Files
neon/pageserver/src/tenant/mgr.rs
John Spray 0a27973584 pageserver: rename Tenant to TenantShard (#11589)
## Problem

`Tenant` isn't really a whole tenant: it's just one shard of a tenant.

## Summary of changes

- Automated rename of Tenant to TenantShard
- Followup commit to change references in comments
2025-04-17 13:29:16 +00:00

2929 lines
119 KiB
Rust

//! This module acts as a switchboard to access different repositories managed by this
//! page server.
use std::borrow::Cow;
use std::cmp::Ordering;
use std::collections::{BTreeMap, HashMap, HashSet};
use std::ops::Deref;
use std::sync::Arc;
use std::time::Duration;
use anyhow::Context;
use camino::{Utf8DirEntry, Utf8Path, Utf8PathBuf};
use futures::StreamExt;
use itertools::Itertools;
use once_cell::sync::Lazy;
use pageserver_api::key::Key;
use pageserver_api::models::{DetachBehavior, LocationConfigMode};
use pageserver_api::shard::{
ShardCount, ShardIdentity, ShardIndex, ShardNumber, ShardStripeSize, TenantShardId,
};
use pageserver_api::upcall_api::ReAttachResponseTenant;
use rand::Rng;
use rand::distributions::Alphanumeric;
use remote_storage::TimeoutOrCancel;
use sysinfo::SystemExt;
use tokio::fs;
use tokio::task::JoinSet;
use tokio_util::sync::CancellationToken;
use tracing::*;
use utils::crashsafe::path_with_suffix_extension;
use utils::fs_ext::PathExt;
use utils::generation::Generation;
use utils::id::{TenantId, TimelineId};
use utils::{backoff, completion, crashsafe};
use super::remote_timeline_client::remote_tenant_path;
use super::secondary::SecondaryTenant;
use super::timeline::detach_ancestor::{self, PreparedTimelineDetach};
use super::{GlobalShutDown, TenantSharedResources};
use crate::config::PageServerConf;
use crate::context::{DownloadBehavior, RequestContext};
use crate::controller_upcall_client::{
RetryForeverError, StorageControllerUpcallApi, StorageControllerUpcallClient,
};
use crate::deletion_queue::DeletionQueueClient;
use crate::http::routes::ACTIVE_TENANT_TIMEOUT;
use crate::metrics::{TENANT, TENANT_MANAGER as METRICS};
use crate::task_mgr::{BACKGROUND_RUNTIME, TaskKind};
use crate::tenant::config::{
AttachedLocationConfig, AttachmentMode, LocationConf, LocationMode, SecondaryLocationConfig,
};
use crate::tenant::span::debug_assert_current_span_has_tenant_id;
use crate::tenant::storage_layer::inmemory_layer;
use crate::tenant::timeline::ShutdownMode;
use crate::tenant::{
AttachedTenantConf, GcError, LoadConfigError, SpawnMode, TenantShard, TenantState,
};
use crate::virtual_file::MaybeFatalIo;
use crate::{InitializationOrder, TEMP_FILE_SUFFIX};
/// For a tenant that appears in TenantsMap, it may either be
/// - `Attached`: has a full Tenant object, is elegible to service
/// reads and ingest WAL.
/// - `Secondary`: is only keeping a local cache warm.
///
/// Secondary is a totally distinct state rather than being a mode of a `Tenant`, because
/// that way we avoid having to carefully switch a tenant's ingestion etc on and off during
/// its lifetime, and we can preserve some important safety invariants like `Tenant` always
/// having a properly acquired generation (Secondary doesn't need a generation)
#[derive(Clone)]
pub(crate) enum TenantSlot {
Attached(Arc<TenantShard>),
Secondary(Arc<SecondaryTenant>),
/// In this state, other administrative operations acting on the TenantId should
/// block, or return a retry indicator equivalent to HTTP 503.
InProgress(utils::completion::Barrier),
}
impl std::fmt::Debug for TenantSlot {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::Attached(tenant) => write!(f, "Attached({})", tenant.current_state()),
Self::Secondary(_) => write!(f, "Secondary"),
Self::InProgress(_) => write!(f, "InProgress"),
}
}
}
impl TenantSlot {
/// Return the `Tenant` in this slot if attached, else None
fn get_attached(&self) -> Option<&Arc<TenantShard>> {
match self {
Self::Attached(t) => Some(t),
Self::Secondary(_) => None,
Self::InProgress(_) => None,
}
}
}
/// The tenants known to the pageserver.
/// The enum variants are used to distinguish the different states that the pageserver can be in.
pub(crate) enum TenantsMap {
/// [`init_tenant_mgr`] is not done yet.
Initializing,
/// [`init_tenant_mgr`] is done, all on-disk tenants have been loaded.
/// New tenants can be added using [`tenant_map_acquire_slot`].
Open(BTreeMap<TenantShardId, TenantSlot>),
/// The pageserver has entered shutdown mode via [`TenantManager::shutdown`].
/// Existing tenants are still accessible, but no new tenants can be created.
ShuttingDown(BTreeMap<TenantShardId, TenantSlot>),
}
/// When resolving a TenantId to a shard, we may be looking for the 0th
/// shard, or we might be looking for whichever shard holds a particular page.
#[derive(Copy, Clone)]
pub(crate) enum ShardSelector {
/// Only return the 0th shard, if it is present. If a non-0th shard is present,
/// ignore it.
Zero,
/// Pick the shard that holds this key
Page(Key),
/// The shard ID is known: pick the given shard
Known(ShardIndex),
}
/// A convenience for use with the re_attach ControllerUpcallClient function: rather
/// than the serializable struct, we build this enum that encapsulates
/// the invariant that attached tenants always have generations.
///
/// This represents the subset of a LocationConfig that we receive during re-attach.
pub(crate) enum TenantStartupMode {
Attached((AttachmentMode, Generation)),
Secondary,
}
impl TenantStartupMode {
/// Return the generation & mode that should be used when starting
/// this tenant.
///
/// If this returns None, the re-attach struct is in an invalid state and
/// should be ignored in the response.
fn from_reattach_tenant(rart: ReAttachResponseTenant) -> Option<Self> {
match (rart.mode, rart.r#gen) {
(LocationConfigMode::Detached, _) => None,
(LocationConfigMode::Secondary, _) => Some(Self::Secondary),
(LocationConfigMode::AttachedMulti, Some(g)) => {
Some(Self::Attached((AttachmentMode::Multi, Generation::new(g))))
}
(LocationConfigMode::AttachedSingle, Some(g)) => {
Some(Self::Attached((AttachmentMode::Single, Generation::new(g))))
}
(LocationConfigMode::AttachedStale, Some(g)) => {
Some(Self::Attached((AttachmentMode::Stale, Generation::new(g))))
}
_ => {
tracing::warn!(
"Received invalid re-attach state for tenant {}: {rart:?}",
rart.id
);
None
}
}
}
}
/// Result type for looking up a TenantId to a specific shard
pub(crate) enum ShardResolveResult {
NotFound,
Found(Arc<TenantShard>),
// Wait for this barrrier, then query again
InProgress(utils::completion::Barrier),
}
impl TenantsMap {
/// Convenience function for typical usage, where we want to get a `Tenant` object, for
/// working with attached tenants. If the TenantId is in the map but in Secondary state,
/// None is returned.
pub(crate) fn get(&self, tenant_shard_id: &TenantShardId) -> Option<&Arc<TenantShard>> {
match self {
TenantsMap::Initializing => None,
TenantsMap::Open(m) | TenantsMap::ShuttingDown(m) => {
m.get(tenant_shard_id).and_then(|slot| slot.get_attached())
}
}
}
#[cfg(all(debug_assertions, not(test)))]
pub(crate) fn len(&self) -> usize {
match self {
TenantsMap::Initializing => 0,
TenantsMap::Open(m) | TenantsMap::ShuttingDown(m) => m.len(),
}
}
}
/// Precursor to deletion of a tenant dir: we do a fast rename to a tmp path, and then
/// the slower actual deletion in the background.
///
/// This is "safe" in that that it won't leave behind a partially deleted directory
/// at the original path, because we rename with TEMP_FILE_SUFFIX before starting deleting
/// the contents.
///
/// This is pageserver-specific, as it relies on future processes after a crash to check
/// for TEMP_FILE_SUFFIX when loading things.
async fn safe_rename_tenant_dir(path: impl AsRef<Utf8Path>) -> std::io::Result<Utf8PathBuf> {
let parent = path
.as_ref()
.parent()
// It is invalid to call this function with a relative path. Tenant directories
// should always have a parent.
.ok_or(std::io::Error::new(
std::io::ErrorKind::InvalidInput,
"Path must be absolute",
))?;
let rand_suffix = rand::thread_rng()
.sample_iter(&Alphanumeric)
.take(8)
.map(char::from)
.collect::<String>()
+ TEMP_FILE_SUFFIX;
let tmp_path = path_with_suffix_extension(&path, &rand_suffix);
fs::rename(path.as_ref(), &tmp_path).await?;
fs::File::open(parent)
.await?
.sync_all()
.await
.maybe_fatal_err("safe_rename_tenant_dir")?;
Ok(tmp_path)
}
/// See [`Self::spawn`].
#[derive(Clone, Default)]
pub struct BackgroundPurges(tokio_util::task::TaskTracker);
impl BackgroundPurges {
/// When we have moved a tenant's content to a temporary directory, we may delete it lazily in
/// the background, and thereby avoid blocking any API requests on this deletion completing.
///
/// Although we are cleaning up the tenant, this task is not meant to be bound by the lifetime of the tenant in memory.
/// Thus the [`BackgroundPurges`] type to keep track of these tasks.
pub fn spawn(&self, tmp_path: Utf8PathBuf) {
// because on shutdown we close and wait, we are misusing TaskTracker a bit.
//
// so first acquire a token, then check if the tracker has been closed. the tracker might get closed
// right after, but at least the shutdown will wait for what we are spawning next.
let token = self.0.token();
if self.0.is_closed() {
warn!(
%tmp_path,
"trying to spawn background purge during shutdown, ignoring"
);
return;
}
let span = info_span!(parent: None, "background_purge", %tmp_path);
let task = move || {
let _token = token;
let _entered = span.entered();
if let Err(error) = std::fs::remove_dir_all(tmp_path.as_path()) {
// should we fatal_io_error here?
warn!(%error, "failed to purge tenant directory");
}
};
BACKGROUND_RUNTIME.spawn_blocking(task);
}
/// When this future completes, all background purges have completed.
/// The first poll of the future will already lock out new background purges spawned via [`Self::spawn`].
///
/// Concurrent calls will coalesce.
///
/// # Cancellation-Safety
///
/// If this future is dropped before polled to completion, concurrent and subsequent
/// instances of this future will continue to be correct.
#[instrument(skip_all)]
pub async fn shutdown(&self) {
// forbid new tasks (can be called many times)
self.0.close();
self.0.wait().await;
}
}
static TENANTS: Lazy<std::sync::RwLock<TenantsMap>> =
Lazy::new(|| std::sync::RwLock::new(TenantsMap::Initializing));
/// Responsible for storing and mutating the collection of all tenants
/// that this pageserver has state for.
///
/// Every Tenant and SecondaryTenant instance lives inside the TenantManager.
///
/// The most important role of the TenantManager is to prevent conflicts: e.g. trying to attach
/// the same tenant twice concurrently, or trying to configure the same tenant into secondary
/// and attached modes concurrently.
pub struct TenantManager {
conf: &'static PageServerConf,
// TODO: currently this is a &'static pointing to TENANTs. When we finish refactoring
// out of that static variable, the TenantManager can own this.
// See https://github.com/neondatabase/neon/issues/5796
tenants: &'static std::sync::RwLock<TenantsMap>,
resources: TenantSharedResources,
// Long-running operations that happen outside of a [`Tenant`] lifetime should respect this token.
