* Revert "Enable accessibility tree (`ax`) command on iOS emulator sessions (#10007)"
This reverts commit 43ae014a64.
* fix(emulator): expose iOS accessibility tree
* fix(emulator): support device-only iOS AX
* fix(emulator): normalize iOS ax to 0..1 and heal missing axUrl
serve-sim's helper /ax reports element frames in absolute pixels, but
tap/gesture take normalized 0..1 coords. Normalize the raw AX node tree
into a compact nested shape whose frames are 0..1 over the device screen
(first root's frame), mirroring serve-sim's own normalizeAxTree, so agents
can feed ax output straight back into input commands.
Also heal sessions that were registered without an axUrl: #9924 only
derived /ax at parse time, so already-active sessions had no endpoint.
The bridge now derives it from the session's mjpeg stream URL, guarded to
the /stream.mjpeg suffix so a non-mjpeg URL never fabricates a bogus /ax.
* docs(emulator): mark ax working on iOS with correct raw-AX-tree shape
Both skill guides and the CLI summary described iOS ax as unsupported (or,
via the reverted #10007, as a normalized "screen + elements" shape that
never matched the endpoint). ax works on both backends: Android via
uiautomator, iOS via the serve-sim helper. Document the real iOS output —
a raw AX node tree (labels, roles, nested children) with frames normalized
to 0..1 — and regenerate the bundled skill guides.
* chore(skills): regenerate skill bundle manifests
CI verify failed because generated skill artifacts were stale after version/skill revision bumps.
* fix(emulator): read ax from explicit device without active session
Fall back to udid-keyed session lookup when a worktree has no active emulator,
allowing `--device` targeting to work the same way for ax as it does for tap/type.
Also clarify in docs that AX frames are normalized 0..1 with top-left origin,
and show how to tap an element at its frame center (x+width/2, y+height/2).
* fix(emulator): cap iOS AX tree at 500 nodes
Unbounded accessibility trees can flood agent output. Enforce a 500-node limit (matching serve-sim's snapshot cap) and mark truncated parents so consumers know the tree was cut.
---------
Co-authored-by: 5Hyeons <ohs2251@naver.com>
* Enable accessibility tree (`ax`) command on iOS emulator sessions
Fetch the accessibility tree from serve-sim's /ax endpoint, which requires an
active session but provides the same UI snapshot capability as Android's
uiautomator output. Derive the endpoint from the stream URL when not explicitly
provided by the helper, and route through the bridge to pass session context to
the backend.
* Add ax command routing and backend integration tests
Tests verify accessibility tree routes through EmulatorBridge,
Android backend ignores iOS-specific ax URLs, and ax endpoints
are derived from serve-sim stream URLs.
* feat(linear): add MCP-style save issue
* fix(linear): harden save issue parity
* fix(linear): close save issue contract gaps
* docs(linear): bundle project discovery with save issue
Collapse multi-line explanatory comment blocks into single-line "why" statements
per AGENTS.md ("Document the Why, Briefly"): drop restatements of the code and
mechanism narration; keep the non-obvious reason, external refs, and directives.
Comments-only — verified no code changed via a Babel/esbuild comment-strip
token-equality gate against origin/main; typecheck and oxlint clean.
Area: shared, cli, relay, preload. 26 files changed, 1039 insertions(+), 3300 deletions(-).
Co-authored-by: Orca <help@stably.ai>
* Add version-matched bundled skill guides
* Clarify skill freshness rollout PRs
* Add canonical skills show alias
* fix(skills): address guide review feedback
* fix(skills): make guide commands cross-platform
* fix(skills): apply the ORCA convention to the emulator guides
Review follow-up: the emulator guides still instructed literal
`orca emulator ...` in sh fences with no Linux disambiguation, so on
unmanaged Linux they could launch the GNOME screen reader — the exact
failure the executable-selection preamble prevents. Both emulator
guides now carry the preamble and ORCA placeholder across fences,
tables, and prose, and the cross-platform safety test covers all four
converted guides. Also replaces computer-use's "unless a block names a
shell" carve-out, which contradicted its own POSIX example, with the
unconditional placeholder rule.
* Fix stacked-worktree PR creation targeting a local-only parent branch
- Resolve the eligibility default base to a remote-tracking ref instead
of blindly trusting the submitted parent branch, since a stacked
worktree's base is often a local-only branch the remote can't resolve
- Add a create-time hard block (base_not_on_remote) so a stale or
unpushed submitted base fails with actionable copy instead of the
provider's opaque error
- Update the dialog's default-base resolution and blocked-action/
dropdown copy to match the new remote-validated default
* Split hosted-review-creation.test.ts to fix max-lines lint error
Moved getHostedReviewCreationEligibility tests to a separate file (hosted-review-creation-eligibility.test.ts) to reduce the original file size from 880 to 579 lines, satisfying the max-lines lint constraint.
