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114
Commits
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e9279b613e |
refactor(ssh): drop the legacy-relay bridge and the relay branch of the terminal gate (#27471)
The terminal gate's relay lister always resolved to null in production (no SSH PTY provider is ever registered), so its relay and previous-relay branches, the legacy relay route/router/routing, the previous-relay census and the once-connected re-check could never run. The gate now takes only the host census; census-only verdicts are pinned by a characterization test written before the change. Co-authored-by: m4air <m4air@Mac.localdomain> Co-authored-by: Claude <noreply@anthropic.com> |
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2b4b60a87e |
refactor(relay): delete the SSH relay server, its build assets and tests (#27215)
* wip: delete the SSH relay server and its build, assets and tests * wip: drop main/relay plugin conformance; WSL reader lookup test * fix: drop the emptied relay bench; prune baselines * test: keep the native halves of tests that also covered the relay * chore(ci): drop shard timings for the deleted relay server tests * fix: keep the directory listing budget that darwin terminal names now import --------- Co-authored-by: m4air <m4air@Mac.localdomain> |
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fff0bb0d06 |
feat(runtime): the host refuses a request meant for another runtime (#27224)
A CLI launched from an Orca terminal now sends, with each request, the runtime it verified before sending (expectedRuntimeSource: the launching profile's installation id plus the verified runtime id). The host checks it before parsing params or running any handler and refuses a mismatch with runtime_source_mismatch, so a runtime that took over the endpoint between the CLI's check and its send cannot apply the request. Optional field: an old CLI sends none and an old host ignores it (the CLI's pre-send probe stays the fence there). Hosts advertise runtime-source-fence.v1. Co-authored-by: m4air <m4air@Mac.localdomain> |
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31b2b17d9b |
refactor(wsl): move the WSL guest bundle sources out of src/relay (#27174)
* refactor(wsl): move the WSL guest bundle sources out of src/relay The WSL hook relay and WSL browser network relay are built from src/relay but are not part of the SSH relay. Move them, and the 46 relay modules the hook relay bundles, to src/wsl-guest so the SSH relay can be deleted on its own. Pure renames; the built bundles are byte-identical. Adds a boundary test so nothing outside src/relay imports it except relay tests. * fix(ci): exempt renamed files' existing lint debt in the changed-lines gate * test(relay): keep the cast suppression on the wrapped line * test(relay): only parse files that mention relay in the import boundary check --------- Co-authored-by: m4air <m4air@Mac.localdomain> |
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180e8c186f |
feat(ports): host-scoped port scan and stop on the server (#27188)
* feat(ports): host-scoped port scan and stop on the server Add workspacePorts.scanHost/killHost, addressed by workspace and resolved on the server to the workspace's own execution host (this machine or one of its SSH hosts). Stop is bound to the host its row was scanned on and is refused on SSH hosts, where ownership cannot be proven. Advertised as workspace-ports.host-scoped.v1. * fix(ports): only this host's workspaces authorize Stop; a failed relay scan is not empty Port ownership probes now come from host routing instead of the repo row's connectionId, so an SSH repo that carries only executionHostId (or a runtime- hosted repo) can no longer make a local listener look workspace-owned. The relay's ports.detect now fails when it could not read the socket table (unreadable /proc/net/tcp, or neither Windows scanner answering) instead of answering an empty list, so a host scan reports unavailable rather than none. --------- Co-authored-by: m4air <m4air@Mac.localdomain> |
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cbeb703490 |
feat(hosts): servers publish a host descriptor (#27193)
* feat(hosts): servers publish a host descriptor A paired server now reports a stable installation id, created once per profile, plus an optional machine binding (HMAC keyed by that id over the machine id and profile path) in status.get and in runtime pairing offers. Optional fields only: older clients ignore them and older hosts omit them. Clients start using it in the follow-up. * fix(hosts): serialize installation id creation so concurrent starts never fork it --------- Co-authored-by: m4air <m4air@Mac.localdomain> |
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b961442814 |
test(wire): give the preflight downgrade journey a non-Windows old host (#27177)
#27164 made an old host without a known non-Windows platform ask for an update instead of answering its default list. The cross-version journey mocked the capability probe but not the status read, so no request ever reached the wire. Co-authored-by: m4air <m4air@Mac.localdomain> |
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d3e3b173e6 |
fix(agents): one host-routed agent-detection entry point (#27054)
* fix(agents): one host-routed agent-detection entry point
preflight.detectAgents / refreshAgents take an optional { worktreeId } and the
host resolves that workspace's project runtime (WSL included) or SSH target.
Gated by preflight.workspace-scoped.v1; old peers keep the host default.
Co-Authored-By: Claude <noreply@anthropic.com>
* fix(agents): route detection by the worktree's own host record
A repo id shared by local and SSH rows made the first row pick the detection
host. Resolve the worktree from the host's list and apply the shared
execution-host routing rule; ambiguous rows refuse. Dashboard falls back to the
host-default list until a workspace's own list loads.
Co-Authored-By: Claude <noreply@anthropic.com>
* fix(agents): refuse an ambiguous workspace instead of probing the host
Only selector_not_found keeps the host default; selector_ambiguous now fails
closed. Adds runtime-level coverage of the lookup.
Co-Authored-By: Claude <noreply@anthropic.com>
* fix(agents): refuse an ambiguously owned folder workspace
Co-Authored-By: Claude <noreply@anthropic.com>
* test(agents): quick-launch runtime target carries the workspace
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: m4air <m4air@m4airs-MacBook-Air.local>
Co-authored-by: Claude <noreply@anthropic.com>
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1912c90141 |
Extract subprocess handling into @orca/process-host (#26963)
Extract subprocess execution and process contracts into @orca/process-host with explicit public entry points, independent checks, and one Node 18 compatible CommonJS runtime. Migrate application consumers and integrate package builds, dependency selection, import enforcement, and runtime resource staging. Preserve daemon startup ownership and profile isolation, and qualify development rebuild recovery and concurrent output publication. Remove unnecessary aliases, test forwarding exports, and a duplicate output scan. Validation: full typechecks, changed-code quality, package and artifact checks, native Windows builds/types plus 306 runtime tests, and independent native reviews. Matched full E2E controls on original main and unchanged reviewed head both pass all 17 applicable tests (nine skips). Earlier intermittent E2E failures are documented in the PR; no assertions were weakened. The final combined-tree audit preserves both branches with no import-boundary violations. |
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59631b8b26 |
fix(native-chat): edit a queued message in place, even while a question is open (#26886)
* feat(native-chat): edit a queued message in place on the host A queued card's Edit used to copy its text into the composer and delete the card, so the message lost its place, an agent-mail card lost its sender, and while a question or approval replaced the composer the text vanished. The execution host now edits the card itself: - agentSession.queuedMessageUpdate replaces only the card's text, as a compare-and-set on the body fingerprint the client last saw. It keeps the id, position, sender, kind, send mode and attachments; a command card is not editable. A resent Save answers from the card as it stands (unchanged or changed), so a lost answer never overwrites newer text. - agentSession.queuedMessageEditHold acquires, renews and releases an in-memory edit lease per caller and edit. While one is live, automatic delivery stops at the card (earlier cards still send, later ones wait); an explicit Send still overrides. Leases expire after two minutes on their own, re-derive validity from the card on every read, and die with the conversation. Release uses cleanup admission. - The published card carries an optional editHeld marker, never `paused`. - Both methods sit behind the new agent-session.queued-message-edit.v1 capability, independent of the dark mid-turn queue capability, and are on the mobile allowlist for the phone follow-up. * feat(native-chat): edit a queued card inline on desktop Edit message now opens an editor inside the queued card instead of moving the text into the composer. The card keeps its place and sender, and the editor stays usable while a question or approval holds the composer's slot (it does not lose focus to the prompt card). - Enter or Cmd/Ctrl+Enter saves, Shift+Enter is a newline, Escape cancels; IME composition keys never save or cancel. Save and Cancel replace the card's own actions while it is edited; one editor per pane. - The editor holds the host's edit lease, renewing every 30 seconds and taking it again after a lapse. Lease failures are only logged: they never block typing, Save or Cancel. - If the card is sent or removed elsewhere mid-edit, a clean edit just closes; changed text goes into the chat box after any existing draft, with one toast. A Save that lands and then sends counts as success. - Against a host without agent-session.queued-message-edit.v1 the card offers no Edit (no copy-and-delete fallback); an empty overflow menu is hidden. * fix(native-chat): name every queued-edit notice in its switch * fix(native-chat): keep queued-edit typing safe and stop disabling Send elsewhere - Save with an unreadable answer (dropped for a moved runtime fence, or lost) now reads the published card: saved text shown -> close; card gone -> the sent-as-saved / chat-box path; otherwise keep the editor quietly. - Send and Steer stay enabled on a card edited on another device; the published editHeld marker is gone (no reader left). Automatic delivery still stops at an edited card on the host. - Save answering changed moves the typing to the chat box and reopens the editor on the newer text. Notices say when the chat box is hidden by a question or approval. - Closing the pane or switching chats with unsaved typing appends it to that chat's box quietly. - Lease renewal no longer publishes, so an open editor is not idle-sweep activity. - The consume compare-and-set also matches the body fingerprint. - Saving unchanged text keeps the original blocks. * fix(native-chat): keep Agent in the Japanese queued-edit notices, as the catalog does * fix(native-chat): close a queued edit its own Save already landed, wake the queue for a pruned lease, keep typing across a reload A Save whose answer was lost now closes once the card shows the saved text, and a card that went out with exactly the typed text closes quietly instead of copying it to the chat box. A renew that prunes another editor's lapsed lease wakes the queue in place of the timer it cancels. A reload, which unmounts nothing, hands unsaved typing to the chat box like closing the pane. * refactor(native-chat): move the queued-edit notices to their own module * fix(native-chat): unref the edit-lease timer in a way the phone's typecheck accepts The lease module reaches the mobile test program through journal-store, where setTimeout answers a number, so `timer.unref?.()` failed mobile's tests typecheck ratchet. * test(cross-version-wire): call the queued-edit methods in both skew directions The manifest must name every agentSession method; the two edit methods reach their host methods on a new build and are only called by clients on a host advertising agent-session.queued-message-edit.v1. * test(rpc): count the two queued-edit methods on the structured surface * fix(native-chat): lay out the inline queued-message editor as a header, field and Save footer While a card is edited, its row shows a pencil, "Editing message", the sender and an X that cancels; the field at full width; and a footer with the key hint and Save. The card's queue icon and its status line are hidden until editing ends. * fix(native-chat): show the Enter key on the queued-message editor's Save button The editor footer's muted key hint is gone. Save now carries the same inline key badge as the new-workspace composer's Create button, extracted into a shared ButtonKeyHint so both buttons render one badge. |
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280ef3c6f3 |
fix(native-chat): accept sends through their own receipt (#26672)
* feat(native-chat): add a chat-owned command receipt store Adds the agent_session_command_receipts table and an insert-if-absent receipt write that runs inside a command's own journal transaction. A receipt records the command's identity, canonical hash, status and a pointer to the row holding its result; it dies with its chat record. Nothing uses it yet: the existing operation ledger stays authoritative. * fix(native-chat): key command receipts like today's ledger ids Rows are keyed by caller and operation id; a send looks across callers and other methods look up only their caller's row, matching the existing ledger. Bad rows and newer table shapes read as unreadable instead of throwing. * fix(native-chat): order receipt lookups by insertion and key by operation id Global lookups now take rows in insertion order, so a read and an insert agree on which receipt answers an id regardless of the host clock. The primary key leads with the operation id, so its own index serves both lookups. * fix(native-chat): accept sends through their own receipt Send (direct, queued, steer) and /compact no longer commit a separate ledger reservation before the message is saved. Their command receipt is inserted-if-absent in the same transaction as the submission or queued draft; a repeated id replays from it, a changed request conflicts. Operation ids are checked for syntax only, so age, clock skew, pruning and the reservation's own storage can no longer refuse a send. The ledger success row they already co-committed stays as a temporary insert-if-absent write so families not yet switched keep seeing these ids; it is never read on this path. * fix(native-chat): answer a send's receipt one way, share /compact's id space with Send, wake delivery once - After its commit, a send whose publication fails answers through the same receipt replay a retry takes, so one id gets one answer; the in-memory copy and journal reload are gone. - /compact ids are global like Send's: a retry under a new connection replays instead of needing a second acknowledgment write. - The receipt route calls its runner directly; the runner wakes delivery when a new message row commits. - The compatibility ledger row expires from host time; each temporary site is labelled. - Receipt read errors and post-commit failures are logged. * test(native-chat): expect receipt answers where tests assumed the send ledger Restart-continuation tests now model the case Send cannot vouch for (saved but not loaded into memory) and keep it unconfirmed; a later throw after the message is in the chat answers continued, as a resend would. Drop /compact's unreachable legacy replay branch and fix stale comments. * test: run the queued tests that open the journal database in the Node runtime project |
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a825a84a0f |
test(search): keep Kiro out of older hosts' expected history-search agents (#27002)
#26695 added Kiro to the history-search agent catalog and updated the unit tests, but the cross-version wire tests still built their expected older-host agent list as 'everything except the agents added later', which now included Kiro. Older hosts never accepted Kiro, and the client correctly withholds it, so those 7 tests failed on main. |
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573ff0bca3 |
Save a new chat's first message during create (#26332)
* fix(native-chat): the host owns the send queue; the window keeps no saved outbox The desktop kept each structured chat's unsent messages in localStorage and sent them in order, so one message whose fate was unknown froze every later send, Retry dropped it silently, failed sends could not be discarded, and an offline chat could send hours later. The host already records every message and owns the queue; the window now only sends. - One in-memory sender for composer, launch prompts and messages sent from outside the chat. One send in flight per chat; a transport failure resends the same id for up to 30 s; a refusal that proves nothing was recorded puts the text back in the composer with the reason; a send that went out and was never answered shows an in-doubt line with Send again and holds nothing up. - The host's "unknown" rows get the same in-doubt line and Send again, from the journal, in every window. - A message an older build left in localStorage is never sent: the host's conversation outline decides what goes back to the composer, and the copy is deleted once that is saved. * fix(native-chat): send through the structured chat RPC wrapper, with its timeouts The sender called the runtime RPC directly, skipping the per-method timeouts every other structured chat call gets. Only a remote host's request skips the compatibility check the sender already ran. * fix(native-chat): an unconfirmed send goes back to the composer, with no new row line The common pattern draws nothing extra on a message whose delivery is in doubt once its turn is over, and puts a failed send's text back in the composer with the reason. So a send nobody answered in time, or one a host answers in a way that proves nothing, goes back to the composer worded as unconfirmed, and a host "unknown" row shows nothing extra. Removes the in-doubt phase, Send again, and its strings. A host's made-up row for an id its journal lost now reads as unconfirmed, not as recorded, so that message comes back instead of vanishing. * test(native-chat): pin that nothing resends a send given back as unconfirmed * fix(native-chat): sends survive a tab close, never resend after a Stop, and keep remote images - A normal tab close lets sends on their way settle; what the host never took goes back to the conversation's draft. Only a cancelled launch or a worktree purge drops them. - After any Stop, a send already on its way is never sent again under its id: a doubtful answer, or a resend that was due, hands its text back worded as unconfirmed. - A returned image keeps the SSH connection it lives on; the connection never goes to the host. - An older build's saved message the host recorded and then rejected is left to the host's own row, never handed back. * fix(native-chat): a Stop or a tab close never resends a send already out, and a kept card is the card's A Stop that landed while a same-id resend was being readied (its timer fired, its request not out yet) let that resend go out after the Stop. The sender now tracks whether a request is awaiting its answer: a Stop hands back every send between attempts as unconfirmed, lets one whose request is out settle from its answer, and never issues a request after it. A normal tab close withdraws the same way instead of doing nothing, so nothing more goes out and nothing is dropped. A send the host rejected but kept as a card (keptAsQueuedMessageId) is the card's, from its reply or the journal, and never goes back to the composer. Adds the freeze tests: a send whose fate is unknown holds later sends no longer than its deadline, and one the host can neither confirm nor deny releases the next at once. * fix(native-chat): read a resend's turned-away call or reused id as unproven Ports the send-answer proof contract. A call the host turned away before running it (method_not_found, invalid_argument, unauthorized) proves only that this request wrote nothing, so it reads as never sent on a first attempt only; on a resend an earlier attempt may have landed, and it goes again under the same id. A resent id the host says was already used for other content (messageIdReused) proves nothing either, like an expired or conflicting id. Pins the rest of the contract: any row the host returns is its own, a thrown error is no answer whatever its code, and an older build's refused, held or outlived-Stop copy is handed back once and never sent. * refactor(native-chat): type the structured composer's send with its attachment type Keeps NativeChatStructuredSession.tsx within the file length limit. * refactor(native-chat): drop the kept-card guards the sender never needed A kept send's row is a rejection that was never a Stop's, so the sender already reads it as recorded, from its reply or the journal. The test that pins it stays; the two extra checks only covered a kept row that is also a withdrawal, which the host never writes. * test(native-chat): route launch tests' sends through the client wrapper the sender calls The sender sends through callStructuredAgentSession, but these launch tests replaced that module with a factory that answered nothing (and still named a probe that no longer exists), so every launch prompt resent until its 30 s deadline and the tests timed out. Each factory now hands sends to the runtime RPC mock the tests already answer, and expectations of a local send no longer ask for the remote-only compatibility option. * fix(native-chat): hand a message back without importing the composer's attachment hook The worktree purge reaches the launch prompt, which hands text back, and the attachment hook's imports reach the store. A test that builds the real store behind a mocked one then waited on itself and hung. Handing back now writes images to the draft store directly, as the hook's helper did, and a test pins that each returned image keeps its SSH connection. * fix(native-chat): one send per chat, with no line of sends behind it A chat with a send out took further messages into an in-memory line and sent them one by one. A message typed behind one in doubt then hit its own 30 s deadline and came back as not sent without ever going out. Now, as the common pattern does, a chat takes one send at a time: while it is out, Send is disabled and Enter leaves the text in the box. The sender refuses a second send instead of lining it up, so the 30 s deadline always runs from the send itself. A Stop or a tab close stops the one send: settled from its answer if its request is out, handed back as unconfirmed between attempts, or silently if it never went out. Notes sent from outside the chat while its send is out stay with their sender (not ready); a launch prompt that meets the person's own first message waits in the composer instead of being lost. * fix(native-chat): give a Stop-withdrawn note back to its chat once its notes were cleared Notes sent from outside a chat clear once their message is recorded. A message the host recorded as pending and a Stop then withdrew came back only to its sender, which had already let go of it, so the text was lost. The chat's draft now takes it, as an earlier build's outbox did. * test(native-chat): type the composer-actions probe without a cast * chore(native-chat): drop outbox wording left in comments and an empty locale group * fix(native-chat): pace failed checks, keep the host's reason, and hold the chat for its launch prompt - A send whose checks failed before its request went out (an unreachable or incompatible host, an unreadable history) was tried again at once, about a thousand times a second for 30 s. Attempts are now paced by the attempts made, whether or not their request went out. - A host that refuses every resend by throwing (native chat turned off, a journal that won't open) gave back only "couldn't confirm". The host's reason now comes first, still without claiming not sent. - A launch's prompt now holds the chat's one send from the click, drawn as sending, so a message typed while the chat starts can't overtake it; it goes out once the chat exists, and a cancelled launch frees it. - Notes whose send nobody could confirm say so instead of "did not accept", and notes launched into a new chat let go of their text once that chat's composer holds it. - An open chat keeps drawing a recorded send until its row arrives, so a reply that beats the history no longer makes the message flicker out. * fix(native-chat): hold a chat's sends until it has started, and send a failed chat's message with its restart A message sent to a chat still starting went out at once to a host that had no record of the chat yet, read for a fence it could not get, and came back as not sent. A message sent to a chat whose start failed restarted it but no longer went with the restart. While a chat starts, Send stays off and Enter leaves the text in the box, as with a send already out. A text message sent to a chat whose start failed restarts it and goes as the restart's first message, through the same staged-prompt path a launch prompt takes: it holds the chat's one send slot, drawn as sending, until the chat exists, and comes back to the composer if the restart fails again. Notes wait while a chat starts and ride a failed chat's restart, keeping their text until it is sent. * chore(native-chat): test the queue request, rejection words and card hand-offs; drop an unused clear - Pin which sends ask the host to queue, the moved rejection wording, and that a queue send whose card was handed off and then refused or withdrawn, or whose replay names a withdrawn card, is never handed back. - The send-at-most-once gate now says what the desktop promises after a reload: it never sends the id again, and hands the text back. - The legacy read names when it goes, and drops the notice clear nothing called. * fix(native-chat): keep a sent launch prompt's entry, and give back at once what can't go out - Cleaning up a launch prompt released its send slot even after the prompt had gone out, which deleted the entry the sender keeps once the host records it. A launch prompt recorded as pending and then withdrawn by a Stop was lost from both the chat and the box, and an open chat dropped the new chat's first message before its row arrived. The slot now gives back only a reservation that was never sent. - A send stopped before its request went out by something trying again won't clear (this client and the server can't talk, or the host refused the history read) kept Send off for 30 s and then said Orca couldn't reach the agent. It now comes back at once with its own cause: not sent, since nothing went out, or unconfirmed if an earlier attempt did. Transport errors keep the paced retries. * fix(native-chat): notes keep their own text through a new agent's launch Notes sent to a New agent whose start failed came back to the notes and also sat in the new chat's composer, so sending both delivered the text twice. The notes keep their text until it goes out (they hold it from the click), so the launch now says so and no composer gets a copy, on a failed start or a refused prompt alike. The tests that asserted the copy in the composer pinned the old double ownership and now assert the notes are its only owner. Notes that rode a failed chat's restart and ended unconfirmed now say Orca couldn't confirm them, as notes sent directly do, instead of that the agent did not accept them. * chore(native-chat): the send-once gate says what the desktop keeps across a reload The desktop keeps a send's id in memory only: a send still unsettled at a reload or crash is not resent and not handed back. The coverage notes no longer credit the renderer tests with durable identity across a remount. * fix(native-chat): say once why notes sent to a new agent did not go Since notes keep their own text through a new agent's launch, a prompt the host refused, nobody could confirm, or that found the chat's send taken came back to the notes with nothing said anywhere: the chat shows no notice for text its caller keeps. The notes menu now reports it once, with the toast a send to an existing chat already uses: not accepted, couldn't confirm, or not ready. A start that failed still says so in the new chat instead. * fix(native-chat): retry a history refusal the host says clears, and name it at the deadline A send stopped before its request went out came back at once for any refusal of the history read, including ones the host names as clearing (its journal briefly unavailable, a chat detached while the host quits), so the automatic retry was lost. Only a version mismatch and refusals that won't clear come back at once now; the rest go again on the paced schedule, and if the deadline still finds nothing sent, the words are the host's refusal rather than Orca couldn't reach the agent. * feat(native-chat): a send makes one request, and nothing ever sends it again The desktop resent a message under its own id for up to 30 s when the answer was lost. A send now makes exactly one request, as the common pattern's clients do: - An answer that is lost, dropped or proves nothing hands the text back at once with "couldn't confirm… check the chat". - A failure before the request goes out (the environment check, the history read for the fence, a refused connection) means nothing went out: the text comes back at once with its own reason, or as not sent. - The 30 s cap stays on the one request, so a host that never answers can't hold Send. Nothing ever resends, so nothing can go out after a Stop: a Stop only takes back a send still in its pre-send checks. The resend state goes with it (tries, generation, awaiting, stopped, the resend timer, the send-answers-proof probe, and the first-attempt/resend split in the evidence), and the send-once gate says the desktop never resends. * fix(native-chat): notes keep the chat's line, and a send held behind a rewind says it was not sent - Only a send whose text belongs to the chat's composer clears the chat's line. Notes sent from outside the chat no longer wipe a "couldn't confirm... Check the chat" line that explains text already back in the box. - A send the host turns away behind a rewind it could not confirm went back as "not sent" but said "couldn't confirm what happened. Check the chat". It now gives the rewind's reason and says the message was not sent. - Reliability gate names the single-request test and records a fresh evidence run; the sender test drops its leftover resend mocks and a duplicate Stop test. * fix(native-chat): a send ends even when putting its text back fails If writing the returned text into the chat's draft threw, the send never settled: it stayed "sending", the chat refused every later send until a reload. The send now always ends after a hand-back, the failure is logged, and the chat's line adds "Couldn't save your message." * fix(native-chat): a message typed during /clear stays in the box and follows the chat A /clear moves the chat to a new conversation, and its host refuses any send while it runs. A message sent then went out, came back refused into the old conversation's draft with its line, and vanished when the chat moved on: the box and the line now belong to the new conversation. - A /clear holds the chat's one send slot while it runs: Enter does nothing, Send shows busy and the text stays in the box, as for a send that is out. Notes sent from outside get "busy". - Once it moves the chat, the old conversation keeps taking no send until the view leaves it, and what is left of its draft moves into the new conversation's draft, after anything there: when the composer's /clear settles, and again when the view moves. * fix(native-chat): no "Send message?" or queue clear while the chat's send is out While a send is out (or a /clear runs) the chat takes no message, yet Enter over a held queue still opened "Send message?", and Clear queue deleted every card before its message was refused. Enter now does nothing there and the text stays; Clear queue re-checks and deletes nothing if a send went out after the question opened. * refactor(native-chat): take the /clear draft carry out of this change Moving the old conversation's draft into the one a /clear replaces it with fixes a bug main has too (text left in the box during a /clear stays with the old conversation), so it goes in its own change. Kept here: a /clear holds the chat's send slot while it runs, and the conversation it moved away from takes no send until the view leaves it. * fix(native-chat): a /clear's hold on sends always ends - A view that unmounted while a /clear that moves the chat was out left the old conversation holding its sends until a reload: the late reply kept the hold for a view that was gone. The reply now releases it. - The local call for a conversation command has no deadline of its own, so a /clear that never answers kept Send off for good. The hold now also ends at the command's deadline (195 s, the one the remote call already uses), whichever comes first. * test(native-chat): opening a chat an older build left stuck; hand back its copy in send order Pins, through the real chat hook, sends, legacy recovery and draft store, what opening such a chat does: the queued messages behind a message the host recorded in doubt come back to the composer once, in order, with the "not sent" or "couldn't confirm" wording; the chat is free to send under its read's fence; nothing happens while the chat has no fence here. The legacy reader now hands entries back in the order they were sent (queuedAt), as the older build's reader did, instead of array order. * fix(native-chat): a send this window turned away for a re-paired server comes back as not sent A managed server's update rotates its pairing, and this window's main process then answers the next call itself, before forwarding anything, with runtime_environment_changed. The send read that thrown answer as proving nothing, so the person was told Orca couldn't confirm a message that never left. It is now handed back as not sent, with the reason. Every other thrown answer still reads as unconfirmed once the request may have gone out. * Save a new chat's first message during create * Align opening-message types with the user-message wire * Keep chat publication and cleanup outside store initialization * Complete the create refusal fixture ledger * test(native-chat): prove a created first message waits for the agent's start and is handed over once * refactor(native-chat): keep the host and session hook under the line limit after the main sync * test(native-chat): a chat created with its first message and no pick still teaches its agent's default After the main sync, a created chat's agent starts from the delivery loop rather than the create call. Grok (through the real ACP adapter and model catalog) and Claude (through the real adapter) each still report the model their own config resolved to once the chat reads its options. |
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1f8dce85d4 |
refactor(runtime-rpc-terminal-io): clean up Phase 3-3.8 code (#26895)
* refactor(runtime-rpc-terminal-io): clean up Phase 3-3.8 code - One admission prologue and one unary invocation shared by both RPC dispatchers - Delete rpc schema re-export shims; import from the shared params catalog - Delete the unregistered duplicate markdown tab method module - Collapse multiplex installer stage types; add isMultiplexStreamAttached - One source-identity guard in the ACK recovery snapshot - Single stream teardown in the renderer multiplexer - De-duplicate RPC method declarations; derive dispatch options from RpcContext - Share viewport-frame decoding and one head-trim loop for pending queues - Single sendTerminal call in sendTerminalStreamInput * test: point cross-version and scope checks at the moved browser tab-create schema; run transport parity test under Node --------- Co-authored-by: m4air <m4air@Mac.localdomain> Co-authored-by: m4air <m4air@m4airs-MacBook-Air.local> |
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cbc6f54e1c |
refactor(runtime-core): clean up Phase 3-3.8 code (#26894)
* refactor(runtime-core): clean up Phase 3-3.8 code - worktree.ps: summary lookup is a closure, not a 4-arg callback - relay: shared RelayStreamAckWindow for fs and git response streams - relay: terminal-frame slots live on RelayStreamRegistry - one isBinaryBuffer/BINARY_PROBE_BYTES in shared/binary-buffer - one automation owner fence on the controller, no casts - drop unchecked Store cast in remote repo registration - speech download reuses the shared abort-aware delay, no casts - RelayRuntimeServices: drop leftover handler list and param casts - use shared errorMessage() in audited files Co-Authored-By: Claude <noreply@anthropic.com> * test(cross-version-wire): pass worktree ps summary lookup in both builds' shapes --------- Co-authored-by: m4air <m4air@Mac.localdomain> Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: m4air <m4air@m4airs-MacBook-Air.local> |
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6aef5c569c |
Phase 3.7: fix SSH/remote failures found by adversarial real-host testing (#26847)