// This is for edge cases like tenant deletion. In normal cases (within a Tenant lifetime),
// tenants have their own cancellation tokens, which we fire individually in [`Self::shutdown`], or
// when the tenant detaches.
cancel: CancellationToken,
background_purges: BackgroundPurges,
}
fn emergency_generations(
tenant_confs: &HashMap<TenantShardId, Result<LocationConf, LoadConfigError>>,
) -> HashMap<TenantShardId, TenantStartupMode> {
tenant_confs
.iter()
.filter_map(|(tid, lc)| {
let lc = match lc {
Ok(lc) => lc,
Err(_) => return None,
};
Some((
*tid,
match &lc.mode {
LocationMode::Attached(alc) => {
TenantStartupMode::Attached((alc.attach_mode, alc.generation))
}
LocationMode::Secondary(_) => TenantStartupMode::Secondary,
},
))
})
.collect()
}
async fn init_load_generations(
conf: &'static PageServerConf,
tenant_confs: &HashMap<TenantShardId, Result<LocationConf, LoadConfigError>>,
resources: &TenantSharedResources,
cancel: &CancellationToken,
) -> anyhow::Result<Option<HashMap<TenantShardId, TenantStartupMode>>> {
let generations = if conf.control_plane_emergency_mode {
error!(
"Emergency mode! Tenants will be attached unsafely using their last known generation"
);
emergency_generations(tenant_confs)
} else if let Some(client) = StorageControllerUpcallClient::new(conf, cancel)? {
info!("Calling {} API to re-attach tenants", client.base_url());
// If we are configured to use the control plane API, then it is the source of truth for what tenants to load.
match client.re_attach(conf).await {
Ok(tenants) => tenants
.into_iter()
.flat_map(|(id, rart)| {
TenantStartupMode::from_reattach_tenant(rart).map(|tsm| (id, tsm))
})
.collect(),
Err(RetryForeverError::ShuttingDown) => {
anyhow::bail!("Shut down while waiting for control plane re-attach response")
}
}
} else {
info!("Control plane API not configured, tenant generations are disabled");
return Ok(None);
};
// The deletion queue needs to know about the startup attachment state to decide which (if any) stored
// deletion list entries may still be valid. We provide that by pushing a recovery operation into
// the queue. Sequential processing of te queue ensures that recovery is done before any new tenant deletions
// are processed, even though we don't block on recovery completing here.
let attached_tenants = generations
.iter()
.flat_map(|(id, start_mode)| {
match start_mode {
TenantStartupMode::Attached((_mode, generation)) => Some(generation),
TenantStartupMode::Secondary => None,
}
.map(|gen_| (*id, *gen_))
})
.collect();
resources.deletion_queue_client.recover(attached_tenants)?;
Ok(Some(generations))
}
/// Given a directory discovered in the pageserver's tenants/ directory, attempt
/// to load a tenant config from it.
///
/// If we cleaned up something expected (like an empty dir or a temp dir), return None.
fn load_tenant_config(
conf: &'static PageServerConf,
tenant_shard_id: TenantShardId,
dentry: Utf8DirEntry,
) -> Option<Result<LocationConf, LoadConfigError>> {
let tenant_dir_path = dentry.path().to_path_buf();
if crate::is_temporary(&tenant_dir_path) {
info!("Found temporary tenant directory, removing: {tenant_dir_path}");
// No need to use safe_remove_tenant_dir_all because this is already
// a temporary path
std::fs::remove_dir_all(&tenant_dir_path).fatal_err("delete temporary tenant dir");
return None;
}
// This case happens if we crash during attachment before writing a config into the dir
let is_empty = tenant_dir_path
.is_empty_dir()
.fatal_err("Checking for empty tenant dir");
if is_empty {
info!("removing empty tenant directory {tenant_dir_path:?}");
std::fs::remove_dir(&tenant_dir_path).fatal_err("delete empty tenant dir");
return None;
}
Some(TenantShard::load_tenant_config(conf, &tenant_shard_id))
}
/// Initial stage of load: walk the local tenants directory, clean up any temp files,
/// and load configurations for the tenants we found.
///
/// Do this in parallel, because we expect 10k+ tenants, so serial execution can take
/// seconds even on reasonably fast drives.
async fn init_load_tenant_configs(
conf: &'static PageServerConf,
) -> HashMap<TenantShardId, Result<LocationConf, LoadConfigError>> {
let tenants_dir = conf.tenants_path();
let dentries = tokio::task::spawn_blocking(move || -> Vec<Utf8DirEntry> {
let context = format!("read tenants dir {tenants_dir}");
let dir_entries = tenants_dir.read_dir_utf8().fatal_err(&context);
dir_entries
.collect::<Result<Vec<_>, std::io::Error>>()
.fatal_err(&context)
})
.await
.expect("Config load task panicked");
let mut configs = HashMap::new();
let mut join_set = JoinSet::new();
for dentry in dentries {
let tenant_shard_id = match dentry.file_name().parse::<TenantShardId>() {
Ok(id) => id,
Err(_) => {
warn!(
"Invalid tenant path (garbage in our repo directory?): '{}'",
dentry.file_name()
);
continue;
}
};
join_set.spawn_blocking(move || {
(
tenant_shard_id,
load_tenant_config(conf, tenant_shard_id, dentry),
)
});
}
while let Some(r) = join_set.join_next().await {
let (tenant_shard_id, tenant_config) = r.expect("Panic in config load task");
if let Some(tenant_config) = tenant_config {
configs.insert(tenant_shard_id, tenant_config);
}
}
configs
}
#[derive(Debug, thiserror::Error)]
pub(crate) enum DeleteTenantError {
#[error("Tenant map slot error {0}")]
SlotError(#[from] TenantSlotError),
#[error("Cancelled")]
Cancelled,
#[error(transparent)]
Other(#[from] anyhow::Error),
}
/// Initialize repositories with locally available timelines.
/// Timelines that are only partially available locally (remote storage has more data than this pageserver)
/// are scheduled for download and added to the tenant once download is completed.
#[instrument(skip_all)]
pub async fn init_tenant_mgr(
conf: &'static PageServerConf,
background_purges: BackgroundPurges,
resources: TenantSharedResources,
init_order: InitializationOrder,
cancel: CancellationToken,
) -> anyhow::Result<TenantManager> {
let mut tenants = BTreeMap::new();
let ctx = RequestContext::todo_child(TaskKind::Startup, DownloadBehavior::Warn);
// Initialize dynamic limits that depend on system resources
let system_memory =
sysinfo::System::new_with_specifics(sysinfo::RefreshKind::new().with_memory())
.total_memory();
let max_ephemeral_layer_bytes =
conf.ephemeral_bytes_per_memory_kb as u64 * (system_memory / 1024);
tracing::info!(
"Initialized ephemeral layer size limit to {max_ephemeral_layer_bytes}, for {system_memory} bytes of memory"
);
inmemory_layer::GLOBAL_RESOURCES.max_dirty_bytes.store(
max_ephemeral_layer_bytes,
std::sync::atomic::Ordering::Relaxed,
);
// Scan local filesystem for attached tenants
let tenant_configs = init_load_tenant_configs(conf).await;
// Determine which tenants are to be secondary or attached, and in which generation
let tenant_modes = init_load_generations(conf, &tenant_configs, &resources, &cancel).await?;
tracing::info!(
"Attaching {} tenants at startup, warming up {} at a time",
tenant_configs.len(),
conf.concurrent_tenant_warmup.initial_permits()
);
TENANT.startup_scheduled.inc_by(tenant_configs.len() as u64);
// Accumulate futures for writing tenant configs, so that we can execute in parallel
let mut config_write_futs = Vec::new();
// Update the location configs according to the re-attach response and persist them to disk
tracing::info!("Updating {} location configs", tenant_configs.len());
for (tenant_shard_id, location_conf) in tenant_configs {
let tenant_dir_path = conf.tenant_path(&tenant_shard_id);
let mut location_conf = match location_conf {
Ok(l) => l,
Err(e) => {
// This should only happen in the case of a serialization bug or critical local I/O error: we cannot load this tenant
error!(tenant_id=%tenant_shard_id.tenant_id, shard_id=%tenant_shard_id.shard_slug(), "Failed to load tenant config, failed to {e:#}");
continue;
}
};
// FIXME: if we were attached, and get demoted to secondary on re-attach, we
// don't have a place to get a config.
// (https://github.com/neondatabase/neon/issues/5377)
const DEFAULT_SECONDARY_CONF: SecondaryLocationConfig =
SecondaryLocationConfig { warm: true };
if let Some(tenant_modes) = &tenant_modes {
// We have a generation map: treat it as the authority for whether
// this tenant is really attached.
match tenant_modes.get(&tenant_shard_id) {
None => {
info!(tenant_id=%tenant_shard_id.tenant_id, shard_id=%tenant_shard_id.shard_slug(), "Detaching tenant, control plane omitted it in re-attach response");
match safe_rename_tenant_dir(&tenant_dir_path).await {
Ok(tmp_path) => {
background_purges.spawn(tmp_path);
}
Err(e) => {
error!(tenant_id=%tenant_shard_id.tenant_id, shard_id=%tenant_shard_id.shard_slug(),
"Failed to move detached tenant directory '{tenant_dir_path}': {e:?}");
}
};
// We deleted local content: move on to next tenant, don't try and spawn this one.
continue;
}
Some(TenantStartupMode::Secondary) => {
if !matches!(location_conf.mode, LocationMode::Secondary(_)) {
location_conf.mode = LocationMode::Secondary(DEFAULT_SECONDARY_CONF);
}
}
Some(TenantStartupMode::Attached((attach_mode, generation))) => {
let old_gen_higher = match &location_conf.mode {
LocationMode::Attached(AttachedLocationConfig {
generation: old_generation,
attach_mode: _attach_mode,
}) => {
if old_generation > generation {
Some(old_generation)
} else {
None
}
}
_ => None,
};
if let Some(old_generation) = old_gen_higher {
tracing::error!(tenant_id=%tenant_shard_id.tenant_id, shard_id=%tenant_shard_id.shard_slug(),
"Control plane gave decreasing generation ({generation:?}) in re-attach response for tenant that was attached in generation {:?}, demoting to secondary",
old_generation
);
// We cannot safely attach this tenant given a bogus generation number, but let's avoid throwing away
// local disk content: demote to secondary rather than detaching.
location_conf.mode = LocationMode::Secondary(DEFAULT_SECONDARY_CONF);
} else {
location_conf.attach_in_generation(*attach_mode, *generation);
}
}
}
} else {
// Legacy mode: no generation information, any tenant present
// on local disk may activate
info!(tenant_id=%tenant_shard_id.tenant_id, shard_id=%tenant_shard_id.shard_slug(), "Starting tenant in legacy mode, no generation",);
};
// Presence of a generation number implies attachment: attach the tenant
// if it wasn't already, and apply the generation number.
config_write_futs.push(async move {
let r =
TenantShard::persist_tenant_config(conf, &tenant_shard_id, &location_conf).await;
(tenant_shard_id, location_conf, r)
});
}
// Execute config writes with concurrency, to avoid bottlenecking on local FS write latency
tracing::info!(
"Writing {} location config files...",
config_write_futs.len()
);
let config_write_results = futures::stream::iter(config_write_futs)
.buffer_unordered(16)
.collect::<Vec<_>>()
.await;
tracing::info!(
"Spawning {} tenant shard locations...",
config_write_results.len()
);
// For those shards that have live configurations, construct `Tenant` or `SecondaryTenant` objects and start them running
for (tenant_shard_id, location_conf, config_write_result) in config_write_results {
// Writing a config to local disk is foundational to startup up tenants: panic if we can't.
config_write_result.fatal_err("write tenant shard config file");
let tenant_dir_path = conf.tenant_path(&tenant_shard_id);
let shard_identity = location_conf.shard;
let slot = match location_conf.mode {
LocationMode::Attached(attached_conf) => TenantSlot::Attached(
tenant_spawn(
conf,
tenant_shard_id,
&tenant_dir_path,
resources.clone(),
AttachedTenantConf::new(location_conf.tenant_conf, attached_conf),
shard_identity,
Some(init_order.clone()),
SpawnMode::Lazy,
&ctx,
)
.expect("global shutdown during init_tenant_mgr cannot happen"),
),
LocationMode::Secondary(secondary_conf) => {
info!(
tenant_id = %tenant_shard_id.tenant_id,
shard_id = %tenant_shard_id.shard_slug(),
"Starting secondary tenant"
);
TenantSlot::Secondary(SecondaryTenant::new(
tenant_shard_id,
shard_identity,
location_conf.tenant_conf,
&secondary_conf,
))
}
};
METRICS.slot_inserted(&slot);
tenants.insert(tenant_shard_id, slot);
}
info!("Processed {} local tenants at startup", tenants.len());
let mut tenants_map = TENANTS.write().unwrap();
assert!(matches!(&*tenants_map, &TenantsMap::Initializing));
*tenants_map = TenantsMap::Open(tenants);
Ok(TenantManager {
conf,
tenants: &TENANTS,
resources,
cancel: CancellationToken::new(),
background_purges,
})
}
/// Wrapper for Tenant::spawn that checks invariants before running
#[allow(clippy::too_many_arguments)]
fn tenant_spawn(
conf: &'static PageServerConf,
tenant_shard_id: TenantShardId,
tenant_path: &Utf8Path,
resources: TenantSharedResources,
location_conf: AttachedTenantConf,
shard_identity: ShardIdentity,
init_order: Option<InitializationOrder>,
mode: SpawnMode,
ctx: &RequestContext,
) -> Result<Arc<TenantShard>, GlobalShutDown> {
// All these conditions should have been satisfied by our caller: the tenant dir exists, is a well formed
// path, and contains a configuration file. Assertions that do synchronous I/O are limited to debug mode
// to avoid impacting prod runtime performance.
