Files
moli/moli-layout/src/layout_tree/scroll_query.rs
T

233 lines
8.3 KiB
Rust

//! Scroll-into-view and intersection geometry derived from the retained tree.
use std::{collections::HashSet, fmt::Debug, hash::Hash};
use super::{
model::{
LayoutClipChainId, LayoutFragmentId, LayoutFragmentKind, LayoutOutputBoxId, LayoutQuad,
LayoutRect, LayoutTransform2D,
},
query::{
LayoutIntersectionGeometry, LayoutScrollContainerMetrics, LayoutScrollIntoViewGeometry,
},
tree::FrozenLayoutTree,
};
impl<N> FrozenLayoutTree<N>
where
N: Copy + Debug + Eq + Hash,
{
pub fn scroll_into_view_geometry_for_source(
&self,
source: N,
) -> Option<LayoutScrollIntoViewGeometry<N>> {
let output = self.source_output(source)?;
let (target_box, target_rects) = if let Some(box_id) = output.principal_box {
let mut rects = self.client_rects_for_source(source);
if rects.is_empty() {
rects = self.content_quads_for_source(source);
}
(box_id, rects)
} else if let Some(box_id) = output
.fragments
.iter()
.find_map(|fragment| self.fragment_box(*fragment))
{
(box_id, self.content_quads_for_source(source))
} else {
output.scroll_proxy_boxes.iter().find_map(|box_id| {
let rects = self.scroll_target_rects_for_box(*box_id);
(!rects.is_empty()).then_some((*box_id, rects))
})?
};
if target_rects.is_empty() {
return None;
}
let mut candidate = self
.box_geometry(target_box)
.and_then(|geometry| geometry.layout_parent.or(geometry.parent));
let mut seen = HashSet::new();
let mut scroll_containers = Vec::new();
while let Some(box_id) = candidate {
let geometry = self.box_geometry(box_id)?;
let extent = self.scroll_extent(box_id)?;
if (extent.is_scroll_container || box_id == self.root_box)
&& let Some(container_source) = self
.boxes
.get(box_id.index())
.and_then(|layout_box| layout_box.geometry_source)
&& seen.insert(container_source)
&& let Some(metrics) = self.element_metrics_for_source(container_source)
{
scroll_containers.push(LayoutScrollContainerMetrics {
source: container_source,
metrics,
});
}
candidate = geometry.layout_parent.or(geometry.parent);
}
Some(LayoutScrollIntoViewGeometry {
target_rects,
scroll_containers,
})
}
fn fragment_box(&self, fragment: LayoutFragmentId) -> Option<LayoutOutputBoxId> {
match self.fragment(fragment)?.kind {
LayoutFragmentKind::Box { box_id }
| LayoutFragmentKind::InlineBox { box_id, .. }
| LayoutFragmentKind::Text { box_id, .. } => Some(box_id),
LayoutFragmentKind::Line { .. } => None,
}
}
fn scroll_target_rects_for_box(&self, box_id: LayoutOutputBoxId) -> Vec<LayoutQuad> {
let Some(geometry) = self.box_geometry(box_id) else {
return Vec::new();
};
let rects = geometry
.fragments
.iter()
.filter_map(|fragment| self.fragment(*fragment))
.filter(|fragment| match fragment.kind {
LayoutFragmentKind::Box {
box_id: fragment_box,
}
| LayoutFragmentKind::InlineBox {
box_id: fragment_box,
..
}
| LayoutFragmentKind::Text {
box_id: fragment_box,
..
} => fragment_box == box_id,
LayoutFragmentKind::Line { .. } => false,
})
.filter_map(|fragment| {
self.coordinate_space(fragment.coordinate_space)
.map(|space| space.local_to_viewport.map_rect(fragment.rect))
})
.collect::<Vec<_>>();
if !rects.is_empty() {
return rects;
}
self.coordinate_space(geometry.coordinate_space)
.map(|space| vec![space.local_to_viewport.map_rect(geometry.border_box)])
.unwrap_or_default()
}
pub fn intersection_geometry(
&self,
target: N,
root: Option<N>,
) -> Option<LayoutIntersectionGeometry> {
let target_output = self.source_output(target);
let target_box = target_output
.as_ref()
.and_then(|output| output.principal_box);
let root_box = root.and_then(|source| self.source_output(source)?.principal_box);
let root_is_layout_ancestor = match (target_box, root_box, root) {
(_, _, None) => true,
(Some(target_box), Some(root_box), Some(_)) => {
self.box_is_layout_descendant_of(target_box, root_box)
}
_ => false,
};
let root_clips_overflow = root_box
.and_then(|root_box| self.scroll_extent(root_box))
.is_some_and(|extent| extent.clips_overflow);
let root_rect = if root.is_none() {
LayoutTransform2D::IDENTITY.map_rect(LayoutRect::new(
0.0,
0.0,
self.viewport.css_width as f32,
self.viewport.css_height as f32,
))
} else if let Some((geometry, extent, space)) = root_box.and_then(|root_box| {
let geometry = self.box_geometry(root_box)?;
Some((
geometry,
self.scroll_extent(root_box)?,
self.coordinate_space(geometry.coordinate_space)?,
))
}) {
let local_rect = if extent.clips_overflow {
extent.scrollport
} else {
geometry.border_box
};
space.local_to_viewport.map_rect(local_rect)
} else {
LayoutTransform2D::IDENTITY.map_rect(LayoutRect::ZERO)
};
let mut clip_ids = HashSet::new();
let mut ancestor_clips = Vec::new();
let mut add_clip_chain = |mut clip: Option<LayoutClipChainId>| {
while let Some(id) = clip {
let Some(node) = self.clip_chain.get(id.index()) else {
break;
};
if node.owner == root_box {
break;
}
if node.owner.is_some()
&& clip_ids.insert(id)
&& let Some(space) = self.coordinate_space(node.coordinate_space)
{
ancestor_clips.push(space.local_to_viewport.map_rect(node.rect));
}
clip = node.parent;
}
};
if let Some(target_output) = target_output.as_ref() {
for fragment in target_output
.fragments
.iter()
.filter_map(|id| self.fragment(*id))
{
add_clip_chain(fragment.clip_chain);
}
}
if target_output
.as_ref()
.is_none_or(|output| output.fragments.is_empty())
&& let Some(target_box) = target_box
&& let Some(geometry) = self.box_geometry(target_box)
{
add_clip_chain(geometry.clip_chain);
}
let target_visible = target_box
.and_then(|id| self.box_geometry(id))
.is_some_and(|geometry| geometry.visible);
Some(LayoutIntersectionGeometry {
target_rects: self.client_rects_for_source(target),
root_rect,
ancestor_clips,
target_has_layout: target_box.is_some(),
target_visible,
root_clips_overflow,
root_is_layout_ancestor,
})
}
fn box_is_layout_descendant_of(
&self,
mut candidate: LayoutOutputBoxId,
ancestor: LayoutOutputBoxId,
) -> bool {
loop {
if candidate == ancestor {
return true;
}
let Some(parent) = self
.box_geometry(candidate)
.and_then(|geometry| geometry.layout_parent.or(geometry.parent))
else {
return false;
};
candidate = parent;
}
}
}