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63
Commits
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e310a63624 |
fix(mobile): use desktop's rules for queued messages, turn status, Stop and the chat composer (#34000)
* refactor(mobile): share the queued-card projection with desktop Image-only queued drafts showed a blank card on the phone. * fix(mobile): honor the host's Queue follow-ups setting With it off, a mid-turn send from the phone still queued while desktop sent it into the running turn. * fix(mobile): keep a queued-card edit when the card leaves the queue The phone closed the editor and dropped the typing; it now goes to the chat box as on desktop. * fix(mobile): hold /clear and /compact for background work and sends The phone fired the command where desktop holds it, showed start failures twice, and left the agent unnamed in failures. * fix(mobile): hand a queued edit back to the chat it came from * fix(mobile): scope a command's send hold to its own chat * fix(mobile): read a published null queue as empty * refactor(mobile): share the returned queued-card caption rule * test(mobile): drop queued-card tests the shared rules already own * refactor(native-chat): share the needs-attention rule and drop leftover wrappers * fix(mobile): type the structured sends mock, drop the moved queued-cards path and ship queued edit copy at boot * fix(native-chat): drop the queued card's unused image-label import after the rebase * fix(mobile): order the phone's queue reorder preview by position, as the shared cards sort * test(mobile): keep the queued-messages test within its line budget * fix(mobile): settle terminal chat working state and turn timing with desktop's rules Move desktop's live-status merge, Stop suppression, hook-state resolver and terminal turn timing to src/shared/native-chat. Mobile reads the transcript lifecycle the host already sends, so a provider turn end settles Working the same way desktop does. Terminal chats now get the turn bar, timer and folding, and the streaming preview uses the shared deriveNativeChatStreamingText. * fix(mobile): send desktop's terminal Stop keys, a second Escape only for OpenCode Desktop sends one Escape on Stop. It adds a paced second Escape only for OpenCode, which confirms an interrupt that way. Claude Code and Codex read Esc-Esc at an idle prompt as rewind. The rule moves to native-chat-agent-support, and the phone now paces the second Escape at desktop's answer step instead of 80ms. * fix(mobile): word Orca-stop and usage-limit notices like desktop Move desktop's Orca-stop sentences to src/shared with an English table that desktop translates. The phone names the Orca host it pairs with, and when that host is unnamed it says "the remote server". Usage-limit rows rebuild desktop's sentence from the failure fact. The usageLimitLineText fallback, which only the phone used, is deleted. * test(mobile): pass the overlay's host name in the prompt controller harness * test(mobile): re-record Stop goldens at desktop's step, split status-notice tests, pin the turn clock and ship notice copy at boot * fix(mobile): offer structured Stop while a send is out and read queue-sends-next as working Move desktop's structured Stop rule, its Stop-joining helpers and the queue-sends-next rule to src/shared. Both sides now use them. The phone counts its in-flight sends, so a conversation-stop host offers Stop before the turn opens. Between queued turns the phone reads as working, and commands that can't wait in line hold like they do on desktop. Untargeted Stops are no longer joined on legacy hosts. * fix(mobile): offer terminal Stop again when its Escape went nowhere Stop hides Working on the phone like it does on desktop. The phone's Escape can fail outright, though, while desktop writes to a local PTY. When no Escape could have landed, the phone now drops that suppression. The streaming preview also treats a pending echo as the transcript's tail, as desktop does, so an earlier reply can't hide a new preview. * fix(mobile): hold structured Stop while a send it covers is in flight On desktop, Stop's held and Stopping state depends on whether the chat can stop, and that includes a send still in flight. The phone now does the same. Once Stop is pressed before the turn opens, the button holds and repeated presses send no more untargeted cancels. * fix(mobile): end the terminal Stop hold when a new message is sent Desktop clears Stop's working suppression on an optimistic send, so a new turn that keeps the same hook epoch (Claude with working subagents) still offers Stop. The phone now does the same when a new pending echo appears. * refactor(mobile): trim chat turn wiring after the desktop rule move Drop the controller's unread nativeChatAgentWorking field. Re-render only when a chat starts or stops having a send out. Keep the structured turn indicator stable across stream frames. Type the Stop test table instead of casting. * refactor(mobile): track structured sends in flight once for Stop and command holds * test(mobile): re-record Stop goldens now that Stop settles with its Escape delivery * fix(mobile): escape terminal image paths like desktop drops * fix(mobile): keep launch-draft prefill over older user turns * fix(mobile): rank @ file matches with desktop's fuzzy Quick Open search * fix(mobile): use desktop's composer triggers for mid-prompt / and $ picks Picked @ files are now quoted when the path has spaces. * fix(mobile): send picked skill paths on structured chats * fix(mobile): list the host's disk-scanned skills in the / and $ menus The phone names the workspace and the host resolves its folder, refusing SSH workspaces as desktop does; hosts without skills.discover-workspace.v1 list none. * fix(mobile): forget a picked skill once its token is deleted * fix(mobile): drop a picked skill as soon as its token is deleted, and retry failed skill scans * fix(mobile): treat a picked leading skill as chat and stop failed skill scans from refiring * test(mobile): drop the menu ranking case the shared picker tests own * refactor(mobile): keep skill picks on the draft record and reuse shared send rules A rejected send now keeps its picks and leading-skill origin on both send paths. * fix(mobile): replace a re-picked skill's file and restore picks with a rejected send * fix(mobile): read the chat agent for the skill catalog from the active resolution * style(native-chat): format the composer autocomplete files * fix(native-chat): import the picker's apply and send-classify rules from the shared composer module * refactor(mobile): import the composer's draft-store hooks once * style(mobile): format the notice row's style import |
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f776923c04 |
fix(mobile): use desktop's rules for chat tool rows, pending echoes and session option picks (#33977)
* fix(mobile): resolve terminal chat agents in desktop's order Mobile now uses the shared detected-then-launch precedence and transcript-readability check; the phone's remembered agent only fills in after them. * fix(mobile): hide Codex foreground commands from the background-task strip * refactor(native-chat): share diff-card gutter, basename and task count * fix(mobile): show clipped tool output sizes in KB/MB like desktop * refactor(native-chat): share the tool-run header rules with mobile * fix(native-chat): share tool-line detail rules; skip unsafe-only search hits * fix(mobile): copy message text with desktop's rule Copy now leaves out roster and background-task fallback twins and wordless provider frames. * refactor(native-chat): memoize shared tool-line view and output sizes; share result preview * fix(native-chat): read a lone result's preview from its narrowed body * chore(i18n): ship chat tool and stop copy in the runtime English catalog * refactor(native-chat): move the pending-send echo rule to shared Mobile reuses it instead of its own matcher. * fix(mobile): match chat echoes after their send boundary, sink unmatched ones Uses desktop's rule: rows before the send no longer retire an echo, a send that never lands no longer lets later glued sends retire, and an unmatched echo sits below later turns. * fix(mobile): keep glued photo captions and folded boundaries in echo matching * fix(mobile): give image preview echoes the send time the occurrence rule reads * fix(mobile): match echoes on image-normalized rows and cap open sends at eight Same input and bound as desktop; each open send rescans the transcript. * test(mobile): drop a pending-order case the tail test already covers * refactor(mobile): read the send boundary once and skip echo normalization when idle * test(native-chat): type the occurrence case's pending send * test(mobile): drop the pending-echo wall-clock entry from the flaky-test baseline * refactor(native-chat): share session option labels with mobile Mobile's options pill now shortens effort levels (Med, XHigh, Min) and names choices and options the way desktop does, from one English table that desktop translates. * refactor(native-chat): run mobile terminal chat options on the desktop surface The terminal-chat option surface, its appliers, the option cache and the dispatch types move to src/shared, and the phone builds its pickers from them. Grok and every other agent with a catalog now get model and effort pickers on the phone, picks are saved as the host's launch defaults, the OMP live switch gate and discovery mapping come from one copy, and authoritative discovery retires persisted models it no longer lists. The option stamp moves to shared. * refactor(mobile): merge the session option type imports * fix(mobile): keep terminal chat option picks on their own chat The phone keeps one option surface per chat, so a pick that lands after leaving and returning shows there, and a picker command only switches the chat it came from. Discovered models merge with the seed catalog as on desktop, so Grok keeps its effort picker. A Claude model switch the phone cannot confirm is never saved as a launch default. * fix(mobile): start terminal chat options over when a tab changes agent A tab that runs another agent drops its kept option surfaces, report markers and cached record, so a fresh session shows its own model. A pick that lands after the phone moved to another chat is not saved as a launch default. * fix(mobile): fence retired terminal chat option surfaces A write that lands after its tab started another agent no longer publishes the old agent's record, and a changed OMP switch capability rebuilds the chat's surface from the cache instead of reviving an older one. * refactor(native-chat): simplify the shared session option wiring Desktop translation pieces use literal English defaults so the localization gate can read them, the selected-choice lookup is shared once, and the phone keeps one option surface per tab with the agent change detected from the cached record. * refactor(mobile): return no option surface for an agent without a catalog * test(native-chat): expect the shared Effort label in the startup picker test * test(native-chat): keep only the label cases main still checks after the rebase * refactor(native-chat): import the session option snapshot rules once in the PTY option surface * refactor(native-chat): share structured option pick bookkeeping with mobile Desktop and the phone now track picks per option through one shared book: a repeat of an option on its way waits, other options go together, a lost reply is not a pick done, and a stale reply only commits its own option. The phone also re-reads options each turn and after the provider starts, and shows picks at once while the host is still starting the provider. * refactor(native-chat): share the option pick blocking rule * fix(native-chat): read in-flight option picks from the shared book for launch send options * fix(native-chat): keep the structured options hook within its line budget and pass the phone turn in the e2e harness |
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51d0dd1b27 | refactor(mobile): group native chat row and turn presentation (#34430) | ||
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b1d1200dda |
perf(mobile): stop chat redraws per keystroke and page-wide row scans per scroll frame (#34323)
* perf(mobile): stop redrawing the chat per keystroke and scanning every row per scroll frame Typing re-rendered the whole session screen because the draft text was subscribed in the drafts hook at the route; the composer now subscribes by draft key. The page list's reading place indexed every drawn row with a page-wide querySelectorAll on each scroll event; it now binary-searches the row box's children. The list also observes its viewport so composer resizes keep a parked reader's place without a list commit. * test(mobile): keep the keystroke redraw test in the draft-store suite under the line cap |
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bff2843fca |
refactor(shared): organize native chat ask input owners (#34251)
* refactor(shared): group native chat ask input owners * refactor(shared): keep split ask type imports erased |
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75bcd328cf |
fix(mobile): answer multi-question asks like desktop and clear Claude's wait on phone answers (#33968)
* fix(runtime): clear Claude's question wait when a phone keystroke answers it Claude sends no hook after AskUserQuestion is answered; desktop infers it, phone answers left the pane waiting. * fix(mobile): answer multi-question cards like desktop, with Skip and back-stepping Mobile required every answer and locked grouped structured questions once tapped; the card rules and structured mapping now live in shared code. * fix(mobile): announce ask card options as checkboxes or radios * fix(mobile): answer a grouped question only on the prompt it was picked on * test(runtime): drop the multi-question case the shared answer rule already covers * refactor(native-chat): share the typed-answer rules and fold the host answer check into terminal.send |
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6357bd7d03 | refactor(shared): organize native chat task-list evidence (#34226) | ||
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0f47bb16e8 |
refactor(mobile): organize native chat prompts and permissions (#34189)
* refactor(mobile): organize native chat prompts and permissions * fix(mobile): preserve extensionless test fixture imports |
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01fea97cde |
refactor(mobile): group native chat options and queued editing (#34074)
* refactor(mobile): group native chat options and queued editing * refactor(mobile): use a concrete type import in the recording adapter |
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cd1fcc5168 | refactor(mobile): colocate native chat composer and drafts (#33922) | ||
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25d331af76 |
perf(mobile): a streaming reply re-renders only the rows that changed (#23840)
* perf(mobile): a streaming reply re-renders only the rows that changed Every structured-chat batch rebuilt the mobile transcript: the fold cloned each historical tool run, image and echo rows rebuilt their blocks, each settled turn's status object was rebuilt, and the list's renderItem changed identity, so every mounted row re-rendered per batch. Move the desktop list's by-id row reuse into src/shared and apply it to the mobile list rows and to their derived turn props, and turn on FlatList strictMode so a stable renderItem skips unchanged cells. * perf(mobile): resolve native chat row props only when rows or turns change The view re-renders on every composer keystroke; the row-props pass walked the whole loaded transcript each time. Also drop a test that pinned a limit rather than behavior, and a turn-status comment the row reuse made stale. * refactor(native-chat): type the shared row reuse comparison * perf(native-chat): compare rebuilt block lists with an index loop Folding hands each tool-run assistant row a new block list every batch. Walking that list as a generic object allocated Object.keys arrays for both sides; comparing two arrays by length and element skips that. * fix(mobile): carry the not-sent notice through the reused chat rows Main added a per-row not-sent notice (#27936) after this branch's row reuse; it now travels in each row's reused props, so a rejection arriving redraws that row. Row reuse also compares only plain objects and arrays by value: a Set (the open subagent groups) keeps its contents off its own keys, so two different Sets read as equal and a toggled group kept its stale state. Restores the row-renderer hook and the shared message comparison the branch's merge commits carried. * perf(native-chat): keep the desktop list's row comparison as it was The deeper value comparison is only needed for mobile's re-derived rows; the desktop projection goes back to comparing block identity. * Restore main's files the pre-commit formatter rewrote during the merge * Allow the FlatList strictMode augmentation's interface * Pass FlatList strictMode through a spread instead of a type augmentation * Measure streaming row churn on the phone page against main * Keep unchanged phone chat row inputs stable during streaming * Project full-message recovery context with each phone chat row * Cover recovery updates and stale requests in streaming row contract * Inspect row messages through their recovery provider in view tests * Use a type-only module import in the recovery mock * Preserve chat recovery identity and skip unchanged row derivation * Keep transcript reuse at mounted rows and publish current recovery * Remove duplicate React type import from transcript parity test * Use static type imports in transcript streaming tests * Complete the streaming recovery output fixture * Temporarily expose failing mobile test compiler diagnostics * Correct streaming test callback and selector types --------- Co-authored-by: Neil <neil@stably.ai> |
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47d1b31027 |
refactor(mobile): group native chat send and stream state (#33640)
* refactor(mobile): group native chat send and stream state * refactor(mobile): use concrete type namespaces in send fixtures |
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7d6603aa17 |
[comment audit] Complete repository-wide comment cleanup (#33249)