assert!(!crate::is_temporary(tenant_path));
debug_assert!(tenant_path.is_dir());
debug_assert!(
conf.tenant_location_config_path(&tenant_shard_id)
.try_exists()
.unwrap()
);
TenantShard::spawn(
conf,
tenant_shard_id,
resources,
location_conf,
shard_identity,
init_order,
mode,
ctx,
)
}
async fn shutdown_all_tenants0(tenants: &std::sync::RwLock<TenantsMap>) {
let mut join_set = JoinSet::new();
#[cfg(all(debug_assertions, not(test)))]
{
// Check that our metrics properly tracked the size of the tenants map. This is a convenient location to check,
// as it happens implicitly at the end of tests etc.
let m = tenants.read().unwrap();
debug_assert_eq!(METRICS.slots_total(), m.len() as u64);
}
// Atomically, 1. create the shutdown tasks and 2. prevent creation of new tenants.
let (total_in_progress, total_attached) = {
let mut m = tenants.write().unwrap();
match &mut *m {
TenantsMap::Initializing => {
*m = TenantsMap::ShuttingDown(BTreeMap::default());
info!("tenants map is empty");
return;
}
TenantsMap::Open(tenants) => {
let mut shutdown_state = BTreeMap::new();
let mut total_in_progress = 0;
let mut total_attached = 0;
for (tenant_shard_id, v) in std::mem::take(tenants).into_iter() {
match v {
TenantSlot::Attached(t) => {
shutdown_state.insert(tenant_shard_id, TenantSlot::Attached(t.clone()));
join_set.spawn(
async move {
let res = {
let (_guard, shutdown_progress) = completion::channel();
t.shutdown(shutdown_progress, ShutdownMode::FreezeAndFlush).await
};
if let Err(other_progress) = res {
// join the another shutdown in progress
other_progress.wait().await;
}
// we cannot afford per tenant logging here, because if s3 is degraded, we are
// going to log too many lines
debug!("tenant successfully stopped");
}
.instrument(info_span!("shutdown", tenant_id=%tenant_shard_id.tenant_id, shard_id=%tenant_shard_id.shard_slug())),
);
total_attached += 1;
}
TenantSlot::Secondary(state) => {
// We don't need to wait for this individually per-tenant: the
// downloader task will be waited on eventually, this cancel
// is just to encourage it to drop out if it is doing work
// for this tenant right now.
state.cancel.cancel();
shutdown_state.insert(tenant_shard_id, TenantSlot::Secondary(state));
}
TenantSlot::InProgress(notify) => {
// InProgress tenants are not visible in TenantsMap::ShuttingDown: we will
// wait for their notifications to fire in this function.
join_set.spawn(async move {
notify.wait().await;
});
total_in_progress += 1;
}
}
}
*m = TenantsMap::ShuttingDown(shutdown_state);
(total_in_progress, total_attached)
}
TenantsMap::ShuttingDown(_) => {
error!(
"already shutting down, this function isn't supposed to be called more than once"
);
return;
}
}
};
let started_at = std::time::Instant::now();
info!(
"Waiting for {} InProgress tenants and {} Attached tenants to shut down",
total_in_progress, total_attached
);
let total = join_set.len();
let mut panicked = 0;
let mut buffering = true;
const BUFFER_FOR: std::time::Duration = std::time::Duration::from_millis(500);
let mut buffered = std::pin::pin!(tokio::time::sleep(BUFFER_FOR));
while !join_set.is_empty() {
tokio::select! {
Some(joined) = join_set.join_next() => {
match joined {
Ok(()) => {},
Err(join_error) if join_error.is_cancelled() => {
unreachable!("we are not cancelling any of the tasks");
}
Err(join_error) if join_error.is_panic() => {
// cannot really do anything, as this panic is likely a bug
panicked += 1;
}
Err(join_error) => {
warn!("unknown kind of JoinError: {join_error}");
}
}
if !buffering {
// buffer so that every 500ms since the first update (or starting) we'll log
// how far away we are; this is because we will get SIGKILL'd at 10s, and we
// are not able to log *then*.
buffering = true;
buffered.as_mut().reset(tokio::time::Instant::now() + BUFFER_FOR);
}
},
_ = &mut buffered, if buffering => {
buffering = false;
info!(remaining = join_set.len(), total, elapsed_ms = started_at.elapsed().as_millis(), "waiting for tenants to shutdown");
}
}
}
if panicked > 0 {
warn!(
panicked,
total, "observed panicks while shutting down tenants"
);
}
// caller will log how long we took
}
#[derive(thiserror::Error, Debug)]
pub(crate) enum UpsertLocationError {
#[error("Bad config request: {0}")]
BadRequest(anyhow::Error),
#[error("Cannot change config in this state: {0}")]
Unavailable(#[from] TenantMapError),
#[error("Tenant is already being modified")]
InProgress,
#[error("Failed to flush: {0}")]
Flush(anyhow::Error),
/// This error variant is for unexpected situations (soft assertions) where the system is in an unexpected state.
#[error("Internal error: {0}")]
InternalError(anyhow::Error),
}
impl TenantManager {
/// Convenience function so that anyone with a TenantManager can get at the global configuration, without
/// having to pass it around everywhere as a separate object.
pub(crate) fn get_conf(&self) -> &'static PageServerConf {
self.conf
}
/// Gets the attached tenant from the in-memory data, erroring if it's absent, in secondary mode, or currently
/// undergoing a state change (i.e. slot is InProgress).
///
/// The return TenantShard is not guaranteed to be active: check its status after obtaing it, or
/// use [`TenantShard::wait_to_become_active`] before using it if you will do I/O on it.
pub(crate) fn get_attached_tenant_shard(
&self,
tenant_shard_id: TenantShardId,
) -> Result<Arc<TenantShard>, GetTenantError> {
let locked = self.tenants.read().unwrap();
let peek_slot = tenant_map_peek_slot(&locked, &tenant_shard_id, TenantSlotPeekMode::Read)?;
match peek_slot {
Some(TenantSlot::Attached(tenant)) => Ok(Arc::clone(tenant)),
Some(TenantSlot::InProgress(_)) => Err(GetTenantError::NotActive(tenant_shard_id)),
None | Some(TenantSlot::Secondary(_)) => {
Err(GetTenantError::ShardNotFound(tenant_shard_id))
}
}
}
pub(crate) fn get_secondary_tenant_shard(
&self,
tenant_shard_id: TenantShardId,
) -> Option<Arc<SecondaryTenant>> {
let locked = self.tenants.read().unwrap();
let peek_slot = tenant_map_peek_slot(&locked, &tenant_shard_id, TenantSlotPeekMode::Read)
.ok()
.flatten();
match peek_slot {
Some(TenantSlot::Secondary(s)) => Some(s.clone()),
_ => None,
}
}
/// Whether the `TenantManager` is responsible for the tenant shard
pub(crate) fn manages_tenant_shard(&self, tenant_shard_id: TenantShardId) -> bool {
let locked = self.tenants.read().unwrap();
let peek_slot = tenant_map_peek_slot(&locked, &tenant_shard_id, TenantSlotPeekMode::Read)
.ok()
.flatten();
peek_slot.is_some()
}
#[instrument(skip_all, fields(tenant_id=%tenant_shard_id.tenant_id, shard_id=%tenant_shard_id.shard_slug()))]
pub(crate) async fn upsert_location(
&self,
tenant_shard_id: TenantShardId,
new_location_config: LocationConf,
flush: Option<Duration>,
mut spawn_mode: SpawnMode,
ctx: &RequestContext,
) -> Result<Option<Arc<TenantShard>>, UpsertLocationError> {
debug_assert_current_span_has_tenant_id();
info!("configuring tenant location to state {new_location_config:?}");
enum FastPathModified {
Attached(Arc<TenantShard>),
Secondary(Arc<SecondaryTenant>),
}
// Special case fast-path for updates to existing slots: if our upsert is only updating configuration,
// then we do not need to set the slot to InProgress, we can just call into the
// existng tenant.
let fast_path_taken = {
let locked = self.tenants.read().unwrap();
let peek_slot =
tenant_map_peek_slot(&locked, &tenant_shard_id, TenantSlotPeekMode::Write)?;
match (&new_location_config.mode, peek_slot) {
(LocationMode::Attached(attach_conf), Some(TenantSlot::Attached(tenant))) => {
match attach_conf.generation.cmp(&tenant.generation) {
Ordering::Equal => {
// A transition from Attached to Attached in the same generation, we may
// take our fast path and just provide the updated configuration
// to the tenant.
tenant.set_new_location_config(
AttachedTenantConf::try_from(new_location_config.clone())
.map_err(UpsertLocationError::BadRequest)?,
);
Some(FastPathModified::Attached(tenant.clone()))
}
Ordering::Less => {
return Err(UpsertLocationError::BadRequest(anyhow::anyhow!(
"Generation {:?} is less than existing {:?}",
attach_conf.generation,
tenant.generation
)));
}
Ordering::Greater => {
// Generation advanced, fall through to general case of replacing `Tenant` object
None
}
}
}
(
LocationMode::Secondary(secondary_conf),
Some(TenantSlot::Secondary(secondary_tenant)),
) => {
secondary_tenant.set_config(secondary_conf);
secondary_tenant.set_tenant_conf(&new_location_config.tenant_conf);
Some(FastPathModified::Secondary(secondary_tenant.clone()))
}
_ => {
// Not an Attached->Attached transition, fall through to general case
None
}
}
};
// Fast-path continued: having dropped out of the self.tenants lock, do the async
// phase of writing config and/or waiting for flush, before returning.
match fast_path_taken {
Some(FastPathModified::Attached(tenant)) => {
TenantShard::persist_tenant_config(
self.conf,
&tenant_shard_id,
&new_location_config,
)
.await
.fatal_err("write tenant shard config");
// Transition to AttachedStale means we may well hold a valid generation
// still, and have been requested to go stale as part of a migration. If
// the caller set `flush`, then flush to remote storage.
if let LocationMode::Attached(AttachedLocationConfig {
generation: _,
attach_mode: AttachmentMode::Stale,
}) = &new_location_config.mode
{
if let Some(flush_timeout) = flush {
match tokio::time::timeout(flush_timeout, tenant.flush_remote()).await {
Ok(Err(e)) => {
return Err(UpsertLocationError::Flush(e));
}
Ok(Ok(_)) => return Ok(Some(tenant)),
Err(_) => {
tracing::warn!(
timeout_ms = flush_timeout.as_millis(),
"Timed out waiting for flush to remote storage, proceeding anyway."
