Restart-survival polls treated a recycled renderer as a hard failure.
Wrap those evaluates so "Execution context was destroyed" is a pending
miss. Windows package-lane teardowns after a force-kill used rmSync
with force:true only, which does not absorb EPERM; put them on the
shared maxRetries:8 policy.
* fix(build): preserve Electron during binary repair
* refactor(build): split native dependency fixtures
* fix(build): resolve one Electron install target for child and check
runElectronPackageBinaryInstall forced ELECTRON_INSTALL_PLATFORM/ARCH to the
host-derived rebuild target, clobbering inherited installer env, while the
parent usability check still honored the inherited value. A bare
`node config/scripts/rebuild-native-deps.mjs` under ELECTRON_INSTALL_PLATFORM=win32
on Linux therefore installed the Linux binary and then rejected it as
unavailable. Resolve the target once (CLI, ELECTRON_INSTALL_*, npm config, host)
and use it for both the child env and getElectronPlatformPath.
* fix(build): keep Electron install transaction cleanup best-effort
The finally-block rmSync could throw after a fully successful publish (Windows
EPERM when another process still holds the discarded old electron.exe open),
turning a correct install into exit 1. On the rollback path it could also
replace the in-flight publishError with an unrelated temp-dir error. Retry the
removal and downgrade a persistent failure to a warning.
Patched windows-process-tree binding.gyp includes deps/node-addon-api, but
those headers were only copied by the later relay-addon script. Postinstall
electron-rebuild then failed CI Windows installs with C1083 napi.h.
* Speed up PR CI with per-job path skips and native caches
Skip git-compat, xterm, packaging, and shell jobs when their inputs are
unchanged, reuse the composite install action (including Windows node-pty
cache), skip compiling the Windows CLI launcher on a cache hit, and cut the
test matrix from 16x2 to 8x2 shards without dropping coverage.
* Widen PR job skip prefixes for orcad browser and live shells
Chrome session/tab modules and zsh/fish wrapper templates are inputs to
required jobs the classifier previously skipped. Include that implementation
graph so those jobs still run when the files they load change.
* Fix CI cache safety and required gates
* Build scriptless Windows addons explicitly
* Preserve node-pty Windows support prebuild
* Remove duplicated Windows launcher unit lane
* fix(build): skip spawn-helper check on Linux to avoid spurious node-pty rebuilds
getPatchedNodePtyRebuildReason() unconditionally checked for
build/Release/spawn-helper, but spawn-helper is a macOS-only node-pty
build target. On Linux, node-gyp never generates it, so missingArtifact
was always non-null, causing unnecessary source rebuilds every time.
Fixes#7760
* test(build): cover platform-specific node-pty artifacts
Co-authored-by: Orca <help@stably.ai>
---------
Co-authored-by: Jinwoo-H <jinwoo0825@gmail.com>
Co-authored-by: Orca <help@stably.ai>
Require patched Unix node-pty installs to load from build/Release, rebuilding when Electron or runtime checks would otherwise fall back to upstream prebuilds.
Use the stricter Electron package binary installer when native rebuild needs to repair a missing Electron executable, avoiding partial dist/path.txt installs in release CI.