* [comment audit] Align legacy failure-read counts with cached display * [comment audit] Condense shared provider lifecycle and browser recovery comments [skip ci] * [comment audit] Condense shared generation, path and preview comments [skip ci] * [comment audit] Condense host, file and Git contract rationale [skip ci] * [comment audit] Tighten Git lifecycle and provider contract comments [skip ci] * [comment audit] Clarify shared host authority and launch isolation [skip ci] * [comment audit] simplify local access mobile and native chat contracts [skip ci] * [comment audit] simplify native chat presentation and state contracts [skip ci] * [comment audit] simplify native runtime and provider contracts [skip ci] * [comment audit] simplify migration and orchestration contracts [skip ci] * [comment audit] simplify plugin trust and process capture rationale [skip ci] * [comment audit] simplify terminal delivery and remote compatibility rationale [skip ci] * [comment audit] clarify remote recovery and launch wire rationale [skip ci] * [comment audit] shorten shared RPC compatibility and runtime evidence comments [skip ci] * [comment audit] simplify secure storage shell startup and sidebar rationale [skip ci] * [comment audit] clarify sidebar, skill and SSH invariants [skip ci] * [comment audit] condense structured chat delivery and timing rationale [skip ci] * [comment audit] condense terminal replay and telemetry invariants [skip ci] * [comment audit] clarify launch permission and terminal delivery rationale [skip ci] * [comment audit] clarify workspace ownership and layout contracts [skip ci] * [comment audit] wait for fitted and painted SSH terminal links * [comment audit] clarify layout persistence and session ownership [skip ci] * [comment audit] clarify host routing and workspace lifecycle contracts [skip ci] * [comment audit] clarify startup persistence and app lifetime comments [skip ci] * [comment audit] clarify recovery and activity boundaries [skip ci] * [comment audit] condense activity and artifact invariants [skip ci] * [comment audit] condense automation authority contracts [skip ci] * [comment audit] simplify automation scheduling and history contracts [skip ci] * [comment audit] clarify browser chrome and annotation lifecycles [skip ci] * [comment audit] clarify browser routing and retained guest ownership [skip ci] * [comment audit] clarify browser recovery and document ownership comments [skip ci] * [comment audit] restore hosted runners required by native IME fixtures * [comment audit] shorten preview, palette and dashboard invariants [skip ci] * [comment audit] clarify terminal preview, dashboard and retention comments [skip ci] * [comment audit] clarify diff-note recovery and editor lifecycle comments [skip ci] * [comment audit] shorten rich-text and combined-diff ownership comments [skip ci] * [comment audit] shorten autosave, draft recovery and model ownership comments [skip ci] * [comment audit] shorten save-queue, notebook and Markdown constraints [skip ci] * [comment audit] shorten Monaco, PDF and rich Markdown safeguards [skip ci] * [comment audit] clarify rich Markdown source and selection safeguards [skip ci] * [comment audit] clarify editor loading and emulator stream lifetimes [skip ci] * [comment audit] trim emulator and feature tour narration [skip ci] * [comment audit] clarify floating workspace and GitHub cache ownership [skip ci] * [comment audit] trim provider controls and Linear filter explanations [skip ci] * [comment audit] clarify pairing and chat resume lifetimes [skip ci] * [comment audit] clarify chat delivery and transcript lifetimes [skip ci] * [comment audit] clarify session options and host-owned status [skip ci] * [comment audit] clarify draft durability and live-status precedence [skip ci] * [comment audit] Trim chat send and model ownership explanations [skip ci] * [comment audit] Shorten transcript ownership and send recovery comments [skip ci] * [comment audit] Simplify native chat composer and transcript hook comments [skip ci] * [comment audit] Shorten native chat scroll and structured session explanations [skip ci] * [comment audit] Trim workspace picker and onboarding commentary [skip ci] * [comment audit] Simplify pet rendering, review cache and quick open comments [skip ci] * [comment audit] Trim sidebar and session history explanations [skip ci] * [comment audit] Condense session resume and review checks comments [skip ci] * [comment audit] Shorten checks state and file explorer refresh comments [skip ci] * [comment audit] Trim plugin bridge and source-control action rationale [skip ci] * [comment audit] Trim source-control listing and review rationale [skip ci] * [comment audit] Shorten sidebar lifecycle and explorer safeguards [skip ci] * [comment audit] Condense Settings account and appearance rationale [skip ci] * [comment audit] Trim pairing and repository Settings explanations [skip ci] * [comment audit] Condense Settings search SSH and terminal safeguards [skip ci] * [comment audit] Shorten Settings voice and provider ownership comments [skip ci] * [comment audit] Condense Settings draft persistence and host-state rationale [skip ci] * [comment audit] Trim Settings hooks and sidebar setup rationale [skip ci] * [comment audit] Condense sidebar deletion and board-filter safeguards [skip ci] * [comment audit] Condense worktree cards, host ownership and Markdown contracts [skip ci] * [comment audit] Condense sidebar drag, folder and filtering contracts [skip ci] * [comment audit] Condense sidebar parity, sleep and host ownership contracts [skip ci] * [comment audit] Prune focus-read baseline after comment cleanup * [comment audit] Clarify sidebar visibility, board drops and agent evidence [skip ci] * [comment audit] Tighten sidebar listing, drag and reveal contracts [skip ci] * [comment audit] Clarify viewport geometry and skill update safeguards [skip ci] * [comment audit] Tighten skill inventory, usage and host status comments [skip ci] * [comment audit] Clarify usage ownership and resource kill safeguards [skip ci] * [comment audit] Tighten tab selection, rename and search contracts [skip ci] * [comment audit] Tighten tab-strip geometry and drag ownership comments [skip ci] * [comment audit] Tighten Tasks recovery, pagination and mutation comments [skip ci] * [comment audit] Tighten provider loading and terminal recovery comments [skip ci] * [comment audit] Tighten completion, cadence and PTY ownership comments [skip ci] * [comment audit] Clarify terminal restore and parked-pane boundaries [skip ci] * [comment audit] Tighten PTY startup and replay explanations [skip ci] * [comment audit] Clarify PTY identity and delivery ownership [skip ci] * [comment audit] Shorten remote reconnect and input replay rationale [skip ci] * [comment audit] Condense terminal parking clipboard and file link comments [skip ci] * [comment audit] Clarify IME ownership and trim trace history [skip ci] * [comment audit] Shorten pane recovery and parked watcher explanations [skip ci] * [comment audit] Condense snapshot replay and visibility recovery rationale [skip ci] * [comment audit] Shorten terminal parking and keyboard ownership rationale [skip ci] * [comment audit] Trim renderer lifecycle and menu rationale [skip ci] * [comment audit] Condense workspace cleanup ownership and settlement notes [skip ci] * [comment audit] Clarify renderer hook evidence and source ownership [skip ci] * [comment audit] Tighten IPC ownership and reconnect explanations [skip ci] * [comment audit] Trim renderer focus, paste and attention comments [skip ci] * [comment audit] Shorten scroll, locale and agent lifecycle comments [skip ci] * [comment audit] Trim agent launch, resume and ownership commentary [skip ci] * [comment audit] Shorten account, browser and editor comments [skip ci] * [comment audit] Clarify host-mirror waits, previews and input ownership [skip ci] * [comment audit] Condense launch recovery and editor tokenization comments [skip ci] * [comment audit] Condense workspace selection and terminal pane rationale [skip ci] * [comment audit] Condense terminal fitting and rendering recovery comments [skip ci] * [comment audit] Condense terminal input and host routing explanations [skip ci] * [comment audit] Condense ownership and sleeping-session recovery rationale [skip ci] * [comment audit] Condense structured launch and terminal link explanations [skip ci] * [comment audit] Condense terminal ownership and workspace file routing rationale [skip ci] * [comment audit] Condense session persistence and workspace activation rationale [skip ci] * [comment audit] Condense workspace routing and browser ownership rationale [skip ci] * [comment audit] Condense mirror recovery and layout authority rationale [skip ci] * [comment audit] Condense runtime transport and file safety rationale [skip ci] * [comment audit] Condense runtime graph and structured session rationale [skip ci] * [comment audit] Condense browser creation and remote tab recovery rationale [skip ci] * [comment audit] Condense snapshot authority and publisher recovery rationale [skip ci] * [comment audit] Condense frame, startup and provider cache rationale [skip ci] * [comment audit] Condense host twin and agent lifecycle rationale [skip ci] * [comment audit] Condense browser authority and editor cleanup rationale [skip ci] * [comment audit] Condense editor buffer identity and review cache rationale [skip ci] * [comment audit] Condense provider lifetime and repository ownership rationale [skip ci] * [comment audit] Condense reconnect, hydration and terminal retirement rationale [skip ci] * [comment audit] Condense recovery, reconciliation and persistence rationale [skip ci] * [comment audit] Condense cleanup ownership and listing admission rationale [skip ci] * [comment audit] Condense teardown ordering and terminal ownership rationale [skip ci] * [comment audit] Condense recovery ledger and web host-boundary rationale [skip ci] * [comment audit] Condense web reconnect and credential lifecycle rationale [skip ci] * [comment audit] Condense cloud rollout and assignment safety rationale [skip ci] * [comment audit] Condense relay session and database recovery rationale [skip ci] * [comment audit] Condense relay placement and protocol compatibility rationale [skip ci] * [comment audit] Condense build and packaging constraints [skip ci] * [comment audit] Condense CI gates and validation isolation rationale [skip ci] * [comment audit] Condense catalog identity and browser validation rationale [skip ci] * [comment audit] Condense mobile browser and frame-budget rationale [skip ci] * [comment audit] Shorten mobile route and browser test explanations [skip ci] * [comment audit] Condense editor and session seam test rationale [skip ci] * [comment audit] Trim session and terminal closure history [skip ci] * [comment audit] Shorten terminal browser and census explanations [skip ci] * [comment audit] Preserve root-only E2E diagnostic baseline * [comment audit] Condense mobile seam and HTML preview test rationale [skip ci] * [comment audit] Condense preview instrumentation and render harness rationale [skip ci] * [comment audit] Condense bundle contracts and native-build constraints [skip ci] * [comment audit] Shorten native packaging and CI routing rationale [skip ci] * [comment audit] Condense release tooling and benchmark constraints [skip ci] * [comment audit] Condense packaging and platform gate rationale [skip ci] * [comment audit] Shorten mobile route and history rationale [skip ci] * [comment audit] Condense mobile browser and component rationale [skip ci] * [comment audit] Shorten drawer and workspace-form rationale [skip ci] * [comment audit] Trim mobile review and editor-document explanations [skip ci] * [comment audit] Condense editor lifecycle and Markdown explanations [skip ci] * [comment audit] Trim mobile file, diagnostics and dictation commentary [skip ci] * [comment audit] Simplify mobile host-list and workspace-view explanations [skip ci] * [comment audit] Clarify mobile shell lifetime and bridge delivery constraints [skip ci] * [comment audit] Condense bridge stream, native request and audio rationale [skip ci] * [comment audit] Reduce bridge schema and page-client commentary [skip ci] * [comment audit] Tighten mobile page bridge contracts [skip ci] * [comment audit] Clarify mobile cache and session constraints [skip ci] * [comment audit] Condense mobile route and lifecycle rationale [skip ci] * [comment audit] Tighten mobile shell hook timing rationale [skip ci] * [comment audit] Clarify route handoff and notification compatibility [skip ci] * [comment audit] Clarify push registration and dictation cleanup constraints [skip ci] * [comment audit] Condense keyboard geometry and native media ownership rationale [skip ci] * [comment audit] Tighten mobile chat scroll and composer concurrency rationale [skip ci] * [comment audit] Condense mobile reply compatibility and upload ownership rationale [skip ci] * [comment audit] Condense optimistic echo and scroll ownership rationale [skip ci] * [comment audit] Tighten stream replay and queued session ownership rationale [skip ci] * [comment audit] Condense mobile composer and reply-schema constraints [skip ci] * [comment audit] Clarify mobile transcript recovery and session ownership [skip ci] * [comment audit] Clarify mobile queue and source-control compatibility [skip ci] * [comment audit] Condense storage and task launch constraints [skip ci] * [comment audit] Clarify task schemas and terminal document ownership [skip ci] * [comment audit] Tighten terminal input and viewport rationale [skip ci] * [comment audit] Shorten terminal and RPC recorder contracts [skip ci] * [comment audit] Condense recorder engine and connection contracts [skip ci] * [comment audit] Shorten host credential and relay recovery comments [skip ci] * [comment audit] Tighten pairing recovery and bundle transport rationale [skip ci] * [comment audit] Clarify RPC delivery and workspace catalog boundaries [skip ci] * [comment audit] Condense catalog and relay entry contracts [skip ci] * [comment audit] Shorten shutdown and SSH relay delivery contracts [skip ci] * [comment audit] Condense WSL relay and E2E regression rationale [skip ci] * [comment audit] Shorten cross-version harness and renderer fixture explanations [skip ci] * [comment audit] Condense paired-host and E2E lifecycle rationale [skip ci] * [comment audit] Shorten layout oracle and regression explanations [skip ci] * [comment audit] Condense paired recovery and ownership regression contracts [skip ci] * [comment audit] Shorten restart, sidebar and SSH lifecycle contracts [skip ci] * [comment audit] Condense terminal rendering and IME regression rationale [skip ci] * [comment audit] Shorten terminal recovery and benchmark contracts [skip ci] * [comment audit] Condense tooling and Windows lifecycle proof rationale [skip ci] * [comment audit] Condense workflow routing and release rationale [skip ci] * [comment audit] Condense mobile security and installer contracts [skip ci] * [comment audit] Shorten native rationale and stylesheet workarounds [skip ci] * [comment audit] Shorten Windows visibility probe rationale [skip ci] * [comment audit] Condense embedded release and signing rationale [skip ci] * [comment audit] Retain current main test behavior in final reconciliation [skip ci] * [comment audit] Complete final comment review across current source inventory * [comment audit] Handle consolidated audit reports before final CI * [comment audit] Preserve credential storage census detail [skip ci] * [comment audit] Scale broad changed E2E selections with verified timing shards * [comment audit] Align E2E assertions with browser close and settled session metadata * [comment audit] Match existing E2Es to current resource and windowing contracts * [comment audit] Observe the shared server outage notice in reconnect coverage * [comment audit] Make existing renderer probes measure settled tab and PTY work * [comment audit] Align palette E2E selector with task search * [comment audit] Refresh remaining palette search selectors * [comment audit] Keep selector correction within selected audit specs * [comment audit] Await emoji fixture settings inside renderer evaluation * [comment audit] Cancel fixture fit retries between terminal tests --------- Co-authored-by: OrcaWin <293788423+OrcaWin@users.noreply.github.com> |
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0a664b01b6 |
refactor: group mobile chat composer ownership (#33390)
* refactor: group mobile chat composer ownership * refactor: use explicit type imports in moved chat adapters |
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54ef452d71 | feat(mobile): load earlier chat messages on scroll-up, keeping the reader's place (#31339) | ||
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80b9dca13e |
fix(mobile): keep terminal wait feedback visible with a draft (#31658)
Keep terminal-wait feedback visible while a draft is present, preserving editing and existing send gating. Adapted from https://github.com/stablyai/orca/pull/31528. Co-authored-by: monsterlag <64719697+monsterlag@users.noreply.github.com> |
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b128cbbd6a |
fix(chat): route OMP question cards to terminal (#31440)
Route terminal-backed OMP question cards to the owning terminal and refuse automated ask answer/cancel writes. Preserve structured semantic answers and recognize OMP multi-select metadata. Verified against the real OMP selector source; automatic semantic card answering remains tracked in #26692. Co-authored-by: jairuspace <jairusbpace@gmail.com> Co-authored-by: Daniel Lopez <dafeloru@gmail.com> |
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3d6a945b54 |
Mobile chat composer uses desktop's placeholder (#31425)
* Mobile chat composer uses desktop's placeholder The phone composer said "Message Codex" (or "Message, @files, /commands") while desktop says "Ask anything, @ to mention files, / for commands". Both now read the one string from the shared native-chat copy table, so they can't drift again. * Ship the shared composer placeholder in the runtime English catalog * Keep the composer placeholder beside, not inside, the turn-status copy The turn-status table maps one-to-one onto the status.* catalog keys; the placeholder is composer.placeholder, so it gets its own constant and its own catalog check. * Read the composer catalog without a type assertion * Read the composer placeholder from the typed catalog directly |
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6de974ca5b |
Mobile chat: remove the Tools toggle and its open-everything mode (#31188)
* fix(mobile): remove the chat's Tools toggle and its open-everything mode * test(mobile): keep the scroll-ownership tests' runs drawn without the Tools default * test(mobile): the scroll-ownership harness opens settled turns as the old Tools default did |
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b0c55557f0 |
Keep phone chat history in one window while preserving reading position (#29271)
* fix(mobile): phone page loads older history only from the Load earlier tap
On the phone page a scroll near the top paged in older history, often while iOS
was still bouncing the list past the top. The place-hold then wrote scrollTop
while WebKit owned the scroll, and the list stopped scrolling until the reader
left the chat. The page now loads older history only from the existing Load
earlier control (the native app keeps its drag paging), and the place-hold
never writes while the list is bounced past either end.