Co-authored-by: Orca <help@stably.ai>
* Fix Create PR intent flow to use remote-validated eligibility default fo
Prefer eligibilityDefaultBaseRef over the raw compare base when resolving
the review base for the one-click Create PR intent flow, since eligibility
is recomputed from the same compare base right before creation and already
corrects a local-only stacked parent to the repo default. Falls back to
the compare base only when eligibility supplies no default.
* Simplify base-ref remote existence check into a single for-each-ref call
Combine the wildcard and exact-tracking-ref lookups into one for-each-ref
invocation with multiple patterns instead of two sequential git calls,
removing the redundant rev-parse fallback path.
---------
Co-authored-by: Orca <help@stably.ai>
* fix(runtime): preserve terminals during headless desktop activation
* rm design doc
* Fix desktop activation launch ordering and blocked-window status resolut
- Check desktopWindowStatus before spawning the Orca app so a blocked
runtime no longer launches a doomed second instance.
- Reuse resolveDesktopWindowStatus for remote runtime status so it
honors the same authoritativeWindowId fallback as local status.
- Re-check the authoritative window at spawn time instead of trusting
a possibly-stale snapshot, since it can be destroyed mid-await.
- Harden the e2e activation spec against silent spawn failures.
---------
Co-authored-by: bbingz <zzb@gxsmjx.com>
* fix(orchestration): bind lifecycle sends to dispatched pane
* fix(orchestration): bind injected worker messaging
* Fix worker_done pane identity gating and rename SSH linear CLI files
- Lifecycle reconciliation now returns an explicit `rejected` action
(instead of `ignored`) for persisted sender_not_assignee markers, and
only treats a payload's `_orcaLifecycleRejection` as trusted state
when it exactly matches that reserved shape, preventing caller-
supplied markers from spoofing a rejected send as success.
- SSH legacy fallback CLI now fails closed with
`no_active_sender_terminal` when a worker_done/heartbeat send has no
resolvable sender identity, rejects mixed raw/structured payload
flags, and reconstructs structured lifecycle payload fields
(task/dispatch id, files-modified, report-path, phase) instead of
dropping them — extracted into ssh-remote-orchestration-send.ts.
- Renamed ssh-remote-linear-argument-error.ts to
ssh-remote-cli-argument-error.ts since RemoteCliArgumentError is now
shared beyond the Linear CLI.
* Add re-read logging for already-converted lifecycle rejections
Send-path reconcile converts worker_done/heartbeat rejections with a
no-op logger, so the coordinator's later re-read is the only chance
to surface the rejection message. Log it there instead of dropping it.
* fix(orchestration): complete worker tasks and improve coordinator UX
* Fix orchestration lifecycle sender resolution and peek/check compat hand
- Lifecycle sends (worker_done/heartbeat) now use ORCA_TERMINAL_HANDLE
verbatim, skipping the liveness probe and pane remint that could
block delivery during restarts or mismatch stale-runtime assignee
handles.
- --peek now round-trips as {peek:true, unread:false} so older runtimes
that strip unknown params degrade to non-destructive "all" instead of
mark-read, with client-side filtering to restore peek semantics and a
clear error when --peek --wait can't be honored.
- Reject combined read-mode flags (--unread/--peek/--all) before calling
the runtime.
- Distinguish suppressed (already-consumed) lifecycle messages from
ignored ones so send doesn't wake --wait waiters for stale heartbeats.
- Fix task summary truncation to avoid splitting UTF-16 surrogate pairs
and to not misreport whitespace normalization as truncation.
* Add shared helper to abbreviate orchestration task specs for brief listi
- Normalizes whitespace and caps spec length at 160 chars, flagging
truncation separately from whitespace-only changes
- Truncates on UTF-16 code point boundaries to avoid splitting
surrogate pairs and emitting malformed strings
* Add pane-key identity to worker_done/heartbeat reconciliation and server
- Records the sender's pane key on messages and dispatch contexts so
worker_done/heartbeat ownership can be verified by the remint-stable
pane leaf instead of the terminal handle, which is reissued across
restarts.
- Rejects lifecycle messages from a genuinely foreign pane while still
tolerating handle remints, tab break-outs, and older CLIs that lack
pane identity.
- Moves task-spec abbreviation server-side (orchestration.taskList
--brief) so full specs no longer cross SSH/relay transports, with a
client-side fallback for older runtimes; consolidates the shared
abbreviation helper under src/shared.
- Adds a stderr warning when a pre-peek runtime's --peek response hits
the 100-row cap, since older unread messages may be missing.
