From d98b5bc078de3ac7c859db7bebe1103e9dcc5a82 Mon Sep 17 00:00:00 2001 From: Jinjing <6427696+AmethystLiang@users.noreply.github.com> Date: Sat, 1 Aug 2026 13:32:34 -0700 Subject: [PATCH] docs(crash): record Windows GPU validation --- CRASH-C4-P1-EVIDENCE.md | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) diff --git a/CRASH-C4-P1-EVIDENCE.md b/CRASH-C4-P1-EVIDENCE.md index 80c02ec4176..b23cb9b2769 100644 --- a/CRASH-C4-P1-EVIDENCE.md +++ b/CRASH-C4-P1-EVIDENCE.md @@ -122,9 +122,24 @@ The focused suite covers fallback decision, tiers, marker, required-tier history The changed-code-quality wrapper separately reported zero native and zero type-aware findings, then exited because its React Doctor stage did not return parseable Oxlint JSON. This review does not change renderer/React code. +## Windows remote validation + +Orca orchestration checked out commit `0d6ea183db957d9ddf04e1536d08e3e5810afaf8` in a new top-level worktree on `windows-loca-spec` and produced these remote reports: + +- `validation-artifacts/CRASH-C4-WINDOWS-VALIDATION-0d6ea183.md` +- `validation-artifacts/CRASH-C4-DEBUGBREAK-VALIDATION-0d6ea183.md` + +The host was Windows 11 build 26200 with Intel HD Graphics 530 driver `31.0.101.2111` and Electron 43.1.0. Eleven focused test files passed with 148 tests and one expected Windows permission-test skip; Node/main TypeScript, targeted Oxlint, the max-lines ratchet, the source build, and `dist/win-unpacked/Orca.exe` packaging also passed. Packaging reused the matching `windows-native-registry@3.2.2` binary from the installed Orca 1.4.163 because the host had no Visual Studio C++ toolchain. + +The packaged hardware launch loaded ANGLE, D3D11, and the Intel driver and stayed alive for several minutes, so the natural field fault did not reproduce. A separately seeded tier-2 marker selected `--use-angle=swiftshader`, loaded `vk_swiftshader.dll` instead of the Intel vendor modules, stayed alive for more than 80 seconds, and showed one main-process lifecycle with no relaunch loop. This proves packaged marker consumption and vendor-driver bypass, not the first-fault prompt or automatic relaunch. + +A follow-up targeted only the isolated packaged GPU child with Windows `DebugBreakProcess` after revalidating its executable, parent PID, `--type=gpu-process`, and disposable `--user-data-dir`. `OpenProcess` and `DebugBreakProcess` both returned success, but Chromium kept the GPU child alive for 15 seconds; no `child-process-gone`, marker, prompt, or relaunch followed. The exact field causal chain therefore remains unvalidated without a naturally affected host or a purpose-built in-app fault hook. + +The remote checkout used `core.autocrlf=true`, and its `oxfmt --check` rejected the changed worktree files. The canonical LF worktree passed `oxfmt 0.52.0 --check` on the same six files after the Windows run, so this was not treated as a source-format regression. + ## Residual P1 risks -1. No real affected Windows machine was exercised in this review. Tier 2's SwiftShader/vendor-bypass claim remains unproven against Electron 43.1.0 and the field drivers. +1. The Windows hardware path and tier-2 SwiftShader path were exercised, but the field `STATUS_BREAKPOINT` did not reproduce. The first-event prompt, marker write, and automatic relaunch remain unproven as one causal packaged sequence. 2. Launch 1 still experiences the fault, and recovery requires the user to accept a native restart prompt. 3. Renderer-only `STATUS_BREAKPOINT` (`2369eabe`) does not engage the GPU ladder without a GPU child signal. 4. An unreadable marker is preserved but cannot protect that launch.