* fix(remote-terminal): keep a reconnected pane's size after an SSH outage (P1-4) (#26625) * fix(remote-terminal): keep a reconnected pane's grid when its stale stream is reaped (P1-4) The host's width floor only handed ownership to viewers that had claimed since subscribing. A reconnecting desktop pane re-subscribes without claiming, so when the heartbeat later reaped the dead socket that owned the floor, the host reclaimed the PTY to its spawn size (120x40) and held the pane there. The owner's same-client replacement stream now inherits the floor, and a pane whose stream was reaped before it reconnected resumes ownership on re-register unless the host or another viewer claimed since. * fix(remote-terminal): host typing during an outage revokes the reaped owner's resume Host input reaches the PTY without a renderer viewport claim once the host has reclaimed its grid, so the orphaned-owner entitlement survived and a passive reconnect resized the host pane back to the remote grid. The host write path now clears that entitlement on driving input (query replies, focus reports and launch writes excluded). * test(pty): stub the runtime's host-input note in write-path handler tests --------- Co-authored-by: m4air <m4air@Mac.localdomain> * fix(remote): an oversized RPC reply fails that request instead of closing the host connection (#26624) Expanding a folder with ~80k entries on a managed SSH host produced a files.readDir reply over the 4 MiB encrypted-reply cap. The channel treated that as a transport fault and closed the whole control socket (1013), and the explorer rendered the failed folder as empty. - The WebSocket RPC transport now answers an over-cap reply with a reply_too_large error for that request id, so the channel never sees it. - files.readDir checks remote listings against the request's content budget and names the entry count. - The explorer shows a subfolder's read error on its expanded row. Finding: HH-2 (Phase 3.7 hostile-host). Co-authored-by: m4air <m4air@Mac.localdomain> * fix(ssh): let a slow host finish installing the pinned Node runtime (HH-3) (#26631) * fix(ssh): let a slow host finish installing the pinned Node runtime The POSIX promote (extract, hash, self-test and publish the ~110 MiB node binary) ran under the 30 s default exec timeout. On slow home storage it timed out, the remote work kept running, and the runtime store lock it held stayed until the 20-minute stale rule, so relay rung A queued behind it past its own deploy bound. Give both platforms the 300 s promote bound and have the host release the store lock itself when the promote exits, with owner-checked releases so a late release never removes a lock someone else took. (HH-3) * fix(ssh): let the host release the store lock after a slow under-lock re-hash The under-lock re-check of a sibling-published runtime hashed the ~110 MiB executable as its own command under the 30 s exec default and outside the host-side lock release. On slow storage it timed out, the client correctly kept the lock, and nothing on the host freed it until the 20-minute stale rule, so later installers ran out their deploy bound. Run the re-hash and the conditional promote as one host command wrapped in the host release, and give every full-runtime hash, including the initial probe, the slow-storage bound. (HH-3) * test(ssh): count the combined under-lock re-probe and promote as one host command --------- Co-authored-by: m4air <m4air@Mac.localdomain> * fix(ssh): shell startup output on stdout no longer breaks SSH connect (HH-1) (#26617) * fix(ssh): fence captured exec stdout so shell rc output cannot break connect sshd runs the user's login shell before Orca's /bin/sh wrapper, so any startup-file stdout (fish/tcsh/zsh/bash echo, or a bare terminal-title escape) was glued onto every captured answer. The home probe read "banner\n/home/u" and connect failed with "Remote home is not a valid path". execCommand now wraps wrapped POSIX commands in a per-call nonce fence and returns only the payload between the markers; the SSH folder browser gets the same fence. The fence is the existing WSL captured-login-shell fence, moved to src/shared/posix-stdout-fence.ts so both transports share it. Finding: HH-1 (phase 3.7 hostile-host). Refs #8324. * fix(ssh): fence the login-shell Node probe and fall back from a noisy SFTP handshake The login-shell 'command -v node' probe ran unwrapped, so output from sshd's shell and the nested login profile became the Node path. It now prints a one-line fence every login shell parses, inside that shell. An external sftp-server is started through the user's shell, so startup output corrupts the SFTP handshake. ssh2 reports that parse failure only before the session is ready, so SshConnection.sftp tags it, and relay install transfers treat it as SFTP unavailable and stream over exec stdin. Finding: HH-1 follow-up (phase 3.7 hostile-host). Refs #8324. * fix(ssh): keep the stdout fence marker out of the command text The runtime-store inventory lists processes with ps, which prints its own script, so a literal marker in the script was read as the fence and the store GC skipped every pass. printf now joins the marker from two halves. --------- Co-authored-by: m4air <m4air@Mac.localdomain> * fix(orcad): finish an abandoned update on connect, and refresh renderers after a main-side re-pair (P1-A, P1-C) (#26635) * fix(orcad): finish an update or rollback its client abandoned, and tell renderers about main-side re-pairs P1-A: a wake that finds the activation fence now runs crash recovery, which takes only a stale, previous-boot or exited-own fence. Recovery of an activation interrupted after the candidate launched resumes it: the candidate commits if it passes the readiness gate, else the activation is undone as before. P1-C: invalidating a still-linked environment's transport restarts its status owner, and a renderer that sees status under a newer pairing revision re-reads the catalog before applying it. * fix(orcad): a resumed update keeps the app version that started it Recovery that commits an abandoned candidate stamped no activeAppVersion, so an older desktop read the host as pre-tracking and downgraded it over state the newer build had migrated. The activate journal now records the initiating app version; recovery stamps it, and a journal too old to carry it is undone instead of committed. * test(runtime-env): answer nothing for the status restart a re-pair now triggers * fix(orcad): recovery leaves running an update server a too-old journal cannot commit A journal without candidateAppVersion was sent to undo, which stopped a healthy candidate that had already migrated state and then refused to restart the incumbent, leaving the host serving nothing. Refuse instead, keeping the fence and the candidate, until the operator accepts Restore. --------- Co-authored-by: m4air <m4air@Mac.localdomain> * fix(terminal): a remote recovery never splices stale history above the new screen (P2-5, P2-7) (#26647) * fix(terminal): a remote recovery never splices stale history above the new screen A pushed remote snapshot (overflow recovery, seq-gap resync, first attach) is sent because the client's stream broke, so the pane's own history ends before that image. Since #26319 a screen-only image kept that history, splicing a stale block directly above the final screen with a silent gap of up to ~270k lines (P2-5), and a first attach to an older host left silent holes (P2-7). - Host: the ACK-overflow recovery serializes up to 1000 history rows. - Client: the seq-gap resync asks for the same 1000 rows. - Client: a pushed snapshot always replaces the pane's scrollback; the keep-local-scrollback path is removed. A screen-only image from an older host now shows only its screen, which is lossy but never misleading. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> * fix(terminal): a pushed image replaces the normal buffer over a live alt screen too Over a pane already on the alternate screen, an image that also ended on alt repainted only its alt frame and kept the pane's normal buffer, inferring the two had frozen together. Inside the gap the TUI can exit, the shell print and a second TUI start, so once that TUI exited the pane showed its stale history where the host had the missed output. A pushed image now always rebuilds the normal buffer and history from the host before entering alt itself. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> * fix(terminal): bound recovery history by link slack and keep pre-TUI scrollback under screen-only images A recovery that carries history now goes out only when the stream's ACK window has drained; under a sustained flood recoveries stay screen-only and the owed history follows once the client catches up, so snapshot bytes no longer outgrow the client's intake. A pushed image without history (scrollbackRows absent or 0) over a live alt screen repaints only the alt frame again, so a reconnect to an older host no longer wipes the pane's pre-TUI scrollback. --------- Co-authored-by: m4air <m4air@Mac.localdomain> Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com> * fix(source-control): Stage All stages every change when the listing hit the 1,000 cap (HH-4) (#26618) * fix(source-control): Stage All stages every change when the listing hit the 1,000 cap The status listing stops at 1,000 rows, but Stage All built its path list from those rows, so it staged 1,000 of 20,000 changes and the next commit was silently partial. When the listing is capped, Stage All (and the Changes header Stage all) now asks the host to stage the whole worktree via an optional scope on git.bulkStage; unresolved conflicts stay unstaged. Older hosts ignore the field and stage the listed paths. Fixes HH-4. * fix(source-control): whole-worktree Stage All needs a host receipt, skips shared links, and reaches mobile - Scoped stage sends no paths and requires a stagedScope receipt, so an older runtime or relay stages nothing and the client reports it instead of a silent partial stage. - Scoped 'all' skips Orca's shared symlinks (configured and really a link), matching the status listing. - The capped-listing banner offers Stage All, reachable when the visible prefix is entirely staged. - Mobile reads didHitLimit and uses the same scoped stage and receipt. * test(source-control): type the Stage All test stubs so lint and the mobile test typecheck pass * fix(source-control): match Shared Paths saved as ./name or name/ against git's spelling The Shared Paths setting keeps entries as typed, but git prints worktree paths without a leading ./ or trailing /. Stage All's conflict path compared the raw spelling to git's untracked list and staged the shared node_modules link, and an exclude pathspec ending in / made git refuse the add after tracked changes were already staged. Status listing had the same mismatch. getSafeRelativePath now returns git's spelling, so every caller gets it, including saved settings. --------- Co-authored-by: m4air <m4air@Mac.localdomain> * fix(ssh): redeploy a managed server another desktop stopped; forget one whose host is gone (P1-D, P1-E) (#26628) * fix(ssh): redeploy a server another desktop stopped; let a dead managed host be forgotten P1-D: a connect whose linked server the host reports as not activated (another desktop stopped it) now goes on to the update check, which redeploys it in place. P1-E: add Forget (managedServer.forget, orca environment forget, Settings row) that runs Stop's local unlink without contacting the host; the verdict stays unverifiable. * test(ssh): type the forget test's hoisted store without an assertion * fix(ssh): never downgrade a stopped host; redeploy it mid-session and retry after a failure A stop now keeps the stopped build's Orca version, so an older desktop's reconnect skips as host-newer instead of starting an older server on a store a newer build migrated. A stop recorded without that version is not guessed at. A stopped host retries the redeploy on each connect instead of the once-per-version failure suppression, and a runtime call that finds the server stopped mid-session redeploys it before the call. * fix(ssh): rebuild the managed forward after redeploying a stopped host A redeploy can bind a different port than the reused forward targets. * fix(ssh): keep stop journals readable by older desktops and recheck version policy under the fence - The stop journal's recordAfter is the core deactivated record older peers compute; the committed record keeps activeAppVersion (which released planners already honour) and rolledBackFrom, rebuilt from recordBefore on recovery. - Auto-update re-applies its version policy to the record read under the host fence, and a census counted against another incumbent is treated as unverifiable. * fix(ssh): file a dispatched stop where older desktops cannot commit it, so their recovery never drops the version guard * fix(ssh): refuse a fresh deploy of an older orcad onto a host a newer desktop stopped The unlinked deploy path never consulted the stopped record's activeAppVersion, so a desktop without a link to the host could activate its older build over state a newer build migrated. Both the auto-update planner and the fresh deploy now apply one downgrade rule under the fence. --------- Co-authored-by: m4air <m4air@Mac.localdomain> * fix(ssh): redeploy a managed server a pre-version Stop left; let a forced deploy run over a newer one (#26766) A stopped activation record without activeAppVersion is what every Stop on main writes, so refusing it stranded those hosts behind an unforceable policy refusal. Only a provably newer host is now refused; a forced fresh deploy runs this version anyway, and the refusal names both versions. Co-authored-by: m4air <m4air@m4airs-MacBook-Air.local> * fix(remote-terminal): no keystroke lost, duplicated or split across a silent outage (P1-1, P1-2, P1-3) (#26630) * fix(remote-terminal): no keystroke lost, duplicated or split across a silent outage Remote pane input was fire-and-forget: keys handed to a socket that had silently died were gone, keys still in the 8 ms debounce at detection were cleared, and held keys were discarded when the auto-recovery window ran out. - New negotiated `inputAck` capability: the client names an input session and sequences Input frames (existing frame header `seq`); the host records the last applied sequence per (PTY, session) across connections, writes each sequence once and acks it with new opcode InputAck (18), sent only to clients that advertised the capability. - The pane keeps sent-but-unacked input and replays it to the same terminal on reattach; the host dedupes. Old hosts keep current behavior. - Debounced and claim-queued input at detection is held, not cleared. - Held input survives the 'disconnected' phase; the hold coalesces keys so minutes of typing do not hit the per-entry cap. - Banner copy no longer claims a one-minute retry window. Fixes P1-1, P1-2, P1-3 (phase 3.7 network findings). * fix(remote-terminal): never replay into a restarted runtime; keep Ctrl+C and validating paste in order - Host publishes inputLedgerId with inputAck; the client drops unacknowledged input sent to a different ledger (runtime restart with the same PTY) instead of running it twice. - A replayed duplicate is acked only after the original write settles. - Accepted input (Ctrl+C, Escape, paste) rides the sequenced stream and resolves on the host ack. - Keys typed while held queue behind a paste still in size validation. * fix(remote-terminal): parse subscribed capabilities into a typed shape instead of Reflect.get * fix(remote-terminal): ack only applied input; withdraw writes their caller gave up on - Host ledger records each write's outcome: a refused write is rolled back and never acked, so the client's replay writes it; nothing queued behind it runs or is acked. A write that threw is acked as delivery-unknown, so the client reports it failed and never replays it. - Paste and file-drop timeouts abort their accepted write: a copy still held for an outage is withdrawn, and a journaled copy is left out of the replay. - A batch of sequenced input keeps one endpoint and ledger, so a send that retires the stream mid-batch no longer discards earlier unacked input. * fix(remote-terminal): host writes sequenced input strictly in order and asks the live stream to resend after a refusal - The ledger admits only the next sequence; a refusal or gap answers with an InputAck resend request instead of WriteUnavailable, so the pane keeps its journal and resends on the same stream (no remount, no carrier bookkeeping). - Sequenced input uses the provider's settled write; an unverifiable handoff is delivery-unknown, not refused. - Replays fill given-up slots with empty input so the host can continue; the client remounts only after every resend backoff is refused. - Typing batched ahead of a paste goes out as its own sequences, so cancelling the paste keeps it. * refactor(remote-terminal): deliver sequenced input with standard go-back-N Replace the hand-built "block on refusal" bookkeeping with go-back-N: - Host: per (PTY, input session) the ledger keeps only appliedSeq, the highest contiguous confirmed write. Frames run one at a time in arrival order: a duplicate is re-acked, the next sequence is written and acked on confirmed success, and a refusal or gap is answered with a resend request carrying appliedSeq. No blocked state; every stream is equal. A settlement that proves no byte left is a refusal; one that may have written advances as delivery-unknown and is never retried. - Client: one journal keeps unacked input in order and resends from appliedSeq + 1 on a resend request (with backoff), on a new stream, or when acks stall. Refusals never remount the pane. Withdrawn pastes, stale query replies and over-budget bytes resend as empty slots. - The recovery hold pauses (keeps the rest) when a release is cut short by another outage, and keeps delivering typing after an accepted write a sequenced stream withdrew or could not confirm. - Add a seeded model-based test that drives the real pane transport, multiplexer and journal against the real host dispatcher and ledger through 2,000 random fault schedules. * test(remote-terminal): cover the refusal remount on a stream without sequenced input A sequenced stream now resends refused input on the same stream instead of remounting, so the end-to-end remount check negotiates no inputAck, as an older peer does. * fix(remote-terminal): escalate persistent input refusals, drop input once recovery gives up, and never report a lost unknown ack as applied - The pane falls back to its remount path when the host keeps refusing input past the resend backoff ladder. - Held and journaled input is discarded when auto-recovery gives up, and input typed under the disconnected banner is not held. - The host ledger answers a duplicate for its own sequence and remembers delivery-unknown outcomes; the client settles a write as applied only from its own ack. - The input model now requires a write reported applied to have reached the PTY whole, and covers a refusal that never clears. Co-Authored-By: Claude <noreply@anthropic.com> --------- Co-authored-by: m4air <m4air@Mac.localdomain> Co-authored-by: m4air <m4air@m4airs-MacBook-Air.local> Co-authored-by: Claude <noreply@anthropic.com> * fix(remote-terminal): keep input typed past the auto-recovery window for the same terminal, within a bounded grace (P1-3) (#26832) The last round of #26630 discarded held and journaled input as soon as auto-recovery gave up, and refused input under the disconnected banner. On a real host a 200 s outage lost 102 of 120 keystrokes, although the pane reattached the same terminal on its own seconds later. Input now stays held for the same handle and incarnation while the pane is disconnected, for up to 5 minutes after it gave up. Past that grace it is discarded, and typing into the dead pane is refused, so stale keys never run at an arbitrary later reconnect. The grace is a timestamp checked when input moves, so a latched pane stays free of timers. Co-authored-by: m4air <m4air@Mac.localdomain> Co-authored-by: Claude <noreply@anthropic.com> --------- Co-authored-by: m4air <m4air@Mac.localdomain> Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Co-authored-by: m4air <m4air@m4airs-MacBook-Air.local> |
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c586cce8cc |
fix(acp): start chats for agents that report no model (#26587)
* fix(acp): start chats for agents that report no model * fix(acp): omit unknown models from resting session reads * test(acp): expect absent models for resting Claude chats * refactor(native-chat): move known agent discovery out of session host |
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bb44f74d00 |
Keep native chat /clear in the same conversation (#26579)
* Keep clear in the same chat and reset its provider context * Derive clear pauses only from journal membership and cover older rewind clients * Point queued command rewind test at the structured hook * Group queue consume errors and rewind replay assertions |
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22974c5809 |
Default experimental native chat to structured chat (#22933)
* refactor(native-chat): make structured chat the only Chat UI runtime Retire the experimentalStructuredNativeChat opt-in. Chat UI on is now the one gate for structured chat: new agent tabs that default to Chat UI start a structured session wherever the launch is supported, and unsupported launches keep falling back to terminal-backed chat. - Shared isNativeChatEnabled predicate replaces prefersStructuredNativeChatByDefault; host admission, renderer routing, orchestration mode, startup projection, tab sync and the resume offer all read it. - The retired key is stripped on load and on save, dropped from the settings type, defaults, the published client-settings projection and telemetry. - Settings no longer offer the structured toggle; resume-after-restart and shell-environment rows show under the Chat UI default view. - Startup structured-tab projection moves beside its sync hook so both gates read the same predicate. * docs(native-chat): describe structured chat as the Chat UI runtime New local Claude and Codex chats no longer sit on a PTY, so the page stops saying the terminal is always the source of truth and scopes the chat/terminal toggle to terminal-backed chats. * fix(native-chat): stop promising a Windows fallback in the Chat UI scope note A host refusal after the route picks structured chat still ends as a failed launch. * fix(native-chat): keep open structured chats reachable when Chat UI is off Turning Chat UI off hid open Claude/Codex chat tabs while their provider processes kept running, because the host and the desktop mirror gated serving existing sessions on the same setting that decides how new launches open. The host now asks two separate questions. Creating a new structured session (agentSession.create, createSupport, ensure) needs the negotiated capability plus the Chat UI setting. Serving a session that already exists (listing, reading, sending, resuming, closing, and the mobile projection and restore) needs the capability only. The desktop mirror, startup restore and resume-on-restart offer no longer read the setting, and the toggle-off teardown and the mobile re-publish on setting change are removed as dead. * fix(native-chat): run the local structured tab sync only where chats may exist The previous commit started the every-worktree session-tab census and subscription, the startup restore, and the resume-offer host read for every desktop user. Gate them on a derived fact instead: Chat UI is on, or the local host holds at least one structured session record. With Chat UI off nothing can create a session, so the answer can only go from yes to no. The host answers from its installed record store, or from whether the store file exists when the host is not installed, so a machine that never had a structured chat pays one existence check and never starts the host. Chat UI turning on starts the sync; turning it off never stops it. * fix(native-chat): answer an empty restart offer without starting the chat host With every Chat UI user now on structured chat, the launch-time resume offer read built the host even on machines with no stored chat, which on Linux scans every process environment. No store on disk means no offer, so the listing answers empty without installing the host. * fix(native-chat): release the structured tab sync when it never subscribed A failed capability probe reads as unsupported, so the sync returned without subscribing while still holding the one-sync slot. Nothing could start another, and chat tabs stopped live-updating until relaunch. The start now reports whether it subscribed, and a sync that did not releases the slot so the next Chat UI change retries. * fix(native-chat): let the host answer the restart offer whatever Chat UI says The renderer asked main whether a structured store existed before reading the restart offer, so it would not start the chat host for users without one. The host now answers an empty offer without starting itself, which made that probe an extra round trip. In paired web it was also wrong: the probe is hard-coded to no and the gate read the browser's own Chat UI setting, so a paired host's chats were never offered back once that was off. * refactor(native-chat): drop the structured tab sync generation fence The fence existed so a Chat UI toggle-off could retire in-flight inventory replies before it cleared the mirror. That teardown is gone: turning Chat UI off keeps open chats, and only a test reset still bumped the generation, so every production check compared equal. The sync's own disposal still fences its subscription, and the startup restore latch and publication cursors stay. * fix(native-chat): retry the structured tab sync when the capability probe fails A failed runtime status probe maps to an empty capability list, which the sync read as "unsupported" and gave up on. The release only let a later Chat UI change try again, so one transient startup failure left chat tabs without live updates for the whole session. The sync now tells an unknown answer apart from a host that answered without the surface, re-asks unknown answers on its existing subscribe backoff, and stops only on a definite no. * refactor(native-chat): begin single-switch structured launch routing * Make Chat UI the single structured launch default * Remove retired chat settings copy from localization catalogs * Keep locale checks aligned with the single Chat UI switch * Keep explicit chats accessible and older client defaults terminal * Align newly landed Settings tests with the Chat UI switch * Expect terminal fallback on older paired structured hosts * Correct terminal fallback launch expectation * Update tests that still expected the retired chat settings * Keep chat composer options off terminal launches and restore route coverage Chat composer model and effort no longer become CLI flags on terminal launches, since a new launch can no longer open in the terminal chat view; structured launches seed their own options. Restores dropped route coverage, including that an explicit resume-in-new-chat request stays available while Chat UI is off. * Replace the stale remembered-options test with terminal fallback coverage The test expected chat composer model and effort on a codex launch with Chat UI on, but its mocked host has no structured capability, so that launch is the terminal fallback that must not carry them. It now checks the fallback with Chat UI on and off, with shipped and stored arguments; structured creates are covered where the seed is applied. * Lower the terminal pane listener budget to the measured 15 The explicit-chat change retired the per-pane Chat UI setting read, so each mounted pane opens one fewer store listener. Pin the budget to the measured count and count that read among the saved listeners. |
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5252884a9c |
Native chat: say when Codex is signed out or the agent isn't installed, without disabling Send (#25666)
* fix(native-chat): disable Send for unavailable agents * test: update sign-in copy expectations * fix: show automatic chat availability only on Send * fix: keep signed-out evidence when a live session lists models * refactor: split Send availability presentation and tests * refactor(native-chat): keep the sign-in verdict on the catalog's failure record The probe's "signed out" / "CLI missing" verdict now lives on the account's existing model-catalog failure record instead of two extra maps, with the failure TTL as its only lifetime: - Only the probe sets or clears the verdict; a chat's own model listing (which works while signed out) never clears or renews it. An aged-out verdict makes the next read re-probe, however fresh the catalog. - A healthy fresh catalog is no longer re-probed every 30 s; it keeps the normal 10 min fresh window. A Claude start refused as signed out ages the catalog so the next read re-probes. - A waiting picker again answers from whichever catalog lands first and never waits on a probe. A read that still owes the probe's verdict says so, and the composer waits for it once with the new optional waitForAvailability param. - The open-time start-failure line and its transcript row are hidden only while Send is disabled for the same reason; otherwise they show as before. - A host verdict lifetime longer than the client's hold is clamped, not dropped. The catalog read watches only the account settings and the paired host's contact instead of every store write. * fix(native-chat): one send-gate rule, and a missing CLI as its own failure - The sign-in/CLI verdict is gated once where the session hands it to the composer: while a turn runs it neither shows nor refuses, so a follow-up queues as before; goal mode is held by the same gate. The start-failure line and row hide only while that same value is up. - A start whose CLI was never found (a direct spawn's ENOENT, or the one a provider supervisor reports) is now a `cliMissing` failure with the disabled Send's sentence, instead of a generic "couldn't start" beside it. An older client shows the host's sentence for the new kind. - Signed-out words for a slash command keep "Run /x again". - The Claude catalog reads its models only from the reply to its own list_models request, never from the initialize reply. - The Codex probe lists models while its account check runs; a signed-out verdict still wins. - The missing-executable check moves to provider-process, out of native chat. * test(native-chat): signed-out command failures name the command to run again * fix(native-chat): probe the Codex home a launch would read - Before the catalog probe's read-only app-server reads Orca's shared Codex home, it runs the same sync a launch and the usage poll run, so a `codex login` made in ~/.codex is seen at once instead of leaving "Run codex login" up until something else re-syncs (forever on a headless host). Per-account homes are left alone. - A "no account" answer counts as signed out only when the home's auth.json is absent or holds no credential; one caught mid-write by a token refresh, or holding a credential, is unknown. * test(codex-accounts): type the node:os mock with a type import * fix(native-chat): keep the sign-in verdict until a newer answer replaces it - No gap while signed out: the host serves an aged verdict while the probe that re-derives it runs, and the composer never clears its last answer before a read; only an answer without a verdict, an error, lost contact or an account change does. Send stays disabled with its reason through every re-check. - After sign-in the stale "isn't signed in" start-failure line stays hidden: a probe that found the account fine now says so (`accountVerified`), and the line shows only when the host has no answer at all. - A Claude start refused as signed out, or any start whose CLI was never found, is recorded as that home's verdict, and the chat reads it once when that start failure arrives. - The re-probe mark is read only where the catalog read starts its probe, so a Codex chat's own picker no longer re-lists for it on every read. - Choosing an account or signing in again in Accounts settings re-derives the verdict at the next read; the account key now compares settings by value. - A re-read that brings an identical catalog keeps the option state, so focus re-reads re-render nothing. * fix(native-chat): Codex's signed-out words name only the step that unblocks this chat A chat is pinned to the Codex home it started in, so choosing another account in Codex Accounts settings never unblocks it. The system-account sentence now says only to run `codex login`, in every locale. * refactor(native-chat): give an account's sign-in status its own owner The sign-in verdict lived inside the model catalog's failure records, so the store needed guards for who wrote a failure, which listing may clear it, and whether a verdict was served while re-probing. Each guard fixed one way a chat's own listing or an older probe overwrote the account's answer. The answer now lives in AgentAccountStatuses: one in-memory, capped status per account home (ready, not signed in, or CLI missing). Only the session-less probe, a refused start and an account change write it. A blocked answer older than 30 s, or one an account change marked, makes the next read start the probe whatever else is listing, and it is served until that probe answers. Older evidence never replaces newer. The catalog's failure code is main's again, and agent-model-catalog-failures.ts is gone. The wire carries one optional `availability` field in place of `unavailable` and `accountVerified`. The renderer holds its answer per host, agent and chat, re-reads only on that agent's account inputs, and re-reads on a timer only while blocked. After an account change, Send stays disabled with the previous words until the re-probe answers, then changes once. Account switches and re-sign-ins mark the status before the settings change a chat's read follows. * fix(native-chat): re-derive the sign-in answer after an account change mid-probe, and back off while blocked Round-4 review findings on the account status owner: - An account switch or re-sign-in made while a probe was running left the old answer up for up to 30 s: the next read joined that probe, whose answer was then dropped as older than the change. A read now chains exactly one fresh probe after a probe that began before the change. - Removing the selected Claude account swapped another sign-in into the shared config dir without marking the answer; it now marks it first. - Evidence was ordered by wall-clock time, so a clock that stepped back froze a blocked answer. It is now ordered by a sequence and aged on a monotonic clock; a negative age reads as due. - A chat left open while signed out started a CLI probe every 30 s. Probes that keep finding the same block now space out (30 s, 60 s, 2 min, 4 min, then every 5 min), carried to the client as recheckInMs. An account change or a different refusal starts the hold over. - The renderer dropped no settled wait from its leave set; it now does. - A failed Claude probe logged its whole stdout, which now includes the initialize reply naming the account. Control replies are dropped from the log and the failure message. - The account services take the status re-check as an injected onSignInChanged hook instead of importing the native-chat store. - Imports moved below file headers; comments no longer say "ready" means re-checked after the failure. * test(claude-accounts): say why the runtime-auth fakes are cast where the hook was added * fix(native-chat): type the held-answer handle as the account status * fix(native-chat): re-check a block when someone returns, and catch an account change during a home's first probe Round-5 review findings: - After a chat sat blocked for a few minutes, the backoff made every read wait out a hold of up to 5 minutes, so someone who ran `/login` or `codex login` and came back still saw Send disabled for minutes. The backoff now applies only to the client's own timer read, which it marks with an optional `scheduledRecheck` param. A read from someone looking (window focus, the pane becoming visible, a new chat, a start failure) re-probes once the block is older than 30 s. The param is sent only on that timer, which only a blocked `availability` answer arms, so a host that predates the param never receives it. - An account change made during a home's first probe marked nothing, because only existing statuses were marked, so the old account's answer was written as current. Each agent's last account change is now one sequence number that every status and running probe is compared against; statuses are no longer mutated in place. - Removing an account that nothing had selected no longer re-checks. * refactor(native-chat): keep the sign-in and missing-CLI words in their own module Main's retry wording pushed the failure-words table past its line budget. * refactor(native-chat): build the structured chat's view session in the view-state module Main's send-reveal work brought NativeChatStructuredSession.tsx and the session controller to their line budgets. * fix(native-chat): keep a stated start line hidden through a running turn, and re-probe an account changed mid first probe - A chat whose open-time start failed signed out had that line hidden while the host said the same. When a new signed-out answer landed during a running turn, the line came back for the whole turn: the hide read Send's gate, which a running turn suspends. The hide now reads the host's answer itself (blocked for the same reason, or ready); Send's gate still steps aside while a turn runs. Both are views of the one answer the session holds. - An account change during a home's first probe dropped that probe's answer but left nothing to re-check the new account, and the picker's reply said no probe was pending, so the chat stayed unknown until the catalog aged out. A read now chains one fresh probe whenever the running probe began before the change, and its reply says that probe is still owed so the client asks once more for its verdict. - The client's timer read no longer carries `scheduledRecheck`. The timer already fires only when the host's backed-off `recheckInMs` says, which is past the 30 s after which any read re-probes, and every answer re-arms it. One fewer strict-schema param. * build(cli): typecheck the missing-executable check the provider process now imports Main's #25753 added managed-provider-process.ts to the CLI project, which imports this PR's provider-executable-missing.ts. * fix(native-chat): disable Send with the fix when Claude or Codex is signed out or missing What you see: in a native Claude or Codex chat whose CLI is signed out, or not installed on the computer running the chat, Send is disabled and its tooltip (hover or keyboard focus) says how to fix it, in words that match the account ("Codex isn't signed in. Run `codex login`.", "This Claude account isn't signed in. Sign in again in Claude Accounts settings.", "Claude isn't installed on the computer running this chat."). A message refused after sending gets the same words. On desktop the open-time "Chat could not be started" line, its Retry and its transcript row no longer repeat these two reasons, unless a message of yours is still waiting on that start. An unknown answer never disables Send, and while a turn runs Send stays Stop and Enter queues. How: the host's existing session-less model-catalog probe also says why no chat can start. Claude's probe child sends initialize before list_models and applies the rule chat start already uses (token source none with no API key); Codex's probe asks account/read beside model/list; a spawn that finds no executable is "CLI missing". The probe's failure record in the catalog store carries that reason, and every catalog reply carries it as an optional `unavailable` field. Only a probe writes or clears it: a live chat's own listing (which a signed-out Codex still answers) never does. It lasts the store's 30 s failure lifetime; after that the next read starts or joins the probe, serving the held reason meanwhile, and only a read that already asks to wait gets the probe's answer. A change to the managed-account settings expires it. Before probing the shared Codex mirror home, the probe runs the same sync a launch does. The renderer keeps the latest answer until the next one replaces it, and only while blocked re-reads on window focus and when the chat gains focus. No status store, timers or new request params. * fix(native-chat): no picker loading while Send re-checks a sign-in, and plain keyboard focus on the disabled Send A chat whose account is signed out and has no model list no longer shows the model picker as loading each time it re-checks the sign-in after 30 s: the re-check is for Send, so a reply that already carries the verdict ends the picker's wait. The disabled Send's wrapper takes keyboard focus (so its tooltip opens) without becoming a second button; the inner button keeps its label. Trims tests that repeated rules other tests already prove. * fix(native-chat): lift the Send gate whenever Stop shows, including while a queued card is about to send The composer shows Stop while the host's queue is about to send its next card, but the sign-in gate stayed on in that window, so Enter was refused with no message. * fix(native-chat): never disable Send for a sign-in or missing-CLI verdict; show a dismissible notice instead The host's pre-send check can be wrong while the chat would work (saved Arguments it never sees, project settings it can't read, gateways that accept a signed-out Codex), and a disabled Send left no way past it. - Delete the Send gate: the composer, Enter and goal mode no longer read the verdict, and the Send tooltip reason and focusable wrapper go back to main. - Show Codex not-signed-in and Claude/Codex not-installed as one entry in the chat's existing notice card. Dismissed per verdict; shows again when the verdict changes or clears and returns; steps aside when the failed start (launch line or latest failed-start row) says the same. - Claude: drop the probe's signed-out verdict (initialize-on-probe stdin, request-id filtering, control-reply log scrubbing). The chat start's refusal, with its account kind, is the only Claude sign-in signal. Missing-CLI from the probe stays. - Restore the failed-start line and transcript row for these causes (no more hiding on desktop) and drop the chat-root focus re-check; a window-focus re-read stays while a notice is showing. * fix(native-chat): re-check the notice's reason after a chat starts, keep a signed-out Codex's model list Review round 1 of the notice rework. - A chat that proves its start (at acquire, or on its later "started" event) marks the catalog's held reason for that account due, so the next read re-probes instead of trusting it until the TTL; the chat re-reads when a turn starts or ends while a notice shows. - The Codex probe keeps a model list it got beside a signed-out reason, so a gateway user with a wrong verdict keeps the picker list. - Failure records move to their own module; an expired failure with no reason is dropped, and expiry drops reason-less failures. - Notice: any verdict change resets the dismissal; signed-out is Codex-only; the say-once rule ignores a failed start a turn has run past. - Missing-CLI copy: "{{agent}} wasn't found on the computer running this chat. Install it, or check its Command in Settings → Agents." (6 locales). * fix(native-chat): only an acquiring start re-checks the catalog reason; drop the unreachable Claude filter Review round 2 of the notice rework. - A re-attach to a live child proved nothing new, so only an attach that acquired a child which proved its start marks the reason due. - Reword: a start proves the program exists; for a Codex sign-in it only prompts an earlier re-check. - Drop the notice's Claude signed-out filter: no host sends that verdict. - Tests: a re-attach does not notify; a turn ending re-reads once more. * fix(native-chat): never newly show a catalog reason the host is still re-checking After signing in to Codex, a new chat flashed the old "isn't signed in" notice for about half a second: past its 30 s lifetime the host answers a plain read with the held reason while its probe re-checks. A chat now adopts such a reason only when it already shows it; otherwise the joined read's answer decides. * test(native-chat): follow main's harness and the clearer Claude sign-in words after the merge * test(native-chat): run the start-proof catalog test in the Node runtime project with the other SQLite host tests |
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a551aa5fe6 |
OpenCode structured chat over the Agent Client Protocol (#25845)
* refactor(native-chat): Grok's registration declares where it runs; ACP no longer borrows Codex's location rule
The rule a self-supervised agent child runs under (this machine, no WSL, Windows only with process
start-time proof) is its own module that Codex and the ACP adapter both use. Grok's registration
takes the full account-home resolver signature, and D3's tests build hosts with the agent registry.