* Isolate ORCA_PANE_KEY in CLI test beforeEach to fix leaked senderPaneKey
Co-authored-by: Orca <help@stably.ai>
* Fix pane-key remint bypassing dispatch mutual-exclusion lock
- Dispatch locking only matched on assignee_handle, so a reminted
terminal handle (tab break-out) could open a second concurrent
dispatch on the same pane.
- Add leaf-UUID-based pane key comparison (parsePaneKey) as a
secondary lock, falling back to exact handle match for legacy
rows without pane keys.
* Update orchestration skill docs for lifecycle authority and CLI flag add
- Clarify that dispatch lifecycle is tied to taskId+dispatchId verified against
the dispatched pane, not the terminal handle, since handles can be reminted
after restart
- Document new `check --peek`/`--all` and `task-list --brief` flags, with
fallback guidance for older CLIs that reject them
- Note that a valid worker_done auto-completes the task/dispatch, so workers
shouldn't also call task-update manually
---------
Co-authored-by: Orca <help@stably.ai>
* fix(runtime): explain full worktree id selectors (#7432)
* Fix full worktree id selectors for bare repo ids and doc guidance
- Reject bare repo-id selectors up front via a shared validator instead
of relying on worktree-list scanning, so RPC callers no longer trigger
an unnecessary rescan just to detect the mistake
- Propagate the structured worktree_id_requires_full_path code through
RPC error mapping so callers get a typed error, not just a message
- Update orca-cli, orca-emulator, and orchestration skill docs to show
the full `<repo-id>::<path>` id shape and stop implying a bare repo
id is a valid worktree selector
---------
Co-authored-by: Jinjing <6427696+AmethystLiang@users.noreply.github.com>
* fix(cli): don't recover benign typos into destructive commands
CLI did-you-mean ranked purely by Levenshtein, so `orca worktree move`
sole-suggested `orca worktree remove` (distance 2) — an alias of the
destructive `worktree rm`. Suggestions also flow into --json
error.data.nextSteps, the agent recovery channel, so a blind retry could
delete a clean worktree.
Make destructiveness a declared property of the command instead of a verb
heuristic: add `destructive?: true` to CommandSpec and mark the
irreversible commands (worktree rm, environment rm, automations remove,
project setup-delete, tab profile delete, cookie delete, storage
local/session clear). The suggestion ranker excludes destructive
candidates unless the input token is itself a near-miss (distance <=1) of a
destructive verb, so `worktree remov` still recovers `rm`/`remove` while
`worktree move` no longer does. The guard tracks the registry, so it
also covers destructive verbs outside the delete family (e.g. kill).
Fixes#6303
Co-authored-by: Orca <help@stably.ai>
* fix(cli): use Array.at(-1) to satisfy oxlint prefer-at
Co-authored-by: Orca <help@stably.ai>
---------
Co-authored-by: Orca <help@stably.ai>
* fix(linear): guard mixed-version RPC filtering
* fix(linear): surface filter capability failures correctly
Prevent capability checks from pinning to rejected compatibility cache
entries, and rethrow typed attribute-filter unsupported errors from the
Linear store so TaskPage can show an upgrade message instead of an empty
filtered list.
* fix(runtime): refresh cached capability verdicts
* test(linear): mock isLinearIssueAttributeFilterUnsupportedError
Prevents the invalidation slice test from failing after the runtime
client gained this export, which was otherwise undefined in the mock.
* Fix cold-cache capability probes firing duplicate status.get calls
Coalesce concurrent status.get requests for the same environment by
publishing the in-flight probe to the compatibility cache before
awaiting it, so parallel capability checks share one RPC call. On
failure, drop the cache entry immediately since this probe always
re-fetches and must not leave a stale cached verdict.
* feat(cli): make the CLI self-correcting and self-describing for agents
Agents build a generalized model of how CLIs work and apply it to every
tool. When orca diverged — `rm` where git uses `remove` — a reasonable
first guess (`orca worktree remove`) dead-ended on a bare "Unknown
command" with no path forward. This makes the CLI degrade gracefully when
the orca-cli skill isn't loaded in context.
- First-class CommandSpec.aliases, resolved to the canonical path before
dispatch (no new handler registrations). `worktree remove`/`delete` now
resolve to `rm`; the ad-hoc `terminal focus` duplicate spec/handler is
migrated onto the mechanism.
- Did-you-mean suggestions on unknown commands and unknown flags, ranked
by edit distance over the live registry, surfaced in both stderr and
--json error.data (reusing the existing nextSteps channel).
- `orca agent-context [--json]`: a versioned, machine-readable dump of the
command schema. Pure local read (no RPC), so it works over SSH and when
the app isn't running.
- CI guards: specs<->handlers parity, and a vocabulary policy that fails
on new off-policy deletion/read verbs (existing ones grandfathered).
