Commit Graph
1028 Commits
Author SHA1 Message Date
OrcaWinandm4air 0ba67e1181 fix(mobile): agents for workspaces another runtime owns show why (#27196)
* fix(mobile): agents for workspaces another runtime owns show why

The paired host no longer lists its own agents for a workspace another Orca
server owns: preflight.detectAgents refuses with workspace_on_other_runtime,
and the phone shows 'Agents on Another Server - Pair that server directly'.
The phone also recognises an unambiguous runtime-owned repo row itself, so an
older host is never asked.

* fix(mobile): a shared repo id with a runtime-owned row defers to a refusing host

Rows on several hosts can share a repo id, and the first row's SSH connection
could name the paired host's own target. When any row is runtime-owned the phone
now asks a host that advertises preflight.other-runtime-refusal.v1 to decide by
worktree, and shows the other-server row on an older host.

* fix(mobile): keep the agent-loader change inside the web bundle budget

Move the refusal code beside its capability in protocol-version, read the
capability in the loader, and test the runtime: prefix directly: importing
execution-host into the loader split a web bundle chunk (129 > 128 assets).

---------

Co-authored-by: m4air <m4air@Mac.localdomain>
2026-10-10 02:09:10 -07:00
Brennan Benson d91921a9c6 Let a Grok chat list and stop the commands it left running in the background (#27022)
* Let a Grok chat list and stop the commands it left running in the background

A command Grok backgrounded (a dev server, a watcher, a monitor) showed only as a
transcript line: it never reached the background-tasks card above the composer, so
it could not be seen as running or stopped from Orca. Grok's subagents and Claude's
and Codex's background commands already list and stop there.

The ACP lane that publishes Grok's subagents as child records now also publishes
its background-task rows: a running task as a live background command or monitor,
an ended one as removed, derived from the rows the journal admitted. A Stop for one
of them goes through the same adapter route to Grok's own per-task kill
(x.ai/task/kill); Grok's completion notice ends the row, and a task Grok no longer
holds is removed at once. A refusal reports the task as not stopped; no answer or an
unreadable one leaves the outcome unknown.

Each Grok process is checked once at start with a no-target kill, beside the
existing subagent check. Only Grok naming the method unknown hides Stop.

* Settle a Grok task's transcript row when Stop finds it already gone

When Grok answered a Stop with already_exited or not_found, the card row was
removed out of band while the transcript row kept saying it was running, and a
later restated running notice could bring the card row back with Stop. The
answer now settles the transcript row through the translator, like the
subagent Stop, so the card row leaves because its row settled, the existing
no-relight rule keeps it gone, and a completion Grok still sends after
already_exited writes the real result. Also covers /clear being refused while
a Grok background command runs.
2026-10-10 01:59:04 -07:00
OrcaWinandm4air df54bbb5ed fix(mobile): a new pairing scan supersedes a stale relay pairing journal (#27157)
* fix(mobile): a new pairing scan supersedes a stale relay pairing journal

* fix(mobile): a late recovery cannot overwrite a newer pairing; only a relay-hello 4401 abandons a journal

---------

Co-authored-by: m4air <m4air@m4airs-MacBook-Air.local>
2026-10-09 22:47:08 -07:00
Neil 8452fc3315 Keep tool results with the right command and reveal all results on mobile (#26968)
* Pair native chat tool results in linear time with provider identity

* Preserve orphan tool output and independent disclosure identity

* Keep mobile tool detail attached to its command after row changes

* Keep named mobile results open across copied history refreshes
2026-10-09 21:47:51 -07:00
Brennan Benson cbc565d804 Let a Codex chat stop a sub-agent from the background-tasks strip (#27026)
* Let a Codex chat stop a sub-agent from the background-tasks strip

A Codex sub-agent showed in the background-tasks strip with no Stop, and
the chat's own Stop interrupts only the main turn, so a helper ran on until
it finished. Codex's app-server takes `turn/interrupt` for any loaded thread,
sub-agent threads included, so a sub-agent row's Stop now interrupts the
turn Orca saw that sub-agent run, through the same background Stop route
Codex commands use.

Codex's -32600 refusal (no active turn, another turn, thread not found)
means the run the row showed is over, so the Stop is quiet; any other
refusal says the task wasn't stopped; a timeout or lost contact is
unconfirmed. A live run showed Codex holds an interrupt that lands as the
turn ends until the sub-agent's next turn ends, so a timeout on a run the
session has since seen end is quiet too. Older clients' `codex-agent:` rows
name no host record and stay unstoppable.

* Stop a Codex sub-agent's own sub-agents and commands with it, and hold Stopping per run

A sub-agent Stop interrupted only that helper's turn, so the commands it was
running (Codex keeps a turn's processes when the turn is interrupted) and the
helpers it had spawned kept going, and its row stayed in the strip. The Stop
now interrupts the helper's run and every descendant's run, then terminates
the processes those threads hold where the app-server has background
terminals. The interrupt goes through interruptCodexTurn, and a small
codex-background-task-stops module composes the sub-agent and terminal stops,
so the terminals module is terminals only again.

A Codex helper keeps one row id (its thread id) across runs, so a confirmed
Stop's held button carried over to the helper's next run. Both clients now
hold it for the run it was pressed on, read from the row's invocation.

* Test that a sub-agent Stop leaves siblings alone and skips terminates after a timeout

Adds direct tests of the per-run Stop hold (including an older host's roster),
matches the desktop hold comment to mobile's, and reuses the one 10 s bound.
2026-10-09 18:54:15 -07:00
Brennan Benson c8b8997762 feat(native-chat): offer Codex Ultrafast as a speed choice (#26962)
* feat(native-chat): offer Codex Ultrafast as a speed choice

Codex lists Ultrafast as a third service tier for eligible models and
accounts (GPT-6.1 Sol). Codex chats saved Fast as on/off, which cannot
hold a third tier. The Codex speed is now a Standard/Fast/Ultrafast
choice built from the tiers the model lists; the tier id is still
resolved from the catalog at each send. Older clients keep their Fast
toggle: the host still reports Fast on/off and accepts it as a speed.

* refactor(native-chat): save the Codex tier id instead of a speed name

The chat now keeps the tier id Codex lists (serviceTier: default,
priority, ultrafast) and sends it as-is on turn/start; Codex drops a
tier the model no longer lists with its own warning. This removes the
saved per-model tier map, the send-time lookup and the reconcile code.
The unused fastModeTierByModel catalog field is deleted. Older clients
still get Fast on/off, derived from the model's tier named Fast. Also
drops the pnpm-lock.yaml churn the first commit picked up.

* test(pi): drop the removed fastModeTierByModel catalog field

* fix(native-chat): review round 1 for Codex service tiers

- Accept an older client's fastMode write through the Codex adapter; it
  was refused before reaching the tier alias.
- Bump the saved model catalog schema so catalogs from before
  serviceTiers re-list instead of offering a Fast toggle with no tier.
- Keep only the reported tier on the record, not the Fast it implies.
- Drop a reported tier, not only a picked one, when the next model does
  not list it.
- Localize Standard inside the speed choice only.
- Return the options answer directly instead of a one-field wrapper.

* fix(native-chat): review round 2 for Codex service tiers

Keep a tier Codex reports for the thread (it accepts unlisted ones such
as flex); read the legacy Fast tier beside an empty serviceTiers list.

* fix(native-chat): review round 3 for Codex service tiers

A reported tier the old model listed and the new one does not resets to
Standard on a model switch, and the reported tier itself stays pickable.

* fix(native-chat): keep a re-picked reported Codex tier

The thread's reported tier is never reset by the unlisted-tier drop, so a
re-picked Flex survives the next read, a model switch, and the turn.

* refactor(native-chat): one rule for which Codex tier a model offers

Standard, a tier the model lists, or the thread's reported tier that no
model lists. The setter and the unlisted-tier reset share it, replacing
the separate reported-tier and model-switch guards.

* test(native-chat): drop the removed fastModeTierByModel field from main's new catalog test
2026-10-09 18:45:03 -07:00
d3e3b173e6 fix(agents): one host-routed agent-detection entry point (#27054)
* fix(agents): one host-routed agent-detection entry point

preflight.detectAgents / refreshAgents take an optional { worktreeId } and the
host resolves that workspace's project runtime (WSL included) or SSH target.
Gated by preflight.workspace-scoped.v1; old peers keep the host default.

Co-Authored-By: Claude <noreply@anthropic.com>

* fix(agents): route detection by the worktree's own host record

A repo id shared by local and SSH rows made the first row pick the detection
host. Resolve the worktree from the host's list and apply the shared
execution-host routing rule; ambiguous rows refuse. Dashboard falls back to the
host-default list until a workspace's own list loads.

Co-Authored-By: Claude <noreply@anthropic.com>

* fix(agents): refuse an ambiguous workspace instead of probing the host

Only selector_not_found keeps the host default; selector_ambiguous now fails
closed. Adds runtime-level coverage of the lookup.

Co-Authored-By: Claude <noreply@anthropic.com>

* fix(agents): refuse an ambiguously owned folder workspace

Co-Authored-By: Claude <noreply@anthropic.com>

* test(agents): quick-launch runtime target carries the workspace

Co-Authored-By: Claude <noreply@anthropic.com>

---------

Co-authored-by: m4air <m4air@m4airs-MacBook-Air.local>
Co-authored-by: Claude <noreply@anthropic.com>
2026-10-09 18:39:13 -07:00
Brennan BensonandClaude 8b3de5bbfb fix(native-chat): drop the redundant 'Waiting for your answer' line from queued cards (#27073)
The open question below a queued card already says the agent is waiting,
so the card's own caption said the same thing twice. A card behind an open
question is now plainly queued (the 'turn' hold): same Steer, Delete and
More actions, same sending rules, no caption. The 'awaiting-answer' hold
and its pending-prompt input fed only that caption, so both go, on desktop
and in the phone app, along with the now-unused locale key.

Co-authored-by: Claude <noreply@anthropic.com>
2026-10-09 18:35:56 -07:00
Neil 1912c90141 Extract subprocess handling into @orca/process-host (#26963)
Extract subprocess execution and process contracts into @orca/process-host with explicit public entry points, independent checks, and one Node 18 compatible CommonJS runtime. Migrate application consumers and integrate package builds, dependency selection, import enforcement, and runtime resource staging.

Preserve daemon startup ownership and profile isolation, and qualify development rebuild recovery and concurrent output publication. Remove unnecessary aliases, test forwarding exports, and a duplicate output scan.

Validation: full typechecks, changed-code quality, package and artifact checks, native Windows builds/types plus 306 runtime tests, and independent native reviews.

Matched full E2E controls on original main and unchanged reviewed head both pass all 17 applicable tests (nine skips). Earlier intermittent E2E failures are documented in the PR; no assertions were weakened. The final combined-tree audit preserves both branches with no import-boundary violations.
2026-10-09 18:32:28 -07:00
Brennan Benson 9764dc8b97 fix(mobile): keep chat drafts and the sidebar reachable on iPad (#26096)
* fix(mobile): keep chat drafts and the sidebar reachable on iPad

Chat composer drafts now live in a module-level store keyed by host,
workspace and tab, so leaving the session screen no longer drops them.

On iPadOS 26 windowed mode the window buttons covered the top-left
header controls; a native launch hook adds their height to the root
safe area. A hidden sidebar now shows a Show sidebar button in the
session header.

* fix(mobile): preserve draft edits across chat remounts

* test(mobile): type sidebar header fixture as a partial controller
2026-10-09 16:16:24 -07:00
Brennan Benson e2234a37ef Let a Codex chat stop a command it left running in the background (#26780)
* Let a Codex chat stop a command it left running in the background

A command Codex started and left running (a dev server, a watcher) showed in
the background-tasks strip above the composer with no Stop, because Codex
reported no stop it could honour. Codex 0.140+ has one: the app-server's
experimental thread/backgroundTerminals/terminate names the process by the
processId on the command's item, and thread/backgroundTerminals/list shows
what still runs.

The command tracker now keeps each command's processId. The first time a
running command carries one, the session probes its own app-server once with
a one-row list; a listing marks the app-server's backgrounded commands
stoppable and the session as offering per-row Stop and Stop all, through the
fields the strip already reads. Any refusal (an older Codex answers "unknown
variant"), timeout or malformed answer leaves it as today: no Stop.

A Stop terminates each named process, then confirms against the thread's own
list. A thread Codex says it unloaded counts as stopped; a dropped connection
does not, since lost contact is no proof a process ended. An app-server that
times out is not asked again. The killed process's own item/completed removes
its row, as before.

* Ask Codex again after a probe gets no answer, and say when a background Stop fails

A background-terminal probe that timed out or lost its request used to hide
Stop for the rest of the app-server's life. Only a refusal by name (unknown
variant, method not found) or a malformed listing now settles it as
unsupported; anything else is asked again on the next update.

A background Stop whose agent failed (a process still listed after its stop,
a timeout) used to answer "nothing stopped" and the button simply came back.
The host now refuses it, so both clients show their usual notice: "The
background task wasn't stopped." This covers Claude's background Stop too.

* Say a background Stop wasn't stopped only when the agent shows it still running

A timeout or lost contact with the agent leaves the outcome unknown, so it now answers
with the existing outcome-unknown refusal instead of "The background task wasn't stopped."

* Keep a background task's Stop in its stopping state until the row leaves

A confirmed Stop re-enabled its button for the moment between the host's answer
and the roster dropping the row. The button now holds while the host says it
stopped the task and the strip still lists it, on desktop and phone; a failed,
unconfirmed or nothing-stopped answer, or the row coming back, offers Stop again.

* Keep Grok's own subagent Stop refusal quiet, and a reply about another subagent unconfirmed

* Report Grok's own refusal of a subagent Stop as not stopped

Grok answers an ended or unknown subagent with a normal reply, so a JSON-RPC refusal means it did nothing and the subagent still runs.
2026-10-09 15:44:34 -07:00
Brennan Benson 573ff0bca3 Save a new chat's first message during create (#26332)
* fix(native-chat): the host owns the send queue; the window keeps no saved outbox

The desktop kept each structured chat's unsent messages in localStorage and
sent them in order, so one message whose fate was unknown froze every later
send, Retry dropped it silently, failed sends could not be discarded, and an
offline chat could send hours later. The host already records every message
and owns the queue; the window now only sends.

- One in-memory sender for composer, launch prompts and messages sent from
  outside the chat. One send in flight per chat; a transport failure resends
  the same id for up to 30 s; a refusal that proves nothing was recorded puts
  the text back in the composer with the reason; a send that went out and was
  never answered shows an in-doubt line with Send again and holds nothing up.
- The host's "unknown" rows get the same in-doubt line and Send again, from
  the journal, in every window.
- A message an older build left in localStorage is never sent: the host's
  conversation outline decides what goes back to the composer, and the copy is
  deleted once that is saved.

* fix(native-chat): send through the structured chat RPC wrapper, with its timeouts

The sender called the runtime RPC directly, skipping the per-method timeouts
every other structured chat call gets. Only a remote host's request skips the
compatibility check the sender already ran.

* fix(native-chat): an unconfirmed send goes back to the composer, with no new row line

The common pattern draws nothing extra on a message whose delivery is in
doubt once its turn is over, and puts a failed send's text back in the
composer with the reason. So a send nobody answered in time, or one a host
answers in a way that proves nothing, goes back to the composer worded as
unconfirmed, and a host "unknown" row shows nothing extra. Removes the in-doubt
phase, Send again, and its strings.

A host's made-up row for an id its journal lost now reads as unconfirmed, not
as recorded, so that message comes back instead of vanishing.

* test(native-chat): pin that nothing resends a send given back as unconfirmed

* fix(native-chat): sends survive a tab close, never resend after a Stop, and keep remote images

- A normal tab close lets sends on their way settle; what the host never took
  goes back to the conversation's draft. Only a cancelled launch or a worktree
  purge drops them.
- After any Stop, a send already on its way is never sent again under its id:
  a doubtful answer, or a resend that was due, hands its text back worded as
  unconfirmed.
- A returned image keeps the SSH connection it lives on; the connection never
  goes to the host.
- An older build's saved message the host recorded and then rejected is left
  to the host's own row, never handed back.

* fix(native-chat): a Stop or a tab close never resends a send already out, and a kept card is the card's

A Stop that landed while a same-id resend was being readied (its timer
fired, its request not out yet) let that resend go out after the Stop.
The sender now tracks whether a request is awaiting its answer: a Stop
hands back every send between attempts as unconfirmed, lets one whose
request is out settle from its answer, and never issues a request after
it. A normal tab close withdraws the same way instead of doing nothing,
so nothing more goes out and nothing is dropped.

A send the host rejected but kept as a card (keptAsQueuedMessageId) is
the card's, from its reply or the journal, and never goes back to the
composer.

Adds the freeze tests: a send whose fate is unknown holds later sends
no longer than its deadline, and one the host can neither confirm nor
deny releases the next at once.

* fix(native-chat): read a resend's turned-away call or reused id as unproven

Ports the send-answer proof contract. A call the host turned away before
running it (method_not_found, invalid_argument, unauthorized) proves only
that this request wrote nothing, so it reads as never sent on a first
attempt only; on a resend an earlier attempt may have landed, and it goes
again under the same id. A resent id the host says was already used for
other content (messageIdReused) proves nothing either, like an expired or
conflicting id.

Pins the rest of the contract: any row the host returns is its own, a
thrown error is no answer whatever its code, and an older build's
refused, held or outlived-Stop copy is handed back once and never sent.

* refactor(native-chat): type the structured composer's send with its attachment type

Keeps NativeChatStructuredSession.tsx within the file length limit.

* refactor(native-chat): drop the kept-card guards the sender never needed

A kept send's row is a rejection that was never a Stop's, so the sender
already reads it as recorded, from its reply or the journal. The test
that pins it stays; the two extra checks only covered a kept row that is
also a withdrawal, which the host never writes.

* test(native-chat): route launch tests' sends through the client wrapper the sender calls

The sender sends through callStructuredAgentSession, but these launch
tests replaced that module with a factory that answered nothing (and still
named a probe that no longer exists), so every launch prompt resent until
its 30 s deadline and the tests timed out. Each factory now hands sends to
the runtime RPC mock the tests already answer, and expectations of a local
send no longer ask for the remote-only compatibility option.

* fix(native-chat): hand a message back without importing the composer's attachment hook

The worktree purge reaches the launch prompt, which hands text back, and
the attachment hook's imports reach the store. A test that builds the
real store behind a mocked one then waited on itself and hung. Handing
back now writes images to the draft store directly, as the hook's helper
did, and a test pins that each returned image keeps its SSH connection.

* fix(native-chat): one send per chat, with no line of sends behind it

A chat with a send out took further messages into an in-memory line and
sent them one by one. A message typed behind one in doubt then hit its
own 30 s deadline and came back as not sent without ever going out.

Now, as the common pattern does, a chat takes one send at a time: while
it is out, Send is disabled and Enter leaves the text in the box. The
sender refuses a second send instead of lining it up, so the 30 s
deadline always runs from the send itself. A Stop or a tab close stops
the one send: settled from its answer if its request is out, handed back
as unconfirmed between attempts, or silently if it never went out.

Notes sent from outside the chat while its send is out stay with their
sender (not ready); a launch prompt that meets the person's own first
message waits in the composer instead of being lost.

* fix(native-chat): give a Stop-withdrawn note back to its chat once its notes were cleared

Notes sent from outside a chat clear once their message is recorded. A
message the host recorded as pending and a Stop then withdrew came back
only to its sender, which had already let go of it, so the text was
lost. The chat's draft now takes it, as an earlier build's outbox did.

* test(native-chat): type the composer-actions probe without a cast

* chore(native-chat): drop outbox wording left in comments and an empty locale group

* fix(native-chat): pace failed checks, keep the host's reason, and hold the chat for its launch prompt

- A send whose checks failed before its request went out (an unreachable
  or incompatible host, an unreadable history) was tried again at once,
  about a thousand times a second for 30 s. Attempts are now paced by
  the attempts made, whether or not their request went out.
- A host that refuses every resend by throwing (native chat turned off,
  a journal that won't open) gave back only "couldn't confirm". The
  host's reason now comes first, still without claiming not sent.
- A launch's prompt now holds the chat's one send from the click, drawn
  as sending, so a message typed while the chat starts can't overtake
  it; it goes out once the chat exists, and a cancelled launch frees it.
- Notes whose send nobody could confirm say so instead of "did not
  accept", and notes launched into a new chat let go of their text once
  that chat's composer holds it.
- An open chat keeps drawing a recorded send until its row arrives, so a
  reply that beats the history no longer makes the message flicker out.

* fix(native-chat): hold a chat's sends until it has started, and send a failed chat's message with its restart

A message sent to a chat still starting went out at once to a host that
had no record of the chat yet, read for a fence it could not get, and
came back as not sent. A message sent to a chat whose start failed
restarted it but no longer went with the restart.

While a chat starts, Send stays off and Enter leaves the text in the box,
as with a send already out. A text message sent to a chat whose start
failed restarts it and goes as the restart's first message, through the
same staged-prompt path a launch prompt takes: it holds the chat's one
send slot, drawn as sending, until the chat exists, and comes back to
the composer if the restart fails again. Notes wait while a chat starts
and ride a failed chat's restart, keeping their text until it is sent.

* chore(native-chat): test the queue request, rejection words and card hand-offs; drop an unused clear

- Pin which sends ask the host to queue, the moved rejection wording,
  and that a queue send whose card was handed off and then refused or
  withdrawn, or whose replay names a withdrawn card, is never handed
  back.
- The send-at-most-once gate now says what the desktop promises after a
  reload: it never sends the id again, and hands the text back.
- The legacy read names when it goes, and drops the notice clear nothing
  called.

* fix(native-chat): keep a sent launch prompt's entry, and give back at once what can't go out

- Cleaning up a launch prompt released its send slot even after the
  prompt had gone out, which deleted the entry the sender keeps once the
  host records it. A launch prompt recorded as pending and then
  withdrawn by a Stop was lost from both the chat and the box, and an
  open chat dropped the new chat's first message before its row arrived.
  The slot now gives back only a reservation that was never sent.
- A send stopped before its request went out by something trying again
  won't clear (this client and the server can't talk, or the host
  refused the history read) kept Send off for 30 s and then said Orca
  couldn't reach the agent. It now comes back at once with its own
  cause: not sent, since nothing went out, or unconfirmed if an earlier
  attempt did. Transport errors keep the paced retries.

* fix(native-chat): notes keep their own text through a new agent's launch

Notes sent to a New agent whose start failed came back to the notes and
also sat in the new chat's composer, so sending both delivered the text
twice. The notes keep their text until it goes out (they hold it from
the click), so the launch now says so and no composer gets a copy, on a
failed start or a refused prompt alike. The tests that asserted the copy
in the composer pinned the old double ownership and now assert the
notes are its only owner.

Notes that rode a failed chat's restart and ended unconfirmed now say
Orca couldn't confirm them, as notes sent directly do, instead of that
the agent did not accept them.

* chore(native-chat): the send-once gate says what the desktop keeps across a reload

The desktop keeps a send's id in memory only: a send still unsettled at a
reload or crash is not resent and not handed back. The coverage notes no
longer credit the renderer tests with durable identity across a remount.

* fix(native-chat): say once why notes sent to a new agent did not go

Since notes keep their own text through a new agent's launch, a prompt
the host refused, nobody could confirm, or that found the chat's send
taken came back to the notes with nothing said anywhere: the chat shows
no notice for text its caller keeps. The notes menu now reports it once,
with the toast a send to an existing chat already uses: not accepted,
couldn't confirm, or not ready. A start that failed still says so in the
new chat instead.

* fix(native-chat): retry a history refusal the host says clears, and name it at the deadline

A send stopped before its request went out came back at once for any
refusal of the history read, including ones the host names as clearing
(its journal briefly unavailable, a chat detached while the host quits),
so the automatic retry was lost. Only a version mismatch and refusals
that won't clear come back at once now; the rest go again on the paced
schedule, and if the deadline still finds nothing sent, the words are
the host's refusal rather than Orca couldn't reach the agent.

* feat(native-chat): a send makes one request, and nothing ever sends it again

The desktop resent a message under its own id for up to 30 s when the
answer was lost. A send now makes exactly one request, as the common
pattern's clients do:
- An answer that is lost, dropped or proves nothing hands the text back
  at once with "couldn't confirm… check the chat".
- A failure before the request goes out (the environment check, the
  history read for the fence, a refused connection) means nothing went
  out: the text comes back at once with its own reason, or as not sent.
- The 30 s cap stays on the one request, so a host that never answers
  can't hold Send.

Nothing ever resends, so nothing can go out after a Stop: a Stop only
takes back a send still in its pre-send checks. The resend state goes
with it (tries, generation, awaiting, stopped, the resend timer, the
send-answers-proof probe, and the first-attempt/resend split in the
evidence), and the send-once gate says the desktop never resends.

* fix(native-chat): notes keep the chat's line, and a send held behind a rewind says it was not sent

- Only a send whose text belongs to the chat's composer clears the chat's line. Notes sent from
  outside the chat no longer wipe a "couldn't confirm... Check the chat" line that explains text
  already back in the box.
- A send the host turns away behind a rewind it could not confirm went back as "not sent" but said
  "couldn't confirm what happened. Check the chat". It now gives the rewind's reason and says the
  message was not sent.
- Reliability gate names the single-request test and records a fresh evidence run; the sender
  test drops its leftover resend mocks and a duplicate Stop test.

* fix(native-chat): a send ends even when putting its text back fails

If writing the returned text into the chat's draft threw, the send never settled: it stayed
"sending", the chat refused every later send until a reload. The send now always ends after a
hand-back, the failure is logged, and the chat's line adds "Couldn't save your message."

* fix(native-chat): a message typed during /clear stays in the box and follows the chat

A /clear moves the chat to a new conversation, and its host refuses any send while it runs. A
message sent then went out, came back refused into the old conversation's draft with its line, and
vanished when the chat moved on: the box and the line now belong to the new conversation.

- A /clear holds the chat's one send slot while it runs: Enter does nothing, Send shows busy and
  the text stays in the box, as for a send that is out. Notes sent from outside get "busy".
- Once it moves the chat, the old conversation keeps taking no send until the view leaves it, and
  what is left of its draft moves into the new conversation's draft, after anything there: when the
  composer's /clear settles, and again when the view moves.

* fix(native-chat): no "Send message?" or queue clear while the chat's send is out

While a send is out (or a /clear runs) the chat takes no message, yet Enter over a held queue still
opened "Send message?", and Clear queue deleted every card before its message was refused. Enter now
does nothing there and the text stays; Clear queue re-checks and deletes nothing if a send went out
after the question opened.

* refactor(native-chat): take the /clear draft carry out of this change

Moving the old conversation's draft into the one a /clear replaces it with fixes a bug main has too
(text left in the box during a /clear stays with the old conversation), so it goes in its own change.
Kept here: a /clear holds the chat's send slot while it runs, and the conversation it moved away from
takes no send until the view leaves it.

* fix(native-chat): a /clear's hold on sends always ends

- A view that unmounted while a /clear that moves the chat was out left the old conversation
  holding its sends until a reload: the late reply kept the hold for a view that was gone. The
  reply now releases it.
- The local call for a conversation command has no deadline of its own, so a /clear that never
  answers kept Send off for good. The hold now also ends at the command's deadline (195 s, the one
  the remote call already uses), whichever comes first.

* test(native-chat): opening a chat an older build left stuck; hand back its copy in send order

Pins, through the real chat hook, sends, legacy recovery and draft store,
what opening such a chat does: the queued messages behind a message the
host recorded in doubt come back to the composer once, in order, with the
"not sent" or "couldn't confirm" wording; the chat is free to send under
its read's fence; nothing happens while the chat has no fence here.

The legacy reader now hands entries back in the order they were sent
(queuedAt), as the older build's reader did, instead of array order.

* fix(native-chat): a send this window turned away for a re-paired server comes back as not sent

A managed server's update rotates its pairing, and this window's main
process then answers the next call itself, before forwarding anything,
with runtime_environment_changed. The send read that thrown answer as
proving nothing, so the person was told Orca couldn't confirm a message
that never left. It is now handed back as not sent, with the reason.
Every other thrown answer still reads as unconfirmed once the request
may have gone out.

* Save a new chat's first message during create

* Align opening-message types with the user-message wire

* Keep chat publication and cleanup outside store initialization

* Complete the create refusal fixture ledger

* test(native-chat): prove a created first message waits for the agent's start and is handed over once

* refactor(native-chat): keep the host and session hook under the line limit after the main sync

* test(native-chat): a chat created with its first message and no pick still teaches its agent's default

After the main sync, a created chat's agent starts from the delivery loop rather than the create
call. Grok (through the real ACP adapter and model catalog) and Claude (through the real adapter)
each still report the model their own config resolved to once the chat reads its options.
2026-10-09 13:05:35 -07:00
Jinwoo Hong 6013d093e2 fix(mobile): one host sidebar on iPad, with the page owning the host area (#26761)
* feat(mobile): let the page own the wide host area, one sidebar only

On wide layouts a detail route's page session ran app/h/_layout.tsx inside
the detail pane, judged itself wide, and drew a second host sidebar beside
the native one.

- The page draws the host sidebar only when init carries the new optional
  `ownsHostArea` fact, never from its own width.
- The page manifest's `/h/[hostId]` route declares `canOwnHostArea`.
- On wide layouts the native host route mounts one host-area page session.
  A declaring bundle serves it with every served route's grants, so hops
  stay in the page, and the native layout drops its sidebar. Without the
  declaration, or without a bundle, the session answers native-route and
  every wide detail route stays native.
- The owner is recorded per host so the layout and switches agree and a
  relaunch does not flash.

Claude-Session: lane-ipad-page-owns-host

* fix(mobile): decide the wide host area per session, without a stored owner

Round 1 kept a per-host owner record that the native layout trusted. When
the record said the page owned the area, a detail route opened natively
(deep link, notification, handoff, narrow-to-wide with a detail pushed)
showed no sidebar at all.

- Drop the record. A wide session decides from the manifest it already
  read: it is served only when the host route declares canOwnHostArea,
  and it rebuilds when the layout class changes.
- The native layout hides its sidebar only on the host route, while that
  host's page session is serving, as the shell screen reports through a
  layout context. Detail routes keep the native sidebar, and a page there
  draws none, so there is exactly one.
- Phones read and render nothing new.
- The host-area page can read and write every workspace-scoped key of its
  host (chat tabs, live-input handles), as a per-workspace session does.

Claude-Session: lane-ipad-page-owns-host

* test(mobile): type the layout-class doubles rather than assert them

Claude-Session: lane-ipad-page-owns-host

* fix(mobile): keep detail pages through a layout flip, guard capped keys

- A wide/narrow flip rebuilds a session only on the host route or under a
  bundle without canOwnHostArea, where the answer changes. A detail page
  under a declaring bundle keeps its document, scroll and draft.
- In the host-area page, a workspace key the 32-entry init cap leaves out
  is named in storageOversize, so the page cannot replace the device's
  chat-tab list from a default. The init frame bounds that list to the
  page's schema; the host still refuses every key in the full list.
- A leaving host-area session clears only its own report.

Claude-Session: lane-ipad-page-owns-host

* refactor(mobile): host-area ownership from the reducer, storage read on demand

- The serving report is a focus-scoped boolean, so a host pushed over
  another no longer leaves the first one's area unclaimed after the pop.
- The reducer takes `layout-changed {wide}`: it keeps the session when the
  route view is unchanged and restarts it otherwise; `routeViewOf` returns
  `ownsHostArea`.
- One web override, `usePageOwnsHostArea`; the native rule is inline in the
  host layout.
- A host-area page reads a host workspace key from the shell on demand
  (`native.storage.read`, granted to that session only) instead of init
  enumerating the store.

Claude-Session: lane-ipad-page-owns-host

* fix(mobile): host-area page reads back its own workspace-key writes

A page read right after a page write of the same key is answered from the
page's own value, not from a shell that may not have the notify yet. A
refused read crosses as an error, never as an unset key.

Claude-Session: lane-ipad-page-owns-host

* refactor(mobile): read-your-writes from the shell's mirror, final review fixes

- The shell answers a workspace-key read from the mirror, which every
  shell-side write updates synchronously (removals held as known-absent),
  and reads the store only on a miss. The page shim's written-keys set
  goes.
- `onLayoutChanged` compares the route view field by field; the session
  is created with its layout and the layout effect fires on `wide` alone.
- The device verb dispatcher's type excludes the storage read.
- The sidebar matrix mounts the real shell screen to decide the report.

Claude-Session: lane-ipad-page-owns-host

* feat(mobile): host-area page takes the whole screen from the download on

The native sidebar steps aside once the manifest says the page owns the
host area: fetching, activating, ready and the failure screens after them
are full screen, as on a phone. It stays while the host is being checked.

Claude-Session: lane-ipad-page-owns-host

* fix(mobile): host-area workspace-key read survives a write during it

On a mirror miss the read went through the mirror's hydrate, which drops
its answer when any mirrored write lands meanwhile, so a stored key read
as unset right after a relaunch. A miss now reads the store directly, and
a store failure rejects rather than reading as unset.

Claude-Session: lane-ipad-page-owns-host

* fix(mobile): a wide detail session hands the host route to the shell

A session opened on its own under a page that can own the host area
kept a hop to the host route in-page (a missing worktree's notice, or
leaving the session), drawing a second host list beside the native
sidebar. Its pairs now leave the host route out, so the hop goes to the
shell, which opens the area-owning session. Phones keep the hop in-page.

Claude-Session: lane-ipad-page-owns-host

* test(mobile): a phone mount's layout dispatch leaves the session alone

Claude-Session: lane-ipad-page-owns-host

* fix(mobile): leaving a wide detail session returns to the host area

The leave-session chevron and the missing-worktree bounce hand the host
route to the shell on a wide layout, which pushed it: a second host-area
session over the session, with Back reopening the session. On a wide
layout the shell now dismisses to this host's route instead, taking the
href's params, or replaces the session when nothing is below it. Phones
still push.

Claude-Session: lane-ipad-page-owns-host

* fix(mobile): a narrow-wide flip restarts a detail session's page

The route view comparison now counts the paired routes, so a detail
session under a page that can own the host area restarts on a flip
instead of keeping the narrow pairs, whose host-route pair let the page
draw a second host list beside the native sidebar.

Claude-Session: lane-ipad-page-owns-host
2026-10-09 14:57:07 -04:00
1f8dce85d4 refactor(runtime-rpc-terminal-io): clean up Phase 3-3.8 code (#26895)
* refactor(runtime-rpc-terminal-io): clean up Phase 3-3.8 code

- One admission prologue and one unary invocation shared by both RPC dispatchers
- Delete rpc schema re-export shims; import from the shared params catalog
- Delete the unregistered duplicate markdown tab method module
- Collapse multiplex installer stage types; add isMultiplexStreamAttached
- One source-identity guard in the ACK recovery snapshot
- Single stream teardown in the renderer multiplexer
- De-duplicate RPC method declarations; derive dispatch options from RpcContext
- Share viewport-frame decoding and one head-trim loop for pending queues
- Single sendTerminal call in sendTerminalStreamInput

* test: point cross-version and scope checks at the moved browser tab-create schema; run transport parity test under Node

---------

Co-authored-by: m4air <m4air@Mac.localdomain>
Co-authored-by: m4air <m4air@m4airs-MacBook-Air.local>
2026-10-09 11:50:31 -07:00
Jinwoo Hong 3eea6a5368 fix(mobile): size onboarding slides to the modal sheet on iPad (#26919)
* fix(mobile): size onboarding slides from the modal viewport

* fix(mobile): ignore zero-width onboarding viewport layouts

* test(mobile): model slide progress in onboarding width test
2026-10-09 14:38:04 -04:00
Brennan Benson 7b91405547 Let in-page links switch sections inside a chat visual (#26729)
* Let in-page links switch sections inside a chat visual

* Make in-page links work in chat visuals on mobile and in WebKit

The first fix (an about:srcdoc base in the visual) only reached desktop
Chromium. On mobile, the page hosting the visual carried a policy with
base-uri 'none', and a srcdoc visual inherits its host's policy before
its own, so the base was refused and an in-page link still took the
visual off its page and showed it as failed. The mobile web shell sends
the same rule as a header. Separately, WebKit (iOS, and the web client
in Safari) fires the frame's load event for an in-page link inside a
sandboxed frame, and both hosts treated any second load as the visual
navigating away and retired it.

- The mobile host page and the mobile web shell header now allow only an
  about: base, so the shell's own base applies; the visual's own policy
  still refuses any base it declares.
- Instead of retiring a visual on its second load, the host now asks the
  visual's shell after every load. A later load must be answered by the
  same run of the shell within the plugin panel watchdog's 5 s deadline;
  no answer, or an answer from a new run (a reload), still retires it.
- Tests: unit tests for the policy, the answer reader and the frame's
  keep/retire rules, and a Chromium + WebKit test of both mobile surfaces
  that runs in the mobile web app CI job.

* Keep any answered later load, and say plainly what the check is for

The previous commit tagged each run of a visual's wrapper with a random
id so a reload would still retire it. The visual shares a window with
its wrapper, so it could read or set that id itself, and a reload only
reruns the same Orca-written document, which is not an escape. Drop it:
after any load past the first, the host asks once, and any answer on
this visual's channel within the wait keeps it; silence retires it.

- Comments now say the check is a tripwire for a frame gone blank or to
  another page; the frame guard (desktop), the host page's policy plus
  the app's load filter (mobile) and the sandbox are the boundaries.
- Visuals get their own 5 s wait instead of borrowing the plugin panel
  watchdog's, because a 1 s wait retired a busy visual in WebKit.
- Tests: a reload is now kept; going blank, or dropping the base and
  following a link, still retires. The CI routing for the shared wrapper
  is now pinned in the path-classification test.

* Load the visual links check's mobile modules only where they can build

The unit shards run every config/scripts test with only the root
dependencies installed. This check imported a mobile/ module at load,
and transforming it reads mobile/tsconfig.json, which extends a package
those shards do not have. The transform error could not be sent back to
the test worker under Bun, so the whole shard stopped with
"DataCloneError: The object can not be cloned".

Import the visual shell and the mobile host page inside the dependency
gate, as the session-dictation check already does, so the shards skip
the file without loading them. The mobile web app job, which installs
mobile dependencies, still runs it in full.
2026-10-09 10:07:59 -07:00
Jinwoo Hong 94ed1675e3 refactor(mobile): let the build alone decide the OTA shell (#26825)
Remove the Troubleshoot hybrid shell toggle and its stored flag. The shell
mounts iff the binary was built with EXPO_PUBLIC_MOBILE_SHELL=ota, decided
synchronously, so route switches no longer need a pending frame.
2026-10-09 12:47:48 -04:00
Neil bd85767ee7 [CI] Use public threads for mobile unit tests (#26899) 2026-10-09 07:51:31 -07:00
6aef5c569c Phase 3.7: fix SSH/remote failures found by adversarial real-host testing (#26847)
* fix(remote-terminal): keep a reconnected pane's size after an SSH outage (P1-4) (#26625)

* fix(remote-terminal): keep a reconnected pane's grid when its stale stream is reaped (P1-4)

The host's width floor only handed ownership to viewers that had claimed
since subscribing. A reconnecting desktop pane re-subscribes without
claiming, so when the heartbeat later reaped the dead socket that owned the
floor, the host reclaimed the PTY to its spawn size (120x40) and held the
pane there. The owner's same-client replacement stream now inherits the
floor, and a pane whose stream was reaped before it reconnected resumes
ownership on re-register unless the host or another viewer claimed since.

* fix(remote-terminal): host typing during an outage revokes the reaped owner's resume

Host input reaches the PTY without a renderer viewport claim once the host has
reclaimed its grid, so the orphaned-owner entitlement survived and a passive
reconnect resized the host pane back to the remote grid. The host write path
now clears that entitlement on driving input (query replies, focus reports and
launch writes excluded).

* test(pty): stub the runtime's host-input note in write-path handler tests

---------

Co-authored-by: m4air <m4air@Mac.localdomain>

* fix(remote): an oversized RPC reply fails that request instead of closing the host connection (#26624)

Expanding a folder with ~80k entries on a managed SSH host produced a
files.readDir reply over the 4 MiB encrypted-reply cap. The channel treated
that as a transport fault and closed the whole control socket (1013), and the
explorer rendered the failed folder as empty.