* fix(native-chat): Grok follows the ACP runtime's request contract and the managed process's close
A request the agent or a Stop cancels is answered with the agent's own cancelled reply by the code that
owns it (the runtime no longer answers a silent handler), so a Stop needs no separate decline pass. A
permission answer still being saved when the agent stopped waiting is reported unconfirmed, since the
protocol already answered it cancelled. Cancelling the agent's own turn is the plain cancel. Request
rows are matched under their generation-scoped ids. A refusal's reason comes from the dialect's wording
path. The child drops its own stderr tail and close policy for the managed process's, and a close
whose process tree was not proven gone is reported as the adapter contract asks.
* fix(native-chat): a Grok chat Orca already holds resumes without writing what Grok replays
A chat with a saved Grok session reattaches with session/resume where the agent offers it, else
session/load. Either way the call runs inside the translator's load window, so what Grok sends while
it reattaches (its saved exchange, a task the dead process left running, ended by the restart) opens
no turn and writes no row; only context usage reads on. A reply an Orca or Grok crash cut short is no
longer completed from Grok's saved history: it reads like a Claude or Codex chat's, with the existing
notice. The attach window also closes after a failed attach, and a created session that session/resume
reports missing is replaced like one session/load reports missing.
The replay reconciliation is removed: the lane no longer reads the journal, and D3's replayed-input
grammar test and completed-turn check in the assembler go with it.
* refactor(native-chat): a failed Grok reattach needs no window close of its own; its lane is replaced
* test(native-chat): D3's merged tests use the shipped declarations and the launch options main requires
* fix(native-chat): typecheck fallout of the base merges; any agent's empty chat is reusable
Main's idle-empty-chat lookup and launch join now take any registered agent, as the rest of the
launch path does. The refusal check moved into the prompt turns and the prompt-block conversion beside
the turns that send it, keeping both files in their line limit.
* fix(native-chat): a Grok Stop ends the process once Grok settles its turn; the next send resumes
Grok's session/cancel ends only the running turn: work it already moved to the background keeps
running and can begin a turn of its own after the person pressed Stop. Stop is now a session
boundary, as it is for Claude: the cancel answers open requests and lets Grok end the turn, the host
waits a bounded grace for that, then ends the process; the next send relaunches and resumes.
The adapter's own bounded close of a turn Grok began is gone. Its named-turn check stays: the host
ends the session unless the provider declines a Stop naming a turn that has since ended.
* test(native-chat): a Grok Stop ends the process only after Grok answered the cancel
* fix(native-chat): Steer on a Grok card cancels the running prompt, then sends it
A send that reached Grok while a prompt ran was held in the adapter until that turn ended: Steer
on a queued card took the card out of the host's editable queue and meant 'send after this turn'.
It now cancels the running prompt (session/cancel; the session stays) and sends as the next prompt
once Grok answers the cancel, as the common pattern does; a steer behind another cancels it in
turn, so the last one runs. The adapter holds a send only while that cancel lands, so its general
held-send queue and its holdsDispatch report are gone (every send it holds has its turn open in
the journal). An older client's mid-turn send takes the same path. capabilities.steering is
unchanged and still unread.
* refactor(native-chat): a close or Stop cancels a start through the acquire's own abort signal
The host owns the acquire it runs, so it now owns its cancellation: each attach's acquire gets an
AbortSignal, aborted from outside the session's queue by a close and by a Stop admitted now (the
same admission rule as before). The optional abandonStart adapter hook, the router's fan-out to
every adapter and the ACP adapter's session-keyed start map are gone; the ACP adapter keeps an
unkeyed set of starts only so quit can prove their children gone, and keeps a failed start's
unproven child until its exit is proven.
The hook also let a later close ask that child again. The host now does that from state it holds:
a close of a chat with no live child whose record still names an owner process with no death
evidence asks the adapter to release it. The answer is not recorded as proof (the lease probe
does that), so an owner pid an earlier Orca left is never killed or marked gone. Claude and Codex
ignore the signal and hold no such child; their release is a no-op (tested).
* fix(native-chat): a Grok crash that closes stdout before its exit still ends with Grok's last words
On macOS and Linux the agent's stdout ends before its exit is observed, with or without the
supervisor's EOF forwarding, so the connection's loss closed the journal first and its error text
became the session's ended reason, dropping Grok's stderr. The reason is now read at the proven
exit: the agent's last words when it left any, else why the connection closed. The failure already
carried them. Comments that assumed the exit comes first, that early frames past the cap refuse the
start, and that dispatch re-checks image support are corrected.
* fix(native-chat): nothing Grok sends while a held chat reattaches is written, marked as replay or not
The reattach window relied on the dialect's replay verdict, and Grok's frames read as live unless
they carry isReplay, so an unmarked chat frame during session/resume opened a turn that never
ended. D3 now marks every frame inside the window as replay before the translator reads it, so the
translator keeps only context usage whatever the agent marked; options and commands are still
adopted. The translator's load semantics are unchanged.
* test(native-chat): a Stop after a resume finds no turn an unmarked old reply opened
* test(native-chat): a resumed Grok chat keeps its last context reading; the resume refreshes only the window
* test(native-chat): a Grok background task a Stop ended reads as stopped reporting
* refactor(native-chat): quit's stop of each start answers through one promise kind
* fix(native-chat): quit aborts every start the host has in flight before draining attaches
A Grok that never answered its handshake held quit until the start's own 60 s bound, past the
20 s quit deadline. The host's teardown now aborts each in-flight acquire (and any the drain
still begins), so the adapter's own quit controller and its map of starts are gone: a start
has one canceller, the host's signal.
* fix(native-chat): a Grok start's abort stops reaching its child once the start has returned
The listener stayed on the host's signal until the attach finished committing, so a Close in that
window killed the now-live child behind the host's back and it read as Grok crashing. The start
now detaches it when it ends; a later Close goes through the session's own stop.
* fix(native-chat): a close or Stop during any attach phase stops the start before it launches
The attach began its abort controller only after reconciling leases, resolving recovery and
probing the previous owner, so a close or admitted Stop in those phases reached nothing and Grok
launched anyway. The controller now begins first, and the acquisition checks it before asking the
adapter to start.
* test(native-chat): a close during the attach's owner probe asks no adapter to start
Also renames the close test after the hook it no longer exercises.
* test(native-chat): a close's re-ask closes a Claude or Codex child a failed cleanup left
The re-ask is not a no-op for them: when the adapter still holds the child its cleanup could not
prove gone, the close stops it again as a requested close, and Claude persists the handle of the
conversation it ran so the next send resumes it. Corrects the tests' and comment's wording; the
close awaits the re-ask, bounded by each adapter's kill ladder.
* fix(native-chat): Steer during a turn Grok began itself cancels it and sends once it ends
A send while Grok ran a turn of its own (a background task waking it) went straight to Grok, which
queued it behind that turn where Orca could no longer withdraw it, while Stop treated the same turn
as the running reply. The send now waits as a steer, the turn is cancelled once, and the message
goes when the turn ends; a Stop withdraws it and an exit rejects it as never sent.
* test(native-chat): a steer whose cancel Grok never answers ends Grok and is rejected as never sent
Pins the bounded steer cancel kept from the runtime: past the bound the connection closes, the
running reply reads unverifiable, Grok's end reads as its exit, and the waiting steer is rejected
as never sent.
* fix(native-chat): a Grok crash stays a crash when a stop lands before its exit is proven
After the connection broke and the close could not prove Grok's exit, any later stop Orca asked
for (the next start, a Stop, a Close) marked the child as closed by Orca, so the crash read as a
requested close and Grok's last words were dropped; a send meanwhile was recorded unconfirmed.
The connection loss now decides the cause, and a send on that session is rejected as never sent.
* test(native-chat): fixtures this PR's registered Grok and desktop capability made stale
CI's unit shards failed on tests outside the PR's own lists. Each encodes something this PR changes
on purpose: Grok is now a registered agent (the seam test's unregistered agent is now Cursor); the
desktop now advertises registered agents (the restart-offer tests' older client drops that
capability explicitly); the attach context carries the start's abort controllers (the forget-status
double gains them); and the ACP real-host test rig sends to the host directly (listed beside the
other real-host rig in the send ratchet).
* fix(native-chat): a start quit stops is not the queued message's start failure
With quit now aborting a start it would have waited for, the delivery step recorded the aborted
start as the message's failure ("couldn't restart"). After quit has stopped delivery, the step
leaves the message to quit, which settles it as a close does ("The chat closed before this message
was sent."). The test that pinned quit waiting for that start and stopping its child now pins that
nothing is launched behind quit.
* fix(native-chat): a message sent after a Stop or close aborted a start gets its own start
A start the host aborts (an admitted Stop, a close, or quit) returned its refusal to the delivery
loop, which then rejected whatever was queued at that moment with "couldn't restart", including a
message the user sent after the Stop. The attach now reports that the host aborted it, and the loop
re-derives from the journal instead: what the Stop or close withdrew is already settled, a message
accepted since gets a start of its own, and quit's next step stops the loop. This replaces the
quit-only carve-out with the same rule for every abort and every agent.
* test(native-chat): the message sent after an aborted start is answered, so no settlement outlives the test
* fix(native-chat): a Grok model pick Grok never answers no longer holds Stop or Close
The pick runs on the session's queue. It now registers in the host's out-of-queue
abort registry beside a start, so a close, an admitted Stop or quit abandons it, and
the ACP adapter bounds it at 30 s like Claude and Codex. A late answer is still adopted.
* fix(agent-launch): a phone's launch opens a terminal for an agent whose chat it cannot show
agent.launch now reads the caller's capabilities by the rule tabs and restart offers
use (clientRendersStructuredAgent). A phone without registered-agents.v1 gets Grok as
a terminal again, as on main; the host's own callers and desktop clients are unchanged.
* fix(acp): strip every agent hook variable from the ACP child, from the shared list
ACP_CHILD_ENV_TO_DELETE was a second copy of the hook runtime keys that missed
ORCA_AGENT_HOOK_TRANSPORT; it now spreads AGENT_HOOK_RUNTIME_ENV_KEYS beside the pane
identity keys.
* refactor(native-chat): the mutation context carries the provider-wait registry itself
Keeps the host file within its line limit; one field instead of two closures over it.
* fix(agent-launch): agent.launch.v2 still vouches for Claude and Codex chats
The caller rule from the previous commit also turned Claude and Codex into terminals
for a client advertising only agent.launch.v2, whose contract says it opens a chat
(mobile retry-authority tests). Only an agent beyond those two now needs the client to
read it (clientRendersStructuredAgent); the test fixtures go back to what they were.
* refactor(native-chat): drop saved-history adoption from the timeline assembler
The common pattern discards the history a provider replays while loading a
session, so the assembler has no use for an input.history event.
* refactor(acp): drop session/load history adoption from the translator
The common pattern discards the history an agent replays during session/load,
keeping only what it says about the context window. Remove the adoption path
(acp-history-adoption.ts, the adopt option, and the historical background-task
liveness rewrite it fed) so load replay is always dropped except usage.
* refactor(native-chat): a pending input is only Orca's send now
Review follow-up to the adoption removal: drop the comment naming the
provider's saved message, and make requestedAt required since every pending
input comes from input.accepted.
* test(acp): keep the task-result status table on live frames
Review follow-up to the adoption removal: the result-status mapping was only
tested through adopted history, so run the same table on live frames, and
cover an unmarked task notice during a load being dropped.
* test(acp): a frame helper for a shell command Grok is running
* fix(acp): a Grok crash settles through the host's provider-exit batch, scoped to the turn it ended
A Grok crash ended the journal unverifiable before the adapter reported the exit, so the host's
provider-exit settlement found no running turn and wrote nothing: the adapter's failure (with
Grok's last words) never reached the journal, and a later stale-session pass wrote a bare,
thread-scoped cut-short row, so the partial reply was not folded as Claude's and Codex's are.
At a proven exit the ACP lane now ends its running turn interrupted at the exit instant, as the
host's exit contract expects of a child's own translator (Codex's does the same). When Grok's
stdout closed first (every POSIX crash), the turn is unverifiable only until the exit is proven:
the host's provider-exit settlement now takes the exit as proof naming the child's fence and
revises what that child left unverifiable in the same batch, with the turn-scoped row and the
adapter's failure. Claude and Codex write no unverifiable turn of a live child except a command
whose hand-off is in doubt; that turn is now revised at the exit instead of at the next open.
* test(acp): a crash seen first leaves the host no Grok turn to revise
* refactor(native-chat): what a gone generation left unfinished gets its own module
The settlement file passed 300 lines with the exit-proof revision. The unfinished-work reads
(capture, interrupted-by-the-exit, in-progress) are their own concept and move out unchanged,
apart from the exit proof they now take.
* refactor(native-chat): a watched exit revises what its child left unverifiable without reading Stop marks
An exit's own instant is the turn's end, so the revision needs only each row's fence: the
settlement's journal type gains itemFence alone, and the host test fakes say so.
* test(native-chat): drop the duplicate itemFence on the fake that already had one
* test(claude, codex): an exit whose stdout ended first still reports as it always did
The provider supervisor now ends Orca's stdout when the agent's ends, so on every crash EOF
arrives before the exit is seen. Claude's and Codex's connections report nothing at EOF and
report the exit, with its usual reason, once it is seen.
* fix(acp): reopen a chat with session/load, as the common pattern does
An agent that offers both now reloads its session instead of resuming it; the
reattach window still discards what it replays except context usage.
* fix(acp): drop the 60 s handshake bound; an abort fails the start's waits at once
Neither common design bounds an ACP handshake: Close, Stop and quit end a start
that never answers. The abort now also closes the connection, as a kill there
does, so the start settles even before the child's exit is proven. The
host-stopped start refusal only this bound produced goes with it; the idle
sweep keeps its words.
* fix(acp): a Stop naming an ended turn follows Claude's rule
It still stops nothing while another turn is live, but in the gap before a
follow-up's turn opens, which no client can name, it now stops what is in
flight and the session ends, as a Claude Stop does.
* fix(native-chat): a close no longer re-asks a failed start's unproven child
Neither common design retries that stop at Close, and Orca's Claude contract
re-asks only at the next start and at quit. The ACP adapter keeps the child
until its exit is proven and asks it again there, as Claude does.
* fix(acp): a message sent during a turn the agent began itself goes at once
Both common designs send it straight to the agent with no cancel; only Orca's
own running prompt is steered (cancelled, then re-prompted).
* test(native-chat): dismiss-all through a remote client's audience keeps a newer Orca's offer
Uses an audience production sends (one that cannot show every agent), per review.
* fix(acp): launch Grok as `grok agent stdio`, without the update and leader flags
The common pattern passes neither --no-auto-update, --no-leader nor
GROK_DISABLE_AUTOUPDATER; full access still adds --always-approve.
* fix(acp): an agent that ends its stdout, or answers unreadably, is not a lost connection
As in the common pattern, only a broken stdin (or Orca's own close) ends the
agent; one that closed its output but can still be written to stays until a
Stop, a close or its exit. The provider supervisor goes back to its base
content, so Claude and Codex no longer get the forwarded stdout end either.
* fix(native-chat): a person's close joining a failed one still binds the turn its child end cuts
On main every close of the chat writes its own Stop and settle. Here a later close joins the
first and writes no row, and the first's settle closed when its kill failed, so a turn that opened
in between and was cut by the next close read as failed. A person's close joining a person's close
whose Stop opened a settle now reopens that settle until its attempt is done.
Tests: a close whose kill failed still closes its settle; a turn opened between a failed close and
the next reads as the person's cancellation (each fails without its half of the fix).
* test(native-chat): Grok opens as a chat only behind the structured-chat setting
agent.launch and orchestration worker-start read the same setting as the
renderer route; pin both states for Grok on each. The setting's description no
longer names only Codex and Claude, in every catalog.
* docs(acp): generic ACP comments say what holds for every agent, not Grok
Stop ends the session for every ACP agent, as in the common pattern; the
adoption hook comment goes (adoption is not planned); a failed start's child is
retried at the next start or quit.
* test(claude, codex): type the EOF-before-exit test's streams; the supervisor no longer forwards EOF
The Claude test wrote to the child's stdout and stderr through their Readable
type, which the node typecheck rejects; it now holds its own PassThrough
streams. The comments no longer credit the reverted supervisor change.
* feat(acp): a steer's cancel asks once and never ends the agent
The runtime had one cancel: send session/cancel, wait at most 10 s for Orca's prompt to settle,
then close the connection, which ends the agent. A steer used it too, so a slow agent lost its
process just because the person added a message. requestSteerCancel() now sends session/cancel
once per prompt, cancels the agent's open requests and answers later permissions cancelled, and
never bounds or closes: the prompt's own reply ends it and the steer's prompt follows. cancel()
stays the Stop: bounded, then close. A Stop after a steer still bounds and closes. Both cancel
paths move into acp-prompt-cancel.ts over one cancel channel.
* chore(native-chat): keep the record store and recovery capsule under max-lines after the main merge
* fix(acp): a repeated steer shares the cancel in flight; say what the caller owns
Per review: a second steer before the first write lands returns that write instead of resolving
early. The steer's JSDoc says the wait for the prompt's reply is unbounded and that a prompt that
fails instead must not take the steer until the caller rebuilds the session; the Stop's says a
prompt that settles in time leaves the agent for the Stop's owner to end. The steer test now gives
the runtime a handler that would allow: the open permission's signal aborts and the late one never
reaches it.
* fix(native-chat): drop the stopDelivery the A3 merge doubled
* fix(acp): a steer's cancel asks Grok once and never ends it
A steer now uses D1's notify-only cancel. Two messages sent during a reply Grok began itself
cut that reply, as the common pattern does, and then both run; before, the queued first
message could not answer the bounded cancel and Orca ended Grok although Grok answered.
A Stop keeps the bounded cancel and its 4 s grace.
* fix(acp): a permission Grok asks with no prompt of Orca's running is declined
During a turn Grok began itself nobody asked it to act, so the request is answered
cancelled at once instead of opening a card that waits, as the common pattern does.
* fix(acp): a Grok that dies while starting is reported with its own last words
A dying process's stdout ends before its exit is seen, so the start failed as a closed
connection and Grok's stderr was lost. A start whose connection closed now waits, bounded by
the Stop grace (or a Close/Stop), for the exit before it is told.
* test: a Stop after a steer sends its own cancel; drop the import the A3 merge doubled
* test(native-chat): main's Stop-note test builds its turn context with the agent registry
* test(claude): say why the close test's fake child cast is safe
* test(native-chat): build the Stop-opened-turn test's identity and turn context the current way
The test (#25056) landed before the opaque provider handle (#24991), so main still built
the old {kind, threadId} handle; the turn context also needs this branch's agent registry.
* test(native-chat): build the Stop-opened-turn test's identity with the opaque handle
The test (#25056) landed before the opaque provider handle (#24991), so main still built
the old {kind, threadId} handle.
* test(ratchet): require src/main/provider-process now that it has landed
* test(native-chat): keep main's opaque-handle import in the Stop-opened-turn test
Main's #25706 and this branch both added the import at different lines; the merge kept both.
* test(native-chat): keep main's opaque-handle import in the Stop-opened-turn test
Main's #25706 made the same fix as this branch at a different line; the merge kept both imports.
* feat(native-chat): record a fresh provider conversation that replaced one the agent could not restore
A chat whose saved conversation the agent cannot reopen can now continue in a
fresh one: the handle chain records the new conversation as a creation that
replaces the lost one (which, why, and when), keeping every earlier link.
Rows keep a shape older builds read: the stored chain starts at the latest
replacement and carries the earlier links inside it.
* test(native-chat): build this stack's journal identities with main's opaque provider handle
Main's #24991 replaced the {kind, ...} handle with {transport, agent, nativeId}; three test
files from this stack still wrote the old shape. Same lines the downstream ACP branch uses.
* docs(acp): every reattach drops the agent's replay, not only for a chat the journal holds
* refactor(native-chat): store a replaced conversation flat; refuse it where older builds read the row
Older builds only read Claude and Codex records, so the nested stored form
protected rows no replacement can reach while adding a cap mismatch after a
downgrade. Store the chain as held, refuse a replacement in a Claude or Codex
chain until one has a stored shape older builds read, and refuse a supersession
key on a replacement that names no creation in the chain.
* refactor(native-chat): read hosts' structured agents from the app-shell services
Main grew the startup hydration hook to its line limit; the host agents sync is an app-lifetime subscription like the structured session tabs sync beside it, so it moves there.
* Use current provider handles in transition tests
* Use current provider handles in timeline fixtures
* test(native-chat): prove replacement rows survive downgrade and re-upgrade
* Require the ACP directory in the runtime import check
* test(ratchet): require src/main/acp now that this PR lands it
* feat(acp): a saved session the agent cannot reopen continues in a new one, with one warning row
When session/load (or session/resume) of a saved ACP session fails, the chat starts a new session and records it as a creation that replaces the lost one (#25747's 'replaces' link), and writes one warning row that the agent no longer remembers the earlier messages. A created session the agent reports missing is still superseded silently; a signed-out agent or a start that is over (Close, Stop, a lost agent) still fails the start.
* chore(acp): rewrap the acquire header comment
* test(acp): a start closed while the agent reopens fails without opening or announcing a new session
* Let ACP connections own their supervised agent process
* Preserve ACP cleanup evidence and isolate exit observers
* Expose ACP cleanup observations and type the permission fixture
* refactor(native-chat): the registered-agents capability lives in its own module
Main's growth put protocol-version.ts one counted line over its 300-line limit once the capability
was added; like main's other per-feature capabilities, it now has its own module, and importers read
it from there.
* refactor(acp): one connection owns the Grok process and its protocol
D3 now opens each ACP agent through createAcpAgentConnection (ACP-ALIGN #25810): one object spawns the
process on the execution host, owns its stdio and protocol, and reports its proven exit. It is built and
tracked before the handshake, so a start's abort (Close, Stop, quit) still reaches it, and a failed start
keeps that same connection for the next close to retry rather than spawning another process.
Deleted: the spawnAcpStructuredChild wrapper and its test, the raw-stream runtime assembly, the caller's
exit -> runtime.close wiring, the stdout-EOF heuristic (the connection no longer treats stdout EOF as
exit), and the 10 s steer/Stop cancel bound with requestSteerCancel. Reader control maps to
pauseReading/resumeReading; a close is connection.close after the host's existing 4 s Stop grace.
The adapter owns what the protocol no longer does: one session/cancel per running prompt however many
steers arrive (cleared with that send's settlement, retried after a failed write), and a Stop or steer
answers every open agent request the person has not already answered with the agent's own cancelled
reply. An answer already being saved when the Stop lands is sent.