)
}
}
}
}
return Ok(Some(tenant));
}
Some(FastPathModified::Secondary(_secondary_tenant)) => {
TenantShard::persist_tenant_config(
self.conf,
&tenant_shard_id,
&new_location_config,
)
.await
.fatal_err("write tenant shard config");
return Ok(None);
}
None => {
// Proceed with the general case procedure, where we will shutdown & remove any existing
// slot contents and replace with a fresh one
}
};
// General case for upserts to TenantsMap, excluding the case above: we will substitute an
// InProgress value to the slot while we make whatever changes are required. The state for
// the tenant is inaccessible to the outside world while we are doing this, but that is sensible:
// the state is ill-defined while we're in transition. Transitions are async, but fast: we do
// not do significant I/O, and shutdowns should be prompt via cancellation tokens.
let mut slot_guard = tenant_map_acquire_slot(&tenant_shard_id, TenantSlotAcquireMode::Any)
.map_err(|e| match e {
TenantSlotError::NotFound(_) => {
unreachable!("Called with mode Any")
}
TenantSlotError::InProgress => UpsertLocationError::InProgress,
TenantSlotError::MapState(s) => UpsertLocationError::Unavailable(s),
})?;
match slot_guard.get_old_value() {
Some(TenantSlot::Attached(tenant)) => {
// The case where we keep a Tenant alive was covered above in the special case
// for Attached->Attached transitions in the same generation. By this point,
// if we see an attached tenant we know it will be discarded and should be
// shut down.
let (_guard, progress) = utils::completion::channel();
match tenant.get_attach_mode() {
AttachmentMode::Single | AttachmentMode::Multi => {
// Before we leave our state as the presumed holder of the latest generation,
// flush any outstanding deletions to reduce the risk of leaking objects.
self.resources.deletion_queue_client.flush_advisory()
}
AttachmentMode::Stale => {
// If we're stale there's not point trying to flush deletions
}
};
info!("Shutting down attached tenant");
match tenant.shutdown(progress, ShutdownMode::Hard).await {
Ok(()) => {}
Err(barrier) => {
info!("Shutdown already in progress, waiting for it to complete");
barrier.wait().await;
}
}
slot_guard.drop_old_value().expect("We just shut it down");
// Edge case: if we were called with SpawnMode::Create, but a Tenant already existed, then
// the caller thinks they're creating but the tenant already existed. We must switch to
// Eager mode so that when starting this Tenant we properly probe remote storage for timelines,
// rather than assuming it to be empty.
spawn_mode = SpawnMode::Eager;
}
Some(TenantSlot::Secondary(state)) => {
info!("Shutting down secondary tenant");
state.shutdown().await;
}
Some(TenantSlot::InProgress(_)) => {
// This should never happen: acquire_slot should error out
// if the contents of a slot were InProgress.
return Err(UpsertLocationError::InternalError(anyhow::anyhow!(
"Acquired an InProgress slot, this is a bug."
)));
}
None => {
// Slot was vacant, nothing needs shutting down.
}
}
let tenant_path = self.conf.tenant_path(&tenant_shard_id);
let timelines_path = self.conf.timelines_path(&tenant_shard_id);
// Directory structure is the same for attached and secondary modes:
// create it if it doesn't exist. Timeline load/creation expects the
// timelines/ subdir to already exist.
//
// Does not need to be fsync'd because local storage is just a cache.
tokio::fs::create_dir_all(&timelines_path)
.await
.fatal_err("create timelines/ dir");
// Before activating either secondary or attached mode, persist the
// configuration, so that on restart we will re-attach (or re-start
// secondary) on the tenant.
TenantShard::persist_tenant_config(self.conf, &tenant_shard_id, &new_location_config)
.await
.fatal_err("write tenant shard config");
let new_slot = match &new_location_config.mode {
LocationMode::Secondary(secondary_config) => {
let shard_identity = new_location_config.shard;
TenantSlot::Secondary(SecondaryTenant::new(
tenant_shard_id,
shard_identity,
new_location_config.tenant_conf,
secondary_config,
))
}
LocationMode::Attached(_attach_config) => {
let shard_identity = new_location_config.shard;
// Testing hack: if we are configured with no control plane, then drop the generation
// from upserts. This enables creating generation-less tenants even though neon_local
// always uses generations when calling the location conf API.
let attached_conf = if cfg!(feature = "testing") {
let mut conf = AttachedTenantConf::try_from(new_location_config)
.map_err(UpsertLocationError::BadRequest)?;
if self.conf.control_plane_api.is_none() {
conf.location.generation = Generation::none();
}
conf
} else {
AttachedTenantConf::try_from(new_location_config)
.map_err(UpsertLocationError::BadRequest)?
};
let tenant = tenant_spawn(
self.conf,
tenant_shard_id,
&tenant_path,
self.resources.clone(),
attached_conf,
shard_identity,
None,
spawn_mode,
ctx,
)
.map_err(|_: GlobalShutDown| {
UpsertLocationError::Unavailable(TenantMapError::ShuttingDown)
})?;
TenantSlot::Attached(tenant)
}
};
let attached_tenant = if let TenantSlot::Attached(tenant) = &new_slot {
Some(tenant.clone())
} else {
None
};
match slot_guard.upsert(new_slot) {
Err(TenantSlotUpsertError::InternalError(e)) => {
Err(UpsertLocationError::InternalError(anyhow::anyhow!(e)))
}
Err(TenantSlotUpsertError::MapState(e)) => Err(UpsertLocationError::Unavailable(e)),
Err(TenantSlotUpsertError::ShuttingDown((new_slot, _completion))) => {
// If we just called tenant_spawn() on a new tenant, and can't insert it into our map, then
// we must not leak it: this would violate the invariant that after shutdown_all_tenants, all tenants
// are shutdown.
//
// We must shut it down inline here.
match new_slot {
TenantSlot::InProgress(_) => {
// Unreachable because we never insert an InProgress
unreachable!()
}
TenantSlot::Attached(tenant) => {
let (_guard, progress) = utils::completion::channel();
info!(
"Shutting down just-spawned tenant, because tenant manager is shut down"
);
match tenant.shutdown(progress, ShutdownMode::Hard).await {
Ok(()) => {
info!("Finished shutting down just-spawned tenant");
}
Err(barrier) => {
info!("Shutdown already in progress, waiting for it to complete");
barrier.wait().await;
}
}
}
TenantSlot::Secondary(secondary_tenant) => {
secondary_tenant.shutdown().await;
}
}
Err(UpsertLocationError::Unavailable(
TenantMapError::ShuttingDown,
))
}
Ok(()) => Ok(attached_tenant),
}
}
/// Resetting a tenant is equivalent to detaching it, then attaching it again with the same
/// LocationConf that was last used to attach it. Optionally, the local file cache may be
/// dropped before re-attaching.
///
/// This is not part of a tenant's normal lifecycle: it is used for debug/support, in situations
/// where an issue is identified that would go away with a restart of the tenant.
///
/// This does not have any special "force" shutdown of a tenant: it relies on the tenant's tasks
/// to respect the cancellation tokens used in normal shutdown().
#[instrument(skip_all, fields(tenant_id=%tenant_shard_id.tenant_id, shard_id=%tenant_shard_id.shard_slug(), %drop_cache))]
pub(crate) async fn reset_tenant(
&self,
tenant_shard_id: TenantShardId,
drop_cache: bool,
ctx: &RequestContext,
) -> anyhow::Result<()> {
let mut slot_guard = tenant_map_acquire_slot(&tenant_shard_id, TenantSlotAcquireMode::Any)?;
let Some(old_slot) = slot_guard.get_old_value() else {
anyhow::bail!("Tenant not found when trying to reset");
};
let Some(tenant) = old_slot.get_attached() else {
slot_guard.revert();
anyhow::bail!("Tenant is not in attached state");
};
let (_guard, progress) = utils::completion::channel();
match tenant.shutdown(progress, ShutdownMode::Hard).await {
Ok(()) => {
slot_guard.drop_old_value()?;
}
Err(_barrier) => {
slot_guard.revert();
anyhow::bail!("Cannot reset Tenant, already shutting down");
}
}
let tenant_path = self.conf.tenant_path(&tenant_shard_id);
let timelines_path = self.conf.timelines_path(&tenant_shard_id);
let config = TenantShard::load_tenant_config(self.conf, &tenant_shard_id)?;
if drop_cache {
tracing::info!("Dropping local file cache");
match tokio::fs::read_dir(&timelines_path).await {
Err(e) => {
tracing::warn!("Failed to list timelines while dropping cache: {}", e);
}
Ok(mut entries) => {
while let Some(entry) = entries.next_entry().await? {
tokio::fs::remove_dir_all(entry.path()).await?;
}
}
}
}
let shard_identity = config.shard;
let tenant = tenant_spawn(
self.conf,
tenant_shard_id,
&tenant_path,
self.resources.clone(),
AttachedTenantConf::try_from(config)?,
shard_identity,
None,
SpawnMode::Eager,
ctx,
)?;
slot_guard.upsert(TenantSlot::Attached(tenant))?;
Ok(())
}
pub(crate) fn get_attached_active_tenant_shards(&self) -> Vec<Arc<TenantShard>> {
let locked = self.tenants.read().unwrap();
match &*locked {
TenantsMap::Initializing => Vec::new(),
TenantsMap::Open(map) | TenantsMap::ShuttingDown(map) => map
.values()
.filter_map(|slot| {
slot.get_attached()
.and_then(|t| if t.is_active() { Some(t.clone()) } else { None })
})
.collect(),
}
}
// Do some synchronous work for all tenant slots in Secondary state. The provided
// callback should be small and fast, as it will be called inside the global
// TenantsMap lock.
pub(crate) fn foreach_secondary_tenants<F>(&self, mut func: F)
where
// TODO: let the callback return a hint to drop out of the loop early
F: FnMut(&TenantShardId, &Arc<SecondaryTenant>),
{
let locked = self.tenants.read().unwrap();
let map = match &*locked {
TenantsMap::Initializing | TenantsMap::ShuttingDown(_) => return,
TenantsMap::Open(m) => m,
};
for (tenant_id, slot) in map {
if let TenantSlot::Secondary(state) = slot {
// Only expose secondary tenants that are not currently shutting down
if !state.cancel.is_cancelled() {
func(tenant_id, state)
}
}
}
}
/// Total list of all tenant slots: this includes attached, secondary, and InProgress.
pub(crate) fn list(&self) -> Vec<(TenantShardId, TenantSlot)> {
let locked = self.tenants.read().unwrap();
match &*locked {
TenantsMap::Initializing => Vec::new(),
TenantsMap::Open(map) | TenantsMap::ShuttingDown(map) => {
map.iter().map(|(k, v)| (*k, v.clone())).collect()
}
}
}
pub(crate) fn get(&self, tenant_shard_id: TenantShardId) -> Option<TenantSlot> {
let locked = self.tenants.read().unwrap();
match &*locked {
TenantsMap::Initializing => None,
TenantsMap::Open(map) | TenantsMap::ShuttingDown(map) => {
map.get(&tenant_shard_id).cloned()
}
}
}
/// If a tenant is attached, detach it. Then remove its data from remote storage.
///
/// A tenant is considered deleted once it is gone from remote storage. It is the caller's
/// responsibility to avoid trying to attach the tenant again or use it any way once deletion
/// has started: this operation is not atomic, and must be retried until it succeeds.
///
/// As a special case, if an unsharded tenant ID is given for a sharded tenant, it will remove
/// all tenant shards in remote storage (removing all paths with the tenant prefix). The storage
/// controller uses this to purge all remote tenant data, including any stale parent shards that
/// may remain after splits. Ideally, this special case would be handled elsewhere. See:
/// <https://github.com/neondatabase/neon/pull/9394>.
pub(crate) async fn delete_tenant(
&self,
tenant_shard_id: TenantShardId,
) -> Result<(), DeleteTenantError> {
super::span::debug_assert_current_span_has_tenant_id();
async fn delete_local(
conf: &PageServerConf,
background_purges: &BackgroundPurges,
tenant_shard_id: &TenantShardId,
) -> anyhow::Result<()> {
let local_tenant_directory = conf.tenant_path(tenant_shard_id);
let tmp_dir = safe_rename_tenant_dir(&local_tenant_directory)
.await
.with_context(|| {
format!("local tenant directory {local_tenant_directory:?} rename")
})?;
background_purges.spawn(tmp_dir);
Ok(())
}
let slot_guard = tenant_map_acquire_slot(&tenant_shard_id, TenantSlotAcquireMode::Any)?;
match &slot_guard.old_value {
Some(TenantSlot::Attached(tenant)) => {
// Legacy deletion flow: the tenant remains attached, goes to Stopping state, and
// deletion will be resumed across restarts.
let tenant = tenant.clone();
let (_guard, progress) = utils::completion::channel();
match tenant.shutdown(progress, ShutdownMode::Hard).await {
Ok(()) => {}
Err(barrier) => {
info!("Shutdown already in progress, waiting for it to complete");
barrier.wait().await;
}
}
delete_local(self.conf, &self.background_purges, &tenant_shard_id).await?;
}
Some(TenantSlot::Secondary(secondary_tenant)) => {
secondary_tenant.shutdown().await;
delete_local(self.conf, &self.background_purges, &tenant_shard_id).await?;
}
Some(TenantSlot::InProgress(_)) => unreachable!(),
None => {}
};
// Fall through: local state for this tenant is no longer present, proceed with remote delete.
