Commit Graph
10 Commits
Author SHA1 Message Date
Brennan Benson a4c11f1889 fix(native-chat): stop a bounded tail read from moving the chat cursor past unapplied rows (#20581)
* fix(native-chat): stop a bounded tail read from moving the chat cursor past unapplied rows

A structured chat pane could latch "Working for N" forever after the agent had
finished, showing the send arrow rather than Stop, while the sidebar and
`worktree ps` correctly read idle.

The client replica has one position (`state.cursor`) and one body. Two
operations keep those consistent: replace (both from one host snapshot) and
append (rows contiguous with the cursor). The `tail-page` branch was a third
thing: it took the cursor from the journal head, the items from a bounded page
(200 items, byte-capped), then merged retained client submissions over the
page's. Under continuous journal writes the client is always slightly behind,
so the branch ran on every window focus and on every pane re-activation. When
more than a page of rows had landed since a send, that send's user item fell
off the page, its submission was not carried, the retained `pending` survived,
and the cursor jumped past the dispatch-acceptance row. Nothing re-sends it: a
batch carries only touched items and that submission is never touched again.

Delete the third operation rather than guard it. A live subscription is now the
only thing that moves the cursor, and `subscribe({ cursor })` already replays
exactly the missed rows.

- remove the window `focus` listener and the owner/transport `refresh` contract
- skip warm hydration: a retained owner subscribes at its applied cursor
- cold hydration keeps its history read, applied as the existing `snapshot`
  (replace) event rather than `tail-page`
- delete the `tail-page` action and its reducer branch
- delete `resumeCursor` and `shouldAdvanceStructuredResumeCursor`; two cursors
  with two advancement rules were how position and body drifted apart

`older-page`/`loadOlder`, the unattached-refusal grace, generation guards and
the coalescer are unchanged. No host, wire or schema change.

Also fixes a second cost of the same branch: focus during a busy turn discarded
paged-in older items, shrinking the transcript to one bounded page mid-turn.

* fix(native-chat): preserve unavailable mixed-version session fences
2026-09-14 10:28:16 -07:00
Brennan BensonandMerge Sim 2626e2eca4 Make the structured turn lifecycle row durable so completed durations survive (#19695)
* Make the structured turn lifecycle row durable so completed durations survive

A structured-chat turn used to end by tombstoning its running lifecycle item,
which threw away the only durable record of when the turn ended. Completed
"Worked for" labels therefore depended on the renderer having observed the
turn finish, and vanished on reopen.

The lifecycle item is now revised in place, never tombstoned:
- running, with startedAt, at the provider's turn start
- completed or interrupted, with completedAt, at the provider's terminal frame,
  a user stop, or a child exit the host observed
- unverifiable, with no end, when a cold acquire finds a running row from a
  generation whose exit nobody observed

Both timestamps are the execution host's clock at receipt, captured before the
deferred sink, so the completed value is identical on every client and needs
no client clock. Codex history restore uses the provider's own second-granular
endpoints for turns that predate this change. Desktop and mobile read settled
durations off the journal through one shared selector, and anchor the live
counter on the host start with the client's local receipt so a skewed client
clock never leaks into the label. Locally observed durations remain the
fallback for hosts that still tombstone.

Timestamps live inside the existing turnLifecycle field, which old clients
strip, and every working-state consumer keys on state === 'running', so no
capability negotiation is needed.

* native-chat: avoid stale working status on settled turns

* test: align settled turn status expectations

* Name settled lifecycle rows by their terminal state

An interrupted or unverifiable turn must not read as completed for any
consumer that renders status text raw. One shared helper builds the text for
both providers from the lifecycle state.

* test: deduplicate turn lifecycle suites

Each behavior keeps one test; duplicated harnesses and restated cases go.

* Key lifecycle rows to their user item and record the provider's measured duration

A lifecycle row now names the user item that opened the turn by its provider
key, so clients attribute timing explicitly and fall back to journal order
only for rows from older hosts. A provider-initiated turn with no prompt can
no longer claim the previous prompt's duration.

When the provider measures the turn itself (Codex turn.durationMs, Claude
result.duration_ms) the terminal row records it and clients prefer it over the
host interval, so a turn shows the same number live and after a history
restore. Host receipt times remain the live-counter anchor and the fallback.

* Record a turn as a first-class journal item

The turn record is now its own item kind rather than a status row carrying a
lifecycle field: no text to misuse, and the fold matches the durable turn
record other systems keep. Rows that carry it are stamped journal schema v3;
every other row stays v2, so an older host keeps reading them and latches
read-only at the first v3 row instead of truncating the epoch.

Clients that predate the item would paint an unknown kind as a text bubble,
so the host publishes the legacy status form to any client that does not
advertise agent-session.turn-item.v1, through the same per-client seam
background tasks use. The downgrade is transitional and goes once no
supported release lacks the capability. The shared projection now renders
unknown item kinds as nothing, so later kinds need no gate. One shared reader
handles both forms for old journals and old hosts.