* fix(mobile): a reconnect no longer drops the older page the reader asked for
A replayed snapshot cancelled any in-flight "Load earlier messages" page, even
when the replay merged onto the same window and cursor, and every other lost
page (host refusal, error reply, transport drop) was swallowed, so the control
went back to its label as if nothing had been tried.
A page now lands unless its window was replaced or the cursor it was sent from
changed. A page that is lost shows one line under the control,
"Couldn't load earlier messages. Tap to try again.", cleared by the next tap or
a page that lands.
* fix(mobile): keep the failed-page copy out of raw JSX text
* fix(mobile): name the failed-page copy
* fix(mobile): clear the failed-page line when the window is replaced
* docs(mobile): the older-page read's comment names the retry line a refusal now shows
* feat(mobile): one older-page loader that owns the spinner, the budget and the outcome
* fix(mobile): terminal-backed chats read older pages through the shared loader, bounded to one tap's budget
* fix(mobile): agent-session chats read older pages through the shared loader
A failed page now shows the retry line instead of an invisible chat error,
history that can never be read ends paging, and one tap shares one budget.
* fix(mobile): the Load earlier control renders the loader's outcome for both chat types
A retryable failure keeps the button with the retry line; history that can never
be read swaps the button for one line saying so; scrolling at the top no longer
re-fires a failed read.
* style(mobile): format the read-back guard
* test(mobile): a failed agent-session older page keeps the chat readable, retries on a tap, and ends at unreadable history
* test(mobile): the older-page read now records its per-tap budget in the page goldens
Hand-updated: only the nativeChat.readSession options change (absent -> 15 s
budget spanning connect); every value is re-hashed and re-keyed as the recorder does.
* fix(mobile): every history reset ends an agent-session tap quietly, as the subscription's reload replaces the window
Only a final read refusal (damaged history, or saved by a newer Orca) ends a tap at
'Earlier messages can't be loaded.'; the test now drives that reachable path.
* fix(mobile): history that can't be loaded stays a line until the window is replaced
* fix(mobile): a page row keeps its key when older messages join it
A folded row's id is its first message's, so an older page that brings the
start of a tool run (or an older sibling of a roster) replaced the displayed
row: the list remounted it and the page's history split lost its first row.
Rows now carry a presentation key that stays while any of their messages
draw, handed on from the last committed render by the raw message ids each
row draws, and a vanished key resolves to the row that took its messages.
* fix(mobile): the page holds a parked reader's message, and leaves a following one to the follow owner
The place-hold fired on the first drawn row's id, which a kept row key no
longer changes, and held the lowest row on screen even while the reader
followed the end, so at the 2,000 cap it wrote against the follow owner.
It now fires when the source window's first message changes (an older page,
a cap trim), only for a reader who is not following, and puts back the
first tagged row on screen, else the nearest row the update kept, through
the row keys. iOS bounce still gets no write.
* fix(mobile): an open tool run keeps the reader's lines when older calls join it
With the run's row kept, older calls joining its front pushed the lines the
reader was on behind Show more. The reveal now counts the lines added above
its first line apart from what Show more asked for, so those lines stay
shown, each diff keeps its share, and Show less only undoes Show more. Lines
and the run are tagged, so the page's hold puts the line being read back
where it was. The flow test opens a chat inside a silent run, loads the rest
from an old host's cursorless reply, then lands a reply and a send.
* fix(mobile): an open tool run reads its first line from the pairs it already drew
Pairing the run again for its first line on every render broke the bounded
pairing a 2,049-call run relies on (one pairing per reveal). The flow test's
icon mock names every icon the run reads.
* fix(mobile): a cap trim that splits the top run leaves the run its key
Row-key hand-on walked the current rows oldest first, so when a trim left a
run's first result alone above it, that orphan took the run's key and the open
run remounted closed. Walk newest row first so the run keeps it.
* fix(mobile): a row's key belongs to the messages it is made of, not to the results it shows
A cap trim that split the top run gave the run's key to whichever split-off result row a
position-ordered scan met first: the result above it for calls made one at a time, the one
below it for parallel calls. The run then remounted closed and the reader's line went.
Each row is now identified by its own sources (a run by its assistant and call messages, a
roster by its group, a lone result row by its results) and keeps the key of the one previous
row it continues; results are content only. A key no row kept resolves to the row that took
in what it drew. If identity ever came from two rows, neither inherits.
* fix(mobile): the page holds the first part of what the reader saw that is still the same part
The hold took a line only from the first row on screen and otherwise trusted
that row's container. A result row absorbed by its run, a roster the fold moved
to an older sibling, or a trimmed line then moved the reader. It now lists the
tool lines on screen across every row (a run header only when no line shows,
a row top only when neither), and puts back the first one still drawn: a run
header only in the row that kept its key, a row top only while the same
message places that row. One write, skipped under half a pixel.
* test(mobile): pin the run-header rule in the reading-place flow; fold the hold's last cases into it
An open run whose header is above the screen holds nothing: with only its
Show more on screen, the rows after it keep their height when older calls
join. Removing the header-on-screen check moves them 840 px. The collapsed
case now checks the same rows. The iOS bounce and native cases move into
the flow test over its page model, so the hold's separate fake scroller
goes.
* fix(mobile): the page's follow owner pins to the live end before paint when the transcript grows
RN Web reports content size a task after layout, so with no browser scroll
anchoring a following reader saw one frame far above the end after Load earlier.
One ResizeObserver over the page scroller and its content, bound to the list's
mount, calls the same pin, which reads the live end and writes only when short of it.
* test(mobile): one page follow flow pins growth, the late size report and layout to the live end
The page's follow tests fold into one flow so the view test stays within its
line limit; the place-hold reads the follow owner through one prop bag so the
view does too.
* fix(mobile): only the page asks the list for its scrollable node
The native list never needs the resize observer, so it shouldn't reach for
the page-only node at attach.
* fix(mobile): a following reader on the page keeps the end as the browser's scroll anchor
At the 2,000-message cap a trim plus an append of the same height changes no size, so the
follow owner hears nothing, and Chromium's scroll anchoring keeps a visible message still,
scrolling the reader one message off the end each time. While the reader follows, the page's
scroller now takes the transcript out of anchoring and leaves a 1 px end marker as the anchor.
Parked readers and native lists are unchanged.
* test(mobile): move the cap-anchoring flow into its own view test file
MobileNativeChatView.test.ts is at the 800-line limit for test files.
* fix(mobile): the cap-anchoring test passes every required view prop; the style augmentation names why it is an interface
* fix(mobile): type the page's anchoring style locally instead of augmenting ViewStyle
* style(mobile): wrap the page scroller's styles
* test(mobile): the cap-anchoring contract joins the page describe, and one scroll-event helper replaces the copied event literals
* fix(mobile): a chat switch on the page opens the next chat at its newest message
The chat view stays mounted across chats, so a reader parked in one chat left
the follow owner parked for the next. On a scope change the page now resumes
following and pins to the scroller's live end before paint; the place-hold
drops what it held for the previous chat. Native keeps its current switch
behavior.
* fix(mobile): the phone page draws only the messages near the screen, in one list
On the page, RN Web's list decided which rows were in the document by index and
drew them in batches after paint: a chat opened climbing through its history
before reaching the newest message, and rows paged in above the reader were
drawn in the list's header instead, a second path where iOS stopped finger
scrolling at the seam.
The page now draws the transcript in one keyed flow: Load earlier, a top
spacer, the rows near the screen, a bottom spacer, then the live status and
waiting messages. Which rows are drawn is named by row key, so a page landing
or a cap trim never changes it. Rows drawn above the reader take their height
out of the top spacer, so nothing moves and nothing is written while the reader
touches or scrolls; a correction the spacer can't take (the place-hold's, or
making room above) is written once the reader is at rest. The follow owner
still owns the end and pins at commit. Native keeps its FlatList and props.
* refactor(mobile): the page window's coverage decision is its own pure module; the view reads the follow owner through one handle
* fix(mobile): rows arriving in a chat the page drew empty open at its end, not all at once
* fix(mobile): the page window draws from every scroll event, not RN Web's throttled report
* style(mobile): one-line comments in the page window
* refactor(mobile): the chat view reads the follow owner through one handle, keeping the file under its line cap
* fix(mobile): the page's spacer holds only measured rows, and older pages land once the reader stops
The phone page's windowed list sized its top spacer from estimated row heights. On iPhone a scroll
write stops a fling, so the estimate error could only be removed at rest: reaching the top showed
thousands of pixels of empty space, and an older page landing mid-fling grew a row above the reader
and moved what they were reading.
Now the spacer stands only for rows measured for how they draw now; rows never measured are left out
and measured in place only while following or once the reader has stopped (no touch, no scroll of
theirs for 150 ms). A page that arrives while the reader scrolls waits for that moment. Rows report
their heights through the page's one ResizeObserver, coverage is arithmetic over those heights, and
one at-rest rule puts the row the reader was reading back when anything above it changed size.
Unchanged rows keep their objects across a re-fold, so a height stays valid until its row changes.
* refactor(mobile): the page window's row registry, height scans and sync render in their own modules, under the line caps
* fix(mobile): an opened tool run, its lines and Show more stay as the reader left them when the page window unmounts the row
The phone page now draws only rows near the screen, so a row the reader scrolled past unmounts. Its
tool run's open state, each line's open state and Show more lived in the row's own state and reset on
remount, closing what the reader opened and drawing the row at a height its measurement no longer
matched. They now live in one per-chat map the page list provides (the desktop transcript's
mechanism); rows rendered elsewhere keep their own state as before.
* style(mobile): format
* fix(mobile): quality rules: explicit listener cleanup, no side effects in a state updater, kept disclosures scoped by a keyed provider
* fix(mobile): the page window moves only on measured rows, and never off the end while following
At 4x CPU the end pin's scroll event reached the coverage pass before the observer had measured the
drawn rows, so they were summed at the first-guess height, read as above the screen, and the window
shrank to the last row; the browser's clamp then looked like the reader scrolling up and a long chat
opened at its oldest message. Coverage now waits until every drawn row has a measured height (the
observer reports them before paint), and a following reader's window always reaches the end.
* style(mobile): format
* fix(mobile): the reading place is taken only from the reader's scrolls, so Load earlier at the top keeps it
A write's scroll event can arrive after an older page's rows were drawn above and before the correction; re-taking the place and covering then kept the pushed position.
* fix(mobile): only the reader's touch, wheel, pointer or key ends following on the page
Scroll to latest after a parked turn could land at the top: the window drew the end, the document shrank and regrew, and a scroll event iOS delivered after rows grew above read as the reader moving up, so following ended and the window drew where the scroll had been clamped. A move up now ends following only within a second of the reader's input on the list.
* fix(mobile): a scroll the browser makes when the page shrinks is not the reader's, so Collapse keeps the place
Collapsing tools while parked shrinks the rows above as they are re-measured; the browser clamps the scroll, and its event (delivered before the resize callback) re-took the reading place with nothing on screen and moved the window, so the reader ended at the bottom. A scroll with no input of the reader's and no scroll of theirs just before is now layout's.
* fix(mobile): the page decides once whether a scroll was the reader's, from what explains it
Three bugs today had one cause: a scroll the reader didn't make was taken as theirs (a write's late event, a clamp after the document shrank, a scroll delivered after rows changed). A scroll is now the reader's only when nothing else explains the move: not the page's write, not a commit whose resize callback hasn't run, not rows above the reading place, not a clamp to a shorter end. The window and both follow transitions use that one verdict; the reading place is re-taken after each resize callback, so a correction that couldn't land is never written later; no write lands while iOS bounces past an end. Replaces the one-second input window.
* fix(mobile): a jump away from the end while following draws where it lands, not every row to the end
The jump's scroll event covered with following still set, which keeps every row from the new start to the end: up to 1,603 rows mounted in one 1.8 s task before the follow change trimmed them.
* fix(mobile): Tools and text size keep a parked reader's place on the page
Toggling Tools regroups the rows, so the window's reading place (a row key) can vanish and nothing put the reader back: they moved about 20 messages. The place-hold, which already follows what the reader was reading through a regroup, now also runs when how rows draw changes.
* perf(mobile): measuring rows costs the same at any chat length
Each settled moment walked every measured row (resolving and comparing its state) while following, so the fill grew slower as it went (27-43 ms per round at 4x). Now one round checks rows within three screens of the reader, fills the next rows just above the measured run directly, and walks every row at most once a second; a round measures 12 rows, not 24.
* style(mobile): window hook back under its line cap
* fix(mobile): iOS bouncing past the end is the reader's scroll, not a clamp
The clamp test matched any position at or past the end, so every rubber-band frame read as layout: the page counted the reader as settled mid-bounce and an older page landed during it, with a one-to-two-frame blank. A clamp now lands exactly on the new end from a position the old one allowed.
* fix(mobile): a drawn measuring group waits for its measurement, so a landing while following doesn't redraw 30 times
After a landing while following, the next choice ran before the browser measured the group just drawn: the group sat at the top, so nothing looked owed above it and the group came down unmeasured, then went up again, 28 times in 180 ms until the pin landed. The choice now waits while the group's rows have never been measured, and re-renders only when it changes. Choosing what to measure moves to the heights; the re-check timer to the motion.
* fix(mobile): a correction puts back what layout moved, never the reader's own scroll
The browser can run a resize callback before the scroll event of a wheel, key or scrollbar move; the correction measured the reading row's move on screen, which included that scroll, and wrote it back (300 px per wheel tick while rows above were measured). The correction now puts back only the row's move within the content, keeps the scroll, and undoes only a clamp. A scroll that lands while a commit is unreconciled is left for the resize callback to tell apart, so a reader's move there still counts as theirs.
* fix(mobile): the end pin waits for the reader's move to be counted; measuring stays cheap while a reply streams
- The resize callback pinned to the end before telling apart a move no scroll event had reported, so a reader's first scroll up while following could be written back. The list now counts that move (which may end following) and then runs the pin.
- The nearby stale walk checked every measured row before its three-screen reach applied (2,236 checks per streamed update at 4x); the reach now bounds the walk.
- Measuring rounds draw 8 rows and leave 32 ms between rounds, so a streamed reply gets frames while rows are measured.
* fix(mobile): Collapse keeps the place when the browser hasn't applied a clamp yet
Collapsing shrank rows above a parked reader in rounds; when a round left the scroll past the new end before the browser clamped it, the write guard took it for an iOS end bounce and skipped the correction, and the window re-seated at the end. Corrections wait for rest, so past-the-end there is a pending clamp, not a bounce; only above-the-top stays guarded.
* fix(mobile): no second correction when the browser's own scroll anchoring already kept the row
On Chromium, rows landing above a parked reader are held on screen by the browser's scroll anchoring, which moves the scroll. The resize callback counted that move as the reader's, kept it, and put the row's content shift back on top: the row left the screen by 1.4-2.8k px. When the reading row is where it was on screen, the move is layout's and nothing is owed.