// - We use a retry wrapper here so that common transient S3 errors (e.g. 503, 429) do not result
// in 500 responses to delete requests.
// - We keep the `SlotGuard` during this I/O, so that if a concurrent delete request comes in, it will
// 503/retry, rather than kicking off a wasteful concurrent deletion.
// NB: this also deletes partial prefixes, i.e. a <tenant_id> path will delete all
// <tenant_id>_<shard_id>/* objects. See method comment for why.
backoff::retry(
|| async move {
self.resources
.remote_storage
.delete_prefix(&remote_tenant_path(&tenant_shard_id), &self.cancel)
.await
},
|_| false, // backoff::retry handles cancellation
1,
3,
&format!("delete_tenant[tenant_shard_id={tenant_shard_id}]"),
&self.cancel,
)
.await
.unwrap_or(Err(TimeoutOrCancel::Cancel.into()))
.map_err(|err| {
if TimeoutOrCancel::caused_by_cancel(&err) {
return DeleteTenantError::Cancelled;
}
DeleteTenantError::Other(err)
})
}
#[instrument(skip_all, fields(tenant_id=%tenant.get_tenant_shard_id().tenant_id, shard_id=%tenant.get_tenant_shard_id().shard_slug(), new_shard_count=%new_shard_count.literal()))]
pub(crate) async fn shard_split(
&self,
tenant: Arc<TenantShard>,
new_shard_count: ShardCount,
new_stripe_size: Option<ShardStripeSize>,
ctx: &RequestContext,
) -> anyhow::Result<Vec<TenantShardId>> {
let tenant_shard_id = *tenant.get_tenant_shard_id();
let r = self
.do_shard_split(tenant, new_shard_count, new_stripe_size, ctx)
.await;
if r.is_err() {
// Shard splitting might have left the original shard in a partially shut down state (it
// stops the shard's remote timeline client). Reset it to ensure we leave things in
// a working state.
if self.get(tenant_shard_id).is_some() {
tracing::warn!("Resetting after shard split failure");
if let Err(e) = self.reset_tenant(tenant_shard_id, false, ctx).await {
// Log this error because our return value will still be the original error, not this one. This is
// a severe error: if this happens, we might be leaving behind a tenant that is not fully functional
// (e.g. has uploads disabled). We can't do anything else: if reset fails then shutting the tenant down or
// setting it broken probably won't help either.
tracing::error!("Failed to reset: {e}");
}
}
}
r
}
pub(crate) async fn do_shard_split(
&self,
tenant: Arc<TenantShard>,
new_shard_count: ShardCount,
new_stripe_size: Option<ShardStripeSize>,
ctx: &RequestContext,
) -> anyhow::Result<Vec<TenantShardId>> {
let tenant_shard_id = *tenant.get_tenant_shard_id();
// Validate the incoming request
if new_shard_count.count() <= tenant_shard_id.shard_count.count() {
anyhow::bail!("Requested shard count is not an increase");
}
let expansion_factor = new_shard_count.count() / tenant_shard_id.shard_count.count();
if !expansion_factor.is_power_of_two() {
anyhow::bail!("Requested split is not a power of two");
}
if let Some(new_stripe_size) = new_stripe_size {
if tenant.get_shard_stripe_size() != new_stripe_size
&& tenant_shard_id.shard_count.count() > 1
{
// This tenant already has multiple shards, it is illegal to try and change its stripe size
anyhow::bail!(
"Shard stripe size may not be modified once tenant has multiple shards"
);
}
}
// Plan: identify what the new child shards will be
let child_shards = tenant_shard_id.split(new_shard_count);
tracing::info!(
"Shard {} splits into: {}",
tenant_shard_id.to_index(),
child_shards
.iter()
.map(|id| format!("{}", id.to_index()))
.join(",")
);
fail::fail_point!("shard-split-pre-prepare", |_| Err(anyhow::anyhow!(
"failpoint"
)));
let parent_shard_identity = tenant.shard_identity;
let parent_tenant_conf = tenant.get_tenant_conf();
let parent_generation = tenant.generation;
// Phase 1: Write out child shards' remote index files, in the parent tenant's current generation
if let Err(e) = tenant.split_prepare(&child_shards).await {
// If [`Tenant::split_prepare`] fails, we must reload the tenant, because it might
// have been left in a partially-shut-down state.
tracing::warn!("Failed to prepare for split: {e}, reloading Tenant before returning");
return Err(e);
}
fail::fail_point!("shard-split-post-prepare", |_| Err(anyhow::anyhow!(
"failpoint"
)));
self.resources.deletion_queue_client.flush_advisory();
// Phase 2: Put the parent shard to InProgress and grab a reference to the parent Tenant
drop(tenant);
let mut parent_slot_guard =
tenant_map_acquire_slot(&tenant_shard_id, TenantSlotAcquireMode::Any)?;
let parent = match parent_slot_guard.get_old_value() {
Some(TenantSlot::Attached(t)) => t,
Some(TenantSlot::Secondary(_)) => anyhow::bail!("Tenant location in secondary mode"),
Some(TenantSlot::InProgress(_)) => {
// tenant_map_acquire_slot never returns InProgress, if a slot was InProgress
// it would return an error.
unreachable!()
}
None => {
// We don't actually need the parent shard to still be attached to do our work, but it's
// a weird enough situation that the caller probably didn't want us to continue working
// if they had detached the tenant they requested the split on.
anyhow::bail!("Detached parent shard in the middle of split!")
}
};
fail::fail_point!("shard-split-pre-hardlink", |_| Err(anyhow::anyhow!(
"failpoint"
)));
// Optimization: hardlink layers from the parent into the children, so that they don't have to
// re-download & duplicate the data referenced in their initial IndexPart
self.shard_split_hardlink(parent, child_shards.clone())
.await?;
fail::fail_point!("shard-split-post-hardlink", |_| Err(anyhow::anyhow!(
"failpoint"
)));
// Take a snapshot of where the parent's WAL ingest had got to: we will wait for
// child shards to reach this point.
let mut target_lsns = HashMap::new();
for timeline in parent.timelines.lock().unwrap().clone().values() {
target_lsns.insert(timeline.timeline_id, timeline.get_last_record_lsn());
}
// TODO: we should have the parent shard stop its WAL ingest here, it's a waste of resources
// and could slow down the children trying to catch up.
// Phase 3: Spawn the child shards
for child_shard in &child_shards {
let mut child_shard_identity = parent_shard_identity;
if let Some(new_stripe_size) = new_stripe_size {
child_shard_identity.stripe_size = new_stripe_size;
}
child_shard_identity.count = child_shard.shard_count;
child_shard_identity.number = child_shard.shard_number;
let child_location_conf = LocationConf {
mode: LocationMode::Attached(AttachedLocationConfig {
generation: parent_generation,
attach_mode: AttachmentMode::Single,
}),
shard: child_shard_identity,
tenant_conf: parent_tenant_conf.clone(),
};
self.upsert_location(
*child_shard,
child_location_conf,
None,
SpawnMode::Eager,
ctx,
)
.await?;
}
fail::fail_point!("shard-split-post-child-conf", |_| Err(anyhow::anyhow!(
"failpoint"
)));
// Phase 4: wait for child chards WAL ingest to catch up to target LSN
for child_shard_id in &child_shards {
let child_shard_id = *child_shard_id;
let child_shard = {
let locked = self.tenants.read().unwrap();
let peek_slot =
tenant_map_peek_slot(&locked, &child_shard_id, TenantSlotPeekMode::Read)?;
peek_slot.and_then(|s| s.get_attached()).cloned()
};
if let Some(t) = child_shard {
// Wait for the child shard to become active: this should be very quick because it only
// has to download the index_part that we just uploaded when creating it.
if let Err(e) = t.wait_to_become_active(ACTIVE_TENANT_TIMEOUT).await {
// This is not fatal: we have durably created the child shard. It just makes the
// split operation less seamless for clients, as we will may detach the parent
// shard before the child shards are fully ready to serve requests.
tracing::warn!("Failed to wait for shard {child_shard_id} to activate: {e}");
continue;
}
let timelines = t.timelines.lock().unwrap().clone();
for timeline in timelines.values() {
let Some(target_lsn) = target_lsns.get(&timeline.timeline_id) else {
continue;
};
tracing::info!(
"Waiting for child shard {}/{} to reach target lsn {}...",
child_shard_id,
timeline.timeline_id,
target_lsn
);
fail::fail_point!("shard-split-lsn-wait", |_| Err(anyhow::anyhow!(
"failpoint"
)));
if let Err(e) = timeline
.wait_lsn(
*target_lsn,
crate::tenant::timeline::WaitLsnWaiter::Tenant,
crate::tenant::timeline::WaitLsnTimeout::Default,
ctx,
)
.await
{
// Failure here might mean shutdown, in any case this part is an optimization
// and we shouldn't hold up the split operation.
tracing::warn!(
"Failed to wait for timeline {} to reach lsn {target_lsn}: {e}",
timeline.timeline_id
);
} else {
tracing::info!(
"Child shard {}/{} reached target lsn {}",
child_shard_id,
timeline.timeline_id,
target_lsn
);
}
}
}
}
// Phase 5: Shut down the parent shard, and erase it from disk
let (_guard, progress) = completion::channel();
match parent.shutdown(progress, ShutdownMode::Hard).await {
Ok(()) => {}
Err(other) => {
other.wait().await;
}
}
let local_tenant_directory = self.conf.tenant_path(&tenant_shard_id);
let tmp_path = safe_rename_tenant_dir(&local_tenant_directory)
.await
.with_context(|| format!("local tenant directory {local_tenant_directory:?} rename"))?;
self.background_purges.spawn(tmp_path);
fail::fail_point!("shard-split-pre-finish", |_| Err(anyhow::anyhow!(
"failpoint"
)));
parent_slot_guard.drop_old_value()?;
// Phase 6: Release the InProgress on the parent shard
drop(parent_slot_guard);
Ok(child_shards)
}
/// Part of [`Self::shard_split`]: hard link parent shard layers into child shards, as an optimization
/// to avoid the children downloading them again.
///
/// For each resident layer in the parent shard, we will hard link it into all of the child shards.
async fn shard_split_hardlink(
&self,
parent_shard: &TenantShard,
child_shards: Vec<TenantShardId>,
) -> anyhow::Result<()> {
debug_assert_current_span_has_tenant_id();
let parent_path = self.conf.tenant_path(parent_shard.get_tenant_shard_id());
let (parent_timelines, parent_layers) = {
let mut parent_layers = Vec::new();
let timelines = parent_shard.timelines.lock().unwrap().clone();
let parent_timelines = timelines.keys().cloned().collect::<Vec<_>>();
for timeline in timelines.values() {
tracing::info!(timeline_id=%timeline.timeline_id, "Loading list of layers to hardlink");
let layers = timeline.layers.read().await;
for layer in layers.likely_resident_layers() {
let relative_path = layer
.local_path()
.strip_prefix(&parent_path)
.context("Removing prefix from parent layer path")?;
parent_layers.push(relative_path.to_owned());
}
}
if parent_layers.is_empty() {
tracing::info!("Ancestor shard has no resident layer to hard link");
}
(parent_timelines, parent_layers)
};
let mut child_prefixes = Vec::new();
let mut create_dirs = Vec::new();
for child in child_shards {
let child_prefix = self.conf.tenant_path(&child);
create_dirs.push(child_prefix.clone());
create_dirs.extend(
parent_timelines
.iter()
.map(|t| self.conf.timeline_path(&child, t)),
);
child_prefixes.push(child_prefix);
}
// Since we will do a large number of small filesystem metadata operations, batch them into
// spawn_blocking calls rather than doing each one as a tokio::fs round-trip.
let span = tracing::Span::current();
let jh = tokio::task::spawn_blocking(move || -> anyhow::Result<usize> {
// Run this synchronous code in the same log context as the outer function that spawned it.
let _span = span.enter();
tracing::info!("Creating {} directories", create_dirs.len());
for dir in &create_dirs {
if let Err(e) = std::fs::create_dir_all(dir) {
// Ignore AlreadyExists errors, drop out on all other errors
match e.kind() {
std::io::ErrorKind::AlreadyExists => {}
_ => {
return Err(anyhow::anyhow!(e).context(format!("Creating {dir}")));
}
}
}
}
for child_prefix in child_prefixes {
tracing::info!(
"Hard-linking {} parent layers into child path {}",
parent_layers.len(),
child_prefix
);
for relative_layer in &parent_layers {
let parent_path = parent_path.join(relative_layer);
let child_path = child_prefix.join(relative_layer);
if let Err(e) = std::fs::hard_link(&parent_path, &child_path) {
match e.kind() {
std::io::ErrorKind::AlreadyExists => {}
std::io::ErrorKind::NotFound => {
tracing::info!(
"Layer {} not found during hard-linking, evicted during split?",
relative_layer
);
}
_ => {
return Err(anyhow::anyhow!(e).context(format!(
"Hard linking {relative_layer} into {child_prefix}"
)));
}
}
}
}
}
// Durability is not required for correctness, but if we crashed during split and
// then came restarted with empty timeline dirs, it would be very inefficient to
// re-populate from remote storage.
tracing::info!("fsyncing {} directories", create_dirs.len());
for dir in create_dirs {
if let Err(e) = crashsafe::fsync(&dir) {
// Something removed a newly created timeline dir out from underneath us? Extremely
// unexpected, but not worth panic'ing over as this whole function is just an
// optimization.
tracing::warn!("Failed to fsync directory {dir}: {e}")
}
}
Ok(parent_layers.len())
});
match jh.await {
Ok(Ok(layer_count)) => {
tracing::info!(count = layer_count, "Hard linked layers into child shards");
}
Ok(Err(e)) => {
// This is an optimization, so we tolerate failure.
tracing::warn!("Error hard-linking layers, proceeding anyway: {e}")
}
Err(e) => {
// This is something totally unexpected like a panic, so bail out.
anyhow::bail!("Error joining hard linking task: {e}");
}
}
Ok(())
}
///
/// Shut down all tenants. This runs as part of pageserver shutdown.