Tests: blocked cancel write never holds Stop's grace, two quick steers send one cancel, a failed cancel
write is retried, a real process exiting while a child holds its stdout ends the session, and the
existing start-abort, retention, crash, connection-loss and reload-failure suites on the new rig.
* Add chat-owned OpenCode server transport foundation
* Combine server fixture type imports for CI lint
* fix(acp): Grok signs in on its own machine with its API key or cached sign-in
When Grok reports that it needs authentication, Orca now names a sign-in method on the machine Grok runs
on, read from the same environment Grok was launched with: xai.api_key when XAI_API_KEY is set there and
Grok offers that method, else cached_token when Grok offers it, else none and the chat keeps the existing
not-signed-in refusal. The rule lives in Grok's launch spec; the adapter applies any agent's rule for new
and reopened sessions through the protocol client's caller-named method (authenticate, then retry once).
No new sign-in UI; interactive methods are never chosen.
* Bound request serialization and correct transport fixture types
* fix(acp): the adapter decides which of Grok's requests reach the person
The turn owner now admits every agent request, permission or question, from its own turn state: a
request reaches the person only while Orca's prompt runs and no steer or Stop is cutting it short (a
question may also come from a turn Grok began itself, until a Stop). Anything else gets the agent's
own cancelled reply and opens no card, so a question arriving after Stop or during a steer never
appears. A steer, like a Stop, withdraws the requests already open; an answer already being saved is
still sent. The protocol client's abort-on-cancel path is no longer used: after the connection
change its request signal aborts only when the connection closes.
* fix(acp): a plan Grok proposes shows as a plan, with no approval card
When Grok leaves plan mode it asks the client to approve its plan (x.ai/exit_plan_mode). Orca showed a
blocking 'Approve plan / Request changes' card for it; the common pattern has no such gate. Now the
plan goes into the chat's existing Plan row (the plan-document status row Codex and ACP plan updates
already use) and the request is answered at once with 'abandoned' plus feedback telling Grok to stop and
wait for the person's feedback or a request to implement it in a later turn, so nothing is approved on
the person's behalf. Dialects gain settleRequest for requests answered without asking anyone.
* fix(orchestration): worker-start opens a Grok worker in a terminal, as before
With the structured chat setting on, worker-start decided 'structured' for Grok and then the structured
worker factory (Claude and Codex only) refused it, so the start failed; main opened a terminal Grok
worker. Worker-start now decides with no registered agents beyond Claude and Codex, so Grok gets a
terminal worker as before. agent.launch and the app's own launches still open Grok as a structured
chat. Temporary until structured workers take registered agents.
* Bound OpenCode event consumers and isolate chat caller identity
* fix(acp): a prompt answer Orca can't read ends the turn instead of hanging it
A session/prompt rejection that was not the agent's own error answer (an answer that fails Orca's
schema, or one too large to read) left the turn running: the next message became a steer with nothing
to cancel and was never sent or settled, and Stop waited its full grace. As in the common pattern, any
prompt failure now ends the turn as failed (a failed-turn row without words, since none are the
agent's) and settles the send, so the next message goes. Only a closed connection keeps the send
running, for the connection-loss path to settle.
* fix(acp): send Grok's prompt-identity extension only to agents that echo it
session/prompt carried _meta {promptId, requestId} for every ACP agent, though only Grok's dialect
echoes it (injectedPromptIdentity). Now only an agent whose dialect declares it gets the extension;
other ACP agents get a plain prompt.
* refactor(native-chat): the registered-agents capability lives in protocol-version again, as on main
This reverts
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7abd74e818 |
Keep the structured-session compatibility manifest within the file limit (#26342)
* test: keep structured session method manifest within file limit * test: retain the local session thread binding after the manifest split |
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995ef11ce7 |
feat(native-chat): say in the chat why Orca stopped a reply, and offer Continue (#25675)
* feat(native-chat): say in the chat why Orca stopped a reply, and offer Continue When the Orca that runs a structured chat (this computer or a paired server) quits, updates or crashes mid-reply, the chat's stopped row now names the cause and the machine, and a Continue button sends the existing restart continuation for that cut turn, with or without a restart offer. - Host: a quit/update writes one turn-scoped row for the turn its stop cut, in today's words, with an optional `orcaStop` cause on the providerExited fact; restart adjudication stamps how the previous runtime ended on the deaths it proves (crash, or the quit/update it began), so the crash row names it too. Older clients keep their single row. - Host: agentSession.continueInterrupted, capability-gated, rechecks under the session lock that the chat still sits on that cut, so a second click or a retry sends nothing. - Client: the row's copy names the cause and machine; Continue sits above the composer. * test(native-chat): Continue is not held by a recovery file that never answers * fix(native-chat): bind an Orca stop's cause to the runtime that held the agent; neutral row, Continue explains itself - The cause now rides on the host's row itself (`orcaStop` on the status row, beside today's words), the same row family and id scheme as the reopen's death row. - Each recorded owner is stamped with the Orca runtime that holds it; a death proven later (at restart, or when recovery stops a survivor) names how that runtime ended: the quit or update it began, else a crash. Owners an older build recorded, a terminal's claim, an agent that died while its Orca ran, and unreadable quit records all keep the generic words. - The quitting runtime's word is written first in teardown, before the recovery wait, through a bounded asynchronous writer apart from the chat database. - Row copy: one neutral sentence naming the machine and cause; it drops "You can continue in this conversation." while Continue is offered, and Continue's tooltip says what it does. * test(native-chat): type the Orca-stop test fixtures so the typecheck passes The cut turn's outcome takes the journal's outcome type, and the stand-in close reads the provider sink through a checked lookup instead of an index that may be absent. * fix(native-chat): call a cut a crash only when Orca's runtime started and never ended A chat said "Orca stopped unexpectedly" whenever its runtime left no quit record, and only the desktop quit wrote one, so a headless server's restart or update, the Settings relaunch, and a Windows logoff all read as crashes. Each runtime now records its own start when its chat store opens, and every graceful exit records its end through one synchronous entry point: the desktop quit's teardown, the headless server's stop, the in-app relaunch, the GPU-fallback restarts, the update-install watchdog, and Windows session end. A crash is a runtime that started and never ended; a runtime with no readable record (never written, pruned, unreadable) names no cause, so the chat keeps its generic words. One file per runtime, written durably and only by that runtime, so a damaged file never blocks a later write and two processes never lose each other's record. * fix(native-chat): Continue answers once Orca accepts it, not once the agent has started On a paired server, Continue waited for the agent to start before answering, and the client gives a paired call 15 s. A slow start (account switch, login shell, a long resume) showed "Couldn't continue this chat" while the agent was in fact continuing. Continue now answers when Orca has accepted the message, as a send does. The agent's start and answer settle afterwards, and a start that fails is the chat's own note, as before. The restart dialog's batch still waits for the handover, which is where it counts a start as done. The verdict helpers move to their own module to keep the continuation file within its size limit. * fix(native-chat): a reply the user steered, or a command run after the cut, still offers Continue The cut detector stopped at the first user message after the cut turn, so a steer the turn had taken, or a conversation command such as /context run after the cut, removed Continue while the row still named the cause. The rule for what is no request of its own (a conversation command, a row its turn produced, a send handed into a running turn) moves out of the latest-request reader into one shared predicate, which both that reader and the cut detector use. The host's "still wanted?" check reads the same detector, so the client and host agree. * fix(native-chat): a death proven after an earlier settle explains the turn it ends When a chat was read before the restart proved its old agent dead, the read could only call the turn unverifiable. The proof then revised the turn to interrupted, but the death row was scoped by the turn still marked running, and none was, so it landed on the conversation instead of the turn. That cut never offered Continue, and the row did not name it as the turn's explanation. The row is now scoped to the newest root turn the settle actually ends, running or revised. * fix(native-chat): the cause row's words stay put, and Continue waits out a resume already running The row's "You can continue in this conversation." came and went with the button: it showed while a paired host's answer was still on its way, vanished when the button appeared, and came back the moment Continue was clicked. Continue also appeared on chats the restart prompt or the launch's own resume was already carrying on. The row now drops that sentence wherever the chat's host can continue a cut, counting a host that has not answered yet as able (a host that writes cause rows has Continue), so its words never change on screen. Continue is hidden while a resume is carrying that chat on. * fix(native-chat): a refused Continue says so once, in the composer A Continue the host refused before accepting anything wrote a red note into the chat and brought the button back, so each retry added another identical note; a chat the host had no record of was refused with no word at all. Continue now reports every refusal the same way as a failed request: the existing composer line "Couldn't continue this chat. Try again, or send a message.", which a retry replaces rather than repeats. A refusal before acceptance writes no note. A failure after the message was accepted (the agent could not start) is still the chat's own note, as for any send. * fix(native-chat): the row naming Orca's stop carries its own presentation and never folds A client that re-words host rows it cannot name (the draft that makes these cuts read as interruptions) treated the cause row as an older red row and replaced its words, so the cause never showed there. The row was also folded away under its collapsed turn once shown muted. The host's cause row now names the presentation 'orca-stop' beside today's words, failure fact and red tone, so a client that predates both changes still prints exactly today's row, red and on screen, and a client that re-words unnamed rows passes it through. This build shows it muted, counts it as no failure (the reply it cut stays the turn's answer), and never folds it; the fold field becomes `explainsTurn`, as the other change names it. * test(native-chat): pass the session-end event without a type assertion * test(native-chat): the row naming Orca's stop renders neutral, whoever re-presented it Pins the rendered tone on this build: the stored red row, and the same row after a reader re-presents it in the neutral tone with its presentation and cause kept, both render muted and never fold. The phone draws chat rows without tone styling, so it needs no change. * fix(native-chat): the "Couldn't continue" line goes once the chat is continued The composer line a failed or refused Continue set stayed on screen while the agent carried on: after an answer lost in transit, or once another client or the restart prompt continued the chat. Only the next Continue click or the user's own send cleared it, and a click also wiped an unrelated composer error. The line is now derived: shown only while the chat still sits on the cut that Continue failed on, so it goes as soon as the journal shows the chat continued, from anywhere. A Continue click clears only its own line, and a retry answered "already continued" leaves none. * fix(native-chat): Continue waits while an opted-in launch may still resume the chat With "resume automatically" on, Continue showed on a quit or update cut while the launch was still waiting for its settings and reading the restart offer, then vanished when the launch's own resume began; a click in between sent a competing continuation. The launch's one decision (nothing offered, ask, or resume) is now published, and the chats it resumes are named the moment it decides, with no gap. Until it decides, and while the setting has not loaded or is on, Continue stays hidden on this machine's chats; a paired server's chats are not the launch's to resume and keep it. * fix(native-chat): a runtime's end survives a late reinstall, a failed write and any clean exit Three ways the runtime record could still read a graceful stop as a crash: - A chat host reinstalled during the quit (a request landing after teardown began) recorded the runtime's start again and erased the end it had just written. A second start of the same runtime now keeps that end. - When the end could not be written (a full disk), the start alone stayed and read as a crash. The runtime now removes its record, so its chats name no cause. - Each `app.exit(0)` had to remember to record the end. A process 'exit' with code 0 now records a quit when nothing else did: Electron emits it on every quit and exit once its loop runs (`app.exit` -> Browser::Shutdown -> the app's 'quit' -> process 'exit'), and Node on every `process.exit`. The relaunch and GPU-fallback calls it covers are dropped; the quit teardown, the headless server's stop, the update watchdog and Windows session end keep theirs, which run earlier or say more. * test(native-chat): build the re-presented row as the plain status item it is * fix(native-chat): a Continue click clears the composer's old error, so its own failure shows Since the "Couldn't continue" line became derived, an older composer error (such as "Remove attachments before using a chat-session command.") outranked it: a failed Continue showed the old error instead, and a Continue that went through left the old error on screen. A Continue click is the user's newer action, so it clears the composer's error again, as before; the line then shows the Continue's own failure, if any. That failure still goes away by itself once the chat is continued, and nothing but the user's own Continue click clears an unrelated composer error. * fix(native-chat): a chat start compares the owner process, not the runtime stamped on it A chat start checks that the process it just started is the one the record names, by a deep comparison of the stored owner with the adapter's process. The store stamps that owner with the Orca runtime holding it, so the check passed only because the store happened to return the record from before the stamp; returning the published record would have refused every chat start with agent_session_ownership_unknown. The start now compares the process identity without the runtime stamp, which says who holds the process rather than which process it is. * test(native-chat): count agentSession.continueInterrupted among the structured methods * refactor(native-chat): derive the structured chat's transcript session in its own hook Main's appearance work and this branch's Continue wiring together put NativeChatStructuredSession past the 400-line limit for components. The session the transcript reads moves, unchanged, to use-structured-chat-live-session.ts. * refactor(native-chat): keep the Continue capability in its own module Main grew protocol-version.ts to its line limit; the Continue capability moves to its own module, as other capability groups have, and the runtime list still names it. * refactor(native-chat): keep two shared files within their line limit after the main merge Main left agent-session-record.ts and structured-agent-session-params.ts just under 300 lines, and this branch's additions put them over. The account-home shape check moves next to the account-home type it checks (written without a type assertion), and the Continue params move to their own contract module; the params catalog is regenerated. No behavior change. * test(native-chat): compare the store directory's files without depending on listing order The corruption test checks that no file was created or removed by comparing two recursive listings. Their order is the runtime's: with the per-runtime record directory nested under the store, Bun returns the same entries in a different order than Node. Both listings are now sorted. * fix: share the path bound main's launch-directory check needs * test: give the stop-row fold rows the draws flag main's fold now reads * refactor: mark the launch's resume decision where the resume begins * test: count main's new structured method alongside agentSession.continueInterrupted * fix: the journal database keeps its folder, where runtime end records live Main's #26038 dropped stateDirectory from JournalHostDatabase; this PR's runtime end records are read from and written beside it. |
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0f9f199322 |
fix(native-chat): no saved outbox on the desktop; one send at a time, and the host owns what it accepted (#25959)
* fix(native-chat): the host owns the send queue; the window keeps no saved outbox The desktop kept each structured chat's unsent messages in localStorage and sent them in order, so one message whose fate was unknown froze every later send, Retry dropped it silently, failed sends could not be discarded, and an offline chat could send hours later. The host already records every message and owns the queue; the window now only sends. - One in-memory sender for composer, launch prompts and messages sent from outside the chat. One send in flight per chat; a transport failure resends the same id for up to 30 s; a refusal that proves nothing was recorded puts the text back in the composer with the reason; a send that went out and was never answered shows an in-doubt line with Send again and holds nothing up. - The host's "unknown" rows get the same in-doubt line and Send again, from the journal, in every window. - A message an older build left in localStorage is never sent: the host's conversation outline decides what goes back to the composer, and the copy is deleted once that is saved. * fix(native-chat): send through the structured chat RPC wrapper, with its timeouts The sender called the runtime RPC directly, skipping the per-method timeouts every other structured chat call gets. Only a remote host's request skips the compatibility check the sender already ran. * fix(native-chat): an unconfirmed send goes back to the composer, with no new row line The common pattern draws nothing extra on a message whose delivery is in doubt once its turn is over, and puts a failed send's text back in the composer with the reason. So a send nobody answered in time, or one a host answers in a way that proves nothing, goes back to the composer worded as unconfirmed, and a host "unknown" row shows nothing extra. Removes the in-doubt phase, Send again, and its strings. A host's made-up row for an id its journal lost now reads as unconfirmed, not as recorded, so that message comes back instead of vanishing. * test(native-chat): pin that nothing resends a send given back as unconfirmed * fix(native-chat): sends survive a tab close, never resend after a Stop, and keep remote images - A normal tab close lets sends on their way settle; what the host never took goes back to the conversation's draft. Only a cancelled launch or a worktree purge drops them. - After any Stop, a send already on its way is never sent again under its id: a doubtful answer, or a resend that was due, hands its text back worded as unconfirmed. - A returned image keeps the SSH connection it lives on; the connection never goes to the host. - An older build's saved message the host recorded and then rejected is left to the host's own row, never handed back. * fix(native-chat): a Stop or a tab close never resends a send already out, and a kept card is the card's A Stop that landed while a same-id resend was being readied (its timer fired, its request not out yet) let that resend go out after the Stop. The sender now tracks whether a request is awaiting its answer: a Stop hands back every send between attempts as unconfirmed, lets one whose request is out settle from its answer, and never issues a request after it. A normal tab close withdraws the same way instead of doing nothing, so nothing more goes out and nothing is dropped. A send the host rejected but kept as a card (keptAsQueuedMessageId) is the card's, from its reply or the journal, and never goes back to the composer. Adds the freeze tests: a send whose fate is unknown holds later sends no longer than its deadline, and one the host can neither confirm nor deny releases the next at once. * fix(native-chat): read a resend's turned-away call or reused id as unproven Ports the send-answer proof contract. A call the host turned away before running it (method_not_found, invalid_argument, unauthorized) proves only that this request wrote nothing, so it reads as never sent on a first attempt only; on a resend an earlier attempt may have landed, and it goes again under the same id. A resent id the host says was already used for other content (messageIdReused) proves nothing either, like an expired or conflicting id. Pins the rest of the contract: any row the host returns is its own, a thrown error is no answer whatever its code, and an older build's refused, held or outlived-Stop copy is handed back once and never sent. * refactor(native-chat): type the structured composer's send with its attachment type Keeps NativeChatStructuredSession.tsx within the file length limit. * refactor(native-chat): drop the kept-card guards the sender never needed A kept send's row is a rejection that was never a Stop's, so the sender already reads it as recorded, from its reply or the journal. The test that pins it stays; the two extra checks only covered a kept row that is also a withdrawal, which the host never writes. * test(native-chat): route launch tests' sends through the client wrapper the sender calls The sender sends through callStructuredAgentSession, but these launch tests replaced that module with a factory that answered nothing (and still named a probe that no longer exists), so every launch prompt resent until its 30 s deadline and the tests timed out. Each factory now hands sends to the runtime RPC mock the tests already answer, and expectations of a local send no longer ask for the remote-only compatibility option. * fix(native-chat): hand a message back without importing the composer's attachment hook The worktree purge reaches the launch prompt, which hands text back, and the attachment hook's imports reach the store. A test that builds the real store behind a mocked one then waited on itself and hung. Handing back now writes images to the draft store directly, as the hook's helper did, and a test pins that each returned image keeps its SSH connection. * fix(native-chat): one send per chat, with no line of sends behind it A chat with a send out took further messages into an in-memory line and sent them one by one. A message typed behind one in doubt then hit its own 30 s deadline and came back as not sent without ever going out. Now, as the common pattern does, a chat takes one send at a time: while it is out, Send is disabled and Enter leaves the text in the box. The sender refuses a second send instead of lining it up, so the 30 s deadline always runs from the send itself. A Stop or a tab close stops the one send: settled from its answer if its request is out, handed back as unconfirmed between attempts, or silently if it never went out. Notes sent from outside the chat while its send is out stay with their sender (not ready); a launch prompt that meets the person's own first message waits in the composer instead of being lost. * fix(native-chat): give a Stop-withdrawn note back to its chat once its notes were cleared Notes sent from outside a chat clear once their message is recorded. A message the host recorded as pending and a Stop then withdrew came back only to its sender, which had already let go of it, so the text was lost. The chat's draft now takes it, as an earlier build's outbox did. * test(native-chat): type the composer-actions probe without a cast * chore(native-chat): drop outbox wording left in comments and an empty locale group * fix(native-chat): pace failed checks, keep the host's reason, and hold the chat for its launch prompt - A send whose checks failed before its request went out (an unreachable or incompatible host, an unreadable history) was tried again at once, about a thousand times a second for 30 s. Attempts are now paced by the attempts made, whether or not their request went out. - A host that refuses every resend by throwing (native chat turned off, a journal that won't open) gave back only "couldn't confirm". The host's reason now comes first, still without claiming not sent. - A launch's prompt now holds the chat's one send from the click, drawn as sending, so a message typed while the chat starts can't overtake it; it goes out once the chat exists, and a cancelled launch frees it. - Notes whose send nobody could confirm say so instead of "did not accept", and notes launched into a new chat let go of their text once that chat's composer holds it. - An open chat keeps drawing a recorded send until its row arrives, so a reply that beats the history no longer makes the message flicker out. * fix(native-chat): hold a chat's sends until it has started, and send a failed chat's message with its restart A message sent to a chat still starting went out at once to a host that had no record of the chat yet, read for a fence it could not get, and came back as not sent. A message sent to a chat whose start failed restarted it but no longer went with the restart. While a chat starts, Send stays off and Enter leaves the text in the box, as with a send already out. A text message sent to a chat whose start failed restarts it and goes as the restart's first message, through the same staged-prompt path a launch prompt takes: it holds the chat's one send slot, drawn as sending, until the chat exists, and comes back to the composer if the restart fails again. Notes wait while a chat starts and ride a failed chat's restart, keeping their text until it is sent. * chore(native-chat): test the queue request, rejection words and card hand-offs; drop an unused clear - Pin which sends ask the host to queue, the moved rejection wording, and that a queue send whose card was handed off and then refused or withdrawn, or whose replay names a withdrawn card, is never handed back. - The send-at-most-once gate now says what the desktop promises after a reload: it never sends the id again, and hands the text back. - The legacy read names when it goes, and drops the notice clear nothing called. * fix(native-chat): keep a sent launch prompt's entry, and give back at once what can't go out - Cleaning up a launch prompt released its send slot even after the prompt had gone out, which deleted the entry the sender keeps once the host records it. A launch prompt recorded as pending and then withdrawn by a Stop was lost from both the chat and the box, and an open chat dropped the new chat's first message before its row arrived. The slot now gives back only a reservation that was never sent. - A send stopped before its request went out by something trying again won't clear (this client and the server can't talk, or the host refused the history read) kept Send off for 30 s and then said Orca couldn't reach the agent. It now comes back at once with its own cause: not sent, since nothing went out, or unconfirmed if an earlier attempt did. Transport errors keep the paced retries. * fix(native-chat): notes keep their own text through a new agent's launch Notes sent to a New agent whose start failed came back to the notes and also sat in the new chat's composer, so sending both delivered the text twice. The notes keep their text until it goes out (they hold it from the click), so the launch now says so and no composer gets a copy, on a failed start or a refused prompt alike. The tests that asserted the copy in the composer pinned the old double ownership and now assert the notes are its only owner. Notes that rode a failed chat's restart and ended unconfirmed now say Orca couldn't confirm them, as notes sent directly do, instead of that the agent did not accept them. * chore(native-chat): the send-once gate says what the desktop keeps across a reload The desktop keeps a send's id in memory only: a send still unsettled at a reload or crash is not resent and not handed back. The coverage notes no longer credit the renderer tests with durable identity across a remount. * fix(native-chat): say once why notes sent to a new agent did not go Since notes keep their own text through a new agent's launch, a prompt the host refused, nobody could confirm, or that found the chat's send taken came back to the notes with nothing said anywhere: the chat shows no notice for text its caller keeps. The notes menu now reports it once, with the toast a send to an existing chat already uses: not accepted, couldn't confirm, or not ready. A start that failed still says so in the new chat instead. * fix(native-chat): retry a history refusal the host says clears, and name it at the deadline A send stopped before its request went out came back at once for any refusal of the history read, including ones the host names as clearing (its journal briefly unavailable, a chat detached while the host quits), so the automatic retry was lost. Only a version mismatch and refusals that won't clear come back at once now; the rest go again on the paced schedule, and if the deadline still finds nothing sent, the words are the host's refusal rather than Orca couldn't reach the agent. * feat(native-chat): a send makes one request, and nothing ever sends it again The desktop resent a message under its own id for up to 30 s when the answer was lost. A send now makes exactly one request, as the common pattern's clients do: - An answer that is lost, dropped or proves nothing hands the text back at once with "couldn't confirm… check the chat". - A failure before the request goes out (the environment check, the history read for the fence, a refused connection) means nothing went out: the text comes back at once with its own reason, or as not sent. - The 30 s cap stays on the one request, so a host that never answers can't hold Send. Nothing ever resends, so nothing can go out after a Stop: a Stop only takes back a send still in its pre-send checks. The resend state goes with it (tries, generation, awaiting, stopped, the resend timer, the send-answers-proof probe, and the first-attempt/resend split in the evidence), and the send-once gate says the desktop never resends. * fix(native-chat): notes keep the chat's line, and a send held behind a rewind says it was not sent - Only a send whose text belongs to the chat's composer clears the chat's line. Notes sent from outside the chat no longer wipe a "couldn't confirm... Check the chat" line that explains text already back in the box. - A send the host turns away behind a rewind it could not confirm went back as "not sent" but said "couldn't confirm what happened. Check the chat". It now gives the rewind's reason and says the message was not sent. - Reliability gate names the single-request test and records a fresh evidence run; the sender test drops its leftover resend mocks and a duplicate Stop test. * fix(native-chat): a send ends even when putting its text back fails If writing the returned text into the chat's draft threw, the send never settled: it stayed "sending", the chat refused every later send until a reload. The send now always ends after a hand-back, the failure is logged, and the chat's line adds "Couldn't save your message." * fix(native-chat): a message typed during /clear stays in the box and follows the chat A /clear moves the chat to a new conversation, and its host refuses any send while it runs. A message sent then went out, came back refused into the old conversation's draft with its line, and vanished when the chat moved on: the box and the line now belong to the new conversation. - A /clear holds the chat's one send slot while it runs: Enter does nothing, Send shows busy and the text stays in the box, as for a send that is out. Notes sent from outside get "busy". - Once it moves the chat, the old conversation keeps taking no send until the view leaves it, and what is left of its draft moves into the new conversation's draft, after anything there: when the composer's /clear settles, and again when the view moves. * fix(native-chat): no "Send message?" or queue clear while the chat's send is out While a send is out (or a /clear runs) the chat takes no message, yet Enter over a held queue still opened "Send message?", and Clear queue deleted every card before its message was refused. Enter now does nothing there and the text stays; Clear queue re-checks and deletes nothing if a send went out after the question opened. * refactor(native-chat): take the /clear draft carry out of this change Moving the old conversation's draft into the one a /clear replaces it with fixes a bug main has too (text left in the box during a /clear stays with the old conversation), so it goes in its own change. Kept here: a /clear holds the chat's send slot while it runs, and the conversation it moved away from takes no send until the view leaves it. * fix(native-chat): a /clear's hold on sends always ends - A view that unmounted while a /clear that moves the chat was out left the old conversation holding its sends until a reload: the late reply kept the hold for a view that was gone. The reply now releases it. - The local call for a conversation command has no deadline of its own, so a /clear that never answers kept Send off for good. The hold now also ends at the command's deadline (195 s, the one the remote call already uses), whichever comes first. * test(native-chat): opening a chat an older build left stuck; hand back its copy in send order Pins, through the real chat hook, sends, legacy recovery and draft store, what opening such a chat does: the queued messages behind a message the host recorded in doubt come back to the composer once, in order, with the "not sent" or "couldn't confirm" wording; the chat is free to send under its read's fence; nothing happens while the chat has no fence here. The legacy reader now hands entries back in the order they were sent (queuedAt), as the older build's reader did, instead of array order. * fix(native-chat): a send this window turned away for a re-paired server comes back as not sent A managed server's update rotates its pairing, and this window's main process then answers the next call itself, before forwarding anything, with runtime_environment_changed. The send read that thrown answer as proving nothing, so the person was told Orca couldn't confirm a message that never left. It is now handed back as not sent, with the reason. Every other thrown answer still reads as unconfirmed once the request may have gone out. * test(native-chat): a message refused for an expired attachment comes back with its file and why A paired server checks every stored file a message names when it admits it, and refuses the whole message before recording it when one has expired. The sender hands such a message back to the chat's draft, file included, with the refusal's words, whether or not a view shows the chat, so it can be removed and attached again. Ported from the saved-outbox test that came with attaching files to a structured chat on a paired server. |
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98f0193afb |
feat(native-chat): show agent-written visuals inline in structured chats (#26103)
* feat(native-chat): visual directive grammar and host read for a chat's visuals folder
A shared grammar for the ::orca-visual{file="..." title="..."} reply line,
the per-chat visuals folder location on the owning host, and the
agentSession.readVisual runtime method that reads one visual with lexical and
canonical containment, a 512 KiB bounded read and UTF-8 refusal.
* feat(native-chat): render chat visuals inline and in the right sidebar
Native-chat assistant replies render a ::orca-visual{...} line as the chat's
HTML visual in an opaque, scripts-only sandboxed frame: CSP first, the host
frame navigation guard registered before content runs, live theme without a
reload, fitted height, links opened in the viewer's browser only from a real
gesture, lazy mount, and one muted line when the visual cannot be shown.
Open in sidebar shows the same frame in the right sidebar, widened while it
is open and restored after.
* fix(native-chat): visual CI fixes, shared height governor, live-turn streaming hold
Registers agentSession.readVisual from the methods index so the structured
method file stays under its line budget, replaces reflective reads with checked
narrowing, moves the pure height governor to src/shared for mobile, and holds a
half-written directive tail while the turn works (structured text rows carry no
running state).
* fix(native-chat): harden the visual read and link opening
Re-checks after the open that the chat's visuals folder is still the real
directory at Orca's path, reports unexpected filesystem faults by code without
host paths, and lets one click in a visual open at most one page.