- The WebSocket RPC transport now answers an over-cap reply with a
  reply_too_large error for that request id, so the channel never sees it.
- files.readDir checks remote listings against the request's content budget
  and names the entry count.
- The explorer shows a subfolder's read error on its expanded row.

Finding: HH-2 (Phase 3.7 hostile-host).

Co-authored-by: m4air <m4air@Mac.localdomain>

* fix(ssh): let a slow host finish installing the pinned Node runtime (HH-3) (#26631)

* fix(ssh): let a slow host finish installing the pinned Node runtime

The POSIX promote (extract, hash, self-test and publish the ~110 MiB node
binary) ran under the 30 s default exec timeout. On slow home storage it
timed out, the remote work kept running, and the runtime store lock it held
stayed until the 20-minute stale rule, so relay rung A queued behind it past
its own deploy bound.

Give both platforms the 300 s promote bound and have the host release the
store lock itself when the promote exits, with owner-checked releases so a
late release never removes a lock someone else took. (HH-3)

* fix(ssh): let the host release the store lock after a slow under-lock re-hash

The under-lock re-check of a sibling-published runtime hashed the ~110 MiB
executable as its own command under the 30 s exec default and outside the
host-side lock release. On slow storage it timed out, the client correctly
kept the lock, and nothing on the host freed it until the 20-minute stale
rule, so later installers ran out their deploy bound.

Run the re-hash and the conditional promote as one host command wrapped in
the host release, and give every full-runtime hash, including the initial
probe, the slow-storage bound. (HH-3)

* test(ssh): count the combined under-lock re-probe and promote as one host command

---------

Co-authored-by: m4air <m4air@Mac.localdomain>

* fix(ssh): shell startup output on stdout no longer breaks SSH connect (HH-1) (#26617)

* fix(ssh): fence captured exec stdout so shell rc output cannot break connect

sshd runs the user's login shell before Orca's /bin/sh wrapper, so any
startup-file stdout (fish/tcsh/zsh/bash echo, or a bare terminal-title escape)
was glued onto every captured answer. The home probe read "banner\n/home/u"
and connect failed with "Remote home is not a valid path".

execCommand now wraps wrapped POSIX commands in a per-call nonce fence and
returns only the payload between the markers; the SSH folder browser gets the
same fence. The fence is the existing WSL captured-login-shell fence, moved to
src/shared/posix-stdout-fence.ts so both transports share it.

Finding: HH-1 (phase 3.7 hostile-host). Refs #8324.

* fix(ssh): fence the login-shell Node probe and fall back from a noisy SFTP handshake

The login-shell 'command -v node' probe ran unwrapped, so output from sshd's
shell and the nested login profile became the Node path. It now prints a
one-line fence every login shell parses, inside that shell.

An external sftp-server is started through the user's shell, so startup output
corrupts the SFTP handshake. ssh2 reports that parse failure only before the
session is ready, so SshConnection.sftp tags it, and relay install transfers
treat it as SFTP unavailable and stream over exec stdin.

Finding: HH-1 follow-up (phase 3.7 hostile-host). Refs #8324.

* fix(ssh): keep the stdout fence marker out of the command text

The runtime-store inventory lists processes with ps, which prints its own
script, so a literal marker in the script was read as the fence and the
store GC skipped every pass. printf now joins the marker from two halves.

---------

Co-authored-by: m4air <m4air@Mac.localdomain>

* fix(orcad): finish an abandoned update on connect, and refresh renderers after a main-side re-pair (P1-A, P1-C) (#26635)

* fix(orcad): finish an update or rollback its client abandoned, and tell renderers about main-side re-pairs

P1-A: a wake that finds the activation fence now runs crash recovery, which takes
only a stale, previous-boot or exited-own fence. Recovery of an activation
interrupted after the candidate launched resumes it: the candidate commits if it
passes the readiness gate, else the activation is undone as before.

P1-C: invalidating a still-linked environment's transport restarts its status
owner, and a renderer that sees status under a newer pairing revision re-reads
the catalog before applying it.

* fix(orcad): a resumed update keeps the app version that started it

Recovery that commits an abandoned candidate stamped no activeAppVersion, so an
older desktop read the host as pre-tracking and downgraded it over state the
newer build had migrated. The activate journal now records the initiating app
version; recovery stamps it, and a journal too old to carry it is undone instead
of committed.

* test(runtime-env): answer nothing for the status restart a re-pair now triggers

* fix(orcad): recovery leaves running an update server a too-old journal cannot commit

A journal without candidateAppVersion was sent to undo, which stopped a
healthy candidate that had already migrated state and then refused to
restart the incumbent, leaving the host serving nothing. Refuse instead,
keeping the fence and the candidate, until the operator accepts Restore.

---------

Co-authored-by: m4air <m4air@Mac.localdomain>

* fix(terminal): a remote recovery never splices stale history above the new screen (P2-5, P2-7) (#26647)

* fix(terminal): a remote recovery never splices stale history above the new screen

A pushed remote snapshot (overflow recovery, seq-gap resync, first attach) is
sent because the client's stream broke, so the pane's own history ends before
that image. Since #26319 a screen-only image kept that history, splicing a
stale block directly above the final screen with a silent gap of up to ~270k
lines (P2-5), and a first attach to an older host left silent holes (P2-7).

- Host: the ACK-overflow recovery serializes up to 1000 history rows.
- Client: the seq-gap resync asks for the same 1000 rows.
- Client: a pushed snapshot always replaces the pane's scrollback; the
  keep-local-scrollback path is removed. A screen-only image from an older host
  now shows only its screen, which is lossy but never misleading.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(terminal): a pushed image replaces the normal buffer over a live alt screen too

Over a pane already on the alternate screen, an image that also ended on alt
repainted only its alt frame and kept the pane's normal buffer, inferring the two
had frozen together. Inside the gap the TUI can exit, the shell print and a second
TUI start, so once that TUI exited the pane showed its stale history where the host
had the missed output. A pushed image now always rebuilds the normal buffer and
history from the host before entering alt itself.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(terminal): bound recovery history by link slack and keep pre-TUI scrollback under screen-only images

A recovery that carries history now goes out only when the stream's ACK
window has drained; under a sustained flood recoveries stay screen-only and
the owed history follows once the client catches up, so snapshot bytes no
longer outgrow the client's intake.

A pushed image without history (scrollbackRows absent or 0) over a live alt
screen repaints only the alt frame again, so a reconnect to an older host
no longer wipes the pane's pre-TUI scrollback.

---------

Co-authored-by: m4air <m4air@Mac.localdomain>
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(source-control): Stage All stages every change when the listing hit the 1,000 cap (HH-4) (#26618)

* fix(source-control): Stage All stages every change when the listing hit the 1,000 cap

The status listing stops at 1,000 rows, but Stage All built its path list
from those rows, so it staged 1,000 of 20,000 changes and the next commit
was silently partial. When the listing is capped, Stage All (and the
Changes header Stage all) now asks the host to stage the whole worktree
via an optional scope on git.bulkStage; unresolved conflicts stay
unstaged. Older hosts ignore the field and stage the listed paths.

Fixes HH-4.

* fix(source-control): whole-worktree Stage All needs a host receipt, skips shared links, and reaches mobile

- Scoped stage sends no paths and requires a stagedScope receipt, so an older
  runtime or relay stages nothing and the client reports it instead of a
  silent partial stage.
- Scoped 'all' skips Orca's shared symlinks (configured and really a link),
  matching the status listing.
- The capped-listing banner offers Stage All, reachable when the visible
  prefix is entirely staged.
- Mobile reads didHitLimit and uses the same scoped stage and receipt.

* test(source-control): type the Stage All test stubs so lint and the mobile test typecheck pass

* fix(source-control): match Shared Paths saved as ./name or name/ against git's spelling

The Shared Paths setting keeps entries as typed, but git prints worktree paths
without a leading ./ or trailing /. Stage All's conflict path compared the raw
spelling to git's untracked list and staged the shared node_modules link, and
an exclude pathspec ending in / made git refuse the add after tracked changes
were already staged. Status listing had the same mismatch. getSafeRelativePath
now returns git's spelling, so every caller gets it, including saved settings.

---------

Co-authored-by: m4air <m4air@Mac.localdomain>

* fix(ssh): redeploy a managed server another desktop stopped; forget one whose host is gone (P1-D, P1-E) (#26628)

* fix(ssh): redeploy a server another desktop stopped; let a dead managed host be forgotten

P1-D: a connect whose linked server the host reports as not activated (another desktop
stopped it) now goes on to the update check, which redeploys it in place.
P1-E: add Forget (managedServer.forget, orca environment forget, Settings row) that runs
Stop's local unlink without contacting the host; the verdict stays unverifiable.

* test(ssh): type the forget test's hoisted store without an assertion

* fix(ssh): never downgrade a stopped host; redeploy it mid-session and retry after a failure

A stop now keeps the stopped build's Orca version, so an older desktop's
reconnect skips as host-newer instead of starting an older server on a
store a newer build migrated. A stop recorded without that version is not
guessed at. A stopped host retries the redeploy on each connect instead of
the once-per-version failure suppression, and a runtime call that finds
the server stopped mid-session redeploys it before the call.

* fix(ssh): rebuild the managed forward after redeploying a stopped host

A redeploy can bind a different port than the reused forward targets.

* fix(ssh): keep stop journals readable by older desktops and recheck version policy under the fence

- The stop journal's recordAfter is the core deactivated record older peers compute; the
  committed record keeps activeAppVersion (which released planners already honour) and
  rolledBackFrom, rebuilt from recordBefore on recovery.
- Auto-update re-applies its version policy to the record read under the host fence, and a
  census counted against another incumbent is treated as unverifiable.

* fix(ssh): file a dispatched stop where older desktops cannot commit it, so their recovery never drops the version guard

* fix(ssh): refuse a fresh deploy of an older orcad onto a host a newer desktop stopped

The unlinked deploy path never consulted the stopped record's activeAppVersion, so a desktop
without a link to the host could activate its older build over state a newer build migrated.
Both the auto-update planner and the fresh deploy now apply one downgrade rule under the fence.

---------

Co-authored-by: m4air <m4air@Mac.localdomain>

* fix(ssh): redeploy a managed server a pre-version Stop left; let a forced deploy run over a newer one (#26766)

A stopped activation record without activeAppVersion is what every Stop on
main writes, so refusing it stranded those hosts behind an unforceable
policy refusal. Only a provably newer host is now refused; a forced fresh
deploy runs this version anyway, and the refusal names both versions.

Co-authored-by: m4air <m4air@m4airs-MacBook-Air.local>

* fix(remote-terminal): no keystroke lost, duplicated or split across a silent outage (P1-1, P1-2, P1-3) (#26630)

* fix(remote-terminal): no keystroke lost, duplicated or split across a silent outage

Remote pane input was fire-and-forget: keys handed to a socket that had
silently died were gone, keys still in the 8 ms debounce at detection were
cleared, and held keys were discarded when the auto-recovery window ran out.

- New negotiated `inputAck` capability: the client names an input session
  and sequences Input frames (existing frame header `seq`); the host records
  the last applied sequence per (PTY, session) across connections, writes
  each sequence once and acks it with new opcode InputAck (18), sent only
  to clients that advertised the capability.
- The pane keeps sent-but-unacked input and replays it to the same
  terminal on reattach; the host dedupes. Old hosts keep current behavior.
- Debounced and claim-queued input at detection is held, not cleared.
- Held input survives the 'disconnected' phase; the hold coalesces keys so
  minutes of typing do not hit the per-entry cap.
- Banner copy no longer claims a one-minute retry window.

Fixes P1-1, P1-2, P1-3 (phase 3.7 network findings).

* fix(remote-terminal): never replay into a restarted runtime; keep Ctrl+C and validating paste in order

- Host publishes inputLedgerId with inputAck; the client drops unacknowledged input sent to a
  different ledger (runtime restart with the same PTY) instead of running it twice.
- A replayed duplicate is acked only after the original write settles.
- Accepted input (Ctrl+C, Escape, paste) rides the sequenced stream and resolves on the host ack.
- Keys typed while held queue behind a paste still in size validation.

* fix(remote-terminal): parse subscribed capabilities into a typed shape instead of Reflect.get

* fix(remote-terminal): ack only applied input; withdraw writes their caller gave up on

- Host ledger records each write's outcome: a refused write is rolled back and
  never acked, so the client's replay writes it; nothing queued behind it runs or
  is acked. A write that threw is acked as delivery-unknown, so the client
  reports it failed and never replays it.
- Paste and file-drop timeouts abort their accepted write: a copy still held for
  an outage is withdrawn, and a journaled copy is left out of the replay.
- A batch of sequenced input keeps one endpoint and ledger, so a send that
  retires the stream mid-batch no longer discards earlier unacked input.

* fix(remote-terminal): host writes sequenced input strictly in order and asks the live stream to resend after a refusal

- The ledger admits only the next sequence; a refusal or gap answers with an InputAck resend request instead of WriteUnavailable, so the pane keeps its journal and resends on the same stream (no remount, no carrier bookkeeping).
- Sequenced input uses the provider's settled write; an unverifiable handoff is delivery-unknown, not refused.
- Replays fill given-up slots with empty input so the host can continue; the client remounts only after every resend backoff is refused.
- Typing batched ahead of a paste goes out as its own sequences, so cancelling the paste keeps it.

* refactor(remote-terminal): deliver sequenced input with standard go-back-N

Replace the hand-built "block on refusal" bookkeeping with go-back-N:

- Host: per (PTY, input session) the ledger keeps only appliedSeq, the
  highest contiguous confirmed write. Frames run one at a time in arrival
  order: a duplicate is re-acked, the next sequence is written and acked
  on confirmed success, and a refusal or gap is answered with a resend
  request carrying appliedSeq. No blocked state; every stream is equal.
  A settlement that proves no byte left is a refusal; one that may have
  written advances as delivery-unknown and is never retried.
- Client: one journal keeps unacked input in order and resends from
  appliedSeq + 1 on a resend request (with backoff), on a new stream, or
  when acks stall. Refusals never remount the pane. Withdrawn pastes,
  stale query replies and over-budget bytes resend as empty slots.
- The recovery hold pauses (keeps the rest) when a release is cut short
  by another outage, and keeps delivering typing after an accepted write
  a sequenced stream withdrew or could not confirm.
- Add a seeded model-based test that drives the real pane transport,
  multiplexer and journal against the real host dispatcher and ledger
  through 2,000 random fault schedules.

* test(remote-terminal): cover the refusal remount on a stream without sequenced input

A sequenced stream now resends refused input on the same stream instead of remounting, so the end-to-end remount check negotiates no inputAck, as an older peer does.

* fix(remote-terminal): escalate persistent input refusals, drop input once recovery gives up, and never report a lost unknown ack as applied

- The pane falls back to its remount path when the host keeps refusing input past the resend backoff ladder.
- Held and journaled input is discarded when auto-recovery gives up, and input typed under the disconnected banner is not held.
- The host ledger answers a duplicate for its own sequence and remembers delivery-unknown outcomes; the client settles a write as applied only from its own ack.
- The input model now requires a write reported applied to have reached the PTY whole, and covers a refusal that never clears.

Co-Authored-By: Claude <noreply@anthropic.com>

---------

Co-authored-by: m4air <m4air@Mac.localdomain>
Co-authored-by: m4air <m4air@m4airs-MacBook-Air.local>
Co-authored-by: Claude <noreply@anthropic.com>

* fix(remote-terminal): keep input typed past the auto-recovery window for the same terminal, within a bounded grace (P1-3) (#26832)

The last round of #26630 discarded held and journaled input as soon as auto-recovery gave up,
and refused input under the disconnected banner. On a real host a 200 s outage lost 102 of
120 keystrokes, although the pane reattached the same terminal on its own seconds later.

Input now stays held for the same handle and incarnation while the pane is disconnected, for
up to 5 minutes after it gave up. Past that grace it is discarded, and typing into the dead
pane is refused, so stale keys never run at an arbitrary later reconnect. The grace is a
timestamp checked when input moves, so a latched pane stays free of timers.

Co-authored-by: m4air <m4air@Mac.localdomain>
Co-authored-by: Claude <noreply@anthropic.com>

---------

Co-authored-by: m4air <m4air@Mac.localdomain>
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: m4air <m4air@m4airs-MacBook-Air.local>
2026-10-09 04:58:48 -07:00
Neil 7b1242ba94 [CI] Reduce repeated test work and use pinned Bun for localization extraction (#26806)
* [CI] Reduce repeated test setup and retire source inventories

* [CI] Give consolidated floating panel suites distinct titles
2026-10-09 02:37:53 -07:00
Brennan Benson 6ba86414bf Show model and effort choices for every agent before its session starts (#26407)
* feat(native-chat): one saved model catalog for every structured agent

Every agent registration now declares how its models are listed without a
session (a probe, or explicitly none). Probes share one supervised runner
(15 s budget, bounded output, teardown on every path). Grok lists from
initialize (or x.ai/models/list), OpenCode from models --verbose, Pi from
--list-models; Claude moves onto the shared runner. ACP option reads no
longer copy the running model's effort menu or selection onto every model.
Desktop and phone pickers read the same catalog for every agent, with a
non-pickable provider-default model pill before any list exists.

* fix(native-chat): host names a listing's configured model; live listings saved for every agent

- The catalog answer carries an optional listingNamesConfiguredModel field, set
  per registration (Codex, Grok) and per workspace; pickers name the listed
  default from it instead of a Codex-only client flag (older hosts fall back).
- Grok, OpenCode and Pi live option reads save their model list through one
  host step, keeping the account's known default and per-model efforts.
- Phone reads the host catalog like the desktop and seeds every agent.
- Saved picks accept any known agent id (OpenCode, Pi).
- ACP agents with no session-free listing register as unavailable; Grok's live
  effort menu falls back to the session's when the advertised one is empty.

* fix(native-chat): discovery and live listings kept apart; every agent's live listing saved by the host; phone-created chats name their model

* fix(native-chat): phone new-chat mark clears on the chat's first live answer; Claude's startup listing reaches the host catalog

* fix(native-chat): live-listing type lives beside the catalog entry so wire types don't pull the store's persistence into the phone

* fix(native-chat): the model picker never waits on a listing; a first listing lands in place

* feat(native-chat): the host lists every agent's catalog ahead of use and traces each listing

* feat(native-chat): a new Claude chat names the model and effort its config resolves to

* test(native-chat): catalog service fakes gain prewarm

* test(native-chat): prewarm span recorder without a type assertion

* fix(native-chat): project agent config overrides the account default only when it sets a model or effort

A committed .claude/settings.json for permissions or hooks, or the settings.local.json Claude writes on always-allow, no longer hides the configured Claude model in that project. Unreadable config still counts; Codex config.toml follows the same rule.

* test(native-chat): the Codex picker read and the launch it starts resolve one account key, through the real resolvers

Runs resolveHostCodexHomePathForLaunchReadOnly and prepareCodexRuntimeHomeForLaunch as the runtime service wires them, for the system account on the real home, on the shared runtime home, and a managed account. Also scopes the prewarm suite to agents in use.

* fix(native-chat): Claude's configured model and effort are saved together behind the project check; prewarm lists only agents in use and stops with its host

A live Claude chat no longer stamps its effort onto the account catalog; the effort travels with the configured default, which a no-pick chat whose config resolves to no listed model now forgets. Prewarm lists agents with a saved catalog or a chat, and host teardown (quit included) starts no queued listing and stops running ones through an abort signal the listing runners honor.

* test(native-chat): new catalog tests use typed hoisted state and type-only namespace imports

* test(native-chat): a prewarm probe sets and clears the sign-in verdict like a read's, and re-checks an aged one beside a fresh catalog

* fix(native-chat): an aged sign-in verdict re-probes only from probe paths, not a Codex chat's picker

The main merge put the held-verdict check into store.shouldRefresh, which also gates
the live Codex picker. A chat's own listing never clears the verdict, so a signed-out
Codex whose chat works re-listed model/list on every picker read. shouldRefresh is
back to main's rule; the catalog read's probe and prewarm ask probeDue instead.

* fix(native-chat): Claude project settings with an effort cap, a main-thread agent or an Anthropic cloud provider count as an override

maxEffortLevel clamps every effort including the model default, and agent applies that
agent's model (both from the bundled SDK settings type). CLAUDE_CODE_USE_ANTHROPIC_AWS
and CLAUDE_CODE_USE_ANTHROPIC_GOOGLE_CLOUD sit in the SDK's provider-switch list beside
Bedrock and Vertex. A project that sets only these no longer shows, or saves as the
account default, the account's model or effort.

* refactor(native-chat): the catalog store's picker waiters live in their own module

No behavior change: pendingListing and the waiter notifications move as they were,
which keeps the store under its line limit for the fixes that follow.

* fix(native-chat): changing an agent's command or environment re-lists its catalogs and re-checks its notice

The settings change called prewarm, but prewarm skipped any catalog still fresh (the
catalog key is agent + account, not the command), and a held "not installed" verdict
kept its 30-second window. The change now marks that agent's catalogs due and ages its
held verdicts, so the prewarm it triggers re-lists them and re-checks the notice. Only
agents whose command or env actually changed are touched.

* test(native-chat): the sign-in notice tests check the model picker is really usable

They checked only that a model entry existed, which a disabled or empty pill also
passes. They now check it is settable, carries no disabled reason, and offers the
catalog's or the seed's model.

* fix(native-chat): a probe the host stops keeps the held notice reason, and a stopped prewarm reads nothing

A probe aborted because the host is going away says nothing about the account, so it
no longer replaces a held sign-in or not-installed reason with a plain failure. A
prewarm after stop returns before reading chat records.

* test(codex): the catalog account-key test uses the runtime's real Codex launch-home resolvers

The resolvers move to codex-launch-preparation as one export the runtime service
spreads, so the test runs exactly what the runtime is handed instead of a copy.

* feat(native-chat): keep each host's saved model lists in the renderer

A chat picker could only learn the host's saved model list by reading it
after it mounted, so its first frame was a guess. The renderer now keeps
the host's answers per host and agent: this machine's lists are read once
its runtime answers, for the agents its chats were used with; a paired
host's again when this client regains contact; and an account or launch
setting change drops this machine's lists. Every entry is a host answer.

* fix(native-chat): render the model pills once, from the host's list

A new chat's composer painted its first frame from the built-in model list:
a saved pick that list lacks (Claude's `opus[1m]`) showed as a raw id with
no effort pill, then jumped to "Opus (1M context) · High" when the host's
list landed. Every new chat painted a guess and then corrected it.

Now the first frame reads the host's saved list the renderer already holds,
so it is the final frame. Without one, the quiet "Model" placeholder stands
until the host answers; a host with nothing saved makes the built-in list
usable, naming nothing, until its listing lands. A saved pick is named only
from a host or session list that names it. The phone follows the same rule
and keeps the host's list across a new fence.

* feat(native-chat): answer a saved-only model catalog read

The app could preload a host's saved model lists only for agents with a
saved pick, because the catalog read starts a listing (spawns the agent's
CLI) when nothing is saved. Grok, OpenCode and OMP chats with no saved pick
were never preloaded, so their pickers showed "Model" before the host's list.

`agentSession.modelCatalog` now takes `savedOnly`: the host answers from
what it saved (the entry, configured default and held reason) and starts,
joins or re-checks no listing. Its params are strict, so the host
advertises `agent-session.model-catalog.saved-only.v1` and clients send it
only to hosts that do.

An answer also says when its named default holds in every workspace (Grok
reads no project config for its model), so a new chat in any workspace can
use it on its first frame.

OMP stays without a session-free listing: `omp models --json` lists every
model without the `enabledModels` filter its chats apply.

* fix(native-chat): preload every registered agent's saved model list

Grok, OpenCode and OMP chats painted the "Model" placeholder, then the
host's pills, because the app preloaded only agents with a saved pick.

Now the app reads every agent a host registered through the saved-only
read: this machine once its runtime and agents are known, a paired host at
connect and on each reconnect, and this machine again after an account or
agent-setting change. A host that does not advertise the saved-only read
keeps the earlier rule (saved picks only; a paired host's answered agents).
An agent the host saved nothing for stays unknown. An answer sent before
the host's lists were dropped is not recorded.

* test(native-chat): drop a type assertion from the snapshot sync test

* fix(native-chat): learn an ACP agent's default from a chat started with no pick

Grok's session-free listing named the model `initialize` computed (grok-4.7), but chats ran
another (grok-4.6), so a new chat painted 4.7 and then jumped. The listing no longer names a
default; a new ACP session with no model pick reports what it runs, and the host saves that as
the account's configured default behind the workspace check. A catalog read waits for a
recording still in flight, so the chat's own follow-up read names it.

* feat(native-chat): check OpenCode and OMP project config before naming their default

OpenCode reads opencode.json(c) and .opencode/ in every ancestor of the workspace; OMP merges its
.omp settings and other agents' project settings. A workspace whose config sets a model, effort
or provider key (or can't be parsed) names no default; any other lets a no-pick chat's model
become the account's default, so the next new chat names it on its first frame.

* fix(native-chat): re-read the host's list once a no-pick chat reports its model

The renderer kept the answer it read before the chat started, so the next new chat's first frame
still named no model. A new chat that named no model reads the host's list again once it reports
what it runs; a default no workspace can replace also serves chats in other worktrees.
2026-10-09 01:20:52 -07:00
Brennan Benson 56cdd678fc fix(native-chat): read a queued message in full (#26004)
* fix(native-chat): read a queued card's whole text, and keep Edit from hiding it behind a prompt

A queued card showed one clipped line, so a long message (often another
agent's, never typed by the reader) could not be read before Steer or
Delete. A clipped card now opens in place to its whole text; the phone's
two-line card opens on tap.

Edit moved the card's text into the composer and deleted the card even
while a question or approval card stood in the composer's slot, so the
text vanished from the page. Edit now waits, saying why, until the
prompt is answered; the pane and the queue read one check for whether a
prompt holds the composer's slot.

* fix(native-chat): keep the full-text hover title on a folded queued card

* fix(native-chat): phone card opens only when it clips; test the composer-slot check

The phone card measured nothing and made every card a button; it now lays
the text out unseen at its width and offers Show more only past two lines.
The Edit reason is no longer dimmed twice, and the shared composer-slot
check and the desktop toggle's keyboard reach have their own tests.

* fix(mobile): the unseen measuring copy of a queued card takes no touches

* fix(native-chat): open a queued card's full text below its row, at the card's width

In a narrow chat the opened text sat beside the card's actions and wrapped
a few characters per line. It now opens under the row, indented to the
text, the way the transcript's awaiting-input row opens its question.

* fix(native-chat): the queued card's toggle names the opened text only while it exists

* refactor(native-chat): the queue reads pending prompts itself, keeping the session hook under its line cap

* refactor(native-chat): keep this PR to reading a queued message in full; Edit moves to in-place editing

* test(native-chat): queue list rig passes the pending-prompt flag main's controller takes
2026-10-08 20:54:59 -07:00
Brennan Benson bb44f74d00 Keep native chat /clear in the same conversation (#26579)
* Keep clear in the same chat and reset its provider context

* Derive clear pauses only from journal membership and cover older rewind clients

* Point queued command rewind test at the structured hook

* Group queue consume errors and rewind replay assertions
2026-10-08 16:00:29 -07:00
Brennan Benson ff4a51c872 Show sign-in guidance for all native chat agents (#26544)
* Recognize native chat sign-in failures across structured agents

* Fix authentication failures and chat sign-in guidance

* Preserve sign-in diagnostics and command retry context

* fix(native-chat): keep visible sign-in guidance and localize startup rows

* fix(native-chat): separate auth diagnostics from retry guidance

* test(native-chat): align startup guidance expectations

* fix(native-chat): start a new agent for the send after it reports not signed in

* fix(native-chat): scope the signed-out check by fence and read without a snapshot

* fix(native-chat): keep a signed-out agent while it owes work, and read only its own rows

* fix(native-chat): keep a signed-out agent that may owe a wake-up turn, and skip the check during a Stop
2026-10-08 14:38:47 -07:00
Brennan Benson 4735ecefac fix(native-chat): a /compact sent while the agent works waits in line instead of being refused (#25704)
* fix(native-chat): a /compact sent while the agent works waits in line instead of being refused

* test(native-chat): build the admission test's submissions without a type assertion

* fix(native-chat): a /clear refused while the agent works says so plainly; a /compact behind an unsent message waits for it quietly

* test(native-chat): name the admission test's cases for the sends they model

* fix(native-chat): a /compact refused while the agent works reads plainly too; a command card offers no Edit

* test(native-chat): a refused /compact reads the plain sentence

* fix(native-chat): a refused command card is spent and said once; a command card offers Send while the agent is idle; /compact behind an unsent message is not taken

* test(native-chat): keep the queued receipt's narrowing inside the wait

* fix(native-chat): spend a command card only when its own turn says why; refuse a queued command without a hand-off, with its reason; a queue send on its way reads as sending

* fix(native-chat): a recorded send is no sending card; queue lists land at once; a spent card's wait says to run it again; only /compact or /clear give way to returned text

* refactor(native-chat): derive the sending cards inside the queued-messages hook

* fix(native-chat): keep protocol-version and the agent-session params under the line limit; the send capabilities get their own module

* fix(native-chat): with the agent idle, a command behind this window's own unsent message says it is still being sent

* fix(native-chat): the queued-commands capability stays a plain constant beside the others; main's send capabilities back to its text

* test(native-chat): keep the rewind suite under its line limit after main's growth

* fix(native-chat): one import per module in the command send; a rewind on its way holds commands, tested

* test(native-chat): type the rewind module mock with a type import

* test(native-chat): a command card cut short by a restart waits or is kept like any card; kept-card captions name only controls shown

* fix(native-chat): a held command card, which the queue skips, no longer forces later sends to queue

* fix(native-chat): a command's refusal line goes once what it waits on is gone

A refusal that names something the chat shows (the agent working, a pending prompt, background
tasks, an unsent message) is said only while that still holds, derived each render, and dropped
once it ends. Other composer errors are unchanged.

* fix(mobile): a command's refusal banner goes once what it waits on is gone

The phone's banner keeps a refusal naming the agent working or a pending prompt only while the
chat still shows it, dropped each render once it ends. Background tasks, which the phone can't
see, and generic errors behave as before. The host-reason mapping is shared with desktop.

* fix(native-chat): a refusal behind an earlier message names whether it is being sent or offers Retry

Each line now goes when its own state ends: a send that fails stops being sent, and a resend
stops offering Retry.

* test(native-chat): a Stop behind a typed /compact keeps the taken-back message on screen; the in-doubt case says so

* fix(native-chat): a command refused while the queue is about to send reads working, as the pane does

* Update held command fixture for the merged queue model

* Restart one host at a time in the recovery ordering test

* fix: preserve person queue reserve for chat commands
2026-10-08 13:32:20 -07:00
Brennan Benson 3e27e62f43 Native chat: open files from tool rows through the terminal's file link menu (#26511)
* Native chat: open tool-row files through the terminal's file link popover

Tool rows that name a file (Read, Write, Edit, edit cards) now link the
file name. Chat file links, in tool rows and in reply text, show the same
popover the terminal shows for file paths, built from one shared function.

* Fix native chat filename activation and path resolution
2026-10-08 10:47:55 -07:00
Brennan Benson a747c1c013 Allow another phone send after delivery is unconfirmed (#26392)
* Allow another phone send after delivery is unconfirmed

* Update phone image recordings after journal removal
2026-10-08 01:46:31 -07:00
Neil 602e7a3176 Stop repeated GitLab detail requests on mobile (#26197)
* Stop unchanged GitLab task detail replies from refetching

* Reuse approved RPC fixture for task detail tests
2026-10-07 22:41:36 -07:00
Neil 761092081d Avoid rebuilding committed mobile files while typing (#26196) 2026-10-07 22:41:33 -07:00
Neil f4c7121545 Use browser crypto to speed up mobile image fingerprints (#26170)
* perf(mobile): use browser crypto for image fingerprints

* Document web image fingerprint platform override

* fix(mobile): share the image fingerprint domain
2026-10-07 22:41:30 -07:00
Neil 7c0e76cb1a perf(mobile): release closed Markdown document cache entries (#26159) 2026-10-07 22:41:19 -07:00
Brennan Benson 7c13552c93 Label a message stopped before the agent began on it plainly as "Stopped" (#26381)
* fix(native-chat): label a message stopped before the agent began on it plainly as "Stopped"

* fix(native-chat): word the row after a stopped message "Stopped manually"
2026-10-07 19:46:33 -07:00
Neil 0d246a68d1 Use native Base64 encoding for mobile image bytes when available (#26165) 2026-10-07 19:30:26 -07:00
Kelvin AmoabaandBrennan Benson 7c88ab7dd5 feat(native-chat): number keys and auto-advance for questions (#26288)
* feat(native-chat): number keys and auto-advance for questions

A single-select pick moves on after a short beat, on desktop and phone.
Structured chats hold the card while a response is with the host.

* test(mobile): compare mocked host components by name so the ask test typechecks

---------

Co-authored-by: Brennan Benson <79079362+brennanb2025@users.noreply.github.com>
2026-10-07 18:30:47 -07:00
Brennan Benson c71601f51c Add Pi structured native chat through its RPC mode (#25851)
* End a running call as its turn's journal row ends

A call still running when its turn ends takes the state of that turn's
row: a row another writer settled first (a person's Stop) stands, so its
calls read interrupted whatever the provider's later end reports. The
no-ending path that settled calls from the Stop row is gone, since a Stop
now leaves running calls to the provider. Adds the two Spanish strings.

* Say why a Grok turn failed, and keep task rows in Grok's own words

A failed Grok turn ended with no reason on screen: the translator dropped
every copy of Grok's message. The failed turn now gets one status row in
Orca's existing "provider did not accept this message" words with Grok's
reason, read from whichever copy arrives first (the given-up retry, the
turn's end, the prompt's completion notice, or the prompt's error answer);
later copies only fill a reason the row still lacks.

A running background command no longer reads "Background task <id>
started": a task's summary is mapped only once it has settled. A monitor
stays a monitor when the agent reads its output: a frame that names no
kind keeps the known one, and a "[monitor" command is a monitor.

A prompt's turn is marked started, so a late frame for an ended prompt
neither reopens it nor becomes the active turn. A tool's turn is held in
one place at a time.

* Read a monitor from Grok's exact output prefix

* Word a failed Grok turn in Grok's own text, not as a refused message

A turn that started and then failed was told "The provider did not accept
this message", Orca's sentence for a message refused before its turn. The
row now reads as a Codex turn-ending error does: an error status row with the
provider's own words. With no words, the dialect names the failure ("Grok
ended this turn with an error." / "Grok usage limit reached."), else the
agent's display name does.

* Settle a stopped turn's running call as its turn row ended after a restart too

The restart sweep ended every running call by the death evidence alone, so after
a person's Stop with no proof the child died the call read failed under a turn
that read interrupted. The sweep and the live dead-generation settlement now ask
the same rule the assembler does: a call in a turn already settled ends as that
row ended; only a turn still running leaves its calls to the evidence.

* Keep the dead-generation settlement under the line cap

* Register the ACP schema verify step in the PR preflight phase test

* refactor(agent-session): one required agent registry; declarations admit what they claim

A StructuredAgentRegistry, built once from the {definition, adapter}
registrations, is now a required host dependency and the router routes with
it. The adapter interface loses its optional router-only capabilities?() and
definition?(); every reader (options at rest, thread goal, rewind, the
/compact handover) asks the registry. A live session still narrows rewind
through the adapter, and the host combines declared and narrowed in one
helper. The registry refuses a registration that declares compact, a thread
goal or rewind without the adapter method behind it.

/compact is admitted by the declared capability, so an agent that declares
compact:false gets the commandRefused fact instead of a thrown error.

Also: the cut-turn notice names the agent from the catalog, create-support
builds the account home through agentSessionAccountHome, and the turn
status text older clients read names the session's agent instead of
defaulting to Codex (Claude/Codex text unchanged).

* Read ACP permissions, session events and prompt errors through the protocol client's own types

The translator now reads a permission request with the client's lenient reader, a session update
with its session-event reader, and takes only the agent's own error answer as a failed prompt's
reason, so an Orca-side error never reads as the provider's words. Tests cover protocol values
newer than this build.

* refactor(agent-session): the router applies the declared rewind itself

The router holds the registry, so its rewindSupport answers the owner's
declared rewind narrowed by the adapter, in one place no reader can bypass.
The host-side combining helper is gone; readers ask the adapter they hold.

* test(agent-session): register the agents the merged-in tests now need

The adoption replay test builds its host over this build's registered agents
instead of an adapter definition method, and the stored-form test passes the
stored agents the record guard now requires.

* chore(agent-session): the registry is the one lookup; drop the test-only empty capability record

* fix(agent-session): keep "dismiss all" restart offers dismissed for the desktop

The desktop renderer calls the restart methods as a paired runtime client
without the registered-agents capability, so it was handed a Claude/Codex
audience and its "dismiss all" took the scoped path: no dismissal fence and
no clearing of unwritten teardown witnesses, so a late teardown write could
bring a dismissed offer back.

The audience is now derived against this host's registry: a client that can
show every agent the host registered gets none, and dismisses exactly as
before (one fence for every offer). A client that truly cannot show some
agent still gets a final dismissal for what it sees: each cleared session is
fenced on its own (bounded, superseded by a dismiss-all fence) and only the
witnesses of agents it sees are dropped.

One predicate now answers which agents a client renders, for both tab
projection and restart offers; the Claude capability rule is folded in.

* fix(agent-session): a changed agent definition never hides that agent's chats

A record was readable only if every handle used the transport its agent's
definition declares today, and its account variable was declared by some
registered agent. A later build that drives the same agent over another
protocol, or under a renamed variable, would have set every existing chat of
that agent aside: no tab, no history, no error.

Readability now asks only that the record agree with itself: its agent is
registered, every handle shares one namespace owned by that agent, and the
account variable is a well-formed name. Whether this build can drive it (the
chain's transport is the one the agent speaks, and the account variable is
that agent's own, since it becomes the child's environment) is decided in
performAttach, the one admission every start of every agent passes through,
and refused there as hostUnsupported. A record pinning another agent's
variable is refused the same way rather than passing because some agent
declares it.

* refactor(agent-session): each agent's registration says where it runs and which account it pins

createSupport, create and the model catalog's account read still chose a
location rule and an account resolver by name (Claude, Codex, else none),
so a new agent would have needed a third branch beside the registration
list that already decides storage, routing and publication.

Each runtime registration now carries supportsLocation(location) and
resolveAccountHomePath({ launchEnv, location, purpose, workspacePath }),
and Claude's and Codex's rules move into their entries unchanged: a read
still syncs no home and starts no bridge, a Codex launch still trusts the
workspace first, and WSL locations resolve as before. The list exists
before the host is built, so none of these reads installs the host, and an
agent the list does not hold is answered no without opening the journal.

* test(agent-session): drop a duplicate registry key; keep fences out of the capsule state

A spread input already carries the registry, so the explicit key was
overwritten (TS2783). The session-fence helper now returns only the fence,
not the capsule state it was given.

* fix(agent-session): a scoped dismiss-all persists no per-session fence

The per-session dismissal fence added a forever-persisted capsule field
with an arbitrary cap that served no caller: only the local desktop calls
the restart methods, and on a host whose agents it all shows it gets no
audience and takes the unscoped, fenced dismissal. A scoped dismiss-all
(a caller that cannot show some registered agent) keeps that agent's
offers, clears only its audience's unwritten witnesses, and writes no
fence; a late write from this process is serialized behind it. The field
never left this unreleased branch.

* fix(agent-session): refuse an attach whose agent is not the session's own

The start check judges the record's agent while the router starts the adapter of params.agent, and the attach wire let the two differ. Admission now refuses agent !== provider as requestMalformed, so the agent checked is the agent started. Every host-built attach already sets them equal.

* fix(agent-session): offer to start a chat only when the start would accept it

The restart offer, a failure's retryable flag and the pre-send check asked only whether the adapter runs the chat's location, while the start also refuses a record this build cannot drive; such a chat was offered Resume and its Retry failed forever. One host predicate, hostCanStartRecord (location support and agentDrivesSession), now answers all four; adapterSupportsRecord stays the reader gate, and an undrivable chat's offer is kept, not retired.

* fix(agent-session): the model-catalog probe uses a record's account only if this build drives it

A record-scoped catalog read started the agent's lister under the record's account path whatever variable the record pinned. It now uses that path only when agentDrivesSession holds, and otherwise resolves the account as for a read with no record.