* Preserve observed turn end across settlement retries

* Retain turn attribution for loaded chat history

* Preserve Codex exit receipt across close retries

* Register completed turn duration reliability gate

* Keep earlier turns through a Codex rewind and count a mid-turn attach from the real start

Findings from an independent adversarial review of the typed turn record:

- A Codex rewind adopted the provider's item list as the new epoch, and the
  provider never returns the host's own turn rows, so every duration before
  the rewind point vanished. The host's turn rows are now spliced back beside
  the item each followed, and recovery no longer expects the provider to
  prove rows it never owned.
- The epoch row was stamped with the current schema version, so an older host
  latched read-only at row 1 of every new session, defeating the mixed
  version design. It carries no body and stays at v2; a stored-row test now
  reads SQLite directly, because the reader upcasts every row on read.
- A send Codex folds into a running turn shares the opening prompt's provider
  key, and the alias map credited the duration to the later prompt. The
  earliest submission naming a key now wins.
- The live counter anchored on first sight, so a client attaching mid-turn
  counted from zero. Published frames now carry the host's clock, the reducer
  keeps the last sample with its local receipt time, and both clients anchor
  on how long the host says the turn has run.

* Correct turn duration gate assertion reference

* Respect authoritative unknown native chat duration

* Preserve unverifiable timing across older host upgrade

* Record final completed turn duration reliability evidence

* Fix the CI failures the merge left behind

- A merged import list named the same module twice, which the native code
  quality plugin fails on.
- A running turn is now reported by the host with no duration, so the settled
  map carries an explicit null for it; the hook test still expected the entry
  to be absent.
- main gave the older-page action a cursor with a head-trim guard, so the
  retention test's epoch-only action no longer typechecks; it now passes an
  unbounded sequence, which is what the old shape meant.
- The roster comparator moved into the extracted module, leaving its import
  unused in the reducer.

* Split two files back under the line cap after the merge

Merging main put both one effective line over 300, and the cap forbids a
disable or a shave. The wire module's refusal vocabulary moves to its own file
and is re-exported, so its consumers are untouched; the host's four thin
mutation delegates move next to the functions they call.

* Advertise the turn-item capability on every client transport

Local IPC and mobile advertised it; the remote and web transports did not, so a
desktop paired to a remote host, the CLI, and web silently ran on the legacy
carrier forever and the canonical row was never exercised there. The renderer
that paints it is the same build on every transport.

* Update the web auth-frame expectation for the new capability

---------

Co-authored-by: Merge Sim <sim@local>
2026-09-10 14:32:50 -07:00
f2af92b2fa feat(native-chat): show live background work and name each row by kind (#19705)
* fix(codex): reserve the label's share of a qualified command row

A child's label is raw provider text and was spliced into the command
row unbounded, then the pair clipped to the description cap. A label at
or past that cap clipped the command away entirely, leaving a row of
kind 'command' that named an agent and showed no command - the failure
qualification exists to remove, inverted. The same clip could also cut a
surrogate pair, which boundSubagentField already guards against on the
agent row two lines away.

Give the label a reserved share and clip it the way the agent row does.

* feat(native-chat): show live background work and name each row by kind

The strip suppressed itself in three places: the Claude tracker blanked
its roster for the whole of any turn, the Codex tracker returned nothing
while a primary turn was open, and the renderer view gated on
`turnId === null`. Between them, work in flight was never shown — and a
task backgrounded in an earlier turn vanished from the strip as soon as
the next prompt was sent. Claude additionally dropped every foreground
subagent, so a fan-out reported nothing at all.

Report work while it is live, in all three layers. Foreground Claude
work is turn-scoped, so `result` retires it — that is the provider's own
outcome for a task it marked foreground, not a roster sweep. Nothing
settles a Codex child on turn end: those keep reporting well past their
parent, so turn frames only prompt a republish.

Name each ROW by kind — Subagent, Shell command, Workflow, Monitor —
instead of a generic "Background <kind>", each drawing the glyph the
shared tool-icon table already uses for that category. A row that
carries a provider description still shows it unchanged. The collapsed
header summary is deliberately untouched; it is owned elsewhere.

The conversation-command gate is unchanged in effect: an open turn
already refuses first, and Claude foreground work never reaches the
backgrounded set the gate reads.

* fix(native-chat): withhold the row stop Claude foreground work cannot honour

The strip now publishes foreground rows, but `stoppableTaskIds` still filters
on `backgrounded`, so `stopClaudeBackgroundTasks` resolved an empty target list
and returned `{ cancelled: false }` that no renderer reads: the user clicked
"Stop Subagent" and nothing ever happened.