* Address PR review feedback (#6303)
- agent-context now emits each command's effective flag set (globals +
conditional --page), not just allowedFlags, so the schema no longer
under-reports --json/--help. Shared as effectiveAllowedFlags() between
validation and the schema.
- Collision check now covers alias paths too, so a duplicate alias that
would silently shadow a real command fails the build.
* fix(cli): harden agent recovery and introspection
Co-authored-by: Orca <help@stably.ai>
---------
Co-authored-by: Jinwoo-H <jinwoo0825@gmail.com>
Co-authored-by: Orca <help@stably.ai>
The relay CLI shim on SSH remotes rejected every orchestration/mutation
command with 'Unsupported SSH Orca CLI command' because the host handled
relay CLI requests with a hand-rolled allowlist of five read-only-ish
commands. The host now runs the real bundled orca CLI entry (same entry
as the local shell command, via ELECTRON_RUN_AS_NODE) as a captured
subprocess, so remote invocations get the full command surface by
construction. Remote cwd is carried via ORCA_CLI_CWD so cwd-based
selectors (--worktree active) resolve against the caller's remote
directory; only Orca terminal-context env vars cross the bridge.
Host-interactive commands (serve, claude-teams, agent-teams-tmux) get a
targeted error, and the legacy in-process switch remains as a fallback
when the host CLI entry cannot be launched. Relay-side request timeouts
are raised to fit mutation and long-poll (--wait/--timeout-ms) commands,
and stdin forwarding now covers *-stdin payload flags.
Fixes#7716
Co-authored-by: Orca <help@stably.ai>
110 files carried an eslint/oxlint-disable max-lines directive but are
already under the default max-lines budget (300 .ts / 400 .tsx / 600 .mjs
/ 800 test), so the suppression is dead. Removing it restores real
max-lines coverage on these files with zero behavior change.
Each removed directive had max-lines as its only rule; verified via a
full oxlint run (0 max-lines violations, 0 new errors). Diff is pure
deletions (200 lines, 0 additions) — no code touched.
Co-authored-by: Orca <help@stably.ai>
* Validate ORCA_TERMINAL_HANDLE and fall back to active terminal if stale
Long-lived shells can retain a stale ORCA_TERMINAL_HANDLE environment
variable after the runtime remints a pane handle. This can cause commands
to bake obsolete terminal handles into coordinator preambles or tasks.
- Check if the environment-provided handle is live via terminal.show before
using it in dispatch, task-create, or run operations.
- Fall back to resolving the active terminal/implicit sender if the environment
handle is stale.
- Map raw "no_active_terminal" errors to a helpful user-facing error message
suggesting the use of the "--from" flag.
* Remint stale orchestration terminals via pane key instead of focus
Resolve stale environment-provided terminal handles using the caller's
pane key (ORCA_PANE_KEY) via terminal.resolvePane instead of falling
back to the active focused terminal. This prevents commands from being
dispatched from or credited to the wrong terminal pane if focus has
changed.
Additionally, handle graph or pane resolution failures gracefully during
task creation since creator handles are best-effort lineage metadata.
* refactor orchestration tests to use helper stubs for stale handles
Consolidate repetitive mocking boilerplate for stale terminal handle
reminting and failure flows using new helper functions.
* fix(emulator): recycle iOS simulators that wedge-boot without a display framebuffer
CoreSimulator can report a device Booted while its display IO ports never
came up (HID alive, no com.apple.framebuffer.display port), so
ensureSimulatorBooted passes and serve-sim --detach dies with 'No
framebuffer display descriptor found'. Reconnecting hits the same Booted
early-return, so the pane could never recover without a manual
simctl shutdown/boot.
startSession now recognizes that helper failure signature, recycles the
device once (shutdown + boot), and retries; if the display still fails to
come up it surfaces an actionable erase/recreate message instead of the
raw helper log dump.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* review: harden simulator framebuffer recovery
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: Jinjing <6427696+AmethystLiang@users.noreply.github.com>
* chore(lint): upgrade oxlint to 1.71 and enable 7 new rules
Upgrade oxlint 1.67.0 -> 1.71.0 (1.72 was blocked by the repo's 3-day
minimum-release-age supply-chain guard; nothing here needs it). The
bump is a no-op on the existing config.
Enable 3 error rules (backlog autofixed to zero in this commit) and
4 warn rules (surface signal without gating CI):
error (autofixed, behavior-preserving):
- unicorn/prefer-node-protocol (~1531 sites: bare builtin -> node:)
- typescript/no-import-type-side-effects (~36: all-inline-type -> import type)
- unicorn/no-array-reverse (19: copy-then-reverse -> toReversed)
warn (real signal, current fires are test-only/correct):
- unicorn/no-array-fill-with-reference-type (aliasing footgun guard)
- typescript/no-unsafe-function-type (bans bare Function type)
- unicorn/prefer-array-flat-map (map().flat() -> flatMap())
- unicorn/prefer-regexp-test (.match() in bool ctx -> .test())
mobile/.oxlintrc.json extends root, so it inherits all 7; the autofix
ran from root and covered mobile/ too.