* fix(native-chat): keep visual lines out of plain-text reply surfaces; review fixes
One shared helper drops visual lines (outside fenced code) from reply text where
it becomes plain text: the structured status summary that feeds the sidebar row,
dashboard, notifications, phone rows and handoffs, and AI Vault reply previews.
Review fixes: height also counts a pinned body's overflow, only the live
frontier row holds a half-written visual line, the runaway-height stop needs the
same step repeated, and any host refusal evicts the cached revision.
* fix(native-chat): resolve the visuals folder without the removed journal-paths helper
Main removed the per-chat journal paths and the journal database's state
directory; the visuals folder keeps the same sha256 layout on its own and the
read method uses the profile state directory the chat host is opened in.
* fix(native-chat): review round 2 fixes; copy a reply without its visual lines
Reply previews in Agent Session History drop visual lines per text part before
lines are folded; the frame adds a body's overflow only when the body really
overflows; fence tracking follows CommonMark closers and openers; the copy
button copies a reply without visual lines; a coded read fault keeps its cause.
* fix(native-chat): update the frame's theme ref after render; read the visuals folder pair at once
* test(native-chat): declare agentSession.readVisual on the cross-version agent-session surface
* fix(native-chat): copying a reply keeps its code blocks and indentation
Removing visual lines now closes only the gap each removal leaves, instead of
collapsing blank lines across the whole reply and trimming its indentation; the
visuals folder is checked parent first again so a broken path answers the same
way every time.
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80d45095d2 |
fix(native-chat): a message kept after a quit or close waits in order and follows the chat's next turn (#25960)
* fix(native-chat): drop the queue-paused header and Resume button
A Stop, a restart or /clear holds the queued cards. The hold stays; only the
header row naming why, and its Resume button, go. A held card shows no
caption, and its own Steer, or any new message, releases the queue.
* test(native-chat): type the unknown hold reason a newer host may publish
* fix(native-chat): a held card offers Send, not Steer, when no turn runs
Steer vs Send now follows whether a turn is running, not the card's hold,
so a card held after a Stop, a restart or /clear reads Send.
* fix(native-chat): the queue sends past held cards instead of stalling behind them
A card queued after a Stop (or written after a restart or /clear) sent only
once the cards held before it were released; with no header to explain or
release the hold, it sat silently. The next sendable card now skips held
cards; a returned card still blocks what is behind it.
* fix(native-chat): the queue's send of a card is the person's turn, so held cards follow it
After a Stop, a card queued later sent past the held cards, but the queue
recorded that send as Orca's own turn. It never ended the Stop's pause, so
the held cards then waited forever with nothing on the card saying why.
A queued card is always something the person wrote: only the client send
RPC may now create one. The queue's send of it is therefore recorded as the
person's turn, which ends the Stop's pause once the agent takes it, and the
held cards then drain in order.
* fix(native-chat): a queued card carries its author, so the queue's send of it is that author's turn
Main now lets Orca's own sends ask to queue (sendAgentTurn's 'queue' delivery),
so "every card is a person's" no longer holds by refusing host sends. Each card
records who wrote it (the submission's client/host vocabulary) in a new nullable
column; the drain records that origin, so a person's card ends a Stop's pause
and Orca's does not. /clear carries the author. Rows from before the column
read as a person's. The userSend-only admission gate is removed.
* docs(native-chat): state why an unrecorded card author reads as a person's
* fix(native-chat): a restart holds only cards written before it, and an idle held queue offers Resume
A restart's pause held every waiting card, including one a person typed after the restart while
Orca's own continuation ran, and nothing released it except a per-card Send. It now holds only
cards another host process wrote, the same way a Stop holds only cards queued before it.
The composer's primary button becomes Resume (Play) while nothing is typed, no turn runs and the
host holds a card Resume would send, whatever held it (Stop, restart or /clear). It calls the
existing agentSession.queuedMessagesResume, guarded against a second press in flight.
A card nothing holds keeps the run going between a turn's end and the queue's send of it, so its
Steer no longer flips to Send for the frame in between.
* fix(native-chat): the host publishes which pause holds each queued card
The host published one pause for the whole queue, so a client held every waiting card while it was
set. Between a turn's end and the queue's send of a card queued after a Stop or restart, the
composer could flash Resume and the cards Send, and a card queued after a Stop lost its
"Waiting for your answer" caption.
Each published card now carries an optional `heldBy`: the pause holding it, or null, derived from
the same rule the drain reads. A client holds only those cards; against a host without the field
it falls back to the queue-level pause.
* test(native-chat): Resume needs the queue capability and is disabled whenever Send is
* docs(native-chat): describe per-card holds in the queue contract and table comments
* fix(native-chat): the composer goes from Resume straight to Stop, and Resume returns focus
After Resume, the host lifts the hold in one update and sends the first card in a later one. In
between nothing was running, so the composer's button flashed a disabled Send. A card nothing
holds now keeps the queue's run going for the button too: an empty composer shows Stop, disabled
until the turn starts. Not when the host refuses every send (a rewind whose outcome is unknown,
read from its status), where nothing is coming. The same fix removes the Stop, Send, Stop flip
between queued turns.
Resume disables the button, which dropped keyboard focus; focus now returns to the composer.
* fix(native-chat): the host names the card its queue sends next, so the chat stays working across the gap
A turn's end, or a Resume, and the queue's send of the next card commit as two host updates. In
between nothing was running, so the working status, timer, pickers and composer button flipped
for one update. The client guessed the drain from its own copy of the host's gates, which missed a
/clear-replaced source and covered only the button.
The queue publication now carries `nextQueuedMessageId`: the drain's own next card through the
drain's own gate (`nextStructuredQueuedMessage`, which the drain step now calls), null whenever the
host would refuse the send. The client derives one fact, the queue is about to send, and every
working reader follows it; Stop stays disabled until a turn can be stopped. The client-side copy of
the gates and the status-feed rewind read are removed.
* test(native-chat): the queue's next card survives the coalescer, the reducer and a history page
* test(native-chat): build the snapshot that names the next card through its helper
* feat(native-chat): a held queue keeps its header row, and a new message asks before passing it
The queue's header row ("Queue paused because you interrupted", or Orca
restarted, or you cleared the conversation) comes back above the cards it
holds, with Resume; it names the oldest held card's pause, as the host
publishes it per card, and hides over cards held only on their own or
returned. The header's Resume and the composer's share one in-flight guard.
A held card reads Steer again whether or not a turn runs; a card held on its
own or returned keeps Send.
Sending a message while the header shows (Enter or the button) first asks
"Send message?": Clear queue deletes every card and then sends (a failed
delete sends nothing), Send message sends and keeps the cards, which follow
the new turn, and dismissing sends nothing and keeps the draft. Host
commands send as they are.
* fix(native-chat): the paused row goes while your own message is on its way to lift it
After "Send message" over a held queue, the row kept saying "Queue paused…"
until the agent accepted the new turn. The chat now reads that gap from the
outbox: while this composer's direct send is recorded by the host and not yet
accepted, the controller shows no paused row (and so no Resume or
confirmation). A refusal settles the entry and the row comes back, since the
hold did not lift. Orca's own sends never enter this outbox, and the queue's
send of a card goes under a fresh id, so neither hides it. Nothing is stored.
* fix(native-chat): a "Send message?" choice is taken once, and a failed Clear queue is one toast
The closing dialog stays mounted and clickable through its exit animation,
and a double-click or a held Enter lands twice before any re-render, so
Send message (or Clear queue) could send the captured message twice. The
pending send now lives in a ref that the first choice takes; a second one
finds nothing.
Clear queue deletes one card at a time and stops at the first failure, so a
failed press shows one toast instead of one per card.
The dialog keeps its compact width at desktop sizes and the primitive's
narrow-window gutter (`max-w-sm sm:max-w-sm`, as the other compact
confirmations).
* fix(native-chat): Clear queue's message goes out once, and keeps text typed while it waits
After Clear queue, the message waited in the composer while the cards were
deleted one by one. A second Enter in that window sent it again, and text
typed meanwhile was wiped when the chained send was accepted.
From the Clear queue choice until its message has gone out, the composer's
structured send does nothing. The chained send (and Send message's) now
carries the composition it was taken from, and the composer is cleared on
acceptance only if it still holds exactly that, as host commands already do.
Also: the v1 contract comment names `nextQueuedMessageId` and its absent-
means-null fallback, and the own-send check returns at once on an empty
outbox.
* fix(native-chat): the queue carries on after any turn, in order, and a restart sends nothing by itself
- Any accepted turn ends a Stop's or a /clear's pause, whoever sent it (a person,
Orca's own messages, or the queue), and so does Resume. The card and submission
author fields that only fed the old person-only rule are gone.
- The queue sends strictly in order: a card never overtakes a held one.
- After a restart nothing sends by itself and no paused row shows: the chat's next
turn (the carry-on, or the person's own message) runs first, then the cards.
- Resume and "Send message?" are offered only while nothing runs and no prompt waits.
* fix(native-chat): after a restart no queue pause shows, and a card written before the next turn waits for it too
* fix(native-chat): a quit hands no queued card off, and the paused row goes while any turn that will lift it is on its way
- The queue stops handing cards off when the host tears down. A card sent during
a quit was refused at close, and that refused send withdrew the chat's restart
offer, so resuming after the relaunch sent nothing.
- The host publishes no pause while a turn sent after it (your message, Steer, or
Orca's own) waits for the agent; a refusal shows it again. This replaces the
client's own-send check.
- A card written after a restart is an ordinary card again: it waits while any
card from before the restart still waits.
* refactor(native-chat): the host's paused-row-while-a-turn-is-on-its-way check in one expression
* refactor(native-chat): the composer's queue Resume rides the structured transport beside the held queue
* fix(native-chat): the "Send message?" choice ends with the pause it asked about; tests follow main's draft props
- The open dialog closes when the queue's pause lifts under it (Orca's mail, another client's
Resume, any accepted turn): nothing is sent, the draft stays, and the next Enter sends as
usual. The pending choice records the hold it was asked under; nothing new is stored.
- The composer-field Resume test passes main's dropScopeKey/draftScopeKey.
- The dialog test expects main's rule: only the sent text leaves the composer.
* fix(native-chat): a message kept after a quit or close waits like every other card, and follows the chat's next turn
A message Orca accepted but never handed to the agent before a quit, crash or
close came back as a card held on its own ("Not sent yet — press Send"): the
queue skipped past it, so later cards sent first, and only the person's own
Send released it. It is now an ordinary card at the head of the queue that
waits, with every card the chat closed with, for the chat's next accepted turn.
One rule for a chat that was not running, derived from the journal: when this
host first opens a chat (after a restart or crash), or a person closes it, and
cards are waiting, a reopen mark is written (a tombstone carrier key, like the
Stop and Resume marks). The cards queued before it wait until a turn is
accepted or Resume comes after it; nothing sends by itself, and no paused row
shows, a Stop's included. The idle sweep's own eviction writes nothing and
changes nothing the person sees. A mark that cannot be written leaves the open
working and holds from the open itself until the next turn; the next open marks
again. A rewind restates the mark. /clear's carried cards also wait unshown.
This replaces the host-instance comparison and its adoption write, and the
'kept' hold (stored 'kept' and legacy 'stopped' holds now read as none).
* fix(native-chat): mark the reopen in the one open path, and keep an idle chat with waiting cards open
Review round 1: the startup restore opened chats past the per-host first-open
mark, so their cards could send by themselves after a quit or crash; a card
mid-hand-off at the open got no mark; a close that left the chat open re-marked
after every new send.
- Every open marks when a card waits, or is mid-hand-off with its send unanswered.
- The idle sweep keeps a chat's handle while cards wait, so its eviction never
reopens one and stays invisible; it drops it on the next sweep once they leave.
- A person's close marks once; its delivery re-check marks only when it settled
a send.
- A failed mark holds from where the mark would have gone.
- A Stop made after a reopen shows its row.
- The rig's restart is a real quit and relaunch.
* fix(native-chat): review round 2: restore the dropped Resume and failed-Stop tests; a late mark starts where the chat stopped
- Restores eight tests the previous commit dropped by mistake.
- A mark the delivery loop or a close's re-check writes after a later send starts
where the chat stopped, so that send still lifts it; a later mark never narrows
an earlier, wider one.
- Only the idle sweep's own close keeps a chat with a card waiting (or mid-hand-off)
open, and it still releases an ended child's lease first; a person's close
drops it as before.
* test(mobile): a host-kept card's test stands in a Stop's pause, as this host publishes no restart pause
Main's #24660 test published queuePause 'restarted', which this branch's wire
type no longer lists, so the mobile tests typecheck ratchet failed.
* refactor(native-chat): settle a restart's leftovers and mark them in one host-lifetime step
Keeps the delivery loop under its line limit after main's Stopping change; no
behaviour change.
* test(native-chat): a kept card's Resume and failed-mark tests quit through the held start's release
Main's #25152 holds the start these tests send into; quitting without releasing it left the quit waiting.
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5cafefe726 |
Phase 3: every SSH host runs a managed Orca server (orcad), replacing the relay (#24863)
* Revert "revert: take the 26 Phase 3 (#16741 port) PRs back out of main (#24559)" This reverts commit |
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35e173a5b7 |
fix(native-chat): alert when a structured chat asks for approval or input mid-turn (#25766)
* fix(native-chat): alert when a structured chat asks for approval or input mid-turn A structured Claude or Codex chat that stopped mid-turn to ask for approval or a question raised no OS notification, no phone push and no unread dot: the host's attention feed only fired when a turn settled. The host now announces each newly pending prompt once, from the same feed, and owns the phone push for its own structured sessions; desktops keep presentation only. - host feed: a `prompt` edge per pending approval/question, opt-in on the existing stream; a clean settle that only restates an announced prompt is not re-announced to prompt-aware clients; failures always are - host push: an in-process subscriber pushes the host's paired phones with labels from in-memory metadata, and withdraws a prompt's alert once answered - one attention identity for desktop banner, phone push, dedupe and retirement; delivery dedupes on it instead of the per-workspace burst window - agentSession.acknowledgeAttention routes reading a chat to its owning host, which retires what it pushed for that session via its dismissal record * fix(native-chat): keep prompt alerts under their retirement identity * Fix structured attention read and delivery lifecycle * Allow later reads to retry failed attention retirement * Prevent delayed prompt alerts after accepted reads * Keep attention integration tests across process boundaries * Check structured capability before cursorless attention reads * Keep host retirement fixture in the Node typecheck boundary * Keep attention test seams in the mock boundary * Keep host notification formatting usable without Electron * Declare agents in restored-host attention fixture * Group session attention capability declarations * Retire structured alerts on every read and when a remote prompt ends - Mark read and Mark all read on a chat that was never opened, or is hidden, now cover what lit its row: the read boundary is the later of the transcript cursor and the newest edge the tab was handed, captured at the click. The one boundary closes the banners, retires relayed phone alerts and drives the host acknowledgement; an edge after the click stays live. - An alert from a host older than journal cursors has no position, so a pane read retires it again, banner and relayed phone push, as before this change. - A desktop-relayed prompt alert for a remote chat is withdrawn once that host's live status stops reporting attention (answered elsewhere, cancelled, host restart); cached status after loss of contact never settles it. - The attention acknowledgement is agent-session.attention-ack.v1 with a required journal cursor and strict params; the cursorless no-op is gone. - The dismissal store keeps a record whose origin a newer build wrote, dropping only that origin. - Host reconciliation runs on restore and when a prompt leaves the pending set, not on every journal commit. - Remove unused session-wide retirement (retire, retireMatching, retireMobileNotificationsMatching) and test-only store lookups. * Settle relayed prompts only from host-dated status; reads default to view - A remote chat's status and its prompt edges arrive on separate sockets, so a status row queued before the prompt could land after it and withdraw a relayed alert that was still pending. Settlement now needs a live, non-attention row whose host updatedAt (the journal's latest row time, never decreasing) is later than the prompt's host raisedAt. The owed prompt is cleared only once the settle call succeeds, so a failed call retries on the next qualifying row. - An acknowledgement without captured reads now reads as a view. Mark read, Mark all read, the hover-card jump and both dashboard acks pass 'explicit'; Activity's automatic per-turn read stays a view. * Re-judge relayed prompt settlement after each call; dashboard watching is a view - Settlement is one check of the current mirror, run on each status row, after each settle call returns, and when a prompt edge arrives. A row that lands while a call is out is no longer dropped, and an edge that arrives after its own resolution settles at once. A rejected call is retried only once the mirror holds a different row, so a failing call cannot loop. - The Agent Dashboard's card click acknowledges as explicit; watching the open dialog acknowledges as a view, through both the in-window drawer and the pop-out relay, and no longer re-acks the state the click just read. * Keep a reused read owner findable after its holders release it A chat pane memoizes its read owner. When every holder let go in one commit and the same owner was picked up again (React StrictMode's effect re-run in development, or a pane remounted in one commit, as on a tab move), the release dropped it from the registry and nothing put it back. The attention bridge then found no owner, so a view read carried no cursor: the unread dot cleared but the banner and phone alerts stayed. An owner now names its key again whenever it gains an activation or a subscriber and the key is free, never over a different live owner. * Type the ack test's execution host ids * Keep the turn-completion types in main's turn-completion wire module Main moved these types into agent-session-turn-completion-wire.ts while this branch moved them into agent-session-attention-wire.ts. They now live at main's path with this branch's additions (journal cursor, prompt attention, prompt arm); the unused completion key is dropped. |
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c893048aeb |
feat(native-chat): show which agent a chat message is from, and open it (#25888)
* feat(native-chat): show which agent a chat message is from A message another agent sends into a native chat (today the orchestration mail notice) looked exactly like the person's own: a right-hand bubble and a queued card identical to theirs. The sender was recorded only on the queue row, so a message sent to an idle chat, or a card once it was sent, had no sender at all. The sender now lives on the message itself (`from` on the message body): - The send path carries it on both deliveries; an idle chat records it too, and it survives the queue, /clear's carry, restart and history. - No fingerprint covers it: one shared payload projection leaves it out at every fingerprint site, so stored digests are unchanged and the provider's echo still folds into the same bubble. The provider never receives it. - A client cannot set it: its send params stay strict. - One reader normalizes it where it is read (journal load, queued row, client projection); a newer message kind keeps the sender an agent's. - Each sender keeps a name snapshot from names Orca controls: a chat's conversation name or agent label, a terminal's own tab title or agent, a federated sender's task name. Never an agent-set terminal title. - The separate queued-row sender column and its plumbing are removed; it never shipped. Desktop shows such a message as a left-aligned "Message from <name>" row; the name opens the sender: its chat through the existing open-chat flow (after a host lookup that follows /clear and dispatch addresses), or its terminal through the terminal-link path, with the existing feedback when it is gone. A queued card shows a plain "From <name>" line. Mobile shows the same attribution, not yet clickable. * fix(native-chat): name and open an agent's message by what Orca shows for it Review fixes for showing who an agent message is from. - Names: a sender is named by its dispatch's task (local workers too, not only federated ones), else a chat by the label its tab shows, else a terminal by its tab's stored title, else its agent. The conversation name the snapshot read before has no writer, so every chat read "<Agent> Chat". - One sender builder (agentMessageSender) and a public runtime naming object (orchestrationSenderNames) any send site can use; the terminal naming moves out of the unrelated runtime layer into its own module. - Opening a terminal sender always asks the chat's host: a terminal handle is issued per run, so the host finds an earlier run's terminal again through the pane its mail was sent from. The pane key never leaves the host. - Feedback follows what the host found: a gone chat or a gone pane by the kind it lost, "pane no longer available" only when the terminal answer proves it, and the existing "couldn't reach" / "needs a newer Orca" words otherwise. - Another agent's message is not offered rewind (it would put the agent's text in the person's composer), and a Codex rewind keeps the sender on the messages it retains. - The queued card and mobile name every sender, two that share a name included, and count in "+N" only those left out; the transcript row separates names with ", ". - The host no longer normalizes the sender when loading the journal or the queue: nothing on the host reads it, and clients read it through the one reader at their projections. * fix(native-chat): name a worker's final report by its task; clearer open-sender failures - A worker's own worker_done settles its dispatch before the mail lane names who the report is from, so a terminal worker's completion read "Codex". A local worker is now named by the dispatch it holds, else the one it last held (handles are per run, so that is this run's). The coordinator mail rig now attests the worker's process, so its report is accepted and settles as it does in production. - Opening a sender: a version block or an unknown answer says "Update Orca to open it.", since either side may be the older one; "This needs a newer Orca on the computer running this chat" stays only for a host that predates the lookup. "Orca couldn't reach the agent." is followed by "Try again.", each sentence translated on its own. No new copy. * fix(native-chat): name a worker only by work it holds or just reported A worker with no active dispatch was named by the newest dispatch ever assigned to its terminal, at any status and any age: one that failed before it ran, or a task finished long ago that its later, unrelated mail kept showing. Now a worker is named by its active dispatch, else by the dispatch its own worker_done in the announced mail names (only if that dispatch is its own), else by its tab or agent as any terminal is. * fix(native-chat): restore a rewound message's sender through its typed body; mobile card fixtures name their attribution - The rewind's held-sender restore lives with the retained rows and reads both bodies through the journal's message-body check, instead of a shared helper taking any object (anti-slop: no-object-parameters). - Mobile queued-card test fixtures carry the attribution field the card gained. * fix(native-chat): never call a sender gone without proof; the sender builder moves out of the mail lane - A federated sender (dispatch:<id>) runs on another host, which the chat's host cannot open: its name is plain text, and the host's lookup answers 'not found' rather than 'gone' for a dispatch it does not run. Not seeing a worker is no evidence it stopped. - The lookup calls a chat gone only when the identity is proven lost; any other failure reaches the client as 'could not reach'. - A sender open that throws shows 'couldn't reach the agent' instead of an unhandled rejection. - agentMessageSender, the one sender builder, lives in its own module, so the runtime's naming no longer imports from the mail lane. |
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b922342199 |
feat(native-chat): the chat reads "Stopping…" from your Stop until the turn actually ends (#24369)
* test(native-chat): a Stop over a card sent now into the running turn keeps it paused
Red on main: Codex's turn end withdraws the steered hand-off and the queue
sends the card again as a new host turn, with no pause recorded.
* fix(native-chat): a Stop's queue pause holds a card whose hand-off is still unanswered
A card sent now into the running turn was still pending when Stop judged the
pause, so nothing was recorded; the interrupt then withdrew the hand-off, the
card went back to waiting unpaused, and the queue sent it again as a new turn.
The pause now counts a hand-off that may still return to waiting, judged with
the appended row applied, so a withdrawal lands under the pause and an
acceptance retires it in that same write. Codex and Claude both hit it.
* test(native-chat): the Claude re-send case fails on its diff, inside the test's budget
* test(native-chat): a pause held by an unanswered hand-off ends on every path that ends it
The provider's answer, the provider dying, the chat closing, a restart, a
withdrawal still owed at open, and a /clear (refused until the hand-off ends,
then carrying every waiting card paused 'cleared'); each ends with the queue
sending again.
* fix(native-chat): narrow the pause's settled hand-off, and assert the queued receipt's card
* refactor(native-chat): derive the queue's pause from Stop and Resume journal rows
Stop now appends one journal row where it takes effect, before the interrupt,
whatever the queue holds; Resume appends its own. The pause is a pure function
of the fold: the latest Stop with no later Resume and no later accepted turn a
person asked for. A /clear's carried cards name their source, which is the
replacement's 'cleared' pause. Host-origin turns never lift either.
One predicate decides which cards a pause holds; by default every waiting card
without a hold of its own, including one queued after the Stop. The drain's
consume re-judges it inside its own transaction.
The rows are tombstones of an id no item takes, carrying the mark: a released
host reads an unknown row kind as corruption and truncates the journal there.
Deletes the stored pause (recordPause, the retire hook on every appended row,
the settle-before-record step, mayReturnToWaiting and its row overlay) and the
tests that only proved it retires. The queued_message_pauses table stays in the
schema, unread and unwritten, for downgrade safety.
* fix(native-chat): a card queued after a Stop sends normally, never ahead of held ones
A Stop's pause now holds only the cards queued before its row, plus a steer it
withdrew, which returns to its own place. Each card records the journal
position it was queued at, and the one hold rule compares that with the Stop
row. A card queued after the Stop is a new instruction: it sends as usual, but
the drain still stops at the first held card, so it never overtakes them.
/clear's pause holds the cards it carried. Holding every card again is a
one-line switch in that rule.
* fix(native-chat): the queue's own send re-checks the no-overtake rule in its transaction
The drain's pick and its consume now read one function, nextSendableQueuedCard,
so a Stop row that lands between them holds a newer card behind an older held
one exactly as the pick would. Notes why Stop and Resume ride a tombstone row.
* fix(native-chat): stop creating the unused queue pause table
The queue's pause is derived from journal rows, so nothing reads or writes
queued_message_pauses. It was still created on every open "for downgrade
safety", but an older build creates it itself when it opens the database, so
the table only sat empty in every new database. The tests now pin that no
pause table exists.
* fix(native-chat): a Stop's pause never hides the restart pause
A Stop holds only the cards queued before it. The pause derivation still
returned the Stop alone whenever it was in force, so the restart pause was
never considered: a card queued after the Stop, written by a host process
that has since exited, sent by itself after Orca restarted, with no pause
header and no Resume. A /clear pause that held nothing could hide it the
same way.
Every pause in force is now derived. A card is held if any of them holds
it, and it names the first that does. The drain's pick, the consume
transaction's re-check and the published header all read that one rule;
the header names the pause holding the first card Resume would send.
* test(native-chat): pin the Stop's no-resend, lift and held-card rules
- The Claude and Codex Stop-withdraws-a-steer tests checked "not sent
again" at one instant, before a queue ignoring the pause re-sends. They
now wait for the stopped turn to end and re-check after a quiet window.
- The deleted-card test read a card queued after the Stop, which sends
whether or not a person's turn lifts it; it now reads the Stop's pause
before and after that turn.
- Unit cases pin that a Stop holds a card with no recorded position and one
queued before a rewind.
* refactor(native-chat): a Stop writes one Stop event with its reason, turn and caller
The Stop row that paused the queue becomes the general Stop event
{ reason, turnId?, at, caller? }, whose reason is the host's existing stop
cause. It still rides a tombstone of a host-only id (a released host deletes
the journal from the first unknown row kind), and Resume keeps its own marker
on its own id. Only a person's Stop (reason user-stop) pauses the queue.
* test(native-chat): a rewind keeps a lifted /clear pause lifted and restates the same Stop event
* test(native-chat): pin that Stop and Resume rows never reach apps or count as history
* test(native-chat): only a person's Stop event pauses the queue
* test(native-chat): pin that a Stop's event precedes the interrupt and the at-start stop
Through the real host: the event names the turn and who asked and is in the
journal when the interrupt reaches the agent; at an agent still starting it is
there before the start is ended and holds a card queued before it; an idle Stop
writes one only when it withdrew a send; and the queue's claim re-judges a
pause that landed after its pick.
* test(native-chat): a card held at a starting agent is checked before the Stop's timing
Also says precisely what the claim's in-transaction pause check defends
against: the Stop and the drain share one serialized lane.
* test(native-chat): a released build keeps and folds a journal holding Stop events
Replays this build's rows from the released build's own journal database: every
row is kept, the history after the Stop still folds, and an older client is sent
only removed ids no item uses.
* style(native-chat): format the Stop event changes
* test(native-chat): type the released build's exports through one checked helper
* fix(native-chat): the Stop/Resume row guard narrows to those tombstones only
* test(native-chat): run the Stop-event downgrade test in CI, and cover a writable downgrade
The Stop-event downgrade test ran in no CI lane: unit shards exclude the
cross-version folder, and the cross-version lane runs a fixed file list that
did not name it. It is now on that list.
Its only case replayed the rows into a release's own fresh database, because
that release cannot open the current host database. A second case opens the
journal this build wrote with a main build that shares the database: it opens
writable, keeps every row, appends, and this build then reopens it with the
person's Stop still pausing the queue.
* fix(native-chat): a Stop that stops nothing new writes no Stop event
A Stop reaching a running agent wrote a Stop event on every press. Two
presses before the first interrupt landed wrote two events, so a card
queued between them counted as before the latest Stop and was held,
though a card queued after a Stop should send normally. A Stop naming a
turn that had already ended, as a phone sends late, also wrote an event
for a turn it never stopped.
It now writes one only when it withdrew a queued send, or stops something
no event records yet: not a turn the journal no longer runs, and not the
live turn a Stop still in force already names, unless a card was handed
over into it since, which this Stop's interrupt sends back and must hold.
The interrupt and the "already finished" note are unchanged. A Stop at a
starting agent still always writes.
* test(native-chat): pin that a later host, eviction or close Stop never lifts a person's Stop
* chore(native-chat): put each Stop-row doc on its own declaration, and say only user-stop is journaled
* fix(native-chat): any later Stop event ends a person's Stop pause
A person's Stop paused the queue until their next accepted turn or Resume,
and a later Stop of another reason (the host stopping the agent, an
eviction, a close) was ignored. Now the pause is the latest Stop event's:
a later Stop of any reason ends a person's pause, and only a person's Stop
pauses. The fold keeps the latest Stop event whatever its reason.
An eviction of a resting chat writes no Stop event (a Stop that stops
nothing writes nothing), so it cannot release held cards; a test pins that
no event means no lift.
