## What
Deletes `web/scripts/design-debt-baseline.json` — **not by relaxing the
rules, by fixing the debt**. Every design-token category is now
zero-tolerance, SCSS is gone from the app, and 144 hand-written shadow
values collapse into one scale.
## The guard was under-reporting (three separate holes)
1. **Comment contamination.** `check-design-consistency.mjs` fed comment
text into its exemption checks, so a `keep()` comment that merely
*named* `:deep(` / `::after` / `@keyframes` silenced the rule after it —
and a `;` or `{` inside a comment corrupted the offsets, so stripping
comments afterwards couldn't help. Comments are now blanked
(offset-preserving) before the scan. **Uncovered 9 occurrences in 6
files.** Real debt was 110, not 101.
2. **`arbShadow` only scanned the template.** `box-shadow:` in a
`<style>` block and `boxShadow:` in a JS/`:style` object were invisible
— 40 literals sat there while the guard reported zero. It now scans all
three syntaxes across `.vue` and `.ts`.
3. **`rawVarInTemplate` missed the fallback form.**
`border-(--color-x,rgba(…))` and `bg-[var(--color-x,#fff)]` slipped
through. The token is always defined, so the fallback can never fire —
it only hid the read.
## stylelint had never run on 14 files
`postcss-scss` isn't installed, so `postcss-html` **silently skipped**
every `<style lang="scss">` block. The CI step named *"Lint styles
(stylelint — bans legacy --o2-* tokens)"* was a no-op for those files —
including `color-no-hex` and the `.body--dark` selector ban. All 14 are
plain CSS now and `vue/block-lang` errors on `scss`/`sass`/`less`, so it
cannot silently recur.
## What moved
| | before | after |
|---|---|---|
| `rawVarInComponent` (in `<style>`) | 110 | **0** |
| template `x-[var(--color-*)]`, utility exists | 225 | **0** |
| template reads, no utility | 27 | **0** |
| `style` / `:style` colour literals | 29 | **0** |
| `color-mix(token N%, transparent)` | 160 | **0** |
| hand-written shadows | 233 (144 distinct) | **0** |
| SFCs using SCSS | 14 | **0** |
Guard categories: 22 → 24. `rawVarInTemplate` and `arbShadow` are new;
`arbPx` was deleted because main's `local/no-hardcoded-px` ESLint rule
(#13541) now owns px across every file type.
## Shadows are a system now
Stripped of colour, the 144 values were the same handful of geometries
rewritten in px vs rem, with and without an explicit `0` spread.
```
--shadow-xs / sm / md / lg elevation
--shadow-sticky-left / -right directional (sticky columns)
--shadow-rail inset status rail
--shadow-glow-sm / -md / -lg coloured, 3 intensities
--shadow-scroll-top / -bottom / -both scroll affordance
--shadow-ring-hairline 1px ring where a utility can't reach
--shadow-ai-focus AI composer focus glow (flips in dark)
```
Colour is a **separate axis**. Tailwind rewrites a `--shadow-*` token as
`<geometry> var(--tw-shadow-color, <default>)` — verified by compiling a
probe, and it holds for multi-layer tokens — so a template writes
`shadow-md shadow-ai-accent/35`. A plain stylesheet can't add a utility,
so the role and glow tokens read `--glow-color`; that keeps the pipeline
canvas colour-coding nodes by type from CSS and lets the status rail be
painted per row from JS.
Also reclassified: `0 0 0 2px <colour>` is a **ring**, not a shadow, and
`0 1px 0 0 <colour>` is a **border**.
## color-mix, analysed by intent
All 331 occurrences were classified rather than treated as one problem:
- **160** mixed a token with `transparent` — only an alpha change, so
it's Tailwind's `/N` modifier written the long way (verified: `/N`
compiles to `color-mix(in oklab, <token> N%, transparent)`, and mixing
with `transparent` is premultiplied, so the interpolation space doesn't
matter)
- **81** blended two colours — a derived colour, so it's a token now
(~50 minted)
- **75** were shadow/ring geometry, handled by the scale
- **8 gradients + 1 `calc()`-driven percentage** genuinely have no
utility form and remain; the guard exempts gradient/mask/filter
contexts, matching what the style-block counter already exempts
## Merge with main
Main was running the same migration in parallel (**#13541 "px to rem"**
removed all SCSS, added `no-hardcoded-px`, and built its own shadow
scale), so the merge collided in 68 files / 155 hunks. Resolved by
taking main's source files and re-applying this branch on top, with the
guards driving convergence (429 → 0) rather than hand-resolving hunks.