///
/// NB: We leave the tenants in the map, so that they remain accessible through
/// the management API until we shut it down. If we removed the shut-down tenants
/// from the tenants map, the management API would return 404 for these tenants,
/// because TenantsMap::get() now returns `None`.
/// That could be easily misinterpreted by control plane, the consumer of the
/// management API. For example, it could attach the tenant on a different pageserver.
/// We would then be in split-brain once this pageserver restarts.
#[instrument(skip_all)]
pub(crate) async fn shutdown(&self) {
self.cancel.cancel();
shutdown_all_tenants0(self.tenants).await
}
pub(crate) async fn detach_tenant(
&self,
conf: &'static PageServerConf,
tenant_shard_id: TenantShardId,
deletion_queue_client: &DeletionQueueClient,
) -> Result<(), TenantStateError> {
let tmp_path = self
.detach_tenant0(conf, tenant_shard_id, deletion_queue_client)
.await?;
self.background_purges.spawn(tmp_path);
Ok(())
}
async fn detach_tenant0(
&self,
conf: &'static PageServerConf,
tenant_shard_id: TenantShardId,
deletion_queue_client: &DeletionQueueClient,
) -> Result<Utf8PathBuf, TenantStateError> {
let tenant_dir_rename_operation = |tenant_id_to_clean: TenantShardId| async move {
let local_tenant_directory = conf.tenant_path(&tenant_id_to_clean);
safe_rename_tenant_dir(&local_tenant_directory)
.await
.with_context(|| {
format!("local tenant directory {local_tenant_directory:?} rename")
})
};
let removal_result = remove_tenant_from_memory(
self.tenants,
tenant_shard_id,
tenant_dir_rename_operation(tenant_shard_id),
)
.await;
// Flush pending deletions, so that they have a good chance of passing validation
// before this tenant is potentially re-attached elsewhere.
deletion_queue_client.flush_advisory();
removal_result
}
pub(crate) fn list_tenants(
&self,
) -> Result<Vec<(TenantShardId, TenantState, Generation)>, TenantMapListError> {
let tenants = self.tenants.read().unwrap();
let m = match &*tenants {
TenantsMap::Initializing => return Err(TenantMapListError::Initializing),
TenantsMap::Open(m) | TenantsMap::ShuttingDown(m) => m,
};
Ok(m.iter()
.filter_map(|(id, tenant)| match tenant {
TenantSlot::Attached(tenant) => {
Some((*id, tenant.current_state(), tenant.generation()))
}
TenantSlot::Secondary(_) => None,
TenantSlot::InProgress(_) => None,
})
.collect())
}
/// Completes an earlier prepared timeline detach ancestor.
pub(crate) async fn complete_detaching_timeline_ancestor(
&self,
tenant_shard_id: TenantShardId,
timeline_id: TimelineId,
prepared: PreparedTimelineDetach,
behavior: DetachBehavior,
mut attempt: detach_ancestor::Attempt,
ctx: &RequestContext,
) -> Result<HashSet<TimelineId>, detach_ancestor::Error> {
use detach_ancestor::Error;
let slot_guard =
tenant_map_acquire_slot(&tenant_shard_id, TenantSlotAcquireMode::MustExist).map_err(
|e| {
use TenantSlotError::*;
match e {
MapState(TenantMapError::ShuttingDown) => Error::ShuttingDown,
NotFound(_) | InProgress | MapState(_) => Error::DetachReparent(e.into()),
}
},
)?;
let tenant = {
let old_slot = slot_guard
.get_old_value()
.as_ref()
.expect("requested MustExist");
let Some(tenant) = old_slot.get_attached() else {
return Err(Error::DetachReparent(anyhow::anyhow!(
"Tenant is not in attached state"
)));
};
if !tenant.is_active() {
return Err(Error::DetachReparent(anyhow::anyhow!(
"Tenant is not active"
)));
}
tenant.clone()
};
let timeline = tenant
.get_timeline(timeline_id, true)
.map_err(Error::NotFound)?;
let resp = timeline
.detach_from_ancestor_and_reparent(
&tenant,
prepared,
attempt.ancestor_timeline_id,
attempt.ancestor_lsn,
behavior,
ctx,
)
.await?;
let mut slot_guard = slot_guard;
let tenant = if resp.reset_tenant_required() {
attempt.before_reset_tenant();
let (_guard, progress) = utils::completion::channel();
match tenant.shutdown(progress, ShutdownMode::Reload).await {
Ok(()) => {
slot_guard.drop_old_value().expect("it was just shutdown");
}
Err(_barrier) => {
slot_guard.revert();
// this really should not happen, at all, unless a shutdown without acquiring
// tenant slot was already going? regardless, on restart the attempt tracking
// will reset to retryable.
return Err(Error::ShuttingDown);
}
}
let tenant_path = self.conf.tenant_path(&tenant_shard_id);
let config = TenantShard::load_tenant_config(self.conf, &tenant_shard_id)
.map_err(|e| Error::DetachReparent(e.into()))?;
let shard_identity = config.shard;
let tenant = tenant_spawn(
self.conf,
tenant_shard_id,
&tenant_path,
self.resources.clone(),
AttachedTenantConf::try_from(config).map_err(Error::DetachReparent)?,
shard_identity,
None,
SpawnMode::Eager,
ctx,
)
.map_err(|_| Error::ShuttingDown)?;
{
let mut g = tenant.ongoing_timeline_detach.lock().unwrap();
assert!(
g.is_none(),
"there cannot be any new timeline detach ancestor on newly created tenant"
);
*g = Some((attempt.timeline_id, attempt.new_barrier()));
}
// if we bail out here, we will not allow a new attempt, which should be fine.
// pageserver should be shutting down regardless? tenant_reset would help, unless it
// runs into the same problem.
slot_guard
.upsert(TenantSlot::Attached(tenant.clone()))
.map_err(|e| match e {
TenantSlotUpsertError::ShuttingDown(_) => Error::ShuttingDown,
other => Error::DetachReparent(other.into()),
})?;
tenant
} else {
tracing::info!("skipping tenant_reset as no changes made required it");
tenant
};
if let Some(reparented) = resp.completed() {
// finally ask the restarted tenant to complete the detach
//
// rationale for 9999s: we don't really have a timetable here; if retried, the caller
// will get an 503.
tenant
.wait_to_become_active(std::time::Duration::from_secs(9999))
.await
.map_err(|e| {
use GetActiveTenantError::{Cancelled, WillNotBecomeActive};
use pageserver_api::models::TenantState;
match e {
Cancelled | WillNotBecomeActive(TenantState::Stopping { .. }) => {
Error::ShuttingDown
}
other => Error::Complete(other.into()),
}
})?;
utils::pausable_failpoint!(
"timeline-detach-ancestor::after_activating_before_finding-pausable"
);
let timeline = tenant
.get_timeline(attempt.timeline_id, true)
.map_err(Error::NotFound)?;
timeline
.complete_detaching_timeline_ancestor(&tenant, attempt, ctx)
.await
.map(|()| reparented)
} else {
// at least the latest versions have now been downloaded and refreshed; be ready to
// retry another time.
Err(Error::FailedToReparentAll)
}
}
/// A page service client sends a TenantId, and to look up the correct Tenant we must
/// resolve this to a fully qualified TenantShardId.
///
/// During shard splits: we shall see parent shards in InProgress state and skip them, and
/// instead match on child shards which should appear in Attached state. Very early in a shard
/// split, or in other cases where a shard is InProgress, we will return our own InProgress result
/// to instruct the caller to wait for that to finish before querying again.
pub(crate) fn resolve_attached_shard(
&self,
tenant_id: &TenantId,
selector: ShardSelector,
) -> ShardResolveResult {
let tenants = self.tenants.read().unwrap();
let mut want_shard = None;
let mut any_in_progress = None;
match &*tenants {
TenantsMap::Initializing => ShardResolveResult::NotFound,
TenantsMap::Open(m) | TenantsMap::ShuttingDown(m) => {
for slot in m.range(TenantShardId::tenant_range(*tenant_id)) {
// Ignore all slots that don't contain an attached tenant
let tenant = match &slot.1 {
TenantSlot::Attached(t) => t,
TenantSlot::InProgress(barrier) => {
// We might still find a usable shard, but in case we don't, remember that
// we saw at least one InProgress slot, so that we can distinguish this case
// from a simple NotFound in our return value.
any_in_progress = Some(barrier.clone());
continue;
}
_ => continue,
};
match selector {
ShardSelector::Zero if slot.0.shard_number == ShardNumber(0) => {
return ShardResolveResult::Found(tenant.clone());
}
ShardSelector::Page(key) => {
// First slot we see for this tenant, calculate the expected shard number
// for the key: we will use this for checking if this and subsequent
// slots contain the key, rather than recalculating the hash each time.
if want_shard.is_none() {
want_shard = Some(tenant.shard_identity.get_shard_number(&key));
}
if Some(tenant.shard_identity.number) == want_shard {
return ShardResolveResult::Found(tenant.clone());
}
}
ShardSelector::Known(shard)
if tenant.shard_identity.shard_index() == shard =>
{
return ShardResolveResult::Found(tenant.clone());
}
_ => continue,
}
}
// Fall through: we didn't find a slot that was in Attached state & matched our selector. If
// we found one or more InProgress slot, indicate to caller that they should retry later. Otherwise
// this requested shard simply isn't found.
if let Some(barrier) = any_in_progress {
ShardResolveResult::InProgress(barrier)
} else {
ShardResolveResult::NotFound
}
}
}
}
/// Calculate the tenant shards' contributions to this pageserver's utilization metrics. The
/// returned values are:
/// - the number of bytes of local disk space this pageserver's shards are requesting, i.e.
/// how much space they would use if not impacted by disk usage eviction.
/// - the number of tenant shards currently on this pageserver, including attached
/// and secondary.
///
/// This function is quite expensive: callers are expected to cache the result and
/// limit how often they call it.
pub(crate) fn calculate_utilization(&self) -> Result<(u64, u32), TenantMapListError> {
let tenants = self.tenants.read().unwrap();
let m = match &*tenants {
TenantsMap::Initializing => return Err(TenantMapListError::Initializing),
TenantsMap::Open(m) | TenantsMap::ShuttingDown(m) => m,
};
let shard_count = m.len();
let mut wanted_bytes = 0;
for tenant_slot in m.values() {
match tenant_slot {
TenantSlot::InProgress(_barrier) => {
// While a slot is being changed, we can't know how much storage it wants. This
// means this function's output can fluctuate if a lot of changes are going on
// (such as transitions from secondary to attached).