Carry stoppability per row instead of widening the stop to a target the SDK has
no way to reach. `AgentSessionBackgroundTask.stoppable` is absent-means-yes, so
hosts that predate it keep their working control, Claude emits `false` only on
foreground rows, and the strip hides that row's button the same way it already
hides the stop-all a provider cannot honour.

* fix(claude): scope aggregate-roster authority to the work it enumerates

`background_tasks_changed` lists BACKGROUNDED tasks, so a foreground subagent
can never appear in it. Treating it as the whole world meant any such frame
cleared every live foreground row mid-flight and then dropped every later
foreground `task_started` for the rest of the session, killing the in-turn
fan-out the strip exists to show in any session that ever backgrounds anything.

Decide `backgrounded` before the staleness guard and apply the guard only to a
backgrounded start, and retain live foreground entries across a roster replace.
Retained rows count against MAX_TRACKED_TASKS, so the map stays bounded, and a
stale backgrounded start the roster no longer lists is still dropped.

* test(native-chat): pin the strip's monitor amber to the constant that defines it

`MONITOR_GLYPH_COLOR`'s comment claimed a test held it and AgentStateDot's amber
together, but no test imported it — the assertions hardcoded 'text-yellow-500',
so the two could drift with every test still green. Read the colour from the
module, which is what the comment always said was happening. Drop the unused
`BackgroundTaskGlyph` export too: nothing outside the module names it.

* fix(native-chat): keep the task list open across a gap in live work

The strip is now mounted on live work, so a sequential fan-out unmounts it
between one subagent finishing and the next starting: local `useState` meant
the expanded list collapsed itself on every such gap, on top of the strip
flickering above the composer.

Hand the disclosure to the session, keyed by session id so it does not leak
across a session switch. The strip is now controlled and holds no state of its
own, which is what makes it survive its own mount churn.

* fix(codex): route every command-row cut through one surrogate-safe clip

`boundLabel` avoided splitting a pair, then `qualifiedDescription` re-cut the
COMPOSED string with a raw slice: label (<=96) plus separator plus description
(<=512) is up to 611 chars, so that second cut landed at an arbitrary index
inside the description and could publish a lone high surrogate — lossy through
any non-JSON UTF-8 hop. `parse` had the identical hazard on an unqualified
primary-thread command.

One `boundText` helper now owns all three cuts, so no path in the file can emit
a lone surrogate from well-formed input.

* fix(claude): keep terminal evidence for ids an aggregate roster never lists

Narrowing the admission guard to backgrounded starts left a finished FOREGROUND
id with no defence: `replaceAggregateRoster` wiped `terminalTaskIds` wholesale,
so after any `background_tasks_changed` a replayed `task_started` revived a task
whose completion had already been seen — and only a later `result` could settle
it again.

Scope the wipe the same way the guard was scoped: delete only the ids the
incoming roster actually enumerates. A roster still overrules terminal evidence
for the work it lists, which is what that behaviour was added for.

* fix(claude): keep retained rows in place and evict the stalest, not the newest

Re-adding retained foreground entries after the roster made a live row the user
is reading jump below the backgrounded rows on every `background_tasks_changed`,
and the cap `break` kept the STALEST retained rows while dropping the newest.

Merge in the tracked map's own order so a surviving row holds its position, and
count the overflow up front so eviction takes the oldest retained rows. Roster
entries are never starved and the map stays bounded either way.

* fix(claude): retire leftover foreground rows when the next turn starts

A foreground `task_started` arriving with no turn open has no `result` coming
to retire it, so it sat in the strip indefinitely — with no per-row stop, since
foreground rows are not stoppable — and refused conversation commands behind an
instruction nobody could follow.

Settle on turn start as well as on `result`. This is cleanup only: visibility
never consults `startsTurn`, so a missed one degrades to today's behaviour and
can never switch the feature off. It shortens the row's life to the next turn;
the case where no further turn is ever sent is filed separately.

* fix(agent-session): withhold unstoppable rows from readers that predate them

Rule 3 of remote-wire-compatibility: changing what the host publishes reaches
old clients with no wire change. The Claude host published no foreground rows
before this feature; it does now, and a client that cannot read `stoppable`
draws a per-row Stop on every one of them — Claude always sets
`supportsTaskStop` — which filters to the backgrounded ids, stops nothing, and
returns a result no renderer inspects. That is the dead button `stoppable` was
added to remove, reappearing across a version skew.

Negotiate it. A client can advertise the existing background-task-stop
capability and still predate `stoppable`, so this needs its own constant.
Readers that do not advertise it get unstoppable rows dropped, and a state whose
every row is dropped becomes no strip — exactly their pre-feature view.

RUNTIME_PROTOCOL_VERSION is not bumped: this adds an optional field and a new
negotiated capability, and changes no existing field's meaning, which is the
explicit do-not-bump case in protocol-version.ts.

* test(agent-session): name the projected rows so the fixture typechecks

An indexed lookup into the fixture's task list is possibly-undefined under
`pnpm tc`; the rows are more readable named anyway.