On shadows, **main's structure wins** — geometry in `semantic.css`
`@theme`, colours as `--shadow-*-c*` sub-tokens, wrapped in its px
disable; its `--shadow-sm/md/lg`, `--shadow-scroll-*` and
`--shadow-glow` keep their definitions. This branch adds what main
didn't have: `xs`, the directional/inset roles, and the
elevation-matched coloured glows.
## New tokens
No new *colours* — each names a value a component already hardcoded,
because a registered palette utility (`text-orange-500`) is banned by
`rawPalette`, so "just register the ramp" was never available.
`--color-splitter-hover`, `--color-status-flaky` (+`-text`),
`--color-chat-bubble-user-border`, `--color-thread-avatar-bg`,
`--color-thread-accent-strong`, `--color-menu-badge-ring`,
`--color-progress-track-fill`, `--color-ingest-accent-*` (5), ~50
derived blend tokens, plus `--color-border-strong` /
`--color-border-subtle` / `--color-warning-300` registered for utility
use.
## Visual deltas to review
Everything else is value-preserving. These are not:
- **4 hover accents** move from a fixed `primary-600` to `accent` — 600
→ 400 **in dark only** (2 chevrons, an empty-state icon fill, one link)
- **sticky table header** in `TraceDetailsSidebar` was a fixed light
grey that never flipped; now `border-default`, so it themes
- **shadow canonicalization** snaps near-identical geometries together
and moves ~40 hardcoded `rgba(0,0,0,x)` onto the scale's token colour
Highest-surface single file: `AlertSettingsHelpDrawer.vue` — a whole
style block deleted with ~44 class names moved into template utilities.
## Verification
`lint:design` · `lint:tokens` · `lint:token-purity` · `lint:styles` ·
`format:check` · `lint:ci` · `vue-tsc` — all clean.
**94 spec files covering every file this branch touches: 4395 passing, 0
failing.**
Not run: the full 1236-file unit suite, Playwright/E2E, and any browser
visual check.
---------
Co-authored-by: ktx-vaidehi <vaidehi.akhani@kiara.tech>
Co-authored-by: Abhay Padamani <141122205+ktx-abhay@users.noreply.github.com>
Co-authored-by: ktx-abhay <abhay.padamani@kiara.tech>
Co-authored-by: ktx-vaidehi <134508096+ktx-vaidehi@users.noreply.github.com>
Co-authored-by: Bhargav <BJP232004@GMAIL.COM>
web
This template should help get you started developing with Vue 3 in Vite.
Recommended IDE Setup
VSCode + Volar (and disable Vetur) + TypeScript Vue Plugin (Volar).
Type Support for .vue Imports in TS
TypeScript cannot handle type information for .vue imports by default, so we replace the tsc CLI with vue-tsc for type checking. In editors, we need TypeScript Vue Plugin (Volar) to make the TypeScript language service aware of .vue types.
If the standalone TypeScript plugin doesn't feel fast enough to you, Volar has also implemented a Take Over Mode that is more performant. You can enable it by the following steps:
- Disable the built-in TypeScript Extension
- Run
Extensions: Show Built-in Extensionsfrom VSCode's command palette - Find
TypeScript and JavaScript Language Features, right click and selectDisable (Workspace)
- Run
- Reload the VSCode window by running
Developer: Reload Windowfrom the command palette.
Customize configuration
See Vite Configuration Reference.
Project Setup
npm install
Compile and Hot-Reload for Development
For stand-alone UI development environment, create .env file and which contains below environment variable
VITE_OPENOBSERVE_ENDPOINT=http://localhost:5080/
npm run dev
Type-Check, Compile and Minify for Production
npm run build
Run Unit Tests with Vitest
npm run test:unit
Run End-to-End Tests with Cypress
npm run test:e2e:dev
This runs the end-to-end tests against the Vite development server. It is much faster than the production build.
But it's still recommended to test the production build with test:e2e before deploying (e.g. in CI environments):
npm run build
npm run test:e2e
Lint with ESLint
npm run lint