* refactor(agent-session): the record store admits agent ids; comments say where transport is checked

The store only ever asked whether an agent is registered, so its admission list is now the registered ids; the definition is the one home of an agent's transport and account variable. Comments that said the record store checks transport, and one that cited a nonexistent function, now point at agentDrivesSession and the attach admission. The isPersistedAgentSessionRecord(value, agents) call shape and the test fixture the cross-version probe imports are kept.

* docs(agent-session): the record store admits the registered agents' ids

* refactor(native-chat): Grok's registration declares where it runs; ACP no longer borrows Codex's location rule

The rule a self-supervised agent child runs under (this machine, no WSL, Windows only with process
start-time proof) is its own module that Codex and the ACP adapter both use. Grok's registration
takes the full account-home resolver signature, and D3's tests build hosts with the agent registry.

* fix(native-chat): Grok follows the ACP runtime's request contract and the managed process's close

A request the agent or a Stop cancels is answered with the agent's own cancelled reply by the code that
owns it (the runtime no longer answers a silent handler), so a Stop needs no separate decline pass. A
permission answer still being saved when the agent stopped waiting is reported unconfirmed, since the
protocol already answered it cancelled. Cancelling the agent's own turn is the plain cancel. Request
rows are matched under their generation-scoped ids. A refusal's reason comes from the dialect's wording
path. The child drops its own stderr tail and close policy for the managed process's, and a close
whose process tree was not proven gone is reported as the adapter contract asks.

* fix(native-chat): a Grok chat Orca already holds resumes without writing what Grok replays

A chat with a saved Grok session reattaches with session/resume where the agent offers it, else
session/load. Either way the call runs inside the translator's load window, so what Grok sends while
it reattaches (its saved exchange, a task the dead process left running, ended by the restart) opens
no turn and writes no row; only context usage reads on. A reply an Orca or Grok crash cut short is no
longer completed from Grok's saved history: it reads like a Claude or Codex chat's, with the existing
notice. The attach window also closes after a failed attach, and a created session that session/resume
reports missing is replaced like one session/load reports missing.

The replay reconciliation is removed: the lane no longer reads the journal, and D3's replayed-input
grammar test and completed-turn check in the assembler go with it.

* refactor(native-chat): a failed Grok reattach needs no window close of its own; its lane is replaced

* test(native-chat): D3's merged tests use the shipped declarations and the launch options main requires

* fix(native-chat): typecheck fallout of the base merges; any agent's empty chat is reusable

Main's idle-empty-chat lookup and launch join now take any registered agent, as the rest of the
launch path does. The refusal check moved into the prompt turns and the prompt-block conversion beside
the turns that send it, keeping both files in their line limit.

* fix(native-chat): a Grok Stop ends the process once Grok settles its turn; the next send resumes

Grok's session/cancel ends only the running turn: work it already moved to the background keeps
running and can begin a turn of its own after the person pressed Stop. Stop is now a session
boundary, as it is for Claude: the cancel answers open requests and lets Grok end the turn, the host
waits a bounded grace for that, then ends the process; the next send relaunches and resumes.
The adapter's own bounded close of a turn Grok began is gone. Its named-turn check stays: the host
ends the session unless the provider declines a Stop naming a turn that has since ended.

* test(native-chat): a Grok Stop ends the process only after Grok answered the cancel

* fix(native-chat): Steer on a Grok card cancels the running prompt, then sends it

A send that reached Grok while a prompt ran was held in the adapter until that turn ended: Steer
on a queued card took the card out of the host's editable queue and meant 'send after this turn'.
It now cancels the running prompt (session/cancel; the session stays) and sends as the next prompt
once Grok answers the cancel, as the common pattern does; a steer behind another cancels it in
turn, so the last one runs. The adapter holds a send only while that cancel lands, so its general
held-send queue and its holdsDispatch report are gone (every send it holds has its turn open in
the journal). An older client's mid-turn send takes the same path. capabilities.steering is
unchanged and still unread.

* refactor(native-chat): a close or Stop cancels a start through the acquire's own abort signal

The host owns the acquire it runs, so it now owns its cancellation: each attach's acquire gets an
AbortSignal, aborted from outside the session's queue by a close and by a Stop admitted now (the
same admission rule as before). The optional abandonStart adapter hook, the router's fan-out to
every adapter and the ACP adapter's session-keyed start map are gone; the ACP adapter keeps an
unkeyed set of starts only so quit can prove their children gone, and keeps a failed start's
unproven child until its exit is proven.
The hook also let a later close ask that child again. The host now does that from state it holds:
a close of a chat with no live child whose record still names an owner process with no death
evidence asks the adapter to release it. The answer is not recorded as proof (the lease probe
does that), so an owner pid an earlier Orca left is never killed or marked gone. Claude and Codex
ignore the signal and hold no such child; their release is a no-op (tested).

* fix(native-chat): a Grok crash that closes stdout before its exit still ends with Grok's last words

On macOS and Linux the agent's stdout ends before its exit is observed, with or without the
supervisor's EOF forwarding, so the connection's loss closed the journal first and its error text
became the session's ended reason, dropping Grok's stderr. The reason is now read at the proven
exit: the agent's last words when it left any, else why the connection closed. The failure already
carried them. Comments that assumed the exit comes first, that early frames past the cap refuse the
start, and that dispatch re-checks image support are corrected.

* fix(native-chat): nothing Grok sends while a held chat reattaches is written, marked as replay or not

The reattach window relied on the dialect's replay verdict, and Grok's frames read as live unless
they carry isReplay, so an unmarked chat frame during session/resume opened a turn that never
ended. D3 now marks every frame inside the window as replay before the translator reads it, so the
translator keeps only context usage whatever the agent marked; options and commands are still
adopted. The translator's load semantics are unchanged.

* test(native-chat): a Stop after a resume finds no turn an unmarked old reply opened

* test(native-chat): a resumed Grok chat keeps its last context reading; the resume refreshes only the window

* test(native-chat): a Grok background task a Stop ended reads as stopped reporting

* refactor(native-chat): quit's stop of each start answers through one promise kind

* fix(native-chat): quit aborts every start the host has in flight before draining attaches

A Grok that never answered its handshake held quit until the start's own 60 s bound, past the
20 s quit deadline. The host's teardown now aborts each in-flight acquire (and any the drain
still begins), so the adapter's own quit controller and its map of starts are gone: a start
has one canceller, the host's signal.

* fix(native-chat): a Grok start's abort stops reaching its child once the start has returned

The listener stayed on the host's signal until the attach finished committing, so a Close in that
window killed the now-live child behind the host's back and it read as Grok crashing. The start
now detaches it when it ends; a later Close goes through the session's own stop.

* fix(native-chat): a close or Stop during any attach phase stops the start before it launches

The attach began its abort controller only after reconciling leases, resolving recovery and
probing the previous owner, so a close or admitted Stop in those phases reached nothing and Grok
launched anyway. The controller now begins first, and the acquisition checks it before asking the
adapter to start.

* test(native-chat): a close during the attach's owner probe asks no adapter to start

Also renames the close test after the hook it no longer exercises.

* test(native-chat): a close's re-ask closes a Claude or Codex child a failed cleanup left

The re-ask is not a no-op for them: when the adapter still holds the child its cleanup could not
prove gone, the close stops it again as a requested close, and Claude persists the handle of the
conversation it ran so the next send resumes it. Corrects the tests' and comment's wording; the
close awaits the re-ask, bounded by each adapter's kill ladder.

* fix(native-chat): Steer during a turn Grok began itself cancels it and sends once it ends

A send while Grok ran a turn of its own (a background task waking it) went straight to Grok, which
queued it behind that turn where Orca could no longer withdraw it, while Stop treated the same turn
as the running reply. The send now waits as a steer, the turn is cancelled once, and the message
goes when the turn ends; a Stop withdraws it and an exit rejects it as never sent.

* test(native-chat): a steer whose cancel Grok never answers ends Grok and is rejected as never sent

Pins the bounded steer cancel kept from the runtime: past the bound the connection closes, the
running reply reads unverifiable, Grok's end reads as its exit, and the waiting steer is rejected
as never sent.

* fix(native-chat): a Grok crash stays a crash when a stop lands before its exit is proven

After the connection broke and the close could not prove Grok's exit, any later stop Orca asked
for (the next start, a Stop, a Close) marked the child as closed by Orca, so the crash read as a
requested close and Grok's last words were dropped; a send meanwhile was recorded unconfirmed.
The connection loss now decides the cause, and a send on that session is rejected as never sent.

* test(native-chat): fixtures this PR's registered Grok and desktop capability made stale

CI's unit shards failed on tests outside the PR's own lists. Each encodes something this PR changes
on purpose: Grok is now a registered agent (the seam test's unregistered agent is now Cursor); the
desktop now advertises registered agents (the restart-offer tests' older client drops that
capability explicitly); the attach context carries the start's abort controllers (the forget-status
double gains them); and the ACP real-host test rig sends to the host directly (listed beside the
other real-host rig in the send ratchet).

* fix(native-chat): a start quit stops is not the queued message's start failure

With quit now aborting a start it would have waited for, the delivery step recorded the aborted
start as the message's failure ("couldn't restart"). After quit has stopped delivery, the step
leaves the message to quit, which settles it as a close does ("The chat closed before this message
was sent."). The test that pinned quit waiting for that start and stopping its child now pins that
nothing is launched behind quit.

* fix(native-chat): a message sent after a Stop or close aborted a start gets its own start

A start the host aborts (an admitted Stop, a close, or quit) returned its refusal to the delivery
loop, which then rejected whatever was queued at that moment with "couldn't restart", including a
message the user sent after the Stop. The attach now reports that the host aborted it, and the loop
re-derives from the journal instead: what the Stop or close withdrew is already settled, a message
accepted since gets a start of its own, and quit's next step stops the loop. This replaces the
quit-only carve-out with the same rule for every abort and every agent.

* test(native-chat): the message sent after an aborted start is answered, so no settlement outlives the test

* fix(native-chat): a Grok model pick Grok never answers no longer holds Stop or Close

The pick runs on the session's queue. It now registers in the host's out-of-queue
abort registry beside a start, so a close, an admitted Stop or quit abandons it, and
the ACP adapter bounds it at 30 s like Claude and Codex. A late answer is still adopted.

* fix(agent-launch): a phone's launch opens a terminal for an agent whose chat it cannot show

agent.launch now reads the caller's capabilities by the rule tabs and restart offers
use (clientRendersStructuredAgent). A phone without registered-agents.v1 gets Grok as
a terminal again, as on main; the host's own callers and desktop clients are unchanged.

* fix(acp): strip every agent hook variable from the ACP child, from the shared list

ACP_CHILD_ENV_TO_DELETE was a second copy of the hook runtime keys that missed
ORCA_AGENT_HOOK_TRANSPORT; it now spreads AGENT_HOOK_RUNTIME_ENV_KEYS beside the pane
identity keys.

* refactor(native-chat): the mutation context carries the provider-wait registry itself

Keeps the host file within its line limit; one field instead of two closures over it.

* fix(agent-launch): agent.launch.v2 still vouches for Claude and Codex chats

The caller rule from the previous commit also turned Claude and Codex into terminals
for a client advertising only agent.launch.v2, whose contract says it opens a chat
(mobile retry-authority tests). Only an agent beyond those two now needs the client to
read it (clientRendersStructuredAgent); the test fixtures go back to what they were.

* refactor(native-chat): drop saved-history adoption from the timeline assembler

The common pattern discards the history a provider replays while loading a
session, so the assembler has no use for an input.history event.

* refactor(acp): drop session/load history adoption from the translator

The common pattern discards the history an agent replays during session/load,
keeping only what it says about the context window. Remove the adoption path
(acp-history-adoption.ts, the adopt option, and the historical background-task
liveness rewrite it fed) so load replay is always dropped except usage.

* refactor(native-chat): a pending input is only Orca's send now

Review follow-up to the adoption removal: drop the comment naming the
provider's saved message, and make requestedAt required since every pending
input comes from input.accepted.

* test(acp): keep the task-result status table on live frames

Review follow-up to the adoption removal: the result-status mapping was only
tested through adopted history, so run the same table on live frames, and
cover an unmarked task notice during a load being dropped.

* test(acp): a frame helper for a shell command Grok is running

* fix(acp): a Grok crash settles through the host's provider-exit batch, scoped to the turn it ended

A Grok crash ended the journal unverifiable before the adapter reported the exit, so the host's
provider-exit settlement found no running turn and wrote nothing: the adapter's failure (with
Grok's last words) never reached the journal, and a later stale-session pass wrote a bare,
thread-scoped cut-short row, so the partial reply was not folded as Claude's and Codex's are.

At a proven exit the ACP lane now ends its running turn interrupted at the exit instant, as the
host's exit contract expects of a child's own translator (Codex's does the same). When Grok's
stdout closed first (every POSIX crash), the turn is unverifiable only until the exit is proven:
the host's provider-exit settlement now takes the exit as proof naming the child's fence and
revises what that child left unverifiable in the same batch, with the turn-scoped row and the
adapter's failure. Claude and Codex write no unverifiable turn of a live child except a command
whose hand-off is in doubt; that turn is now revised at the exit instead of at the next open.

* test(acp): a crash seen first leaves the host no Grok turn to revise

* refactor(native-chat): what a gone generation left unfinished gets its own module

The settlement file passed 300 lines with the exit-proof revision. The unfinished-work reads
(capture, interrupted-by-the-exit, in-progress) are their own concept and move out unchanged,
apart from the exit proof they now take.

* refactor(native-chat): a watched exit revises what its child left unverifiable without reading Stop marks

An exit's own instant is the turn's end, so the revision needs only each row's fence: the
settlement's journal type gains itemFence alone, and the host test fakes say so.

* test(native-chat): drop the duplicate itemFence on the fake that already had one

* test(claude, codex): an exit whose stdout ended first still reports as it always did

The provider supervisor now ends Orca's stdout when the agent's ends, so on every crash EOF
arrives before the exit is seen. Claude's and Codex's connections report nothing at EOF and
report the exit, with its usual reason, once it is seen.

* fix(acp): reopen a chat with session/load, as the common pattern does

An agent that offers both now reloads its session instead of resuming it; the
reattach window still discards what it replays except context usage.

* fix(acp): drop the 60 s handshake bound; an abort fails the start's waits at once

Neither common design bounds an ACP handshake: Close, Stop and quit end a start
that never answers. The abort now also closes the connection, as a kill there
does, so the start settles even before the child's exit is proven. The
host-stopped start refusal only this bound produced goes with it; the idle
sweep keeps its words.

* fix(acp): a Stop naming an ended turn follows Claude's rule

It still stops nothing while another turn is live, but in the gap before a
follow-up's turn opens, which no client can name, it now stops what is in
flight and the session ends, as a Claude Stop does.

* fix(native-chat): a close no longer re-asks a failed start's unproven child

Neither common design retries that stop at Close, and Orca's Claude contract
re-asks only at the next start and at quit. The ACP adapter keeps the child
until its exit is proven and asks it again there, as Claude does.

* fix(acp): a message sent during a turn the agent began itself goes at once

Both common designs send it straight to the agent with no cancel; only Orca's
own running prompt is steered (cancelled, then re-prompted).

* test(native-chat): dismiss-all through a remote client's audience keeps a newer Orca's offer

Uses an audience production sends (one that cannot show every agent), per review.

* fix(acp): launch Grok as `grok agent stdio`, without the update and leader flags

The common pattern passes neither --no-auto-update, --no-leader nor
GROK_DISABLE_AUTOUPDATER; full access still adds --always-approve.

* fix(acp): an agent that ends its stdout, or answers unreadably, is not a lost connection

As in the common pattern, only a broken stdin (or Orca's own close) ends the
agent; one that closed its output but can still be written to stays until a
Stop, a close or its exit. The provider supervisor goes back to its base
content, so Claude and Codex no longer get the forwarded stdout end either.

* fix(native-chat): a person's close joining a failed one still binds the turn its child end cuts

On main every close of the chat writes its own Stop and settle. Here a later close joins the
first and writes no row, and the first's settle closed when its kill failed, so a turn that opened
in between and was cut by the next close read as failed. A person's close joining a person's close
whose Stop opened a settle now reopens that settle until its attempt is done.

Tests: a close whose kill failed still closes its settle; a turn opened between a failed close and
the next reads as the person's cancellation (each fails without its half of the fix).

* test(native-chat): Grok opens as a chat only behind the structured-chat setting

agent.launch and orchestration worker-start read the same setting as the
renderer route; pin both states for Grok on each. The setting's description no
longer names only Codex and Claude, in every catalog.

* docs(acp): generic ACP comments say what holds for every agent, not Grok

Stop ends the session for every ACP agent, as in the common pattern; the
adoption hook comment goes (adoption is not planned); a failed start's child is
retried at the next start or quit.

* test(claude, codex): type the EOF-before-exit test's streams; the supervisor no longer forwards EOF

The Claude test wrote to the child's stdout and stderr through their Readable
type, which the node typecheck rejects; it now holds its own PassThrough
streams. The comments no longer credit the reverted supervisor change.

* feat(acp): a steer's cancel asks once and never ends the agent

The runtime had one cancel: send session/cancel, wait at most 10 s for Orca's prompt to settle,
then close the connection, which ends the agent. A steer used it too, so a slow agent lost its
process just because the person added a message. requestSteerCancel() now sends session/cancel
once per prompt, cancels the agent's open requests and answers later permissions cancelled, and
never bounds or closes: the prompt's own reply ends it and the steer's prompt follows. cancel()
stays the Stop: bounded, then close. A Stop after a steer still bounds and closes. Both cancel
paths move into acp-prompt-cancel.ts over one cancel channel.

* chore(native-chat): keep the record store and recovery capsule under max-lines after the main merge

* fix(acp): a repeated steer shares the cancel in flight; say what the caller owns

Per review: a second steer before the first write lands returns that write instead of resolving
early. The steer's JSDoc says the wait for the prompt's reply is unbounded and that a prompt that
fails instead must not take the steer until the caller rebuilds the session; the Stop's says a
prompt that settles in time leaves the agent for the Stop's owner to end. The steer test now gives
the runtime a handler that would allow: the open permission's signal aborts and the late one never
reaches it.

* fix(native-chat): drop the stopDelivery the A3 merge doubled

* fix(acp): a steer's cancel asks Grok once and never ends it

A steer now uses D1's notify-only cancel. Two messages sent during a reply Grok began itself
cut that reply, as the common pattern does, and then both run; before, the queued first
message could not answer the bounded cancel and Orca ended Grok although Grok answered.
A Stop keeps the bounded cancel and its 4 s grace.

* fix(acp): a permission Grok asks with no prompt of Orca's running is declined

During a turn Grok began itself nobody asked it to act, so the request is answered
cancelled at once instead of opening a card that waits, as the common pattern does.

* fix(acp): a Grok that dies while starting is reported with its own last words

A dying process's stdout ends before its exit is seen, so the start failed as a closed
connection and Grok's stderr was lost. A start whose connection closed now waits, bounded by
the Stop grace (or a Close/Stop), for the exit before it is told.

* test: a Stop after a steer sends its own cancel; drop the import the A3 merge doubled

* test(native-chat): main's Stop-note test builds its turn context with the agent registry

* test(claude): say why the close test's fake child cast is safe

* test(native-chat): build the Stop-opened-turn test's identity and turn context the current way

The test (#25056) landed before the opaque provider handle (#24991), so main still built
the old {kind, threadId} handle; the turn context also needs this branch's agent registry.

* test(native-chat): build the Stop-opened-turn test's identity with the opaque handle

The test (#25056) landed before the opaque provider handle (#24991), so main still built
the old {kind, threadId} handle.

* test(ratchet): require src/main/provider-process now that it has landed

* test(native-chat): keep main's opaque-handle import in the Stop-opened-turn test

Main's #25706 and this branch both added the import at different lines; the merge kept both.

* test(native-chat): keep main's opaque-handle import in the Stop-opened-turn test

Main's #25706 made the same fix as this branch at a different line; the merge kept both imports.

* feat(native-chat): record a fresh provider conversation that replaced one the agent could not restore

A chat whose saved conversation the agent cannot reopen can now continue in a
fresh one: the handle chain records the new conversation as a creation that
replaces the lost one (which, why, and when), keeping every earlier link.

Rows keep a shape older builds read: the stored chain starts at the latest
replacement and carries the earlier links inside it.

* test(native-chat): build this stack's journal identities with main's opaque provider handle

Main's #24991 replaced the {kind, ...} handle with {transport, agent, nativeId}; three test
files from this stack still wrote the old shape. Same lines the downstream ACP branch uses.

* docs(acp): every reattach drops the agent's replay, not only for a chat the journal holds

* refactor(native-chat): store a replaced conversation flat; refuse it where older builds read the row

Older builds only read Claude and Codex records, so the nested stored form
protected rows no replacement can reach while adding a cap mismatch after a
downgrade. Store the chain as held, refuse a replacement in a Claude or Codex
chain until one has a stored shape older builds read, and refuse a supersession
key on a replacement that names no creation in the chain.

* refactor(native-chat): read hosts' structured agents from the app-shell services

Main grew the startup hydration hook to its line limit; the host agents sync is an app-lifetime subscription like the structured session tabs sync beside it, so it moves there.

* Use current provider handles in transition tests

* Use current provider handles in timeline fixtures

* test(native-chat): prove replacement rows survive downgrade and re-upgrade

* Require the ACP directory in the runtime import check

* test(ratchet): require src/main/acp now that this PR lands it

* feat(acp): a saved session the agent cannot reopen continues in a new one, with one warning row

When session/load (or session/resume) of a saved ACP session fails, the chat starts a new session and records it as a creation that replaces the lost one (#25747's 'replaces' link), and writes one warning row that the agent no longer remembers the earlier messages. A created session the agent reports missing is still superseded silently; a signed-out agent or a start that is over (Close, Stop, a lost agent) still fails the start.

* chore(acp): rewrap the acquire header comment

* test(acp): a start closed while the agent reopens fails without opening or announcing a new session

* Let ACP connections own their supervised agent process

* Preserve ACP cleanup evidence and isolate exit observers

* Expose ACP cleanup observations and type the permission fixture

* refactor(native-chat): the registered-agents capability lives in its own module

Main's growth put protocol-version.ts one counted line over its 300-line limit once the capability
was added; like main's other per-feature capabilities, it now has its own module, and importers read
it from there.

* refactor(acp): one connection owns the Grok process and its protocol

D3 now opens each ACP agent through createAcpAgentConnection (ACP-ALIGN #25810): one object spawns the
process on the execution host, owns its stdio and protocol, and reports its proven exit. It is built and
tracked before the handshake, so a start's abort (Close, Stop, quit) still reaches it, and a failed start
keeps that same connection for the next close to retry rather than spawning another process.

Deleted: the spawnAcpStructuredChild wrapper and its test, the raw-stream runtime assembly, the caller's
exit -> runtime.close wiring, the stdout-EOF heuristic (the connection no longer treats stdout EOF as
exit), and the 10 s steer/Stop cancel bound with requestSteerCancel. Reader control maps to
pauseReading/resumeReading; a close is connection.close after the host's existing 4 s Stop grace.

The adapter owns what the protocol no longer does: one session/cancel per running prompt however many
steers arrive (cleared with that send's settlement, retried after a failed write), and a Stop or steer
answers every open agent request the person has not already answered with the agent's own cancelled
reply. An answer already being saved when the Stop lands is sent.

Tests: blocked cancel write never holds Stop's grace, two quick steers send one cancel, a failed cancel
write is retried, a real process exiting while a child holds its stdout ends the session, and the
existing start-abort, retention, crash, connection-loss and reload-failure suites on the new rig.

* fix(acp): Grok signs in on its own machine with its API key or cached sign-in

When Grok reports that it needs authentication, Orca now names a sign-in method on the machine Grok runs
on, read from the same environment Grok was launched with: xai.api_key when XAI_API_KEY is set there and
Grok offers that method, else cached_token when Grok offers it, else none and the chat keeps the existing
not-signed-in refusal. The rule lives in Grok's launch spec; the adapter applies any agent's rule for new
and reopened sessions through the protocol client's caller-named method (authenticate, then retry once).
No new sign-in UI; interactive methods are never chosen.

* fix(acp): the adapter decides which of Grok's requests reach the person

The turn owner now admits every agent request, permission or question, from its own turn state: a
request reaches the person only while Orca's prompt runs and no steer or Stop is cutting it short (a
question may also come from a turn Grok began itself, until a Stop). Anything else gets the agent's
own cancelled reply and opens no card, so a question arriving after Stop or during a steer never
appears. A steer, like a Stop, withdraws the requests already open; an answer already being saved is
still sent. The protocol client's abort-on-cancel path is no longer used: after the connection
change its request signal aborts only when the connection closes.

* feat(native-chat): add inactive Pi RPC transport foundation

* fix(acp): a plan Grok proposes shows as a plan, with no approval card

When Grok leaves plan mode it asks the client to approve its plan (x.ai/exit_plan_mode). Orca showed a
blocking 'Approve plan / Request changes' card for it; the common pattern has no such gate. Now the
plan goes into the chat's existing Plan row (the plan-document status row Codex and ACP plan updates
already use) and the request is answered at once with 'abandoned' plus feedback telling Grok to stop and
wait for the person's feedback or a request to implement it in a later turn, so nothing is approved on
the person's behalf. Dialects gain settleRequest for requests answered without asking anyone.

* fix(orchestration): worker-start opens a Grok worker in a terminal, as before

With the structured chat setting on, worker-start decided 'structured' for Grok and then the structured
worker factory (Claude and Codex only) refused it, so the start failed; main opened a terminal Grok
worker. Worker-start now decides with no registered agents beyond Claude and Codex, so Grok gets a
terminal worker as before. agent.launch and the app's own launches still open Grok as a structured
chat. Temporary until structured workers take registered agents.

* fix(acp): a prompt answer Orca can't read ends the turn instead of hanging it

A session/prompt rejection that was not the agent's own error answer (an answer that fails Orca's
schema, or one too large to read) left the turn running: the next message became a steer with nothing
to cancel and was never sent or settled, and Stop waited its full grace. As in the common pattern, any
prompt failure now ends the turn as failed (a failed-turn row without words, since none are the
agent's) and settles the send, so the next message goes. Only a closed connection keeps the send
running, for the connection-loss path to settle.

* feat(native-chat): add bounded RPC reading control

* fix(acp): send Grok's prompt-identity extension only to agents that echo it

session/prompt carried _meta {promptId, requestId} for every ACP agent, though only Grok's dialect
echoes it (injectedPromptIdentity). Now only an agent whose dialect declares it gets the extension;
other ACP agents get a plain prompt.

* refactor(native-chat): the registered-agents capability lives in protocol-version again, as on main

This reverts 0ef6d21815. That commit moved the capability to its own module only because main's
protocol-version.ts was then one counted line over its limit; main now defines it there itself within
the limit, and main's new restart test imports it from there. Main's test also reads the desktop's
capability list as an older client; on this branch the desktop advertises registered agents, so its
older client is that list without this one capability.

* test(acp): read the sign-in method with a schema, not a type assertion

* refactor(native-chat): composer transport and Stop control in their own modules

Main's rewind change (#19338) brought NativeChatStructuredSession.tsx and use-structured-agent-session.ts
to their line limits, leaving no room for this branch's image-acceptance and unpublished-Stop lines.
The composer's transport (sends, commands, options, image acceptance) moves to
use-native-chat-structured-composer-transport.ts, and whether Stop shows and what it does moves to
structured-agent-session-stop-control.ts. Behavior is unchanged; the runtime cast on the composer's
'local' | 'remote' is now a typed return.

* test(native-chat): read registered agents by id, as main's structuredAgentsReadBy now takes

Main's A3 squash changed structuredAgentsReadBy to take agent ids; this branch's test still passed
{ agent } objects (CI typecheck TS2322).

* Add Pi structured chat over its native RPC mode

* Use shared provider spawn identity and base environment

* Complete Pi startup ownership and prompt delivery safeguards

* Use generic failure copy for Pi RPC sessions

* Admit finalized Pi output before session eviction

* Apply Pi client capability checks to all chat routes

* Keep older Pi versions on terminal chat

* Use supervised process support checks for Pi launches

* Complete the Pi location-test adapter fixture

* Retain the settled-work extraction in the main merge

* Use the settled-work module in the new reasoning sweep test

* Test that Pi prompt alerts skip clients that cannot read Pi

Main added prompt alerts to the turn-completion stream; the merge extended Pi's audience filter to them.

* Pin why a timed-out write closes the agent connection only once it is being written

A line still waiting in the queue is dropped and only its request fails, as before. A line already handed to the stream cannot be taken back and would hold every later write, a cancel included, so that timeout closes the connection; tests now cover both for the shared queue and for ACP.

* Type the prompt-alert fixture as the wire's prompt attention

Its host id is a branded type; the literal only checks under the wire type, as the completion fixture beside it does.

* Run the Pi launch-resolution test in the Node runtime project

It opens a real SQLite record store, which main's new boundary check now requires to run on Node.

* Pin that a Pi chat reopened after a restart resumes its stored session file

A fresh record store reading the journal back from disk must hand the launch the session file the chat proved before the restart, and the spawn must carry it as --session.

* Show an explicitly empty text answer as "Empty answer", not as unreadable

Live QA: answering a Pi input dialog with nothing (which Pi accepts) left the resolved card reading "Selected answer unavailable", the wording for an answer Orca cannot read. The receipt joined the answer's labels and text and turned an empty result into "no answer". It now keeps an answer whose text is present but empty (or whitespace) as an empty answer, shown as "Empty answer"; an answer naming neither text nor a known option still reads as unavailable.

Also pins that the editor dialog submits the text the user edited, not its prefill.

* refactor(pi): check and resolve Pi's binary through the shared version probe and command resolver

Pi's own `--version` runner and PATH lookup are gone. Create support and
every launch now resolve the binary through resolveStructuredAgentCommand,
so the Pi Command setting picks the binary both check and spawn, and an
unrunnable Command is refused at launch with agentCommandNotRunnable as for
the other agents. The version check runs through probeAgentCliVersion with
the same rule as before: stable 1.x of the current package; the older 0.x
package keeps the terminal chat. Pi's launch reads the shared per-agent
environment overlay and Command settings instead of Pi-only runtime deps.

* feat(pi): run stable Pi from 0.84.0 in the structured chat, not only 1.x
2026-10-07 17:44:45 -07:00
Brennan Benson 2460068883 feat(mobile): show a native chat's subagents like desktop (#26125)
* feat(mobile): show a native chat's subagents like desktop

Move the background-tasks roster, header, view and the transcript roster
header into src/shared, with the words behind one English table that desktop
translates under its existing keys, so desktop output is unchanged.

The phone now draws the running child work strip above the composer (with
Stop, under desktop's conditions) and the transcript's subagent-group row,
from the host data it already receives. Child rows read unverifiable once the
session stream is lost.

* fix(mobile): review round 1 for the phone's subagent strip and roster row

- Roster row: spoken through one label that names its clock only once the group
  settles; the verdict wraps instead of pushing the headline or chevron out.
- One twin rule: derive() and the phone both call isReplacedSubagentGroupTwin.
- Desktop strip says Stop / Stop all / details-unavailable through the shared table.
- One memoized composer tray holds the strip and the queued cards; the strip
  carries its own conversation key.
- The strip latches the host clock offset once per conversation, so frames that
  change nothing keep its rows memoized, and reads elapsed on the host's clock.
- Initial narrow guess includes the strip's margins; group labels uppercase by
  style; the header ellipsizes at large text; row state words reuse mobile's.

* fix(mobile): give the child-work strip its own key beside the queued cards

Both siblings in the composer tray were keyed by the conversation's sessionKey, so
React logged a duplicate-key error whenever a structured chat with running
subagents opened.

* fix(mobile): re-derive the strip's host clock offset from every frame

The offset was latched per conversation, so a host restart or clock correction
while the chat stayed open left every elapsed time off until the chat was left.
It is now derived from each frame's host sample, rounded to a second so jitter
alone keeps the rows memoized.

* feat(native-chat): keep one kind's state forms on a narrow strip

The narrow total ("N background tasks") now replaces only a breakdown across
several kinds. A single kind keeps its state forms at every width, so a phone and
a narrow desktop pane still read "2 agents waiting — needs approval".

* test(native-chat): check catalog objects before reading keys
2026-10-07 15:50:15 -07:00
Brennan Benson 1617ff32ef feat(mobile): show chat visuals inline in the phone's native chat (#26071)
* feat(native-chat): visual directive grammar and host read for a chat's visuals folder

A shared grammar for the ::orca-visual{file="..." title="..."} reply line,
the per-chat visuals folder location on the owning host, and the
agentSession.readVisual runtime method that reads one visual with lexical and
canonical containment, a 512 KiB bounded read and UTF-8 refusal.

* feat(native-chat): shared frame document for chat visuals

One string builder every client wraps a visual's HTML with: the policy
(CDN assets only, no fetch, frames, workers, forms or base rewrites),
the theme variables, and a prelude that reports height, routes links to
the parent and refuses navigation. Also the validated frame-to-parent
message reader and the live theme message.

* feat(mobile): render native-chat visuals inline in the phone's chat

A finished assistant reply's ::orca-visual line now shows the visual
inline, read from the chat's owning host through agentSession.readVisual.
The visual runs in an opaque sandboxed child of a trusted host document
inside the WebView; the app accepts only a token-checked height and an
http(s) link opened under user activation. Navigation away from the
visual's own document is refused, a dead web process reloads once, and
the visual opens full screen. The hybrid shell's page renders it sealed.

* feat(native-chat): render chat visuals inline and in the right sidebar

Native-chat assistant replies render a ::orca-visual{...} line as the chat's
HTML visual in an opaque, scripts-only sandboxed frame: CSP first, the host
frame navigation guard registered before content runs, live theme without a
reload, fitted height, links opened in the viewer's browser only from a real
gesture, lazy mount, and one muted line when the visual cannot be shown.
Open in sidebar shows the same frame in the right sidebar, widened while it
is open and restored after.

* fix(mobile): chat visuals use the shared shell; only the host page may message the app

Review round 1:
- use PR 1's shared visual shell and height governor instead of a second
  builder; the app decides heights and pushes them to the host page
- react-native-webview patch: the message channel accepts only string
  messages from the main frame on iOS and Android, so a visual in its
  sandboxed child cannot reach it (or crash Android with a non-string)
- structured replies grow in place: while a turn works, a row holds back a
  directive still being typed at its tail; finished lines mount
- links need child focus + activation, one per activation window
- a refused read takes the visual down and drops its cached bytes
- in-page anchors load; text spelling a placeholder renders no visuals

* refactor(native-chat): move the visual height governor to src/shared

The phone bundles only src/shared, so the governor the desktop frame uses
moves there unchanged and the mobile frame shares it.

* fix(native-chat): point the desktop and mobile frames at the moved governor

* fix(mobile): review round 2 for chat visuals

- host page relays only messages on the visual's own channel, as its own
  copy, so a visual cannot push oversized fields through it; relay rate
  halved; a link is validated before it uses up the link window
- the frame denies camera, microphone, geolocation, clipboard and display
  capture; iOS media capture requests are denied
- react-native-webview patch: the iOS history-shim handler also accepts
  only main-frame string messages
- only the newest assistant row of a working turn holds back an unfinished
  directive; earlier finished rows show their visuals
- an error reply or older host is not a verdict: it keeps a visual on
  screen and its cache, and retries; only a host refusal takes it down

* fix(mobile): a drag that starts on an inline visual scrolls the chat

iOS gives a scrollable frame its own scroll view, which took the drag;
the inline frame is sized to its content, so it no longer scrolls.
Full screen still does.

* fix(mobile): review round 3 for chat visuals

- hold back only the last block of the newest assistant row, and not
  while a question or approval is open, so a visual followed by a tool
  call or a pending question shows at once
- an older host (method_not_found) reads as unavailable without retries
- drop a stray @pnpm/exe lockfile block; only the patch hash changes

* test(mobile): list the visual frame's web sibling; mock it in the prompt-controller harness

* fix(mobile): an older desktop's mobile allowlist refusal reads as unavailable at once

* fix(native-chat): visual CI fixes, shared height governor, live-turn streaming hold

Registers agentSession.readVisual from the methods index so the structured
method file stays under its line budget, replaces reflective reads with checked
narrowing, moves the pure height governor to src/shared for mobile, and holds a
half-written directive tail while the turn works (structured text rows carry no
running state).

* fix(native-chat): harden the visual read and link opening

Re-checks after the open that the chat's visuals folder is still the real
directory at Orca's path, reports unexpected filesystem faults by code without
host paths, and lets one click in a visual open at most one page.

* fix(native-chat): keep visual lines out of plain-text reply surfaces; review fixes

One shared helper drops visual lines (outside fenced code) from reply text where
it becomes plain text: the structured status summary that feeds the sidebar row,
dashboard, notifications, phone rows and handoffs, and AI Vault reply previews.
Review fixes: height also counts a pinned body's overflow, only the live
frontier row holds a half-written visual line, the runaway-height stop needs the
same step repeated, and any host refusal evicts the cached revision.

* fix(native-chat): resolve the visuals folder without the removed journal-paths helper

Main removed the per-chat journal paths and the journal database's state
directory; the visuals folder keeps the same sha256 layout on its own and the
read method uses the profile state directory the chat host is opened in.

* fix(mobile): keep visual lines out of the worktree row and copied message text

A reply's ::orca-visual line renders only in the transcript. The
worktree list's agent row and the message actions sheet's copy text now
drop it with the shared helper; a reply that is only a visual falls back
to the prompt, as an empty one does.

* fix(native-chat): review round 2 fixes; copy a reply without its visual lines

Reply previews in Agent Session History drop visual lines per text part before
lines are folded; the frame adds a body's overflow only when the body really
overflows; fence tracking follows CommonMark closers and openers; the copy
button copies a reply without visual lines; a coded read fault keeps its cause.

* fix(native-chat): update the frame's theme ref after render; read the visuals folder pair at once

* test(native-chat): declare agentSession.readVisual on the cross-version agent-session surface

* fix(native-chat): copying a reply keeps its code blocks and indentation

Removing visual lines now closes only the gap each removal leaves, instead of
collapsing blank lines across the whole reply and trimming its indentation; the
visuals folder is checked parent first again so a broken path answers the same
way every time.
2026-10-07 14:21:05 -07:00
Brennan Benson 0f9f199322 fix(native-chat): no saved outbox on the desktop; one send at a time, and the host owns what it accepted (#25959)
* fix(native-chat): the host owns the send queue; the window keeps no saved outbox

The desktop kept each structured chat's unsent messages in localStorage and
sent them in order, so one message whose fate was unknown froze every later
send, Retry dropped it silently, failed sends could not be discarded, and an
offline chat could send hours later. The host already records every message
and owns the queue; the window now only sends.

- One in-memory sender for composer, launch prompts and messages sent from
  outside the chat. One send in flight per chat; a transport failure resends
  the same id for up to 30 s; a refusal that proves nothing was recorded puts
  the text back in the composer with the reason; a send that went out and was
  never answered shows an in-doubt line with Send again and holds nothing up.
- The host's "unknown" rows get the same in-doubt line and Send again, from
  the journal, in every window.
- A message an older build left in localStorage is never sent: the host's
  conversation outline decides what goes back to the composer, and the copy is
  deleted once that is saved.

* fix(native-chat): send through the structured chat RPC wrapper, with its timeouts

The sender called the runtime RPC directly, skipping the per-method timeouts
every other structured chat call gets. Only a remote host's request skips the
compatibility check the sender already ran.

* fix(native-chat): an unconfirmed send goes back to the composer, with no new row line

The common pattern draws nothing extra on a message whose delivery is in
doubt once its turn is over, and puts a failed send's text back in the
composer with the reason. So a send nobody answered in time, or one a host
answers in a way that proves nothing, goes back to the composer worded as
unconfirmed, and a host "unknown" row shows nothing extra. Removes the in-doubt
phase, Send again, and its strings.

A host's made-up row for an id its journal lost now reads as unconfirmed, not
as recorded, so that message comes back instead of vanishing.

* test(native-chat): pin that nothing resends a send given back as unconfirmed

* fix(native-chat): sends survive a tab close, never resend after a Stop, and keep remote images

- A normal tab close lets sends on their way settle; what the host never took
  goes back to the conversation's draft. Only a cancelled launch or a worktree
  purge drops them.
- After any Stop, a send already on its way is never sent again under its id:
  a doubtful answer, or a resend that was due, hands its text back worded as
  unconfirmed.
- A returned image keeps the SSH connection it lives on; the connection never
  goes to the host.
- An older build's saved message the host recorded and then rejected is left
  to the host's own row, never handed back.

