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Commits
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9b1e83a7d8 |
refactor(native-chat): rename the chat visuals folder to the chat scratch folder (#28389)
* fix(files): never write through a dangling symlink A path that doesn't exist yet was authorized by walking up to the nearest existing folder. A dangling symlink fails realpath with ENOENT, so the walk stepped over it and approved the link's own path; the write then followed the link and created its target outside the allowed folders. The walk now continues from the link's target, and returns that real destination. * refactor(native-chat): rename the chat visuals folder to the chat scratch folder The per-chat folder agents write into is the chat's scratch space, not only a visuals folder. Its root becomes <state>/chat-scratch/<hash> (the hash is unchanged) and the agent variable becomes ORCA_CHAT_SCRATCH_DIR. The old ORCA_CHAT_VISUALS_DIR is never set and is still stripped from what every agent child inherits, Pi included. The visuals skill names the new variable and says the folder is temporary. * test(native-chat): keep the delivery test to the rename The launch parity snapshot already pins that every agent drops the pre-rename variable. * fix(files): refuse any dangling symlink in the missing-path walk Following a dangling link by hand resolved relative targets against the lexical parent, not the link's real folder: through a folder link the walk could loop forever or authorize the wrong file. Refuse instead: realpath can't say where a dangling link leads, but a write would follow it. * test(files): drop the loop case that duplicated the dangling-link refusal |
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2233fd3669 |
feat(native-chat): each Claude/Codex chat gets its own permission mode (#26116)
Each native Claude and Codex chat now has its own permission mode (Ask for approval, Accept edits for Claude, Approve for me, Full access), shown and changed from a button right after "+" in the composer. A change takes effect before the next message: the agent restarts quietly and resumes the same conversation, never interrupting a reply or background work. New chats start from Settings → Chat → Permissions, which is seeded once from Agent Permissions. The mode is stored as an ordinary chat option, and the restart reuses the existing "replace the agent before the next message" step. |
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d3182d4bf1 |
Native chat: every agent launches through one composed launch path (#27204)
* test(chat): snapshot every native-chat agent's spawned child as a parity oracle Captures the exact child each native-chat agent spawns (Claude, Codex, Grok, OpenCode, OMP, Pi), worktree and floating, fresh and resumed, plus a registered worker with visuals off, at the real spawn boundary (the process host's spawn) and through production's own host dependency wiring. The inherited environment holds every pane, hook, caller, terminal-handle and visuals key a parent Orca pane could hand down, so the snapshot records today's per-agent differences as they are. Each case also records the launch's permission posture, which for Codex (thread policy) and the ACP agents (full access) acts only after spawn. Each agent also runs fresh and resumed with every launch setting moved off its default: a Command setting naming another binary, the permission posture flipped, an environment overlay over inherited and shell keys, and only named login-shell variables inherited (the fake login shell carries its own PATH and a variable no case names). A second test fails when a registered agent has no snapshot, since the oracle lists its agents by hand. Test only: the launch-path refactor that follows must leave both tests and the snapshot file unchanged. * refactor(chat): one composed launch for every native-chat agent Every native-chat agent (Claude, Codex, Grok, OpenCode, OMP, Pi) now builds its child through one composer instead of six hand-written resolvers. Each agent contributes only its own part (command, args, agent env, keys it must strip); the shared composer admits the session record, reads the launch directory, base environment, launch overrides and visuals once each (memoized, in the agent's original order), sets cwd, and seals the child. The seal (sealStructuredSessionChild) is the one place that names a child: session id, structured marker, worker terminal handle, the Orca CLI env, the spawn token under one shared constant, and the per-launch list of inherited keys to delete, minus any key the seal itself sets. Claude's delete list now reaches its SDK spawn after buildClaudeChildProcessEnv's merge. Behaviour is unchanged: the parity snapshot from the previous commit passes byte for byte, including each agent's existing differences (Claude and Codex keep inherited pane and hook env, Pi has no visuals and always full access, the ACP history read stays unsealed). Admission refusals keep their reasons; only log-only wording moved to the shared check. Drops launch dependencies no production caller wires (resolveLaunchEnv, resolveCodexOverrides) and folds the per-agent env overlay hooks into the existing resolveAgentLaunchEnv. * refactor(chat): only the seal names a native-chat child Follow-ups from review of the composed launch: - The spawn token is required on every resolveLaunch. The one read that starts no child, ACP's restart-recovery history read, now has its own path (composeStructuredLaunchRead, deps.readLaunch) that returns the agent's own env unsealed, as before. Agent parts receive the session identity only, never the token. - structuredSessionChildIdentityEnv is gone; the seal is the only way to build a child's identity env, and tests go through it. - A launch's environment is the runtime's resolveAgentEnvironment, so the base-plus-overlay rule exists once. - Claude's connection test now covers a non-empty envToDelete applied after the inherited env is merged. No change to any spawned child: the parity snapshot is unchanged. * ci: run the login-shell contract job for the renamed child-env seal The seal moved from structured-session-child-identity-env to structured-session-child-env, but the PR job classifier still listed the old path, so a change to only the seal would skip the live login-shell contract job. The prefix now covers the seal, its test and its test support (which the login-shell harness imports). |
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c785c986c2 |
feat(native-chat): teach chat agents to show inline visuals in their own folder (#26099)
* feat(native-chat): visual directive grammar and host read for a chat's visuals folder
A shared grammar for the ::orca-visual{file="..." title="..."} reply line,
the per-chat visuals folder location on the owning host, and the
agentSession.readVisual runtime method that reads one visual with lexical and
canonical containment, a 512 KiB bounded read and UTF-8 refusal.