* test(web): advertise the row-stop capability in the e2ee auth expectation

The web e2ee handshake started sending
AGENT_SESSION_BACKGROUND_TASK_ROW_STOP_CAPABILITY, and this test asserts the
advertised list by deep equality, so it went red on CI while every targeted
test run stayed green. Add the capability in the position the router sends it.

* test(claude): pin why the roster empties mid-turn in a sequential fan-out

The strip unmounting between two sequential subagents is truthful, not a swept
row: A leaves on the provider's own terminal frame, B does not exist yet, and
backgrounded work spanning the same gap holds the roster open — so an empty
roster is never work the strip is hiding.

Also pins the previous-turn rule against the one the subagent roster already
applies on the same frame: a still-working FOREGROUND child becomes
`unverifiable` there and a backgrounded one is left alone, so the strip drops
the first and keeps the second rather than asserting `live` for either.

---------

Co-authored-by: Merge Sim <merge-sim@users.noreply.github.com>
Co-authored-by: Merge Sim <sim@local>
2026-09-10 12:16:30 -07:00
Neil f2d5711b2d fix(native-chat): keep an older page from punching a hole in the transcript (#19845) 2026-09-10 03:10:04 -07:00
Brennan BensonandMerge Sim 2bf298d1dc feat(native-chat): the background-tasks strip says what is running (#19311)
* feat(native-chat): name, group, and state the background-tasks strip

The strip above the composer described five different kinds of background
work as "Monitoring background tasks", with identical flat-dot rows. Now:

- Wire: additive optional `name`, `state`, `startedAt` on
  AgentSessionBackgroundTask, plus `settledTasks` on the state object so
  terminal siblings of a live fan-out stay visible without changing what
  old clients render (they keep exactly the live `tasks` list).
- Reducer equality learns the new fields, so a publish whose only change
  is a task's state is no longer judged equal and dropped.
- Header counts by kind and lists states within a kind; past three kind
  segments (or on a narrow strip, measured by its own border-box against
  the live root font size) it falls back to an honest total, never a
  partial enumeration, and the strip stays expandable whenever the header
  is lossy.
- Rows group by kind (Agents / Shell / Monitors / Workflows / Tasks),
  stable-sorted first-seen-then-id, each with a kind icon, its own state
  dot, a resolved name (description -> name -> kind label), and elapsed.
- Claude producer: task frames now carry name (agent_type/subagent_type),
  a run state mapped from patch status, and first-seen startedAt. Terminal
  statuses settle a task (completed->done, failed->blocked,
  killed/stopped->idle) instead of deleting it; settled tasks render only
  beside still-live work and flush when the last live task ends, so the
  strip exits exactly when it does today. An unreadable patch leaves a
  task open, never settled.
- Turn gating moves off the strip: the tracker no longer zeroes its
  roster during a foreground turn, and the client renders the strip
  whenever it has contents while the idle-only flag now gates just the
  animated monitoring indicator and conversation commands.

* feat(sidebar): indent native-chat subagents under their session row

buildSubagentChildRows() has always rendered indented children from
parentEntry.subagents, and the structured-session status bridge has
always published an AgentStatusEntry for native chat — it just never
populated subagents. Connect them:

- Wire: additive optional `backgroundTasks` on AgentSessionStatusSummary
  (live tasks only), projected by the host status feed from the
  provider's backgroundTaskState hook and republished on task edges via
  the background-task channel, with the shared task equality suppressing
  no-op re-projections.
- Bridge: maps agent-kind tasks onto the sidebar's own
  AgentSubagentState (working/waiting/blocked, terminal -> idle) — kinds
  stay distinct, so a backgrounded shell never lands in a subagent
  count — and extends its pre-write equality with the existing
  agentSubagentsEqual.
- parentIsFresh for a bridge entry means "the host feed reported a
  change inside the sidebar's ordinary evidence window": every publish
  restamps evidenceObservedAt, and a dead feed stops restamping, so
  children decay to idle on lost contact instead of pinning 'working'.

* fix(native-chat): settle tasks the aggregate roster evicted first; carry usage

Real-agent QA showed settledTasks never rendered. A frame capture from the
SDK (probe against claude 2.1.261) explains it: when a backgrounded child
finishes, the producer emits `background_tasks_changed` FIRST — with the
task already absent — and only then `task_updated`/`task_notification`
with the outcome, in the same tick. The tracker's settle path looked the
task up in the live roster the aggregate had just evicted, so retention
lost the race 100% of the time.

Fix: aggregate eviction of a live backgrounded task now parks its details
in a bounded recently-removed map (new claude-settled-background-tasks.ts,
which also owns the settled roster), and the trailing terminal edge
consumes it. A removal whose outcome frame never arrives still vanishes —
nothing is guessed into a finished state. A second terminal edge for the
same task re-derives the settled state and can add final usage. The
captured sequence is replayed verbatim as a tracker test, including the
kill-at-exit tail proving the strip still exits with the last live task.