* fix(native-chat): a Stop or a tab close never resends a send already out, and a kept card is the card's

A Stop that landed while a same-id resend was being readied (its timer
fired, its request not out yet) let that resend go out after the Stop.
The sender now tracks whether a request is awaiting its answer: a Stop
hands back every send between attempts as unconfirmed, lets one whose
request is out settle from its answer, and never issues a request after
it. A normal tab close withdraws the same way instead of doing nothing,
so nothing more goes out and nothing is dropped.

A send the host rejected but kept as a card (keptAsQueuedMessageId) is
the card's, from its reply or the journal, and never goes back to the
composer.

Adds the freeze tests: a send whose fate is unknown holds later sends
no longer than its deadline, and one the host can neither confirm nor
deny releases the next at once.

* fix(native-chat): read a resend's turned-away call or reused id as unproven

Ports the send-answer proof contract. A call the host turned away before
running it (method_not_found, invalid_argument, unauthorized) proves only
that this request wrote nothing, so it reads as never sent on a first
attempt only; on a resend an earlier attempt may have landed, and it goes
again under the same id. A resent id the host says was already used for
other content (messageIdReused) proves nothing either, like an expired or
conflicting id.

Pins the rest of the contract: any row the host returns is its own, a
thrown error is no answer whatever its code, and an older build's
refused, held or outlived-Stop copy is handed back once and never sent.

* refactor(native-chat): type the structured composer's send with its attachment type

Keeps NativeChatStructuredSession.tsx within the file length limit.

* refactor(native-chat): drop the kept-card guards the sender never needed

A kept send's row is a rejection that was never a Stop's, so the sender
already reads it as recorded, from its reply or the journal. The test
that pins it stays; the two extra checks only covered a kept row that is
also a withdrawal, which the host never writes.

* test(native-chat): route launch tests' sends through the client wrapper the sender calls

The sender sends through callStructuredAgentSession, but these launch
tests replaced that module with a factory that answered nothing (and still
named a probe that no longer exists), so every launch prompt resent until
its 30 s deadline and the tests timed out. Each factory now hands sends to
the runtime RPC mock the tests already answer, and expectations of a local
send no longer ask for the remote-only compatibility option.

* fix(native-chat): hand a message back without importing the composer's attachment hook

The worktree purge reaches the launch prompt, which hands text back, and
the attachment hook's imports reach the store. A test that builds the
real store behind a mocked one then waited on itself and hung. Handing
back now writes images to the draft store directly, as the hook's helper
did, and a test pins that each returned image keeps its SSH connection.

* fix(native-chat): one send per chat, with no line of sends behind it

A chat with a send out took further messages into an in-memory line and
sent them one by one. A message typed behind one in doubt then hit its
own 30 s deadline and came back as not sent without ever going out.

Now, as the common pattern does, a chat takes one send at a time: while
it is out, Send is disabled and Enter leaves the text in the box. The
sender refuses a second send instead of lining it up, so the 30 s
deadline always runs from the send itself. A Stop or a tab close stops
the one send: settled from its answer if its request is out, handed back
as unconfirmed between attempts, or silently if it never went out.

Notes sent from outside the chat while its send is out stay with their
sender (not ready); a launch prompt that meets the person's own first
message waits in the composer instead of being lost.

* fix(native-chat): give a Stop-withdrawn note back to its chat once its notes were cleared

Notes sent from outside a chat clear once their message is recorded. A
message the host recorded as pending and a Stop then withdrew came back
only to its sender, which had already let go of it, so the text was
lost. The chat's draft now takes it, as an earlier build's outbox did.

* test(native-chat): type the composer-actions probe without a cast

* chore(native-chat): drop outbox wording left in comments and an empty locale group

* fix(native-chat): pace failed checks, keep the host's reason, and hold the chat for its launch prompt

- A send whose checks failed before its request went out (an unreachable
  or incompatible host, an unreadable history) was tried again at once,
  about a thousand times a second for 30 s. Attempts are now paced by
  the attempts made, whether or not their request went out.
- A host that refuses every resend by throwing (native chat turned off,
  a journal that won't open) gave back only "couldn't confirm". The
  host's reason now comes first, still without claiming not sent.
- A launch's prompt now holds the chat's one send from the click, drawn
  as sending, so a message typed while the chat starts can't overtake
  it; it goes out once the chat exists, and a cancelled launch frees it.
- Notes whose send nobody could confirm say so instead of "did not
  accept", and notes launched into a new chat let go of their text once
  that chat's composer holds it.
- An open chat keeps drawing a recorded send until its row arrives, so a
  reply that beats the history no longer makes the message flicker out.

* fix(native-chat): hold a chat's sends until it has started, and send a failed chat's message with its restart

A message sent to a chat still starting went out at once to a host that
had no record of the chat yet, read for a fence it could not get, and
came back as not sent. A message sent to a chat whose start failed
restarted it but no longer went with the restart.

While a chat starts, Send stays off and Enter leaves the text in the box,
as with a send already out. A text message sent to a chat whose start
failed restarts it and goes as the restart's first message, through the
same staged-prompt path a launch prompt takes: it holds the chat's one
send slot, drawn as sending, until the chat exists, and comes back to
the composer if the restart fails again. Notes wait while a chat starts
and ride a failed chat's restart, keeping their text until it is sent.

* chore(native-chat): test the queue request, rejection words and card hand-offs; drop an unused clear

- Pin which sends ask the host to queue, the moved rejection wording,
  and that a queue send whose card was handed off and then refused or
  withdrawn, or whose replay names a withdrawn card, is never handed
  back.
- The send-at-most-once gate now says what the desktop promises after a
  reload: it never sends the id again, and hands the text back.
- The legacy read names when it goes, and drops the notice clear nothing
  called.

* fix(native-chat): keep a sent launch prompt's entry, and give back at once what can't go out

- Cleaning up a launch prompt released its send slot even after the
  prompt had gone out, which deleted the entry the sender keeps once the
  host records it. A launch prompt recorded as pending and then
  withdrawn by a Stop was lost from both the chat and the box, and an
  open chat dropped the new chat's first message before its row arrived.
  The slot now gives back only a reservation that was never sent.
- A send stopped before its request went out by something trying again
  won't clear (this client and the server can't talk, or the host
  refused the history read) kept Send off for 30 s and then said Orca
  couldn't reach the agent. It now comes back at once with its own
  cause: not sent, since nothing went out, or unconfirmed if an earlier
  attempt did. Transport errors keep the paced retries.

* fix(native-chat): notes keep their own text through a new agent's launch

Notes sent to a New agent whose start failed came back to the notes and
also sat in the new chat's composer, so sending both delivered the text
twice. The notes keep their text until it goes out (they hold it from
the click), so the launch now says so and no composer gets a copy, on a
failed start or a refused prompt alike. The tests that asserted the copy
in the composer pinned the old double ownership and now assert the
notes are its only owner.

Notes that rode a failed chat's restart and ended unconfirmed now say
Orca couldn't confirm them, as notes sent directly do, instead of that
the agent did not accept them.

* chore(native-chat): the send-once gate says what the desktop keeps across a reload

The desktop keeps a send's id in memory only: a send still unsettled at a
reload or crash is not resent and not handed back. The coverage notes no
longer credit the renderer tests with durable identity across a remount.

* fix(native-chat): say once why notes sent to a new agent did not go

Since notes keep their own text through a new agent's launch, a prompt
the host refused, nobody could confirm, or that found the chat's send
taken came back to the notes with nothing said anywhere: the chat shows
no notice for text its caller keeps. The notes menu now reports it once,
with the toast a send to an existing chat already uses: not accepted,
couldn't confirm, or not ready. A start that failed still says so in the
new chat instead.

* fix(native-chat): retry a history refusal the host says clears, and name it at the deadline

A send stopped before its request went out came back at once for any
refusal of the history read, including ones the host names as clearing
(its journal briefly unavailable, a chat detached while the host quits),
so the automatic retry was lost. Only a version mismatch and refusals
that won't clear come back at once now; the rest go again on the paced
schedule, and if the deadline still finds nothing sent, the words are
the host's refusal rather than Orca couldn't reach the agent.

* feat(native-chat): a send makes one request, and nothing ever sends it again

The desktop resent a message under its own id for up to 30 s when the
answer was lost. A send now makes exactly one request, as the common
pattern's clients do:
- An answer that is lost, dropped or proves nothing hands the text back
  at once with "couldn't confirm… check the chat".
- A failure before the request goes out (the environment check, the
  history read for the fence, a refused connection) means nothing went
  out: the text comes back at once with its own reason, or as not sent.
- The 30 s cap stays on the one request, so a host that never answers
  can't hold Send.

Nothing ever resends, so nothing can go out after a Stop: a Stop only
takes back a send still in its pre-send checks. The resend state goes
with it (tries, generation, awaiting, stopped, the resend timer, the
send-answers-proof probe, and the first-attempt/resend split in the
evidence), and the send-once gate says the desktop never resends.

* fix(native-chat): notes keep the chat's line, and a send held behind a rewind says it was not sent

- Only a send whose text belongs to the chat's composer clears the chat's line. Notes sent from
  outside the chat no longer wipe a "couldn't confirm... Check the chat" line that explains text
  already back in the box.
- A send the host turns away behind a rewind it could not confirm went back as "not sent" but said
  "couldn't confirm what happened. Check the chat". It now gives the rewind's reason and says the
  message was not sent.
- Reliability gate names the single-request test and records a fresh evidence run; the sender
  test drops its leftover resend mocks and a duplicate Stop test.

* fix(native-chat): a send ends even when putting its text back fails

If writing the returned text into the chat's draft threw, the send never settled: it stayed
"sending", the chat refused every later send until a reload. The send now always ends after a
hand-back, the failure is logged, and the chat's line adds "Couldn't save your message."

* fix(native-chat): a message typed during /clear stays in the box and follows the chat

A /clear moves the chat to a new conversation, and its host refuses any send while it runs. A
message sent then went out, came back refused into the old conversation's draft with its line, and
vanished when the chat moved on: the box and the line now belong to the new conversation.

- A /clear holds the chat's one send slot while it runs: Enter does nothing, Send shows busy and
  the text stays in the box, as for a send that is out. Notes sent from outside get "busy".
- Once it moves the chat, the old conversation keeps taking no send until the view leaves it, and
  what is left of its draft moves into the new conversation's draft, after anything there: when the
  composer's /clear settles, and again when the view moves.

* fix(native-chat): no "Send message?" or queue clear while the chat's send is out

While a send is out (or a /clear runs) the chat takes no message, yet Enter over a held queue still
opened "Send message?", and Clear queue deleted every card before its message was refused. Enter now
does nothing there and the text stays; Clear queue re-checks and deletes nothing if a send went out
after the question opened.

* refactor(native-chat): take the /clear draft carry out of this change

Moving the old conversation's draft into the one a /clear replaces it with fixes a bug main has too
(text left in the box during a /clear stays with the old conversation), so it goes in its own change.
Kept here: a /clear holds the chat's send slot while it runs, and the conversation it moved away from
takes no send until the view leaves it.

* fix(native-chat): a /clear's hold on sends always ends

- A view that unmounted while a /clear that moves the chat was out left the old conversation
  holding its sends until a reload: the late reply kept the hold for a view that was gone. The
  reply now releases it.
- The local call for a conversation command has no deadline of its own, so a /clear that never
  answers kept Send off for good. The hold now also ends at the command's deadline (195 s, the one
  the remote call already uses), whichever comes first.

* test(native-chat): opening a chat an older build left stuck; hand back its copy in send order

Pins, through the real chat hook, sends, legacy recovery and draft store,
what opening such a chat does: the queued messages behind a message the
host recorded in doubt come back to the composer once, in order, with the
"not sent" or "couldn't confirm" wording; the chat is free to send under
its read's fence; nothing happens while the chat has no fence here.

The legacy reader now hands entries back in the order they were sent
(queuedAt), as the older build's reader did, instead of array order.

* fix(native-chat): a send this window turned away for a re-paired server comes back as not sent

A managed server's update rotates its pairing, and this window's main
process then answers the next call itself, before forwarding anything,
with runtime_environment_changed. The send read that thrown answer as
proving nothing, so the person was told Orca couldn't confirm a message
that never left. It is now handed back as not sent, with the reason.
Every other thrown answer still reads as unconfirmed once the request
may have gone out.

* test(native-chat): a message refused for an expired attachment comes back with its file and why

A paired server checks every stored file a message names when it admits it,
and refuses the whole message before recording it when one has expired. The
sender hands such a message back to the chat's draft, file included, with the
refusal's words, whether or not a view shows the chat, so it can be removed
and attached again. Ported from the saved-outbox test that came with
attaching files to a structured chat on a paired server.
2026-10-07 14:07:30 -07:00
Brennan Benson 80d45095d2 fix(native-chat): a message kept after a quit or close waits in order and follows the chat's next turn (#25960)
* fix(native-chat): drop the queue-paused header and Resume button

A Stop, a restart or /clear holds the queued cards. The hold stays; only the
header row naming why, and its Resume button, go. A held card shows no
caption, and its own Steer, or any new message, releases the queue.

* test(native-chat): type the unknown hold reason a newer host may publish

* fix(native-chat): a held card offers Send, not Steer, when no turn runs

Steer vs Send now follows whether a turn is running, not the card's hold,
so a card held after a Stop, a restart or /clear reads Send.

* fix(native-chat): the queue sends past held cards instead of stalling behind them

A card queued after a Stop (or written after a restart or /clear) sent only
once the cards held before it were released; with no header to explain or
release the hold, it sat silently. The next sendable card now skips held
cards; a returned card still blocks what is behind it.

* fix(native-chat): the queue's send of a card is the person's turn, so held cards follow it

After a Stop, a card queued later sent past the held cards, but the queue
recorded that send as Orca's own turn. It never ended the Stop's pause, so
the held cards then waited forever with nothing on the card saying why.

A queued card is always something the person wrote: only the client send
RPC may now create one. The queue's send of it is therefore recorded as the
person's turn, which ends the Stop's pause once the agent takes it, and the
held cards then drain in order.

* fix(native-chat): a queued card carries its author, so the queue's send of it is that author's turn

Main now lets Orca's own sends ask to queue (sendAgentTurn's 'queue' delivery),
so "every card is a person's" no longer holds by refusing host sends. Each card
records who wrote it (the submission's client/host vocabulary) in a new nullable
column; the drain records that origin, so a person's card ends a Stop's pause
and Orca's does not. /clear carries the author. Rows from before the column
read as a person's. The userSend-only admission gate is removed.

* docs(native-chat): state why an unrecorded card author reads as a person's

* fix(native-chat): a restart holds only cards written before it, and an idle held queue offers Resume

A restart's pause held every waiting card, including one a person typed after the restart while
Orca's own continuation ran, and nothing released it except a per-card Send. It now holds only
cards another host process wrote, the same way a Stop holds only cards queued before it.

The composer's primary button becomes Resume (Play) while nothing is typed, no turn runs and the
host holds a card Resume would send, whatever held it (Stop, restart or /clear). It calls the
existing agentSession.queuedMessagesResume, guarded against a second press in flight.

A card nothing holds keeps the run going between a turn's end and the queue's send of it, so its
Steer no longer flips to Send for the frame in between.

* fix(native-chat): the host publishes which pause holds each queued card

The host published one pause for the whole queue, so a client held every waiting card while it was
set. Between a turn's end and the queue's send of a card queued after a Stop or restart, the
composer could flash Resume and the cards Send, and a card queued after a Stop lost its
"Waiting for your answer" caption.

Each published card now carries an optional `heldBy`: the pause holding it, or null, derived from
the same rule the drain reads. A client holds only those cards; against a host without the field
it falls back to the queue-level pause.

* test(native-chat): Resume needs the queue capability and is disabled whenever Send is

* docs(native-chat): describe per-card holds in the queue contract and table comments

* fix(native-chat): the composer goes from Resume straight to Stop, and Resume returns focus

After Resume, the host lifts the hold in one update and sends the first card in a later one. In
between nothing was running, so the composer's button flashed a disabled Send. A card nothing
holds now keeps the queue's run going for the button too: an empty composer shows Stop, disabled
until the turn starts. Not when the host refuses every send (a rewind whose outcome is unknown,
read from its status), where nothing is coming. The same fix removes the Stop, Send, Stop flip
between queued turns.

Resume disables the button, which dropped keyboard focus; focus now returns to the composer.

* fix(native-chat): the host names the card its queue sends next, so the chat stays working across the gap

A turn's end, or a Resume, and the queue's send of the next card commit as two host updates. In
between nothing was running, so the working status, timer, pickers and composer button flipped
for one update. The client guessed the drain from its own copy of the host's gates, which missed a
/clear-replaced source and covered only the button.

The queue publication now carries `nextQueuedMessageId`: the drain's own next card through the
drain's own gate (`nextStructuredQueuedMessage`, which the drain step now calls), null whenever the
host would refuse the send. The client derives one fact, the queue is about to send, and every
working reader follows it; Stop stays disabled until a turn can be stopped. The client-side copy of
the gates and the status-feed rewind read are removed.

* test(native-chat): the queue's next card survives the coalescer, the reducer and a history page

* test(native-chat): build the snapshot that names the next card through its helper

* feat(native-chat): a held queue keeps its header row, and a new message asks before passing it

The queue's header row ("Queue paused because you interrupted", or Orca
restarted, or you cleared the conversation) comes back above the cards it
holds, with Resume; it names the oldest held card's pause, as the host
publishes it per card, and hides over cards held only on their own or
returned. The header's Resume and the composer's share one in-flight guard.

A held card reads Steer again whether or not a turn runs; a card held on its
own or returned keeps Send.

Sending a message while the header shows (Enter or the button) first asks
"Send message?": Clear queue deletes every card and then sends (a failed
delete sends nothing), Send message sends and keeps the cards, which follow
the new turn, and dismissing sends nothing and keeps the draft. Host
commands send as they are.

* fix(native-chat): the paused row goes while your own message is on its way to lift it

After "Send message" over a held queue, the row kept saying "Queue paused…"
until the agent accepted the new turn. The chat now reads that gap from the
outbox: while this composer's direct send is recorded by the host and not yet
accepted, the controller shows no paused row (and so no Resume or
confirmation). A refusal settles the entry and the row comes back, since the
hold did not lift. Orca's own sends never enter this outbox, and the queue's
send of a card goes under a fresh id, so neither hides it. Nothing is stored.

* fix(native-chat): a "Send message?" choice is taken once, and a failed Clear queue is one toast

The closing dialog stays mounted and clickable through its exit animation,
and a double-click or a held Enter lands twice before any re-render, so
Send message (or Clear queue) could send the captured message twice. The
pending send now lives in a ref that the first choice takes; a second one
finds nothing.

Clear queue deletes one card at a time and stops at the first failure, so a
failed press shows one toast instead of one per card.

The dialog keeps its compact width at desktop sizes and the primitive's
narrow-window gutter (`max-w-sm sm:max-w-sm`, as the other compact
confirmations).

* fix(native-chat): Clear queue's message goes out once, and keeps text typed while it waits

After Clear queue, the message waited in the composer while the cards were
deleted one by one. A second Enter in that window sent it again, and text
typed meanwhile was wiped when the chained send was accepted.

From the Clear queue choice until its message has gone out, the composer's
structured send does nothing. The chained send (and Send message's) now
carries the composition it was taken from, and the composer is cleared on
acceptance only if it still holds exactly that, as host commands already do.

Also: the v1 contract comment names `nextQueuedMessageId` and its absent-
means-null fallback, and the own-send check returns at once on an empty
outbox.

* fix(native-chat): the queue carries on after any turn, in order, and a restart sends nothing by itself

- Any accepted turn ends a Stop's or a /clear's pause, whoever sent it (a person,
  Orca's own messages, or the queue), and so does Resume. The card and submission
  author fields that only fed the old person-only rule are gone.
- The queue sends strictly in order: a card never overtakes a held one.
- After a restart nothing sends by itself and no paused row shows: the chat's next
  turn (the carry-on, or the person's own message) runs first, then the cards.
- Resume and "Send message?" are offered only while nothing runs and no prompt waits.

* fix(native-chat): after a restart no queue pause shows, and a card written before the next turn waits for it too

* fix(native-chat): a quit hands no queued card off, and the paused row goes while any turn that will lift it is on its way

- The queue stops handing cards off when the host tears down. A card sent during
  a quit was refused at close, and that refused send withdrew the chat's restart
  offer, so resuming after the relaunch sent nothing.
- The host publishes no pause while a turn sent after it (your message, Steer, or
  Orca's own) waits for the agent; a refusal shows it again. This replaces the
  client's own-send check.
- A card written after a restart is an ordinary card again: it waits while any
  card from before the restart still waits.

* refactor(native-chat): the host's paused-row-while-a-turn-is-on-its-way check in one expression

* refactor(native-chat): the composer's queue Resume rides the structured transport beside the held queue

* fix(native-chat): the "Send message?" choice ends with the pause it asked about; tests follow main's draft props

- The open dialog closes when the queue's pause lifts under it (Orca's mail, another client's
  Resume, any accepted turn): nothing is sent, the draft stays, and the next Enter sends as
  usual. The pending choice records the hold it was asked under; nothing new is stored.
- The composer-field Resume test passes main's dropScopeKey/draftScopeKey.
- The dialog test expects main's rule: only the sent text leaves the composer.

* fix(native-chat): a message kept after a quit or close waits like every other card, and follows the chat's next turn

A message Orca accepted but never handed to the agent before a quit, crash or
close came back as a card held on its own ("Not sent yet — press Send"): the
queue skipped past it, so later cards sent first, and only the person's own
Send released it. It is now an ordinary card at the head of the queue that
waits, with every card the chat closed with, for the chat's next accepted turn.

One rule for a chat that was not running, derived from the journal: when this
host first opens a chat (after a restart or crash), or a person closes it, and
cards are waiting, a reopen mark is written (a tombstone carrier key, like the
Stop and Resume marks). The cards queued before it wait until a turn is
accepted or Resume comes after it; nothing sends by itself, and no paused row
shows, a Stop's included. The idle sweep's own eviction writes nothing and
changes nothing the person sees. A mark that cannot be written leaves the open
working and holds from the open itself until the next turn; the next open marks
again. A rewind restates the mark. /clear's carried cards also wait unshown.

This replaces the host-instance comparison and its adoption write, and the
'kept' hold (stored 'kept' and legacy 'stopped' holds now read as none).

* fix(native-chat): mark the reopen in the one open path, and keep an idle chat with waiting cards open

Review round 1: the startup restore opened chats past the per-host first-open
mark, so their cards could send by themselves after a quit or crash; a card
mid-hand-off at the open got no mark; a close that left the chat open re-marked
after every new send.

- Every open marks when a card waits, or is mid-hand-off with its send unanswered.
- The idle sweep keeps a chat's handle while cards wait, so its eviction never
  reopens one and stays invisible; it drops it on the next sweep once they leave.
- A person's close marks once; its delivery re-check marks only when it settled
  a send.
- A failed mark holds from where the mark would have gone.
- A Stop made after a reopen shows its row.
- The rig's restart is a real quit and relaunch.

* fix(native-chat): review round 2: restore the dropped Resume and failed-Stop tests; a late mark starts where the chat stopped

- Restores eight tests the previous commit dropped by mistake.
- A mark the delivery loop or a close's re-check writes after a later send starts
  where the chat stopped, so that send still lifts it; a later mark never narrows
  an earlier, wider one.
- Only the idle sweep's own close keeps a chat with a card waiting (or mid-hand-off)
  open, and it still releases an ended child's lease first; a person's close
  drops it as before.

* test(mobile): a host-kept card's test stands in a Stop's pause, as this host publishes no restart pause

Main's #24660 test published queuePause 'restarted', which this branch's wire
type no longer lists, so the mobile tests typecheck ratchet failed.

* refactor(native-chat): settle a restart's leftovers and mark them in one host-lifetime step

Keeps the delivery loop under its line limit after main's Stopping change; no
behaviour change.

* test(native-chat): a kept card's Resume and failed-mark tests quit through the held start's release

Main's #25152 holds the start these tests send into; quitting without releasing it left the quit waiting.
2026-10-07 10:29:52 -07:00
2584ed906e feat: play video and music files in mobile previews (#26148)
Play workspace video and music files on mobile using bounded authenticated downloads and native media controls.

Adversarial review fixes cover rewritten files and Android policy tests. Includes iOS simulator screenshots and a playback recording in PR #26148.

Co-authored-by: ChangJun Park <40492343+ckdwns9121@users.noreply.github.com>
Co-authored-by: Lirone Levy <lirone88@outlook.fr>
Co-authored-by: dupi <david.li.du@gmail.com>
Co-authored-by: John Cusack <5961784+John-Cusack@users.noreply.github.com>
2026-10-07 03:41:42 -07:00
Brennan Benson d0b0f13b74 fix(native-chat): hold a queued message until the turn ahead opens (follow-up to the Stop-event plan, fixes STA-9348) (#25217)
* test(native-chat): a Stop over a card sent now into the running turn keeps it paused

Red on main: Codex's turn end withdraws the steered hand-off and the queue
sends the card again as a new host turn, with no pause recorded.

* fix(native-chat): a Stop's queue pause holds a card whose hand-off is still unanswered

A card sent now into the running turn was still pending when Stop judged the
pause, so nothing was recorded; the interrupt then withdrew the hand-off, the
card went back to waiting unpaused, and the queue sent it again as a new turn.
The pause now counts a hand-off that may still return to waiting, judged with
the appended row applied, so a withdrawal lands under the pause and an
acceptance retires it in that same write. Codex and Claude both hit it.

* test(native-chat): the Claude re-send case fails on its diff, inside the test's budget

* test(native-chat): a pause held by an unanswered hand-off ends on every path that ends it

The provider's answer, the provider dying, the chat closing, a restart, a
withdrawal still owed at open, and a /clear (refused until the hand-off ends,
then carrying every waiting card paused 'cleared'); each ends with the queue
sending again.

* fix(native-chat): narrow the pause's settled hand-off, and assert the queued receipt's card

* refactor(native-chat): derive the queue's pause from Stop and Resume journal rows

Stop now appends one journal row where it takes effect, before the interrupt,
whatever the queue holds; Resume appends its own. The pause is a pure function
of the fold: the latest Stop with no later Resume and no later accepted turn a
person asked for. A /clear's carried cards name their source, which is the
replacement's 'cleared' pause. Host-origin turns never lift either.

One predicate decides which cards a pause holds; by default every waiting card
without a hold of its own, including one queued after the Stop. The drain's
consume re-judges it inside its own transaction.

The rows are tombstones of an id no item takes, carrying the mark: a released
host reads an unknown row kind as corruption and truncates the journal there.

Deletes the stored pause (recordPause, the retire hook on every appended row,
the settle-before-record step, mayReturnToWaiting and its row overlay) and the
tests that only proved it retires. The queued_message_pauses table stays in the
schema, unread and unwritten, for downgrade safety.

* fix(native-chat): a card queued after a Stop sends normally, never ahead of held ones

A Stop's pause now holds only the cards queued before its row, plus a steer it
withdrew, which returns to its own place. Each card records the journal
position it was queued at, and the one hold rule compares that with the Stop
row. A card queued after the Stop is a new instruction: it sends as usual, but
the drain still stops at the first held card, so it never overtakes them.
/clear's pause holds the cards it carried. Holding every card again is a
one-line switch in that rule.

* fix(native-chat): the queue's own send re-checks the no-overtake rule in its transaction

The drain's pick and its consume now read one function, nextSendableQueuedCard,
so a Stop row that lands between them holds a newer card behind an older held
one exactly as the pick would. Notes why Stop and Resume ride a tombstone row.

* fix(native-chat): stop creating the unused queue pause table

The queue's pause is derived from journal rows, so nothing reads or writes
queued_message_pauses. It was still created on every open "for downgrade
safety", but an older build creates it itself when it opens the database, so
the table only sat empty in every new database. The tests now pin that no
pause table exists.

* fix(native-chat): a Stop's pause never hides the restart pause

A Stop holds only the cards queued before it. The pause derivation still
returned the Stop alone whenever it was in force, so the restart pause was
never considered: a card queued after the Stop, written by a host process
that has since exited, sent by itself after Orca restarted, with no pause
header and no Resume. A /clear pause that held nothing could hide it the
same way.

Every pause in force is now derived. A card is held if any of them holds
it, and it names the first that does. The drain's pick, the consume
transaction's re-check and the published header all read that one rule;
the header names the pause holding the first card Resume would send.

* test(native-chat): pin the Stop's no-resend, lift and held-card rules

- The Claude and Codex Stop-withdraws-a-steer tests checked "not sent
  again" at one instant, before a queue ignoring the pause re-sends. They
  now wait for the stopped turn to end and re-check after a quiet window.
- The deleted-card test read a card queued after the Stop, which sends
  whether or not a person's turn lifts it; it now reads the Stop's pause
  before and after that turn.
- Unit cases pin that a Stop holds a card with no recorded position and one
  queued before a rewind.

* refactor(native-chat): a Stop writes one Stop event with its reason, turn and caller

The Stop row that paused the queue becomes the general Stop event
{ reason, turnId?, at, caller? }, whose reason is the host's existing stop
cause. It still rides a tombstone of a host-only id (a released host deletes
the journal from the first unknown row kind), and Resume keeps its own marker
on its own id. Only a person's Stop (reason user-stop) pauses the queue.

* test(native-chat): a rewind keeps a lifted /clear pause lifted and restates the same Stop event

* test(native-chat): pin that Stop and Resume rows never reach apps or count as history

* test(native-chat): only a person's Stop event pauses the queue

* test(native-chat): pin that a Stop's event precedes the interrupt and the at-start stop

Through the real host: the event names the turn and who asked and is in the
journal when the interrupt reaches the agent; at an agent still starting it is
there before the start is ended and holds a card queued before it; an idle Stop
writes one only when it withdrew a send; and the queue's claim re-judges a
pause that landed after its pick.

* test(native-chat): a card held at a starting agent is checked before the Stop's timing

Also says precisely what the claim's in-transaction pause check defends
against: the Stop and the drain share one serialized lane.

* test(native-chat): a released build keeps and folds a journal holding Stop events

Replays this build's rows from the released build's own journal database: every
row is kept, the history after the Stop still folds, and an older client is sent
only removed ids no item uses.

* style(native-chat): format the Stop event changes

* test(native-chat): type the released build's exports through one checked helper

* fix(native-chat): the Stop/Resume row guard narrows to those tombstones only

* test(native-chat): run the Stop-event downgrade test in CI, and cover a writable downgrade

The Stop-event downgrade test ran in no CI lane: unit shards exclude the
cross-version folder, and the cross-version lane runs a fixed file list that
did not name it. It is now on that list.

Its only case replayed the rows into a release's own fresh database, because
that release cannot open the current host database. A second case opens the
journal this build wrote with a main build that shares the database: it opens
writable, keeps every row, appends, and this build then reopens it with the
person's Stop still pausing the queue.

* fix(native-chat): a Stop that stops nothing new writes no Stop event

A Stop reaching a running agent wrote a Stop event on every press. Two
presses before the first interrupt landed wrote two events, so a card
queued between them counted as before the latest Stop and was held,
though a card queued after a Stop should send normally. A Stop naming a
turn that had already ended, as a phone sends late, also wrote an event
for a turn it never stopped.

It now writes one only when it withdrew a queued send, or stops something
no event records yet: not a turn the journal no longer runs, and not the
live turn a Stop still in force already names, unless a card was handed
over into it since, which this Stop's interrupt sends back and must hold.
The interrupt and the "already finished" note are unchanged. A Stop at a
starting agent still always writes.

* test(native-chat): pin that a later host, eviction or close Stop never lifts a person's Stop

* chore(native-chat): put each Stop-row doc on its own declaration, and say only user-stop is journaled

* fix(native-chat): any later Stop event ends a person's Stop pause

A person's Stop paused the queue until their next accepted turn or Resume,
and a later Stop of another reason (the host stopping the agent, an
eviction, a close) was ignored. Now the pause is the latest Stop event's:
a later Stop of any reason ends a person's pause, and only a person's Stop
pauses. The fold keeps the latest Stop event whatever its reason.

An eviction of a resting chat writes no Stop event (a Stop that stops
nothing writes nothing), so it cannot release held cards; a test pins that
no event means no lift.

* fix(native-chat): a second Stop press is a repeat even when the first came before the turn showed

A Stop pressed before the agent's turn shows in the journal (before
Claude's echo, or before Codex opens the turn) records no turn. A second
press once the turn showed compared that missing turn with the live one,
wrote a second Stop event, and held a card queued between the presses.

A repeat is now judged by what was sent since the Stop in force: with
nothing sent after it (a refused send aside), a Stop that named no turn,
or named the live one, is repeated and writes nothing. Anything sent since
and not refused, including a send whose fate is unknown, makes the new
press write, since its interrupt may send that card back to waiting.

Tests: the two-press case across the turn showing; a steer between the
presses settled unknown; and a Stop naming a turn that ended while the next
card is sent but shows no turn yet, which writes and holds that card. The
fold test that claimed an eviction path is renamed.

* fix(native-chat): the queue's pause ignores a Stop or Resume row holding a value no build writes

A Stop or Resume row's value is read from disk with no shape check, and
the pause fold stored whatever it found. A stored `stopEvent: null` would
then throw on every pause check for that chat: the queue's pick, its
send, and every queue update to clients. No build writes such a row, so
this is hardening.

The fold now reads a Stop only when it is an object with a string reason
and a finite time, and a Resume only when it is `true`. Anything else is
ignored: it pauses nothing and ends nothing. The row is still not treated
as malformed, which could cut the history short.

* fix(native-chat): a Stop still reads as yours after Orca restarts before the turn ends

Every stop that ends work now writes the Stop's event before it ends the child: a
person's close of the chat, an eviction (worktree teardown, orchestration stop, tab
cleanup) and the idle sweep's stop of a start that never landed. A stop that ends
nothing writes nothing, and quit writes none: its resume marker records why.

The turn-end write reads the latest Stop event where every turn row is built, so the
adapter's settle, the host's fallback and the relaunch's settle all agree: a turn a
person's Stop or close named, ending with no verdict of its own after that Stop, ends
as their cancellation. A relaunch's probe-bounded end is no earlier than a Stop that
found the turn running. When the provider refuses the interrupt and the turn runs on,
a refusal row answers the Stop, so a later crash still reads Failed; pressing Stop
again after a refusal is a new Stop.

* refactor(native-chat): a stop no longer carries its cause; the turn's end reads the Stop event

The cause of a stop was threaded in memory from each entry through the host's stop
step, the adapter router and each adapter's close onto the `ended` it settled with,
and Claude kept a per-turn copy of a Stop it sent. All of that is gone: adapters
settle a turn they cut as interrupted with no verdict, the host's fallback does the
same, and the one rule where a turn row is built (`turnEndAfterStop`) reads the
journal's latest Stop event to say whether it was a person's.

- `closeSession` / `disposeSession` take no cause; `ended` has no `stopCause`.
- Claude reads an error result after a person's Stop as their cancellation from the
  journal's Stop event (through the event sink), not from a per-turn slot, and a
  refused interrupt is the host's refusal row, not `withdrawTurnStop`.
- An owed wind-down keeps no cause: its retry's fallback reads the Stop event.
- The mutation context's Stop passes no cause: its step already wrote the event, and
  the delivery loop's child-end reason is read back from it.
- A Stop pressed before its turn showed applies to the turn that opens under it,
  unless a send a person made since was accepted.

* test(native-chat): a turn a later send opened is no Stop's that named no turn

* test(native-chat): the restart test's death proof carries its detail

* refactor(native-chat): a refused Stop leaves no record; a Stop only ever ends the turn it names

The stop-refused mark is gone: its tombstone kind, its fold, the clock-keyed match that tied it to
a Stop, and the exception that let a second press after a refusal write a new Stop. A Stop that
stops nothing writes nothing. A Codex refusal names a turn that is no longer its active one, and
the Stop names that turn, so the turn running instead never reads as the person's by its id alone.

* fix(native-chat): a Stop pressed before any turn showed stops only the turn opened next

A Stop that named no turn read as the person's cancellation for every later turn that opened
after it, until a send a person made was accepted. The queue's drain, orchestration mail and a
restart continuation send as the host, so a turn they opened long after, cut by a crash, read
"Interrupted" as if the person had stopped it. The Stop now applies only to the first turn
opened after it.

* fix(native-chat): an older Claude's error end after a Stop pressed before its echo reads Interrupted

Claude CLIs before 2.1.91 end an interrupted turn with an error result that names no reason. The
translator judged whether a person's Stop explained it by its own copy of the Stop rule, which
ignored a Stop that named no turn, so a Stop pressed before Claude echoed the send read "Failed".
The translator now writes such an end as interrupted with no verdict and no error row whenever a
person's Stop may name the turn, and the journal's one rule decides as it writes the end.

* fix(native-chat): a person's Stop and /clear each name why they end the agent

The host's mutation path ended the agent with one "recorded" ending for every caller, which read
back the reason of whatever Stop event the journal held last, however old. /clear writes no Stop
event, so its end took an unrelated earlier reason. Each caller now names its own: the chat's Stop
`user-stop`, whose event its own step wrote, and /clear `user-close`, the user replacing this chat.

* fix(native-chat): a host stop judges whether it ends work after the provider's rows land

A close, eviction or host stop decided whether it ended a running turn from the journal as it
stood, while the provider's own rows (the turn its echo opened) could still be in the session's
event sink. A close landing in that gap wrote no Stop event, so the turn it cut read as news. It
now reads after the sink drains, as a person's Stop does, through the same check; a drain that
fails or takes over a second reads working.

* fix(native-chat): a Claude Stop naming a turn that just ended still marks the follow-up it cuts

A phone names the turn it last saw. When that turn had ended and a follow-up was still unechoed,
Claude's Stop interrupted the follow-up and ended the child, but the Stop's event named the ended
turn, so the follow-up's turn the child's end cut read "Failed" under "Cancellation requested.".
A Stop that ends the provider's session ends whatever is in flight, so its event now names the
live turn or none, and a Stop that names none binds the turn opened next. Codex keeps naming only
the turn the Stop names.

The Claude Stop turn-end tests move to their own file, since the session-ending Stop suite is at
its line budget.

* fix(native-chat): the idle sweep reads working by the same rule as a stop's event

The sweep judged a chat resting while a send whose reply was lost was still unanswered, but the
stop's event writer counts that send as work. So the sweep evicted it and wrote an evict event,
which ends a person's Stop pause and let the cards behind it drain on their own. The sweep's owed
work now reads the main agent working the way every session list and the event writer do.

* test(native-chat): an aborted eviction's injected drain failure lands on the eviction's own drain

A host stop now drains the session's sink once to judge whether it ends work, so the tests that
fail the eviction's drain-published step skip that first drain.

* fix(native-chat): the idle sweep's rest writes no Stop event; it evicts a send that never echoes

The previous commit made the sweep count an unanswered send as owed work, which pins a chat whose
admitted send Codex never echoes forever, and the sweep exists to retire exactly that. That rule
returns. The sweep stops only an agent it judged resting, so its eviction now writes no Stop
event, whatever send it retires: a person's Stop pause holds through it.

* fix(native-chat): stopping a start that carries no send writes no Stop event

A host stop, eviction or close of a starting child wrote a Stop event whatever the start carried.
A start with a send already reads working, so the clause only mattered for a start with none,
which ends no turn and no send: its event only lifted a person's Stop pause and bumped the idle
clock, which is why the idle sweep had been changed to close the conversation in the same pass.
The clause goes and the sweep is #24072's again. The child's end still reads host-stop, as before.

* test(native-chat): a Stop's pause across a restart is tested with a restart that writes no event

The rig's restart closes the chat with an eviction, which now writes a Stop event when work runs
and so ends a person's Stop pause. "A Stop never hides a restart's pause" then passed with no Stop
pause left to hide anything. Those tests, and the pause-lift test whose dropped assertion returns,
restart as a process that dies with no close, which like a quit writes no Stop event, and assert
that both the Stop's and the restart's pauses are in force first.