Verification (all green): oxlint 0 errors (root+mobile+aux configs),
oxfmt clean, typecheck (node+cli+web), vitest 22795 passed / 0 failed,
builds (electron-vite + web + cli) succeed. node: rewrites confirmed to
skip embedded SSH/CLI string payloads (AST-only); all toReversed sites
verified to operate on fresh copies or write-once locals.
* chore(lint): bump mobile oxlint to 1.71 so inherited rules parse
mobile/ is a standalone pnpm project pinning its own oxlint@1.67, which
lacks unicorn/no-array-fill-with-reference-type (needs >=1.70). Since
mobile/.oxlintrc.json extends the root config, mobile CI's 'cd mobile &&
oxlint' failed to parse the new rule. Bump mobile to match root (1.71).
Verified in mobile/: oxlint 0 errors, oxfmt --check clean, tsc --noEmit
pass, vitest 978 passed / 0 failed.
Co-authored-by: Orca <help@stably.ai>
---------
Co-authored-by: Orca <help@stably.ai>
* docs: add Android emulation design spec
Adds the design for first-class Android emulator support as a cross-platform
peer of the iOS simulator feature: an extracted EmulatorBackend interface
(iOS + Android), full AVD lifecycle management via the Android SDK, a live
scrcpy H.264 pane decoded in-renderer with WebCodecs, the full control surface
(tap/gesture/type/buttons/rotate), accessibility tree, app install/launch,
runtime permissions, logcat, and a dedicated orca-emulator-android skill.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* refactor(emulator): add EmulatorBackend interface + backend/codec session tags
First step of multi-backend emulator support: introduce the EmulatorBackend
type and tag each session with its backend kind + stream codec, defaulting to
ios/mjpeg so existing serve-sim behavior is unchanged.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* refactor(emulator): extract IosEmulatorBackend and make the bridge a router
Move the serve-sim/simctl device + helper + input mechanics out of
EmulatorBridge into IosEmulatorBackend (implementing EmulatorBackend). The
bridge now owns the session registry and lifecycle orchestration and routes
each command to the backend that owns the target device. iOS behavior is
unchanged; the existing bridge tests pass untouched and the backend gains its
own input-op coverage.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(emulator): add pure Android leaf modules (sdk/adb/avd/scrcpy/input/ax)
Dependency-injected building blocks for the Android emulator backend, each unit-
tested in isolation: SDK + tool discovery, adb device/output parsing, AVD list +
boot arg building, scrcpy control-socket byte encoders, normalized<->pixel +
keycode mapping, and a uiautomator XML accessibility-tree parser. Not yet wired;
AndroidEmulatorBackend composes these in the next phase.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* refactor(emulator): gate availability on the iOS backend + lock it with tests
inspectEmulatorAvailability now decides iOS host support via the registered iOS
backend instead of a bare platform literal, routing the decision through the
multi-backend seam. Output shape and all messages are unchanged (the settings
pane still reads simctl/serveSim). Adds the previously-missing regression tests
covering the unsupported, ready, no-devices, and tool-failure paths.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(emulator): add Android app/permissions/logcat arg builders
Pure adb arg-builders + a logcat line parser for app install/launch, runtime
permission grant/revoke/reset, and logcat capture. Unit-tested in isolation;
wired into AndroidEmulatorBackend's capability verbs in a later phase.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(emulator): AndroidEmulatorBackend device management + unified device list
Adds the Android backend (registered alongside iOS in the bridge): SDK-gated
host support, device/AVD discovery and merge, AVD boot + boot-completion wait,
shutdown, and tap/swipe/type/button/rotate/exec via `adb shell input` so control
works without the scrcpy server (the live H.264 stream lands in the streaming
phase). Surfaces everything through a new cross-platform `orca emulator devices`
command (RPC emulator.listDevices -> bridge.listAllDevices) with a platform
column. Device inventory is split into its own module to keep files focused.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(emulator): Android capability verbs (install/launch/permissions/ax/logcat)
Wires the Android capability operations into AndroidEmulatorBackend and exposes
them through a capability-gated bridge router (runCapability), RPC, and CLI:
- orca emulator install/launch/permissions/ax/logcat
Capabilities are advertised per backend; calling one on a backend that lacks it
(e.g. iOS) fails with emulator_unsupported instead of a silent no-op. Input ops
and capability ops are split into focused modules to keep files under the
line cap; the runtime shares one target-param type.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs(skill): add orca-emulator-android skill + cross-ref from iOS skill
Documents the cross-platform Android emulator control surface (devices, input,
