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tantivy/crossbeam/sync/chase_lev/index.html
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<p class='location'>Module chase_lev</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../../index.html'>crossbeam</a>::<wbr><a href='../index.html'>sync</a></p><script>window.sidebarCurrent = {name: 'chase_lev', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div>
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<h1 class='fqn'><span class='in-band'>Module <a href='../../index.html'>crossbeam</a>::<wbr><a href='../index.html'>sync</a>::<wbr><a class="mod" href=''>chase_lev</a></span><span class='out-of-band'><span id='render-detail'>
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<div class='docblock'><p>A lock-free concurrent work-stealing deque</p>
<p>This module contains a hybrid implementation of the Chase-Lev work stealing deque
described in <a href="http://neteril.org/%7Ejeremie/Dynamic_Circular_Work_Queue.pdf">&quot;Dynamic Circular Work-Stealing Deque&quot;</a> and the improved version
described in <a href="http://www.di.ens.fr/%7Ezappa/readings/ppopp13.pdf">&quot;Correct and Efficient Work-Stealing for Weak Memory Models&quot;</a>.
The implementation is heavily based on the pseudocode found in the papers.</p>
<h1 id="example" class="section-header"><a href="#example">Example</a></h1>
<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">crossbeam</span>::<span class="ident">sync</span>::<span class="ident">chase_lev</span>;
<span class="kw">let</span> (<span class="ident">worker</span>, <span class="ident">stealer</span>) <span class="op">=</span> <span class="ident">chase_lev</span>::<span class="ident">deque</span>();
<span class="comment">// Only the worker may push/try_pop</span>
<span class="ident">worker</span>.<span class="ident">push</span>(<span class="number">1</span>);
<span class="ident">worker</span>.<span class="ident">try_pop</span>();
<span class="comment">// Stealers take data from the other end of the deque</span>
<span class="ident">worker</span>.<span class="ident">push</span>(<span class="number">1</span>);
<span class="ident">stealer</span>.<span class="ident">steal</span>();
<span class="comment">// Stealers can be cloned to have many stealers stealing in parallel</span>
<span class="ident">worker</span>.<span class="ident">push</span>(<span class="number">1</span>);
<span class="kw">let</span> <span class="ident">stealer2</span> <span class="op">=</span> <span class="ident">stealer</span>.<span class="ident">clone</span>();
<span class="ident">stealer2</span>.<span class="ident">steal</span>();</pre>
</div><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
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<td><a class="struct" href="struct.Stealer.html"
title='struct crossbeam::sync::chase_lev::Stealer'>Stealer</a></td>
<td class='docblock-short'>
<p>The stealing half of the work-stealing deque. Stealers have access to the
opposite end of the deque from the worker, and they only have access to the
<code>steal</code> method.</p>
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<td><a class="struct" href="struct.Worker.html"
title='struct crossbeam::sync::chase_lev::Worker'>Worker</a></td>
<td class='docblock-short'>
<p>Worker half of the work-stealing deque. This worker has exclusive access to
one side of the deque, and uses <code>push</code> and <code>try_pop</code> method to manipulate it.</p>
</td>
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<td><a class="enum" href="enum.Steal.html"
title='enum crossbeam::sync::chase_lev::Steal'>Steal</a></td>
<td class='docblock-short'>
<p>When stealing some data, this is an enumeration of the possible outcomes.</p>
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<td><a class="fn" href="fn.deque.html"
title='fn crossbeam::sync::chase_lev::deque'>deque</a></td>
<td class='docblock-short'>
<p>Creates a new empty deque</p>
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