* fix(native-chat): a host stop of a turn a person's Stop is still ending keeps that Stop's reason

An eviction or host stop that landed while a person's Stop or close was already ending the same
turn wrote a newer Stop event, and the turn's end reads only the latest, so the person's Stop of
that turn read as news. A host reason now writes nothing while a person's Stop still decides what
runs: the live turn it names or bound, or, with none, the turn a send opens next. The person's
own close still writes. The E2 tests now open and end the stopped send's own turn, as Codex does,
so the mail turn after it is not the turnless Stop's.

* fix(native-chat): an older Claude's error on a later turn keeps its error text after a Stop

The translator left an error result that names no reason to the journal's Stop rule whenever a
person's Stop named the turn or none, but the rule binds a Stop naming no turn only to the turn
opened next. So a real error on a later turn read "Failed" with its error text dropped. The
translator now asks the journal's rule itself (`personStopDecidesTurn`, the one core
`turnEndAfterStop` and a host stop's in-force check share), so the two cannot disagree.

* fix(native-chat): a Stop of a start that never landed binds no later turn, whatever sent it

A person's Stop pressed while the agent starts names no turn, and the send it stopped is
cancelled before it opens one. The Stop then bound the next turn anything opened (orchestration
mail, a restart continuation, the queue's drain, all of which send as the host), so a host
eviction of that turn wrote nothing and its crash or close read as the person's cancellation. A
Stop that named no turn now binds only a turn no send journaled after it opened: any send since,
of any origin and not refused, opens its own. The E2 test's mail send is accepted as Codex
accepts it, instead of opening the stopped send's own turn first.

* test(native-chat): a rewind's restated turnless Stop binds no turn opened after the rewind

A Codex rewind restates a person's Stop still in force after the turns it keeps, at a new
sequence, so by sequence alone it would bind the next turn opened after the rewind. A send
journaled after the restated row voids that binding (the previous commit), which this pins.

* fix(native-chat): a relaunch settles a person's stopped turn with no "stopped while in progress" row

After a restart, a turn a person's Stop ended reads "Interrupted after N" with the muted mark, but
the relaunch still added the error row saying the provider stopped mid-response, which a live Stop
never writes. The settle now skips that row when every turn it interrupts is the person's Stop's
by the journal's one rule; a crash nobody stopped keeps it.

* test(native-chat): the unexpected-exit settle's journal fake answers whether a person's Stop decides a turn

* fix(native-chat): a host stop whose sink drain fails reads the journal as it stands

A host stop drains the session's sink before judging whether it ends work, and a failed or slow
drain read as working. So an eviction of an agent at rest wrote a Stop event that ended nothing,
which lifts a person's Stop pause, and a close wrote a person's event naming no turn. The drain is
now best effort: the stop goes ahead either way and only its record is at stake, so a failed or
slow drain leaves the journal's read as it stands. A person's Stop keeps its own rule.

* fix(native-chat): a Stop that named no turn applies only to a turn a send it stopped opened

A person's Stop pressed before any turn showed names no turn. It bound the first turn opened
after it, then (5ead1f6bcc) any turn opened by no later send, so a turn the host started for
a card the Stop held, or for orchestration mail, read as the person's cancellation, and a host
eviction of it wrote no Stop event when its send had been abandoned by the close first.

The rule is now the concept itself: a Stop naming no turn applies to a turn opened by a send it
stopped, one already handed to the agent at the Stop's position. Nothing new is stored. The turn's
row names the send that opened it (Codex: the submission's key; Claude: the echo, which the journal
aliases to the submission), and a handed-over send's item sits at its handover, so the target set
is derived from the journal. A card the Stop held is handed over after it, so it is no target; a
Stop of a start whose send never opens a turn binds nothing; a rewind keeps no submissions, so a
restated Stop binds no turn opened after it. With no turn running, a host stop defers to the
person's Stop only while every unanswered send is one it stopped. Claude's translator, which asks
before its echo row lands, passes the send its echo acknowledged.

* fix(native-chat): a host stop whose sink drain runs long reads the agent working; a failed one reads the journal

A drain past its bound may still hold the turn's row, while the echo's acceptance has already
landed, so the journal as it stands read nothing running: a person's close of that turn wrote no
Stop event and the turn read as news. The two drain outcomes now differ: one that failed has
nothing more to deliver, so the journal's read holds (as before); one still running reads working.

* test(native-chat): a host stop with no turn running defers only while every unanswered send is the Stop's

The branch had no test. An eviction with only the stopped send unanswered writes nothing; one
with a send made after the Stop still unanswered writes its event.

* fix(native-chat): a slow sink drain reads working only while an accepted send's turn row is due

The previous commit read every drain past its bound as working, so a host eviction or stop of an
agent at rest during a sink backlog wrote a Stop event that ended nothing and lifted a person's
Stop pause. A slow drain now reads working only when the latest send the agent accepted has opened
no turn the journal holds, the race it was for; otherwise the journal's read holds.

* test(native-chat): the host-stop control keeps the stopped send unanswered beside the later one

With both unanswered, the host writes only because not every unanswered send is the Stop's; a rule
that deferred when any one was would pass the old control.

* fix(native-chat): a steer is no send owed a turn when a slow drain judges a host stop

A slow drain reads working when the latest accepted send has opened no turn yet. A Codex steer or
a Claude fold is accepted into the running turn and never opens one, so a chat at rest whose last
send was a steer still read working, and an eviction lifted a person's Stop pause. Sends delivered
into a running turn, whose item carries that turn's scope, are skipped.

* feat(native-chat): a chat reads Stopping from the person's Stop until the work it stopped ends

The host derives it on each journal publish from the Stop's event, the live turn and the Stop's
own answer, and publishes it as an optional field on the session status and the main agent's row.
Clients present it: the chat's tail line and Stop control, the sidebar row, worktree ps and the
phone's row. The chat and the phone also read their own Stop press until its request answers.

* test(native-chat): pin Stopping on the phone and across mixed versions

* test: give touched fake journals and mocks their SAFETY notes

* test(native-chat): a turn waiting on the person reads attention, never Stopping

* test(native-chat): the sidebar row follows Stopping when it is the only field that moved

* test(mobile): the phone reads Stopping from its own Stop until the request answers

* test(mobile): type the held Stop request instead of casting it

* chore: keep the base lockfile (a local pnpm run rewrote it)

* fix(native-chat): narrow the Stop note's optional failure; type the phone test's reply

* test(native-chat): type the Stop test envelope's fields narrowly

* fix(native-chat): a Stop the agent declined, or whose child end failed, says so while the turn runs on

A Stop naming the turn that still runs, refused by the agent, now writes the
Stop's refused fact instead of 'already finished'. A session-ending Stop whose
child end fails while the work runs on revises its note to unconfirmed.

* fix(native-chat): Stopping holds while any press of the Stop took

A repeat press refused after an earlier press took no longer clears Stopping.
Exit early when the Stop named a turn that is not the live one.

* fix(native-chat): keep Stop enabled while the host says Stopping

Only this client's own Stop request in flight disables Stop and Esc. A repeat
Stop is how a stop the provider took but never answered escalates.

* fix(sidebar): every agent row says Stopping in place of its tool line

The dashboard row, which the sidebar's non-compact mode also draws, read the
last tool line while a person's Stop ended the turn. It now shares the compact
row's rule.

* fix(mobile): the worktree list sees Stopping change on its own

A snapshot whose only change was the host dropping Stopping compared equal and
was thrown away, leaving the row on Stopping.

* refactor(native-chat): fold the status feed in src/shared for both clients

The snapshot merge and the contact-loss strip move out of the renderer feed so
the phone folds the same stream the same way.

* feat(mobile): let phones read the structured session status stream

agentSession.subscribeStatus joins the mobile allowlist. The agent-session
methods move to their own file, which the at-cap allowlist spreads in, and the
allowlist test reads the Set instead of parsing the source.

* feat(mobile): the phone chat reads Stopping from the host, like the desktop

One status stream per client, opened on a host that advertises the status feed;
a refusal to phones reads as no feed. The chat reads Stopping from the host or
its own press, and holds Stop only while its own request is in flight.

* test: give the new fakes checked types or a SAFETY reason

* revert(native-chat): drop the refused-named-turn rewrite of a Stop's note

Codex can send its refusal before the turn's end frames, so reading the turn as
still live after a flush races; the Codex Stop that ends nothing is handled by
ending the process instead. The base's 'already finished' note and its test
expectation return. The Claude wind-down failure revise stays.

* fix(mobile): release the status stream when the host ends it; refusals last one connection

The feed now drops the handle of a stream the host ended or refused, so the
logical client never replays it on a later session. A refusal to phones holds
for one connection, so a host updated while the phone stays paired is asked
again.

* perf(native-chat): read the live turn's opener from its record when deriving Stopping

After a Stop that named no turn, every later commit walked and copied the whole
journal to find the live turn's record. The derivation now reads that record
off the rendered snapshot's tail and decides with the same rule.

* refactor(mobile): move the method-unavailable check into transport

The status feed imported it from the Files tab's fallback. No behaviour change.

* test(native-chat): a send after a Stop reads Working before its turn opens

Pins the derivation's running-only read of the newest turn: the stopped turn,
already ended, must not keep the next send on Stopping.

* fix(sidebar): the compact row leads with Stopping so a narrow sidebar keeps it whole

At the default width the row read 'Codex Chat - Stoppin…': the model and time
keep their room and the line truncates from the end. Stopping now leads the line
the way monitoring already does, so the chat name is what gets cut. Also pins
that the turn bar keeps its running clock while the tail line says Stopping.

* test(native-chat): the retry of a close whose exit was unproven writes no second Stop event

The idle sweep finishes a stop left owed with that stop's own cause. It is the same stop, so its
event stands alone and the child's end keeps the cause, for a person's close and an eviction.

* fix(native-chat): read and write a Stop's answer by the turn its event records

Stop notes are now one row per turn, keyed by the turn the Stop's event
records. Performing a Stop and deriving Stopping share that key. A refused or
unconfirmed answer never overwrites one that took at the same key; only a
session-ending Stop's failed wind-down downgrades it, and that step now revises
the note the Stop actually wrote, carried on the wind-down. Stopping reads the
turn's note whenever it was first written, plus newer notes no other turn owns.
Test fixtures gain the host logger and the phone's quietRepeatedStop.

* refactor(native-chat): read a Stop's target once for its event and its note

The chat's Stop now reads what it is aimed at (the named turn and whether the
Stop ends the provider session) once, and both its event and its note's key
derive their turn from that one value through the same rule. Adds the host test
for a Stop naming an ended turn on a provider whose Stop ends the session.

* fix(native-chat): the host never steers a message into a turn a Stop is ending

A queued card's Send-now, or a send made while a person's Stop ends the turn,
went to the agent as a steer into that turn. The delivery loop now holds any
waiting message while the host's own Stopping reading holds, and sends it as
its own turn once the turn ends. The Stopping reader also stops at the Stop's
position and looks the turn's note up by key, instead of walking the whole
journal.

* feat(native-chat): while Stopping, the composer says a message runs after the stop

Desktop and phone: the composer placeholder reads "Queue a message to run
after the stop" while the chat reads Stopping, and a queued card's Steer (and
the desktop's steer shortcut) is held. New key translated in all 6 catalogs.

* refactor(native-chat): the chat pane's Stop controls live in their own module

The pane went over its line limit once merged with main. Its Stopping reading,
the press that holds Stop, and the steer and placeholder it hands the composer
move to native-chat-structured-stop-controls.ts.

* fix(native-chat): hold a send at its handover, reading the feed's own Stopping

The hold was checked when the delivery step started, but the handover runs in a
later step after waiting on the agent's start, so a Stop landing in between let
a new send steer into the stopping turn. The check now runs at the handover.
It reads the status feed's projection for the commit instead of rendering the
journal again, so holding a send adds no journal read of its own.

* refactor(native-chat): one display status decides Stopping on every surface

agentStopDisplayStatus combines whether the agent works, the host's flag and
this client's own press. The chat pane, sidebar and dashboard rows, and the
phone's chat all read it, instead of each combining the flags.

* fix(native-chat): Stopping holds until the stopped turn ends, whatever the Stop's answer

A Stop the agent declined, or whose end went unconfirmed, used to drop the chat
back to Working. It now stays on Stopping until the turn ends, and Stop stays
enabled so a repeat press escalates. The Stop's answer is no longer read for
Stopping, so its note goes back to the key the base gives it (the restore of
queued-stop.ts and the removed key test landed in the previous commit). The
note still keeps a press that took over a later refusal, and a failed process
end still says the Stop went unconfirmed.

* fix(native-chat): a Stop binds only the turn it actually stopped

A Stop pressed before any turn showed used to claim, at end-write time,
whatever turn the stopped send later opened, even when the Stop stopped
nothing. A turn that then died on its own read as "Interrupted" (your
cancellation) instead of "Failed".

Now a person's Stop that named no turn binds, in memory only, every turn
that ends while the Stop settles, and afterwards only the turn its
interrupt took. The settle ends a still-running stopped turn once. A
relaunch finds nothing in memory, so an unsettled turnless Stop binds no
turn. A Codex Stop whose answered turn does not open within its wait, or
whose send's answer was lost, now answers refused, so the host ends the
child and the turn can never run.

* fix(native-chat): keep the person's queue pause and close binding after a Stop settles

A host stop or eviction with no turn running now defers to a person's
Stop while its queue pause still holds with nothing sent since, read from
rows, so a held card is not handed off on reopen after a Stop that did
nothing or whose kill failed.

A person's close that named no turn opens a settle around its child's
end, so a turn that end cuts reads as theirs.

A press opens its settle only when the latest Stop event is its own or
the one in force it repeats: a late Stop, a card's interrupt or a lost
event row reopens no earlier Stop.

A Codex Stop that cannot reach a turn still able to open says the Stop is
unconfirmed rather than that no turn ran, and a second Stop still reaches
a turn an earlier wait left unopened.

Also drops the unused openedBy plumbing and the unreachable "a written
cancellation stays one" rule, and pins a relaunch after a named Stop.

* fix(native-chat): keep a failed Stop's turn display-only, and settle edges off the commit path

A Stop that failed marks the turn it could not stop for "Stopping…" only
(JournalStopSettle.failedOn): no turn-end rule reads it, so that turn's
own end with no verdict reads as a failure, not the person's.

A settle edge writes no row, so it no longer goes through the journal's
commit listener, which also delivers history, counts as activity for the
idle sweep and schedules the queue drain. A narrow settle-edge hook
republishes the status row and wakes the steer hold's handover, and
nothing else.

* fix(native-chat): a Codex Stop agrees on both presses when a turn is still owed, and pin the close's settle

A Codex Stop that waited for a turn Codex answered a send into now answers
"may still open" whenever that turn neither opened nor ended and its send
is still owed, however the wait ended (it ran out, or the thread went
idle). Before, a first press after an idle thread said no turn was
running and kept Codex, while an identical second press ended it.

Adds a test that a person's close the conversation outlives (as /clear
does) closes its settle, so a later turn that ends on its own reads as a
failure.

* fix(native-chat): a Stop that failed before its turn showed still reads Stopping through that turn

A Stop that failed with no turn open marked nothing, so the chat dropped
to Working and the turn that then opened never read "Stopping…". The
display-only mark now also covers that case: the first turn that opens
after the Stop failed, provided no message was handed to the agent in
between. No turn-end rule reads the mark, so that turn's own end with no
verdict still reads as a failure.

* test(native-chat): a Stop whose event row failed binds no turn to an earlier Stop

With one ordered journal writer the Stop's event is in the fold when its
write returns, so the press reads whether it owns the latest Stop from the
fold instead of awaiting the write. Pins the case the read must refuse.

* test(native-chat): name the settle, not a stream drain, in the Stop's own-end test

* test(native-chat): a Codex Stop answered before Codex ends the turn reads interrupted throughout

Codex answers an interrupt it took before it sends turn/completed (interrupted):
on TurnAborted the app-server answers pending interrupts, then ends the turn, on
one channel. The test fake did the reverse. It now answers first and ends the
turn on a later read, and the tests that read the turn's end right after a Stop
wait for it.

New end-to-end test through the shipped host, journal and Codex adapter: with
the real order, every end row of the stopped turn reads interrupted by the Stop
(named, unnamed, and a Stop pressed while turn/start was in flight). Breaking the
settle window turns the in-flight case red: the Stop's own end row then has no
verdict, which reads as failed until Codex's end lands.

* test(native-chat): Stopping ends with a Codex turn whose interrupt is answered before its end

With Codex's real order (the interrupt's answer, then turn/completed interrupted),
the status shows Stopping while the Stop settles, drops it once the turn ends, and
never carries a verdict other than the person's cancellation.

* fix(native-chat): a Codex Stop interrupts a turn Codex answered but has not opened at once

A Stop that named no turn, made after Codex answered a send but before the turn
opened, used to wait up to 5 s for the turn to open before interrupting, and
ended the Codex process when it didn't. The stated reason, that Codex refuses an
interrupt until it opens the turn, holds only part of the time: with no turn
active, Codex takes an interrupt once its thread runs (turn_interrupt_inner),
and refuses it with -32600 "no active turn to interrupt" before that or once
the turn has ended.

The Stop now sends the interrupt at once. Only on that refusal, while the turn
has neither opened nor ended, does it wait for the turn to open (bounded at
5 s) and send it once more. A turn that ended meanwhile was nothing to stop. One
that never opens, or that an earlier wait already gave up on, fails the Stop,
and the host ends the child as before. Sends still wait for the turn to open
before steering into it.

The test fake models Codex taking an interrupt once the thread runs (run()).

* fix(mobile): name how the phone's status stream is released in the subscription inventory

Main made each inventory entry state its release; the status feed's stream is
released from its subscribe params, as the session event stream is.

* fix(native-chat): every Codex Stop waits for an answered turn to start, as the first did

A Stop whose interrupt Codex refused as finding no active turn skipped the wait
when an earlier wait, a Stop's or a send's, had already given up on that turn.
Every press now waits its own bound and retries once if the turn starts, so a
turn that opens during a later press is still stopped. Both presses still reach
the same verdict when it never starts.

* fix(codex): never steer a turn whose interrupt Codex answered

Codex answers an interrupt as the turn aborts, before it sends that turn's
turn/completed. In that gap the adapter still counted the turn as running, so a
message handed over right after a Stop settled (the Stop's own end row already
reads the turn ended) went out as turn/steer, which Codex refused with -32600
"no active turn to steer", and only then as turn/start. The adapter now marks a
turn whose interrupt Codex answered as aborted until its turn/completed, never
steers into it, and starts the message's own turn directly. Steering a turn
that is genuinely running is unchanged.

* fix(native-chat): a message sent while Stopping is queued as a card, whatever the setting

While the chat reads Stopping (the host's flag or this client's own Stop in
flight) there is no turn left to steer into, so the desktop asks the host to
queue the send even with the queueing setting off, and it is never drawn as a
bubble inside the turn being stopped. The phone already queued every send on a
capable host; a test now pins that it does so while Stopping.

* fix(native-chat): a message queued while Stopping is a card at once, not after the stop

A person's Stop holds the session's lane until Codex answers its interrupt, and
a send was admitted only behind it. By then the turn read ended, so a send that
asked to be queued went out plain: no card for the whole of Stopping, then a
bubble and a new turn.

While the host reads that a person's Stop is ending the work, a text send that
asks to be queued is admitted without waiting for the lane: the same ledger and
lease admission, and a plan that only writes the card through the journal's
ordered writer. The card runs when the stop lands; the Stop's pause holds only
cards queued before it. Anything else, including a Stop that settled by the
time the send runs, takes the lane as before.

The Codex test fake now drops the active turn when it takes an interrupt, as
Codex does before it answers, so a turn/start after the answer opens a new turn.

* fix(native-chat): a Codex Stop that ends the child before any turn opened withdraws its send

A Stop on a Codex turn that was answered but never opened ends the Codex
process. That end settled the send as in doubt (unknown, recovered), and the
client's outbox holds every later send behind a send in doubt until the person
presses Retry, which re-sends the very message they stopped. The chat looked
stuck.

Codex records a prompt only once its turn has started, so a send whose turn
never opened never ran. When the Stop's refusal says so (turnMayOpen), the child
end now settles the unanswered sends as withdrawn, the verdict Codex's own
interrupted-turn end already gives an unechoed send. The flag rides on the owed
wind-down, so a retry after a failed child end withdraws them too. Claude's
child end still leaves its unanswered send in doubt.

* fix(native-chat): derive the withdrawal of a Codex send whose turn never opened

Replaces the flag the Stop carried to the child's end, and its copy on the owed
wind-down, with a reading of the journal at the settlement that lands. A Codex
child's unanswered send is withdrawn when a person's Stop is in force since it
was sent and no turn row ran, or was written, after it; any other end (a turn
that opened, a host's close, a crash, Claude) still leaves it in doubt. A
retried wind-down reads the same rows, so it withdraws the same sends.

* fix(native-chat): a card queued while Stopping runs past the cards the Stop holds

A card queued before a person's Stop waits under its pause until Resume. One
queued after it, as a message sent while Stopping now is, was stuck behind them
too, since the queue never reorders. Such a card was asked for after the Stop,
so it runs when the stop lands, past the cards held only by that Stop's pause;
a returned card and the restart and /clear pauses still hold everything behind
them.

Also: the host's own Stopping reading is gated on working, as the published
flag is, so a failed Stop's mark never reads Stopping on an idle session; a send
that falls back to the lane re-reads the conversation's journal there; and the
end-to-end test asserts the queue's pause rather than a per-card field.

* fix(native-chat): a paused queue labels only the cards it holds

Since a card queued after a person's Stop runs past the cards the Stop holds,
labelling every card "paused" while the queue's pause is published misreads that
card. The host now marks each card its pause holds (heldByPause, a new optional
field), and the desktop and phone label only those. An older host marks none,
so a client keeps today's labels; an older client ignores the field.

Adds a test of the desktop's own send through the real outbox: while the chat
reads Stopping, the request asks the host to queue it and no bubble is drawn,
on a host that advertises the queue.

* revert(native-chat): defer the per-card queue pause label to the queue's rollout

The heldByPause field and its labels are visible only where the host
advertises the queued-messages capability, which shipped hosts do not yet do.
Deferred to that rollout; the real-outbox send test stays.

* fix(native-chat): while Stopping, say and show what a send does where the queue is dark

Shipped hosts do not advertise the queued-messages capability, so a message
sent while Stopping goes out plain: the host holds it until the stopped turn
ends and then runs it as its own turn. The composer still said "Queue a message
to run after the stop", and the message was drawn inside the turn being
stopped.

Now the placeholder reads "Send a message to run after the stop" where the host
does not queue sends, and "Queue a message…" only where it does (desktop and
phone, all six catalogs). A send this client made that the host has not
recorded yet is drawn after the Stopping line while the chat reads Stopping, as
a message held behind a running command already is; once the host hands it
over it opens its own turn. Client presentation only.

* fix(native-chat): keep a send in doubt when a turn was open for it

The derived withdrawal read a turn as open for a send only if it still ran or
was written after the send. A send steered into a running Codex turn whose
interrupt failed met neither once the adapter's end settled that turn ahead of
the host's settle, so it read withdrawn, though Codex drains a steer into the
running turn and may hold it. A turn that ended after the send was handed over
was open for it too: such a send stays in doubt, as before.

Pins that case, and that a send made after the Stop, to a child that then dies
before its turn opens, stays in doubt.

* fix(native-chat): restore the per-card queue pause label

Kept after all: a paused queue labels only the cards it holds (heldByPause),
which is visible only where the host advertises the queued-messages capability.

* fix(native-chat): draw only a send made while Stopping after the Stopping line

Every send the host had not recorded yet was drawn after the Stopping line,
including one made just before the Stop, which the host steers into the turn;
it then jumped up into that turn once recorded. The outbox now marks a send
made while the chat reads Stopping, and only those wait after the line.

* fix(native-chat): withdraw a Codex send by whether it started its own turn, not by timing

Whether a turn was open for a send was read from end times: a turn that ended
after the send's handover counted. A send made while a Stop ended the turn is
handed over once that turn reads ended, yet Codex's own end for it can arrive
later, so such a send whose own turn never opened read in doubt again, and the
chat's queue held behind it.

The handover already records where the send went: its message joins the turn
running then (a steer) or belongs to no turn (it starts its own). Only a send
that started its own turn, with none opened since, is withdrawn; one that
joined a running turn, or has no recorded place, stays in doubt.

The Codex test fake takes an answered interrupt as Codex does, dropping the
turn before its end arrives.

* refactor(native-chat): move queue-while-stopping to its own follow-up

The queued-messages capability is off on every shipped host (#21062), so the
parts of this PR that act only when it is on move to a follow-up stacked on
this one: admitting a queued card while a Stop holds the session's lane, a card
queued after a Stop running past the cards it holds, the per-card pause mark,
and asking the host to queue a send made while Stopping. This PR keeps the
Stopping state, the host's steer hold, the rule that never steers a turn whose
interrupt Codex answered, and what a send while Stopping looks like where the
queue is off.

* fix(native-chat): leave no Stop row when the Stop took back a send that never ran

A Stop on a Codex send whose turn never opened ends the child, and the child's end
takes the send back into the composer. The Stop still wrote "Cancellation
requested." at the conversation level, so with the send gone it sat under the
previous finished turn and read as if that turn had been stopped. A Stop that found
no turn running and whose child end took back every send it found now writes no
row; a Stop of a running turn, or one that leaves a send in doubt, still does.

* fix(native-chat): count a send whose answer was lost when a Stop takes it back

The no-row rule counted only pending sends, but the child's end also takes back a send this process left in doubt when Codex's turn/start answer was lost. That case still wrote "Cancellation requested." under the previous turn. Both now read one predicate, so they cannot drift apart.

* test(native-chat): pin which sends a Stop's child end can take back

A send an earlier process left in doubt is never withdrawn and never holds the row back, and a queued card's send is never counted.

* fix(native-chat): hold the next handover while the send ahead opens its turn

The delivery loop handed queued messages to the provider back to back. Codex steers a second send into the first one's turn once it opens, and Claude folds it into the running cycle, yet its handover row was written before that turn existed, so it read as belonging to no turn and was drawn ahead of the reply. The loop now hands the next message over only once the send ahead has opened its turn, settled, or been stopped, all read from the journal; each is a commit, which wakes the loop again. The message then goes in scoped to the opened turn.

* fix(native-chat): doubt a Codex send whose turn never opened once Codex goes idle

A Codex before 0.148 fails a turn before opening it with only an error. The send stayed pending, and the hold behind it waited on it. When Codex reports its thread not running with no turn open, a send answered into a turn it never opened or ended now settles as doubt with the existing idle reason, which releases the hold. No clock: a slow but healthy turn start is never doubted.

* fix(native-chat): end an unopened Codex turn on its final error, not at idle, and drop the Stop release

Codex publishes the thread idle ahead of turn/completed, and between an aborted turn and the next picked one, so releasing at idle doubted sends in turns Codex did open or was about to. A final error naming a turn Codex never opened (its only end before 0.148) now ends that turn as failed instead, settling its send as a turn/completed failure would. The test fake publishes idle before turn/completed, as Codex does. A Stop no longer releases the hold: the seven rig tests that needed it now settle the stopped send the way the provider does.

* docs(native-chat): put each turn-end settlement comment on its own function

* test(native-chat): echo the first send before the next in the restarted-child test

The test's child admitted the first message and never answered it, which no live provider does; the next send was then held behind a turn still opening. The child now echoes the first message, so the test still checks that the next send restarts nothing.

* fix(native-chat): draw a message held behind an opening turn after that turn's live status

While the send ahead was still opening its turn, the live turn was taken to be the newest user message, the held one, so its live status drew under the held message and the held message drew above it. While a send is opening, its turn is now the live one, and messages sent after it, queued or not yet recorded, wait behind the live turn as a message held behind /compact or a Stop does. The host's hold and the client's drawing read one shared predicate.

* fix(native-chat): keep held messages waiting while Stopping, and leave Retry-only sends in place

While Stopping, a message typed then returned early from the waiting rule, so a message held behind the opening turn moved back above the Stopping line. The rule now waits the union of both. A send only the user's Retry sends again is not held by the host, so it no longer waits behind an opening turn; the projection marks it.

* fix(native-chat): keep a turn on the send that opened it when Codex echoes a steer first

A message held behind an opening turn is steered in moments after that turn opens, and
Codex can echo the steer before the send that opened the turn. Both carry the turn's one
provider key, so the steer was read as the turn's opener: for that moment the live status
moved under it and restarted its clock. While the opener is still in flight ahead of the
turn record, a steer into that turn no longer takes it.

* fix(native-chat): never anchor an opening turn on a message still queued above its send

Two messages queued behind /compact, or sent while Stopping, are accepted above the first
send's handover, and the hold makes the first send's turn record land before the second is
handed over. The turn fell back to the first unechoed send ahead of its record, which was
the queued one, so its live status moved under it. A send still queued is not in flight.

The phone keeps no outbox, so its frame tests now draw only recorded rows, through the
phone's own fold rather than the desktop's transcript order.

* fix(native-chat): read the host's Stopping beside main's startup phase

Main now reads only the startup phase from the status feed and no longer publishes which
child is starting. The chat reads the host's Stopping from its own hook beside it, and the
Stopping bridge test mocks the execution-host lookup main's owner resolution now calls.

* test(orchestration): open the working send's turn before a `now` send joins it

The rig's working send was handed over with no turn record, so the running turn the test
names never existed; the hold rightly kept the `now` send until that turn opened. The setup
now opens it as a provider does. The assertions are unchanged.

* test(native-chat): pin the phone's own echo of an accepted send behind an opening turn

The phone keeps no outbox, but it does show its echo of a send the host accepted until that
send's row arrives, and the shared waiting rule moves that echo behind a turn still opening.
The phone test now builds its list as the phone's view does, echoes included, and covers it.

* test(native-chat): read the outbox reconcile from where main moved it

* test(native-chat): pass the projection's options after main's rejected-in-place rows

* fix(native-chat): a retried message no longer waits behind a later Stop

Retry dropped the Stop it had outlived but kept the mark that it was sent while
a Stop was ending a turn, so a retried message waited behind whatever later,
unrelated turn a Stop was ending. Retry is a new send: drop that mark too.

* fix(native-chat): word a send after a Stop by whether this send will queue

The 'queue a message to run after the stop' placeholder read the host's
queue capability alone. A send queues only when the host queues and this
send asks it to: the queue setting is on and no pending prompt blocks the
queue. Desktop and phone now word the placeholder from that same decision
their send uses.

* test(native-chat): one test per case for the words of a send after a Stop

* refactor(native-chat): the dictation hook owns the composer's dictation state

Keeps NativeChatComposer within its line limit after the Stop props and
main's /context answer both landed in it.

* refactor(native-chat): name the dictation hook for what it owns now

* fix(native-chat): a Stop's note says it took once a joined close proves the exit

A session-ending Stop whose child's end failed revises its note to
'unconfirmed'. Since main's #24862, the next Stop joins that close rather
than stopping again, and wrote no note, so a close that then proved the
exit left 'unconfirmed' under a turn that ended. The close now carries
the note it settles, and its proven exit revises it to 'Cancellation
requested.'. A join that fails again leaves it unconfirmed.

* fix(native-chat): a proven turn end says a Stop's unconfirmed note took

Replaces the note carried on the child's close. Every settlement that
ends turns interrupted on a proven exit, live or after a crash, also
revises an unconfirmed Stop note on those turns to 'Cancellation
requested.', found by the note's turn scope, in the same batch. A note a
Stop wrote before its turn showed is re-keyed onto the running turn when
it becomes unconfirmed, in one batch, so that end finds it. Known limit:
with no turn open yet, the note keeps its key and no turn's end revises
it.

* test(native-chat): a Stop's unconfirmed note says it took when the agent exits on its own

* test(native-chat): a message that joins a Stop's unproven Claude close goes to the resumed child, the next waits for its echo

Covers the case main's #24862 retired with its unproven-stop test: the
first message after an unproven close joins it and reaches the resumed
child, and a second waits for that message's turn to open.

* test(native-chat): name the Codex handle as main's opaque handle does

* test: restore the provider handle import the main merge dropped

* fix: derive Stop note wording from interrupted turns

* test: name the raw replay case for what it covers

* refactor(native-chat): move the waiting-slot split into its own hook

* test: give the opening-send hold host the agent registry main now requires

* test: follow main's chat font-size rename in the stopping tests

* test: follow main's chat font-size change in the opening-send test

* test: follow main's single live-line value in the Stopping tests

* test: give the android live-line fixtures the stopping field

* chore: keep the session host under its line limit after the main merge

* chore: keep the composer test and the phone chat view under their line limits after the main merge

The Stop control now disables itself while Stopping, so the composer passes
the flag through and its test file stays as main has it. The phone chat
header's Stop moves to its own component.

* perf(native-chat): read a Stop note's fields before parsing its key on every snapshot

Every snapshot projects each item through the Stop-note read, and each new
snapshot rebuilds the index of Stop notes by turn. Both parsed every item's
key first; they now check the row's kind and turn scope (and, for the
projection, its unconfirmed-stop failure) before the parse. Every Stop note
is a status row, so what each finds is unchanged.

* fix(native-chat): a Stop ends the hold on the next message, even when the stopped send's turn never opened

* test: a Stop's note ends the hold on the next message

* fix(native-chat): only a Stop that took ends the hold; a refused or unconfirmed one leaves the turn opening

* fix: import the moved Stop-note helpers where the host module uses them; type the test's failure note

* test(native-chat): pin that a taken Stop's note lands after the turn the provider opened before answering it

* test(native-chat): give the opening-send hold test's runtime the launch arguments main now requires

* fix(native-chat): a message a Stop takes back while the turn ahead opens stays after that turn, with its stop row; move the rows that wait behind the live turn into their own module

* test(native-chat): run the two opening-send hold tests, which open a real journal database, in the Node runtime project

* test(native-chat): with a send still opening its turn, a starting child gets only the first message; a failed start still rejects both in its words
2026-10-06 22:57:51 -07:00
Brennan Benson 0c96550ee9 fix(native-chat): queued messages carry on in order after any turn, and nothing sends by itself after a restart (#24586)
* fix(native-chat): drop the queue-paused header and Resume button

A Stop, a restart or /clear holds the queued cards. The hold stays; only the
header row naming why, and its Resume button, go. A held card shows no
caption, and its own Steer, or any new message, releases the queue.

* test(native-chat): type the unknown hold reason a newer host may publish

* fix(native-chat): a held card offers Send, not Steer, when no turn runs

Steer vs Send now follows whether a turn is running, not the card's hold,
so a card held after a Stop, a restart or /clear reads Send.

* fix(native-chat): the queue sends past held cards instead of stalling behind them

A card queued after a Stop (or written after a restart or /clear) sent only
once the cards held before it were released; with no header to explain or
release the hold, it sat silently. The next sendable card now skips held
cards; a returned card still blocks what is behind it.

* fix(native-chat): the queue's send of a card is the person's turn, so held cards follow it

After a Stop, a card queued later sent past the held cards, but the queue
recorded that send as Orca's own turn. It never ended the Stop's pause, so
the held cards then waited forever with nothing on the card saying why.

A queued card is always something the person wrote: only the client send
RPC may now create one. The queue's send of it is therefore recorded as the
person's turn, which ends the Stop's pause once the agent takes it, and the
held cards then drain in order.

* fix(native-chat): a queued card carries its author, so the queue's send of it is that author's turn

Main now lets Orca's own sends ask to queue (sendAgentTurn's 'queue' delivery),
so "every card is a person's" no longer holds by refusing host sends. Each card
records who wrote it (the submission's client/host vocabulary) in a new nullable
column; the drain records that origin, so a person's card ends a Stop's pause
and Orca's does not. /clear carries the author. Rows from before the column
read as a person's. The userSend-only admission gate is removed.

* docs(native-chat): state why an unrecorded card author reads as a person's

* fix(native-chat): a restart holds only cards written before it, and an idle held queue offers Resume

A restart's pause held every waiting card, including one a person typed after the restart while
Orca's own continuation ran, and nothing released it except a per-card Send. It now holds only
cards another host process wrote, the same way a Stop holds only cards queued before it.

The composer's primary button becomes Resume (Play) while nothing is typed, no turn runs and the
host holds a card Resume would send, whatever held it (Stop, restart or /clear). It calls the
existing agentSession.queuedMessagesResume, guarded against a second press in flight.

A card nothing holds keeps the run going between a turn's end and the queue's send of it, so its
Steer no longer flips to Send for the frame in between.

* fix(native-chat): the host publishes which pause holds each queued card

The host published one pause for the whole queue, so a client held every waiting card while it was
set. Between a turn's end and the queue's send of a card queued after a Stop or restart, the
composer could flash Resume and the cards Send, and a card queued after a Stop lost its
"Waiting for your answer" caption.

Each published card now carries an optional `heldBy`: the pause holding it, or null, derived from
the same rule the drain reads. A client holds only those cards; against a host without the field
it falls back to the queue-level pause.

* test(native-chat): Resume needs the queue capability and is disabled whenever Send is

* docs(native-chat): describe per-card holds in the queue contract and table comments

* fix(native-chat): the composer goes from Resume straight to Stop, and Resume returns focus

After Resume, the host lifts the hold in one update and sends the first card in a later one. In
between nothing was running, so the composer's button flashed a disabled Send. A card nothing
holds now keeps the queue's run going for the button too: an empty composer shows Stop, disabled
until the turn starts. Not when the host refuses every send (a rewind whose outcome is unknown,
read from its status), where nothing is coming. The same fix removes the Stop, Send, Stop flip
between queued turns.

Resume disables the button, which dropped keyboard focus; focus now returns to the composer.

* fix(native-chat): the host names the card its queue sends next, so the chat stays working across the gap

A turn's end, or a Resume, and the queue's send of the next card commit as two host updates. In
between nothing was running, so the working status, timer, pickers and composer button flipped
for one update. The client guessed the drain from its own copy of the host's gates, which missed a
/clear-replaced source and covered only the button.

The queue publication now carries `nextQueuedMessageId`: the drain's own next card through the
drain's own gate (`nextStructuredQueuedMessage`, which the drain step now calls), null whenever the
host would refuse the send. The client derives one fact, the queue is about to send, and every
working reader follows it; Stop stays disabled until a turn can be stopped. The client-side copy of
the gates and the status-feed rewind read are removed.

* test(native-chat): the queue's next card survives the coalescer, the reducer and a history page

* test(native-chat): build the snapshot that names the next card through its helper

* feat(native-chat): a held queue keeps its header row, and a new message asks before passing it

The queue's header row ("Queue paused because you interrupted", or Orca
restarted, or you cleared the conversation) comes back above the cards it
holds, with Resume; it names the oldest held card's pause, as the host
publishes it per card, and hides over cards held only on their own or
returned. The header's Resume and the composer's share one in-flight guard.

A held card reads Steer again whether or not a turn runs; a card held on its
own or returned keeps Send.

Sending a message while the header shows (Enter or the button) first asks
"Send message?": Clear queue deletes every card and then sends (a failed
delete sends nothing), Send message sends and keeps the cards, which follow
the new turn, and dismissing sends nothing and keeps the draft. Host
commands send as they are.

* fix(native-chat): the paused row goes while your own message is on its way to lift it

After "Send message" over a held queue, the row kept saying "Queue paused…"
until the agent accepted the new turn. The chat now reads that gap from the
outbox: while this composer's direct send is recorded by the host and not yet
accepted, the controller shows no paused row (and so no Resume or
confirmation). A refusal settles the entry and the row comes back, since the
hold did not lift. Orca's own sends never enter this outbox, and the queue's
send of a card goes under a fresh id, so neither hides it. Nothing is stored.

* fix(native-chat): a "Send message?" choice is taken once, and a failed Clear queue is one toast

The closing dialog stays mounted and clickable through its exit animation,
and a double-click or a held Enter lands twice before any re-render, so
Send message (or Clear queue) could send the captured message twice. The
pending send now lives in a ref that the first choice takes; a second one
finds nothing.

Clear queue deletes one card at a time and stops at the first failure, so a
failed press shows one toast instead of one per card.

The dialog keeps its compact width at desktop sizes and the primitive's
narrow-window gutter (`max-w-sm sm:max-w-sm`, as the other compact
confirmations).

* fix(native-chat): Clear queue's message goes out once, and keeps text typed while it waits

After Clear queue, the message waited in the composer while the cards were
deleted one by one. A second Enter in that window sent it again, and text
typed meanwhile was wiped when the chained send was accepted.