hardware buttons, rotate, install/launch, permissions, ax, logcat) driveable via
the orca CLI today, and notes the live visual pane is in development. Points the
iOS skill's "when not to use" at the new Android skill.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(emulator): Android live-pane streaming scaffolding (scrcpy + WebCodecs)
Builds the H.264 video path as scaffolding: scrcpy frame/codec-meta parsing,
server-deploy arg builders, control-protocol encoders (committed earlier), the
stream session (server + sockets), a video pub/sub registry, the
emulator:videoStream* IPC channel, and a renderer WebCodecs->canvas hook. Pure
framing/deploy/registry are unit-tested; the socket/WebCodecs/jar integration is
clearly flagged UNVERIFIED and the remaining wiring (startSession, preload,
pane codec branch, packaging the jar) is documented in
docs/android-emulation-streaming.md.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs: fix streaming notes doc path in video-stream hook comment
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* chore(emulator): add diagnostic probes for Android testing
Adds an emulator-probe logger (console + temp file at
os.tmpdir()/orca-android-emu-probe.log) and wires probes at four layers so
errors surface during manual testing: every emulator.* RPC call + error (RPC
dispatcher), every adb/emulator command + non-zero exit (command runner), and
the scrcpy session + video-stream IPC lifecycle. Temporary diagnostics; remove
or gate behind a flag once the Android pane is validated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(emulator): show Mobile Emulator settings cross-platform + aggregate Android availability
The Mobile Emulator settings section is no longer macOS-gated (Android works on
Windows/Linux), and inspectEmulatorAvailability now aggregates the iOS and
Android backends: Android devices/AVDs appear in the device list and a host
without iOS gets the Android setup message instead of "requires macOS".
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): show Mobile Emulator sidebar nav entry on non-mac desktops
The settings sidebar nav registered the Mobile Emulator entry behind isMac, so
it stayed hidden on Windows/Linux even after the section content was ungated.
Widen it to showDesktopOnlySettings to match the section.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(emulator): wire Android startSession to scrcpy + client-downloaded jar
AndroidEmulatorBackend.startSession now boots the device, ensures the scrcpy
server jar (downloaded by the client into the per-user cache on first use, not
bundled), starts a ScrcpyStreamSession, and feeds its H.264 frames to the video
registry; stopHelperForDevice tears it down. Sessions carry their backend kind
so worktree-active routing picks the right backend. Boot, host SDK discovery,
and the stream starter are split into focused modules to stay under the line cap.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): stop the iOS backend from claiming Android devices off-mac
iOS ownsDevice now returns false unless the host supports it, so on Windows an
Android serial routes to the Android backend instead of erroring with
"requires macOS". Backend-for-device fallback prefers a host-supported backend.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): scrcpy scid 31-bit + retry video socket until server delivers
Two fixes validated against a real emulator: scrcpy parses scid as a signed
32-bit hex int, so mask to 31 bits + pad to 8 digits (8-byte values overflowed
and the server exited). And adb accepts the forwarded TCP connection before the
server's abstract socket exists then resets it, so retry the video socket until
it actually delivers the dummy byte before connecting control. H.264 meta now
arrives (576x1280). Adds socket/server-exit diagnostics probes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(emulator): render the Android H.264 pane via WebCodecs
Wires the live Android pane end-to-end: preload exposes emulator video stream
APIs; the pane's device list uses the unified emulator.listDevices (Android +
iOS); and emulator-screen-stream-content renders a WebCodecs <canvas> for
scrcpy:// sessions (H.264, SPS/PPS prepended to the first keyframe) instead of
the MJPEG <img>. The video hook reports the stream size for the device frame.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(emulator): buffer the current GOP for late video subscribers
The renderer subscribes after attach already started the scrcpy stream, so the
registry now caches the current GOP (keyframe + following deltas) alongside the
codec meta and config, and replays it on subscribe. A pane opened mid-stream
decodes from the keyframe immediately instead of showing black until scrcpy's
next periodic keyframe (~10s). Refreshes the now-validated session doc comment.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): show New Mobile Emulator tab action off macOS
The tab create menu and its dropdown item gated the New Mobile Emulator action
on isMacOs, hiding it on Windows/Linux where Android emulation is now supported.