The same capture disproved the PR's earlier claim that Claude task frames
carry no usage: task_progress and task_notification both carry
usage.total_tokens. Additive optional `totalTokens` on the wire task,
covered by the shared equality; the tracker takes usage (never the
transient "Running <tool>" description) from task_progress, and rows
render the mock's "18.1k · 2m" meta — settled rows keep final usage with
no still-growing clock.

* chore(i18n): sync runtime-required catalog for backgroundTasks.runningList

* fix(native-chat): preserve background task lifecycle and bound update work

* fix(native-chat): transfer resumed background tasks to one live owner

* fix(native-chat): bring structured session host under the line cap and restore subscribe fixture

* fix(native-chat): complete journal stubs and stop notifying on feed teardown

The status feed's projection cache calls journal.cursor(); the rename test's
stubs are cast through unknown, so the missing method only surfaced at runtime.

Teardown runs only once nothing is activated, so there is no mounted reader to
notify - clearing confirmed sessions is what prevents a stale live on reactivation.

* feat(native-chat): lead each strip header count with its kind icon

The header carried one aggregate state dot, so a fan-out of agents and a
monitor looked alike. Each count segment now leads with its own kind glyph;
a collapsed total spans kinds and takes none.

Monitor is the heartbeat AgentStateDot already draws for monitoring, so the
strip and the agent sidebar speak one vocabulary.

* feat(native-chat): give the strip's monitor heartbeat the sidebar amber

The glyph matched AgentStateDot but the colour did not, so a monitor in the
strip did not read as the monitor in the agent sidebar. One shared tone helper
now serves the header segment and the expanded row, so they cannot diverge.

Monitoring is a state the app already colours; the other four kinds are plain
markers and stay neutral. A running turn still dims the whole set.

* fix(native-chat): draw the strip header separator in a visible tone

The separator used `text-border`, a divider-line token that is 7% white in
dark mode - an order of magnitude fainter than the counts on either side, so
the dot between them read as absent. main.css already records that token as
too faint for a visible mark.

* fix(native-chat): give the worktree-ps journal stub a cursor

The status feed's projection cache calls journal.cursor(); this stub is cast
through unknown, so the missing method only surfaced at runtime. Its journal
never changes, so a real one would hold the cursor steady.

* refactor(native-chat): split the sidebar subagent rows out of this PR

The strip stands alone: the sidebar mapping, its observation plumbing and the
AgentStatusEntry.subagents wiring move to a stacked follow-up. No wire field
here is sidebar-only - the strip's rows read name, state, elapsed and tokens.

* perf(native-chat): keep task usage out of the session status summary

A `task_progress` frame ticks a background task's `totalTokens`, which
failed the status feed's equality check and re-broadcast a full summary to
every `agentSession.subscribeStatus` subscriber — paired-web and SSH/relay
clients included — for a number no session list renders. The projection now
drops usage; tokens keep flowing on the background-task channel the strip
reads.

* fix(native-chat): correct token unit rounding and drop the unused dot state

`formatBackgroundTaskTokens` rounded before choosing the unit, so 999_950
rendered as "1000k" instead of "1m"; pick the unit from the rounded value.

`backgroundTasksDotState` has no caller on this branch or the stacked
sidebar PR, and its multi-kind branch would report 'monitoring' over an
attention state. Delete it rather than leave it to be wired up.

* fix(i18n): drop the orphaned backgroundTasks.runningList key

The strip rewrite removed its only call site, and an unreferenced key gets
promoted into the eagerly parsed boot catalog. Delete it from en.json and
regenerate en-runtime-required.json.

* fix(native-chat): show the reason on every attention row

The row guarded the reason line on 'waiting', so an 'unverifiable' child
("no contact") and a 'blocked' one ("failed") rendered bare while the
collapsed header named exactly those reasons. `backgroundTaskStateReason`
already returns null for the non-attention states, so the guard was only
lossy — the SSH boundary requires the unverifiable verdict stay legible.

Also keys the header segments off their kind discriminant instead of the
translated display text.

* fix(native-chat): make the strip header agree with its own count

The headline counts live AND settled rows, but the state breakdown omitted
'done', so one working agent beside four settled ones read "5 agents — 1
working": the count said five, the breakdown accounted for one. Done now
appears in the muted detail (never as an emphasised segment) so the two
agree.

The single-command header also drew an elapsed clock on a settled task,
which the row already refuses as a lie about finished work.

* perf(native-chat): memoize the background-task roster grouping

The 1 Hz elapsed tick re-rendered the strip, and the render body regrouped,
re-sorted and re-translated every task each time only `now` had changed.
The header still derives from `now` on purpose.

* test(native-chat): cover settled rows and the mid-turn mounted strip

Neither headline behaviour had component coverage: every strip render passed
`settledTasks={[]}`, and the `showBackgroundTasks` seam was never set true,
so the strip staying mounted through a running turn was exercised nowhere.

