tree-sitter-haskell 0.23.1's array.h is miscompiled by GCC 16 under strict aliasing, so Haskell parsing aborted the process (glibc "corrupted size vs. prev_size"); 0.24 fixes it. 0.24 renames the node type_synomym to type_synonym, so the Haskell outline query follows.
Co-authored-by: NealimeKenna <22195793+NealimeKenna@users.noreply.github.com>
Adds GDScript, Godot resource and shader file types with tree-sitter highlighting, the GDScript language server over TCP (a headless Godot editor started on demand), "Godot Project" / current-scene run configurations, and debugging through Godot's debug adapter.
Breakpoints set through symlinked paths (/tmp, /var on macOS) were reported verified but never hit; the adapter now sends resolved paths and maps stack frames back to the paths the IDE opened. The duplicate exit event Godot sends after disconnect is ignored.
Fixes#68
Claude-Session: https://claude.ai/code/session_01VUYsdXA2nkF5v6zsC93dpn
Every grammar-only language now gets colours: Zig, Nix and Make from the
queries their crates ship, GraphQL and HCL (Terraform) from our own, as
those crates ship none.
Grammar queries follow two conventions, so the precedence is set per
grammar: nvim-style (the later pattern wins) or tree-sitter CLI style
(the first one wins, Nix). nvim's `#lua-match?` is evaluated; patterns
with predicates we cannot evaluate no longer match unconditionally,
which coloured every Zig identifier as a constant.
Claude-Session: https://claude.ai/code/session_01B65qLEKnkeYTGdbwhLpjCu