* fix(native-chat): mirror multi-line launch drafts into the chat composer
seedNativeChatLaunchDraftForAgentTab rejected any text containing a newline,
so every Linear launch ("Linked Linear issue: X\n<url>") and any GitHub launch
with a typed note was invisible in chat. The rejection existed because the send
path pre-cleared the TUI with a single Ctrl+U, which cannot clear a buffer with
embedded newlines.
Orca injects the draft itself, so when the composer still holds exactly what was
injected the buffer already IS the message: the send becomes the submit key
alone — no clear, no paste, nothing that can concatenate, and multi-line submits
as one turn for free. Only the edited case needs real buffer replacement, and
that now clears every line and verifies against the agent's rendered input line
instead of firing blind.
Measured on real PTYs against Claude Code and codex (both agree exactly):
clearing N logical lines costs 2N-1 Ctrl+U. See src/shared/agent-tui-input-clear.ts
for the law, the sequences that do NOT work, and why an upper bound is safe.
* fix(native-chat): send the mobile clear burst as its own write
Live QA caught the bundled form failing: a multi-line burst prefixed onto the
body in the SAME terminal.send reached the agent as LITERAL Ctrl+U characters,
so the parked draft survived and the message arrived as
draft + 21x \x15 + body. Sending the burst as its own non-submitting write —
the shape the image paste has always used — clears as intended.
The body write's own single-Ctrl+U prefix is dropped once that dedicated clear
ran, for the same reason: a Ctrl+U immediately followed by body text in one
write lands as a literal control character and headed the received message.
Re-verified live end to end: received prompt is exactly the draft, one turn,
zero control characters.
* test(native-chat): invert the multi-line Linear launch-draft mirror expectation
The Linear work-item launch seeds `Linked Linear issue: ENG-42\n<url>\n`.
This test pinned the pre-relaxation rule (multi-line drafts withheld), which
the send path no longer needs now that it submits the TUI buffer in place or
clears every line first — so it asserted the exact behavior the fix removes.
Assert the seeded payload instead of absence, so the test fails if the mirror
regresses to single-line-only.
* fix(native-chat): preserve launch draft send contents
* fix(native-chat): preserve confirmed send queue ordering
* fix(native-chat): preserve send pacing after renderer stalls
* test(native-chat): align activation with multiline draft mirroring
* fix(native-chat): clear launch drafts from any cursor
* fix(native-chat): retire mobile-consumed launch drafts
* test(mobile): stabilize QR capacity boundary fixture
* Sweep all persisted carriers of a removed SSH target id on re-adoption
reassignSshTargetId re-pointed repos and worktree metas but left the old
target id embedded in persisted session pty ids (ssh:<id>@@pty-N in tabs,
layouts, remoteSessionIdsByTabId), the startup reconnect list
(activeConnectionIdsAtShutdown, replayed via ssh.connect at boot — the
exact 'SSH target not found' in STA-1468), sleeping-agent resume records,
provisioned project host setups, sidebar host-scope arrays, and relay pty
leases. Any survivor resurfaces later as a failing connect or reattach.
New ssh-target-id-migration module re-points every carrier in one pass,
wired into reassignSshTargetId with per-carrier unit and store-level
round-trip tests.
Co-authored-by: Orca <help@stably.ai>
* Bridge SSH connection state to paired remote clients
The SSH surface was desktop-only: ssh:state-changed went to the host's
own BrowserWindow and the web client's ssh API was a no-op stub, so a
paired client's reconnect overlay never learned the host connected and
its target labels stayed empty (STA-1468 — overlay stuck on 'please
connect' over a live terminal).
- New sshStateChanged runtime client event, emitted from broadcastSshState
through OrcaRuntimeService onto the existing clientEvents stream.
- New ssh.listTargets / ssh.listRemovedTargetLabels RPC methods next to
the previously unused ssh.getState / ssh.connect.
- Web preload now routes listTargets / listRemovedTargetLabels / getState
/ connect to the paired host's runtime RPC instead of stubbing them.
- useIpcEvents applies sshStateChanged on paired web clients through the
same guarded path as desktop ssh.onStateChanged; desktop clients ignore
the event since a foreign runtime's targets would pollute their local
SSH store.
Co-authored-by: Orca <help@stably.ai>
* Harden the SSH reconnect overlay against stale or unknown target state
- Only present the destructive 'SSH host removed' state on positive
evidence (a removal tombstone label, or a hydrated non-empty target
list lacking the id). A client whose SSH state never hydrated has an
empty labels map for every id and must not offer workspace removal.
- After a failed Connect, resync target metadata so a stale overlay
converges to the ghost/re-adopted state instead of offering the same
failing Connect forever (the repeated 'SSH target not found' toast
loop in STA-1468).
Co-authored-by: Orca <help@stably.ai>
* Address CodeRabbit review on #7767
- Re-key workspaceSessionsByHostId partitions stored under a removed SSH
host id during re-adoption (no writer keys partitions by ssh host today,
but the schema tolerates it — re-key instead of stranding; live partition
wins when both keys exist).
- Track SSH target-list hydration explicitly (sshTargetsHydrated) instead
of inferring it from a non-empty label map, so a legitimately empty
target list still counts as removal evidence and a never-hydrated client
still never offers destructive removal.
- Apply the refreshed target list before the best-effort removed-labels
fetch in the overlay resync, so a labels failure can't discard it.
Co-authored-by: Orca <help@stably.ai>
---------
Co-authored-by: Orca <help@stably.ai>