Adds a settled-beside-live row test (final usage kept, no clock, no stop) and
a mid-turn mount test (strip present, turn owns the voice). The background-task
tests share one session-element helper so the file stays under its line cap.

* refactor(claude): keep MAX_TASK_ID_LENGTH module-private

Nothing outside claude-background-task-frames.ts references it; the export
was residue from this PR's split.

* test(native-chat): give the mid-turn strip test a real turn

main now gates the composer's stop button on a provider-minted turnId rather
than the send-time working signal, so a test claiming a running turn has to
supply one. The controller mock hardcoded turnId null.

---------

Co-authored-by: Merge Sim <sim@local>
2026-09-09 23:47:47 -07:00
Brennan BensonandMerge Sim bf4e270504 fix(native-chat): list the slash commands and skills a structured Claude session actually loaded (#19127)
* fix(native-chat): list the slash commands and skills a structured Claude session actually loaded

The chat composer's `/` menu was built from a curated five-command catalog plus a
host disk scan of skill roots. Neither is what the running session can do: the
session reports its own `/` surface, which carries this repo's `.claude/commands`,
the skills that only reach it through plugin roots, and a hide-list of commands
that mean nothing outside a terminal UI. On one local session the menu offered 6
commands and 17 skills where the session reported 62 commands and 33 skills.

Read that surface per session and let it drive the picker:

- A per-session catalog seeded from the frame that proves the session and kept
  current by every later report, exposed over a new `agentSession.commands` read.
- The report is the authority on WHICH skills exist; the disk scan stays the
  source of scope and description for the names both know about, so a skill the
  session never loaded is no longer offered and one it loaded from a root the
  scan cannot see now is.
- A host that predates the read answers `method_not_found` and the composer keeps
  its curated catalog, so mixed versions and the PTY lane are unchanged.

* test: register agentSession.commands on the three surface ratchets

The structured method count, the mobile allowlist, and the cross-version call
table each enumerate the agentSession surface on purpose, so an additive method
has to be declared in all three rather than counted around.

* fix: preserve session catalog authority and publish live updates

* fix(native-chat): publish authoritative command catalogs on session updates

* fix: seed Claude slash catalog before the first prompt

* test: verify unclassified catalogs survive session publication

* test: complete structured rename journal fixtures

---------

Co-authored-by: Merge Sim <sim@local>
2026-09-06 20:33:14 -07:00
Brennan BensonandMerge Sim f7d5216016 Show provider activity in chat turn tails (#19055)
* feat(chat): show turn-scoped activity tail

* fix(chat): keep turn activity broad

* feat(chat): surface provider activity in turn tail

* fix(chat): keep reasoning headline as activity and widen redaction

A Codex reasoning summary streams as a bold headline followed by body text.
Folding the whole summary into the tail leaked literal ** markers and body
prose; only the first non-empty line is activity copy, and an unterminated
bold header mid-stream is unwrapped too.

Redaction used a hyphen for GitHub token prefixes (they use an underscore),
and missed fine-grained GitHub tokens, AWS access key ids, JWTs, URL
userinfo passwords, and bare token= values.

* fix(chat): wait for a complete reasoning headline

A bold headline still streaming has no closing marker yet; holding the
previous activity copy until it lands avoids flashing a half word.

* refactor(chat): drop bespoke secret redaction from activity copy

Reference agent hosts render provider-derived status text unredacted;
this table was the only one of its kind and its GitHub pattern matched
no real token. Bounding and the reasoning-headline extraction stay.

* Bound provider headline updates and clear activity on reconnect

---------

Co-authored-by: Merge Sim <sim@local>
2026-09-06 16:42:18 -07:00
Brennan BensonandMerge Sim f8780a2c86 feat(native-chat): stop monitored tasks individually (#18807)
* feat(native-chat): stop monitored tasks individually

* test: expect Claude task stop capability

---------

Co-authored-by: Merge Sim <sim@local>
2026-09-05 15:35:39 -07:00
Brennan BensonandMerge Sim e89deb63c9 Show Claude background task status in Native Chat (#18757)
* feat(native-chat): show Claude background task status

* fix(native-chat): carry background task fence forward

* fix(claude): bound background task stop requests

* Show running Claude background task details

* Harden Claude background task status updates

---------

Co-authored-by: Merge Sim <sim@local>
2026-09-05 00:21:42 -07:00
Brennan Benson fd9125ea8c feat(native-chat): Codex structured native chat restructure (#16729)
* feat(native-chat): port structured Codex sessions from restructure-recovery

Rebuilds the desktop structured native-chat implementation from
brennanb2025/native-chat-restructure-recovery (tip 4e31c08db3) on top of
current main as a single commit, scoped to the local Codex path.