Gate on mobileEmulatorEnabled + onNewSimulatorTab (already cross-platform) so
the action appears wherever a mobile emulator backend is available.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): open the Mobile Emulator tab off macOS
openMobileEmulatorTab and ensureSimulatorTab both returned null unless the host
was macOS, so the New Mobile Emulator action no-opped on Windows/Linux even
though the menu entry showed. Drop the isMacOsHost early-returns; the
mobileEmulatorEnabled setting and backend availability already gate the feature.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): resolve a default attach device across backends
emulatorAttach with no device fell back only to the iOS listSimulators picker
(empty on Windows/Linux), so the pane's no-device launch flow errored. Extract
resolveDefaultAttachDevice: iOS default first, else the first booted (else
first) device across host backends, so Android attaches without an explicit
device. Split into its own module to stay under the line cap.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): render the pane off macOS instead of an unavailable wall
EmulatorPane short-circuited to the "macOS only" EmulatorUnavailablePane on any
non-Mac host, blocking the now-working Android pane. Always render the pane
content; its device discovery and error surface handle a missing backend.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): let attach boot a shut-down AVD with a stale active session
getReusableActiveForWorktree called resolveDeviceId on the requested device,
which throws for a not-yet-booted Android AVD, aborting the attach. Guard it so
a resolve failure means "not the active device" and the attach falls through to
a fresh boot — so picking a shut-down AVD in the pane and hitting Connect boots
it via ensureBooted instead of erroring.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): launch the AVD detached instead of via execFile
bootAndroidDevice started the emulator through the command runner (execFile with
a timeout + 1MB stdout maxBuffer), which kills the long-running, verbose emulator
process — so booting an AVD from the pane never actually came up. Spawn it
detached with no stdio and unref it so it outlives the call, mirroring how the
scrcpy server is launched.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): dedupe concurrent attaches into one scrcpy stream
Extract AndroidStreamController to own the per-serial scrcpy lifecycle and
dedupe starts: concurrent attaches (e.g. the pane's auto-attach racing the tab
launch) now share one in-flight start and reuse the live stream instead of
spawning a second scrcpy server that fights for the port and kills the first.
Also initialize the registry GOP buffer in register() (latent type error).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): boot the AVD headless without a console window
The detached spawn opened a Windows console (showing the emulator's verbose
qemu/netsim logs) and a redundant native emulator window. Pass windowsHide and
run the emulator with -no-window so it boots headless — the scrcpy pane is the
view, matching how iOS hides Simulator.app.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): boot the AVD with a hidden console, not detached
detached: true sets DETACHED_PROCESS, which gives the console-subsystem emulator
no console — so it and its qemu/netsim children pop their own visible cmd window
that windowsHide can't suppress. Drop detached and rely on windowsHide
(CREATE_NO_WINDOW = hidden console) + unref; spawn already keeps it alive past
the launch call, and managed emulators are shut down on app quit.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): keep Android emulators alive when switching devices
Attaching a different device shut down the active one (shutdownDevice: true),
which for Android meant killing the running emulator and cold-booting the target
(~60s) on every switch — and switching back. Add bridge.stopActiveForSwitch:
Android emulators stay running for instant switch-back, while iOS simulators are
still replaced. Switching to an already-running emulator is now immediate.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* perf(emulator): only resize the video canvas when dimensions change
The decoder output handler set canvas.width/height on every frame, which
reallocates the canvas backing store and forces an object-contain reflow each
frame — a needless per-frame cost. Resize only when the frame dimensions
actually change.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(emulator): genericize copy + add Android Studio setup link
Replace iOS-only wording (Xcode/Simulator/iPhone) in the pane and settings with
backend-neutral copy so Android reads correctly on every platform. When no
emulator is available, the Mobile Emulator settings now show a "Download Android
Studio" link plus setup guidance (ANDROID_HOME / default install path). Removes
the now-unused, macOS-only EmulatorUnavailablePane.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(emulator): show emulator SDK status in settings
The backend availability now reports the resolved Android SDK path, aggregated
into emulator.availability as an `android` block. The Mobile Emulator settings
render an "Emulator SDKs" card showing Android SDK (detected at <path> / not
found, with a Download Android Studio link) and, on macOS, iOS Simulator (Xcode)
status — mirroring the agent-control card.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(emulator): locate a custom Android SDK folder from settings
Add an androidSdkPath setting and a "Locate SDK folder…" / Clear action in the
emulator SDK status card. The path is applied as the highest-priority discovery
candidate (falls back if invalid), and the backend's SDK is re-resolved on use
via a new AndroidSdkState — so locating or installing the SDK takes effect on
Refresh without restarting Orca. Guards the status card against older runtimes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): settle the scrcpy video socket once to stop retry storms
A failed TCP connect emits both 'error' and 'close', so retry ran twice and
scheduled openVideoSocket(attempt+1) twice — fanning out into an exponential
connection storm while waiting for the server to start listening. A runaway
chain could then hit attempt 100 and fail/close a stream that had already
connected. Replace the delivered flag with a single settled latch so each
socket retries (or delivers) exactly once.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): address CodeRabbit review findings
- avd-boot: handle spawn 'error' (an unhandled ChildProcess error crashed the
main process); validate the target is a known AVD before launching.