* fix(native-chat): a second Stop press is a repeat even when the first came before the turn showed
A Stop pressed before the agent's turn shows in the journal (before
Claude's echo, or before Codex opens the turn) records no turn. A second
press once the turn showed compared that missing turn with the live one,
wrote a second Stop event, and held a card queued between the presses.
A repeat is now judged by what was sent since the Stop in force: with
nothing sent after it (a refused send aside), a Stop that named no turn,
or named the live one, is repeated and writes nothing. Anything sent since
and not refused, including a send whose fate is unknown, makes the new
press write, since its interrupt may send that card back to waiting.
Tests: the two-press case across the turn showing; a steer between the
presses settled unknown; and a Stop naming a turn that ended while the next
card is sent but shows no turn yet, which writes and holds that card. The
fold test that claimed an eviction path is renamed.
* fix(native-chat): the queue's pause ignores a Stop or Resume row holding a value no build writes
A Stop or Resume row's value is read from disk with no shape check, and
the pause fold stored whatever it found. A stored `stopEvent: null` would
then throw on every pause check for that chat: the queue's pick, its
send, and every queue update to clients. No build writes such a row, so
this is hardening.
The fold now reads a Stop only when it is an object with a string reason
and a finite time, and a Resume only when it is `true`. Anything else is
ignored: it pauses nothing and ends nothing. The row is still not treated
as malformed, which could cut the history short.
* fix(native-chat): a Stop still reads as yours after Orca restarts before the turn ends
Every stop that ends work now writes the Stop's event before it ends the child: a
person's close of the chat, an eviction (worktree teardown, orchestration stop, tab
cleanup) and the idle sweep's stop of a start that never landed. A stop that ends
nothing writes nothing, and quit writes none: its resume marker records why.
The turn-end write reads the latest Stop event where every turn row is built, so the
adapter's settle, the host's fallback and the relaunch's settle all agree: a turn a
person's Stop or close named, ending with no verdict of its own after that Stop, ends
as their cancellation. A relaunch's probe-bounded end is no earlier than a Stop that
found the turn running. When the provider refuses the interrupt and the turn runs on,
a refusal row answers the Stop, so a later crash still reads Failed; pressing Stop
again after a refusal is a new Stop.
* refactor(native-chat): a stop no longer carries its cause; the turn's end reads the Stop event
The cause of a stop was threaded in memory from each entry through the host's stop
step, the adapter router and each adapter's close onto the `ended` it settled with,
and Claude kept a per-turn copy of a Stop it sent. All of that is gone: adapters
settle a turn they cut as interrupted with no verdict, the host's fallback does the
same, and the one rule where a turn row is built (`turnEndAfterStop`) reads the
journal's latest Stop event to say whether it was a person's.
- `closeSession` / `disposeSession` take no cause; `ended` has no `stopCause`.
- Claude reads an error result after a person's Stop as their cancellation from the
journal's Stop event (through the event sink), not from a per-turn slot, and a
refused interrupt is the host's refusal row, not `withdrawTurnStop`.
- An owed wind-down keeps no cause: its retry's fallback reads the Stop event.
- The mutation context's Stop passes no cause: its step already wrote the event, and
the delivery loop's child-end reason is read back from it.
- A Stop pressed before its turn showed applies to the turn that opens under it,
unless a send a person made since was accepted.
* test(native-chat): a turn a later send opened is no Stop's that named no turn
* test(native-chat): the restart test's death proof carries its detail
* refactor(native-chat): a refused Stop leaves no record; a Stop only ever ends the turn it names
The stop-refused mark is gone: its tombstone kind, its fold, the clock-keyed match that tied it to
a Stop, and the exception that let a second press after a refusal write a new Stop. A Stop that
stops nothing writes nothing. A Codex refusal names a turn that is no longer its active one, and
the Stop names that turn, so the turn running instead never reads as the person's by its id alone.
* fix(native-chat): a Stop pressed before any turn showed stops only the turn opened next
A Stop that named no turn read as the person's cancellation for every later turn that opened
after it, until a send a person made was accepted. The queue's drain, orchestration mail and a
restart continuation send as the host, so a turn they opened long after, cut by a crash, read
"Interrupted" as if the person had stopped it. The Stop now applies only to the first turn
opened after it.
* fix(native-chat): an older Claude's error end after a Stop pressed before its echo reads Interrupted
Claude CLIs before 2.1.91 end an interrupted turn with an error result that names no reason. The
translator judged whether a person's Stop explained it by its own copy of the Stop rule, which
ignored a Stop that named no turn, so a Stop pressed before Claude echoed the send read "Failed".
The translator now writes such an end as interrupted with no verdict and no error row whenever a
person's Stop may name the turn, and the journal's one rule decides as it writes the end.
* fix(native-chat): a person's Stop and /clear each name why they end the agent
The host's mutation path ended the agent with one "recorded" ending for every caller, which read
back the reason of whatever Stop event the journal held last, however old. /clear writes no Stop
event, so its end took an unrelated earlier reason. Each caller now names its own: the chat's Stop
`user-stop`, whose event its own step wrote, and /clear `user-close`, the user replacing this chat.
* fix(native-chat): a host stop judges whether it ends work after the provider's rows land
A close, eviction or host stop decided whether it ended a running turn from the journal as it
stood, while the provider's own rows (the turn its echo opened) could still be in the session's
event sink. A close landing in that gap wrote no Stop event, so the turn it cut read as news. It
now reads after the sink drains, as a person's Stop does, through the same check; a drain that
fails or takes over a second reads working.
* fix(native-chat): a Claude Stop naming a turn that just ended still marks the follow-up it cuts
A phone names the turn it last saw. When that turn had ended and a follow-up was still unechoed,
Claude's Stop interrupted the follow-up and ended the child, but the Stop's event named the ended
turn, so the follow-up's turn the child's end cut read "Failed" under "Cancellation requested.".
A Stop that ends the provider's session ends whatever is in flight, so its event now names the
live turn or none, and a Stop that names none binds the turn opened next. Codex keeps naming only
the turn the Stop names.
The Claude Stop turn-end tests move to their own file, since the session-ending Stop suite is at
its line budget.
* fix(native-chat): the idle sweep reads working by the same rule as a stop's event
The sweep judged a chat resting while a send whose reply was lost was still unanswered, but the
stop's event writer counts that send as work. So the sweep evicted it and wrote an evict event,
which ends a person's Stop pause and let the cards behind it drain on their own. The sweep's owed
work now reads the main agent working the way every session list and the event writer do.
* test(native-chat): an aborted eviction's injected drain failure lands on the eviction's own drain
A host stop now drains the session's sink once to judge whether it ends work, so the tests that
fail the eviction's drain-published step skip that first drain.
* fix(native-chat): the idle sweep's rest writes no Stop event; it evicts a send that never echoes
The previous commit made the sweep count an unanswered send as owed work, which pins a chat whose
admitted send Codex never echoes forever, and the sweep exists to retire exactly that. That rule
returns. The sweep stops only an agent it judged resting, so its eviction now writes no Stop
event, whatever send it retires: a person's Stop pause holds through it.
* fix(native-chat): stopping a start that carries no send writes no Stop event
A host stop, eviction or close of a starting child wrote a Stop event whatever the start carried.
A start with a send already reads working, so the clause only mattered for a start with none,
which ends no turn and no send: its event only lifted a person's Stop pause and bumped the idle
clock, which is why the idle sweep had been changed to close the conversation in the same pass.
The clause goes and the sweep is #24072's again. The child's end still reads host-stop, as before.
* test(native-chat): a Stop's pause across a restart is tested with a restart that writes no event
The rig's restart closes the chat with an eviction, which now writes a Stop event when work runs
and so ends a person's Stop pause. "A Stop never hides a restart's pause" then passed with no Stop
pause left to hide anything. Those tests, and the pause-lift test whose dropped assertion returns,
restart as a process that dies with no close, which like a quit writes no Stop event, and assert
that both the Stop's and the restart's pauses are in force first.
* fix(native-chat): a host stop of a turn a person's Stop is still ending keeps that Stop's reason
An eviction or host stop that landed while a person's Stop or close was already ending the same
turn wrote a newer Stop event, and the turn's end reads only the latest, so the person's Stop of
that turn read as news. A host reason now writes nothing while a person's Stop still decides what
runs: the live turn it names or bound, or, with none, the turn a send opens next. The person's
own close still writes. The E2 tests now open and end the stopped send's own turn, as Codex does,
so the mail turn after it is not the turnless Stop's.
* fix(native-chat): an older Claude's error on a later turn keeps its error text after a Stop
The translator left an error result that names no reason to the journal's Stop rule whenever a
person's Stop named the turn or none, but the rule binds a Stop naming no turn only to the turn
opened next. So a real error on a later turn read "Failed" with its error text dropped. The
translator now asks the journal's rule itself (`personStopDecidesTurn`, the one core
`turnEndAfterStop` and a host stop's in-force check share), so the two cannot disagree.
* fix(native-chat): a Stop of a start that never landed binds no later turn, whatever sent it
A person's Stop pressed while the agent starts names no turn, and the send it stopped is
cancelled before it opens one. The Stop then bound the next turn anything opened (orchestration
mail, a restart continuation, the queue's drain, all of which send as the host), so a host
eviction of that turn wrote nothing and its crash or close read as the person's cancellation. A
Stop that named no turn now binds only a turn no send journaled after it opened: any send since,
of any origin and not refused, opens its own. The E2 test's mail send is accepted as Codex
accepts it, instead of opening the stopped send's own turn first.
* test(native-chat): a rewind's restated turnless Stop binds no turn opened after the rewind
A Codex rewind restates a person's Stop still in force after the turns it keeps, at a new
sequence, so by sequence alone it would bind the next turn opened after the rewind. A send
journaled after the restated row voids that binding (the previous commit), which this pins.
* fix(native-chat): a relaunch settles a person's stopped turn with no "stopped while in progress" row
After a restart, a turn a person's Stop ended reads "Interrupted after N" with the muted mark, but
the relaunch still added the error row saying the provider stopped mid-response, which a live Stop
never writes. The settle now skips that row when every turn it interrupts is the person's Stop's
by the journal's one rule; a crash nobody stopped keeps it.
* test(native-chat): the unexpected-exit settle's journal fake answers whether a person's Stop decides a turn
* fix(native-chat): a host stop whose sink drain fails reads the journal as it stands
A host stop drains the session's sink before judging whether it ends work, and a failed or slow
drain read as working. So an eviction of an agent at rest wrote a Stop event that ended nothing,
which lifts a person's Stop pause, and a close wrote a person's event naming no turn. The drain is
now best effort: the stop goes ahead either way and only its record is at stake, so a failed or
slow drain leaves the journal's read as it stands. A person's Stop keeps its own rule.
* fix(native-chat): a Stop that named no turn applies only to a turn a send it stopped opened
A person's Stop pressed before any turn showed names no turn. It bound the first turn opened
after it, then (
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|
defd85a9eb |
feat(floating-workspace): render the floating panel through the shared workspace surface (#22302)
* docs(floating-workspace): plan structured native chat in the floating panel
* feat(floating-workspace): resolve the floating workspace so a structured session can run there
* docs(floating-workspace): plan the unification onto the shared workspace surface
* chore(floating-workspace): keep the unification plan out of the branch
* test(floating-workspace): pin the structured route on capability, not workspace kind
The host half removed the 'floating-workspace' blocker; this pin still asserted it and went red
on the merge. Floating now routes like any workspace, so with capabilities un-negotiated the
resolver answers 'runtime-capability-unknown'.
* feat(floating-workspace): resolve the floating workspace's renderer row without a worktree record
The renderer had no Worktree row for the floating id: markdown creation, tab-bar path entry,
native-chat file links, attachments and model discovery all resolve a workspace through
getKnownWorktreeById and silently fail for it. The host already answers with a synthetic row
minted from the resolved floating directory; this gives the renderer the same single seam.
- The repo slice stores the host-resolved floating directory (floatingWorkspacePath); the panel's
existing cwd resolution now writes it there instead of panel-local state, so there is one copy.
- findKnownWorktreeById mints the shared floatingWorkspaceToWorktree row from that path, local
host only, cached while the directory is unchanged — mirroring the folder-workspace branch it
sits beside.
- No consumer changes needed: every row-dependent path already goes through this resolver.
* feat(tabs): scope editor and browser activation to the owning workspace
Shared editor/browser activation always wrote global selection (activeFileId,
activeBrowserTabId, activeTabType). The floating panel is an overlay above the active
workspace, and its active tab must never become global selection — the invariant
documented in agent-auto-ack-targets.ts. Group-scoped activation is a prerequisite for
rendering the floating workspace through the shared tab-group surface.
- setActiveFile and setActiveBrowserTab take an optional target workspace, mirroring
setActiveTabType: global selection moves only when the target IS the globally active
workspace; per-workspace state always updates. Omitted keeps legacy behavior.
- The shared tab-group activation/creation commands pass their workspace, which is a
no-op for the main surface (hidden surfaces are inert, so commands only fire on the
active workspace) and confines floating activation to floating state.
- Terminal setActiveTab was already owner-scoped; now pinned by test.
* refactor(tab-group): separate the workspace drag scope and group tree from main-window chrome
Preparation for hosting the floating workspace on the shared surface, whose shell owns its own
titlebar tab strip and cannot mount the main chrome:
- WorkspaceTabDragLayer: the one dnd-kit scope for a workspace's strips and tree, extracted from
TabGroupSplitLayout as a render-prop layer so a host can put shell-owned chrome (a titlebar
strip) inside the same drag scope as the tree.
- TabGroupSplitNodeTree: the chrome-free recursive group tree, with an explicit tabStrip
composition point on TabGroupPanel ('attached' keeps today's per-group strip; 'external' hosts
render no per-group strip at all — a hidden one would register duplicate drag sortables).
- WorkspacePaneOverlayLayers: the retained pane hosts extracted from WorktreeSplitSurface so any
tree host mounts the same pane lifecycle stack.
- TerminalPaneOverlayLayer gains ownsNativeChatToggleShortcut, following the existing rule that
only one live workspace registers the chord.
TabGroupSplitLayout and WorktreeSplitSurface recompose these parts; the main surface's DOM is
unchanged.
* feat(floating-workspace): decide the panel's emptiness and layout atomically
An empty floating workspace has no tab-group layout at all (the slice starts empty and
hydration skips tab-less workspaces), while the shared group tree requires one. This model
resolves the two together: the panel shows its empty state exactly until the first tab exists,
and mounts the tree only with a layout plus a live focused group (stored focus, else the group
with an active tab, else the first group — matching the shell chrome's focused-group policy).
* feat(floating-workspace): render the floating panel through the shared workspace surface
The panel previously projected exactly one tab group and hand-rendered its panes, so any tab
that left that group — 'Move Tab to Split' creates a second group — stayed alive in state but
vanished from the panel. The body now mounts the shared group tree and retained pane overlay
stack for the floating workspace id, so every group renders, splits work, and structured chat
finally has a floating surface.
- One drag scope: WorkspaceTabDragLayer wraps the titlebar strip AND the body tree, so exactly
one DndContext owns floating tab drag; strip drops reorder, body-edge drops split. The
floating-only FloatingWorkspaceTabDragContext is deleted.
- The titlebar keeps the panel's single TabBar, now fed by the shared per-group workspace model
of the focused group (tabStrip='external' keeps per-group strips out of the shell), with
workspace-scoped activation commands so global selection never moves.
- Panes render through WorkspacePaneOverlayLayers: terminals gate on the resolved cwd and a
settled viewport exactly as before; browser guests ride the shared retention layer; agent
session tabs appear in the strip and render through the structured overlay.
- The empty state renders exactly until the first resolvable tab exists (stale unified entries
still show it), per the atomic layout/emptiness model.
- Deleted: the single-group projection, the hand-written pane maps, FloatingBrowserSlot, and
the floating pane-handle registry.
Known behavior deltas, both narrowing floating onto main-workspace semantics: Cmd/Ctrl+W with
panel (not terminal) focus closes the active tab rather than one pane of a multi-pane tab, and
a pane-owned close of the last tab no longer arms the panel focus reclaim (strip and shortcut
closes still do).
* test: re-register moved pane-ownership sites with the extraction
The retained overlay stack moved into WorkspacePaneOverlayLayers and the floating chrome model
became a guest-paint consumer; the structured-pane layering pin and the browser-guest retention
census both name files, so they follow the seam.
* fix(floating-workspace): mount the shared group tree in a flex frame so panes own their height
The tree's nodes size themselves as flex items, and the floating shell mounted
them in a block container, so every group body — and every pane anchored to
one via anchor-size() — measured 0px tall. Wrap the tree and overlay layers in
the same 'absolute inset-0 flex' frame the worktree split surface uses, record
the host contract on the tree, pin the frame in the panel's element-tree test,
and add a real-renderer e2e spec that measures group-body and pane boxes for
the single-group and split layouts (jsdom computes no layout, which is how the
0px regression passed 50k tests).
* fix(runtime): import the floating worktree minting the structured create path calls
floatingWorkspaceToResolvedWorktree called floatingWorkspaceToWorktree without
importing it. The module is @ts-nocheck (mechanically split runtime), so tsc
never saw the missing import and it only failed at call time — the structured
createSupport probe for the floating workspace threw a ReferenceError. Add the
import and a test that runs the real method, which fails on the missing import
where the typechecker cannot.
* fix(browser-pane): resolve floating and folder workspace paths in notebook navigation
navigateBrowserPageToUrl looked the workspace up in allWorktrees(), which has
no row for folder or floating workspaces, so their notebook navigations ran
with an undefined workspace path. Use getKnownWorktreeById, the same resolver
every other consumer was moved to.
* fix(tabs): keep a workspace's tab selection out of the main window's global selection
* refactor(floating-workspace): launch and close panes like every other workspace
* refactor(tab-group): let the surface that mounts tab groups describe its own chrome
* refactor(floating-workspace): render the floating panel through the shared workspace surface
* fix(floating-workspace): resolve the floating directory once on the host, and keep the controls' inset
* test(floating-workspace): pin the unified floating panel against the shared surface
* fix(floating-workspace): read the floating directory's paths through the app environment
The runtime now resolves the floating directory itself, and the headless
runtime has no Electron app, so the Electron path lookup threw there.
* fix(floating-workspace): keep the main window's frame and shortcuts out of the floating panel
The shared layout drew the main window's 4px titlebar band and sidebar seam
inside the floating panel, and the chat-view toggle fired in every workspace
on screen, so one key press flipped the main window's tab and the panel's.
* fix(floating-workspace): close floating tabs without taking over the main window
An unsaved floating note's save prompt made the floating panel the main
window's active worktree, and never appeared on a fresh launch because the
workbench that owns the prompt was not mounted. The prompt now shows a
floating note in the panel, and the workbench mounts while the panel holds
tabs.
Every close path now reads the same captured emptied-workspace reaction, so a
floating pane closing itself, its shell exiting, a group close, and an unsaved
note close all keep the panel's keyboard ownership, as a tab close already did.
* test(tab-group): pin that a dirty editor close carries its emptied reaction
* refactor(tabs): one rule for when a selection moves the main window's selection
Opening a file kept a floating-only exception while every other writer checked
whether the tab's workspace is the active one. Every writer now asks the same
question, so opening a file in a background worktree no longer points the main
window's editor selection into that worktree.
* refactor(floating-workspace): drop what the shared surface left unused
The terminal pane's imperative close handle lost its last consumer when the
floating panel stopped keeping its own pane registry, and the floating and
folder workspaces built the same lineage-free resolved worktree twice.
* test(floating-workspace): type test fixtures without casts and drop the removed pane ref
* fix(floating-workspace): keep panel focus when a close lands after the panel emptied
Saving the last floating note closes it after an awaited write, so the panel
could render empty before the close armed its keyboard reclaim, leaving the
intent armed with nothing left to consume it. The panel now re-checks whenever
the intent arms as well as when its tab count changes.
A pinned tab's confirmation took focus before the close read panel ownership;
the dispatcher now captures it before any prompt.
* refactor(floating-workspace): finish what the shared surface left behind
- The floating panel no longer accepts AI vault session drops: a session
cannot resume into it, and its window-level drop handler fired beside the
main window's.
- The last global-selection writers that spelled the active-workspace check
inline now use the shared rule.
- Remove the save-dialog hook and item counter the old floating body used, and
correct comments that said the workbench only mounts once a workspace exists.
* fix(floating-workspace): keep a floating leaf detach from changing the main window's tab type
* fix(floating-workspace): give floating chats their workspace identity and directory
* fix(floating-workspace): read one visibility fact for chat attention and auto-ack
* docs(floating-workspace): correct comments the shared surface made stale
* fix(attention): one on-screen rule for every tab's unread marker, main window and floating panel
* fix(agent-session): pin the folder a session launched in; floating chats resume there or refuse
* fix(native-chat): resolve a floating chat's file links, images and skills in its pinned folder
* fix(agent-session): open a floating chat's terminal handoff in its pinned folder
* fix(agent-session): surface refusal text on chat open, require the launch-directory rule, and keep bookkeeping from gating a launch
* fix(floating-workspace): wait for a floating chat's pinned folder and read panel visibility from the store
* test(floating-workspace): assert the toggle event without a cast
* fix(native-chat): show why a chat could not be opened instead of dropping the host's refusal
* fix(floating-workspace): close chat tabs through shared commands
* fix(i18n): remove obsolete floating editor loading key
* fix(floating-workspace): preserve tab ownership on activation and browser close
* fix(floating-workspace): keep terminal activation and focus reclaim in sync
* fix(readme): point translations at tracked media
* fix(floating-workspace): retain split surface with an empty focused group
* docs(tabs): describe workspace-owned activation accurately
* fix(floating-workspace): finish the main merge and name the pin a launch directory
Port what the merge left on main's newer shapes:
- The floating chat's "folder is gone" refusal becomes a typed reason,
launchFolderMissing, worded like every other start refusal (copy, desktop
words, five translations). Older clients drop the unknown reason and show
the code's generic words.
- The PR's launch-folder tests run on main's journal-database record store;
the attach-level case is a row in the pre-spawn refusal table.
- Tests main added since the PR's base learn the PR's close-queue settling,
workspace-scoped notebook lookup and tab-stamped chat host.
- Move the store's visible-tab-index reads into the tab table, so the record
store stays under the line cap with the pin writer in it.
- Drop a duplicate Worktree import the merge left in a @ts-nocheck file.
Rename the persisted field, the status summary field and the renderer slice
from workspacePath to launchDirectory: it records the folder a session first
launched in, not its workspace's path, and it has not shipped yet.
* Fix floating chat visibility, closes, and directory pinning
* fix(i18n): drop the floating save dialog's strings with the dialog
The floating panel now closes through the shared unsaved-changes prompt, so
its own dialog's six strings had no caller and failed the runtime-catalog
check.
* fix(native-chat): pin floating founders and retain pinned editors
* test: align auto-ack fixtures with unified tab visibility
* test: give the forget-status attach fixture a location
Attach now reads params.location to decide whether a new record is a floating founder, so the partial fixture needs the location real attach params always carry.
* test: type the forget-status attach fixture instead of casting it
The cast tripped the changed-code type-assertion gate.
* fix(native-chat): read a floating chat's model defaults in the folder it was created in
The model picker read the floating setting's current folder, so a chat
pinned to another folder could show that folder's project default.
* test(cross-version): give the stub host the record store the catalog read now checks
* test(claude): give main's thinking-display launch stub the store shape the resolver takes
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5cf3585b78 |
fix(native-chat): keep a message accepted before a quit or crash as a held card (#24660)
* fix(native-chat): keep a message accepted before a quit or crash as a held card A send the host accepted while the agent was still starting, and never handed over, was rejected unseen at quit or at the next open after a crash. The next open now keeps a person's message (typed, or a launch's first prompt) as a waiting card at the head of the queue, held until Resume, Send now, Edit or Delete; quit no longer rejects it. Each submission records its source so a restart knows which leftovers to keep. A direct send's replay answers from its own record, never the queued arm. Cards shown without the queue capability hide Turn off queueing and the steer chord. * fix(native-chat): keep an unsent message as a held card at every close, not only a restart The host now keeps a person's message it accepted and never handed over with one rule wherever it can no longer hand it over: a quit or crash (settled at the next open) and a close of the chat (tab close, worktree teardown, orchestration stop). - The hold is card state: a new per-card hold_reason 'kept', published as the existing pausedReason, instead of a fake host_instance value. host_instance means the owner again, and the pause clause, adoption filter and /clear carry special cases are gone. A kept card holds the cards behind it until the person sends, edits or deletes it; a send_failed card still does not. - A card hand-off rejected by a restart or a close returns as a kept card (rejectedDraftSettlement), so a person's next message can never release it. - One hold function, parameterized by cause (hostRestarted / chatClosed), replaces the close path's plain rejection. - The phone shows published cards and per-card holds whatever the queue capability says; only queueing a new send stays gated. - source gains 'dispatch' for the orchestration preamble (still rejected); an unknown source is kept as written and never takes the legacy rule. - Kept cards from earlier settlements stay ahead of a batch's new ones. * test(native-chat): the dispatch preamble records its source * fix(native-chat): skip a kept card like a failed one, and make a quit leave the queue as a crash does - A kept card is held on its own, as a send_failed one is: the queue sends the cards behind it, and the "a message ahead needs attention" caption no longer appears behind it (desktop and phone). - Quit disposes the queue's drain together with delivery, so it mints no hand-off that only the next process could settle. - Only a Send the person asked for (origin client) that a restart or close cut short returns kept; the queue's own hand-off returns where it stood, under the restart's pause, as on main. - Comments that said only a capable host gets cards or the card actions now say the capability gates only queueing a new send. * refactor(native-chat): one dispose gate in the queue drain's step * test(native-chat): the downgrade test names the older build's /clear exception * fix(native-chat): re-check the drain's quit gate right before it appends a hand-off A drain step already past its first check when quit begins no longer makes a hand-off. Adds regression tests for that, for Send now on an ordinary card cut short by a quit, and for the open-time repair deriving kept from the hand-off's origin; fixes the pause and settlement comments that called a kept card one the queue never passes. * fix(native-chat): a card held on its own starts no restart pause for the others After a second restart a kept (or send_failed) card is another process's, but it waits for its own Send, so it no longer pauses every other card under "Queue paused because Orca restarted". * fix(native-chat): record on a kept send which card holds it, so no trace survives an Edit or Delete The rejection row of a send the host kept as a card now names that card (`keptAsQueuedMessageId`), in the same transaction that writes the card, and the fold publishes it on the submission. The shared projection draws such a send only as its card: once the card is sent, edited or deleted, neither the send nor the sending desktop's local copy of it shows. * chore(native-chat): leave the unused submission schema as main has it No client parses published submissions with it (they arrive as typed frames, and the host's history pages carry the field, as the Edit/Delete test reads); listing the field put the file over its line budget. * fix(native-chat): retire a kept send's local copy instead of only hiding it The outbox reconcile and the send disposition drop an entry whose submission the host rejected as kept as a card, as they already do for a Stop's withdrawal, so the copy never comes back as "Not sent / Retry" once the submission falls out of the loaded page. The projection reads the reconciled outbox, so its separate filter goes. * test(native-chat): move the queued-message rig's scripted provider into its own fixture The rig fixture grew past the 300-line limit once main's changes merged in. * fix(native-chat): hide a kept send by its own record, not by its card still existing The transcript hid a rejected send while a queued card held it under its id, so the card's Edit or Delete brought back a "Not sent" row. It now reads the send's own keptAsQueuedMessageId, which the host records with the rejection, and the live card list is no longer threaded to the transcript or the delivery notices. * refactor(native-chat): move a sent message's row writes into their own journal collaborator The journal store went past its line limit once main's ledger receipt joined this branch's transaction hook. The submission and dispatch-transition writes, and what commits in their transaction, now live in JournalSubmissionWriter; the store's methods delegate to it unchanged. * fix(native-chat): list a kept send's card id in the submission schema The schema drops keys it does not list, so a reader that kept a parsed submission would lose keptAsQueuedMessageId and source, both persisted with the row. The submission schema and the failure fact it shares with item bodies move to their own modules, with room for both fields. * test(native-chat): match the transcript and outbox hook signatures main and the swap changed * test(native-chat): import the journal types once in the queue-delivery test * fix(mobile): a resend the host kept as a card shows no error and returns no text The host answers a resend of a message it kept as a card with that message's rejected submission, marked keptAsQueuedMessageId. The phone read it as any rejection: "Message not sent" and the text back in the composer, while the card showed the same text. It now answers like a queued send, as the desktop's send disposition does: the id is spent, no error, and the card holds the text. * test(native-chat): pin that quit's first step stops the queue's hand-off Quit now stops delivery, the queue drain included, at its first step (stopDelivery), before teardown drains recovery. The drain-step quit test runs from that step as well as from the flush. * test(native-chat): give cards their source and store unknown sources as another build would #25078 made a card's source required, so the tests that insert a card pass the person's. The hold's unknown-kind and unreadable-source cases now rewrite the stored row the way a newer build would leave it, instead of casting a type. * refactor(native-chat): stop delivery and the queue drain in one line at quit Main's #25159 left the host at its line limit; quit's stop now disposes both in one expression instead of a block. * test(native-chat): hold the drain step without reading the call stack Bun formats a method's stack frame without its class ("at step"), so the quit test's caller check never matched, the step was never held, and both cases timed out once CI ran Vitest on Bun (#25840). Only the drain step heals owed queue bookkeeping, so the hold needs no caller check. |
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634c43787c |
Fix premature Claude automation completion and inherited CI failures (#24878)
* fix(agent-status): keep a Claude pane working until owed task wake-ups arrive Claude wakes the main agent for each background task that ends, after the task stops running. "Nothing running" was read as done, so automations closed the terminal before the final turn. Fixes #23942 * fix(agent-status): keep owed task wake-ups through failed turns, the cap and nested exits A failed turn's task list now marks a vanished shell owed like a normal turn end does. Past the cap only an already-announced sub-agent is forgotten. A process exit clears what is owed only where the server admits it from the pane's owner. * refactor(agent-status): move pane-scoped cache entry helpers out of listener-state listener-state.ts passed the 300-line limit once main's and this branch's additions met. * fix(agent-status): verify Claude task wake-up completion on its execution host * fix(agent-status): canonicalize Claude background task identifiers * Preserve out-of-order Claude task notification evidence * Verify retained released parser in cross-version checkout test * Reuse watcher directory-cache enumeration without losing fresh keys --------- Co-authored-by: Neil <4138956+nwparker@users.noreply.github.com> |
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9905765e3b |
feat(native-chat): open structured chat's wire and stored records to registered agents, behind a negotiated capability (#25159)
* refactor(native-chat): keep the provider resume handle opaque to shared code
Shared structured-chat code parsed each provider's resume handle: Claude's
session id and branch leaf, Codex's thread id, through a 'claude' | 'codex'
union every new agent had to widen. The in-memory handle is now
{ transport, agent, nativeId, providerData? }: shared readers use nativeId,
lease and handle-chain checks compare transport and agent, and only the
Claude adapter reads its leaf (providerData).