Ported:
- Structured agent-session core: durable record store + single-writer lease,
  canonical journal, agent-session wire host/attach/eviction/subscribers,
  `agentSession.*` RPC surface (registered via ALL_RPC_METHODS; host-side
  mobile allowlist included for wire compat), pty write gate, transcript
  additions, and the Codex app-server adapter/launch resolution.
- Renderer: NativeChatStructuredSession view/composer stack, structured
  launch path with the single-flight guard, local structured session tabs
  sync, activation gate + structured inventory (read-only
  `agentSession.handoffStatus` probe), agent-session tabs in the tab strip,
  AI-vault structured session activation, and the settings pane with the
  parent Experimental Chat UI toggle plus the nested "Use updated structured
  native chat" toggle. New sessions require both flags, agent codex, no
  prompt, and a local non-WSL, non-Windows-host execution host
  (structured-native-chat-availability).
- Fixes 72c013cea6 (verified Codex launch recovery), 8ddbaf5e3d (defer
  native terminal view switching affordances), and 4e31c08db3 (release the
  launch gate after a visibility retry) with their regression tests,
  including the third-launch-after-retry guard case.
- Cross-version agent-session wire test + CI lane, packaging entries
  (proper-lockfile, agent-tooling asar excludes), and the wire-compat doc
  section.

Deliberately not ported: mobile/ changes, the Claude structured runtime
(only the claude-transcript-branch-proof and claude-structured-owner-identity
leaf modules remain, backing the kept TUI-recovery arms), the terminal↔chat
adoption/handoff flow (`agentSession.adoptTerminal`/`requestHandoff`, the
handoff request engine, TUI adoption machinery, orca-runtime adoption
methods), renderer switching affordances and their dead leftovers, the
hook/subagent-status refactor cluster, and unrelated branch changes. The
crash-during-acquisition recovery path (restart handoff adjudication,
restore/reverse re-acquire, lease schema handoff keys) is kept because every
plain direct launch depends on it; a trimmed handoff coordinator exposes
only status/restore/close.

Branch edits that targeted files main has since split (ipc/pty.ts,
worktrees.ts, rpc/methods/terminal.ts, useIpcEvents, pty-connection,
store/slices/terminals.ts, runtime-types, web preload) were re-applied to
the split modules, preserving main's newer logic (Windows CIM fallback,
browser tab close rework, cold-restore resume flow, dispatcher threading).

Known seam: the mobile clipboard image-provenance CONSUMER gate ships
(agentSession.send refuses unproven mobile image refs with
agent_session_image_untrusted) but the producer hunk in
rpc/methods/clipboard.ts stays with the unported mobile cluster, so mobile
image sends into structured chat fail closed until that side ports.

* fix(native-chat): trust only authenticated local image uploads

* fix(build): preserve Windows process-tree patch application

* test(windows): include process creation time in addon fixture

* fix(build): run windows-process-tree node-gyp from the physical package dir

gyp expands the node-addon-api dependency by probing node, whose cwd
resolves to the package's physical directory in the store, so the emitted
target is a store-relative ../../../../node-addon-api@... hop. gyp then
resolves that hop against the rebuild cwd; from the node_modules
symlink/junction it escapes the store and configure fails with
"node_addon_api.gyp not found" (run 32999886072).

Rebuild from realpath(package dir) so both bases agree, matching how the
package manager itself runs native install scripts. The regression test
replays gyp's expansion+resolution against the planned cwd and fails
without the fix.

* fix(native-chat): keep chat tabs visible through terminal closes and empty-worktree launches

Two proven blockers in the native Codex tab contract:

closeTerminalTab pre-empted the canonical unified close. With one terminal
left it deactivated the worktree on a terminal/editor/browser-only check,
blanking a workspace that still held a renderable agent-session tab; with
two or more it pre-picked a successor from terminal entities only,
re-stamping the group active before closeUnifiedTab's MRU/neighbor repair
could land on the chat tab. Successor choice now defers to the unified
contract whenever the terminal has a unified row, and deactivation is
gated on the unified renderable count (matching leaveWorktreeIfEmpty),
with the legacy pre-pick kept only for terminals without a unified row.

A structured session created on an empty worktree was published into the
host's headless group while preserveLocalLayout froze the local layout,
leaving the tab in store but permanently off screen. A preserveLocalLayout
owner now always takes client-owned placement — repairing a rendered
leaf whose group record is missing, or materializing a rendered group on a
truly empty worktree — and applies the client-derived layout repair while
still rejecting host-authored layout.

Regression tests drive the real store through closeTerminalTab (git
worktree and folder workspace) and the real snapshot applier for the
empty-worktree adoption states; all fail without the fixes.

