The widgets drew every sender as initials, while the app and the
webmail show the contact's photo or the sender's logo first. The
widget avatars now follow the same order: an embedded contact photo,
then the logo of a non-personal sender domain when sender favicons are
on, then the initials.
A widget draws from the stored snapshot and cannot load anything while
it draws, so the pictures are fetched when the snapshot is built and
kept in it as small data URIs. Logos have a cache of their own (a week
for a logo, a day for a domain without one) that survives being
offline, and pictures over 40 KB or in a format Android cannot decode
stay out.
The calendar, tasks, files and scheduled-send parts of the widgets only
refreshed while the app's UI was running, because they reuse the app's
stores, which are bound to its JMAP client. A widget event or push that
woke the app without its UI refreshed mail only, so invitations
answered elsewhere, tasks ticked on another device and new events
stayed as the app last left them. A tick or RSVP the server refused in
that state was also never undone, since nothing reloaded those parts.
When no UI has started in the runtime, nothing else uses that client,
so the widget refresh now signs it in to the active account and loads
calendar, tasks, files and scheduled sends the way the app does. Once
the UI starts it owns the client again.
An RSVP or task tick named only the item's id and looked it up in the
stored snapshot when the tap arrived, then used the snapshot's active
account. Between a refresh and the redraw that follows, a tap made on
the old drawing could reach a snapshot of another account, and JMAP ids
are short per-account sequences, so the lookup could match that
account's task or event with the same id. A tick also flipped whatever
the stored state was, so a quick second tap on a drawing that had not
caught up yet undid the first.
The tap now carries what the call needs: the item's account, its server
ids and, for a tick, the state the user asked for. The change laid over
the widget data only touches items of that account. Drawings made
before this keep working through the old lookup.
Every widget tap runs as its own headless task in the same JS runtime,
and the tasks interleave at every await. Each one loaded the stored
snapshot, edited it and saved it back, then refreshed from the server.
That went wrong in three ways:
- two taps loaded the same snapshot and the second save dropped the
first change;
- the refresh of the first tap read the server before the second tap's
archive landed and was stored anyway, so the message came back (seen
on the emulator with a slow `Email/set`);
- a redraw of an older snapshot could land after a newer one, leaving
buttons that act on a message the widget no longer shows.
The snapshot now only holds what the server last said. A button's
change is kept as a pending op next to it and laid over it when a
widget draws; it stays until a refresh that started after the server
took it has been stored (calendar and task changes only count as caught
up by a refresh that loaded calendar and tasks). A call that fails
drops its op, which also undoes an archive made offline: before, the
failed refresh kept the edited snapshot and the message stayed hidden
although it was never archived. Reads, writes and redraws of the
widget data run one at a time, and every redraw draws the latest view.