* fix(mobile): the page alone keeps a parked reader's place; the transcript is out of browser scroll anchoring
On Chromium the browser's scroll anchoring and the page's own correction both answered the same layout change, and the overlap can't be measured after the fact: a reader's wheel tick in the frame of a landing still got the landing put back twice (0.9-1.6k px). The transcript is now never a browser anchor, as on WebKit, and the end marker anchors only while following; the overlap guess (placeHeld) is gone.
* fix(mobile): no browser anchor while following either; only the page moves the scroll
The 1 px end marker stayed a browser anchor while following, so rows measured in above made the browser move the scroll to keep the end; the resize callback counted that move as the reader's and every measuring round waited for rest (spinner 36 s instead of 2.7 s on a 2,000-row open). The end pin already holds a following reader before paint and a shrink clamps onto the end, so the marker and its anchoring go.
* fix(mobile): on Chromium the page keeps a reader's place while they scroll, as the common list does
With the transcript out of browser scroll anchoring, corrections that waited for rest left Chromium readers (Android, desktop) seeing rows above change size mid-scroll, worse than main. Where a scroll write keeps momentum (every engine but WebKit), the resize callback's correction and the place-hold now write at once, as the common list does; WebKit, which stops a fling on any write and has no anchoring, still waits for rest.
* fix(mobile): a parked reader's place is the part of the row at the screen's top, not the row's own top
With browser anchoring off, growth inside the partly visible top row above the reading point (a tool card or image getting taller) left the row's top in place, so nothing corrected it: the text moved by the growth (240 px), where main's browser anchoring held it. The page now anchors the part of that row at the screen's top, as the browser's anchoring would pick; a following reader keeps the row's top, which the end pin makes enough.
* fix(mobile): on Chromium the browser keeps a parked reader's place; the page owns only following and a regroup
The page kept a parked reader's place itself with a saved element at the screen's top, which a
replaced card inside the top row took away (+240 px, main 0). Where the browser has scroll
anchoring it now holds the parked place, as main does; the end pin holds a following reader; the
place-hold takes the scroll for a regroup or a move to another row, with anchoring off from before
the update until its correction. Only input that goes the move's way makes a move the reader's
there, so the browser's moves never end or resume following. WebKit is unchanged. While following,
measuring waits for a streaming reply to pause.
* test(mobile): the page's own hold is tested as on iOS; layout settles before the reader's wheel
* style(mobile): format the page's anchoring change
* fix(mobile): the browser chooses its anchor again once the reader rests, after a scroll that landed on a spacer
A long jump can land where only a spacer is drawn; spacers are never an anchor, so Chromium chose
none and kept none after rows mounted there, until the next scroll (growth above then moved the
reader +240 px; main 0). At rest after a scroll the page nudges the scroll by a pixel and back, so
the browser chooses from the rows drawn now.
* fix(mobile): at the very top the page keeps a parked reader's place, where Chromium's anchoring never adjusts
Parked at scroll offset 0 while older rows were still being measured above, each measured group
pushed the reader down 0.9-1.2k px: Chromium makes no anchoring adjustment at offset 0, and the
page wrote no correction there. The page now takes its anchor and corrects only at the very top;
everywhere else the browser keeps the place, so the two never both move it.
* fix(mobile): after each commit the browser chooses its anchor from the rows laid out, not the container around them
Chromium keeps a partly visible container as its anchor when nothing inside qualifies; rows it
never laid out don't, and spacers never do. After a long scroll onto a spacer the anchor was the
transcript's wrapper, whose top never moves, until the next scroll: growth in the first ~150 ms
moved the reader +240 px (main 0). After each commit, while the browser holds the place, the page
lays the rows out and scrolls a pixel and back (its own writes), so Chromium chooses among them.
The settle-time re-choose goes.
* fix(mobile): the re-choose nudge is not taken as the page's own writes, so a reader's scroll landing there still counts
The nudge ends where it started, so the scroll event after it reports only what else moved the
scroll. Recorded as the page's own targets, it swallowed the End key's move to the end (within a
pixel of a target), which then didn't resume following (main and f044 did).
* fix(mobile): preserve native chat state across page windows
* test(mobile): use typed RPC fake for chat paging
* fix(mobile): on iOS a Tools toggle keeps the reader's place even while the list still glides
The page's WebKit place-hold wrote its correction only at rest, so a regroup committed within
150 ms of a reader scroll (or mid-glide after a tap outside the list) skipped it, and nothing
redid it: the text the reader was on moved by the regrouped rows' change and stayed there.
Unlike a source change, whose new rows stay out of the spacer until measured at rest, a regroup
resizes drawn rows at once. It now corrects at once, as main's hold always did.
* Preserve reading positions within phone chat scroll boxes
* Correct phone chat type declarations
* fix(mobile): a browser notice elsewhere on the phone page no longer fails a terminal that is still loading
On the page each terminal document listens for window errors, and before ready a reported error is
fatal ("Terminal failed to load"). The window is the whole app's, so the browser's ResizeObserver
loop notice, which the chat list's resize work can raise and which carries no error, reached a
terminal mounted in the background and failed it. The guest reporter now forwards only events with
an error behind them.
* fix(mobile): a parked reader stays parked when a collapse below them clamps the phone page to its end
After every resize the page attached following whenever the scroll sat within 1 px of the end,
whatever put it there. A collapse below a reader parked near the end makes WebKit clamp onto the
shorter end, so the next reply pulled them down. Following now comes only from classified motion
(the reader's own move, or a move toward the end), as on main; the resize callback only pins.
* refactor(mobile): the chat's row list, page window or native FlatList, is its own component
Main's composer and tab changes took MobileNativeChatView past its line cap once merged; the
platform choice of list and its wiring move out unchanged.
* fix(mobile): only a move toward the end makes a parked phone-page reader follow
A clamp onto a shorter end that lands while the reader's finger is still down from tapping a
collapse below them is classified as the reader's move, and any reader move ending at the end
attached following. Following now attaches only on a move down toward the end, as on main; the
test covers the clamp with and without a finger down.
* fix(mobile): a slow drag up detaches a following phone-page reader
Detach needed a single scroll event moving up more than 1px, so a slow drag that reports many 1px
moves never detached, and the next reply pulled the reader back to the end. Any upward move of the
reader's that leaves the end now detaches. Found by tracing the remaining iPhone jump.
* test(mobile): reconcile each step of the slow-drag detach test, as the browser's frame does
* test(mobile): run the slow-drag detach test as iOS Safari, where the bug was seen
* Fix following after a slow return to the chat end
* fix(mobile): closing a tool line forgets its nested command and output scroll positions
A nested box's address is the run's key, then the line's key:command, so the
old prefix match on the closed key never reached it and a reopened line
restored a stale scroll position.
---------
Co-authored-by: Orca Worker <orca-worker@localhost>
Co-authored-by: OrcaWin <alpha-eng@stably.ai>
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cf7423c8f4 |
feat(mobile): redesign the chat composer with file attachments and inline skills (#30359)
* refactor(native-chat): move the slash picker builder and upload chunking to shared Mobile builds the same skill and command list as desktop. * feat(mobile): redesign the chat composer with file attachments and inline skills * fix(mobile): the composer field owns its input style The page's font-size census cannot follow a style passed in as a prop. |
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12f3089b9c | feat(mobile): draw chat tool runs the way desktop does (#30135) | ||
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f4aa82874b | fix(mobile): show the same Working line in terminal-backed chats and drop the floating 'Agent is working' pill (#29972) | ||
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5e8d40d61b |
fix(mobile): remove the dead space around the chat composer (#29224)
* fix(mobile): remove the dead space around the chat composer The Tools toggle floats over the transcript and shows only when the chat has tool calls; the composer is one row (attach, message, mic, send) until focused or drafted; Stop takes Send's slot while there is nothing to send; the bridge lane's working dots move to the transcript's tail. * fix(mobile): name the composer's content facts for their role * fix(mobile): preserve composer controls and picker focus * fix(mobile): typecheck working indicator test lookup * test(mobile): find the floating Tools pill when checking a chat switch keeps it expanded |
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e9c77360f5 |
fix(mobile): open each chat at its newest message when switching chats (#29099)
* fix(mobile): open each chat at its newest message on a chat switch The chat view stays mounted across chat tabs, so a reader's scroll in one chat carried into the next: it opened mid-transcript and not following. Reset follow intent and the page's history head when the chat changes, before paint, and keep view-wide state (Tools toggle, text size). * fix(mobile): pin a switched-to chat to its own end on the page The page pin scrolled to the last reported content height, which after a chat switch is still the previous chat's, so a taller chat could paint one frame mid-history before its own height arrived. Pin to the scroller's live height instead. |
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507d0a9122 |
fix(mobile): show answered approvals and questions as receipts, and a waiting question as "Awaiting user input" (#28906)
* fix(mobile): draw answered approvals and questions as receipts, and a pending question as its ask row
The phone projected a structured chat's journal with the host's plain
projection: an answered approval read "Allow Bash? {json} resolved", an
answered question listed its choices without the answer, and every
AskUserQuestion call stayed a raw tool line, also while its card was open
above the composer.
Desktop's question projection and receipt rules move to src/shared
(structured-agent-question-projection, native-chat-resolution-receipt,
with the receipt subject and answer heading and their words). The phone's
structured session now projects through them and hands each row its
receipt; new MobileNativeChatResolutionReceipt and
MobileNativeChatAwaitingInputRow draw them as desktop does. In a terminal
chat, a question call draws as "Awaiting user input:" until answered and
"Asked:" after.
* fix(mobile): say a question was asked, not awaited, once its agent has ended
A structured chat's question stays pending in the journal after the agent
that asked it ends (a restart, a crash, a new generation). The host stops
listing it as actionable, so the answer card goes away, but the phone's
row still read "Awaiting user input" and announced itself as live.
The session hook now returns the host's actionable prompt ids next to the
receipts, and each row asks the same shared
isActionableStructuredAgentSessionPrompt desktop's transcript row calls.
A question nobody waits on reads "Asked: …", as on desktop. The row
callback moves to its own hook so the chat view stays within its size.
* fix(mobile): decide a native chat's open question with desktop's selector
The phone decided whether a question call was still awaited with its own
rule (no answer yet and the turn working). Desktop asks the shared
selectActiveToolCall, which also reads the call's state, so a call marked
completed with no output reads "Asked" there and "Awaiting" on the phone.
Native chats now call the same selector. Terminal chats keep their rule.
* fix(mobile): zoom a receipt and its question row with the chat
Before receipts, an answered question or approval was a faint system line
that grew with the chat's pinch zoom. The receipt and the question row drew
at fixed sizes, so zooming no longer enlarged them. Both now take the
chat's zoom, through the same scaledType the notice row uses, which moves
next to the other row styles.
* fix(mobile): list a group's questions once nobody can answer them, and zoom the row's icon
A grouped prompt's row names only a count ("Asked: 2 questions"). Once it
is cancelled, or the agent that asked has ended, the answer card is gone
and the receipt lists no answers, so the phone showed the questions
nowhere. The row now lists them under its line, following desktop's
listsQuestions rule: the receipt asks for the list only when it shows no
answers, and the transcript's own question rows keep it off, as desktop's
tool run does. While the host waits, the card shows them.
The row's icon also grows with the chat's zoom, as the notice row's icon
does, so it stays level with its line.
* refactor(mobile): trim comments and simplify the question row and receipt
Comments that restated the code go. The answer heading takes the subject
its caller already has, dropping two conditions that never changed the
result, on desktop and the phone. The question row lists a group's
questions whenever its caller asks, as desktop's does, and the receipt
asks only while nobody waits. fontScale is required on both new rows.
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12ba3bc594 |
fix(mobile): keep the chat where the reader scrolled to (#28413)
* fix(mobile): keep the chat where the reader scrolled to RN Web reports no drag events, so the page never stopped following a live turn. Native lost its place when older history loaded. * fix(mobile): keep chat history the phone already shows A busy turn outran the 40-message window and dropped the row being read. * fix(mobile): keep the page's place when history loads RN Web's list draws rows by index, so rows added at the front replaced the ones on screen. * fix(mobile): hold the page's place by a row on screen Total height also grows when live output lands below the reader in the same update. --------- Co-authored-by: Brennan Benson <79079362+brennanb2025@users.noreply.github.com> |
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6440d3c520 |
fix(mobile): keep a not-sent message in place on the phone, using the desktop's logic (#27936)
* fix(native-chat): list not-sent rows at their journal places The shared projection appended rows the host recorded but never delivered after every other row, leaving the reader to sort them. A reader that draws the list as given showed an old not-sent message under newer turns. Merge them in at their journal places, after the stop rows are built, so the list is already in order. The desktop sorts by the same order, so what it draws is unchanged. * refactor(native-chat): move the recorded-rejection line into shared words The desktop's words for a message the host recorded and then rejected now live beside the other rejection words, returning notice parts each client renders its own way, so the phone can say the same thing. The desktop calls it with the same inputs; its words are unchanged. * refactor(native-chat): one projection behaviour for rejected rows Every reader now draws a message the host recorded and then rejected where it was sent, marked not sent, so the rejectedInPlace option goes. The phone was its last off caller apart from the host's conversation outline, which now leaves not-sent rows out itself; a test proves the outline is the same as if the rejected message had never been sent. * fix(mobile): show a not-sent message in place with the reason under it The phone now draws a message the host recorded and then rejected where it was sent, as the desktop does, with one small line under the bubble in the desktop's words. The line is built from the journal the view already receives; when a start-failure or sign-in row already gives the reason, it says only that the message was not sent. The load-earlier header moves to its own file to keep the view under its line limit. * fix(mobile): a send the host recorded is never handed back When the send's own reply said the host recorded the message and then rejected it, the phone put the text back in the composer with a banner, though the host and the desktop keep it in the chat. A recorded send now settles like any other: its row draws it in place as not sent (or its kept card holds it), and the composer stays empty. The banner's failure-fact plumbing, fed only by that branch, goes with it; the transcript states the sign-in guidance once. * fix(mobile): keep each structured send on the shared optimistic list Once a not-sent row stays in the chat, matching a pending bubble by its text breaks: resending the same words after a not-sent message never reached the count the bubble waited for, so a stray copy stayed, and an acknowledgement lost on that resend showed a false "Delivery unconfirmed". A structured send is now one record, kept by the structured session under the id it is sent with. Three parts match the desktop's sender: the id, the drawing (the shared projection draws it at the tail until the host's row under that id lands, in the same pass) and the settle rule (the host's own record of it, a submission, a card, or a card's hand-off, drops it by the one rule the desktop now shares). The rest stays the phone's own: the bubble shows once the host accepts the send, not from the tap; a send whose answer was lost is held undrawn and says "Delivery unconfirmed" only if its deadline passes first, instead of going back to the composer; records are kept whether or not a chat view is open; and one send in flight is the composer's rule, not the sender's. Its photo is kept under the row id it shares with the host's row, so it shows on the bubble, the landed row and a not-sent row. The drafts' text matching, with its older queued-card matching, now serves only terminal-backed chats, whose transcripts carry no ids. * fix(native-chat): merge not-sent rows by the transcript order alone The merge kept a rule for rows with no journal place that no caller reaches and that the desktop's sort does not have; drop it, and say what merging after the stop rows actually keeps. A test pins that the list the phone draws as given is already in the desktop's sorted order, with a moved stop row, a retry run, a cut-turn notice, a held card and two not-sent rows. * fix(mobile): draw the not-sent line as the desktop does Red and capped to the bubble's width, like the desktop's line and the phone's own returned-card caption, and only when there is a notice: the row had a second, unreachable source of words. A send a Stop took back is no failure, so it no longer rebuilds the notices on every streaming frame. |
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2460068883 |
feat(mobile): show a native chat's subagents like desktop (#26125)
* feat(mobile): show a native chat's subagents like desktop
Move the background-tasks roster, header, view and the transcript roster
header into src/shared, with the words behind one English table that desktop
translates under its existing keys, so desktop output is unchanged.