From the Clear queue choice until its message has gone out, the composer's
structured send does nothing. The chained send (and Send message's) now
carries the composition it was taken from, and the composer is cleared on
acceptance only if it still holds exactly that, as host commands already do.

Also: the v1 contract comment names `nextQueuedMessageId` and its absent-
means-null fallback, and the own-send check returns at once on an empty
outbox.

* fix(native-chat): the queue carries on after any turn, in order, and a restart sends nothing by itself

- Any accepted turn ends a Stop's or a /clear's pause, whoever sent it (a person,
  Orca's own messages, or the queue), and so does Resume. The card and submission
  author fields that only fed the old person-only rule are gone.
- The queue sends strictly in order: a card never overtakes a held one.
- After a restart nothing sends by itself and no paused row shows: the chat's next
  turn (the carry-on, or the person's own message) runs first, then the cards.
- Resume and "Send message?" are offered only while nothing runs and no prompt waits.

* fix(native-chat): after a restart no queue pause shows, and a card written before the next turn waits for it too

* fix(native-chat): a quit hands no queued card off, and the paused row goes while any turn that will lift it is on its way

- The queue stops handing cards off when the host tears down. A card sent during
  a quit was refused at close, and that refused send withdrew the chat's restart
  offer, so resuming after the relaunch sent nothing.
- The host publishes no pause while a turn sent after it (your message, Steer, or
  Orca's own) waits for the agent; a refusal shows it again. This replaces the
  client's own-send check.
- A card written after a restart is an ordinary card again: it waits while any
  card from before the restart still waits.

* refactor(native-chat): the host's paused-row-while-a-turn-is-on-its-way check in one expression

* refactor(native-chat): the composer's queue Resume rides the structured transport beside the held queue

* fix(native-chat): the "Send message?" choice ends with the pause it asked about; tests follow main's draft props

- The open dialog closes when the queue's pause lifts under it (Orca's mail, another client's
  Resume, any accepted turn): nothing is sent, the draft stays, and the next Enter sends as
  usual. The pending choice records the hold it was asked under; nothing new is stored.
- The composer-field Resume test passes main's dropScopeKey/draftScopeKey.
- The dialog test expects main's rule: only the sent text leaves the composer.

* test(mobile): a host-kept card's test stands in a Stop's pause, as this host publishes no restart pause

Main's #24660 test published queuePause 'restarted', which this branch's wire
type no longer lists, so the mobile tests typecheck ratchet failed.
2026-10-06 18:11:54 -07:00
Brennan Benson 00e3027762 feat(agent-launch): show an agent's tab at once, where the caller asked (#25430)
* feat(agent-launch): host-assigned caller identity and a launch record written when the surface exists

Step 1 of the agent-launch unification, on main.

- The dispatcher stamps every request's caller from what its connection proved (runtime socket:
  the local CLI; the desktop's IPC: the desktop; a paired socket: its device). Params never set it.
- The launch record is written twice: once when the tab exists (what creation settled: on the
  launch command, a draft, or a submit still `unconfirmed`), and again once the prompt's fate is
  known. A restart in between finds the running agent instead of answering "unknown".
- A replay re-derives its terminal handle from the pane key in the running host, and shows
  `unconfirmed` only to callers that advertise agent.launch.prompt-unconfirmed.v1.
- The record store opens in its own slot, without building the chat host; the chat host is built
  on that same store.

Rebuilt from this PR's own commits (b9adf88da0, 0d7d9b5b30, c83f44dd72, 39d15d52c0) onto
main, without #24080/#24081. Conflicts: the delivery doc table (main's "line fits" row plus the
`unconfirmed` row), and main's journal-database open in install(), which now goes through the
record-store slot.

* feat(agent-launch): show an agent's tab at once, where the caller asked for it

An agent.launch now shows its terminal tab before admission and spawn, in
the requested placement (group and/or anchor tab), and the pane attaches to
the agent as soon as it runs. A pane whose agent can't start, or whose start
can't be confirmed, says so instead of becoming a plain shell, and keeps
saying so across restarts. A user's close of the tab or its pane during the
launch stops it and answers agent_launch_tab_closed. Whose view moves is
unchanged from main for every caller.

Rebuilt on main (with #24934) from the previous branch head 8f62858e60.

* style(runtime): one-line the tab-order map so the headless browser-tabs runtime stays under its line limit

The merge of main (#25724's emitMobileSessionTabsSnapshot metadata) plus this branch's close mark put
the file one line over max-lines. Formatting only.
2026-10-06 18:02:30 -07:00
Brennan Benson 35e173a5b7 fix(native-chat): alert when a structured chat asks for approval or input mid-turn (#25766)
* fix(native-chat): alert when a structured chat asks for approval or input mid-turn

A structured Claude or Codex chat that stopped mid-turn to ask for approval or a
question raised no OS notification, no phone push and no unread dot: the host's
attention feed only fired when a turn settled. The host now announces each newly
pending prompt once, from the same feed, and owns the phone push for its own
structured sessions; desktops keep presentation only.

- host feed: a `prompt` edge per pending approval/question, opt-in on the
  existing stream; a clean settle that only restates an announced prompt is not
  re-announced to prompt-aware clients; failures always are
- host push: an in-process subscriber pushes the host's paired phones with
  labels from in-memory metadata, and withdraws a prompt's alert once answered
- one attention identity for desktop banner, phone push, dedupe and retirement;
  delivery dedupes on it instead of the per-workspace burst window
- agentSession.acknowledgeAttention routes reading a chat to its owning host,
  which retires what it pushed for that session via its dismissal record

* fix(native-chat): keep prompt alerts under their retirement identity

* Fix structured attention read and delivery lifecycle

* Allow later reads to retry failed attention retirement

* Prevent delayed prompt alerts after accepted reads

* Keep attention integration tests across process boundaries

* Check structured capability before cursorless attention reads

* Keep host retirement fixture in the Node typecheck boundary

* Keep attention test seams in the mock boundary

* Keep host notification formatting usable without Electron

* Declare agents in restored-host attention fixture

* Group session attention capability declarations

* Retire structured alerts on every read and when a remote prompt ends

- Mark read and Mark all read on a chat that was never opened, or is hidden,
  now cover what lit its row: the read boundary is the later of the transcript
  cursor and the newest edge the tab was handed, captured at the click. The
  one boundary closes the banners, retires relayed phone alerts and drives the
  host acknowledgement; an edge after the click stays live.
- An alert from a host older than journal cursors has no position, so a pane
  read retires it again, banner and relayed phone push, as before this change.
- A desktop-relayed prompt alert for a remote chat is withdrawn once that
  host's live status stops reporting attention (answered elsewhere, cancelled,
  host restart); cached status after loss of contact never settles it.
- The attention acknowledgement is agent-session.attention-ack.v1 with a
  required journal cursor and strict params; the cursorless no-op is gone.
- The dismissal store keeps a record whose origin a newer build wrote,
  dropping only that origin.
- Host reconciliation runs on restore and when a prompt leaves the pending
  set, not on every journal commit.
- Remove unused session-wide retirement (retire, retireMatching,
  retireMobileNotificationsMatching) and test-only store lookups.

* Settle relayed prompts only from host-dated status; reads default to view

- A remote chat's status and its prompt edges arrive on separate sockets, so a
  status row queued before the prompt could land after it and withdraw a
  relayed alert that was still pending. Settlement now needs a live,
  non-attention row whose host updatedAt (the journal's latest row time, never
  decreasing) is later than the prompt's host raisedAt. The owed prompt is
  cleared only once the settle call succeeds, so a failed call retries on the
  next qualifying row.
- An acknowledgement without captured reads now reads as a view. Mark read,
  Mark all read, the hover-card jump and both dashboard acks pass 'explicit';
  Activity's automatic per-turn read stays a view.

* Re-judge relayed prompt settlement after each call; dashboard watching is a view

- Settlement is one check of the current mirror, run on each status row, after
  each settle call returns, and when a prompt edge arrives. A row that lands
  while a call is out is no longer dropped, and an edge that arrives after its
  own resolution settles at once. A rejected call is retried only once the
  mirror holds a different row, so a failing call cannot loop.
- The Agent Dashboard's card click acknowledges as explicit; watching the open
  dialog acknowledges as a view, through both the in-window drawer and the
  pop-out relay, and no longer re-acks the state the click just read.

* Keep a reused read owner findable after its holders release it

A chat pane memoizes its read owner. When every holder let go in one commit and
the same owner was picked up again (React StrictMode's effect re-run in
development, or a pane remounted in one commit, as on a tab move), the release
dropped it from the registry and nothing put it back. The attention bridge then
found no owner, so a view read carried no cursor: the unread dot cleared but
the banner and phone alerts stayed. An owner now names its key again whenever
it gains an activation or a subscriber and the key is free, never over a
different live owner.

* Type the ack test's execution host ids

* Keep the turn-completion types in main's turn-completion wire module

Main moved these types into agent-session-turn-completion-wire.ts while this branch moved them into agent-session-attention-wire.ts. They now live at main's path with this branch's additions (journal cursor, prompt attention, prompt arm); the unused completion key is dropped.
2026-10-06 16:25:53 -07:00
Brennan Benson c893048aeb feat(native-chat): show which agent a chat message is from, and open it (#25888)
* feat(native-chat): show which agent a chat message is from

A message another agent sends into a native chat (today the orchestration
mail notice) looked exactly like the person's own: a right-hand bubble and a
queued card identical to theirs. The sender was recorded only on the queue
row, so a message sent to an idle chat, or a card once it was sent, had no
sender at all.

The sender now lives on the message itself (`from` on the message body):
- The send path carries it on both deliveries; an idle chat records it too,
  and it survives the queue, /clear's carry, restart and history.
- No fingerprint covers it: one shared payload projection leaves it out at
  every fingerprint site, so stored digests are unchanged and the provider's
  echo still folds into the same bubble. The provider never receives it.
- A client cannot set it: its send params stay strict.
- One reader normalizes it where it is read (journal load, queued row,
  client projection); a newer message kind keeps the sender an agent's.
- Each sender keeps a name snapshot from names Orca controls: a chat's
  conversation name or agent label, a terminal's own tab title or agent,
  a federated sender's task name. Never an agent-set terminal title.
- The separate queued-row sender column and its plumbing are removed; it
  never shipped.

Desktop shows such a message as a left-aligned "Message from <name>" row;
the name opens the sender: its chat through the existing open-chat flow
(after a host lookup that follows /clear and dispatch addresses), or its
terminal through the terminal-link path, with the existing feedback when
it is gone. A queued card shows a plain "From <name>" line. Mobile shows
the same attribution, not yet clickable.

* fix(native-chat): name and open an agent's message by what Orca shows for it

Review fixes for showing who an agent message is from.

- Names: a sender is named by its dispatch's task (local workers too, not
  only federated ones), else a chat by the label its tab shows, else a
  terminal by its tab's stored title, else its agent. The conversation
  name the snapshot read before has no writer, so every chat read
  "<Agent> Chat".
- One sender builder (agentMessageSender) and a public runtime naming
  object (orchestrationSenderNames) any send site can use; the terminal
  naming moves out of the unrelated runtime layer into its own module.
- Opening a terminal sender always asks the chat's host: a terminal handle
  is issued per run, so the host finds an earlier run's terminal again
  through the pane its mail was sent from. The pane key never leaves the
  host.
- Feedback follows what the host found: a gone chat or a gone pane by the
  kind it lost, "pane no longer available" only when the terminal answer
  proves it, and the existing "couldn't reach" / "needs a newer Orca"
  words otherwise.
- Another agent's message is not offered rewind (it would put the
  agent's text in the person's composer), and a Codex rewind keeps the
  sender on the messages it retains.
- The queued card and mobile name every sender, two that share a name
  included, and count in "+N" only those left out; the transcript row
  separates names with ", ".
- The host no longer normalizes the sender when loading the journal or
  the queue: nothing on the host reads it, and clients read it through
  the one reader at their projections.

* fix(native-chat): name a worker's final report by its task; clearer open-sender failures

- A worker's own worker_done settles its dispatch before the mail lane
  names who the report is from, so a terminal worker's completion read
  "Codex". A local worker is now named by the dispatch it holds, else the
  one it last held (handles are per run, so that is this run's). The
  coordinator mail rig now attests the worker's process, so its report is
  accepted and settles as it does in production.
- Opening a sender: a version block or an unknown answer says "Update Orca
  to open it.", since either side may be the older one; "This needs a
  newer Orca on the computer running this chat" stays only for a host
  that predates the lookup. "Orca couldn't reach the agent." is followed
  by "Try again.", each sentence translated on its own. No new copy.

* fix(native-chat): name a worker only by work it holds or just reported

A worker with no active dispatch was named by the newest dispatch ever
assigned to its terminal, at any status and any age: one that failed before
it ran, or a task finished long ago that its later, unrelated mail kept
showing. Now a worker is named by its active dispatch, else by the dispatch
its own worker_done in the announced mail names (only if that dispatch is
its own), else by its tab or agent as any terminal is.

* fix(native-chat): restore a rewound message's sender through its typed body; mobile card fixtures name their attribution

- The rewind's held-sender restore lives with the retained rows and reads both
  bodies through the journal's message-body check, instead of a shared helper
  taking any object (anti-slop: no-object-parameters).
- Mobile queued-card test fixtures carry the attribution field the card gained.

* fix(native-chat): never call a sender gone without proof; the sender builder moves out of the mail lane

- A federated sender (dispatch:<id>) runs on another host, which the chat's
  host cannot open: its name is plain text, and the host's lookup answers
  'not found' rather than 'gone' for a dispatch it does not run. Not seeing a
  worker is no evidence it stopped.
- The lookup calls a chat gone only when the identity is proven lost; any
  other failure reaches the client as 'could not reach'.
- A sender open that throws shows 'couldn't reach the agent' instead of an
  unhandled rejection.
- agentMessageSender, the one sender builder, lives in its own module, so the
  runtime's naming no longer imports from the mail lane.
2026-10-06 15:14:04 -07:00
Brennan Benson e813fa5819 feat(native-chat): keep a message a Stop took back on screen, with one stop row after it (#25051)
* refactor(native-chat): derive the queue's pause from Stop and Resume journal rows

Stop now appends one journal row where it takes effect, before the interrupt,
whatever the queue holds; Resume appends its own. The pause is a pure function
of the fold: the latest Stop with no later Resume and no later accepted turn a
person asked for. A /clear's carried cards name their source, which is the
replacement's 'cleared' pause. Host-origin turns never lift either.

One predicate decides which cards a pause holds; by default every waiting card
without a hold of its own, including one queued after the Stop. The drain's
consume re-judges it inside its own transaction.

The rows are tombstones of an id no item takes, carrying the mark: a released
host reads an unknown row kind as corruption and truncates the journal there.

Deletes the stored pause (recordPause, the retire hook on every appended row,
the settle-before-record step, mayReturnToWaiting and its row overlay) and the
tests that only proved it retires. The queued_message_pauses table stays in the
schema, unread and unwritten, for downgrade safety.

* fix(native-chat): a card queued after a Stop sends normally, never ahead of held ones

A Stop's pause now holds only the cards queued before its row, plus a steer it
withdrew, which returns to its own place. Each card records the journal
position it was queued at, and the one hold rule compares that with the Stop
row. A card queued after the Stop is a new instruction: it sends as usual, but
the drain still stops at the first held card, so it never overtakes them.
/clear's pause holds the cards it carried. Holding every card again is a
one-line switch in that rule.

* fix(native-chat): the queue's own send re-checks the no-overtake rule in its transaction

The drain's pick and its consume now read one function, nextSendableQueuedCard,
so a Stop row that lands between them holds a newer card behind an older held
one exactly as the pick would. Notes why Stop and Resume ride a tombstone row.

* fix(native-chat): stop creating the unused queue pause table

The queue's pause is derived from journal rows, so nothing reads or writes
queued_message_pauses. It was still created on every open "for downgrade
safety", but an older build creates it itself when it opens the database, so
the table only sat empty in every new database. The tests now pin that no
pause table exists.

* fix(native-chat): a Stop's pause never hides the restart pause

A Stop holds only the cards queued before it. The pause derivation still
returned the Stop alone whenever it was in force, so the restart pause was
never considered: a card queued after the Stop, written by a host process
that has since exited, sent by itself after Orca restarted, with no pause
header and no Resume. A /clear pause that held nothing could hide it the
same way.

Every pause in force is now derived. A card is held if any of them holds
it, and it names the first that does. The drain's pick, the consume
transaction's re-check and the published header all read that one rule;
the header names the pause holding the first card Resume would send.

* test(native-chat): pin the Stop's no-resend, lift and held-card rules

- The Claude and Codex Stop-withdraws-a-steer tests checked "not sent
  again" at one instant, before a queue ignoring the pause re-sends. They
  now wait for the stopped turn to end and re-check after a quiet window.
- The deleted-card test read a card queued after the Stop, which sends
  whether or not a person's turn lifts it; it now reads the Stop's pause
  before and after that turn.
- Unit cases pin that a Stop holds a card with no recorded position and one
  queued before a rewind.

* refactor(native-chat): a Stop writes one Stop event with its reason, turn and caller

The Stop row that paused the queue becomes the general Stop event
{ reason, turnId?, at, caller? }, whose reason is the host's existing stop
cause. It still rides a tombstone of a host-only id (a released host deletes
the journal from the first unknown row kind), and Resume keeps its own marker
on its own id. Only a person's Stop (reason user-stop) pauses the queue.

* test(native-chat): a rewind keeps a lifted /clear pause lifted and restates the same Stop event

* test(native-chat): pin that Stop and Resume rows never reach apps or count as history

* test(native-chat): only a person's Stop event pauses the queue

* test(native-chat): pin that a Stop's event precedes the interrupt and the at-start stop

Through the real host: the event names the turn and who asked and is in the
journal when the interrupt reaches the agent; at an agent still starting it is
there before the start is ended and holds a card queued before it; an idle Stop
writes one only when it withdrew a send; and the queue's claim re-judges a
pause that landed after its pick.

* test(native-chat): a card held at a starting agent is checked before the Stop's timing

Also says precisely what the claim's in-transaction pause check defends
against: the Stop and the drain share one serialized lane.

* test(native-chat): a released build keeps and folds a journal holding Stop events

Replays this build's rows from the released build's own journal database: every
row is kept, the history after the Stop still folds, and an older client is sent
only removed ids no item uses.

* style(native-chat): format the Stop event changes

* test(native-chat): type the released build's exports through one checked helper

* fix(native-chat): the Stop/Resume row guard narrows to those tombstones only

* test(native-chat): run the Stop-event downgrade test in CI, and cover a writable downgrade

The Stop-event downgrade test ran in no CI lane: unit shards exclude the
cross-version folder, and the cross-version lane runs a fixed file list that
did not name it. It is now on that list.

Its only case replayed the rows into a release's own fresh database, because
that release cannot open the current host database. A second case opens the
journal this build wrote with a main build that shares the database: it opens
writable, keeps every row, appends, and this build then reopens it with the
person's Stop still pausing the queue.

* fix(native-chat): a Stop that stops nothing new writes no Stop event

A Stop reaching a running agent wrote a Stop event on every press. Two
presses before the first interrupt landed wrote two events, so a card
queued between them counted as before the latest Stop and was held,
though a card queued after a Stop should send normally. A Stop naming a
turn that had already ended, as a phone sends late, also wrote an event
for a turn it never stopped.

It now writes one only when it withdrew a queued send, or stops something
no event records yet: not a turn the journal no longer runs, and not the
live turn a Stop still in force already names, unless a card was handed
over into it since, which this Stop's interrupt sends back and must hold.
The interrupt and the "already finished" note are unchanged. A Stop at a
starting agent still always writes.

* test(native-chat): pin that a later host, eviction or close Stop never lifts a person's Stop

* chore(native-chat): put each Stop-row doc on its own declaration, and say only user-stop is journaled

* fix(native-chat): any later Stop event ends a person's Stop pause

A person's Stop paused the queue until their next accepted turn or Resume,
and a later Stop of another reason (the host stopping the agent, an
eviction, a close) was ignored. Now the pause is the latest Stop event's:
a later Stop of any reason ends a person's pause, and only a person's Stop
pauses. The fold keeps the latest Stop event whatever its reason.

An eviction of a resting chat writes no Stop event (a Stop that stops
nothing writes nothing), so it cannot release held cards; a test pins that
no event means no lift.

* fix(native-chat): a second Stop press is a repeat even when the first came before the turn showed

A Stop pressed before the agent's turn shows in the journal (before
Claude's echo, or before Codex opens the turn) records no turn. A second
press once the turn showed compared that missing turn with the live one,
wrote a second Stop event, and held a card queued between the presses.

A repeat is now judged by what was sent since the Stop in force: with
nothing sent after it (a refused send aside), a Stop that named no turn,
or named the live one, is repeated and writes nothing. Anything sent since
and not refused, including a send whose fate is unknown, makes the new
press write, since its interrupt may send that card back to waiting.

Tests: the two-press case across the turn showing; a steer between the
presses settled unknown; and a Stop naming a turn that ended while the next
card is sent but shows no turn yet, which writes and holds that card. The
fold test that claimed an eviction path is renamed.

* fix(native-chat): the queue's pause ignores a Stop or Resume row holding a value no build writes

A Stop or Resume row's value is read from disk with no shape check, and
the pause fold stored whatever it found. A stored `stopEvent: null` would
then throw on every pause check for that chat: the queue's pick, its
send, and every queue update to clients. No build writes such a row, so
this is hardening.

The fold now reads a Stop only when it is an object with a string reason
and a finite time, and a Resume only when it is `true`. Anything else is
ignored: it pauses nothing and ends nothing. The row is still not treated
as malformed, which could cut the history short.

* fix(native-chat): a Stop still reads as yours after Orca restarts before the turn ends

Every stop that ends work now writes the Stop's event before it ends the child: a
person's close of the chat, an eviction (worktree teardown, orchestration stop, tab
cleanup) and the idle sweep's stop of a start that never landed. A stop that ends
nothing writes nothing, and quit writes none: its resume marker records why.

The turn-end write reads the latest Stop event where every turn row is built, so the
adapter's settle, the host's fallback and the relaunch's settle all agree: a turn a
person's Stop or close named, ending with no verdict of its own after that Stop, ends
as their cancellation. A relaunch's probe-bounded end is no earlier than a Stop that
found the turn running. When the provider refuses the interrupt and the turn runs on,
a refusal row answers the Stop, so a later crash still reads Failed; pressing Stop
again after a refusal is a new Stop.

* refactor(native-chat): a stop no longer carries its cause; the turn's end reads the Stop event

The cause of a stop was threaded in memory from each entry through the host's stop
step, the adapter router and each adapter's close onto the `ended` it settled with,
and Claude kept a per-turn copy of a Stop it sent. All of that is gone: adapters
settle a turn they cut as interrupted with no verdict, the host's fallback does the
same, and the one rule where a turn row is built (`turnEndAfterStop`) reads the
journal's latest Stop event to say whether it was a person's.

- `closeSession` / `disposeSession` take no cause; `ended` has no `stopCause`.
- Claude reads an error result after a person's Stop as their cancellation from the
  journal's Stop event (through the event sink), not from a per-turn slot, and a
  refused interrupt is the host's refusal row, not `withdrawTurnStop`.
- An owed wind-down keeps no cause: its retry's fallback reads the Stop event.
- The mutation context's Stop passes no cause: its step already wrote the event, and
  the delivery loop's child-end reason is read back from it.
- A Stop pressed before its turn showed applies to the turn that opens under it,
  unless a send a person made since was accepted.

* test(native-chat): a turn a later send opened is no Stop's that named no turn

* test(native-chat): the restart test's death proof carries its detail

* refactor(native-chat): a refused Stop leaves no record; a Stop only ever ends the turn it names

The stop-refused mark is gone: its tombstone kind, its fold, the clock-keyed match that tied it to
a Stop, and the exception that let a second press after a refusal write a new Stop. A Stop that
stops nothing writes nothing. A Codex refusal names a turn that is no longer its active one, and
the Stop names that turn, so the turn running instead never reads as the person's by its id alone.

* fix(native-chat): a Stop pressed before any turn showed stops only the turn opened next

A Stop that named no turn read as the person's cancellation for every later turn that opened
after it, until a send a person made was accepted. The queue's drain, orchestration mail and a
restart continuation send as the host, so a turn they opened long after, cut by a crash, read
"Interrupted" as if the person had stopped it. The Stop now applies only to the first turn
opened after it.

* fix(native-chat): an older Claude's error end after a Stop pressed before its echo reads Interrupted

Claude CLIs before 2.1.91 end an interrupted turn with an error result that names no reason. The
translator judged whether a person's Stop explained it by its own copy of the Stop rule, which
ignored a Stop that named no turn, so a Stop pressed before Claude echoed the send read "Failed".
The translator now writes such an end as interrupted with no verdict and no error row whenever a
person's Stop may name the turn, and the journal's one rule decides as it writes the end.

* fix(native-chat): a person's Stop and /clear each name why they end the agent

The host's mutation path ended the agent with one "recorded" ending for every caller, which read
back the reason of whatever Stop event the journal held last, however old. /clear writes no Stop
event, so its end took an unrelated earlier reason. Each caller now names its own: the chat's Stop
`user-stop`, whose event its own step wrote, and /clear `user-close`, the user replacing this chat.

* fix(native-chat): a host stop judges whether it ends work after the provider's rows land

A close, eviction or host stop decided whether it ended a running turn from the journal as it
stood, while the provider's own rows (the turn its echo opened) could still be in the session's
event sink. A close landing in that gap wrote no Stop event, so the turn it cut read as news. It
now reads after the sink drains, as a person's Stop does, through the same check; a drain that
fails or takes over a second reads working.

* fix(native-chat): a Claude Stop naming a turn that just ended still marks the follow-up it cuts

A phone names the turn it last saw. When that turn had ended and a follow-up was still unechoed,
Claude's Stop interrupted the follow-up and ended the child, but the Stop's event named the ended
turn, so the follow-up's turn the child's end cut read "Failed" under "Cancellation requested.".
A Stop that ends the provider's session ends whatever is in flight, so its event now names the
live turn or none, and a Stop that names none binds the turn opened next. Codex keeps naming only
the turn the Stop names.

The Claude Stop turn-end tests move to their own file, since the session-ending Stop suite is at
its line budget.

* fix(native-chat): the idle sweep reads working by the same rule as a stop's event

The sweep judged a chat resting while a send whose reply was lost was still unanswered, but the
stop's event writer counts that send as work. So the sweep evicted it and wrote an evict event,
which ends a person's Stop pause and let the cards behind it drain on their own. The sweep's owed
work now reads the main agent working the way every session list and the event writer do.

* test(native-chat): an aborted eviction's injected drain failure lands on the eviction's own drain

A host stop now drains the session's sink once to judge whether it ends work, so the tests that
fail the eviction's drain-published step skip that first drain.

* fix(native-chat): the idle sweep's rest writes no Stop event; it evicts a send that never echoes

The previous commit made the sweep count an unanswered send as owed work, which pins a chat whose
admitted send Codex never echoes forever, and the sweep exists to retire exactly that. That rule
returns. The sweep stops only an agent it judged resting, so its eviction now writes no Stop
event, whatever send it retires: a person's Stop pause holds through it.

* fix(native-chat): stopping a start that carries no send writes no Stop event

A host stop, eviction or close of a starting child wrote a Stop event whatever the start carried.
A start with a send already reads working, so the clause only mattered for a start with none,
which ends no turn and no send: its event only lifted a person's Stop pause and bumped the idle
clock, which is why the idle sweep had been changed to close the conversation in the same pass.
The clause goes and the sweep is #24072's again. The child's end still reads host-stop, as before.

* test(native-chat): a Stop's pause across a restart is tested with a restart that writes no event

The rig's restart closes the chat with an eviction, which now writes a Stop event when work runs
and so ends a person's Stop pause. "A Stop never hides a restart's pause" then passed with no Stop
pause left to hide anything. Those tests, and the pause-lift test whose dropped assertion returns,
restart as a process that dies with no close, which like a quit writes no Stop event, and assert
that both the Stop's and the restart's pauses are in force first.

* fix(native-chat): a host stop of a turn a person's Stop is still ending keeps that Stop's reason

An eviction or host stop that landed while a person's Stop or close was already ending the same
turn wrote a newer Stop event, and the turn's end reads only the latest, so the person's Stop of
that turn read as news. A host reason now writes nothing while a person's Stop still decides what
runs: the live turn it names or bound, or, with none, the turn a send opens next. The person's
own close still writes. The E2 tests now open and end the stopped send's own turn, as Codex does,
so the mail turn after it is not the turnless Stop's.

* fix(native-chat): an older Claude's error on a later turn keeps its error text after a Stop

The translator left an error result that names no reason to the journal's Stop rule whenever a
person's Stop named the turn or none, but the rule binds a Stop naming no turn only to the turn
opened next. So a real error on a later turn read "Failed" with its error text dropped. The
translator now asks the journal's rule itself (`personStopDecidesTurn`, the one core
`turnEndAfterStop` and a host stop's in-force check share), so the two cannot disagree.

* fix(native-chat): a Stop of a start that never landed binds no later turn, whatever sent it

A person's Stop pressed while the agent starts names no turn, and the send it stopped is
cancelled before it opens one. The Stop then bound the next turn anything opened (orchestration
mail, a restart continuation, the queue's drain, all of which send as the host), so a host
eviction of that turn wrote nothing and its crash or close read as the person's cancellation. A
Stop that named no turn now binds only a turn no send journaled after it opened: any send since,
of any origin and not refused, opens its own. The E2 test's mail send is accepted as Codex
accepts it, instead of opening the stopped send's own turn first.

* test(native-chat): a rewind's restated turnless Stop binds no turn opened after the rewind

A Codex rewind restates a person's Stop still in force after the turns it keeps, at a new
sequence, so by sequence alone it would bind the next turn opened after the rewind. A send
journaled after the restated row voids that binding (the previous commit), which this pins.

* fix(native-chat): a relaunch settles a person's stopped turn with no "stopped while in progress" row

After a restart, a turn a person's Stop ended reads "Interrupted after N" with the muted mark, but
the relaunch still added the error row saying the provider stopped mid-response, which a live Stop
never writes. The settle now skips that row when every turn it interrupts is the person's Stop's
by the journal's one rule; a crash nobody stopped keeps it.

* test(native-chat): the unexpected-exit settle's journal fake answers whether a person's Stop decides a turn

* fix(native-chat): a host stop whose sink drain fails reads the journal as it stands

A host stop drains the session's sink before judging whether it ends work, and a failed or slow
drain read as working. So an eviction of an agent at rest wrote a Stop event that ended nothing,
which lifts a person's Stop pause, and a close wrote a person's event naming no turn. The drain is
now best effort: the stop goes ahead either way and only its record is at stake, so a failed or
slow drain leaves the journal's read as it stands. A person's Stop keeps its own rule.

* fix(native-chat): a Stop that named no turn applies only to a turn a send it stopped opened

A person's Stop pressed before any turn showed names no turn. It bound the first turn opened
after it, then (5ead1f6bcc) any turn opened by no later send, so a turn the host started for
a card the Stop held, or for orchestration mail, read as the person's cancellation, and a host
eviction of it wrote no Stop event when its send had been abandoned by the close first.

The rule is now the concept itself: a Stop naming no turn applies to a turn opened by a send it
stopped, one already handed to the agent at the Stop's position. Nothing new is stored. The turn's
row names the send that opened it (Codex: the submission's key; Claude: the echo, which the journal
aliases to the submission), and a handed-over send's item sits at its handover, so the target set
is derived from the journal. A card the Stop held is handed over after it, so it is no target; a
Stop of a start whose send never opens a turn binds nothing; a rewind keeps no submissions, so a
restated Stop binds no turn opened after it. With no turn running, a host stop defers to the
person's Stop only while every unanswered send is one it stopped. Claude's translator, which asks
before its echo row lands, passes the send its echo acknowledged.

* fix(native-chat): a host stop whose sink drain runs long reads the agent working; a failed one reads the journal

A drain past its bound may still hold the turn's row, while the echo's acceptance has already
landed, so the journal as it stands read nothing running: a person's close of that turn wrote no
Stop event and the turn read as news. The two drain outcomes now differ: one that failed has
nothing more to deliver, so the journal's read holds (as before); one still running reads working.

* test(native-chat): a host stop with no turn running defers only while every unanswered send is the Stop's

The branch had no test. An eviction with only the stopped send unanswered writes nothing; one
with a send made after the Stop still unanswered writes its event.

* fix(native-chat): a slow sink drain reads working only while an accepted send's turn row is due

The previous commit read every drain past its bound as working, so a host eviction or stop of an
agent at rest during a sink backlog wrote a Stop event that ended nothing and lifted a person's
Stop pause. A slow drain now reads working only when the latest send the agent accepted has opened
no turn the journal holds, the race it was for; otherwise the journal's read holds.

* test(native-chat): the host-stop control keeps the stopped send unanswered beside the later one

With both unanswered, the host writes only because not every unanswered send is the Stop's; a rule
that deferred when any one was would pass the old control.

* fix(native-chat): a steer is no send owed a turn when a slow drain judges a host stop

A slow drain reads working when the latest accepted send has opened no turn yet. A Codex steer or
a Claude fold is accepted into the running turn and never opens one, so a chat at rest whose last
send was a steer still read working, and an eviction lifted a person's Stop pause. Sends delivered
into a running turn, whose item carries that turn's scope, are skipped.

* feat(native-chat): a chat reads Stopping from the person's Stop until the work it stopped ends

The host derives it on each journal publish from the Stop's event, the live turn and the Stop's
own answer, and publishes it as an optional field on the session status and the main agent's row.
Clients present it: the chat's tail line and Stop control, the sidebar row, worktree ps and the
phone's row. The chat and the phone also read their own Stop press until its request answers.

* test(native-chat): pin Stopping on the phone and across mixed versions

* test: give touched fake journals and mocks their SAFETY notes

* test(native-chat): a turn waiting on the person reads attention, never Stopping

* test(native-chat): the sidebar row follows Stopping when it is the only field that moved

* test(mobile): the phone reads Stopping from its own Stop until the request answers

* test(mobile): type the held Stop request instead of casting it

* chore: keep the base lockfile (a local pnpm run rewrote it)

* fix(native-chat): narrow the Stop note's optional failure; type the phone test's reply

* test(native-chat): type the Stop test envelope's fields narrowly

* fix(native-chat): a Stop the agent declined, or whose child end failed, says so while the turn runs on

A Stop naming the turn that still runs, refused by the agent, now writes the
Stop's refused fact instead of 'already finished'. A session-ending Stop whose
child end fails while the work runs on revises its note to unconfirmed.

* fix(native-chat): Stopping holds while any press of the Stop took

A repeat press refused after an earlier press took no longer clears Stopping.
Exit early when the Stop named a turn that is not the live one.

* fix(native-chat): keep Stop enabled while the host says Stopping

Only this client's own Stop request in flight disables Stop and Esc. A repeat
Stop is how a stop the provider took but never answered escalates.

* fix(sidebar): every agent row says Stopping in place of its tool line

The dashboard row, which the sidebar's non-compact mode also draws, read the
last tool line while a person's Stop ended the turn. It now shares the compact
row's rule.

* fix(mobile): the worktree list sees Stopping change on its own

A snapshot whose only change was the host dropping Stopping compared equal and
was thrown away, leaving the row on Stopping.

* refactor(native-chat): fold the status feed in src/shared for both clients

The snapshot merge and the contact-loss strip move out of the renderer feed so
the phone folds the same stream the same way.

* feat(mobile): let phones read the structured session status stream

agentSession.subscribeStatus joins the mobile allowlist. The agent-session
methods move to their own file, which the at-cap allowlist spreads in, and the
allowlist test reads the Set instead of parsing the source.

* feat(mobile): the phone chat reads Stopping from the host, like the desktop

One status stream per client, opened on a host that advertises the status feed;
a refusal to phones reads as no feed. The chat reads Stopping from the host or
its own press, and holds Stop only while its own request is in flight.

* test: give the new fakes checked types or a SAFETY reason

* revert(native-chat): drop the refused-named-turn rewrite of a Stop's note

Codex can send its refusal before the turn's end frames, so reading the turn as
still live after a flush races; the Codex Stop that ends nothing is handled by
ending the process instead. The base's 'already finished' note and its test
expectation return. The Claude wind-down failure revise stays.

* fix(mobile): release the status stream when the host ends it; refusals last one connection

The feed now drops the handle of a stream the host ended or refused, so the
logical client never replays it on a later session. A refusal to phones holds
for one connection, so a host updated while the phone stays paired is asked
again.

* perf(native-chat): read the live turn's opener from its record when deriving Stopping

After a Stop that named no turn, every later commit walked and copied the whole
journal to find the live turn's record. The derivation now reads that record
off the rendered snapshot's tail and decides with the same rule.

* refactor(mobile): move the method-unavailable check into transport

The status feed imported it from the Files tab's fallback. No behaviour change.

* test(native-chat): a send after a Stop reads Working before its turn opens

Pins the derivation's running-only read of the newest turn: the stopped turn,
already ended, must not keep the next send on Stopping.

* fix(sidebar): the compact row leads with Stopping so a narrow sidebar keeps it whole

At the default width the row read 'Codex Chat - Stoppin…': the model and time
keep their room and the line truncates from the end. Stopping now leads the line
the way monitoring already does, so the chat name is what gets cut. Also pins
that the turn bar keeps its running clock while the tail line says Stopping.

* test(native-chat): the retry of a close whose exit was unproven writes no second Stop event

The idle sweep finishes a stop left owed with that stop's own cause. It is the same stop, so its
event stands alone and the child's end keeps the cause, for a person's close and an eviction.

* fix(native-chat): read and write a Stop's answer by the turn its event records

Stop notes are now one row per turn, keyed by the turn the Stop's event
records. Performing a Stop and deriving Stopping share that key. A refused or
unconfirmed answer never overwrites one that took at the same key; only a
session-ending Stop's failed wind-down downgrades it, and that step now revises
the note the Stop actually wrote, carried on the wind-down. Stopping reads the
turn's note whenever it was first written, plus newer notes no other turn owns.
Test fixtures gain the host logger and the phone's quietRepeatedStop.

* refactor(native-chat): read a Stop's target once for its event and its note

The chat's Stop now reads what it is aimed at (the named turn and whether the
Stop ends the provider session) once, and both its event and its note's key
derive their turn from that one value through the same rule. Adds the host test
for a Stop naming an ended turn on a provider whose Stop ends the session.

* fix(native-chat): the host never steers a message into a turn a Stop is ending

A queued card's Send-now, or a send made while a person's Stop ends the turn,
went to the agent as a steer into that turn. The delivery loop now holds any
waiting message while the host's own Stopping reading holds, and sends it as
its own turn once the turn ends. The Stopping reader also stops at the Stop's
position and looks the turn's note up by key, instead of walking the whole
journal.

* feat(native-chat): while Stopping, the composer says a message runs after the stop

Desktop and phone: the composer placeholder reads "Queue a message to run
after the stop" while the chat reads Stopping, and a queued card's Steer (and
the desktop's steer shortcut) is held. New key translated in all 6 catalogs.

* refactor(native-chat): the chat pane's Stop controls live in their own module

The pane went over its line limit once merged with main. Its Stopping reading,
the press that holds Stop, and the steer and placeholder it hands the composer
move to native-chat-structured-stop-controls.ts.

* fix(native-chat): hold a send at its handover, reading the feed's own Stopping

The hold was checked when the delivery step started, but the handover runs in a
later step after waiting on the agent's start, so a Stop landing in between let
a new send steer into the stopping turn. The check now runs at the handover.
It reads the status feed's projection for the commit instead of rendering the
journal again, so holding a send adds no journal read of its own.

* refactor(native-chat): one display status decides Stopping on every surface

agentStopDisplayStatus combines whether the agent works, the host's flag and
this client's own press. The chat pane, sidebar and dashboard rows, and the
phone's chat all read it, instead of each combining the flags.

* fix(native-chat): Stopping holds until the stopped turn ends, whatever the Stop's answer

A Stop the agent declined, or whose end went unconfirmed, used to drop the chat
back to Working. It now stays on Stopping until the turn ends, and Stop stays
enabled so a repeat press escalates. The Stop's answer is no longer read for
Stopping, so its note goes back to the key the base gives it (the restore of
queued-stop.ts and the removed key test landed in the previous commit). The
note still keeps a press that took over a later refusal, and a failed process
end still says the Stop went unconfirmed.