* fix(native-chat): close stale turns and retry rejected sends

* fix(native-chat): retire hosted rows on structured tab activation

* fix(native-chat): preserve rpc defaults across main merge

* chore: format remote wire compatibility guide

* test(native-chat): cover retry after unconfirmed send

* fix(native-chat): reload outbox on session switch

* docs(settings): disclose structured chat platform limits

* fix(native-chat): await Codex launch-home preparation

* fix(codex): align child-process allowlist with async trust bridge

* test(identity): update inventory for tab surface refactor

* fix(windows): preserve process-tree CRLF patch sources

* fix(native-chat): anchor an unmatched chat echo where it was sent (#16117)

* fix(native-chat): anchor an unmatched chat echo where it was sent

The reported symptom was old user messages replaying below every new turn, so the
conversation read as scrambled. The cause was not that the echo failed to match a
transcript row. Claude consumes a mid-turn send through a `queued_command`
attachment and writes no `type:"user"` record for it, so some echoes can never
match, and no amount of matching will change that. The cause was WHERE an
unmatched echo rendered: buildMobileNativeChatTransientData appended every pending
item after the entire transcript, so it re-read below each turn that landed
afterwards.

Render each echo directly after the transcript row it was sent against, using the
baseline the send already captures. An unmatched echo is then at worst a duplicate
in the right position rather than a scrambled one, and it stays visible. Echoes
sharing an anchor keep send order; a send with no baseline, or one whose anchor
folding dropped, still falls back to the tail.

Deliberately NOT fixed by deleting the echo. Inferring from send ordering that an
echo can never match, then removing it, loses the user's own text for a message
the agent did receive, and it cannot fire in the common case anyway - measured
drain groups are 1,017 of size 1 against 55 larger. It also escalates an existing
gap: the count pass has no baseline-tail guard, unlike the glue pass, while
`messages` is a 40-row window that head-trims, resets on reconnect and grows at
the front on loadEarlier, so a false landing there would license deleting a
DIFFERENT outstanding message.

That count-pass gap is real and left for a separate change; anchoring makes its
worst case a duplicate in place rather than a scrambled conversation.

* fix(native-chat): preserve folded echo anchors

* fix(native-chat): preserve forward-folded echo anchors

* fix(native-chat): keep leading folded echoes in place

* fix(workspace-cleanup): show git status for every row (#16690)

* fix(native-chat): refuse structured chat on every Windows execution path

canUseStructuredNativeChat only refused win32 when a project runtime
resolved, so folder-workspace keys (and other keys with no project
runtime) failed open into structured chat on Windows. Fail closed on
win32 unconditionally after the host check, matching the settings copy:
local macOS/Linux only; Windows/WSL/SSH stay on terminal chat.

* fix(native-chat): restore runtime refusals behind the win32 gate

506d375de3 replaced the project-runtime checks with a bare platform test,
so a WSL or repair-required runtime resolution would no longer refuse
structured chat off-win32. Keep the unconditional win32 refusal and
re-run the runtime resolution after it, so the gate does not depend on
the resolver's own platform guard. Tests inject WSL and repair-required
resolutions on darwin/linux and fail against the regressed gate.

* fix structured session journal durability

* fix structured tab active pointer after restart

* fix(native-chat): await optional lease renewal callbacks

* refactor(skills): extract install error messages

* fix(agent-session): harden recovery ownership

* fix(native-chat): retain panes across tab activation

* fix(native-chat): address round-one review findings

* test(native-chat): align integration coverage after main merge

* fix(native-chat): harden round-two reliability

* fix(native-chat): harden round-three reliability

* fix(native-chat): close round-four recovery gaps

* fix(native-chat): separate bounded journal key forms

* fix(native-chat): reset outbox error in render on session switch

The switch effect adjusted error state after the sessionId prop changed,
tripping react-doctor's no-adjust-state-on-prop-change on the changed-code
gate and flashing the old session's banner for a frame. Reset it with the
render-time previous-value guard instead.

* fix(native-chat): invalidate stale outbox settlements

* test(native-chat): restore settled-error session-switch regression

a6e2379bd1 replaced this test with the in-flight settlement race test,
leaving the render-time error reset unpinned: deleting the reset block
still passed the whole native-chat suite. Keep both scenarios pinned;
they are distinct (settled error clears on switch vs stale settlement
invalidated in the commit-to-passive window).

* test(wire): make release checkouts race safe

* test(wire): pin cross-process checkout single-flight and importer specifier contract

* test(wire): harden release checkout lifecycle

* fix(build): drop CR-byte residue from windows-process-tree patch

The two trailing CR bytes on the patch's deletion lines are a proven
no-op: pnpm hashes patches CRLF-normalized (both forms hash to the
lockfile's 946ffb2b) and materializes this package without applying the
patch in either form, so the load-bearing build edits come solely from
applyWindowsProcessTreeBuildFixes() (#16947), which handles both source
EOL forms. Restore byte-identity with main and repin the contract test
to the post-#16947 reality: LF-only patch bytes plus lockfile hash sync.

* fix(native-chat): skip empty startup recovery
2026-08-28 16:45:58 -07:00