The phone now draws the running child work strip above the composer (with
Stop, under desktop's conditions) and the transcript's subagent-group row,
from the host data it already receives. Child rows read unverifiable once the
session stream is lost.
* fix(mobile): review round 1 for the phone's subagent strip and roster row
- Roster row: spoken through one label that names its clock only once the group
settles; the verdict wraps instead of pushing the headline or chevron out.
- One twin rule: derive() and the phone both call isReplacedSubagentGroupTwin.
- Desktop strip says Stop / Stop all / details-unavailable through the shared table.
- One memoized composer tray holds the strip and the queued cards; the strip
carries its own conversation key.
- The strip latches the host clock offset once per conversation, so frames that
change nothing keep its rows memoized, and reads elapsed on the host's clock.
- Initial narrow guess includes the strip's margins; group labels uppercase by
style; the header ellipsizes at large text; row state words reuse mobile's.
* fix(mobile): give the child-work strip its own key beside the queued cards
Both siblings in the composer tray were keyed by the conversation's sessionKey, so
React logged a duplicate-key error whenever a structured chat with running
subagents opened.
* fix(mobile): re-derive the strip's host clock offset from every frame
The offset was latched per conversation, so a host restart or clock correction
while the chat stayed open left every elapsed time off until the chat was left.
It is now derived from each frame's host sample, rounded to a second so jitter
alone keeps the rows memoized.
* feat(native-chat): keep one kind's state forms on a narrow strip
The narrow total ("N background tasks") now replaces only a breakdown across
several kinds. A single kind keeps its state forms at every width, so a phone and
a narrow desktop pane still read "2 agents waiting — needs approval".
* test(native-chat): check catalog objects before reading keys
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b922342199 |
feat(native-chat): the chat reads "Stopping…" from your Stop until the turn actually ends (#24369)
* test(native-chat): a Stop over a card sent now into the running turn keeps it paused
Red on main: Codex's turn end withdraws the steered hand-off and the queue
sends the card again as a new host turn, with no pause recorded.
* fix(native-chat): a Stop's queue pause holds a card whose hand-off is still unanswered
A card sent now into the running turn was still pending when Stop judged the
pause, so nothing was recorded; the interrupt then withdrew the hand-off, the
card went back to waiting unpaused, and the queue sent it again as a new turn.
The pause now counts a hand-off that may still return to waiting, judged with
the appended row applied, so a withdrawal lands under the pause and an
acceptance retires it in that same write. Codex and Claude both hit it.
* test(native-chat): the Claude re-send case fails on its diff, inside the test's budget
* test(native-chat): a pause held by an unanswered hand-off ends on every path that ends it
The provider's answer, the provider dying, the chat closing, a restart, a
withdrawal still owed at open, and a /clear (refused until the hand-off ends,
then carrying every waiting card paused 'cleared'); each ends with the queue
sending again.
* fix(native-chat): narrow the pause's settled hand-off, and assert the queued receipt's card
* refactor(native-chat): derive the queue's pause from Stop and Resume journal rows
Stop now appends one journal row where it takes effect, before the interrupt,
whatever the queue holds; Resume appends its own. The pause is a pure function
of the fold: the latest Stop with no later Resume and no later accepted turn a
person asked for. A /clear's carried cards name their source, which is the
replacement's 'cleared' pause. Host-origin turns never lift either.
One predicate decides which cards a pause holds; by default every waiting card
without a hold of its own, including one queued after the Stop. The drain's
consume re-judges it inside its own transaction.
The rows are tombstones of an id no item takes, carrying the mark: a released
host reads an unknown row kind as corruption and truncates the journal there.
Deletes the stored pause (recordPause, the retire hook on every appended row,
the settle-before-record step, mayReturnToWaiting and its row overlay) and the
tests that only proved it retires. The queued_message_pauses table stays in the
schema, unread and unwritten, for downgrade safety.
* fix(native-chat): a card queued after a Stop sends normally, never ahead of held ones
A Stop's pause now holds only the cards queued before its row, plus a steer it
withdrew, which returns to its own place. Each card records the journal
position it was queued at, and the one hold rule compares that with the Stop
row. A card queued after the Stop is a new instruction: it sends as usual, but
the drain still stops at the first held card, so it never overtakes them.
/clear's pause holds the cards it carried. Holding every card again is a
one-line switch in that rule.
* fix(native-chat): the queue's own send re-checks the no-overtake rule in its transaction
The drain's pick and its consume now read one function, nextSendableQueuedCard,
so a Stop row that lands between them holds a newer card behind an older held
one exactly as the pick would. Notes why Stop and Resume ride a tombstone row.
* fix(native-chat): stop creating the unused queue pause table
The queue's pause is derived from journal rows, so nothing reads or writes
queued_message_pauses. It was still created on every open "for downgrade
safety", but an older build creates it itself when it opens the database, so
the table only sat empty in every new database. The tests now pin that no
pause table exists.
* fix(native-chat): a Stop's pause never hides the restart pause
A Stop holds only the cards queued before it. The pause derivation still
returned the Stop alone whenever it was in force, so the restart pause was
never considered: a card queued after the Stop, written by a host process
that has since exited, sent by itself after Orca restarted, with no pause
header and no Resume. A /clear pause that held nothing could hide it the
same way.
Every pause in force is now derived. A card is held if any of them holds
it, and it names the first that does. The drain's pick, the consume
transaction's re-check and the published header all read that one rule;
the header names the pause holding the first card Resume would send.
* test(native-chat): pin the Stop's no-resend, lift and held-card rules
- The Claude and Codex Stop-withdraws-a-steer tests checked "not sent
again" at one instant, before a queue ignoring the pause re-sends. They
now wait for the stopped turn to end and re-check after a quiet window.
- The deleted-card test read a card queued after the Stop, which sends
whether or not a person's turn lifts it; it now reads the Stop's pause
before and after that turn.
- Unit cases pin that a Stop holds a card with no recorded position and one
queued before a rewind.
* refactor(native-chat): a Stop writes one Stop event with its reason, turn and caller
The Stop row that paused the queue becomes the general Stop event
{ reason, turnId?, at, caller? }, whose reason is the host's existing stop
cause. It still rides a tombstone of a host-only id (a released host deletes
the journal from the first unknown row kind), and Resume keeps its own marker
on its own id. Only a person's Stop (reason user-stop) pauses the queue.
* test(native-chat): a rewind keeps a lifted /clear pause lifted and restates the same Stop event
* test(native-chat): pin that Stop and Resume rows never reach apps or count as history
* test(native-chat): only a person's Stop event pauses the queue
* test(native-chat): pin that a Stop's event precedes the interrupt and the at-start stop
Through the real host: the event names the turn and who asked and is in the
journal when the interrupt reaches the agent; at an agent still starting it is
there before the start is ended and holds a card queued before it; an idle Stop
writes one only when it withdrew a send; and the queue's claim re-judges a
pause that landed after its pick.
* test(native-chat): a card held at a starting agent is checked before the Stop's timing
Also says precisely what the claim's in-transaction pause check defends
against: the Stop and the drain share one serialized lane.
* test(native-chat): a released build keeps and folds a journal holding Stop events
Replays this build's rows from the released build's own journal database: every
row is kept, the history after the Stop still folds, and an older client is sent
only removed ids no item uses.
* style(native-chat): format the Stop event changes
* test(native-chat): type the released build's exports through one checked helper
* fix(native-chat): the Stop/Resume row guard narrows to those tombstones only
* test(native-chat): run the Stop-event downgrade test in CI, and cover a writable downgrade
The Stop-event downgrade test ran in no CI lane: unit shards exclude the
cross-version folder, and the cross-version lane runs a fixed file list that
did not name it. It is now on that list.
Its only case replayed the rows into a release's own fresh database, because
that release cannot open the current host database. A second case opens the
journal this build wrote with a main build that shares the database: it opens
writable, keeps every row, appends, and this build then reopens it with the
person's Stop still pausing the queue.
* fix(native-chat): a Stop that stops nothing new writes no Stop event
A Stop reaching a running agent wrote a Stop event on every press. Two
presses before the first interrupt landed wrote two events, so a card
queued between them counted as before the latest Stop and was held,
though a card queued after a Stop should send normally. A Stop naming a
turn that had already ended, as a phone sends late, also wrote an event
for a turn it never stopped.
It now writes one only when it withdrew a queued send, or stops something
no event records yet: not a turn the journal no longer runs, and not the
live turn a Stop still in force already names, unless a card was handed
over into it since, which this Stop's interrupt sends back and must hold.
The interrupt and the "already finished" note are unchanged. A Stop at a
starting agent still always writes.
* test(native-chat): pin that a later host, eviction or close Stop never lifts a person's Stop
* chore(native-chat): put each Stop-row doc on its own declaration, and say only user-stop is journaled
* fix(native-chat): any later Stop event ends a person's Stop pause
A person's Stop paused the queue until their next accepted turn or Resume,
and a later Stop of another reason (the host stopping the agent, an
eviction, a close) was ignored. Now the pause is the latest Stop event's:
a later Stop of any reason ends a person's pause, and only a person's Stop
pauses. The fold keeps the latest Stop event whatever its reason.
An eviction of a resting chat writes no Stop event (a Stop that stops
nothing writes nothing), so it cannot release held cards; a test pins that
no event means no lift.
* fix(native-chat): a second Stop press is a repeat even when the first came before the turn showed
A Stop pressed before the agent's turn shows in the journal (before
Claude's echo, or before Codex opens the turn) records no turn. A second
press once the turn showed compared that missing turn with the live one,
wrote a second Stop event, and held a card queued between the presses.
A repeat is now judged by what was sent since the Stop in force: with
nothing sent after it (a refused send aside), a Stop that named no turn,
or named the live one, is repeated and writes nothing. Anything sent since
and not refused, including a send whose fate is unknown, makes the new
press write, since its interrupt may send that card back to waiting.
Tests: the two-press case across the turn showing; a steer between the
presses settled unknown; and a Stop naming a turn that ended while the next
card is sent but shows no turn yet, which writes and holds that card. The
fold test that claimed an eviction path is renamed.
* fix(native-chat): the queue's pause ignores a Stop or Resume row holding a value no build writes
A Stop or Resume row's value is read from disk with no shape check, and
the pause fold stored whatever it found. A stored `stopEvent: null` would
then throw on every pause check for that chat: the queue's pick, its
send, and every queue update to clients. No build writes such a row, so
this is hardening.
The fold now reads a Stop only when it is an object with a string reason
and a finite time, and a Resume only when it is `true`. Anything else is
ignored: it pauses nothing and ends nothing. The row is still not treated
as malformed, which could cut the history short.
* fix(native-chat): a Stop still reads as yours after Orca restarts before the turn ends
Every stop that ends work now writes the Stop's event before it ends the child: a
person's close of the chat, an eviction (worktree teardown, orchestration stop, tab
cleanup) and the idle sweep's stop of a start that never landed. A stop that ends
nothing writes nothing, and quit writes none: its resume marker records why.
The turn-end write reads the latest Stop event where every turn row is built, so the
adapter's settle, the host's fallback and the relaunch's settle all agree: a turn a
person's Stop or close named, ending with no verdict of its own after that Stop, ends
as their cancellation. A relaunch's probe-bounded end is no earlier than a Stop that
found the turn running. When the provider refuses the interrupt and the turn runs on,
a refusal row answers the Stop, so a later crash still reads Failed; pressing Stop
again after a refusal is a new Stop.
* refactor(native-chat): a stop no longer carries its cause; the turn's end reads the Stop event
The cause of a stop was threaded in memory from each entry through the host's stop
step, the adapter router and each adapter's close onto the `ended` it settled with,
and Claude kept a per-turn copy of a Stop it sent. All of that is gone: adapters
settle a turn they cut as interrupted with no verdict, the host's fallback does the
same, and the one rule where a turn row is built (`turnEndAfterStop`) reads the
journal's latest Stop event to say whether it was a person's.
- `closeSession` / `disposeSession` take no cause; `ended` has no `stopCause`.
- Claude reads an error result after a person's Stop as their cancellation from the
journal's Stop event (through the event sink), not from a per-turn slot, and a
refused interrupt is the host's refusal row, not `withdrawTurnStop`.
- An owed wind-down keeps no cause: its retry's fallback reads the Stop event.
- The mutation context's Stop passes no cause: its step already wrote the event, and
the delivery loop's child-end reason is read back from it.
- A Stop pressed before its turn showed applies to the turn that opens under it,
unless a send a person made since was accepted.
* test(native-chat): a turn a later send opened is no Stop's that named no turn
* test(native-chat): the restart test's death proof carries its detail
* refactor(native-chat): a refused Stop leaves no record; a Stop only ever ends the turn it names
The stop-refused mark is gone: its tombstone kind, its fold, the clock-keyed match that tied it to
a Stop, and the exception that let a second press after a refusal write a new Stop. A Stop that
stops nothing writes nothing. A Codex refusal names a turn that is no longer its active one, and
the Stop names that turn, so the turn running instead never reads as the person's by its id alone.
* fix(native-chat): a Stop pressed before any turn showed stops only the turn opened next
A Stop that named no turn read as the person's cancellation for every later turn that opened
after it, until a send a person made was accepted. The queue's drain, orchestration mail and a
restart continuation send as the host, so a turn they opened long after, cut by a crash, read
"Interrupted" as if the person had stopped it. The Stop now applies only to the first turn
opened after it.
* fix(native-chat): an older Claude's error end after a Stop pressed before its echo reads Interrupted
Claude CLIs before 2.1.91 end an interrupted turn with an error result that names no reason. The
translator judged whether a person's Stop explained it by its own copy of the Stop rule, which
ignored a Stop that named no turn, so a Stop pressed before Claude echoed the send read "Failed".
The translator now writes such an end as interrupted with no verdict and no error row whenever a
person's Stop may name the turn, and the journal's one rule decides as it writes the end.
* fix(native-chat): a person's Stop and /clear each name why they end the agent
The host's mutation path ended the agent with one "recorded" ending for every caller, which read
back the reason of whatever Stop event the journal held last, however old. /clear writes no Stop
event, so its end took an unrelated earlier reason. Each caller now names its own: the chat's Stop
`user-stop`, whose event its own step wrote, and /clear `user-close`, the user replacing this chat.
* fix(native-chat): a host stop judges whether it ends work after the provider's rows land
A close, eviction or host stop decided whether it ended a running turn from the journal as it
stood, while the provider's own rows (the turn its echo opened) could still be in the session's
event sink. A close landing in that gap wrote no Stop event, so the turn it cut read as news. It
now reads after the sink drains, as a person's Stop does, through the same check; a drain that
fails or takes over a second reads working.
* fix(native-chat): a Claude Stop naming a turn that just ended still marks the follow-up it cuts
A phone names the turn it last saw. When that turn had ended and a follow-up was still unechoed,
Claude's Stop interrupted the follow-up and ended the child, but the Stop's event named the ended
turn, so the follow-up's turn the child's end cut read "Failed" under "Cancellation requested.".
A Stop that ends the provider's session ends whatever is in flight, so its event now names the
live turn or none, and a Stop that names none binds the turn opened next. Codex keeps naming only
the turn the Stop names.
The Claude Stop turn-end tests move to their own file, since the session-ending Stop suite is at
its line budget.