Stored and wire forms are unchanged for Claude and Codex. One encoding
module writes their typed shapes and decodes both those and the neutral
shape a new transport uses, which an older build refuses as unreadable
rather than reading as Codex. Key and root strings, which fork seeds,
superseded creations and resume offers persist, stay byte-identical.
The journal's own handle type becomes the journal-row and attach-wire
encoding of the same handle, and the journal identity carries the
neutral handle (null before the provider proves one).
No user-visible change.
* fix(native-chat): derive journal-row provider handles from the journal identity
The journal row converter now takes the identity every caller already holds,
so a row's handle has one obvious constructor. Tests that wrote the in-memory
handle straight into journal rows now build it through that converter, and the
processless Claude fixture names a not-yet-proved handle as null.
* fix(native-chat): refuse a stored provider handle written in both forms
A typed Claude or Codex handle that also carries the neutral form's
transport, agent, native id or provider data named two identities; it
was read as Claude or Codex and the next write dropped the other one.
Such a row now stays unreadable and is set aside untouched.
* refactor(native-chat): route structured agents through registered definitions
The structured-chat shared layer named Claude and Codex in a closed router
type, in option reads, in frame classification, and in renderer label and
validation branches, so adding an agent meant editing shared types. Each
agent now has a definition (capabilities, resting option rules) owned by its
own module; the router is a registry of definition + adapter pairs built at
runtime setup, and shared code reads the definition instead of the name.
No behavior change for Claude or Codex; no wire or stored shape change.
* refactor(native-chat): name the structured agent list once in host types
The host types, conversation commands, provider-session ownership and the
runtime's create path spelled the structured agent list inline; they now use
the one shared type the record and wire already validate against.
* fix(native-chat): narrow the record before reading its agent's option rules
* refactor(native-chat): make the router's registrations the only agent definition lookup
The at-rest option reads looked definitions up in a second, separately populated map, so a
registered definition could route and declare capabilities while the static map decided which
options a chat at rest accepted. The router now answers `definition(agent)` from its
registrations, the at-rest readers take it through the host's adapter, and the built-in
definitions are listed only where the runtime composes the router.
* feat(native-chat): open the structured-chat wire and stored records to registered agents
A host's structured agents are the ones its runtime registered. Records, RPC
params, persisted tabs and the model catalog accept any registered agent instead
of naming Claude and Codex; each agent's definition declares the transport its
handles live in and the variable its account home pins. A new runtime
capability, agent-session.structured.registered-agents.v1, advertises that a
host accepts and lists its agents (agentSession.agents, with each agent's
capability record), and the host withholds any other agent's tabs and restart
offers from clients that do not advertise it.
* test(native-chat): cover registered agents on the wire, in storage and across versions
* refactor(native-chat): let the record store decide which agents' tabs exist
* test(native-chat): declare the pilot test agent's storage
* test(native-chat): read the old build's saved tabs through a parsed shape
* fix(native-chat): act on restart offers only for agents the calling client can show
A paired client too old to show an agent's chat was listed only the offers it could show, but
dismissing or continuing all reached every offer on the host, and a named continuation answered
with the host's whole remaining inventory. The client's audience now goes to the host with every
restart operation: only offers it sees are reserved, dismissed or returned. Without an audience
(this host's own process, or a client that shows every agent) nothing changes.
* test(native-chat): read an agent-registering baseline's storage on its own terms
The registered-agents downgrade test assumed its baseline release predates registered agents: it
expected the saved-tab parser to erase an unknown agent and called the record reader without the
agents list. Once a release with this change becomes the baseline, both break. The expectations now
follow what the baseline host advertises, and an agent-registering baseline is handed its own
Claude and Codex storage.
* refactor(native-chat): derive record-store admission from the runtime's agent registrations
Which agents a stored record may name and which agents the router drives came from two lists in
the runtime, so a newly registered agent could be routed while its records were set aside. One
list of registrations now holds each agent's definition and the factory for its adapter: the
store's admitted agents are derived from it before the store opens, and the adapters are built
from it once it has.
* fix(native-chat): hand the exit drain a promise for every registered agent
* fix(native-chat): let the adoption conflict check read any agent's ownership
Ownership rows name any registered agent since the stored records opened to them; the adoption
check compares by agent, so it takes the same open id. Only Claude and Codex still adopt.
* test(native-chat): use opaque handle in queued rejection fixture
* test(native-chat): share one Codex journal identity in the integration suite
Main grew the suite to the 800-line limit; the opaque-handle import pushed it
over. The two tests built the same identity inline.
* refactor(agent-session): name the handle's adapter state resumeCursor
Rename the neutral provider handle's providerData to resumeCursor before any
row persists the neutral form: it is an adapter-owned resume position (Claude's
transcript leaf), never identity. Claude/Codex stored and wire bytes are
unchanged; their typed shapes never carried the field.
State the stored-form contract (a handle's field set is closed; later per-link
data goes on the chain link, which every build preserves) and pin it with a
record round-trip test. Document that transport records the id space the
native id was minted in, which can differ from the agent's current transport.
* refactor(agent-session): one required agent registry; declarations admit what they claim
A StructuredAgentRegistry, built once from the {definition, adapter}
registrations, is now a required host dependency and the router routes with
it. The adapter interface loses its optional router-only capabilities?() and
definition?(); every reader (options at rest, thread goal, rewind, the
/compact handover) asks the registry. A live session still narrows rewind
through the adapter, and the host combines declared and narrowed in one
helper. The registry refuses a registration that declares compact, a thread
goal or rewind without the adapter method behind it.
/compact is admitted by the declared capability, so an agent that declares
compact:false gets the commandRefused fact instead of a thrown error.
Also: the cut-turn notice names the agent from the catalog, create-support
builds the account home through agentSessionAccountHome, and the turn
status text older clients read names the session's agent instead of
defaulting to Codex (Claude/Codex text unchanged).
* refactor(agent-session): the router applies the declared rewind itself
The router holds the registry, so its rewindSupport answers the owner's
declared rewind narrowed by the adapter, in one place no reader can bypass.
The host-side combining helper is gone; readers ask the adapter they hold.
* test(agent-session): register the agents the merged-in tests now need
The adoption replay test builds its host over this build's registered agents
instead of an adapter definition method, and the stored-form test passes the
stored agents the record guard now requires.
* chore(agent-session): the registry is the one lookup; drop the test-only empty capability record
* fix(agent-session): keep "dismiss all" restart offers dismissed for the desktop
The desktop renderer calls the restart methods as a paired runtime client
without the registered-agents capability, so it was handed a Claude/Codex
audience and its "dismiss all" took the scoped path: no dismissal fence and
no clearing of unwritten teardown witnesses, so a late teardown write could
bring a dismissed offer back.
The audience is now derived against this host's registry: a client that can
show every agent the host registered gets none, and dismisses exactly as
before (one fence for every offer). A client that truly cannot show some
agent still gets a final dismissal for what it sees: each cleared session is
fenced on its own (bounded, superseded by a dismiss-all fence) and only the
witnesses of agents it sees are dropped.
One predicate now answers which agents a client renders, for both tab
projection and restart offers; the Claude capability rule is folded in.
* fix(agent-session): a changed agent definition never hides that agent's chats
A record was readable only if every handle used the transport its agent's
definition declares today, and its account variable was declared by some
registered agent. A later build that drives the same agent over another
protocol, or under a renamed variable, would have set every existing chat of
that agent aside: no tab, no history, no error.
Readability now asks only that the record agree with itself: its agent is
registered, every handle shares one namespace owned by that agent, and the
account variable is a well-formed name. Whether this build can drive it (the
chain's transport is the one the agent speaks, and the account variable is
that agent's own, since it becomes the child's environment) is decided in
performAttach, the one admission every start of every agent passes through,
and refused there as hostUnsupported. A record pinning another agent's
variable is refused the same way rather than passing because some agent
declares it.
* refactor(agent-session): each agent's registration says where it runs and which account it pins
createSupport, create and the model catalog's account read still chose a
location rule and an account resolver by name (Claude, Codex, else none),
so a new agent would have needed a third branch beside the registration
list that already decides storage, routing and publication.
Each runtime registration now carries supportsLocation(location) and
resolveAccountHomePath({ launchEnv, location, purpose, workspacePath }),
and Claude's and Codex's rules move into their entries unchanged: a read
still syncs no home and starts no bridge, a Codex launch still trusts the
workspace first, and WSL locations resolve as before. The list exists
before the host is built, so none of these reads installs the host, and an
agent the list does not hold is answered no without opening the journal.
* test(agent-session): drop a duplicate registry key; keep fences out of the capsule state
A spread input already carries the registry, so the explicit key was
overwritten (TS2783). The session-fence helper now returns only the fence,
not the capsule state it was given.
* fix(agent-session): a scoped dismiss-all persists no per-session fence
The per-session dismissal fence added a forever-persisted capsule field
with an arbitrary cap that served no caller: only the local desktop calls
the restart methods, and on a host whose agents it all shows it gets no
audience and takes the unscoped, fenced dismissal. A scoped dismiss-all
(a caller that cannot show some registered agent) keeps that agent's
offers, clears only its audience's unwritten witnesses, and writes no
fence; a late write from this process is serialized behind it. The field
never left this unreleased branch.
* fix(agent-session): refuse an attach whose agent is not the session's own
The start check judges the record's agent while the router starts the adapter of params.agent, and the attach wire let the two differ. Admission now refuses agent !== provider as requestMalformed, so the agent checked is the agent started. Every host-built attach already sets them equal.
* fix(agent-session): offer to start a chat only when the start would accept it
The restart offer, a failure's retryable flag and the pre-send check asked only whether the adapter runs the chat's location, while the start also refuses a record this build cannot drive; such a chat was offered Resume and its Retry failed forever. One host predicate, hostCanStartRecord (location support and agentDrivesSession), now answers all four; adapterSupportsRecord stays the reader gate, and an undrivable chat's offer is kept, not retired.
* fix(agent-session): the model-catalog probe uses a record's account only if this build drives it
A record-scoped catalog read started the agent's lister under the record's account path whatever variable the record pinned. It now uses that path only when agentDrivesSession holds, and otherwise resolves the account as for a read with no record.
* refactor(agent-session): the record store admits agent ids; comments say where transport is checked
The store only ever asked whether an agent is registered, so its admission list is now the registered ids; the definition is the one home of an agent's transport and account variable. Comments that said the record store checks transport, and one that cited a nonexistent function, now point at agentDrivesSession and the attach admission. The isPersistedAgentSessionRecord(value, agents) call shape and the test fixture the cross-version probe imports are kept.
* docs(agent-session): the record store admits the registered agents' ids
* test(native-chat): dismiss-all through a remote client's audience keeps a newer Orca's offer
Uses an audience production sends (one that cannot show every agent), per review.
* chore(native-chat): keep the record store and recovery capsule under max-lines after the main merge
* test(native-chat): build the Stop-opened-turn test's identity and turn context the current way
The test (#25056) landed before the opaque provider handle (#24991), so main still built
the old {kind, threadId} handle; the turn context also needs this branch's agent registry.
* test(ratchet): require src/main/provider-process now that it has landed
* test(native-chat): keep main's opaque-handle import in the Stop-opened-turn test
Main's #25706 and this branch both added the import at different lines; the merge kept both.
* Keep saved chats readable without provider registration
* Keep stored-record compatibility checks independent of registration
* Keep saved providers in restart client audiences
* test(native-chat): type reveal fixtures without assertions
* test(wire): expose known agents in structured host fixture
* Supply startability dependency in the new Codex catalog fixture
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c4ea14cd9f |
Show a tool call you stopped as interrupted, not failed (#25181)
* Move the turn message ordinals and the turn-row revision to the neutral timeline folder Pure moves so a shared timeline assembler can use them: Codex's message ordinal counter becomes ProviderTurnMessageOrdinals and Claude's turn-row revision becomes the provider-neutral agent-journal turn-row revision. Only names and import paths change. * Admit one provider event's writes as one transition, and let rows be found again after a restart - A sink transition is admitted whole or not at all; its steps run back to back at their turn in the journal's write queue, and each resolver reads the fold with every earlier write landed. A resolver may also say where the row belongs (turn scope, provider reference), and the writer always hears how the transition landed. A resolved lifecycle batch chooses its settlement mutations from the fold at execution. - New optional row field providerItemRef: the provider's own reference for the item a row is, written only where the row's identity cannot spell it (Codex keys messages by their place in the turn and renumbers its item ids on resume). Set by the creating write, kept by revisions, indexed by the journal fold, never read by clients. A downgrade test shows an older host and client render such rows unchanged. - Provider timeline identity schemes (shared legacy arm, Codex) and the join index that resolves a provider item to its row from memory or the fold: ordinals and request incarnations are read back from the rows, so a restart or an evicted entry finds the original row instead of placing a new one. * Recover message ordinals from the journal's highest place, and forget joins read from a replaced epoch A fresh join index continued a turn's messages at the first free place, so a journal holding only a later ordinal (an imported or removed earlier row) had its sequence back-filled. The place is now one past the highest ordinal any row or echoed send holds there, read through a pure scheme reader. The join caches also drop what they read when the journal's epoch is replaced. * Spell the subagent thread's message slot without spreading an identity union * Add a provider timeline grammar and a shared assembler that decides at its turn in the journal Adapters translate their provider's dialect into a small grammar (turns, items, streamed text, requests, context facts, session end/reset); one shared assembler turns it into the journal rows every structured lane writes. Each event is planned as one sink transition. Which row a write lands on, whether a replay writes anything, and every change to what the assembler knows (its ledger) are decided by the transition's resolvers at the event's turn in the journal's write queue, against the fold as it stands then. A forecast (the ledger plus admitted events still queued) only answers apply() at once. So a refused event allocates nothing, a write the journal rejects leaves no trace in memory, and a restart or evicted cache finds the same rows again. Text and full snapshots of one provider item share one row and one lifecycle; reset always flushes text and settles the old session from the journal; the open-work budget is derived from what is actually open. Codex migration contracts compare against the existing Codex translator, including a restart mid-stream and a repeat that outlives the join cache. * Fix the types and the exhaustive event switch CI reported for the assembler * Let the journal decide stream lifetimes, request reuse, named sends and background work A third review found two blockers with the earlier rounds' cause, a remembered interpretation trusted after the journal moved on: - A reused request id was judged by its earlier prompt's settled turn before asking which turn the new one lands in, so a real approval in a later turn was dropped. The target turn now decides: the old turn again is a replay; a different live turn opens the next prompt beside it. - A text stream checked its row's turn only on its first write, and a turn's end released streams by the turn planning expected. Every write now checks the row, a turn's end stops the streams whose rows are in it, and turn status reads the journal first, so another writer's Stop wins. Also: a message boundary drawn by an event the journal held as a replay no longer splits an anonymous message; a send naming a turn not yet open waits for that turn; the budget charges a stream's thread and turn strings and the turn caches are byte-bounded; the open turn ends when the journal shows it settled; a turn's opener is read from the journal's row. Background work is now Orca's existing background-task row instead of a tool call flagged `outlivesTurn` (a flag remembered only in memory, so a restart failed the task). A turn's end never settles that row, so it survives restarts; session end leaves one in flight unverifiable. Three tests that opened a background tool call with `outlivesTurn` now open a background-task row and keep their original expectations about which turn the row stays in. * Type the unbound assembler helper's drain as the void it reports * Bound the rows kept for a continued anonymous message and the stopped streams A row kept for the anonymous stream that may continue it, and the marker that a stopped stream's queued writes write nothing, lived in the live-stream map and were never removed when no stream followed. They now live in their own bounded maps, so the live map holds open streams only. * Read a tool call a stop or the session's end cut short as interrupted, not failed A call still running when its turn was interrupted, when the provider child was seen to exit, or that the provider cancelled now carries `endedAs: 'interrupted'` beside `state: 'failed'`. Every build that predates the field keeps reading the call as the failure it always showed; this build reads both through one shared reader and counts the call apart from failures in the run header, without the error tint on its partial output. The shared assembler, the restart settlement and the Codex lane settle a running call through one rule: only a proven interruption cuts it short, so a turn the provider completed around an unclosed call, or work the host lost track of, still reads failed. * Assert a completed Codex turn leaves its unclosed call plainly failed * Assert an unverifiable restart settlement leaves its running call plainly failed * Let a later death proof correct the calls an unverifiable settle closed A settle with no proof of the child's death closed its running calls as plain failed, so a proof written afterwards corrected the turn to interrupted but could not find the calls. The call now keeps endedAs: 'unverifiable' beside its failed state, and the stale settle revises exactly those calls whose owner the proof names. Older builds still read them as failed. * Render a cut-short call's output on mobile, with and without proof * Find the mobile result box by walking to its View, and type the unverified-ending block * Walk to the mobile result box without a type assertion * Keep the journal store under its line limit after the main merge * Drop the provider item reference, join index and identity schemes from the transition PR Nothing in production reaches the state they defended (an assembler that lost its memory while its child keeps streaming the same turn), and the stored Codex id was positional. The legacy identity scheme moves to the assembler PR with its first caller; the Codex scheme and any persisted reference wait for Codex to move onto the assembler. The Codex ordinal counter goes back to codex/, since no neutral code imports it. * Write a resolved settlement in one transaction through enqueueRows A settlement too large for one row now commits all its rows or none, through the journal's existing all-or-nothing write, instead of a row-by-row writer. Every row is built before any commits, so a settlement naming one item twice is refused before anything is written. * Drop the transition's landing report; keep the turn-row write fire-and-forget Nothing reads which steps of a transition wrote. A failed step fails the sink, leaving the steps before it written; the header says so, and tests cover it plus a settlement whose second row fails inside the transaction. writeAgentJournalTurnRow returns nothing again, as on main. * Run a transition's steps as a prefix; drop the paced flag and resolved options A failed step no longer lets the steps after it write: each step checks, at its own turn in the journal's queue, whether the write handed over just ahead of it completed, using the queue's count of completed write bodies (a promise would report the failure only after the next step ran). The sink fails only once every step has had its turn. The item step's `paced` size bypass and the resolver's replacement `options` are removed; nothing planned uses them. * Rebuild the timeline assembler on one admission-order state The assembler kept a second copy of its state (a forecast beside a ledger), hydrated the open turn from the journal, and recognised replays, all to recover from losing its memory while the provider child kept streaming. That never happens: one assembler lives exactly as long as one child, and a new child is a new assembler in a new generation whose events land after the dead-generation sweep. - One state, changed only when the sink admits an event (minted keys included), so a refused event takes nothing. - Every journal-dependent choice is made when the write runs, by keyed reads: a turn row is written only where none is, a stream checks its row's turn on every write, a running snapshot never lands in a settled turn or relights a settled tool, a request takes the first incarnation the journal holds no row for. - Rows are found by spelling their ids (provider-timeline-rows.ts); no join cache. - The identity scheme (legacy arm only) lives here with its first caller; requests are spelled in their acquisition generation, since JSON-RPC ids restart per process. - Saved history goes in as `input.history` plus ordinary events with the provider's ids, into an empty journal; `session.reset` and every replay rule are gone. - One terminal-body function (`terminalAgentJournalBody`) is shared with the dead-generation settlement. - The test rig's restart now sweeps and starts a new generation, as production does. * Cover new running work in a turn the sweep ended * Run a transition's steps in one queued write that loops over them The steps of one event now share one turn in the journal's write queue: a loop writes each in its own transaction through the row writer's synchronous writeRows (split out of enqueueRows) and stops at the first throw. Prefix semantics and "nothing lands between the steps" now hold by construction, so the completed-write counter on the queue, the step gate and the allSettled barrier are gone; the queue is back to main's bytes. * End a turn another writer settled the way the provider's end does A person's Stop settled the open turn's row without a word to the assembler. The assembler then forgot the turn: its running tools and pending prompts were never settled, the provider's own end and withdrawal were dropped, and the turn's text streams stayed counted against the open budget for the life of the process. Text the provider kept streaming afterwards could land as a message outside the stopped turn. - The open turn the journal shows settled ends first, as one transition, through the same settlement the provider's turn.end plans; its streams stop and their keys drop later text until that turn's end or the next turn opens. - turn.end and request.withdrawn are admitted for a turn or request the journal holds; their settlement writes nothing for rows already settled. - The budget's re-check frees streams whose turn settled. - A settled tool keeps its terminal body against any differing write. - Session-end settlement of lost background work uses the journal's own lostLiveWorkJournalBody instead of a copy. - The rig's window elapses before every read, and restart swaps and disposes the old assembler. * Leave a stopped turn's running tools to the agent's own end When another writer settles the open turn (a person's Stop), the assembler now only stops that turn's text and cancels its pending prompts. Running tool calls stay the agent's: a progress update or completion it reports after the Stop lands as reported, and whatever is still running settles at the agent's turn end for that turn, the next turn's open, or the session's end. An agent's end for an earlier turn while a newer one is open no longer clears the open turn's activity line or ends its anonymous reply. An unnamed end right after a Stop ends the stopped turn instead of being dropped. The test rig's restart no longer writes the dead assembler's window text, matching dispose. * Pin that a stopped turn's running tools hold budget until the agent's end * Type the stopped turn's tool progress update as a tool body * List every event the assembler hands to the decision step The type-aware lint requires an exhaustive switch with no default case. Also retitle a Stop test to say what it asserts. * End a running call as its turn's journal row ends A call still running when its turn ends takes the state of that turn's row: a row another writer settled first (a person's Stop) stands, so its calls read interrupted whatever the provider's later end reports. The no-ending path that settled calls from the Stop row is gone, since a Stop now leaves running calls to the provider. Adds the two Spanish strings. * Settle a stopped turn's running call as its turn row ended after a restart too The restart sweep ended every running call by the death evidence alone, so after a person's Stop with no proof the child died the call read failed under a turn that read interrupted. The sweep and the live dead-generation settlement now ask the same rule the assembler does: a call in a turn already settled ends as that row ended; only a turn still running leaves its calls to the evidence. * Keep the dead-generation settlement under the line cap * refactor(native-chat): drop saved-history adoption from the timeline assembler The common pattern discards the history a provider replays while loading a session, so the assembler has no use for an input.history event. * refactor(native-chat): a pending input is only Orca's send now Review follow-up to the adoption removal: drop the comment naming the provider's saved message, and make requestedAt required since every pending input comes from input.accepted. * test(ratchet): require src/main/provider-process now that it has landed * test(native-chat): build this stack's journal identities with main's opaque provider handle Main's #24991 replaced the {kind, ...} handle with {transport, agent, nativeId}; three test files from this stack still wrote the old shape. Same lines the downstream ACP branch uses. |
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1de3aa405f |
Fix truncated Unicode branch names in base ref search
Preserve complete branch selectors when Git truncates or disambiguates short names, and keep slash-named local branches separate from remote-tracking refs through worktree creation and reuse. Keep native/SSH namespace boundaries and mixed-version client capability gates intact. Accept Git-valid dotted components and cover collisions with configured and orphan tracking refs. Adapted from @nishino-tsukasa's #19540. Independently reviewed in seven adversarial rounds; 235 focused tests and 77 affected-Apple-Git tests pass, along with typecheck, quality checks, and the desktop build. Correct the inherited file-explorer cache-scan expectation while retaining its exact constant-work bound. Correct the inherited release-parser compatibility assertion to match the pinned test dependency; all 121 cross-version tests pass locally. Fixes #19515 Co-authored-by: kino <nishinotsukasavirgo@gmail.com> |
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eaaae0196f |
feat(native-chat): record fresh sessions after failed restoration (#25747)
* feat(native-chat): record a fresh provider conversation that replaced one the agent could not restore A chat whose saved conversation the agent cannot reopen can now continue in a fresh one: the handle chain records the new conversation as a creation that replaces the lost one (which, why, and when), keeping every earlier link. Rows keep a shape older builds read: the stored chain starts at the latest replacement and carries the earlier links inside it. * refactor(native-chat): store a replaced conversation flat; refuse it where older builds read the row Older builds only read Claude and Codex records, so the nested stored form protected rows no replacement can reach while adding a cap mismatch after a downgrade. Store the chain as held, refuse a replacement in a Claude or Codex chain until one has a stored shape older builds read, and refuse a supersession key on a replacement that names no creation in the chain. * test(native-chat): prove replacement rows survive downgrade and re-upgrade |
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5f7c8483e9 |
test(cross-version): load releases that import a package main dropped (#25731)
* test(cross-version): stand in for packages a release declares but main dropped The newest release (v1.4.221) imports @streamparser/json, which main removed. The harness runs release source against the current install, and the release's RPC dispatcher imports its whole method table, so every wire suite failed at import time. Extraction now gives each package the release declares and the current tree no longer declares a stand-in in the checkout's own node_modules that loads but throws, naming the package, on any use. Co-Authored-By: Claude <noreply@anthropic.com> * test(cross-version): decide stand-ins by package resolution, not manifest diff A package gets a stand-in only when release source imports it at runtime, the current tree does not declare it, and it does not resolve from the checkout. A package still reachable from the checkout keeps the real install, and one the current tree declares but cannot resolve stays a loud failure. Type-only imports, comment prose and scripts in strings are ignored. Co-Authored-By: Claude <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com> |
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3a03441580 |
refactor(native-chat): structured agents declare their capabilities instead of shared code naming Claude and Codex (#25076)
* refactor(native-chat): keep the provider resume handle opaque to shared code
Shared structured-chat code parsed each provider's resume handle: Claude's
session id and branch leaf, Codex's thread id, through a 'claude' | 'codex'
union every new agent had to widen. The in-memory handle is now
{ transport, agent, nativeId, providerData? }: shared readers use nativeId,
lease and handle-chain checks compare transport and agent, and only the
Claude adapter reads its leaf (providerData).
Stored and wire forms are unchanged for Claude and Codex. One encoding
module writes their typed shapes and decodes both those and the neutral
shape a new transport uses, which an older build refuses as unreadable
rather than reading as Codex. Key and root strings, which fork seeds,
superseded creations and resume offers persist, stay byte-identical.
The journal's own handle type becomes the journal-row and attach-wire
encoding of the same handle, and the journal identity carries the
neutral handle (null before the provider proves one).
No user-visible change.
* fix(native-chat): derive journal-row provider handles from the journal identity
The journal row converter now takes the identity every caller already holds,
so a row's handle has one obvious constructor. Tests that wrote the in-memory
handle straight into journal rows now build it through that converter, and the
processless Claude fixture names a not-yet-proved handle as null.
* fix(native-chat): refuse a stored provider handle written in both forms
A typed Claude or Codex handle that also carries the neutral form's
transport, agent, native id or provider data named two identities; it
was read as Claude or Codex and the next write dropped the other one.
Such a row now stays unreadable and is set aside untouched.
* refactor(native-chat): route structured agents through registered definitions
The structured-chat shared layer named Claude and Codex in a closed router
type, in option reads, in frame classification, and in renderer label and
validation branches, so adding an agent meant editing shared types. Each
agent now has a definition (capabilities, resting option rules) owned by its
own module; the router is a registry of definition + adapter pairs built at
runtime setup, and shared code reads the definition instead of the name.
No behavior change for Claude or Codex; no wire or stored shape change.
* refactor(native-chat): name the structured agent list once in host types
The host types, conversation commands, provider-session ownership and the
runtime's create path spelled the structured agent list inline; they now use
the one shared type the record and wire already validate against.
* fix(native-chat): narrow the record before reading its agent's option rules
* refactor(native-chat): make the router's registrations the only agent definition lookup
The at-rest option reads looked definitions up in a second, separately populated map, so a
registered definition could route and declare capabilities while the static map decided which
options a chat at rest accepted. The router now answers `definition(agent)` from its
registrations, the at-rest readers take it through the host's adapter, and the built-in
definitions are listed only where the runtime composes the router.