* fix(native-chat): a Stop binds only the turn it actually stopped

A Stop pressed before any turn showed used to claim, at end-write time,
whatever turn the stopped send later opened, even when the Stop stopped
nothing. A turn that then died on its own read as "Interrupted" (your
cancellation) instead of "Failed".

Now a person's Stop that named no turn binds, in memory only, every turn
that ends while the Stop settles, and afterwards only the turn its
interrupt took. The settle ends a still-running stopped turn once. A
relaunch finds nothing in memory, so an unsettled turnless Stop binds no
turn. A Codex Stop whose answered turn does not open within its wait, or
whose send's answer was lost, now answers refused, so the host ends the
child and the turn can never run.

* fix(native-chat): keep the person's queue pause and close binding after a Stop settles

A host stop or eviction with no turn running now defers to a person's
Stop while its queue pause still holds with nothing sent since, read from
rows, so a held card is not handed off on reopen after a Stop that did
nothing or whose kill failed.

A person's close that named no turn opens a settle around its child's
end, so a turn that end cuts reads as theirs.

A press opens its settle only when the latest Stop event is its own or
the one in force it repeats: a late Stop, a card's interrupt or a lost
event row reopens no earlier Stop.

A Codex Stop that cannot reach a turn still able to open says the Stop is
unconfirmed rather than that no turn ran, and a second Stop still reaches
a turn an earlier wait left unopened.

Also drops the unused openedBy plumbing and the unreachable "a written
cancellation stays one" rule, and pins a relaunch after a named Stop.

* fix(native-chat): keep a failed Stop's turn display-only, and settle edges off the commit path

A Stop that failed marks the turn it could not stop for "Stopping…" only
(JournalStopSettle.failedOn): no turn-end rule reads it, so that turn's
own end with no verdict reads as a failure, not the person's.

A settle edge writes no row, so it no longer goes through the journal's
commit listener, which also delivers history, counts as activity for the
idle sweep and schedules the queue drain. A narrow settle-edge hook
republishes the status row and wakes the steer hold's handover, and
nothing else.

* fix(native-chat): a Codex Stop agrees on both presses when a turn is still owed, and pin the close's settle

A Codex Stop that waited for a turn Codex answered a send into now answers
"may still open" whenever that turn neither opened nor ended and its send
is still owed, however the wait ended (it ran out, or the thread went
idle). Before, a first press after an idle thread said no turn was
running and kept Codex, while an identical second press ended it.

Adds a test that a person's close the conversation outlives (as /clear
does) closes its settle, so a later turn that ends on its own reads as a
failure.

* fix(native-chat): a Stop that failed before its turn showed still reads Stopping through that turn

A Stop that failed with no turn open marked nothing, so the chat dropped
to Working and the turn that then opened never read "Stopping…". The
display-only mark now also covers that case: the first turn that opens
after the Stop failed, provided no message was handed to the agent in
between. No turn-end rule reads the mark, so that turn's own end with no
verdict still reads as a failure.

* test(native-chat): a Stop whose event row failed binds no turn to an earlier Stop

With one ordered journal writer the Stop's event is in the fold when its
write returns, so the press reads whether it owns the latest Stop from the
fold instead of awaiting the write. Pins the case the read must refuse.

* test(native-chat): name the settle, not a stream drain, in the Stop's own-end test

* test(native-chat): a Codex Stop answered before Codex ends the turn reads interrupted throughout

Codex answers an interrupt it took before it sends turn/completed (interrupted):
on TurnAborted the app-server answers pending interrupts, then ends the turn, on
one channel. The test fake did the reverse. It now answers first and ends the
turn on a later read, and the tests that read the turn's end right after a Stop
wait for it.

New end-to-end test through the shipped host, journal and Codex adapter: with
the real order, every end row of the stopped turn reads interrupted by the Stop
(named, unnamed, and a Stop pressed while turn/start was in flight). Breaking the
settle window turns the in-flight case red: the Stop's own end row then has no
verdict, which reads as failed until Codex's end lands.

* test(native-chat): Stopping ends with a Codex turn whose interrupt is answered before its end

With Codex's real order (the interrupt's answer, then turn/completed interrupted),
the status shows Stopping while the Stop settles, drops it once the turn ends, and
never carries a verdict other than the person's cancellation.

* fix(native-chat): a Codex Stop interrupts a turn Codex answered but has not opened at once

A Stop that named no turn, made after Codex answered a send but before the turn
opened, used to wait up to 5 s for the turn to open before interrupting, and
ended the Codex process when it didn't. The stated reason, that Codex refuses an
interrupt until it opens the turn, holds only part of the time: with no turn
active, Codex takes an interrupt once its thread runs (turn_interrupt_inner),
and refuses it with -32600 "no active turn to interrupt" before that or once
the turn has ended.

The Stop now sends the interrupt at once. Only on that refusal, while the turn
has neither opened nor ended, does it wait for the turn to open (bounded at
5 s) and send it once more. A turn that ended meanwhile was nothing to stop. One
that never opens, or that an earlier wait already gave up on, fails the Stop,
and the host ends the child as before. Sends still wait for the turn to open
before steering into it.

The test fake models Codex taking an interrupt once the thread runs (run()).

* fix(mobile): name how the phone's status stream is released in the subscription inventory

Main made each inventory entry state its release; the status feed's stream is
released from its subscribe params, as the session event stream is.

* fix(native-chat): every Codex Stop waits for an answered turn to start, as the first did

A Stop whose interrupt Codex refused as finding no active turn skipped the wait
when an earlier wait, a Stop's or a send's, had already given up on that turn.
Every press now waits its own bound and retries once if the turn starts, so a
turn that opens during a later press is still stopped. Both presses still reach
the same verdict when it never starts.

* fix(codex): never steer a turn whose interrupt Codex answered

Codex answers an interrupt as the turn aborts, before it sends that turn's
turn/completed. In that gap the adapter still counted the turn as running, so a
message handed over right after a Stop settled (the Stop's own end row already
reads the turn ended) went out as turn/steer, which Codex refused with -32600
"no active turn to steer", and only then as turn/start. The adapter now marks a
turn whose interrupt Codex answered as aborted until its turn/completed, never
steers into it, and starts the message's own turn directly. Steering a turn
that is genuinely running is unchanged.

* fix(native-chat): a message sent while Stopping is queued as a card, whatever the setting

While the chat reads Stopping (the host's flag or this client's own Stop in
flight) there is no turn left to steer into, so the desktop asks the host to
queue the send even with the queueing setting off, and it is never drawn as a
bubble inside the turn being stopped. The phone already queued every send on a
capable host; a test now pins that it does so while Stopping.

* fix(native-chat): a message queued while Stopping is a card at once, not after the stop

A person's Stop holds the session's lane until Codex answers its interrupt, and
a send was admitted only behind it. By then the turn read ended, so a send that
asked to be queued went out plain: no card for the whole of Stopping, then a
bubble and a new turn.

While the host reads that a person's Stop is ending the work, a text send that
asks to be queued is admitted without waiting for the lane: the same ledger and
lease admission, and a plan that only writes the card through the journal's
ordered writer. The card runs when the stop lands; the Stop's pause holds only
cards queued before it. Anything else, including a Stop that settled by the
time the send runs, takes the lane as before.

The Codex test fake now drops the active turn when it takes an interrupt, as
Codex does before it answers, so a turn/start after the answer opens a new turn.

* fix(native-chat): a Codex Stop that ends the child before any turn opened withdraws its send

A Stop on a Codex turn that was answered but never opened ends the Codex
process. That end settled the send as in doubt (unknown, recovered), and the
client's outbox holds every later send behind a send in doubt until the person
presses Retry, which re-sends the very message they stopped. The chat looked
stuck.

Codex records a prompt only once its turn has started, so a send whose turn
never opened never ran. When the Stop's refusal says so (turnMayOpen), the child
end now settles the unanswered sends as withdrawn, the verdict Codex's own
interrupted-turn end already gives an unechoed send. The flag rides on the owed
wind-down, so a retry after a failed child end withdraws them too. Claude's
child end still leaves its unanswered send in doubt.

* fix(native-chat): derive the withdrawal of a Codex send whose turn never opened

Replaces the flag the Stop carried to the child's end, and its copy on the owed
wind-down, with a reading of the journal at the settlement that lands. A Codex
child's unanswered send is withdrawn when a person's Stop is in force since it
was sent and no turn row ran, or was written, after it; any other end (a turn
that opened, a host's close, a crash, Claude) still leaves it in doubt. A
retried wind-down reads the same rows, so it withdraws the same sends.

* fix(native-chat): a card queued while Stopping runs past the cards the Stop holds

A card queued before a person's Stop waits under its pause until Resume. One
queued after it, as a message sent while Stopping now is, was stuck behind them
too, since the queue never reorders. Such a card was asked for after the Stop,
so it runs when the stop lands, past the cards held only by that Stop's pause;
a returned card and the restart and /clear pauses still hold everything behind
them.

Also: the host's own Stopping reading is gated on working, as the published
flag is, so a failed Stop's mark never reads Stopping on an idle session; a send
that falls back to the lane re-reads the conversation's journal there; and the
end-to-end test asserts the queue's pause rather than a per-card field.

* fix(native-chat): a paused queue labels only the cards it holds

Since a card queued after a person's Stop runs past the cards the Stop holds,
labelling every card "paused" while the queue's pause is published misreads that
card. The host now marks each card its pause holds (heldByPause, a new optional
field), and the desktop and phone label only those. An older host marks none,
so a client keeps today's labels; an older client ignores the field.

Adds a test of the desktop's own send through the real outbox: while the chat
reads Stopping, the request asks the host to queue it and no bubble is drawn,
on a host that advertises the queue.

* revert(native-chat): defer the per-card queue pause label to the queue's rollout

The heldByPause field and its labels are visible only where the host
advertises the queued-messages capability, which shipped hosts do not yet do.
Deferred to that rollout; the real-outbox send test stays.

* fix(native-chat): while Stopping, say and show what a send does where the queue is dark

Shipped hosts do not advertise the queued-messages capability, so a message
sent while Stopping goes out plain: the host holds it until the stopped turn
ends and then runs it as its own turn. The composer still said "Queue a message
to run after the stop", and the message was drawn inside the turn being
stopped.

Now the placeholder reads "Send a message to run after the stop" where the host
does not queue sends, and "Queue a message…" only where it does (desktop and
phone, all six catalogs). A send this client made that the host has not
recorded yet is drawn after the Stopping line while the chat reads Stopping, as
a message held behind a running command already is; once the host hands it
over it opens its own turn. Client presentation only.

* fix(native-chat): keep a send in doubt when a turn was open for it

The derived withdrawal read a turn as open for a send only if it still ran or
was written after the send. A send steered into a running Codex turn whose
interrupt failed met neither once the adapter's end settled that turn ahead of
the host's settle, so it read withdrawn, though Codex drains a steer into the
running turn and may hold it. A turn that ended after the send was handed over
was open for it too: such a send stays in doubt, as before.

Pins that case, and that a send made after the Stop, to a child that then dies
before its turn opens, stays in doubt.

* fix(native-chat): restore the per-card queue pause label

Kept after all: a paused queue labels only the cards it holds (heldByPause),
which is visible only where the host advertises the queued-messages capability.

* fix(native-chat): draw only a send made while Stopping after the Stopping line

Every send the host had not recorded yet was drawn after the Stopping line,
including one made just before the Stop, which the host steers into the turn;
it then jumped up into that turn once recorded. The outbox now marks a send
made while the chat reads Stopping, and only those wait after the line.

* fix(native-chat): withdraw a Codex send by whether it started its own turn, not by timing

Whether a turn was open for a send was read from end times: a turn that ended
after the send's handover counted. A send made while a Stop ended the turn is
handed over once that turn reads ended, yet Codex's own end for it can arrive
later, so such a send whose own turn never opened read in doubt again, and the
chat's queue held behind it.

The handover already records where the send went: its message joins the turn
running then (a steer) or belongs to no turn (it starts its own). Only a send
that started its own turn, with none opened since, is withdrawn; one that
joined a running turn, or has no recorded place, stays in doubt.

The Codex test fake takes an answered interrupt as Codex does, dropping the
turn before its end arrives.

* refactor(native-chat): move queue-while-stopping to its own follow-up

The queued-messages capability is off on every shipped host (#21062), so the
parts of this PR that act only when it is on move to a follow-up stacked on
this one: admitting a queued card while a Stop holds the session's lane, a card
queued after a Stop running past the cards it holds, the per-card pause mark,
and asking the host to queue a send made while Stopping. This PR keeps the
Stopping state, the host's steer hold, the rule that never steers a turn whose
interrupt Codex answered, and what a send while Stopping looks like where the
queue is off.

* fix(native-chat): leave no Stop row when the Stop took back a send that never ran

A Stop on a Codex send whose turn never opened ends the child, and the child's end
takes the send back into the composer. The Stop still wrote "Cancellation
requested." at the conversation level, so with the send gone it sat under the
previous finished turn and read as if that turn had been stopped. A Stop that found
no turn running and whose child end took back every send it found now writes no
row; a Stop of a running turn, or one that leaves a send in doubt, still does.

* feat(native-chat): keep a message a Stop took back on screen, with one stop row after it

A Stop that took back a message before the agent started it used to remove the
message from the transcript and paste its text back into the sender's composer.
Other devices just lost it, and with the message gone there was nowhere for a
stop row to sit, so it either landed under the previous finished turn or was
left out.

The message now stays where it was sent, on every client, followed by one row,
"Stopped before the agent started" (one row after several taken back together).
A message whose turn had opened stays in that turn, whose "Interrupted" header
already says it was stopped. A queued card's hand-off is still held by the card.
Nothing the host recorded refills the composer any more. Text this client's own
Stop took before the host ever had it still comes back, and only into an empty
composer.

Derived from facts the journal already holds (the rejected submission's
cancelled verdict and its user item); nothing new is stored or sent.

* fix(native-chat): one stop row per stopped send, drawn where the Stop took it, and nothing lost

- A message this window's Stop took before the host had it, which the composer
  cannot take (it holds text or images, or no composer shows the chat), now stays
  in the outbox as not sent, on its Retry, instead of vanishing.
- A Codex send whose turn opened but was never echoed belongs to that turn: its
  interrupted end is the stop, so no second row is drawn. A send taken back after
  a later turn started still gets its own row.
- A steer the Stop took back stays in the turn it joined, with no row of its own.
- A queued send taken back before its hand-over is drawn after the turn it waited
  behind, not inside it.
- The conversation outline the host serves still leaves out sends a Stop took
  back, and the rail gives them no tick, so what the host publishes is unchanged.
- The row is drawn as the Stop's own status rows are, and never folds behind a
  settled turn on a host that states no turn scopes.

* fix(native-chat): draw a stopped follow-up after the turn that opened while it waited

A follow-up sent just before the agent opened its turn, then stopped, drew its
"Stopped before the agent started" row above that turn's own "Cancellation
requested." whenever the turn was expanded. A send a Stop took back is now drawn
after the rest of every turn it waited on: the one it was accepted behind, and
any that opened after it and before the Stop took it back.

Also corrects the stoppedBeforeStart doc to what sets it.

* fix(native-chat): place a stopped send by journal order, not by turn start time

The turn a stopped send waited on was picked by comparing the turn's start time
with when the Stop took the send back. A Codex resume rewrites every finished
turn's start time to Codex's whole seconds, so after a restart (or a child
respawn) a turn opened for a later send could read as started first, and the
stopped send dropped below that whole later exchange. A turn is now waited on
when something sent before the stopped send opened it, read from the journal's
own order only. Covered end to end through a restart whose resume reports
whole-second start times.

* test(native-chat): pin a stopped send held behind the first send's answer

A second send made while Codex still held the first send's turn/start answer,
then a Stop: the first turn opens after the second was accepted and streams after
the Stop. The stopped second send and its row are drawn after that turn's output,
never between the turn's header and its output. Fails on the two earlier
placement rules. The restart case moves into the same file.

* docs(native-chat): say why the pre-echo anchor still compares times

* docs(native-chat): mark the pre-echo anchor's time compare temporary (STA-9337)

* docs(native-chat): say the placement rule reads journal position, not send time

* fix(native-chat): keep sends a Stop took back in the order they were sent

Two sends queued during /compact, the first handed over and the second not,
then a Stop that took both back: the handed-over one sat at its handover row and
the other at its acceptance, so the second drew above the first. Among sends a
Stop took back, a later-sent one is now drawn no earlier than just after an
earlier one. Sent order is submittedAt, the host's accept time and the order
every client already keeps submissions in, because a client never sees a
handed-over send's acceptance position (STA-9337).

* fix(native-chat): draw a stopped send below everything sent before it

A send a Stop took back that was never handed over could still draw above an
earlier send's whole exchange when that earlier send was not itself taken back:
three queued during /compact, the first ran and finished, the second was left in
doubt, and the Stop took back only the third. A stopped send is now drawn no
earlier than the latest loaded row of anything sent before it, and the turns it
waited on are read from that point, so the earlier exchange stays above it.

* fix(native-chat): count a turn opened by the floor row as one the stopped send waited on

When the latest row sent before a stopped send was itself a turn's opener, that
turn compared equal to the floor and was not counted, so the stopped send landed
inside the earlier send's exchange: two queued during /compact, the first handed
over and streaming, then a Stop took back the second. A turn whose opener sits at
or before that point now counts, and the send draws after the whole exchange.

* feat(native-chat): publish each submission's journal positions

A client never learned where in the journal a send was accepted or taken back,
so drawing a stopped send had to guess from its own row and from clocks, and the
guesses misfired after restarts. Each projected submission now carries
`submittedSequence` (its submission row) and `resolvedSequence` (the dispatch row
that resolved it; absent while pending): two optional fields, computed on every
fold from rows already stored, never stored themselves. Older clients ignore
them. The failure-fact schema moves to its own module to keep the journal schema
file within its size limit.

* fix(native-chat): place a stopped send by the journal row that took it back

Hosts now publish where each submission and its resolving row sit in the journal (cherry-picked from #25073). The projection places a send withdrawn before it started at that row, keeps stopped sends in their published submission order, and falls back to the send's own row on hosts that publish neither.

* test(native-chat): pin a submission's resolved position on the provider-echo accept path

Also say which rows can resolve a submission, and that the submission schema, not the shared type, omits acceptedSequence.

(cherry picked from commit 58a1ade504)

* fix(native-chat): keep the previous placement rules for a host that publishes no positions

On a host from before the published journal positions, a stopped send is again drawn after the latest row of anything sent before it, as before the switch, so it no longer draws above the earlier exchange. Temporary until a host version floor. Also pins the published row against tied accept times.

* perf(native-chat): place stopped sends in one pass, and skip it in chats with none

The message projection runs on every streaming commit. It now builds turn anchors, the item lookup and the older-host floor only when the chat has a send a Stop took back, and places each such send with a binary search over the turns' furthest rows instead of rescanning every item per send. Draws are unchanged.

* fix(native-chat): count a send whose answer was lost when a Stop takes it back

The no-row rule counted only pending sends, but the child's end also takes back a send this process left in doubt when Codex's turn/start answer was lost. That case still wrote "Cancellation requested." under the previous turn. Both now read one predicate, so they cannot drift apart.

* test(native-chat): pin which sends a Stop's child end can take back

A send an earlier process left in doubt is never withdrawn and never holds the row back, and a queued card's send is never counted.

* fix(native-chat): read the host's Stopping beside main's startup phase

Main now reads only the startup phase from the status feed and no longer publishes which
child is starting. The chat reads the host's Stopping from its own hook beside it, and the
Stopping bridge test mocks the execution-host lookup main's owner resolution now calls.

* test(native-chat): phone draws the same from merged frames as from a fresh snapshot

A long chat whose last send never opened and was taken back at the child's
exit, right after a send made while a Stop was ending the turn before it.
From every subscribe point, at every later frame and with frames that carry
one to three rows, the phone's list built from merged frames must equal the
list built from a fresh snapshot of the same journal.

* test(native-chat): widen the merged-vs-snapshot guard to content, long chats and the phone hooks

The guard compared row ids and turn bars only, never left the phone's first
window, put each row's writer fence on every batch, and stopped at the fold.
It now:
- compares each row's content, so a phone that kept an earlier revision of an
  answer or a status fails it;
- adds a chat longer than the phone first loads, compared from the fresh
  page's first user row on (a turn whose user row the page cut off is keyed
  differently there);
- sends batches at the subscriber's fence and a fresh snapshot when the fence
  moves, as the host's attach does;
- writes the send made while stopping while the turn still runs, adds the
  provider's echo of each send, and a status row the provider drops;
- adds a hooks test: a phone that sent the never-opened message itself, holding
  its echo and reading the host's Stopping from the status feed, shows the same
  list after every frame as a phone that opened the chat fresh then.

* test(native-chat): pin the stop row to every frame from the one that took the send back

Both guards compared a merged phone with a fresh one, so a list bug they
shared passed, including one that held the stop row back until the next send.
Both now check, at every frame from the take-back on, that the list itself
shows the stop row: the data test through the list's own turn disclosure, the
hooks test on the live and the fresh phone.

Also:
- the send made while stopping is written after the stopped turn's end, as
  the QA journal shows, and while the turn still runs, as a second case;
- the long chat revises and drops a status near its end, inside the window;
- each phone reduces its own copy of every frame;
- Stopping is checked on the never-opened send's own Stop;
- the headers say what neither guard covers;
- the mobile production typecheck leaves *.test-fixture.ts to the tests'
  program, as it does tests, since these fixtures import desktop host code.

* test(native-chat): check the stop row in the chat view's FlatList, through the real overlay

The hooks guard rebuilt the overlay and chat view by hand, so a memo in the
real view that held its list back until the next send passed it. The guard
now renders the real overlay and chat view from the phone's own hooks, and
checks the stop row in the FlatList's data at every frame from the one that
took the send back. It also subscribes once before the history's last
dropped status, so removals run through the real hooks too.

* test(native-chat): compare the live and fresh phone on the chat view's own FlatList

The hooks guard compared a hand-built copy of the overlay and view, so a memo
in the real ones keyed on list lengths kept stale rows past it. It now
compares, after every frame, what the real chat view hands its FlatList:
each row as its renderItem draws it, with its bar, and the footer. The
hand-built copy is gone. It also checks that the FlatList's keys never
collide and that a changed list never arrives in the same array, and the
controller stub's SAFETY note now states what the stub really provides.

* test(native-chat): read the outbox reconcile from where main moved it

* test(native-chat): pass the projection's options and mock the phone row's new imports after main's rejected-in-place rows

* refactor(native-chat): place a taken-back send by where the host now puts its row

#24710 moves a rejected send's row, a Stop's take-back included, to the row
that rejected it, in no turn. Draw it at that row, past the end of every turn
opened before it, and keep the send-order rule. A send whose turn opened before
the provider echoed it is claimed by that turn's record when it was sent before
the record and taken back after it, by submittedSequence, and is drawn as the
turn's opener. The steer branch goes: the host no longer says which turn a
taken-back steer joined, so it is drawn after that turn with its own row.
The older-host fallback (floor, clock compare, submittedAt order) is now gated
on submittedSequence alone and marked Temporary. resolvedSequence is gone, as
in #25073.

* test(native-chat): a turn recorded before a send was made is not the turn it opened

* test(native-chat): a message a Stop withdrew is drawn with its stop row, not hidden

#24710's tests pinned a withdrawn send as hidden, the rule this PR replaces.
Each keeps what it is about: a withdrawn copy does not hide a failed one, no
delivery notice is raised, and a message the host failed to deliver stays
hidden on the phone.

* fix(native-chat): a retried message no longer waits behind a later Stop

Retry dropped the Stop it had outlived but kept the mark that it was sent while
a Stop was ending a turn, so a retried message waited behind whatever later,
unrelated turn a Stop was ending. Retry is a new send: drop that mark too.

* feat(native-chat): publish the turn a withdrawn Codex send was answered into

Same change as #25073 at 93749070e4, so this stack builds on it.

* feat(native-chat): say how a withdrawn Codex send joined the turn it names

Same change as #25073 at ab2826ee18, so this stack builds on it.

* fix(native-chat): open a turn for a stopped send only when the host says it started it

A send a Stop took back after its turn opened but before Codex echoed it
is drawn as that turn's opener when the host names the turn and says the
send started it. A steer into that turn keeps its own row after the turn.
The guess from journal order and times is kept only for hosts that
publish neither field, and never hands a turn the provider resumed on its
own to a send. A page that starts inside such a turn draws the send
before the turn's first loaded row.

* test(native-chat): an echoed opener keeps its turn from a send the host says started it

* feat(native-chat): state on every rejection whether it names a turn

Same change as #25073 at e02f98add5, so this stack builds on it.

* fix(native-chat): place a stopped send from older history by journal order

A rejection written before the host named turns carries no answered turn,
though a newer host still publishes where it was sent and has moved its
row to the take-back. Such a send is matched to its turn by journal order
again, as before the host named turns; a rejection that states no turn
opens none.

* docs(native-chat): say an unreadable answered turn reads as none

Same change as #25073 at 4ab6cc431c.

* refactor(native-chat): order stopped sends without non-null assertions

One helper sorts by the published send position when every entry has it,
else by accept time, and both stopped-send sorts use it. The rule kept for
rejections written before the host named turns is labelled as kept for
good: it draws those rows exactly as before.

* docs(native-chat): say which half of the older-history turn rule is kept for good

* fix(native-chat): word a send after a Stop by whether this send will queue

The 'queue a message to run after the stop' placeholder read the host's
queue capability alone. A send queues only when the host queues and this
send asks it to: the queue setting is on and no pending prompt blocks the
queue. Desktop and phone now word the placeholder from that same decision
their send uses.

* test(native-chat): one test per case for the words of a send after a Stop

* refactor(native-chat): the dictation hook owns the composer's dictation state

Keeps NativeChatComposer within its line limit after the Stop props and
main's /context answer both landed in it.

* fix(mobile-chat): a send a Stop took back is not handed back to the draft

A send whose answer says a Stop withdrew it is drawn in the chat with
its stop row, so handing its text back to the composer as well showed it
twice. It reads as sent and spends its id; other rejections still go
back to the draft as main has them.

* refactor(native-chat): name the dictation hook for what it owns now

* fix(mobile-chat): resend a retained replay a Stop took back, under a fresh id

A retained id is keyed by the message text, so its replay cannot be told
from a new send of the same text. When the answer is a submission a Stop
withdrew, that message provably never ran, so the phone sends it once
more under a fresh id, as it already does for a withdrawn queued card.
A first answer a Stop took back still reads as sent, as on desktop.

* test(mobile-chat): count every send a withdrawn replay makes

* fix(mobile-chat): a resend a Stop took back again is not handed back to the draft

When storage fails, a resend's answer is lost and a second Stop takes
the resend back, the fall-through after a withdrawn resend returned the
text to the draft beside its stopped row. A withdrawn submission there
now reads as sent; a withdrawn queued draft still goes back. Pins the
one-resend guard and both orders of the stopped row and a resend.

* fix(native-chat): a Stop's note says it took once a joined close proves the exit

A session-ending Stop whose child's end failed revises its note to
'unconfirmed'. Since main's #24862, the next Stop joins that close rather
than stopping again, and wrote no note, so a close that then proved the
exit left 'unconfirmed' under a turn that ended. The close now carries
the note it settles, and its proven exit revises it to 'Cancellation
requested.'. A join that fails again leaves it unconfirmed.

* test(native-chat): draw a stopped send end to end in this PR's own Codex file

The shared turn-end settlement file went past its line limit once main's
Stop tests and the answered-turn tests met. This PR's two drawing checks
move to its own end-to-end file, leaving that file as #25073 has it.

* fix(native-chat): a proven turn end says a Stop's unconfirmed note took

Replaces the note carried on the child's close. Every settlement that
ends turns interrupted on a proven exit, live or after a crash, also
revises an unconfirmed Stop note on those turns to 'Cancellation
requested.', found by the note's turn scope, in the same batch. A note a
Stop wrote before its turn showed is re-keyed onto the running turn when
it becomes unconfirmed, in one batch, so that end finds it. Known limit:
with no turn open yet, the note keeps its key and no turn's end revises
it.

* test(native-chat): a Stop's unconfirmed note says it took when the agent exits on its own

* test(native-chat): restore the named Stop, turn anchor and role checks in the moved draw tests

* test(native-chat): name the Codex handle as main's opaque handle does

* test: restore the provider handle import the main merge dropped

* fix: derive Stop note wording from interrupted turns

* test: name the raw replay case for what it covers

* refactor(native-chat): move the waiting-slot split into its own hook

* test: follow main's chat font-size rename in the stopping tests

* test: follow main's single live-line value in the Stopping tests

* test: give the android live-line fixtures the stopping field

* chore: keep the session host under its line limit after the main merge

* test: follow main's card field and live-line component in the stop-withdrawn tests

* chore: keep the composer test and the phone chat view under their line limits after the main merge

The Stop control now disables itself while Stopping, so the composer passes
the flag through and its test file stays as main has it. The phone chat
header's Stop moves to its own component.

* perf(native-chat): read a Stop note's fields before parsing its key on every snapshot

Every snapshot projects each item through the Stop-note read, and each new
snapshot rebuilds the index of Stop notes by turn. Both parsed every item's
key first; they now check the row's kind and turn scope (and, for the
projection, its unconfirmed-stop failure) before the parse. Every Stop note
is a status row, so what each finds is unchanged.

* fix(native-chat): keep the Spanish 'Stopped before the agent started' in the one notices block; the phone parity test reads Stopping from the live line
2026-10-06 14:39:32 -07:00
Brennan Benson e1e9d1c14a feat(agent-launch): host-assigned caller identity and a launch record written when the surface exists (#24934)
Step 1 of the agent-launch unification, on main.

- The dispatcher stamps every request's caller from what its connection proved (runtime socket:
  the local CLI; the desktop's IPC: the desktop; a paired socket: its device). Params never set it.
- The launch record is written twice: once when the tab exists (what creation settled: on the
  launch command, a draft, or a submit still `unconfirmed`), and again once the prompt's fate is
  known. A restart in between finds the running agent instead of answering "unknown".
- A replay re-derives its terminal handle from the pane key in the running host, and shows
  `unconfirmed` only to callers that advertise agent.launch.prompt-unconfirmed.v1.
- The record store opens in its own slot, without building the chat host; the chat host is built
  on that same store.

Rebuilt from this PR's own commits (b9adf88da0, 0d7d9b5b30, c83f44dd72, 39d15d52c0) onto
main, without #24080/#24081. Conflicts: the delivery doc table (main's "line fits" row plus the
`unconfirmed` row), and main's journal-database open in install(), which now goes through the
record-store slot.
2026-10-06 14:25:24 -07:00
Brennan Benson a0a7535b63 fix(native-chat): say each chat outcome once and drop internal-only surfaces (#24595)
* fix(native-chat): say each chat outcome once and drop internal-only surfaces

After a restart, resuming a chat reported the same outcome in up to four
places: a toast, the chat's own note, the status bar entry and the resume
dialog. Success also toasted, and a lost answer or unconfirmed dismissal
raised toasts of their own. The chat's note and the status bar entry (which
opens the dialog listing every affected chat) now carry it alone, and the
resume guidance no longer talks about which process "owns this session".

Provider events Orca does not recognise and that carry no words of their own
are logged instead of journaled as raw "codex · notification:foo" rows. Rows
with the provider's own sentence, failures, and records of replies Orca
already sent stay.

The approval card no longer shows the matched ask rule, its settings source
or a "Blocked path" line; it keeps the request, its detail and the reason.

* fix(native-chat): store wordless provider events, hide them only when drawn

Dropping text-less provider events on the host also dropped Codex's
turn/plan/updated row, which the task list (checklist and composer progress
panel) is built from. The host now journals these rows exactly as before,
and desktop and mobile chats leave out a row whose only text is the host's
"provider · kind" label. Failures, notices, rows with the provider's own
sentence and records of requests Orca answered still show. A hidden legacy
Codex collab-call row still counts as the agent acting for which subagent
section stays open.

Claude's local slash command output is read from `content` for that one
event kind only, so it shows as the row's text instead of disappearing.

* fix(native-chat): rows no client draws never fill the Codex cap or split a turn's work

- Codex per-turn cap: a wordless provider row (decided by the same shared rule the clients use)
  has its own silent storage bound, so it no longer crowds out rows that draw and never produces
  a "N more provider notifications not shown" line about rows nobody sees. Plan updates are
  exempt from the cap, so the task list keeps updating after a noisy turn.
- A Claude local command's row an older host stored with only its label (/usage output in the
  payload) stays drawn instead of disappearing.
- A settled turn whose only extra row draws nothing offers no expand arrow, and a wordless row no
  longer splits one tool run into two.

* fix(native-chat): a resume request that never reached the chats says so once, with Retry

When the resume request fails before the host reserved anything (the host is not ready, or its
recovery record cannot be written), the host has nothing to record, and the chats used to fall
silently back to "N chats to resume". The status bar and dialog now show them as failed, with the
existing guidance and Retry, until Retry, Dismiss, a host answer that no longer offers them, or a
relaunch. Comments that still cited the removed toast are corrected.

* fix(native-chat): keep mobile tool runs whole and a failed Dismiss's chat marked

- Mobile draws no task list, so it now drops wordless provider rows, plan updates included,
  before folding tool runs; a mid-run plan update no longer leaves two run headers back to back.
- A Dismiss the host never took keeps a lost resume request's chat shown as failed instead of
  turning it back into a plain offer. The lost request's real error now goes to the renderer log,
  since the row carries this side's own reason code.
- Comments corrected: the Codex cap no longer claims dropped wordless rows stay countable, and
  the resume comments cover a chat a lost request never reached.

* fix(native-chat): tell the user what their Resume click did, in one toast

Clicking Resume in the dialog (or Retry on a row) closes the dialog and acts on
chats that are mostly off-screen, and nothing said what happened. One toast now
summarises that click: "Resumed N chats and asked them to continue", "N chats
couldn't be resumed" with Show (opens the dialog), "Couldn't confirm N chats were
resumed", or the mixed case in the same toast. A request lost before it reached
the chats counts its chats as not resumed. An opted-in automatic resume at launch
raises no toast; dismissal and other bookkeeping stay silent.

* fix(native-chat): Show on the Resume toast re-reads before opening; fix toast translations

Show could open nothing when the host retired the failure while the toast was up,
because the dialog draws nothing without rows and the request stayed latched. Show now
goes through the status bar entry's re-read-then-open path, moved into the store so
both use it. The French, Japanese, Korean and Chinese "Resumed N chats and asked them
to continue" strings are rewritten to match their sibling strings. Tests pin Show on
the toast of a lost resume request whose chats the re-read still lists.

* test(native-chat): click the Resume toast's Show through a typed helper

The tests reached sonner's action handler with Reflect.apply, which the anti-slop lint
rejects. One test-support helper now returns the last toast's Show as a typed click.

* fix(native-chat): name the path an approval needs when the request doesn't show it

The approval card dropped Claude's blocked path along with the ask rule, so a
request like `git push` that needs access to `.git/config` no longer said what
it touches. Bring the path back as "Needs access to: <path>", only when the
description, reason or request detail doesn't already show it (verbatim or
JSON-escaped). One shared rule serves desktop and mobile; the ask rule stays out.

* fix(native-chat): count a blocked path as shown only when the text names the whole path

'/srv/data' inside '/srv/data-old/x' hid the "Needs access to" line although
the path itself was never shown. A match now needs the next character to end
the path: end of text, whitespace, a quote or a separator. Also pin that the
desktop approval mapping passes the blocked path through and drops the ask rule.

* fix(native-chat): the automatic resume at launch gets the same one outcome toast as a click

An opted-in launch resume now calls the same announce as a clicked Resume, with the same copy:
how many resumed, how many couldn't (with Show), unconfirmed, or mixed, said once. Dismiss and
bookkeeping stay silent; a launch whose chats all moved on raises nothing.

* fix(native-chat): the resume success toast says "Resumed N chats"

Each chat's own note already says Orca asked it to continue, so the toast drops "and asked
it/them to continue" in every locale; the couldn't-resume and couldn't-confirm counts and Show
are unchanged.
2026-10-06 12:59:32 -07:00
Brennan Benson b922342199 feat(native-chat): the chat reads "Stopping…" from your Stop until the turn actually ends (#24369)
* test(native-chat): a Stop over a card sent now into the running turn keeps it paused

Red on main: Codex's turn end withdraws the steered hand-off and the queue
sends the card again as a new host turn, with no pause recorded.

* fix(native-chat): a Stop's queue pause holds a card whose hand-off is still unanswered

A card sent now into the running turn was still pending when Stop judged the
pause, so nothing was recorded; the interrupt then withdrew the hand-off, the
card went back to waiting unpaused, and the queue sent it again as a new turn.
The pause now counts a hand-off that may still return to waiting, judged with
the appended row applied, so a withdrawal lands under the pause and an
acceptance retires it in that same write. Codex and Claude both hit it.

* test(native-chat): the Claude re-send case fails on its diff, inside the test's budget

* test(native-chat): a pause held by an unanswered hand-off ends on every path that ends it

The provider's answer, the provider dying, the chat closing, a restart, a
withdrawal still owed at open, and a /clear (refused until the hand-off ends,
then carrying every waiting card paused 'cleared'); each ends with the queue
sending again.

* fix(native-chat): narrow the pause's settled hand-off, and assert the queued receipt's card

* refactor(native-chat): derive the queue's pause from Stop and Resume journal rows

Stop now appends one journal row where it takes effect, before the interrupt,
whatever the queue holds; Resume appends its own. The pause is a pure function
of the fold: the latest Stop with no later Resume and no later accepted turn a
person asked for. A /clear's carried cards name their source, which is the
replacement's 'cleared' pause. Host-origin turns never lift either.

One predicate decides which cards a pause holds; by default every waiting card
without a hold of its own, including one queued after the Stop. The drain's
consume re-judges it inside its own transaction.

The rows are tombstones of an id no item takes, carrying the mark: a released
host reads an unknown row kind as corruption and truncates the journal there.

Deletes the stored pause (recordPause, the retire hook on every appended row,
the settle-before-record step, mayReturnToWaiting and its row overlay) and the
tests that only proved it retires. The queued_message_pauses table stays in the
schema, unread and unwritten, for downgrade safety.

* fix(native-chat): a card queued after a Stop sends normally, never ahead of held ones

A Stop's pause now holds only the cards queued before its row, plus a steer it
withdrew, which returns to its own place. Each card records the journal
position it was queued at, and the one hold rule compares that with the Stop
row. A card queued after the Stop is a new instruction: it sends as usual, but
the drain still stops at the first held card, so it never overtakes them.
/clear's pause holds the cards it carried. Holding every card again is a
one-line switch in that rule.

* fix(native-chat): the queue's own send re-checks the no-overtake rule in its transaction

The drain's pick and its consume now read one function, nextSendableQueuedCard,
so a Stop row that lands between them holds a newer card behind an older held
one exactly as the pick would. Notes why Stop and Resume ride a tombstone row.

* fix(native-chat): stop creating the unused queue pause table

The queue's pause is derived from journal rows, so nothing reads or writes
queued_message_pauses. It was still created on every open "for downgrade
safety", but an older build creates it itself when it opens the database, so
the table only sat empty in every new database. The tests now pin that no
pause table exists.

* fix(native-chat): a Stop's pause never hides the restart pause

A Stop holds only the cards queued before it. The pause derivation still
returned the Stop alone whenever it was in force, so the restart pause was
never considered: a card queued after the Stop, written by a host process
that has since exited, sent by itself after Orca restarted, with no pause
header and no Resume. A /clear pause that held nothing could hide it the
same way.

Every pause in force is now derived. A card is held if any of them holds
it, and it names the first that does. The drain's pick, the consume
transaction's re-check and the published header all read that one rule;
the header names the pause holding the first card Resume would send.

* test(native-chat): pin the Stop's no-resend, lift and held-card rules

- The Claude and Codex Stop-withdraws-a-steer tests checked "not sent
  again" at one instant, before a queue ignoring the pause re-sends. They
  now wait for the stopped turn to end and re-check after a quiet window.
- The deleted-card test read a card queued after the Stop, which sends
  whether or not a person's turn lifts it; it now reads the Stop's pause
  before and after that turn.
- Unit cases pin that a Stop holds a card with no recorded position and one
  queued before a rewind.

