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<section id='main' class="content"><h1 class='fqn'><span class='in-band'>Function <a href='index.html'>chan</a>::<wbr><a class="fn" href=''>sync</a></span><span class='out-of-band'><span id='render-detail'>
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</span><a class='srclink' href='../src/chan/lib.rs.html#477-481' title='goto source code'>[src]</a></span></h1><pre class='rust fn'>pub fn sync&lt;T&gt;(size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../chan/struct.Sender.html" title="struct chan::Sender">Sender</a>&lt;T&gt;, <a class="struct" href="../chan/struct.Receiver.html" title="struct chan::Receiver">Receiver</a>&lt;T&gt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre><div class='docblock'><p>Create a synchronous channel with a possibly empty buffer.</p>
<p>When the <code>size</code> is zero, the buffer is empty and the channel becomes a
rendezvous channel. A rendezvous channel blocks send operations until
a corresponding receive operation consumes the sent value.</p>
<p>When the <code>size</code> is non-zero, the send operations will only block when the
buffer is full. Send operations only unblock when a receive operation
removes an element from the buffer.</p>
<p>Values are guaranteed to be received in the same order that they are sent.</p>
<p>The send and receive values returned can be cloned arbitrarily (i.e.,
multi-producer/multi-consumer) and moved to other threads.</p>
<p>When all senders are dropped, the channel is closed automatically. No
more values may be sent on a closed channel. Once a channel is closed and
the buffer is empty, all receive operations return <code>None</code> immediately.
(If a channel is closed and there are still values in the buffer, then
receive operations will retrieve those first.)</p>
<p>When all receivers are dropped, no special action is taken. When the buffer
is full, all subsequent send operations will block indefinitely.</p>
<h1 id="examples" class="section-header"><a href="#examples">Examples</a></h1>
<p>An example of a rendezvous channel:</p>
<pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">thread</span>;
<span class="kw">let</span> (<span class="ident">send</span>, <span class="ident">recv</span>) <span class="op">=</span> <span class="ident">chan</span>::<span class="ident">sync</span>(<span class="number">0</span>);
<span class="ident">thread</span>::<span class="ident">spawn</span>(<span class="kw">move</span> <span class="op">||</span> <span class="ident">send</span>.<span class="ident">send</span>(<span class="number">5</span>));
<span class="macro">assert_eq</span><span class="macro">!</span>(<span class="ident">recv</span>.<span class="ident">recv</span>(), <span class="prelude-val">Some</span>(<span class="number">5</span>)); <span class="comment">// blocks until the previous send occurs</span></pre>
<p>An example of a synchronous buffered channel:</p>
<pre class="rust rust-example-rendered">
<span class="kw">let</span> (<span class="ident">send</span>, <span class="ident">recv</span>) <span class="op">=</span> <span class="ident">chan</span>::<span class="ident">sync</span>(<span class="number">1</span>);
<span class="ident">send</span>.<span class="ident">send</span>(<span class="number">5</span>); <span class="comment">// doesn&#39;t block because of the buffer</span>
<span class="macro">assert_eq</span><span class="macro">!</span>(<span class="ident">recv</span>.<span class="ident">recv</span>(), <span class="prelude-val">Some</span>(<span class="number">5</span>));
<span class="ident">drop</span>(<span class="ident">send</span>); <span class="comment">// closes the channel</span>
<span class="macro">assert_eq</span><span class="macro">!</span>(<span class="ident">recv</span>.<span class="ident">recv</span>(), <span class="prelude-val">None</span>);</pre>
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