* test(native-chat): use opaque handle in queued rejection fixture
* test(native-chat): share one Codex journal identity in the integration suite
Main grew the suite to the 800-line limit; the opaque-handle import pushed it
over. The two tests built the same identity inline.
* refactor(agent-session): name the handle's adapter state resumeCursor
Rename the neutral provider handle's providerData to resumeCursor before any
row persists the neutral form: it is an adapter-owned resume position (Claude's
transcript leaf), never identity. Claude/Codex stored and wire bytes are
unchanged; their typed shapes never carried the field.
State the stored-form contract (a handle's field set is closed; later per-link
data goes on the chain link, which every build preserves) and pin it with a
record round-trip test. Document that transport records the id space the
native id was minted in, which can differ from the agent's current transport.
* refactor(agent-session): one required agent registry; declarations admit what they claim
A StructuredAgentRegistry, built once from the {definition, adapter}
registrations, is now a required host dependency and the router routes with
it. The adapter interface loses its optional router-only capabilities?() and
definition?(); every reader (options at rest, thread goal, rewind, the
/compact handover) asks the registry. A live session still narrows rewind
through the adapter, and the host combines declared and narrowed in one
helper. The registry refuses a registration that declares compact, a thread
goal or rewind without the adapter method behind it.
/compact is admitted by the declared capability, so an agent that declares
compact:false gets the commandRefused fact instead of a thrown error.
Also: the cut-turn notice names the agent from the catalog, create-support
builds the account home through agentSessionAccountHome, and the turn
status text older clients read names the session's agent instead of
defaulting to Codex (Claude/Codex text unchanged).
* refactor(agent-session): the router applies the declared rewind itself
The router holds the registry, so its rewindSupport answers the owner's
declared rewind narrowed by the adapter, in one place no reader can bypass.
The host-side combining helper is gone; readers ask the adapter they hold.
* chore(agent-session): the registry is the one lookup; drop the test-only empty capability record
* test(native-chat): build the Stop-opened-turn test's identity and turn context the current way
The test (#25056) landed before the opaque provider handle (#24991), so main still built
the old {kind, threadId} handle; the turn context also needs this branch's agent registry.
* test(ratchet): require src/main/provider-process now that it has landed
* test(native-chat): keep main's opaque-handle import in the Stop-opened-turn test
Main's #25706 and this branch both added the import at different lines; the merge kept both.
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a47e0f5657 |
fix(feedback): optimize oversized screenshots without losing detail (#23664)
* fix(feedback): shrink oversized screenshots instead of refusing them Fixes #22776 * fix(feedback): release each shrink canvas and skip the PNG ladder for a JPEG Two defects in the attach-time shrink ladder: - Every step allocated a fresh full-size canvas and left it for the garbage collector, so a 32-megapixel source could keep six of them alive at once. Past the renderer's canvas memory budget Chromium hands back a blank canvas, which would upload as a blank screenshot with nothing to notice it. Each step's canvas is now released once toBlob has answered. - A JPEG source ran two full-size PNG encodes first. A PNG of decoded JPEG noise is many times larger than the source it has to undercut, so those steps could only ever burn time and a large buffer before the first JPEG attempt. A lossy source now starts at the JPEG steps. * fix(feedback): keep the image read queue usable after a settle callback throws The queue tail is what the next batch awaits. A throw in either settle callback left it rejected, so every later attach short-circuited into "Could not read the attached images" without reading anything — and the rejection went unhandled. * feat(feedback): say when an attachment is still being prepared Shrinking a full-screen capture takes long enough that the gap between picking the file and its thumbnail appearing reads as a dropped attachment: the only other signal was the Send button quietly staying disabled. The attachment hint now reads "Preparing attachments…" while a batch is in flight. * fix(feedback): report an undecodable oversized image as invalid, not too large * fix(feedback): detect an animated PNG by walking its chunks, not a 64 KB text scan * docs(feedback): stop claiming toBlob encodes off the renderer thread * refactor(feedback): seed the image read queue ref directly * test(feedback): cover the real decode, downscale and release path of the shrink * perf(feedback): skip image batches still queued when the dialog unmounts * fix(feedback): show the preparing hint only once a read outlasts a short delay * test(feedback): pin the animated-PNG walk on corrupt lengths and a refused image's budget * fix(feedback): blame the shared budget, not the file size, when a shrinkable image has no room * fix(feedback): cap each shrunk screenshot at half the attachment budget A shrink kept the largest step that fit everything left, so the first full-screen screenshot took a 3.8 MB PNG, the second fell to a barely readable JPEG and the third was refused. Re-encodes now target at most 2 MB; an image that already fits is still attached untouched. The "larger than 4.0 MB" refusal now applies whenever the capped target an empty budget would give was the one that refused it. * test(feedback): pin the half-budget shrink cap independently of its constant * fix(feedback): reserve a shrinking screenshot's capped size, not its file size, for the paste gate A 6 MB screenshot still shrinking reserved 6 MB, more than the whole budget, so a second paste during the shrink fell through to the textarea even though it attached. Each pending file now reserves what the reader can commit under the same fit and shrink-target rules. Also corrects the minimum shrink target comment to the measured smallest step. * docs(feedback): correct the canvas-release and shrink-queue test comments; mock toast.info in the dialog test * Revert "refactor(feedback): seed the image read queue ref directly" This reverts commit e2272b825eb2d26286aee3a99ca28f3ea984508e. * fix(feedback): keep preparing hint compatible with current main * fix(feedback): preserve mixed paste text and seed read queue on attach * fix(feedback): preserve screenshot detail and pending paste text Optimize oversized attachments only as full-resolution lossless PNG; refuse them with existing warnings when that cannot fit. Bound each pending batch independently so earlier optimization slack, rejected files, or removed drafts cannot under-reserve bytes and swallow co-pasted text. Regression tests demonstrate the old mixed-batch text loss. * test(journal): retain provider handle import across main integration * test(startup): account for encoded Windows prompt lines * test(compatibility): retain the released journal parser dependency --------- Co-authored-by: Neil <neil@stably.ai> Co-authored-by: Brennan Benson <79079362+brennanb2025@users.noreply.github.com> Co-authored-by: Neil <4138956+nwparker@users.noreply.github.com> |
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9def4b9ba1 |
feat(native-chat): publish where each submission was sent and the turn a stopped one was answered into (#25073)
* feat(native-chat): publish each submission's journal positions A client never learned where in the journal a send was accepted or taken back, so drawing a stopped send had to guess from its own row and from clocks, and the guesses misfired after restarts. Each projected submission now carries `submittedSequence` (its submission row) and `resolvedSequence` (the dispatch row that resolved it; absent while pending): two optional fields, computed on every fold from rows already stored, never stored themselves. Older clients ignore them. The failure-fact schema moves to its own module to keep the journal schema file within its size limit. * test(native-chat): pin a submission's resolved position on the provider-echo accept path Also say which rows can resolve a submission, and that the submission schema, not the shared type, omits acceptedSequence. * refactor(native-chat): publish only where each submission was sent A rejected send's own row now moves to its rejection (#24710), so the row that resolved a send is the item's own position and needs no second copy. Keep submittedSequence, the one journal-order record of where a send was sent. * feat(native-chat): publish the turn a withdrawn Codex send was answered into A send Codex answered into a turn that then ended without taking it is rejected by that turn's end. The rejection row now names that turn's record, and the submission carries it as answeredInTurnItemId, so a client can tell which turn the send belonged to without guessing from journal order or clocks. Absent on every other send. * feat(native-chat): say how a withdrawn Codex send joined the turn it names The answered turn becomes { turnItemId, via }: 'start' when Codex answered the send's turn/start with that turn, 'steer' when Orca steered it into that running turn. A client can then tell the turn's opener from a send steered into it even when the opener is on an older page. * feat(native-chat): state on every rejection whether it names a turn A rejection a host writes now always carries answeredInTurn: the turn Codex answered the send into, or null for none. A reader can then tell 'answered into no turn' from a row written before the field existed, which keeps no answer and is placed by the older rules. * refactor(native-chat): give the answered-turn schema its own module Keeps the journal schema file within its line limit. * docs(native-chat): say an unreadable answered turn reads as none |
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7208be6902 |
test(native-chat): cover paired runtime launch compatibility (#25072)
* test(native-chat): cover paired runtime launch compatibility * test(native-chat): use production prompt response fingerprints * test(native-chat): pass journal items to the paired-runtime outbox hook Main made journalItems a required outbox input; mirror production by passing the read state's items. * test(native-chat): pin paired-runtime routing and capability questions - Move the paired-runtime chat test into its own file and render the real session hook against a paired server that advertises today's capabilities while this machine advertises none, so Stop, prompt cancel, repeated Stop and question answers fail if their capability question goes to the wrong runtime. Add a local and a paired session sharing one id. - Cross-version: state that the file pins the capability strings a v1.4.219 server really advertises, use the desktop's real handshake list, and keep the current server only as the control for the refusal. - agent-launch-routing: give the released-server case a capable client so it is refused by the server gate, not the client one. * test(native-chat): route the paired launch suite and cover the outline read - Start the cross-version job when the launch route or the client list the desktop sends a paired host changes, since the paired launch suite runs them. - Check the rail's conversation outline is read from the paired server, and narrow the hook test's header to what it covers. |
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e817b0e237 |
refactor(native-chat): keep the provider resume handle opaque to shared code (#24991)
* refactor(native-chat): keep the provider resume handle opaque to shared code
Shared structured-chat code parsed each provider's resume handle: Claude's
session id and branch leaf, Codex's thread id, through a 'claude' | 'codex'
union every new agent had to widen. The in-memory handle is now
{ transport, agent, nativeId, providerData? }: shared readers use nativeId,
lease and handle-chain checks compare transport and agent, and only the
Claude adapter reads its leaf (providerData).
Stored and wire forms are unchanged for Claude and Codex. One encoding
module writes their typed shapes and decodes both those and the neutral
shape a new transport uses, which an older build refuses as unreadable
rather than reading as Codex. Key and root strings, which fork seeds,
superseded creations and resume offers persist, stay byte-identical.
The journal's own handle type becomes the journal-row and attach-wire
encoding of the same handle, and the journal identity carries the
neutral handle (null before the provider proves one).
No user-visible change.
* fix(native-chat): derive journal-row provider handles from the journal identity
The journal row converter now takes the identity every caller already holds,
so a row's handle has one obvious constructor. Tests that wrote the in-memory
handle straight into journal rows now build it through that converter, and the
processless Claude fixture names a not-yet-proved handle as null.
* fix(native-chat): refuse a stored provider handle written in both forms
A typed Claude or Codex handle that also carries the neutral form's
transport, agent, native id or provider data named two identities; it
was read as Claude or Codex and the next write dropped the other one.
Such a row now stays unreadable and is set aside untouched.
* test(native-chat): use opaque handle in queued rejection fixture
* test(native-chat): share one Codex journal identity in the integration suite
Main grew the suite to the 800-line limit; the opaque-handle import pushed it
over. The two tests built the same identity inline.
* refactor(agent-session): name the handle's adapter state resumeCursor
Rename the neutral provider handle's providerData to resumeCursor before any
row persists the neutral form: it is an adapter-owned resume position (Claude's
transcript leaf), never identity. Claude/Codex stored and wire bytes are
unchanged; their typed shapes never carried the field.
State the stored-form contract (a handle's field set is closed; later per-link
data goes on the chain link, which every build preserves) and pin it with a
record round-trip test. Document that transport records the id space the
native id was minted in, which can differ from the agent's current transport.
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98171a8934 |
fix(native-chat): never delete chat history on read; a chat Orca can't load says why once (#24576)
* fix(native-chat): an older Orca keeps a chat with newer content read-only, and an unreadable annotation costs only itself A body or lifecycle mutation of a kind this build does not know, inside a row of a known kind, now latches the chat read-only with every row kept, as a newer row kind or version already does. It used to read as damage, and the open deleted the journal from that row on. Each optional field of a body schema now declares what an unparseable value means: - droppable (an annotation): removed from the row in memory; the chat stays writable; - must-understand (a prompt's questions, a plan approval's plan, a turn's lifecycle, a goal change): the row is unreadable and the chat latches read-only. Only a required field that fails is damage, repaired as before. A test holds every optional field reachable from a body schema to a policy; the known body kinds are read off the schema. Prompt options and questions no longer reject a key this build does not know, which deleted the journal from that row on. The context-usage drop is now one case of the droppable rule. * feat(native-chat): a chat an older Orca keeps read-only says so before a send is refused A chat a newer Orca wrote opens read-only, and until now nothing said so: the person found out when a send failed with "Chats were saved by a newer Orca". The host now names the reason on every whole history page it serves (`page.readOnly: 'written-by-newer-orca'`: hydration, history and catch-up resets), the shared client reducer keeps it from the latest whole page, and the desktop status strip and the phone's composer area say "This chat was saved by a newer Orca, so it's read-only here. Update Orca to continue this chat." Every read-only latch the host has is a newer Orca's (its database, a row version, a row kind, a body kind or must-understand fact), so the reason is derived from the journal's latch, not stored. The field is optional: older clients ignore it (cross-version test against the newest release's reducer), and older hosts never send it, so a new client against one says nothing, as today. A reason this client does not know shows nothing rather than words that may be wrong. The window-merge helpers move out of the client reducer into their own module. * fix(native-chat): only a newer build's value goes read-only; damage repairs as before An older Orca keeps a chat read-only only on evidence a newer build wrote it: a value outside a closed set this build knows (a body kind, a nested discriminant or literal, a mutation kind), read off zod's issues. That evidence wins over damage beside it. Anything else that fails (a wrong type, a missing field, a bad optional value) is damage, repaired as before, so damage no longer freezes a chat behind an "update Orca" it cannot fix. Drops the per-field droppable/must-understand policy. A lifecycle mutation's kind is decided before its item id, so a newer kind without one is kept. The context-usage drop is unchanged from main. * fix(native-chat): a read-only chat locks its composer and says why there Removes the separate read-only line (desktop status strip, phone notice component). The host's `readOnly` on whole pages now feeds the existing composer lock instead: desktop disables the composer with "Saved by a newer Orca. Update Orca to continue this chat." as its placeholder, and the phone adds a 'read-only' input-lock reason with the same words. A read-only chat shows no prompt card it would refuse; the draft stays in the composer. The phone's send-failure line is back exactly as on main. * fix(native-chat): a read-only chat pages back through its history A read-only journal answered every history request with a reset, so a chat this PR now keeps read-only more often could show only its newest page. Backward reads now serve the snapshot the open folded, as the first page already does; a forward read of rows still resets. * test(native-chat): an unknown key in a question entry is read and kept * test(mobile): the read-only overlay test typechecks * chore(native-chat): satisfy the changed-code gate in admission and the read-only overlay test * fix(native-chat): a new value inside a known block or goal arm reads as a newer build's The open fallback arm of the block and goal unions now aborts, so zod reports the known arm's own failure instead of only the fallback's; a future closed set there reads unreadable, damage there still repairs. The schema headers name the context-usage exception and say a new open-string value must be safe for every older build (rewind keeps only known states; pages carry no row version). * fix(native-chat): a read-only chat reconnects for a whole page, so an updated host unlocks it The client keeps `readOnly` until a whole page replaces it, but reconnected at its cursor and got only batches, so a desktop attached to a host updated in place stayed locked with "Update Orca". While it holds the latch it now subscribes without a cursor; the snapshot re-derives the state on any host version. The phone already subscribes without one. * fix(native-chat): every desktop write control follows the one read-only fact The structured session's transport state derives one fact from the page's `readOnly`: the words for why the host refuses writes. Every write control reads it. While it holds, the chat has no turn and no work, as the host projects it, so the working row and Stop go away; a pending prompt stays shown above the composer with its card disabled; queued cards' Send now, Delete and Edit, the queue's Resume, the goal banner's actions, the model and option pickers, dictation and background-task Stop are disabled or withheld. The composer placeholder stays the one place the reason is said. `lockReason` now locks the composer by itself. * fix(mobile): every phone write control follows the one read-only fact The phone session derives one fact from the page's `readOnly`, the words for why the host refuses writes, and every write control reads it: no turn or work while it holds, so no Stop; the pending prompt stays shown with its card disabled; queued cards and Resume are inert; the model and option pickers stay shut; the composer field is not editable, so its placeholder keeps saying why, and the lock applies at once instead of after the transport lock's settle. * test(native-chat): the newest release hydrates a read-only chat and scrolls back through it * test(native-chat): a read-only chat reads idle even with a send its provider never answered * test(native-chat): composer lock test without type assertions * fix(native-chat): round-3 read-only fixes - An old /model or option request no longer reopens its picker when a read-only chat unlocks: the menu is keyed by the request alone, and a lock only keeps it from mounting open. - A disabled question card still steps through its questions; only answering is locked. - A failed send's notice in a read-only chat says only that the message was not sent, with no Retry: the composer already says why, and no retry can land. Its wiring moves into useStructuredAgentSessionDeliveryNotices. - The host's background-task stop flags stand; the client no longer overrides them. - The view reads the read-only fact through one local flag. - The schema header says what an older build's rewind does with each open string. * test(native-chat): count picker mounts without an effect * fix(native-chat): read-only keeps other failures' words and shuts open option menus - In a read-only chat, only a send the newer-Orca refusal stopped is shortened to "Your message was not sent."; any other saved failure keeps its own words, and none offers a Retry. - A model or option menu open when the lock lands has its items disabled, so it cannot send a change the host would refuse. * test(native-chat): lock-lands picker test uses a typed surface * fix(native-chat): a locked composer draws its reason The editor's placeholder used the default that draws nothing while the editor is not editable, so a read-only chat's composer was empty and its reason lived only in the aria-label. The placeholder now draws while disabled, and its words are empty unless the composer is locked with a reason, so every other disabled composer (a pending prompt, no terminal) looks as before. * fix(native-chat): sync the locked-placeholder flag in an effect, not during render * fix(native-chat): a read-only chat is not offered for resume or counted as failed to resume After a relaunch, a chat whose journal this build keeps read-only (a newer Orca's) was listed in "Resume interrupted chats?", failed with "Orca couldn't resume this chat. Open it to continue manually.", and left a status-bar "N chats failed to resume" that never cleared, since nothing can continue a chat this build cannot write. The resume set now skips such a chat after the checks that end an offer (fork, moved on), so the offer is kept, not spent, and an updated Orca offers it again; the failure ledger keeps an already-filed failure for it but does not show it. Both read the chat's open journal, which listing and acting open first. * fix(native-chat): a refused resume continuation keeps the refusal's reason A send refused while continuing a chat after a restart was filed with its code alone, so a newer Orca's refusal lost its `journalWrittenByNewerOrca` reason. The continuation now carries the whole refusal, as a refusal from the agent's start already did, so the filed failure keeps it. * fix(native-chat): a newer Orca's chat keeps its resume offer however it is met - A newer Orca's whole database counts as read-only for resume, so a chat whose journal cannot be opened at all (a table the newer schema changed) is not offered, run or counted either. - The checks made right before sending no longer skip read-only chats: turning one away there was read as the user having moved on and deleted the offer. Its send is refused instead. - Settling a resume files nothing for a newer Orca's refusal; the existing rollback reopens the offer for an updated Orca. - The continuation records the refusal as a reference, without the wire prose. * chore(native-chat): one import of the session wire types in the continuation * docs(native-chat): resume and read-only comments match the current rule * test(native-chat): a closed set of a journal row cannot change without the row version The test walks the body schema and the row and mutation kind tables, collects every closed set (a row kind, a mutation kind, each enum, literal or discriminant), and compares them with a snapshot recorded beside the row version. A new value makes older builds go read-only, so it fails until the reader ships first or `v` is bumped and the snapshot updated. Tags a catch-all arm accepts as any string (block types, goal states) are listed apart: older builds read a new one as-is. * feat(native-chat): a body or plan subject of a newer kind is kept and the chat stays writable An item body kind and an approval subject kind this build does not know now read through the same catch-all blocks and goal states use (`openDiscriminatedUnion`), instead of making the chat read-only. The item is kept, drawn by nobody, and ignored by everything that reads items (turns, prompts, status); a rewind carries it as it was, kept by its place like every other row. An approval whose subject this build cannot draw shows its `detail`, which Orca's writers fill with the subject's text. A sent message of a kind this build does not know stays a newer build's. * fix(native-chat): rewind narrows a retained body by its kind before normalizing it * fix(native-chat): one chat that cannot open no longer stops the startup restore of the rest * fix(native-chat): a damaged chat fails to load and nothing is deleted A row this build cannot parse, a gap, or an epoch without its first row used to be repaired on open: every row from the damage on was deleted and a rebuild from the provider transcript was attempted. The open now fails through one refusal (failLoadOnJournalDamage, journalCorrupt), every row stays, and a damaged per-chat file is kept whole and never copied. A newer build's row still wins and keeps the chat read-only. The body classifier for closed-set values, the repair marker and disclosure, and journal recovery from the transcript go. * chore(native-chat): no reset or adapter left on the open's fixtures * feat(native-chat): an approval of a newer Orca's subject kind can only be cancelled Desktop and phone show its detail and the line "This request needs a newer version of Orca.", disable every answer, and keep the card's cancel, which ends the turn. The chat stays writable. * test(native-chat): the closed-set guard says a missed version bump fails older builds' load * test(native-chat): the closed-set guard names what a missed version bump does * fix(native-chat): a row the reader rejects is never written, and a chat that cannot load keeps its tab Every journal insert reads its serialized row back with the reader inside the write's transaction and refuses one it rejects, so Orca's own writer can no longer leave a chat that fails to load. A restored chat whose open fails keeps its tab and says why when opened. An epoch named with no rows is founded afresh again, deleting nothing. The at-rest test now expects a damaged chat to be refused; the replay gate keeps its 2026-09-11 evidence as it was run. * fix(native-chat): a newer Orca's approval subject is carried as it was, and its card cancels with or without a turn The approval subject's type is open, so code that reads a plan narrows first; the host's prompt bounding carries an unknown subject instead of rebuilding it as a plan, which threw in every start's stale settlement. A Codex rewind keeps a newer Orca's item in its place. A whitespace-only tag is damage. The card's cancel reaches the host without a running turn on hosts that take that. A provider row the reader rejects ends its turn as interrupted and the next send works. A guard fails if an approval subject kind is added before clients can be gated (STA-9262). * fix(native-chat): a card's cancel sends nothing without a turn again, and rewind keeps a newer row after any held row The host's cancel request has to name a turn on every version, so the turnless prompt cancel is reverted on desktop and phone. The rewind merge moves its anchor for every row the provider still holds, so a newer Orca's row stays after one whose kind this build does not know. * fix(native-chat): a card this build cannot answer leaves the composer open, and a send starts a turn An approval of a subject kind this build cannot draw, raised by a newer host's background agent while no turn runs, left nothing to press: its answers are disabled, its cancel needs a turn, and the desktop composer gave the card its slot. A send the host queues waits behind any pending prompt, so even the phone's open composer only queued. While every pending prompt is one this build cannot answer, the desktop composer stays open, and desktop and phone send without asking to queue: the send starts a turn, and the card's cancel then settles it. A chat a dead run left is unaffected: opening it already cancels those prompts. * feat(native-chat): a chat a newer Orca saved fails to load and says to update, with nothing to send into Opening a chat a newer Orca saved (a row kind, batch-change kind or sent-message kind this build does not know, a newer row version, or a newer history store) used to open it read-only: the history shown, the composer locked with a reason, every control greyed. Now it fails the load, like a damaged chat, with its own words: "This chat was saved by a newer Orca. Update Orca to open it." Every row is kept. The read is final, so the pane stops retrying; reopening the tab reads again. A chat whose load failed for good (damaged, or a newer Orca's) offers no composer under the error, on desktop and on the phone, so the failure is said once and no send can be refused a second time. A restart offer for a newer Orca's chat is spent without a word: no failure filed, nothing counted. Removed with the read-only mode: the journal's read-only latch and every check of it, the history page's readOnly field (never released), the cursorless reconnect, read-only paging, the composer lock and placeholder, the greyed controls, and the resume exclusion. * test(native-chat): a newer Orca's records open no chat, and a status fake carries its submissions * test(native-chat): the status fake's cast says what the feed reads * fix(native-chat): a chat's read that failed for good takes the whole pane, over a loaded transcript too * test(native-chat): the final-read-failure test names its reasons * fix(native-chat): a newer Orca's chat keeps its restart offer, and its refused load is logged once * refactor(native-chat): the newer-Orca chats a restart listing skips live beside the candidate reader * fix(native-chat): a refused chat load keeps where it failed, so the log names it and a new reason logs again * chore(native-chat): the reducer's window merge back where main has it, and comments say a newer Orca's chat fails to load * test(agent-hooks): the rename test's journal fakes carry submissions, as a journal snapshot does * test(agent-hooks): the rename test's journal fakes say what the status feed reads * fix(native-chat): Dismiss all ends the restart offers this Orca lists, and keeps a newer Orca's hidden ones * test(native-chat): a resend against a newer Orca's store answers unknown, and the phone says nothing beside the read's words This build never opens a chat a newer Orca's database holds, so a resent send id there cannot be answered from its journal: it answers "outcome unknown", never a refusal and never a made-up record, with no second delivery and no write. On the phone, a send error left beside a read that failed for good is not shown; the pane keeps only the read's words. |
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1dc6157614 |
ci: run the cross-version tests when the chat send builders or the RPC request path change (#25061)
* ci: run cross-version wire suites when agent sends or orchestration change The selector skipped the cross-version wire job for #24901, which changed the shared agent-send path, the structured send envelope builders, and orchestration RPC code. Route the send payload/fingerprint builders, src/main/runtime/orchestration/, and the orchestration RPC methods to the job, and pin each rule in a test. * ci: run cross-version wire suites only for code they execute The agent-session suites now build their send through the shared outbox builder and check it against the release host's schema and fingerprint, so the send builder and outbox are selected exactly. Load-only orchestration rules are dropped; the dispatcher-path files every suite request runs through are selected instead. * ci: run the release's own send admission, cover queued sends and the RPC reply builder * test(cross-version): a wrong send fingerprint must be refused, so an agreed one is not vacuous |
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136b990a05 |
fix(search): negotiate supported agents across mixed host versions (#25009)
Keep older request and reply parsers usable while current peers retain all supported history. Co-authored-by: nwparker <nwparker@users.noreply.github.com> |
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62451920ed |
fix(git): preserve SSH review context and worktree ownership (#24945)
* fix(git): preserve SSH arguments and guard background writes * test(terminal): settle fish fixture startup readiness * fix(git): preserve bare UNC SSH paths * fix(git): unescape shell operators in Windows SSH paths * test(runtime): settle removal writes before fixture cleanup * test(git): skip optional OpenSSH probe when unavailable * perf(git): skip equal-tip reads and bound relay discovery * test(processes): ratchet the removed relay Git spawn * test(shells): wait for initial zsh output before sending input * Fix SSH review context and recover Git maintenance cleanup safely * Keep relay Git compatibility fixtures outside shared client projects * Fence superseded maintenance and preserve mixed-version session search * test: model Git child termination and search catalogs * test: retain catalog authority over history flags |
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aca2d51e0e |
fix(jcode): harden Windows hooks and negotiate remote history (#24998)
Redirect the managed Windows payload file into curl instead of starting pipeline shells, register native Windows delivery coverage, and document Jcode v0.89.0+ as the upstream launcher requirement for invisible hooks. Negotiate Jcode history in both directions with mixed-version Orca hosts, preserving supported search filters and old-client response compatibility. Co-authored-by: czzczz <chanzrz_zbf@foxmail.com> Co-authored-by: JianJia2018 <39438074+JianJia2018@users.noreply.github.com> |
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843607b1bc |
Register supervised Qoder China and Qwen Code (#24616)
* Add Qoder session history and search with real CLI coverage * Allow the real Qoder marker file to end with a newline * Keep Qoder tool output out of history previews and search * Keep Qoder search pages readable by older clients * Verify persisted Qoder history after a real generated and resumed task * Negotiate Qoder filters before searching an older execution host * Combine search client imports for the CI plugin gate * Keep the relay search oracle aligned with legacy agent filtering * Register supervised Qoder China and Qwen lifecycle integration * Cover Qoder China mobile assets and mixed-host resume gates * Verify Qoder provider tags against the older released wire parser * Verify China and Qwen keep independent Windows hook scripts * Verify Qoder registrations against the installed older Windows release * test(qoder): align search capability contracts and pin old-host fencing * fix(qoder): rank exact picker identities and command aliases first * test(qoder): preserve the regional CLI shared icon expectation Keep the full bundled-asset and no-remote-image checks, with an explicit shared-logo basename for Qoder China. The map also works with older catalog type unions. * fix(qoder): align China catalog entry with fallback order --------- Co-authored-by: Orca Integration Recovery <orca-validation@invalid.example> |
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f97ca2a49d |
Add Qoder session history and search (#24614)
* Add Qoder session history and search with real CLI coverage * Allow the real Qoder marker file to end with a newline * Keep Qoder tool output out of history previews and search * Keep Qoder search pages readable by older clients * Verify persisted Qoder history after a real generated and resumed task * Negotiate Qoder filters before searching an older execution host * Combine search client imports for the CI plugin gate * Keep the relay search oracle aligned with legacy agent filtering * test(qoder): align search capability contracts and pin old-host fencing |