- capability-ops: propagate adb non-zero exits for launch/permission/logcat and
check the uiautomator dump before reading (avoids stale XML).
- scrcpy-video-registry: actually replay the buffered GOP on subscribe so late
subscribers decode immediately.
- android-sdk-state: re-resolve host discovery every call so a changed SDK path
takes effect live (no restart).
- android-sdk-discovery: require both adb and the emulator binary.
- emulator-bridge: fall back to the platform-primary backend (Android off-mac)
so setup errors aren't iOS/CoreSimulator on Windows/Linux.
- scrcpy-server-download: dedupe concurrent first-use downloads + add a timeout.
- scrcpy-stream-session: idle-socket connect timeout; surface control-socket
errors instead of swallowing them.
- android-exec: pass the whole command so the device shell parses quotes/pipes.
- avd-manager: match emulator log prefixes exactly (keep AVD names like
PixelWARNINGTest).
- permissions: `pm reset-permissions` is global and takes no package argument.
- stream controller/starter: drop stale handles for dead streams; idempotent
teardown. use-emulator-video-stream: stopVideoStream returns Promise.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(emulator): populate the GOP buffer and reuse live scrcpy streams
Self-audit follow-ups in the same class as the CodeRabbit GOP-replay finding:
- scrcpy-video-registry: pushFrame never wrote to entry.gop, so the replay
loop added for late subscribers iterated an empty array — a no-op. Build the
GOP on ingest (start at each keyframe, append following deltas; don't buffer
deltas before the first keyframe). Adds tests for population, reset, and the
pre-keyframe guard.
- android backend: isSessionReusable was stubbed to always return false with a
"no persistent stream yet" note, but scrcpy streams are persistent now — so
every renderer remount tore down and respawned the server. Reuse a live
stream (scrcpyVideoRegistry.has) so remounts reconnect, matching iOS. The
device-mismatch check still runs first, so device switching is unaffected.
- Refresh stale comments that implied unfinished/unverified work.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* WIP: Changes before auto-review fixes
Co-authored-by: Orca <help@stably.ai>
* Refine mobile emulator availability settings
Co-authored-by: Orca <help@stably.ai>
* Address emulator review follow-ups
Co-authored-by: Orca <help@stably.ai>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Jinwoo-H <jinwoo0825@gmail.com>
Co-authored-by: Orca <help@stably.ai>
* Support background and focused terminal presentation modes
* Add `presentation` field ('background' | 'focused') to terminal
creation to control focus behavior.
* Prevent terminal creation from stealing UI focus by default.
* Return discoverability warnings when default terminal presentation
fails, unless explicit background mode is selected.
* Update orchestration SKILL.md to clarify review-only worker
completion rules and named owner handoffs.
* Prevent background terminal sessions from auto-activating
Ensure that terminal tabs created with 'background' presentation (such
as background agent sessions or locally backed renderer transports) do
not automatically activate or get selected as the active tab on remote
or mobile sessions.
- Add a selectIfNoActiveTab option to control auto-activation on mobile
- Set presentation to 'background' for remote runtime transports and
agent background sessions
- Skip tab auto-selection when the presentation is background
* Keep background terminal create payloads focused
* defer committing workspace directory path changes until blur or enter
Introduce draft state for the workspace directory path input, only
committing the changes on blur, Enter, or Browse completion. This
prevents the backend from creating incomplete directory path prefixes on
disk with `mkdir` during intermediate typing states.
* Fix agent-hooks test mock and clean up unused imports
* Update the RuntimeClient mock in agent-hooks test to return a fully
typed instance with the correct schema, eliminating type assertions.
* Remove an unused React import in WorkspaceDirectorySetting test.
Enable `experimentalNewWorktreeCardStyle` by default on new profiles where
onboarding is open, or when creating a brand-new config file.
- Avoids visual disruption for existing users who already completed
onboarding by keeping the old style active for them.
- Preserves explicit user opt-outs during migrations and CLI updates.
- Ensures the offline CLI handler mirrors this logic when creating the
initial configuration file before the desktop client loads.
Introduce optional `task-title` and `display-name` parameters for orchestration tasks, persisting them in the database and propagating them through the RPC and Orca runtime.
This allows the CLI, dashboard, activity page, and sidebar to display concise, user-friendly labels for dispatched worker agents instead of verbose, raw system preambles.
- Explain that `--no-parent` only controls Orca lineage, not the Git
base branch, and detail how to target independent top-level work.
- Define full handoffs as ownership transfer and forbid the use of
orchestration dispatch injection for them.
- Update CLI help text for `orca worktree create` to reflect the
lineage and base-branch guidance.
- Add tests to verify that these guidance patterns exist in the skill
markdown files.