* refactor(native-chat): a Stop writes one Stop event with its reason, turn and caller

The Stop row that paused the queue becomes the general Stop event
{ reason, turnId?, at, caller? }, whose reason is the host's existing stop
cause. It still rides a tombstone of a host-only id (a released host deletes
the journal from the first unknown row kind), and Resume keeps its own marker
on its own id. Only a person's Stop (reason user-stop) pauses the queue.

* test(native-chat): a rewind keeps a lifted /clear pause lifted and restates the same Stop event

* test(native-chat): pin that Stop and Resume rows never reach apps or count as history

* test(native-chat): only a person's Stop event pauses the queue

* test(native-chat): pin that a Stop's event precedes the interrupt and the at-start stop

Through the real host: the event names the turn and who asked and is in the
journal when the interrupt reaches the agent; at an agent still starting it is
there before the start is ended and holds a card queued before it; an idle Stop
writes one only when it withdrew a send; and the queue's claim re-judges a
pause that landed after its pick.

* test(native-chat): a card held at a starting agent is checked before the Stop's timing

Also says precisely what the claim's in-transaction pause check defends
against: the Stop and the drain share one serialized lane.

* test(native-chat): a released build keeps and folds a journal holding Stop events

Replays this build's rows from the released build's own journal database: every
row is kept, the history after the Stop still folds, and an older client is sent
only removed ids no item uses.

* style(native-chat): format the Stop event changes

* test(native-chat): type the released build's exports through one checked helper

* fix(native-chat): the Stop/Resume row guard narrows to those tombstones only

* test(native-chat): run the Stop-event downgrade test in CI, and cover a writable downgrade

The Stop-event downgrade test ran in no CI lane: unit shards exclude the
cross-version folder, and the cross-version lane runs a fixed file list that
did not name it. It is now on that list.

Its only case replayed the rows into a release's own fresh database, because
that release cannot open the current host database. A second case opens the
journal this build wrote with a main build that shares the database: it opens
writable, keeps every row, appends, and this build then reopens it with the
person's Stop still pausing the queue.

* fix(native-chat): a Stop that stops nothing new writes no Stop event

A Stop reaching a running agent wrote a Stop event on every press. Two
presses before the first interrupt landed wrote two events, so a card
queued between them counted as before the latest Stop and was held,
though a card queued after a Stop should send normally. A Stop naming a
turn that had already ended, as a phone sends late, also wrote an event
for a turn it never stopped.

It now writes one only when it withdrew a queued send, or stops something
no event records yet: not a turn the journal no longer runs, and not the
live turn a Stop still in force already names, unless a card was handed
over into it since, which this Stop's interrupt sends back and must hold.
The interrupt and the "already finished" note are unchanged. A Stop at a
starting agent still always writes.

* test(native-chat): pin that a later host, eviction or close Stop never lifts a person's Stop

* chore(native-chat): put each Stop-row doc on its own declaration, and say only user-stop is journaled

* fix(native-chat): any later Stop event ends a person's Stop pause

A person's Stop paused the queue until their next accepted turn or Resume,
and a later Stop of another reason (the host stopping the agent, an
eviction, a close) was ignored. Now the pause is the latest Stop event's:
a later Stop of any reason ends a person's pause, and only a person's Stop
pauses. The fold keeps the latest Stop event whatever its reason.

An eviction of a resting chat writes no Stop event (a Stop that stops
nothing writes nothing), so it cannot release held cards; a test pins that
no event means no lift.

* fix(native-chat): a second Stop press is a repeat even when the first came before the turn showed

A Stop pressed before the agent's turn shows in the journal (before
Claude's echo, or before Codex opens the turn) records no turn. A second
press once the turn showed compared that missing turn with the live one,
wrote a second Stop event, and held a card queued between the presses.

A repeat is now judged by what was sent since the Stop in force: with
nothing sent after it (a refused send aside), a Stop that named no turn,
or named the live one, is repeated and writes nothing. Anything sent since
and not refused, including a send whose fate is unknown, makes the new
press write, since its interrupt may send that card back to waiting.

Tests: the two-press case across the turn showing; a steer between the
presses settled unknown; and a Stop naming a turn that ended while the next
card is sent but shows no turn yet, which writes and holds that card. The
fold test that claimed an eviction path is renamed.

* fix(native-chat): the queue's pause ignores a Stop or Resume row holding a value no build writes

A Stop or Resume row's value is read from disk with no shape check, and
the pause fold stored whatever it found. A stored `stopEvent: null` would
then throw on every pause check for that chat: the queue's pick, its
send, and every queue update to clients. No build writes such a row, so
this is hardening.

The fold now reads a Stop only when it is an object with a string reason
and a finite time, and a Resume only when it is `true`. Anything else is
ignored: it pauses nothing and ends nothing. The row is still not treated
as malformed, which could cut the history short.

* fix(native-chat): a Stop still reads as yours after Orca restarts before the turn ends

Every stop that ends work now writes the Stop's event before it ends the child: a
person's close of the chat, an eviction (worktree teardown, orchestration stop, tab
cleanup) and the idle sweep's stop of a start that never landed. A stop that ends
nothing writes nothing, and quit writes none: its resume marker records why.

The turn-end write reads the latest Stop event where every turn row is built, so the
adapter's settle, the host's fallback and the relaunch's settle all agree: a turn a
person's Stop or close named, ending with no verdict of its own after that Stop, ends
as their cancellation. A relaunch's probe-bounded end is no earlier than a Stop that
found the turn running. When the provider refuses the interrupt and the turn runs on,
a refusal row answers the Stop, so a later crash still reads Failed; pressing Stop
again after a refusal is a new Stop.

* refactor(native-chat): a stop no longer carries its cause; the turn's end reads the Stop event

The cause of a stop was threaded in memory from each entry through the host's stop
step, the adapter router and each adapter's close onto the `ended` it settled with,
and Claude kept a per-turn copy of a Stop it sent. All of that is gone: adapters
settle a turn they cut as interrupted with no verdict, the host's fallback does the
same, and the one rule where a turn row is built (`turnEndAfterStop`) reads the
journal's latest Stop event to say whether it was a person's.

- `closeSession` / `disposeSession` take no cause; `ended` has no `stopCause`.
- Claude reads an error result after a person's Stop as their cancellation from the
  journal's Stop event (through the event sink), not from a per-turn slot, and a
  refused interrupt is the host's refusal row, not `withdrawTurnStop`.
- An owed wind-down keeps no cause: its retry's fallback reads the Stop event.
- The mutation context's Stop passes no cause: its step already wrote the event, and
  the delivery loop's child-end reason is read back from it.
- A Stop pressed before its turn showed applies to the turn that opens under it,
  unless a send a person made since was accepted.

* test(native-chat): a turn a later send opened is no Stop's that named no turn

* test(native-chat): the restart test's death proof carries its detail

* refactor(native-chat): a refused Stop leaves no record; a Stop only ever ends the turn it names

The stop-refused mark is gone: its tombstone kind, its fold, the clock-keyed match that tied it to
a Stop, and the exception that let a second press after a refusal write a new Stop. A Stop that
stops nothing writes nothing. A Codex refusal names a turn that is no longer its active one, and
the Stop names that turn, so the turn running instead never reads as the person's by its id alone.

* fix(native-chat): a Stop pressed before any turn showed stops only the turn opened next

A Stop that named no turn read as the person's cancellation for every later turn that opened
after it, until a send a person made was accepted. The queue's drain, orchestration mail and a
restart continuation send as the host, so a turn they opened long after, cut by a crash, read
"Interrupted" as if the person had stopped it. The Stop now applies only to the first turn
opened after it.

* fix(native-chat): an older Claude's error end after a Stop pressed before its echo reads Interrupted

Claude CLIs before 2.1.91 end an interrupted turn with an error result that names no reason. The
translator judged whether a person's Stop explained it by its own copy of the Stop rule, which
ignored a Stop that named no turn, so a Stop pressed before Claude echoed the send read "Failed".
The translator now writes such an end as interrupted with no verdict and no error row whenever a
person's Stop may name the turn, and the journal's one rule decides as it writes the end.

* fix(native-chat): a person's Stop and /clear each name why they end the agent

The host's mutation path ended the agent with one "recorded" ending for every caller, which read
back the reason of whatever Stop event the journal held last, however old. /clear writes no Stop
event, so its end took an unrelated earlier reason. Each caller now names its own: the chat's Stop
`user-stop`, whose event its own step wrote, and /clear `user-close`, the user replacing this chat.

* fix(native-chat): a host stop judges whether it ends work after the provider's rows land

A close, eviction or host stop decided whether it ended a running turn from the journal as it
stood, while the provider's own rows (the turn its echo opened) could still be in the session's
event sink. A close landing in that gap wrote no Stop event, so the turn it cut read as news. It
now reads after the sink drains, as a person's Stop does, through the same check; a drain that
fails or takes over a second reads working.

* fix(native-chat): a Claude Stop naming a turn that just ended still marks the follow-up it cuts

A phone names the turn it last saw. When that turn had ended and a follow-up was still unechoed,
Claude's Stop interrupted the follow-up and ended the child, but the Stop's event named the ended
turn, so the follow-up's turn the child's end cut read "Failed" under "Cancellation requested.".
A Stop that ends the provider's session ends whatever is in flight, so its event now names the
live turn or none, and a Stop that names none binds the turn opened next. Codex keeps naming only
the turn the Stop names.

The Claude Stop turn-end tests move to their own file, since the session-ending Stop suite is at
its line budget.

* fix(native-chat): the idle sweep reads working by the same rule as a stop's event

The sweep judged a chat resting while a send whose reply was lost was still unanswered, but the
stop's event writer counts that send as work. So the sweep evicted it and wrote an evict event,
which ends a person's Stop pause and let the cards behind it drain on their own. The sweep's owed
work now reads the main agent working the way every session list and the event writer do.

* test(native-chat): an aborted eviction's injected drain failure lands on the eviction's own drain

A host stop now drains the session's sink once to judge whether it ends work, so the tests that
fail the eviction's drain-published step skip that first drain.

* fix(native-chat): the idle sweep's rest writes no Stop event; it evicts a send that never echoes

The previous commit made the sweep count an unanswered send as owed work, which pins a chat whose
admitted send Codex never echoes forever, and the sweep exists to retire exactly that. That rule
returns. The sweep stops only an agent it judged resting, so its eviction now writes no Stop
event, whatever send it retires: a person's Stop pause holds through it.

* fix(native-chat): stopping a start that carries no send writes no Stop event

A host stop, eviction or close of a starting child wrote a Stop event whatever the start carried.
A start with a send already reads working, so the clause only mattered for a start with none,
which ends no turn and no send: its event only lifted a person's Stop pause and bumped the idle
clock, which is why the idle sweep had been changed to close the conversation in the same pass.
The clause goes and the sweep is #24072's again. The child's end still reads host-stop, as before.

* test(native-chat): a Stop's pause across a restart is tested with a restart that writes no event

The rig's restart closes the chat with an eviction, which now writes a Stop event when work runs
and so ends a person's Stop pause. "A Stop never hides a restart's pause" then passed with no Stop
pause left to hide anything. Those tests, and the pause-lift test whose dropped assertion returns,
restart as a process that dies with no close, which like a quit writes no Stop event, and assert
that both the Stop's and the restart's pauses are in force first.

* fix(native-chat): a host stop of a turn a person's Stop is still ending keeps that Stop's reason

An eviction or host stop that landed while a person's Stop or close was already ending the same
turn wrote a newer Stop event, and the turn's end reads only the latest, so the person's Stop of
that turn read as news. A host reason now writes nothing while a person's Stop still decides what
runs: the live turn it names or bound, or, with none, the turn a send opens next. The person's
own close still writes. The E2 tests now open and end the stopped send's own turn, as Codex does,
so the mail turn after it is not the turnless Stop's.

* fix(native-chat): an older Claude's error on a later turn keeps its error text after a Stop

The translator left an error result that names no reason to the journal's Stop rule whenever a
person's Stop named the turn or none, but the rule binds a Stop naming no turn only to the turn
opened next. So a real error on a later turn read "Failed" with its error text dropped. The
translator now asks the journal's rule itself (`personStopDecidesTurn`, the one core
`turnEndAfterStop` and a host stop's in-force check share), so the two cannot disagree.

* fix(native-chat): a Stop of a start that never landed binds no later turn, whatever sent it

A person's Stop pressed while the agent starts names no turn, and the send it stopped is
cancelled before it opens one. The Stop then bound the next turn anything opened (orchestration
mail, a restart continuation, the queue's drain, all of which send as the host), so a host
eviction of that turn wrote nothing and its crash or close read as the person's cancellation. A
Stop that named no turn now binds only a turn no send journaled after it opened: any send since,
of any origin and not refused, opens its own. The E2 test's mail send is accepted as Codex
accepts it, instead of opening the stopped send's own turn first.

* test(native-chat): a rewind's restated turnless Stop binds no turn opened after the rewind

A Codex rewind restates a person's Stop still in force after the turns it keeps, at a new
sequence, so by sequence alone it would bind the next turn opened after the rewind. A send
journaled after the restated row voids that binding (the previous commit), which this pins.

* fix(native-chat): a relaunch settles a person's stopped turn with no "stopped while in progress" row

After a restart, a turn a person's Stop ended reads "Interrupted after N" with the muted mark, but
the relaunch still added the error row saying the provider stopped mid-response, which a live Stop
never writes. The settle now skips that row when every turn it interrupts is the person's Stop's
by the journal's one rule; a crash nobody stopped keeps it.

* test(native-chat): the unexpected-exit settle's journal fake answers whether a person's Stop decides a turn

* fix(native-chat): a host stop whose sink drain fails reads the journal as it stands

A host stop drains the session's sink before judging whether it ends work, and a failed or slow
drain read as working. So an eviction of an agent at rest wrote a Stop event that ended nothing,
which lifts a person's Stop pause, and a close wrote a person's event naming no turn. The drain is
now best effort: the stop goes ahead either way and only its record is at stake, so a failed or
slow drain leaves the journal's read as it stands. A person's Stop keeps its own rule.

* fix(native-chat): a Stop that named no turn applies only to a turn a send it stopped opened

A person's Stop pressed before any turn showed names no turn. It bound the first turn opened
after it, then (5ead1f6bcc) any turn opened by no later send, so a turn the host started for
a card the Stop held, or for orchestration mail, read as the person's cancellation, and a host
eviction of it wrote no Stop event when its send had been abandoned by the close first.

The rule is now the concept itself: a Stop naming no turn applies to a turn opened by a send it
stopped, one already handed to the agent at the Stop's position. Nothing new is stored. The turn's
row names the send that opened it (Codex: the submission's key; Claude: the echo, which the journal
aliases to the submission), and a handed-over send's item sits at its handover, so the target set
is derived from the journal. A card the Stop held is handed over after it, so it is no target; a
Stop of a start whose send never opens a turn binds nothing; a rewind keeps no submissions, so a
restated Stop binds no turn opened after it. With no turn running, a host stop defers to the
person's Stop only while every unanswered send is one it stopped. Claude's translator, which asks
before its echo row lands, passes the send its echo acknowledged.

* fix(native-chat): a host stop whose sink drain runs long reads the agent working; a failed one reads the journal

A drain past its bound may still hold the turn's row, while the echo's acceptance has already
landed, so the journal as it stands read nothing running: a person's close of that turn wrote no
Stop event and the turn read as news. The two drain outcomes now differ: one that failed has
nothing more to deliver, so the journal's read holds (as before); one still running reads working.

* test(native-chat): a host stop with no turn running defers only while every unanswered send is the Stop's

The branch had no test. An eviction with only the stopped send unanswered writes nothing; one
with a send made after the Stop still unanswered writes its event.

* fix(native-chat): a slow sink drain reads working only while an accepted send's turn row is due

The previous commit read every drain past its bound as working, so a host eviction or stop of an
agent at rest during a sink backlog wrote a Stop event that ended nothing and lifted a person's
Stop pause. A slow drain now reads working only when the latest send the agent accepted has opened
no turn the journal holds, the race it was for; otherwise the journal's read holds.

* test(native-chat): the host-stop control keeps the stopped send unanswered beside the later one

With both unanswered, the host writes only because not every unanswered send is the Stop's; a rule
that deferred when any one was would pass the old control.

* fix(native-chat): a steer is no send owed a turn when a slow drain judges a host stop

A slow drain reads working when the latest accepted send has opened no turn yet. A Codex steer or
a Claude fold is accepted into the running turn and never opens one, so a chat at rest whose last
send was a steer still read working, and an eviction lifted a person's Stop pause. Sends delivered
into a running turn, whose item carries that turn's scope, are skipped.

* feat(native-chat): a chat reads Stopping from the person's Stop until the work it stopped ends

The host derives it on each journal publish from the Stop's event, the live turn and the Stop's
own answer, and publishes it as an optional field on the session status and the main agent's row.
Clients present it: the chat's tail line and Stop control, the sidebar row, worktree ps and the
phone's row. The chat and the phone also read their own Stop press until its request answers.

* test(native-chat): pin Stopping on the phone and across mixed versions

* test: give touched fake journals and mocks their SAFETY notes

* test(native-chat): a turn waiting on the person reads attention, never Stopping

* test(native-chat): the sidebar row follows Stopping when it is the only field that moved

* test(mobile): the phone reads Stopping from its own Stop until the request answers

* test(mobile): type the held Stop request instead of casting it

* chore: keep the base lockfile (a local pnpm run rewrote it)

* fix(native-chat): narrow the Stop note's optional failure; type the phone test's reply

* test(native-chat): type the Stop test envelope's fields narrowly

* fix(native-chat): a Stop the agent declined, or whose child end failed, says so while the turn runs on

A Stop naming the turn that still runs, refused by the agent, now writes the
Stop's refused fact instead of 'already finished'. A session-ending Stop whose
child end fails while the work runs on revises its note to unconfirmed.

* fix(native-chat): Stopping holds while any press of the Stop took

A repeat press refused after an earlier press took no longer clears Stopping.
Exit early when the Stop named a turn that is not the live one.

* fix(native-chat): keep Stop enabled while the host says Stopping

Only this client's own Stop request in flight disables Stop and Esc. A repeat
Stop is how a stop the provider took but never answered escalates.

* fix(sidebar): every agent row says Stopping in place of its tool line

The dashboard row, which the sidebar's non-compact mode also draws, read the
last tool line while a person's Stop ended the turn. It now shares the compact
row's rule.

* fix(mobile): the worktree list sees Stopping change on its own

A snapshot whose only change was the host dropping Stopping compared equal and
was thrown away, leaving the row on Stopping.

* refactor(native-chat): fold the status feed in src/shared for both clients

The snapshot merge and the contact-loss strip move out of the renderer feed so
the phone folds the same stream the same way.

* feat(mobile): let phones read the structured session status stream

agentSession.subscribeStatus joins the mobile allowlist. The agent-session
methods move to their own file, which the at-cap allowlist spreads in, and the
allowlist test reads the Set instead of parsing the source.

* feat(mobile): the phone chat reads Stopping from the host, like the desktop

One status stream per client, opened on a host that advertises the status feed;
a refusal to phones reads as no feed. The chat reads Stopping from the host or
its own press, and holds Stop only while its own request is in flight.

* test: give the new fakes checked types or a SAFETY reason

* revert(native-chat): drop the refused-named-turn rewrite of a Stop's note

Codex can send its refusal before the turn's end frames, so reading the turn as
still live after a flush races; the Codex Stop that ends nothing is handled by
ending the process instead. The base's 'already finished' note and its test
expectation return. The Claude wind-down failure revise stays.

* fix(mobile): release the status stream when the host ends it; refusals last one connection

The feed now drops the handle of a stream the host ended or refused, so the
logical client never replays it on a later session. A refusal to phones holds
for one connection, so a host updated while the phone stays paired is asked
again.

* perf(native-chat): read the live turn's opener from its record when deriving Stopping

After a Stop that named no turn, every later commit walked and copied the whole
journal to find the live turn's record. The derivation now reads that record
off the rendered snapshot's tail and decides with the same rule.

* refactor(mobile): move the method-unavailable check into transport

The status feed imported it from the Files tab's fallback. No behaviour change.

* test(native-chat): a send after a Stop reads Working before its turn opens

Pins the derivation's running-only read of the newest turn: the stopped turn,
already ended, must not keep the next send on Stopping.

* fix(sidebar): the compact row leads with Stopping so a narrow sidebar keeps it whole

At the default width the row read 'Codex Chat - Stoppin…': the model and time
keep their room and the line truncates from the end. Stopping now leads the line
the way monitoring already does, so the chat name is what gets cut. Also pins
that the turn bar keeps its running clock while the tail line says Stopping.

* test(native-chat): the retry of a close whose exit was unproven writes no second Stop event

The idle sweep finishes a stop left owed with that stop's own cause. It is the same stop, so its
event stands alone and the child's end keeps the cause, for a person's close and an eviction.

* fix(native-chat): read and write a Stop's answer by the turn its event records

Stop notes are now one row per turn, keyed by the turn the Stop's event
records. Performing a Stop and deriving Stopping share that key. A refused or
unconfirmed answer never overwrites one that took at the same key; only a
session-ending Stop's failed wind-down downgrades it, and that step now revises
the note the Stop actually wrote, carried on the wind-down. Stopping reads the
turn's note whenever it was first written, plus newer notes no other turn owns.
Test fixtures gain the host logger and the phone's quietRepeatedStop.

* refactor(native-chat): read a Stop's target once for its event and its note

The chat's Stop now reads what it is aimed at (the named turn and whether the
Stop ends the provider session) once, and both its event and its note's key
derive their turn from that one value through the same rule. Adds the host test
for a Stop naming an ended turn on a provider whose Stop ends the session.

* fix(native-chat): the host never steers a message into a turn a Stop is ending

A queued card's Send-now, or a send made while a person's Stop ends the turn,
went to the agent as a steer into that turn. The delivery loop now holds any
waiting message while the host's own Stopping reading holds, and sends it as
its own turn once the turn ends. The Stopping reader also stops at the Stop's
position and looks the turn's note up by key, instead of walking the whole
journal.

* feat(native-chat): while Stopping, the composer says a message runs after the stop

Desktop and phone: the composer placeholder reads "Queue a message to run
after the stop" while the chat reads Stopping, and a queued card's Steer (and
the desktop's steer shortcut) is held. New key translated in all 6 catalogs.

* refactor(native-chat): the chat pane's Stop controls live in their own module

The pane went over its line limit once merged with main. Its Stopping reading,
the press that holds Stop, and the steer and placeholder it hands the composer
move to native-chat-structured-stop-controls.ts.

* fix(native-chat): hold a send at its handover, reading the feed's own Stopping

The hold was checked when the delivery step started, but the handover runs in a
later step after waiting on the agent's start, so a Stop landing in between let
a new send steer into the stopping turn. The check now runs at the handover.
It reads the status feed's projection for the commit instead of rendering the
journal again, so holding a send adds no journal read of its own.

* refactor(native-chat): one display status decides Stopping on every surface

agentStopDisplayStatus combines whether the agent works, the host's flag and
this client's own press. The chat pane, sidebar and dashboard rows, and the
phone's chat all read it, instead of each combining the flags.

* fix(native-chat): Stopping holds until the stopped turn ends, whatever the Stop's answer

A Stop the agent declined, or whose end went unconfirmed, used to drop the chat
back to Working. It now stays on Stopping until the turn ends, and Stop stays
enabled so a repeat press escalates. The Stop's answer is no longer read for
Stopping, so its note goes back to the key the base gives it (the restore of
queued-stop.ts and the removed key test landed in the previous commit). The
note still keeps a press that took over a later refusal, and a failed process
end still says the Stop went unconfirmed.

* fix(native-chat): a Stop binds only the turn it actually stopped

A Stop pressed before any turn showed used to claim, at end-write time,
whatever turn the stopped send later opened, even when the Stop stopped
nothing. A turn that then died on its own read as "Interrupted" (your
cancellation) instead of "Failed".

Now a person's Stop that named no turn binds, in memory only, every turn
that ends while the Stop settles, and afterwards only the turn its
interrupt took. The settle ends a still-running stopped turn once. A
relaunch finds nothing in memory, so an unsettled turnless Stop binds no
turn. A Codex Stop whose answered turn does not open within its wait, or
whose send's answer was lost, now answers refused, so the host ends the
child and the turn can never run.

* fix(native-chat): keep the person's queue pause and close binding after a Stop settles

A host stop or eviction with no turn running now defers to a person's
Stop while its queue pause still holds with nothing sent since, read from
rows, so a held card is not handed off on reopen after a Stop that did
nothing or whose kill failed.

A person's close that named no turn opens a settle around its child's
end, so a turn that end cuts reads as theirs.

A press opens its settle only when the latest Stop event is its own or
the one in force it repeats: a late Stop, a card's interrupt or a lost
event row reopens no earlier Stop.

A Codex Stop that cannot reach a turn still able to open says the Stop is
unconfirmed rather than that no turn ran, and a second Stop still reaches
a turn an earlier wait left unopened.

Also drops the unused openedBy plumbing and the unreachable "a written
cancellation stays one" rule, and pins a relaunch after a named Stop.

* fix(native-chat): keep a failed Stop's turn display-only, and settle edges off the commit path

A Stop that failed marks the turn it could not stop for "Stopping…" only
(JournalStopSettle.failedOn): no turn-end rule reads it, so that turn's
own end with no verdict reads as a failure, not the person's.

A settle edge writes no row, so it no longer goes through the journal's
commit listener, which also delivers history, counts as activity for the
idle sweep and schedules the queue drain. A narrow settle-edge hook
republishes the status row and wakes the steer hold's handover, and
nothing else.

* fix(native-chat): a Codex Stop agrees on both presses when a turn is still owed, and pin the close's settle

A Codex Stop that waited for a turn Codex answered a send into now answers
"may still open" whenever that turn neither opened nor ended and its send
is still owed, however the wait ended (it ran out, or the thread went
idle). Before, a first press after an idle thread said no turn was
running and kept Codex, while an identical second press ended it.

Adds a test that a person's close the conversation outlives (as /clear
does) closes its settle, so a later turn that ends on its own reads as a
failure.

* fix(native-chat): a Stop that failed before its turn showed still reads Stopping through that turn

A Stop that failed with no turn open marked nothing, so the chat dropped
to Working and the turn that then opened never read "Stopping…". The
display-only mark now also covers that case: the first turn that opens
after the Stop failed, provided no message was handed to the agent in
between. No turn-end rule reads the mark, so that turn's own end with no
verdict still reads as a failure.

* test(native-chat): a Stop whose event row failed binds no turn to an earlier Stop

With one ordered journal writer the Stop's event is in the fold when its
write returns, so the press reads whether it owns the latest Stop from the
fold instead of awaiting the write. Pins the case the read must refuse.

* test(native-chat): name the settle, not a stream drain, in the Stop's own-end test

* test(native-chat): a Codex Stop answered before Codex ends the turn reads interrupted throughout

Codex answers an interrupt it took before it sends turn/completed (interrupted):
on TurnAborted the app-server answers pending interrupts, then ends the turn, on
one channel. The test fake did the reverse. It now answers first and ends the
turn on a later read, and the tests that read the turn's end right after a Stop
wait for it.

New end-to-end test through the shipped host, journal and Codex adapter: with
the real order, every end row of the stopped turn reads interrupted by the Stop
(named, unnamed, and a Stop pressed while turn/start was in flight). Breaking the
settle window turns the in-flight case red: the Stop's own end row then has no
verdict, which reads as failed until Codex's end lands.

* test(native-chat): Stopping ends with a Codex turn whose interrupt is answered before its end

With Codex's real order (the interrupt's answer, then turn/completed interrupted),
the status shows Stopping while the Stop settles, drops it once the turn ends, and
never carries a verdict other than the person's cancellation.

* fix(native-chat): a Codex Stop interrupts a turn Codex answered but has not opened at once

A Stop that named no turn, made after Codex answered a send but before the turn
opened, used to wait up to 5 s for the turn to open before interrupting, and
ended the Codex process when it didn't. The stated reason, that Codex refuses an
interrupt until it opens the turn, holds only part of the time: with no turn
active, Codex takes an interrupt once its thread runs (turn_interrupt_inner),
and refuses it with -32600 "no active turn to interrupt" before that or once
the turn has ended.

The Stop now sends the interrupt at once. Only on that refusal, while the turn
has neither opened nor ended, does it wait for the turn to open (bounded at
5 s) and send it once more. A turn that ended meanwhile was nothing to stop. One
that never opens, or that an earlier wait already gave up on, fails the Stop,
and the host ends the child as before. Sends still wait for the turn to open
before steering into it.

The test fake models Codex taking an interrupt once the thread runs (run()).

* fix(mobile): name how the phone's status stream is released in the subscription inventory

Main made each inventory entry state its release; the status feed's stream is
released from its subscribe params, as the session event stream is.

* fix(native-chat): every Codex Stop waits for an answered turn to start, as the first did

A Stop whose interrupt Codex refused as finding no active turn skipped the wait
when an earlier wait, a Stop's or a send's, had already given up on that turn.
Every press now waits its own bound and retries once if the turn starts, so a
turn that opens during a later press is still stopped. Both presses still reach
the same verdict when it never starts.

* fix(codex): never steer a turn whose interrupt Codex answered

Codex answers an interrupt as the turn aborts, before it sends that turn's
turn/completed. In that gap the adapter still counted the turn as running, so a
message handed over right after a Stop settled (the Stop's own end row already
reads the turn ended) went out as turn/steer, which Codex refused with -32600
"no active turn to steer", and only then as turn/start. The adapter now marks a
turn whose interrupt Codex answered as aborted until its turn/completed, never
steers into it, and starts the message's own turn directly. Steering a turn
that is genuinely running is unchanged.

* fix(native-chat): a message sent while Stopping is queued as a card, whatever the setting

While the chat reads Stopping (the host's flag or this client's own Stop in
flight) there is no turn left to steer into, so the desktop asks the host to
queue the send even with the queueing setting off, and it is never drawn as a
bubble inside the turn being stopped. The phone already queued every send on a
capable host; a test now pins that it does so while Stopping.

* fix(native-chat): a message queued while Stopping is a card at once, not after the stop

A person's Stop holds the session's lane until Codex answers its interrupt, and
a send was admitted only behind it. By then the turn read ended, so a send that
asked to be queued went out plain: no card for the whole of Stopping, then a
bubble and a new turn.

While the host reads that a person's Stop is ending the work, a text send that
asks to be queued is admitted without waiting for the lane: the same ledger and
lease admission, and a plan that only writes the card through the journal's
ordered writer. The card runs when the stop lands; the Stop's pause holds only
cards queued before it. Anything else, including a Stop that settled by the
time the send runs, takes the lane as before.

The Codex test fake now drops the active turn when it takes an interrupt, as
Codex does before it answers, so a turn/start after the answer opens a new turn.

* fix(native-chat): a Codex Stop that ends the child before any turn opened withdraws its send

A Stop on a Codex turn that was answered but never opened ends the Codex
process. That end settled the send as in doubt (unknown, recovered), and the
client's outbox holds every later send behind a send in doubt until the person
presses Retry, which re-sends the very message they stopped. The chat looked
stuck.

Codex records a prompt only once its turn has started, so a send whose turn
never opened never ran. When the Stop's refusal says so (turnMayOpen), the child
end now settles the unanswered sends as withdrawn, the verdict Codex's own
interrupted-turn end already gives an unechoed send. The flag rides on the owed
wind-down, so a retry after a failed child end withdraws them too. Claude's
child end still leaves its unanswered send in doubt.

* fix(native-chat): derive the withdrawal of a Codex send whose turn never opened

Replaces the flag the Stop carried to the child's end, and its copy on the owed
wind-down, with a reading of the journal at the settlement that lands. A Codex
child's unanswered send is withdrawn when a person's Stop is in force since it
was sent and no turn row ran, or was written, after it; any other end (a turn
that opened, a host's close, a crash, Claude) still leaves it in doubt. A
retried wind-down reads the same rows, so it withdraws the same sends.

* fix(native-chat): a card queued while Stopping runs past the cards the Stop holds

A card queued before a person's Stop waits under its pause until Resume. One
queued after it, as a message sent while Stopping now is, was stuck behind them
too, since the queue never reorders. Such a card was asked for after the Stop,
so it runs when the stop lands, past the cards held only by that Stop's pause;
a returned card and the restart and /clear pauses still hold everything behind
them.

Also: the host's own Stopping reading is gated on working, as the published
flag is, so a failed Stop's mark never reads Stopping on an idle session; a send
that falls back to the lane re-reads the conversation's journal there; and the
end-to-end test asserts the queue's pause rather than a per-card field.

* fix(native-chat): a paused queue labels only the cards it holds

Since a card queued after a person's Stop runs past the cards the Stop holds,
labelling every card "paused" while the queue's pause is published misreads that
card. The host now marks each card its pause holds (heldByPause, a new optional
field), and the desktop and phone label only those. An older host marks none,
so a client keeps today's labels; an older client ignores the field.

Adds a test of the desktop's own send through the real outbox: while the chat
reads Stopping, the request asks the host to queue it and no bubble is drawn,
on a host that advertises the queue.

* revert(native-chat): defer the per-card queue pause label to the queue's rollout

The heldByPause field and its labels are visible only where the host
advertises the queued-messages capability, which shipped hosts do not yet do.
Deferred to that rollout; the real-outbox send test stays.

* fix(native-chat): while Stopping, say and show what a send does where the queue is dark

Shipped hosts do not advertise the queued-messages capability, so a message
sent while Stopping goes out plain: the host holds it until the stopped turn
ends and then runs it as its own turn. The composer still said "Queue a message
to run after the stop", and the message was drawn inside the turn being
stopped.

Now the placeholder reads "Send a message to run after the stop" where the host
does not queue sends, and "Queue a message…" only where it does (desktop and
phone, all six catalogs). A send this client made that the host has not
recorded yet is drawn after the Stopping line while the chat reads Stopping, as
a message held behind a running command already is; once the host hands it
over it opens its own turn. Client presentation only.

* fix(native-chat): keep a send in doubt when a turn was open for it

The derived withdrawal read a turn as open for a send only if it still ran or
was written after the send. A send steered into a running Codex turn whose
interrupt failed met neither once the adapter's end settled that turn ahead of
the host's settle, so it read withdrawn, though Codex drains a steer into the
running turn and may hold it. A turn that ended after the send was handed over
was open for it too: such a send stays in doubt, as before.

Pins that case, and that a send made after the Stop, to a child that then dies
before its turn opens, stays in doubt.

* fix(native-chat): restore the per-card queue pause label

Kept after all: a paused queue labels only the cards it holds (heldByPause),
which is visible only where the host advertises the queued-messages capability.

* fix(native-chat): draw only a send made while Stopping after the Stopping line

Every send the host had not recorded yet was drawn after the Stopping line,
including one made just before the Stop, which the host steers into the turn;
it then jumped up into that turn once recorded. The outbox now marks a send
made while the chat reads Stopping, and only those wait after the line.

* fix(native-chat): withdraw a Codex send by whether it started its own turn, not by timing

Whether a turn was open for a send was read from end times: a turn that ended
after the send's handover counted. A send made while a Stop ended the turn is
handed over once that turn reads ended, yet Codex's own end for it can arrive
later, so such a send whose own turn never opened read in doubt again, and the
chat's queue held behind it.

The handover already records where the send went: its message joins the turn
running then (a steer) or belongs to no turn (it starts its own). Only a send
that started its own turn, with none opened since, is withdrawn; one that
joined a running turn, or has no recorded place, stays in doubt.

The Codex test fake takes an answered interrupt as Codex does, dropping the
turn before its end arrives.

* refactor(native-chat): move queue-while-stopping to its own follow-up

The queued-messages capability is off on every shipped host (#21062), so the
parts of this PR that act only when it is on move to a follow-up stacked on
this one: admitting a queued card while a Stop holds the session's lane, a card
queued after a Stop running past the cards it holds, the per-card pause mark,
and asking the host to queue a send made while Stopping. This PR keeps the
Stopping state, the host's steer hold, the rule that never steers a turn whose
interrupt Codex answered, and what a send while Stopping looks like where the
queue is off.

* fix(native-chat): leave no Stop row when the Stop took back a send that never ran

A Stop on a Codex send whose turn never opened ends the child, and the child's end
takes the send back into the composer. The Stop still wrote "Cancellation
requested." at the conversation level, so with the send gone it sat under the
previous finished turn and read as if that turn had been stopped. A Stop that found
no turn running and whose child end took back every send it found now writes no
row; a Stop of a running turn, or one that leaves a send in doubt, still does.

* fix(native-chat): count a send whose answer was lost when a Stop takes it back

The no-row rule counted only pending sends, but the child's end also takes back a send this process left in doubt when Codex's turn/start answer was lost. That case still wrote "Cancellation requested." under the previous turn. Both now read one predicate, so they cannot drift apart.

* test(native-chat): pin which sends a Stop's child end can take back

A send an earlier process left in doubt is never withdrawn and never holds the row back, and a queued card's send is never counted.

* fix(native-chat): read the host's Stopping beside main's startup phase

Main now reads only the startup phase from the status feed and no longer publishes which
child is starting. The chat reads the host's Stopping from its own hook beside it, and the
Stopping bridge test mocks the execution-host lookup main's owner resolution now calls.

* test(native-chat): read the outbox reconcile from where main moved it

* fix(native-chat): a retried message no longer waits behind a later Stop

Retry dropped the Stop it had outlived but kept the mark that it was sent while
a Stop was ending a turn, so a retried message waited behind whatever later,
unrelated turn a Stop was ending. Retry is a new send: drop that mark too.

* fix(native-chat): word a send after a Stop by whether this send will queue

The 'queue a message to run after the stop' placeholder read the host's
queue capability alone. A send queues only when the host queues and this
send asks it to: the queue setting is on and no pending prompt blocks the
queue. Desktop and phone now word the placeholder from that same decision
their send uses.

* test(native-chat): one test per case for the words of a send after a Stop

* refactor(native-chat): the dictation hook owns the composer's dictation state

Keeps NativeChatComposer within its line limit after the Stop props and
main's /context answer both landed in it.

* refactor(native-chat): name the dictation hook for what it owns now

* fix(native-chat): a Stop's note says it took once a joined close proves the exit

A session-ending Stop whose child's end failed revises its note to
'unconfirmed'. Since main's #24862, the next Stop joins that close rather
than stopping again, and wrote no note, so a close that then proved the
exit left 'unconfirmed' under a turn that ended. The close now carries
the note it settles, and its proven exit revises it to 'Cancellation
requested.'. A join that fails again leaves it unconfirmed.

* fix(native-chat): a proven turn end says a Stop's unconfirmed note took

Replaces the note carried on the child's close. Every settlement that
ends turns interrupted on a proven exit, live or after a crash, also
revises an unconfirmed Stop note on those turns to 'Cancellation
requested.', found by the note's turn scope, in the same batch. A note a
Stop wrote before its turn showed is re-keyed onto the running turn when
it becomes unconfirmed, in one batch, so that end finds it. Known limit:
with no turn open yet, the note keeps its key and no turn's end revises
it.

* test(native-chat): a Stop's unconfirmed note says it took when the agent exits on its own

* test(native-chat): name the Codex handle as main's opaque handle does

* test: restore the provider handle import the main merge dropped

* fix: derive Stop note wording from interrupted turns

* test: name the raw replay case for what it covers

* refactor(native-chat): move the waiting-slot split into its own hook

* test: follow main's chat font-size rename in the stopping tests

* test: follow main's single live-line value in the Stopping tests

* test: give the android live-line fixtures the stopping field

* chore: keep the session host under its line limit after the main merge

* chore: keep the composer test and the phone chat view under their line limits after the main merge

The Stop control now disables itself while Stopping, so the composer passes
the flag through and its test file stays as main has it. The phone chat
header's Stop moves to its own component.

* perf(native-chat): read a Stop note's fields before parsing its key on every snapshot

Every snapshot projects each item through the Stop-note read, and each new
snapshot rebuilds the index of Stop notes by turn. Both parsed every item's
key first; they now check the row's kind and turn scope (and, for the
projection, its unconfirmed-stop failure) before the parse. Every Stop note
is a status row, so what each finds is unchanged.
2026-10-06 12:16:29 -07:00
Brennan Benson 61c9a3aeab test(mobile): split the turn-disclosure test under the 800-line test limit (#25933)
* test(mobile): split the turn-disclosure test under the 800-line test limit

* test(mobile): baseline the split-out journal cases, which carry the original file's existing type errors

* test(mobile): make the turn-disclosure tests typecheck (render a Result component, not a host string) and prune the baseline
2026-10-06 12:02:10 -07:00