//
// We could wait for the barrier and retry, but it's important that the utilization
// API is responsive, and the data quality impact is not very significant.
continue;
}
TenantSlot::Attached(tenant) => {
wanted_bytes += tenant.local_storage_wanted();
}
TenantSlot::Secondary(secondary) => {
let progress = secondary.progress.lock().unwrap();
wanted_bytes += if progress.heatmap_mtime.is_some() {
// If we have heatmap info, then we will 'want' the sum
// of the size of layers in the heatmap: this is how much space
// we would use if not doing any eviction.
progress.bytes_total
} else {
// In the absence of heatmap info, assume that the secondary location simply
// needs as much space as it is currently using.
secondary.resident_size_metric.get()
}
}
}
}
Ok((wanted_bytes, shard_count as u32))
}
#[instrument(skip_all, fields(tenant_id=%tenant_shard_id.tenant_id, shard_id=%tenant_shard_id.shard_slug(), %timeline_id))]
pub(crate) async fn immediate_gc(
&self,
tenant_shard_id: TenantShardId,
timeline_id: TimelineId,
gc_req: TimelineGcRequest,
cancel: CancellationToken,
ctx: &RequestContext,
) -> Result<GcResult, ApiError> {
let tenant = {
let guard = self.tenants.read().unwrap();
guard
.get(&tenant_shard_id)
.cloned()
.with_context(|| format!("tenant {tenant_shard_id}"))
.map_err(|e| ApiError::NotFound(e.into()))?
};
let gc_horizon = gc_req.gc_horizon.unwrap_or_else(|| tenant.get_gc_horizon());
// Use tenant's pitr setting
let pitr = tenant.get_pitr_interval();
tenant.wait_to_become_active(ACTIVE_TENANT_TIMEOUT).await?;
// Run in task_mgr to avoid race with tenant_detach operation
let ctx: RequestContext =
ctx.detached_child(TaskKind::GarbageCollector, DownloadBehavior::Download);
let _gate_guard = tenant.gate.enter().map_err(|_| ApiError::ShuttingDown)?;
fail::fail_point!("immediate_gc_task_pre");
#[allow(unused_mut)]
let mut result = tenant
.gc_iteration(Some(timeline_id), gc_horizon, pitr, &cancel, &ctx)
.await;
// FIXME: `gc_iteration` can return an error for multiple reasons; we should handle it
// better once the types support it.
#[cfg(feature = "testing")]
{
// we need to synchronize with drop completion for python tests without polling for
// log messages
if let Ok(result) = result.as_mut() {
let mut js = tokio::task::JoinSet::new();
for layer in std::mem::take(&mut result.doomed_layers) {
js.spawn(layer.wait_drop());
}
tracing::info!(
total = js.len(),
"starting to wait for the gc'd layers to be dropped"
);
while let Some(res) = js.join_next().await {
res.expect("wait_drop should not panic");
}
}
let timeline = tenant.get_timeline(timeline_id, false).ok();
let rtc = timeline.as_ref().map(|x| &x.remote_client);
if let Some(rtc) = rtc {
// layer drops schedule actions on remote timeline client to actually do the
// deletions; don't care about the shutdown error, just exit fast
drop(rtc.wait_completion().await);
}
}
result.map_err(|e| match e {
GcError::TenantCancelled | GcError::TimelineCancelled => ApiError::ShuttingDown,
GcError::TimelineNotFound => {
ApiError::NotFound(anyhow::anyhow!("Timeline not found").into())
}
other => ApiError::InternalServerError(anyhow::anyhow!(other)),
})
}
}
#[derive(Debug, thiserror::Error)]
pub(crate) enum GetTenantError {
/// NotFound is a TenantId rather than TenantShardId, because this error type is used from
/// getters that use a TenantId and a ShardSelector, not just getters that target a specific shard.
#[error("Tenant {0} not found")]
NotFound(TenantId),
#[error("Tenant {0} not found")]
ShardNotFound(TenantShardId),
#[error("Tenant {0} is not active")]
NotActive(TenantShardId),
// Initializing or shutting down: cannot authoritatively say whether we have this tenant
#[error("Tenant map is not available: {0}")]
MapState(#[from] TenantMapError),
}
#[derive(thiserror::Error, Debug)]
pub(crate) enum GetActiveTenantError {
/// We may time out either while TenantSlot is InProgress, or while the Tenant
/// is in a non-Active state
#[error(
"Timed out waiting {wait_time:?} for tenant active state. Latest state: {latest_state:?}"
)]
WaitForActiveTimeout {
latest_state: Option<TenantState>,
wait_time: Duration,
},
/// The TenantSlot is absent, or in secondary mode
#[error(transparent)]
NotFound(#[from] GetTenantError),
/// Cancellation token fired while we were waiting
#[error("cancelled")]
Cancelled,
/// Tenant exists, but is in a state that cannot become active (e.g. Stopping, Broken)
#[error("will not become active. Current state: {0}")]
WillNotBecomeActive(TenantState),
/// Broken is logically a subset of WillNotBecomeActive, but a distinct error is useful as
/// WillNotBecomeActive is a permitted error under some circumstances, whereas broken should
/// never happen.
#[error("Tenant is broken: {0}")]
Broken(String),
#[error("reconnect to switch tenant id")]
SwitchedTenant,
}
#[derive(Debug, thiserror::Error)]
pub(crate) enum DeleteTimelineError {
#[error("Tenant {0}")]
Tenant(#[from] GetTenantError),
#[error("Timeline {0}")]
Timeline(#[from] crate::tenant::DeleteTimelineError),
}
#[derive(Debug, thiserror::Error)]
pub(crate) enum TenantStateError {
#[error("Tenant {0} is stopping")]
IsStopping(TenantShardId),
#[error(transparent)]
SlotError(#[from] TenantSlotError),
#[error(transparent)]
SlotUpsertError(#[from] TenantSlotUpsertError),
#[error(transparent)]
Other(#[from] anyhow::Error),
}
#[derive(Debug, thiserror::Error)]
pub(crate) enum TenantMapListError {
#[error("tenant map is still initiailizing")]
Initializing,
}
#[derive(Debug, thiserror::Error)]
pub(crate) enum TenantMapInsertError {
#[error(transparent)]
SlotError(#[from] TenantSlotError),
#[error(transparent)]
SlotUpsertError(#[from] TenantSlotUpsertError),
#[error(transparent)]
Other(#[from] anyhow::Error),
}
/// Superset of TenantMapError: issues that can occur when acquiring a slot
/// for a particular tenant ID.
#[derive(Debug, thiserror::Error)]
pub(crate) enum TenantSlotError {
/// When acquiring a slot with the expectation that the tenant already exists.
#[error("Tenant {0} not found")]
NotFound(TenantShardId),
// Tried to read a slot that is currently being mutated by another administrative
// operation.
#[error("tenant has a state change in progress, try again later")]
InProgress,
#[error(transparent)]
MapState(#[from] TenantMapError),
}
/// Superset of TenantMapError: issues that can occur when using a SlotGuard
/// to insert a new value.
#[derive(thiserror::Error)]
pub(crate) enum TenantSlotUpsertError {
/// An error where the slot is in an unexpected state, indicating a code bug
#[error("Internal error updating Tenant")]
InternalError(Cow<'static, str>),
#[error(transparent)]
MapState(TenantMapError),
// If we encounter TenantManager shutdown during upsert, we must carry the Completion
// from the SlotGuard, so that the caller can hold it while they clean up: otherwise
// TenantManager shutdown might race ahead before we're done cleaning up any Tenant that
// was protected by the SlotGuard.
#[error("Shutting down")]
ShuttingDown((TenantSlot, utils::completion::Completion)),
}
impl std::fmt::Debug for TenantSlotUpsertError {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
match self {
Self::InternalError(reason) => write!(f, "Internal Error {reason}"),
Self::MapState(map_error) => write!(f, "Tenant map state: {map_error:?}"),
Self::ShuttingDown(_completion) => write!(f, "Tenant map shutting down"),
}
}
}
#[derive(Debug, thiserror::Error)]
enum TenantSlotDropError {
/// It is only legal to drop a TenantSlot if its contents are fully shut down
#[error("Tenant was not shut down")]
NotShutdown,
}
/// Errors that can happen any time we are walking the tenant map to try and acquire
/// the TenantSlot for a particular tenant.
#[derive(Debug, thiserror::Error)]
pub(crate) enum TenantMapError {
// Tried to read while initializing
#[error("tenant map is still initializing")]
StillInitializing,
// Tried to read while shutting down
#[error("tenant map is shutting down")]
ShuttingDown,
}
/// Guards a particular tenant_id's content in the TenantsMap.
///
/// While this structure exists, the TenantsMap will contain a [`TenantSlot::InProgress`]
/// for this tenant, which acts as a marker for any operations targeting
/// this tenant to retry later, or wait for the InProgress state to end.
///
/// This structure enforces the important invariant that we do not have overlapping
/// tasks that will try use local storage for a the same tenant ID: we enforce that
/// the previous contents of a slot have been shut down before the slot can be
/// left empty or used for something else
///
/// Holders of a SlotGuard should explicitly dispose of it, using either `upsert`
/// to provide a new value, or `revert` to put the slot back into its initial
/// state. If the SlotGuard is dropped without calling either of these, then
/// we will leave the slot empty if our `old_value` is already shut down, else
/// we will replace the slot with `old_value` (equivalent to doing a revert).
///
/// The `old_value` may be dropped before the SlotGuard is dropped, by calling
/// `drop_old_value`. It is an error to call this without shutting down
/// the conents of `old_value`.
pub(crate) struct SlotGuard {
tenant_shard_id: TenantShardId,
old_value: Option<TenantSlot>,
upserted: bool,
/// [`TenantSlot::InProgress`] carries the corresponding Barrier: it will
/// release any waiters as soon as this SlotGuard is dropped.
completion: utils::completion::Completion,
}
impl SlotGuard {
fn new(
tenant_shard_id: TenantShardId,
old_value: Option<TenantSlot>,
completion: utils::completion::Completion,
) -> Self {
Self {
tenant_shard_id,
old_value,
upserted: false,
completion,
}
}
/// Get any value that was present in the slot before we acquired ownership
/// of it: in state transitions, this will be the old state.
///
// FIXME: get_ prefix
// FIXME: this should be .as_ref() -- unsure why no clippy
fn get_old_value(&self) -> &Option<TenantSlot> {
&self.old_value
}
/// Emplace a new value in the slot. This consumes the guard, and after
/// returning, the slot is no longer protected from concurrent changes.
fn upsert(mut self, new_value: TenantSlot) -> Result<(), TenantSlotUpsertError> {
if !self.old_value_is_shutdown() {
// This is a bug: callers should never try to drop an old value without
// shutting it down
return Err(TenantSlotUpsertError::InternalError(
"Old TenantSlot value not shut down".into(),
));
}
let replaced = {
let mut locked = TENANTS.write().unwrap();
if let TenantSlot::InProgress(_) = new_value {
// It is never expected to try and upsert InProgress via this path: it should
// only be written via the tenant_map_acquire_slot path. If we hit this it's a bug.
return Err(TenantSlotUpsertError::InternalError(
"Attempt to upsert an InProgress state".into(),
));
}
let m = match &mut *locked {
TenantsMap::Initializing => {
return Err(TenantSlotUpsertError::MapState(
TenantMapError::StillInitializing,
));
}
TenantsMap::ShuttingDown(_) => {
return Err(TenantSlotUpsertError::ShuttingDown((
new_value,
self.completion.clone(),
)));
}
TenantsMap::Open(m) => m,
};
METRICS.slot_inserted(&new_value);
let replaced = m.insert(self.tenant_shard_id, new_value);
self.upserted = true;
if let Some(replaced) = replaced.as_ref() {
METRICS.slot_removed(replaced);
}
replaced
};
// Sanity check: on an upsert we should always be replacing an InProgress marker
match replaced {
Some(TenantSlot::InProgress(_)) => {
// Expected case: we find our InProgress in the map: nothing should have
// replaced it because the code that acquires slots will not grant another
// one for the same TenantId.
Ok(())
}
None => {
METRICS.unexpected_errors.inc();
error!(
tenant_shard_id = %self.tenant_shard_id,
"Missing InProgress marker during tenant upsert, this is a bug."
