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fix(terminal): limit pre-paint WebGL resume to macOS
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@@ -1,4 +0,0 @@
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export const TERMINAL_WEBGL_MAX_ACTIVE_CONTEXTS = 128
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// Bounds worktree-surface retention; active-worktree tabs use the remaining budget.
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export const TERMINAL_WEBGL_RETAINED_WORKTREE_CONTEXTS = 32
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