* fix(native-chat): the idle sweep reads working by the same rule as a stop's event
The sweep judged a chat resting while a send whose reply was lost was still unanswered, but the
stop's event writer counts that send as work. So the sweep evicted it and wrote an evict event,
which ends a person's Stop pause and let the cards behind it drain on their own. The sweep's owed
work now reads the main agent working the way every session list and the event writer do.
* test(native-chat): an aborted eviction's injected drain failure lands on the eviction's own drain
A host stop now drains the session's sink once to judge whether it ends work, so the tests that
fail the eviction's drain-published step skip that first drain.
* fix(native-chat): the idle sweep's rest writes no Stop event; it evicts a send that never echoes
The previous commit made the sweep count an unanswered send as owed work, which pins a chat whose
admitted send Codex never echoes forever, and the sweep exists to retire exactly that. That rule
returns. The sweep stops only an agent it judged resting, so its eviction now writes no Stop
event, whatever send it retires: a person's Stop pause holds through it.
* fix(native-chat): stopping a start that carries no send writes no Stop event
A host stop, eviction or close of a starting child wrote a Stop event whatever the start carried.
A start with a send already reads working, so the clause only mattered for a start with none,
which ends no turn and no send: its event only lifted a person's Stop pause and bumped the idle
clock, which is why the idle sweep had been changed to close the conversation in the same pass.
The clause goes and the sweep is #24072's again. The child's end still reads host-stop, as before.
* test(native-chat): a Stop's pause across a restart is tested with a restart that writes no event
The rig's restart closes the chat with an eviction, which now writes a Stop event when work runs
and so ends a person's Stop pause. "A Stop never hides a restart's pause" then passed with no Stop
pause left to hide anything. Those tests, and the pause-lift test whose dropped assertion returns,
restart as a process that dies with no close, which like a quit writes no Stop event, and assert
that both the Stop's and the restart's pauses are in force first.
* fix(native-chat): a host stop of a turn a person's Stop is still ending keeps that Stop's reason
An eviction or host stop that landed while a person's Stop or close was already ending the same
turn wrote a newer Stop event, and the turn's end reads only the latest, so the person's Stop of
that turn read as news. A host reason now writes nothing while a person's Stop still decides what
runs: the live turn it names or bound, or, with none, the turn a send opens next. The person's
own close still writes. The E2 tests now open and end the stopped send's own turn, as Codex does,
so the mail turn after it is not the turnless Stop's.
* fix(native-chat): an older Claude's error on a later turn keeps its error text after a Stop
The translator left an error result that names no reason to the journal's Stop rule whenever a
person's Stop named the turn or none, but the rule binds a Stop naming no turn only to the turn
opened next. So a real error on a later turn read "Failed" with its error text dropped. The
translator now asks the journal's rule itself (`personStopDecidesTurn`, the one core
`turnEndAfterStop` and a host stop's in-force check share), so the two cannot disagree.
* fix(native-chat): a Stop of a start that never landed binds no later turn, whatever sent it
A person's Stop pressed while the agent starts names no turn, and the send it stopped is
cancelled before it opens one. The Stop then bound the next turn anything opened (orchestration
mail, a restart continuation, the queue's drain, all of which send as the host), so a host
eviction of that turn wrote nothing and its crash or close read as the person's cancellation. A
Stop that named no turn now binds only a turn no send journaled after it opened: any send since,
of any origin and not refused, opens its own. The E2 test's mail send is accepted as Codex
accepts it, instead of opening the stopped send's own turn first.
* test(native-chat): a rewind's restated turnless Stop binds no turn opened after the rewind
A Codex rewind restates a person's Stop still in force after the turns it keeps, at a new
sequence, so by sequence alone it would bind the next turn opened after the rewind. A send
journaled after the restated row voids that binding (the previous commit), which this pins.
* fix(native-chat): a relaunch settles a person's stopped turn with no "stopped while in progress" row
After a restart, a turn a person's Stop ended reads "Interrupted after N" with the muted mark, but
the relaunch still added the error row saying the provider stopped mid-response, which a live Stop
never writes. The settle now skips that row when every turn it interrupts is the person's Stop's
by the journal's one rule; a crash nobody stopped keeps it.
* test(native-chat): the unexpected-exit settle's journal fake answers whether a person's Stop decides a turn
* fix(native-chat): a host stop whose sink drain fails reads the journal as it stands
A host stop drains the session's sink before judging whether it ends work, and a failed or slow
drain read as working. So an eviction of an agent at rest wrote a Stop event that ended nothing,
which lifts a person's Stop pause, and a close wrote a person's event naming no turn. The drain is
now best effort: the stop goes ahead either way and only its record is at stake, so a failed or
slow drain leaves the journal's read as it stands. A person's Stop keeps its own rule.
* fix(native-chat): a Stop that named no turn applies only to a turn a send it stopped opened
A person's Stop pressed before any turn showed names no turn. It bound the first turn opened
after it, then (
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468e4e1167 |
fix(native-chat): a prompt card owns the chat input until its answer lands (terminal-backed chat, desktop and phone) (#25761)
* fix(native-chat): an answerable prompt card owns the chat input until its answer lands * fix(mobile): a terminal chat's composer waits while its prompt card is up * test(native-chat): type the prompt card fixtures without casts * fix(native-chat): scope replies to acknowledged prompt occurrences * fix(native-chat): preserve answer ordering and verified delivery * test(native-chat): keep mock RPC client inside test boundary * test(native-chat): place mock fixtures in the test-only scope * Keep runtime comments within the module size limit * test: preserve prompt delivery coverage in desktop CI * Treat an older host's accepted write as delivered A newer desktop or phone talking to a host that predates the write settlement field read every accepted reply as "unconfirmed". Prompt cards never dismissed, the phone showed "Response unconfirmed" on every tap and ordinary chat messages were held as "Delivery unconfirmed". The reader now uses writeSettlement when present and otherwise keeps the host's whole-write accepted/refused verdict, exactly as before this branch. Only prompt answers ask for provider settlement; ordinary callers (follow-up delivery, paste drafts, option commands, composer sends) are back on the original contract, so the legacy-handoff error class, its flag, the sequence-only send helper and the mobile handoff hook are gone. * Keep terminal-pane Escape on the plain accepted write Every pane's Escape/Ctrl+C goes through pty:writeAccepted. This branch had switched that IPC to wait for provider settlement, which dropped the "remount this pane" signal for a daemon session awaiting recovery and could stall later keystrokes behind a slow daemon acknowledgment. pty:writeAccepted is back to its original local-only, synchronous write. Prompt answers opt into settlement with requireWriteSettlement on the same channel, and a settled refusal while the daemon recovers now sends the same remount signal. Ordinary verified sends regain their original fallback write. * Report a partly accepted local paste as unconfirmed A settled local write split into chunks returned plain false when a later chunk was refused after earlier ones were accepted. Callers read false as "nothing was written", so chat showed "Message not sent" with a prefix already in the agent's input. It now reports the write as unconfirmed, the same verdict the paired host gives for a partial write. * Hide the chat composer under a prompt card instead of unmounting it When an approval or question card took the input region, the composer unmounted. A message still waiting for its Enter was cancelled and its bubble deleted after the draft had already been cleared, so the message vanished without a notice; composer history was also wiped each time. The composer now stays mounted but hidden while a card owns input, so its state survives. A send that has not submitted yet is still stopped (its Enter would answer the card), but its bubble stays with "Message not sent" so the text is not lost. The composer ref is detached while hidden, so root typing, paste and reveal focus never reach it. * Keep an answered prompt hidden after the chat view remounts The "answered" dismissal lived in component state. Toggling chat to terminal and back, a PTY reconnect, or leaving the phone session and coming back while the approved tool was still running brought the answered approval back, and it then took over the input again. Desktop now keeps the answered occurrence per pane outside the view; phone keeps it per chat tab outside the controller. Both still retire it when the pane observes the prompt clear or change, desktop also when the tab retires, and both maps are size-bounded. * Update the prompt-reply reliability gate for the review fixes Older hosts' accepted answers now dismiss like acknowledged ones, the composer stays mounted under a card, and answered prompts survive a view remount. The gate's invariant, oracle, assertion list, new test files and the two latest evidence runs now describe that contract. * Let users hide a prompt card, keep Escape from denying, and gate only Send on the phone The chat input could stay locked behind a card the host never closes (for example after a Deny typed in the terminal), and Escape on a focused approval card denied the tool even when the user meant to close a picker. - A Hide control (chevron) on terminal approval and question cards, desktop and phone, hides that prompt occurrence and gives the input back. It writes nothing to the agent and uses the same per-occurrence dismissal as an acknowledged answer, so a new occurrence shows the card again. - On desktop, Escape on a card now does the same Hide instead of Deny, and a card that appears while the user is typing no longer takes focus. - On the phone, a card blocks only Send: typing, dictation and image attach keep working on the draft. The placeholder is back to the normal one. * Fix two comments that still called older-host replies unconfirmed Since an older host's accepted write now counts as delivered, the requireWriteSettlement comment and the reliability gate's oracle said the opposite of the code. Both now describe the current rule. * Collapse prompt cards to a strip instead of hiding them, and close the round-2 gaps Hide removed a card completely, so nothing on screen said a prompt was still waiting, and several edges let the chat type into a live prompt. - Collapse (the header chevron, or Escape on desktop) folds the card to a one-line strip above the composer; the strip's chevron expands it back. Collapsing writes nothing, frees the composer, and is disabled while an answer is still being written. Each pane or tab keeps the occurrence as answered or collapsed, so a remount restores the same view. - Questions now carry the host wait's start like approvals, so an identical question in a new wait shows again (desktop and phone). A transcript-only prompt, which has no wait start, is dropped when the view stops observing it, and a transcript still loading no longer clears a dismissal. - Desktop: while a card owns the input, the hidden composer cannot send or interrupt even if it still has keyboard focus, and the card takes focus in the same commit. A send the card retires no longer types Ctrl+U under it. - Phone: an Ask hides the heuristic card read from the same waiting status, and the dismissal store is scoped by host, worktree and tab. * Keep a collapsed card's partial answer, and scope its focus to its own pane Collapsing a question card unmounted it, so expanding it again lost the chosen step, selections and typed "Other" text; Escape typed in that text field collapsed the card. A card arriving while the user typed in another surface (sidebar, notes, a browser URL bar) also took the keyboard. - The collapsed card now stays mounted but hidden (and inert on desktop) under its strip, on desktop and phone, so a partial answer survives collapse and expand. Escape inside the card's text field no longer collapses it. The question card shows the same focus ring as the approval card. - A card takes focus only from inside its own pane (its hidden composer) or from the page body, never from a text field elsewhere. - Desktop and phone share one dismissal store in src/shared, bounded by the existing scope-cache helper, which moves to src/shared with it. - The card send imports the verified helper from its own module, and the phone files are split so each name matches its contents (header action, strip, lane selector). * Return focus to the composer after a prompt card collapses Since a collapsed card stays mounted, Escape or the chevron left keyboard focus inside the now hidden, inert card. The composer's reveal-focus took that as focus already in the pane and stood down, then the browser dropped focus to the page body, so typed keys went nowhere. Reveal-focus now treats focus inside a hidden or inert subtree as not in the pane and focuses the composer. On the phone, collapsing a card also dismisses the keyboard so a hidden reply field does not keep it. * Keep the question card's collapse chevron beside its Cancel button The question card header spread its three items with justify-between, which put the new chevron in the middle of the header. The title now takes the free space, as in the approval card, so the chevron sits next to Cancel at the right edge. * Run the prompt tests on the merged main Main now runs Vitest under Bun, which resolves a long data: URL import as a package name, so the SSH delivery test loads its bundled mobile module from a temp file instead. The phone prompt harnesses mock the live line that main's view now renders, and add Platform, which main's text-selection helper reads, the same way main's own view tests do. |
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7faa9f7cd3 |
fix(native-chat): reasoning rows with a real open/finished state, and readable Claude thinking (#19221)
* fix(native-chat): render structured reasoning as collapsible messages
* fix(native-chat): align expanded reasoning with summary
* fix(native-chat): place reasoning chevron after summary
* De-emphasize reasoning headlines with observed timing labels
* Exclude later turn work from observed reasoning duration
* fix(native-chat): give reasoning rows a host-owned open/closed lifecycle
A reasoning row now says whether its block is still streaming (`state`)
and, when the host saw it end, when (`completedAt`). The row's own
start is its first-write time, so "Thought for N s" is measured on the
execution host instead of by whichever window happened to be watching.
Rows open with their first non-empty text and close on every path that
ends them: the block's final frame, a new message in the same stream,
every Claude turn end through one hook on the open turn, Codex
item/completed, turn and session settlement, active-item eviction, and
both host sweeps for a dead generation. Closing writes are lifecycle
writes so backpressure cannot leave a row open. Rows without the field
(older hosts, older journals) never read as live.
The reasoning row's headline reads the row's lifecycle and its own
turn's liveness: Thinking while open in a running turn, then Thought
for N s, Thought when no span was seen, Reasoning when the host kept no
lifecycle.
* feat(native-chat): ask Claude for readable thinking summaries
Under Orca's launch the Claude CLI streams thinking blocks with empty
text, so no reasoning row ever had anything to show. Pass only
`--thinking-display summarized`: it fills thinking blocks with the
API's summaries without turning thinking on, so a user who disabled
thinking keeps it off.
Orca runs the user's own binary, and a CLI older than the flag exits on
it before the session starts. The launch probes the binary it is about
to run, overlapping the rest of launch resolution, and passes the flag
only when that probe has already answered with 2.1.94 or newer. A slow
or failed probe never delays a launch and is never remembered; a
successful one is kept per binary until the binary changes.
* test(native-chat): type the superseding send in the reasoning lifecycle test
* fix(native-chat): stop reading an ended reasoning row as thinking
The spinner line infers "Thinking" from the newest root row being a
reasoning message. With summaries on, a closed reasoning row stays the
newest row while Claude streams a tool's input, so the line read
Thinking for the whole Write. A reasoning row now counts only while its
own state is running; a row from a host that keeps no state reads as
before.
* fix(native-chat): measure reasoning from the block's start, not its first text
A row opens with its first summary text, which trails the thinking
block's start by seconds, and the journal stamps a row with its queued
append time. So "Thought for N s" read 1 s for blocks that ran 4.65 s
and 12.95 s. The block registry now records the host time at each
block's content_block_start (else its first delta), and every write of
that block's row carries it as the row's observed time; the close keeps
the frame's own receipt time. Codex reasoning rows likewise carry their
item/started time.
* perf(native-chat): stop rewriting the reasoning row for every thinking token
Claude sends a thinking_tokens frame after every thinking delta. Every
frame the stream path did not consume forced the streamed text out
first, bypassing the checkpoint widening and the coalescing window, so
a single thinking block was rewritten and republished once per token:
212 full-row writes and 258 KB for one captured block. A frame that can
write no row (token tallies, stream deltas no registry carries, pings)
no longer forces that flush; every frame that can write still does.
The same block now takes 14 writes.
* fix(native-chat): time Codex reasoning by receipt and close evicted rows
Codex summary text lands 13-50 ms before item/completed, inside one
coalescing window, so a reasoning row's first write can be its
completion. Item boundaries are now stamped with their host receipt
time the way turn boundaries already were, so a retried or buffered
delivery keeps it, and the item translator falls back to the host
clock rather than Date.now(). The row carries its item/started time on
every first write, including the completion, so its span is
item/started to item/completed.