);
Err(TenantSlotUpsertError::InternalError(
"Missing InProgress marker during tenant upsert".into(),
))
}
Some(slot) => {
METRICS.unexpected_errors.inc();
error!(tenant_shard_id=%self.tenant_shard_id, "Unexpected contents of TenantSlot during upsert, this is a bug. Contents: {:?}", slot);
Err(TenantSlotUpsertError::InternalError(
"Unexpected contents of TenantSlot".into(),
))
}
}
}
/// Replace the InProgress slot with whatever was in the guard when we started
fn revert(mut self) {
if let Some(value) = self.old_value.take() {
match self.upsert(value) {
Err(TenantSlotUpsertError::InternalError(_)) => {
// We already logged the error, nothing else we can do.
}
Err(
TenantSlotUpsertError::MapState(_) | TenantSlotUpsertError::ShuttingDown(_),
) => {
// If the map is shutting down, we need not replace anything
}
Ok(()) => {}
}
}
}
/// We may never drop our old value until it is cleanly shut down: otherwise we might leave
/// rogue background tasks that would write to the local tenant directory that this guard
/// is responsible for protecting
fn old_value_is_shutdown(&self) -> bool {
match self.old_value.as_ref() {
Some(TenantSlot::Attached(tenant)) => tenant.gate.close_complete(),
Some(TenantSlot::Secondary(secondary_tenant)) => secondary_tenant.gate.close_complete(),
Some(TenantSlot::InProgress(_)) => {
// A SlotGuard cannot be constructed for a slot that was already InProgress
unreachable!()
}
None => true,
}
}
/// The guard holder is done with the old value of the slot: they are obliged to already
/// shut it down before we reach this point.
fn drop_old_value(&mut self) -> Result<(), TenantSlotDropError> {
if !self.old_value_is_shutdown() {
Err(TenantSlotDropError::NotShutdown)
} else {
self.old_value.take();
Ok(())
}
}
}
impl Drop for SlotGuard {
fn drop(&mut self) {
if self.upserted {
return;
}
// Our old value is already shutdown, or it never existed: it is safe
// for us to fully release the TenantSlot back into an empty state
let mut locked = TENANTS.write().unwrap();
let m = match &mut *locked {
TenantsMap::Initializing => {
// There is no map, this should never happen.
return;
}
TenantsMap::ShuttingDown(_) => {
// When we transition to shutdown, InProgress elements are removed
// from the map, so we do not need to clean up our Inprogress marker.
// See [`shutdown_all_tenants0`]
return;
}
TenantsMap::Open(m) => m,
};
use std::collections::btree_map::Entry;
match m.entry(self.tenant_shard_id) {
Entry::Occupied(mut entry) => {
if !matches!(entry.get(), TenantSlot::InProgress(_)) {
METRICS.unexpected_errors.inc();
error!(tenant_shard_id=%self.tenant_shard_id, "Unexpected contents of TenantSlot during drop, this is a bug. Contents: {:?}", entry.get());
}
if self.old_value_is_shutdown() {
METRICS.slot_removed(entry.get());
entry.remove();
} else {
let inserting = self.old_value.take().unwrap();
METRICS.slot_inserted(&inserting);
let replaced = entry.insert(inserting);
METRICS.slot_removed(&replaced);
}
}
Entry::Vacant(_) => {
METRICS.unexpected_errors.inc();
error!(
tenant_shard_id = %self.tenant_shard_id,
"Missing InProgress marker during SlotGuard drop, this is a bug."
);
}
}
}
}
enum TenantSlotPeekMode {
/// In Read mode, peek will be permitted to see the slots even if the pageserver is shutting down
Read,
/// In Write mode, trying to peek at a slot while the pageserver is shutting down is an error
Write,
}
fn tenant_map_peek_slot<'a>(
tenants: &'a std::sync::RwLockReadGuard<'a, TenantsMap>,
tenant_shard_id: &TenantShardId,
mode: TenantSlotPeekMode,
) -> Result<Option<&'a TenantSlot>, TenantMapError> {
match tenants.deref() {
TenantsMap::Initializing => Err(TenantMapError::StillInitializing),
TenantsMap::ShuttingDown(m) => match mode {
TenantSlotPeekMode::Read => Ok(Some(
// When reading in ShuttingDown state, we must translate None results
// into a ShuttingDown error, because absence of a tenant shard ID in the map
// isn't a reliable indicator of the tenant being gone: it might have been
// InProgress when shutdown started, and cleaned up from that state such
// that it's now no longer in the map. Callers will have to wait until
// we next start up to get a proper answer. This avoids incorrect 404 API responses.
m.get(tenant_shard_id).ok_or(TenantMapError::ShuttingDown)?,
)),
TenantSlotPeekMode::Write => Err(TenantMapError::ShuttingDown),
},
TenantsMap::Open(m) => Ok(m.get(tenant_shard_id)),
}
}
enum TenantSlotAcquireMode {
/// Acquire the slot irrespective of current state, or whether it already exists
Any,
/// Return an error if trying to acquire a slot and it doesn't already exist
MustExist,
}
fn tenant_map_acquire_slot(
tenant_shard_id: &TenantShardId,
mode: TenantSlotAcquireMode,
) -> Result<SlotGuard, TenantSlotError> {
tenant_map_acquire_slot_impl(tenant_shard_id, &TENANTS, mode)
}
fn tenant_map_acquire_slot_impl(
tenant_shard_id: &TenantShardId,
tenants: &std::sync::RwLock<TenantsMap>,
mode: TenantSlotAcquireMode,
) -> Result<SlotGuard, TenantSlotError> {
use TenantSlotAcquireMode::*;
METRICS.tenant_slot_writes.inc();
let mut locked = tenants.write().unwrap();
let span = tracing::info_span!("acquire_slot", tenant_id=%tenant_shard_id.tenant_id, shard_id = %tenant_shard_id.shard_slug());
let _guard = span.enter();
let m = match &mut *locked {
TenantsMap::Initializing => return Err(TenantMapError::StillInitializing.into()),
TenantsMap::ShuttingDown(_) => return Err(TenantMapError::ShuttingDown.into()),
TenantsMap::Open(m) => m,
};
use std::collections::btree_map::Entry;
let entry = m.entry(*tenant_shard_id);
match entry {
Entry::Vacant(v) => match mode {
MustExist => {
tracing::debug!("Vacant && MustExist: return NotFound");
Err(TenantSlotError::NotFound(*tenant_shard_id))
}
_ => {
let (completion, barrier) = utils::completion::channel();
let inserting = TenantSlot::InProgress(barrier);
METRICS.slot_inserted(&inserting);
v.insert(inserting);
tracing::debug!("Vacant, inserted InProgress");
Ok(SlotGuard::new(*tenant_shard_id, None, completion))
}
},
Entry::Occupied(mut o) => {
// Apply mode-driven checks
match (o.get(), mode) {
(TenantSlot::InProgress(_), _) => {
tracing::debug!("Occupied, failing for InProgress");
Err(TenantSlotError::InProgress)
}
_ => {
// Happy case: the slot was not in any state that violated our mode
let (completion, barrier) = utils::completion::channel();
let in_progress = TenantSlot::InProgress(barrier);
METRICS.slot_inserted(&in_progress);
let old_value = o.insert(in_progress);
METRICS.slot_removed(&old_value);
tracing::debug!("Occupied, replaced with InProgress");
Ok(SlotGuard::new(
*tenant_shard_id,
Some(old_value),
completion,
))
}
}
}
}
}
/// Stops and removes the tenant from memory, if it's not [`TenantState::Stopping`] already, bails otherwise.
/// Allows to remove other tenant resources manually, via `tenant_cleanup`.
/// If the cleanup fails, tenant will stay in memory in [`TenantState::Broken`] state, and another removal
/// operation would be needed to remove it.
async fn remove_tenant_from_memory<V, F>(
tenants: &std::sync::RwLock<TenantsMap>,
tenant_shard_id: TenantShardId,
tenant_cleanup: F,
) -> Result<V, TenantStateError>
where
F: std::future::Future<Output = anyhow::Result<V>>,
{
let mut slot_guard =
tenant_map_acquire_slot_impl(&tenant_shard_id, tenants, TenantSlotAcquireMode::MustExist)?;
// allow pageserver shutdown to await for our completion
let (_guard, progress) = completion::channel();
// The SlotGuard allows us to manipulate the Tenant object without fear of some
// concurrent API request doing something else for the same tenant ID.
let attached_tenant = match slot_guard.get_old_value() {
Some(TenantSlot::Attached(tenant)) => {
// whenever we remove a tenant from memory, we don't want to flush and wait for upload
let shutdown_mode = ShutdownMode::Hard;
// shutdown is sure to transition tenant to stopping, and wait for all tasks to complete, so
// that we can continue safely to cleanup.
match tenant.shutdown(progress, shutdown_mode).await {
Ok(()) => {}
Err(_other) => {
// if pageserver shutdown or other detach/ignore is already ongoing, we don't want to
// wait for it but return an error right away because these are distinct requests.
slot_guard.revert();
return Err(TenantStateError::IsStopping(tenant_shard_id));
}
}
Some(tenant)
}
Some(TenantSlot::Secondary(secondary_state)) => {
tracing::info!("Shutting down in secondary mode");
secondary_state.shutdown().await;
None
}
Some(TenantSlot::InProgress(_)) => {
// Acquiring a slot guarantees its old value was not InProgress
unreachable!();
}
None => None,
};
match tenant_cleanup
.await
.with_context(|| format!("Failed to run cleanup for tenant {tenant_shard_id}"))
{
Ok(hook_value) => {
// Success: drop the old TenantSlot::Attached.
slot_guard
.drop_old_value()
.expect("We just called shutdown");
Ok(hook_value)
}
Err(e) => {
// If we had a Tenant, set it to Broken and put it back in the TenantsMap
if let Some(attached_tenant) = attached_tenant {
attached_tenant.set_broken(e.to_string()).await;
}
// Leave the broken tenant in the map
slot_guard.revert();
Err(TenantStateError::Other(e))
}
}
}
use http_utils::error::ApiError;
use pageserver_api::models::TimelineGcRequest;
use crate::tenant::gc_result::GcResult;
#[cfg(test)]
mod tests {
use std::collections::BTreeMap;
use std::sync::Arc;
use tracing::Instrument;
use super::super::harness::TenantHarness;
use super::TenantsMap;
use crate::tenant::mgr::TenantSlot;
#[tokio::test(start_paused = true)]
async fn shutdown_awaits_in_progress_tenant() {
// Test that if an InProgress tenant is in the map during shutdown, the shutdown will gracefully
// wait for it to complete before proceeding.
let h = TenantHarness::create("shutdown_awaits_in_progress_tenant")
.await
.unwrap();
let (t, _ctx) = h.load().await;
// harness loads it to active, which is forced and nothing is running on the tenant
let id = t.tenant_shard_id();
// tenant harness configures the logging and we cannot escape it
let span = h.span();
let _e = span.enter();
let tenants = BTreeMap::from([(id, TenantSlot::Attached(t.clone()))]);
let tenants = Arc::new(std::sync::RwLock::new(TenantsMap::Open(tenants)));
// Invoke remove_tenant_from_memory with a cleanup hook that blocks until we manually
// permit it to proceed: that will stick the tenant in InProgress
let (until_cleanup_completed, can_complete_cleanup) = utils::completion::channel();
let (until_cleanup_started, cleanup_started) = utils::completion::channel();
let mut remove_tenant_from_memory_task = {
let jh = tokio::spawn({
let tenants = tenants.clone();
async move {
let cleanup = async move {
drop(until_cleanup_started);
can_complete_cleanup.wait().await;
anyhow::Ok(())
};
super::remove_tenant_from_memory(&tenants, id, cleanup).await
}
.instrument(h.span())
});
// now the long cleanup should be in place, with the stopping state
cleanup_started.wait().await;
jh
};
let mut shutdown_task = {
let (until_shutdown_started, shutdown_started) = utils::completion::channel();
let shutdown_task = tokio::spawn(async move {
drop(until_shutdown_started);
super::shutdown_all_tenants0(&tenants).await;
});
shutdown_started.wait().await;
shutdown_task
};
let long_time = std::time::Duration::from_secs(15);
tokio::select! {
_ = &mut shutdown_task => unreachable!("shutdown should block on remove_tenant_from_memory completing"),
_ = &mut remove_tenant_from_memory_task => unreachable!("remove_tenant_from_memory_task should not complete until explicitly unblocked"),
_ = tokio::time::sleep(long_time) => {},
}
drop(until_cleanup_completed);
// Now that we allow it to proceed, shutdown should complete immediately
remove_tenant_from_memory_task.await.unwrap().unwrap();
shutdown_task.await.unwrap();
}
}