Files
herdr/src/client/errors.rs
T
Can Celik 207be3c771 refactor: render the shell in the client (#3487)
* feat: add opt-in client-rendered shell

* feat: add client-owned shell mouse controls

* feat: complete client-owned shell chrome

* feat: add client-owned shell settings and notifications

* feat: run client shell custom commands

* feat: render popup terminals in client shell

* feat: add client-owned scrollback and copy mode

* fix: preserve client worktree trust defaults

* feat: render startup diagnostics in client shell

* feat: render onboarding in client shell

* feat: render product announcements in client shell

* feat: render release notes in client shell

* feat: render mobile switcher in client shell

* feat: render kitty graphics in client shell

* fix: preserve client shell lifecycle coherence

* refactor: route client shell commands through endpoint connections

* refactor: make the client-rendered shell the default

* refactor: remove monolithic launch mode

* refactor: complete client-rendered shell cutover

* perf: retain client pane surface updates

* perf: scale retained pane surface updates

* perf: remove remote pane input latency

* test: make client shell checks platform-independent

* fix: prevent client timer starvation

* test: fix client shell platform gates

* test: accept retained surfaces in cross-area checks

* test: make client mode assertions platform-neutral

* fix: badge only outdated integrations
2026-09-01 15:48:22 +03:00

100 lines
3.8 KiB
Rust

use std::io;
use crate::protocol;
use crate::server::socket_paths::client_socket_path;
/// Errors that can occur during client operation.
#[derive(Debug)]
pub enum ClientError {
/// Could not connect to the server's client socket.
ConnectionFailed(io::Error),
/// Server rejected our handshake.
HandshakeRejected { version: u32, error: String },
/// Server shut down.
ServerShutdown { reason: Option<String> },
/// Lost connection to the server.
ConnectionLost(io::Error),
/// Protocol error (framing, deserialization).
Protocol(protocol::FramingError),
}
impl std::fmt::Display for ClientError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
ClientError::ConnectionFailed(err) => {
write!(f, "failed to connect to server: {err}")?;
let path = client_socket_path();
write!(
f,
"\nIs herdr server running? Start it with `herdr server`."
)?;
write!(f, "\nSocket path: {}", path.display())
}
ClientError::HandshakeRejected { version, error } => {
write!(f, "server rejected handshake (version {version}): {error}")
}
ClientError::ServerShutdown { reason } => {
match reason.as_deref() {
Some("detached") => {
if let Ok(reattach_command) =
std::env::var(crate::remote::REATTACH_COMMAND_ENV_VAR)
{
write!(f, "detached from remote server")?;
write!(f, "\nRun `{reattach_command}` to reattach")?;
} else {
write!(f, "detached from server")?;
write!(
f,
"\nRun `{}` to reattach",
crate::session::local_attach_command()
)?;
}
}
_ => {
write!(f, "server shut down")?;
if let Some(reason) = reason {
write!(f, ": {reason}")?;
}
}
}
Ok(())
}
ClientError::ConnectionLost(err) => {
if let Ok(reattach_command) = std::env::var(crate::remote::REATTACH_COMMAND_ENV_VAR)
{
write!(f, "lost connection to remote Herdr: {err}")?;
write!(f, "\nIf the remote server survived the SSH or network drop, its panes may still be running.")?;
write!(f, "\nRun `{reattach_command}` to reattach")
} else {
write!(f, "lost connection to server: {err}")
}
}
ClientError::Protocol(err) => write!(f, "protocol error: {err}"),
}
}
}
impl std::error::Error for ClientError {
fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
match self {
ClientError::ConnectionFailed(err) => Some(err),
ClientError::ConnectionLost(err) => Some(err),
ClientError::Protocol(err) => Some(err),
_ => None,
}
}
}
impl From<protocol::FramingError> for ClientError {
fn from(err: protocol::FramingError) -> Self {
match err {
protocol::FramingError::UnexpectedEof => ClientError::ConnectionLost(io::Error::new(
io::ErrorKind::UnexpectedEof,
"server closed connection",
)),
protocol::FramingError::Io(err) => ClientError::ConnectionLost(err),
err => ClientError::Protocol(err),
}
}
}