* feat(native-chat): render chat visuals inline and in the right sidebar
Native-chat assistant replies render a ::orca-visual{...} line as the chat's
HTML visual in an opaque, scripts-only sandboxed frame: CSP first, the host
frame navigation guard registered before content runs, live theme without a
reload, fitted height, links opened in the viewer's browser only from a real
gesture, lazy mount, and one muted line when the visual cannot be shown.
Open in sidebar shows the same frame in the right sidebar, widened while it
is open and restored after.
* feat(native-chat): teach chat agents to show inline visuals in their own folder
Native-chat Claude and Codex sessions now get a per-chat visuals folder on
the host that runs them, write access to exactly that folder, its path in
ORCA_CHAT_VISUALS_DIR, and an Orca skill that teaches the ::orca-visual line.
- Skill ships as an unpacked plugin folder in desktop and headless builds.
- Claude: --plugin-dir via SDK plugins, behind the CLI version probe (now one
shared probe for every version-gated flag); folder added to
additionalDirectories beside the user's own.
- Codex: skills/extraRoots/set and the folder appended to the user's own
writable roots, between initialize and the thread open, under a 2 s budget;
unsupported, failed or hung setup opens the chat without visuals.
- A host sweep removes folders no chat record maps to, and folders whose
local workspace is provably removed; anything unproven is kept.
* test(native-chat): the visuals skill names only theme variables the frame sets
* fix(native-chat): visual CI fixes, shared height governor, live-turn streaming hold
Registers agentSession.readVisual from the methods index so the structured
method file stays under its line budget, replaces reflective reads with checked
narrowing, moves the pure height governor to src/shared for mobile, and holds a
half-written directive tail while the turn works (structured text rows carry no
running state).
* fix(native-chat): harden the visual read and link opening
Re-checks after the open that the chat's visuals folder is still the real
directory at Orca's path, reports unexpected filesystem faults by code without
host paths, and lets one click in a visual open at most one page.
* fix(native-chat): keep visual lines out of plain-text reply surfaces; review fixes
One shared helper drops visual lines (outside fenced code) from reply text where
it becomes plain text: the structured status summary that feeds the sidebar row,
dashboard, notifications, phone rows and handoffs, and AI Vault reply previews.
Review fixes: height also counts a pinned body's overflow, only the live
frontier row holds a half-written visual line, the runaway-height stop needs the
same step repeated, and any host refusal evicts the cached revision.
* fix(native-chat): review round 1 for chat visuals delivery and cleanup
- Visuals sweep: a workspace counts as removed only when no profile's
catalog holds it (chats and visuals are shared by every profile, catalogs
are not); a worktree in a known project is removed only when git no
longer records it; any unreadable profile decides nothing; one catalog
snapshot per run; a symlinked visuals root is never walked.
- The other-profile catalog reader moves out of window/ and also returns
project ids.
- A folder Orca itself inherited is stripped at the spawn layer for both
agents, not only from the launch overlay.
- Claude version probe: a probe that gave no version is never remembered;
the plugin check waits up to the probe's kill time so a slow first probe
no longer costs a chat its skill.
- Skill: kept out of Claude's / menu, filename and theme guidance matched to
the renderer, refused writes are not retried.
- Opt-in real Codex test for skill discovery and the writable root.
* feat(native-chat): ask the Claude CLI its version when native chat starts
The first chat after Orca starts usually finds the version known, so the
plugin and thinking-display checks answer at once instead of probing a
cold binary while the chat waits.
* fix(native-chat): resolve the visuals folder without the removed journal-paths helper
Main removed the per-chat journal paths and the journal database's state
directory; the visuals folder keeps the same sha256 layout on its own and the
read method uses the profile state directory the chat host is opened in.
* fix(native-chat): review round 2 fixes; copy a reply without its visual lines
Reply previews in Agent Session History drop visual lines per text part before
lines are folded; the frame adds a body's overflow only when the body really
overflows; fence tracking follows CommonMark closers and openers; the copy
button copies a reply without visual lines; a coded read fault keeps its cause.
* fix(native-chat): review round 2 for chat visuals delivery and cleanup
- Read git worktree records written relative to their own folder (git 2.48+),
so a worktree on an unmounted drive in such a repo is still kept.
- Skip the running profile by its own storage folder, not the profile index a
switch rewrites first; a profile never written to counts as empty, so the
workspace rule is not switched off by a profile that was never opened.
- Ask for readable thinking again once the plugin check has waited for the
version, so a slow first probe no longer drops it for the chat's life.
- Launch flag decisions move to their own module; tests use a typed record
fixture instead of casts.
* fix(native-chat): review round 3 for the visuals sweep and version check
- Resolve a relative git worktree record against its folder's real path, so a
project added through a link still matches and its worktree is kept.
- A profile with only backups of its data file is a lost file, not a fresh
profile: it still stops the workspace rule.
- The readable-thinking re-check reads what is known and never starts a
second version probe.
* fix(native-chat): update the frame's theme ref after render; read the visuals folder pair at once
* test(native-chat): declare agentSession.readVisual on the cross-version agent-session surface
* fix(native-chat): copying a reply keeps its code blocks and indentation
Removing visual lines now closes only the gap each removal leaves, instead of
collapsing blank lines across the whole reply and trimming its indentation; the
visuals folder is checked parent first again so a broken path answers the same
way every time.
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