An evicted active item is now closed from the text streamed so far,
like both settle paths, and the eviction runs before the incoming item
is tracked: tracking first let the stream bound drop the evictee's text
before the eviction could close its row, stranding it running.
completedAt now has one meaning everywhere: the host time the message
was seen to end, or the end of the turn or stream that cut it off;
absent only when no end was seen live.
* refactor(native-chat): keep the Codex streaming body translation pure
The streaming translation preserves a reasoning body as-is again; the
stream writer, which is what knows the item has not completed, stamps
it running.
* test(native-chat): keep a re-collapsed reasoning row collapsed through a revision
* fix(native-chat): estimate a collapsed reasoning row as its trigger
A reasoning row renders collapsed, as one small button, but its height
was estimated from its full text: a 4,129-character summary reserved
about 950 px for a 24 px row, so long chats jumped as rows were
measured. It is now estimated at the trigger's height; opening the row
remeasures it.
* fix(native-chat): probe the CLI the launch will run, and learn from a refusal
The thinking-display gate probed `claude --version` with Orca's own cwd
and env, while the launch spawns with the workspace's cwd and the shell
env. Behind a version manager's shim those can pick different CLIs, so
the probe could approve a CLI the launch never ran, and an older CLI
exits on the unknown flag before the session starts. The probe also
only counted if it had already finished when resolution did, so a
first launch, or the first after a CLI update, usually went without
the flag.
The probe now runs with the launch's own resolved cwd and env, is keyed
by the binary and the workspace, and a launch waits up to 200 ms for it
(about 3x the probe's measured p95) before going without the flag. Only
answers are kept, so a slow or failed probe is asked again next launch.
A child that exits with commander's "unknown option '--thinking-display'"
marks that binary in that workspace so the next launch skips the flag;
that one start fails exactly as any CLI startup failure does today.
* test(native-chat): type the thinking-display probe mock with both of its parameters
* fix(native-chat): recheck the account switch after the probe, last as before
Moving the invocation ahead of the probe, the transcript check and the
permission mode put its account-switch recheck before those awaits, so a
switch that began during them launched unchecked. The invocation is the
last await again. The probe gets its own env from the same sources the
launch uses, the inherited env and the overlay with the CLI's runtime on
PATH, built by the same code, minus every credential: asking a CLI its
version needs none.
* fix(native-chat): wait up to 1.5 s for a cold probe, and remember every outcome
200 ms only covered a warm CLI; a cold disk, a node install or an
antivirus scan exceeds it, and that chat's child then ran its whole
life without summaries. A launch now waits up to 1.5 s, once per binary
per workspace, measured from when that binary's probe began, so a later
launch never waits again on a probe already past it. The probe gets its
own 10 s kill timeout, and every outcome, including no version printed,
a failure or a kill, is kept for the binary's life, so a probe that
hangs costs one launch rather than every one. A refusal seen while a
probe still runs wins over its late answer.
* fix(native-chat): leave Thinking to the activity line while reasoning runs
A reasoning row still being written drew a pulsing "Thinking…" header
right under the turn's activity line, which already says Thinking: two
live indicators for one fact. In a running turn an open reasoning row
now draws nothing and reserves no height; it appears when it closes, as
"Thought for N s". A row from a host that keeps no state, a closed row,
and a row left open by a turn that ended draw as before. The row's
Thinking headline is gone with its catalog key.
* fix(native-chat): end every unfinished Codex item through one rule
A reasoning completion with no text of its own left the row its stream
wrote running for good: the completion translated to nothing and the
item left the active set, so no settle could reach it. It now closes
from the text streamed so far.
Settlement, eviction and that completion now build an unfinished item's
row through one choice (the streamed text when there is any, else the
item as it started) and end it through one rule. An evicted file change
with streamed tool output no longer keeps that output as its patch; it
reads as interrupted, as a settled one does. A completion whose start
was never recorded claims no span, so it reads "Thought".
* fix(native-chat): catalogue Claude's stream keep-alive as benign
An uncatalogued `ping` stream frame classified as substantive, so the
fallback wrote a visible "claude · message:stream_event:ping" row, and
since such frames no longer force streamed text out first, a ping
inside a coalescing window landed above the open reasoning row. A ping
is now benign: it writes no row.
* fix(native-chat): bound finding the binary by the probe budget, and keep it LRU
Resolving the command's real path and its mtime was awaited before the
budgeted wait, so a slow filesystem could hold a launch indefinitely;
it now counts against the same budget, and running out caches nothing.
The cache is least recently used rather than first written, and holds
32 binary-and-workspace entries rather than 16.
* feat(mobile): collapse reasoning rows the way desktop does
With summaries on, every Claude turn now carries reasoning text, and the
phone drew all of it inline, dimmed, between the prompt and the answer.
Mobile now draws a reasoning row as desktop does: collapsed to "Thought
for N s", "Thought" or "Reasoning", its text mounted only once opened,
and nothing at all while the row is still being written in the live
turn or has no text. The headline and the visibility rule live in one
shared module both clients read, so they cannot drift.
* fix(native-chat): let a failed CLI probe heal instead of latching
A probe killed at its timeout, failing to spawn under a loaded boot, or
printing no version was cached as "no flag" for the binary's life, so
that workspace never got summaries again in that run. Only a version
(either side of the floor) or the CLI's own refusal is kept for good
now; a probe that gave no version is kept for 10 minutes, so a hung CLI
still costs one wait per stretch and a boot-time failure heals.
* docs(native-chat): say exactly what the version probe's env leaves out
* fix(native-chat): record a Codex item's start whatever its first frame carried
The start was recorded only for an item/started that wrote no row, so a
reasoning item that started with text lost it and its completion
claimed no span. Every tracked item/started now records its receipt
time, and the started write carries it too.
* fix(mobile): label the reasoning toggle and give it a full touch target
The toggle now tells a screen reader what it is, "Reasoning: Thought
for 3s", as desktop's prefix does, and reaches a 44 pt target. The
shared English copy stays private to the module that formats it.
* refactor(native-chat): build reasoning rows from one provider-neutral helper
Claude, Codex and the terminal sweeps each built the reasoning row body and
its running/ended stamp themselves. They now share journal-reasoning-row:
blank text journals no row, text is bounded the same way, and an end carries
completedAt only when the host saw it.
* refactor(codex): move the active journal item type into the contracts file
codex-unfinished-item-body imported the type from the settlement module,
which imports values from it.
* test(claude): read the launch PATH the way Windows spells it
* test(claude): compare the probe's PATH to the launch's without Orca's CLI dir
When the CLI's directory also holds node (Linux CI's /usr/local/bin), the
runtime pairing puts that directory first, ahead of the Orca CLI directory the
launch adds, so the launch PATH no longer ends with the probe's. Both still
resolve the same claude and shims. The test now checks that exactly, for a CLI
with and without a sibling node.
* feat(native-chat): lead the reasoning row with a brain glyph in the tool-row column
* fix(native-chat): route the reasoning glyph through the shared icon names, keep its chevron findable, and match it on mobile
* fix(mobile): keep the long-press actions sheet on reasoning rows for Android
* fix(native-chat): forward every exit argument through the thinking-display connection wrapper
* refactor(codex): keep the receipt-timed notification methods with the event they stamp
* feat(native-chat): read an open reasoning block through the one live "Thinking" line
While the agent's open reasoning block has text, the turn's live activity line is its
disclosure: collapsed by default, expandable to the live text (capped and scrollable), and
the block's row draws nothing meanwhile. When the block ends, its row appears in place,
open if the reader opened it live, because the line and the row read one disclosure key.
Which block the line discloses is derived from the line's own render condition, so a row
is never hidden while nothing on screen shows it; any other open block (a subagent's, or
one a prompt pushed off the line) draws as "Reasoning". Desktop and mobile alike; no host
or wire change.
* fix(native-chat): a slot kept for its turn bar or diff rollup no longer draws its message
The transcript row drew the message of every message slot, while the slot builder pushes a slot
for a row it declined to draw whenever that row also carries its turn's bar or diff rollup. So the
open reasoning block the live line discloses still drew as a "Reasoning" row when it was a
provider-opened turn's first row or the last row of a turn that changed files, and one click
opened both. The builder's decision now travels on the slot (`drawsMessage`) and the row draws
only the bar and rollup when it is false; the row-level `folded` guard it made redundant is gone.
* refactor(native-chat): draw the live line from one shared value, with one live region
Desktop and mobile now render the live activity line from one pure function,
`nativeChatLiveLine`: whether it draws, what it says, and the open reasoning block it
discloses with the text it has so far. The open block's row is hidden from that same value,
so desktop no longer restates the line's render condition beside it, and the lines no longer
re-derive the text.
The line keeps one element, and so one live region, through every state; only its trigger
and body come and go, so a screen reader hears "Thinking" and the label after it. On mobile
the live text gets the finished row's Android long press (copy or select through the message
actions sheet), the line's touch target is the row's 44 pt, and its label and body sit in
the finished row's column so nothing moves when the row takes over.
* fix(mobile): keep the live text's actions sheet on the block it was opened for
On Android the sheet opened by a long press on the live reasoning was a flag gated on a live
block: it vanished when the block ended, mid Select text, and the stale flag reopened it
unprompted on the next block. The sheet now holds the message it was opened for.
* test(native-chat): the reasoning body owns its tone, live and once landed
Rendered QA on a pre-merge build showed the live line's open reasoning in full foreground and the
landed row's in muted text, so it dimmed as the block landed: the body set no colour of its own and
inherited one from wherever it was mounted. Since the main merge (
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98171a8934 |
fix(native-chat): never delete chat history on read; a chat Orca can't load says why once (#24576)
* fix(native-chat): an older Orca keeps a chat with newer content read-only, and an unreadable annotation costs only itself A body or lifecycle mutation of a kind this build does not know, inside a row of a known kind, now latches the chat read-only with every row kept, as a newer row kind or version already does. It used to read as damage, and the open deleted the journal from that row on. Each optional field of a body schema now declares what an unparseable value means: - droppable (an annotation): removed from the row in memory; the chat stays writable; - must-understand (a prompt's questions, a plan approval's plan, a turn's lifecycle, a goal change): the row is unreadable and the chat latches read-only. Only a required field that fails is damage, repaired as before. A test holds every optional field reachable from a body schema to a policy; the known body kinds are read off the schema. Prompt options and questions no longer reject a key this build does not know, which deleted the journal from that row on. The context-usage drop is now one case of the droppable rule. * feat(native-chat): a chat an older Orca keeps read-only says so before a send is refused A chat a newer Orca wrote opens read-only, and until now nothing said so: the person found out when a send failed with "Chats were saved by a newer Orca". The host now names the reason on every whole history page it serves (`page.readOnly: 'written-by-newer-orca'`: hydration, history and catch-up resets), the shared client reducer keeps it from the latest whole page, and the desktop status strip and the phone's composer area say "This chat was saved by a newer Orca, so it's read-only here. Update Orca to continue this chat." Every read-only latch the host has is a newer Orca's (its database, a row version, a row kind, a body kind or must-understand fact), so the reason is derived from the journal's latch, not stored. The field is optional: older clients ignore it (cross-version test against the newest release's reducer), and older hosts never send it, so a new client against one says nothing, as today. A reason this client does not know shows nothing rather than words that may be wrong. The window-merge helpers move out of the client reducer into their own module. * fix(native-chat): only a newer build's value goes read-only; damage repairs as before An older Orca keeps a chat read-only only on evidence a newer build wrote it: a value outside a closed set this build knows (a body kind, a nested discriminant or literal, a mutation kind), read off zod's issues. That evidence wins over damage beside it. Anything else that fails (a wrong type, a missing field, a bad optional value) is damage, repaired as before, so damage no longer freezes a chat behind an "update Orca" it cannot fix. Drops the per-field droppable/must-understand policy. A lifecycle mutation's kind is decided before its item id, so a newer kind without one is kept. The context-usage drop is unchanged from main. * fix(native-chat): a read-only chat locks its composer and says why there Removes the separate read-only line (desktop status strip, phone notice component). The host's `readOnly` on whole pages now feeds the existing composer lock instead: desktop disables the composer with "Saved by a newer Orca. Update Orca to continue this chat." as its placeholder, and the phone adds a 'read-only' input-lock reason with the same words. A read-only chat shows no prompt card it would refuse; the draft stays in the composer. The phone's send-failure line is back exactly as on main. * fix(native-chat): a read-only chat pages back through its history A read-only journal answered every history request with a reset, so a chat this PR now keeps read-only more often could show only its newest page. Backward reads now serve the snapshot the open folded, as the first page already does; a forward read of rows still resets. * test(native-chat): an unknown key in a question entry is read and kept * test(mobile): the read-only overlay test typechecks * chore(native-chat): satisfy the changed-code gate in admission and the read-only overlay test * fix(native-chat): a new value inside a known block or goal arm reads as a newer build's The open fallback arm of the block and goal unions now aborts, so zod reports the known arm's own failure instead of only the fallback's; a future closed set there reads unreadable, damage there still repairs. The schema headers name the context-usage exception and say a new open-string value must be safe for every older build (rewind keeps only known states; pages carry no row version). * fix(native-chat): a read-only chat reconnects for a whole page, so an updated host unlocks it The client keeps `readOnly` until a whole page replaces it, but reconnected at its cursor and got only batches, so a desktop attached to a host updated in place stayed locked with "Update Orca". While it holds the latch it now subscribes without a cursor; the snapshot re-derives the state on any host version. The phone already subscribes without one. * fix(native-chat): every desktop write control follows the one read-only fact The structured session's transport state derives one fact from the page's `readOnly`: the words for why the host refuses writes. Every write control reads it. While it holds, the chat has no turn and no work, as the host projects it, so the working row and Stop go away; a pending prompt stays shown above the composer with its card disabled; queued cards' Send now, Delete and Edit, the queue's Resume, the goal banner's actions, the model and option pickers, dictation and background-task Stop are disabled or withheld. The composer placeholder stays the one place the reason is said. `lockReason` now locks the composer by itself. * fix(mobile): every phone write control follows the one read-only fact The phone session derives one fact from the page's `readOnly`, the words for why the host refuses writes, and every write control reads it: no turn or work while it holds, so no Stop; the pending prompt stays shown with its card disabled; queued cards and Resume are inert; the model and option pickers stay shut; the composer field is not editable, so its placeholder keeps saying why, and the lock applies at once instead of after the transport lock's settle. * test(native-chat): the newest release hydrates a read-only chat and scrolls back through it * test(native-chat): a read-only chat reads idle even with a send its provider never answered * test(native-chat): composer lock test without type assertions * fix(native-chat): round-3 read-only fixes - An old /model or option request no longer reopens its picker when a read-only chat unlocks: the menu is keyed by the request alone, and a lock only keeps it from mounting open. - A disabled question card still steps through its questions; only answering is locked. - A failed send's notice in a read-only chat says only that the message was not sent, with no Retry: the composer already says why, and no retry can land. Its wiring moves into useStructuredAgentSessionDeliveryNotices. - The host's background-task stop flags stand; the client no longer overrides them. - The view reads the read-only fact through one local flag. - The schema header says what an older build's rewind does with each open string. * test(native-chat): count picker mounts without an effect * fix(native-chat): read-only keeps other failures' words and shuts open option menus - In a read-only chat, only a send the newer-Orca refusal stopped is shortened to "Your message was not sent."; any other saved failure keeps its own words, and none offers a Retry. - A model or option menu open when the lock lands has its items disabled, so it cannot send a change the host would refuse. * test(native-chat): lock-lands picker test uses a typed surface * fix(native-chat): a locked composer draws its reason The editor's placeholder used the default that draws nothing while the