// don't have an exact result of `collect_keyspace` to work with.
fn uniform_key_partitioning(layer_map: &LayerMap, _lsn: Lsn) -> KeyPartitioning {
let mut parts = Vec::new();
// We add a partition boundary at the start of each image layer,
// no matter what lsn range it covers. This is just the easiest
// thing to do. A better thing to do would be to get a real
// partitioning from some database. Even better, remove the need
// for key partitions by deciding where to create image layers
// directly based on a coverage-based difficulty map.
let mut keys: Vec<_> = layer_map
.iter_historic_layers()
.filter_map(|l| {
if l.is_incremental() {
None
} else {
let kr = l.get_key_range();
Some(kr.start.next())
}
})
.collect();
keys.sort();
let mut current_key = Key::from_hex("000000000000000000000000000000000000").unwrap();
for key in keys {
parts.push(KeySpace {
ranges: vec![current_key..key],
});
current_key = key;
}
KeyPartitioning { parts }
}
// Benchmark using metadata extracted from our performance test environment, from
// a project where we have run pgbench many timmes. The pgbench database was initialized
// between each test run.
fn bench_from_captest_env(c: &mut Criterion) {
// TODO consider compressing this file
let layer_map = build_layer_map(PathBuf::from("benches/odd-brook-layernames.txt"));
let queries: Vec<(Key, Lsn)> = uniform_query_pattern(&layer_map);
// Test with uniform query pattern
c.bench_function("captest_uniform_queries", |b| {
b.iter(|| {
for q in queries.clone().into_iter() {
black_box(layer_map.search(q.0, q.1));
}
});
});
// test with a key that corresponds to the RelDir entry. See pgdatadir_mapping.rs.
c.bench_function("captest_rel_dir_query", |b| {
b.iter(|| {
let result = black_box(layer_map.search(
Key::from_hex("000000067F00008000000000000000000001").unwrap(),
// This LSN is higher than any of the LSNs in the tree
Lsn::from_str("D0/80208AE1").unwrap(),
));
result.unwrap();
});
});
}
// Benchmark using metadata extracted from a real project that was taknig
// too long processing layer map queries.
fn bench_from_real_project(c: &mut Criterion) {
// Init layer map
let now = Instant::now();
let layer_map = build_layer_map(PathBuf::from("benches/odd-brook-layernames.txt"));
println!("Finished layer map init in {:?}", now.elapsed());
// Choose uniformly distributed queries
let queries: Vec<(Key, Lsn)> = uniform_query_pattern(&layer_map);
// Choose inputs for get_difficulty_map
let latest_lsn = layer_map
.iter_historic_layers()
.map(|l| l.get_lsn_range().end)
.max()
.unwrap();
let partitioning = uniform_key_partitioning(&layer_map, latest_lsn);
// Check correctness of get_difficulty_map
// TODO put this in a dedicated test outside of this mod
{
println!("running correctness check");
let now = Instant::now();
let result_bruteforce = layer_map.get_difficulty_map_bruteforce(latest_lsn, &partitioning);
assert!(result_bruteforce.len() == partitioning.parts.len());
println!("Finished bruteforce in {:?}", now.elapsed());
let now = Instant::now();
let result_fast = layer_map.get_difficulty_map(latest_lsn, &partitioning, None);
assert!(result_fast.len() == partitioning.parts.len());
println!("Finished fast in {:?}", now.elapsed());
// Assert results are equal. Manually iterate for easier debugging.
let zip = std::iter::zip(
&partitioning.parts,
std::iter::zip(result_bruteforce, result_fast),
);
for (_part, (bruteforce, fast)) in zip {
assert_eq!(bruteforce, fast);
}
println!("No issues found");
}
// Define and name the benchmark function
let mut group = c.benchmark_group("real_map");
group.bench_function("uniform_queries", |b| {
b.iter(|| {
for q in queries.clone().into_iter() {
black_box(layer_map.search(q.0, q.1));
}
});
});
group.bench_function("get_difficulty_map", |b| {
b.iter(|| {
layer_map.get_difficulty_map(latest_lsn, &partitioning, Some(3));
});
});
group.finish();
}
// Benchmark using synthetic data. Arrange image layers on stacked diagonal lines.
fn bench_sequential(c: &mut Criterion) {
// Init layer map. Create 100_000 layers arranged in 1000 diagonal lines.
//
// TODO This code is pretty slow and runs even if we're only running other
// benchmarks. It needs to be somewhere else, but it's not clear where.
// Putting it inside the `bench_function` closure is not a solution
// because then it runs multiple times during warmup.
let now = Instant::now();
let mut layer_map = LayerMap::default();
let mut updates = layer_map.batch_update();
for i in 0..100_000 {
let i32 = (i as u32) % 100;
let zero = Key::from_hex("000000000000000000000000000000000000").unwrap();
let layer = PersistentLayerDesc::new_img(
TenantShardId::unsharded(TenantId::generate()),
TimelineId::generate(),
zero.add(10 * i32)..zero.add(10 * i32 + 1),
Lsn(i),
0,
);
updates.insert_historic(layer);
}
updates.flush();
println!("Finished layer map init in {:?}", now.elapsed());
// Choose 100 uniformly random queries
let rng = &mut StdRng::seed_from_u64(1);
let queries: Vec<(Key, Lsn)> = uniform_query_pattern(&layer_map)
.choose_multiple(rng, 100)
.copied()
.collect();
// Define and name the benchmark function
let mut group = c.benchmark_group("sequential");
group.bench_function("uniform_queries", |b| {
b.iter(|| {
for q in queries.clone().into_iter() {
black_box(layer_map.search(q.0, q.1));
}
});
});
group.finish();
}
criterion_group!(group_1, bench_from_captest_env);
criterion_group!(group_2, bench_from_real_project);
criterion_group!(group_3, bench_sequential);
criterion_main!(group_1, group_2, group_3);