editor is not editable, so a read-only chat's composer was empty and its reason lived only in the aria-label. The placeholder now draws while disabled, and its words are empty unless the composer is locked with a reason, so every other disabled composer (a pending prompt, no terminal) looks as before. * fix(native-chat): sync the locked-placeholder flag in an effect, not during render * fix(native-chat): a read-only chat is not offered for resume or counted as failed to resume After a relaunch, a chat whose journal this build keeps read-only (a newer Orca's) was listed in "Resume interrupted chats?", failed with "Orca couldn't resume this chat. Open it to continue manually.", and left a status-bar "N chats failed to resume" that never cleared, since nothing can continue a chat this build cannot write. The resume set now skips such a chat after the checks that end an offer (fork, moved on), so the offer is kept, not spent, and an updated Orca offers it again; the failure ledger keeps an already-filed failure for it but does not show it. Both read the chat's open journal, which listing and acting open first. * fix(native-chat): a refused resume continuation keeps the refusal's reason A send refused while continuing a chat after a restart was filed with its code alone, so a newer Orca's refusal lost its `journalWrittenByNewerOrca` reason. The continuation now carries the whole refusal, as a refusal from the agent's start already did, so the filed failure keeps it. * fix(native-chat): a newer Orca's chat keeps its resume offer however it is met - A newer Orca's whole database counts as read-only for resume, so a chat whose journal cannot be opened at all (a table the newer schema changed) is not offered, run or counted either. - The checks made right before sending no longer skip read-only chats: turning one away there was read as the user having moved on and deleted the offer. Its send is refused instead. - Settling a resume files nothing for a newer Orca's refusal; the existing rollback reopens the offer for an updated Orca. - The continuation records the refusal as a reference, without the wire prose. * chore(native-chat): one import of the session wire types in the continuation * docs(native-chat): resume and read-only comments match the current rule * test(native-chat): a closed set of a journal row cannot change without the row version The test walks the body schema and the row and mutation kind tables, collects every closed set (a row kind, a mutation kind, each enum, literal or discriminant), and compares them with a snapshot recorded beside the row version. A new value makes older builds go read-only, so it fails until the reader ships first or `v` is bumped and the snapshot updated. Tags a catch-all arm accepts as any string (block types, goal states) are listed apart: older builds read a new one as-is. * feat(native-chat): a body or plan subject of a newer kind is kept and the chat stays writable An item body kind and an approval subject kind this build does not know now read through the same catch-all blocks and goal states use (`openDiscriminatedUnion`), instead of making the chat read-only. The item is kept, drawn by nobody, and ignored by everything that reads items (turns, prompts, status); a rewind carries it as it was, kept by its place like every other row. An approval whose subject this build cannot draw shows its `detail`, which Orca's writers fill with the subject's text. A sent message of a kind this build does not know stays a newer build's. * fix(native-chat): rewind narrows a retained body by its kind before normalizing it * fix(native-chat): one chat that cannot open no longer stops the startup restore of the rest * fix(native-chat): a damaged chat fails to load and nothing is deleted A row this build cannot parse, a gap, or an epoch without its first row used to be repaired on open: every row from the damage on was deleted and a rebuild from the provider transcript was attempted. The open now fails through one refusal (failLoadOnJournalDamage, journalCorrupt), every row stays, and a damaged per-chat file is kept whole and never copied. A newer build's row still wins and keeps the chat read-only. The body classifier for closed-set values, the repair marker and disclosure, and journal recovery from the transcript go. * chore(native-chat): no reset or adapter left on the open's fixtures * feat(native-chat): an approval of a newer Orca's subject kind can only be cancelled Desktop and phone show its detail and the line "This request needs a newer version of Orca.", disable every answer, and keep the card's cancel, which ends the turn. The chat stays writable. * test(native-chat): the closed-set guard says a missed version bump fails older builds' load * test(native-chat): the closed-set guard names what a missed version bump does * fix(native-chat): a row the reader rejects is never written, and a chat that cannot load keeps its tab Every journal insert reads its serialized row back with the reader inside the write's transaction and refuses one it rejects, so Orca's own writer can no longer leave a chat that fails to load. A restored chat whose open fails keeps its tab and says why when opened. An epoch named with no rows is founded afresh again, deleting nothing. The at-rest test now expects a damaged chat to be refused; the replay gate keeps its 2026-09-11 evidence as it was run. * fix(native-chat): a newer Orca's approval subject is carried as it was, and its card cancels with or without a turn The approval subject's type is open, so code that reads a plan narrows first; the host's prompt bounding carries an unknown subject instead of rebuilding it as a plan, which threw in every start's stale settlement. A Codex rewind keeps a newer Orca's item in its place. A whitespace-only tag is damage. The card's cancel reaches the host without a running turn on hosts that take that. A provider row the reader rejects ends its turn as interrupted and the next send works. A guard fails if an approval subject kind is added before clients can be gated (STA-9262). * fix(native-chat): a card's cancel sends nothing without a turn again, and rewind keeps a newer row after any held row The host's cancel request has to name a turn on every version, so the turnless prompt cancel is reverted on desktop and phone. The rewind merge moves its anchor for every row the provider still holds, so a newer Orca's row stays after one whose kind this build does not know. * fix(native-chat): a card this build cannot answer leaves the composer open, and a send starts a turn An approval of a subject kind this build cannot draw, raised by a newer host's background agent while no turn runs, left nothing to press: its answers are disabled, its cancel needs a turn, and the desktop composer gave the card its slot. A send the host queues waits behind any pending prompt, so even the phone's open composer only queued. While every pending prompt is one this build cannot answer, the desktop composer stays open, and desktop and phone send without asking to queue: the send starts a turn, and the card's cancel then settles it. A chat a dead run left is unaffected: opening it already cancels those prompts. * feat(native-chat): a chat a newer Orca saved fails to load and says to update, with nothing to send into Opening a chat a newer Orca saved (a row kind, batch-change kind or sent-message kind this build does not know, a newer row version, or a newer history store) used to open it read-only: the history shown, the composer locked with a reason, every control greyed. Now it fails the load, like a damaged chat, with its own words: "This chat was saved by a newer Orca. Update Orca to open it." Every row is kept. The read is final, so the pane stops retrying; reopening the tab reads again. A chat whose load failed for good (damaged, or a newer Orca's) offers no composer under the error, on desktop and on the phone, so the failure is said once and no send can be refused a second time. A restart offer for a newer Orca's chat is spent without a word: no failure filed, nothing counted. Removed with the read-only mode: the journal's read-only latch and every check of it, the history page's readOnly field (never released), the cursorless reconnect, read-only paging, the composer lock and placeholder, the greyed controls, and the resume exclusion. * test(native-chat): a newer Orca's records open no chat, and a status fake carries its submissions * test(native-chat): the status fake's cast says what the feed reads * fix(native-chat): a chat's read that failed for good takes the whole pane, over a loaded transcript too * test(native-chat): the final-read-failure test names its reasons * fix(native-chat): a newer Orca's chat keeps its restart offer, and its refused load is logged once * refactor(native-chat): the newer-Orca chats a restart listing skips live beside the candidate reader * fix(native-chat): a refused chat load keeps where it failed, so the log names it and a new reason logs again * chore(native-chat): the reducer's window merge back where main has it, and comments say a newer Orca's chat fails to load * test(agent-hooks): the rename test's journal fakes carry submissions, as a journal snapshot does * test(agent-hooks): the rename test's journal fakes say what the status feed reads * fix(native-chat): Dismiss all ends the restart offers this Orca lists, and keeps a newer Orca's hidden ones * test(native-chat): a resend against a newer Orca's store answers unknown, and the phone says nothing beside the read's words This build never opens a chat a newer Orca's database holds, so a resent send id there cannot be answered from its journal: it answers "outcome unknown", never a refusal and never a made-up record, with no second delivery and no write. On the phone, a send error left beside a read that failed for good is not shown; the pane keeps only the read's words. |
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21124db4d5 |
refactor(native-chat): a subagent's rows live in its own section, not in the parent's conversation (#23752)
* refactor(native-chat): a subagent's rows live with that subagent, not in the conversation
A subagent's rows were drawn in its parent's conversation, each captioned with
the subagent's name. They now belong to the subagent: the transcript projection
keeps the session's own rows as the conversation and each subagent's rows apart,
keyed by the agent id its roster entry already carries, folded on their own.
Desktop: a subagent's rows open in a section under the roster row that names it,
from that agent's roster entry, and are windowed like any other rows. A subagent
no loaded roster names opens where its first row happened, inside the section of
the agent that spawned it or in the conversation. Its edits still count in the
turn they were made, and revealing one opens the sections around it.
Mobile shows the conversation, with each spawn's roster line. Worker reads and
structured terminal reads serve the worker's own rows.
Removes what the move makes redundant: the per-row caption and its copy, the
producer check in the tool fold and the turn answer, the per-agent frontier
interleaved in the conversation, worker-text subagent tags, and the agent id on
worker-read messages.
* refactor(native-chat): a diff target names the sections its row sits in
Revealing a subagent's edit opens the sections around it from the target the
rollup already holds, instead of looking the row up at click time. The section
head keeps to the agent's name and dot; its state in words stays on the roster
entry. The worker page test stubs the host through its module rather than a cast.
* fix(native-chat): a working subagent's section is open; a worker page windows its own rows
A subagent's section is open while its agent works and closes once it settles,
the way the turn's own live run does; a section the reader opened or closed by
hand keeps that choice. A subagent another subagent spawned opens inside that
one's section, so a working grandchild shows inside its working parent. Openness
is derived from the roster's state and the reader's choices; nothing stores an
automatic open.
A worker page is now the newest page of the worker's own rows. The host windows
the read over them before the limit, so a subagent's burst can no longer crowd
the worker's rows off the page, and "older" still means older worker rows. The
scope is an in-process argument of the host's history read; no wire request
carries it.
* fix(native-chat): a subagent section head names the turn it sits in, for the outline rail
* fix(native-chat): a subagent section's rows sit in the turn the section is shown in, for the outline rail
A background subagent's rows written during a later turn carried that later
turn onto their slots, so scrolling through its section lit the later turn's
rail tick and then snapped back. The rollup still counts each edit in the turn
it was made; only the slot, which the rail reads, takes the shown turn.
* fix(mobile): Load earlier reads past pages that hold only a subagent's rows
Mobile draws only the session's own rows, so an older page made entirely of a
subagent's rows landed as nothing: the reader tapped Load earlier, saw the
spinner, and got the same transcript back. One load now reads on (up to 8 pages)
until a page holds a row of the session's own, then applies the pages in order.
* test(mobile): stub the RPC client the way the other structured-session hook tests do
* perf(native-chat): order subagent rows for the changed-files rollup once per change to them
The rollup flattened and re-sorted every subagent row on each update, including
every token the parent streamed. The ordering now keys on the projection's
subagent rows, which keep their identity while only the conversation changes.
* refactor(native-chat): order subagent rows in the sections hook, keeping the list under its line limit
* fix(mobile): a transcript whose newest page is only a subagent's rows reads back on its own
Opened while a subagent is busy, the newest page can hold nothing but that
subagent's rows. Mobile draws none of them, so the reader saw an empty chat with
a Load earlier button, and an empty list cannot be scrolled to page. The hook now
reads back once from each such head, and the read runs on to the session's own rows.
* fix(native-chat): count the live window in the session's own rows, so a subagent's burst keeps its roster
The live window kept the newest 1,024 rows of every agent. A subagent writing
more than that trimmed its own spawn's roster row and the prompt, and its
section fell back to a closed, unnamed header. The window now keeps the newest
1,024 of the session's own rows and everything after, with an 8,192-row cap on
every agent's rows as the memory backstop. A transcript with no subagent rows
trims exactly as before.
* fix(agent-session): window history pages by the session's own rows, with a subagent's rows riding along
A history page held the newest 200 rows of every agent, so a subagent's burst
could fill a page on its own: the phone opened on an empty chat and "Load
earlier" landed nothing. A page now starts at the oldest of the newest `limit`
rows of the session's own and serves every row from there, so the subagent's
rows come with the conversation they happened in. The page stays contiguous,
the cursor still names its first row, and the byte bound still applies. A
transcript with no subagent rows gets the same pages as before.
Clients already take a page larger than its limit: both reducers raise their
retained window to the page's size. The mobile read-on and read-back stay for
older hosts.
* test(agent-session): a page reaches back to the start rather than leaving a subagent-only page
* fix(native-chat): an own-row trim takes a trimmed roster's subagent rows with it
The live window trimmed to just after the own row it dropped, so a subagent
whose roster row went kept its rows at the top as an unnamed section until
the parent wrote again. Trim to the oldest own row kept instead; it still
fires only once an own row passes the limit, so a paged-in run of subagent
rows at the head stays until then. With no subagent rows nothing changes.
* perf(native-chat): cap the live window at 4,096 rows, bounding each delta's re-derivation
Every live batch re-derives the transcript over every retained row. On the
largest real window (7,374 rows) that cost 7-8 ms a delta on desktop against
0.6 ms at the old 1,024-row window, and held about 26 MB of row content.
4,096 halves both. The most rows any local journal puts between a roster and
its subagent's last row, with the parent inside its own-row limit, is 3,005,
so no observed subagent loses its roster to the lower cap.
* fix(native-chat): a subagent section opens only while its roster is the running scope's live frontier
A section used to open whenever its roster said the subagent was working, anywhere
in the transcript and whether or not the session was running, so a background
subagent's section stayed open and grew mid-transcript while the parent moved on.
It now opens by default only while the session runs and the roster row naming the
subagent is the newest thing the parent produced, user rows aside. Newer parent
output closes it even while the subagent still works; the roster row keeps
showing that live state. A subagent still working is a running scope of its own
for the sections it spawned; a settled one closes its scope. Derived every
render, no latch; the reader's own open or close still wins.
* fix(native-chat): name a subagent's section from a client roster the window never trims
A section took its name and state from a roster row in the loaded window. Once a
burst trimmed that row, or the row sat on an older page, the section fell back to
an unnamed, closed "Subagent" header.
The shared reducer now keeps a roster keyed by agent id, folded from every roster
row and revision the client receives: pages, older pages and live batches,
including revisions of roster rows outside the window, which live batches already
carry. The first roster naming an agent wins and its revisions update it; a
removed roster row drops its entries; it is rebuilt on every page that replaces
the window and bounded to 512 agents. Sections take their name, state and
live-frontier place from it; placement stays under the loaded roster row, else
at the section's first loaded row. Only a subagent no roster ever named stays
unnamed.
* feat(agent-session): a history page names the subagents whose roster row is older than it
A page is a contiguous run of the journal whose older-page cursor is its first
item, so it cannot pull an older roster row in without skipping the rows between.
When a page held a subagent's rows but not the roster row naming it (about 11% of
the moments a reader could open a session on local journals), that subagent drew
as an unnamed "Subagent" header.
History and hydration pages now carry an optional `subagentRoster`: the first
roster entry naming each subagent whose rows are on the page and whose roster row
is not, with the row's id, sequence and revision; bounded to 64 entries and
16 KB. Items and cursor are unchanged. The client seeds its roster from it.
Rule 1 in docs/reference/remote-wire-compatibility.md: an optional field on an
existing frame, no capability gate. An older client ignores it (the released
reducer reads a page with it exactly as one without); against an older host the
field is absent and the section falls back to an unnamed header.
* Revert "fix(native-chat): an own-row trim takes a trimmed roster's subagent rows with it"
This reverts commit
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8a38a7a3e6 |
feat(mobile): mid-turn messages wait as cards above the phone composer (#23736)
* refactor(native-chat): remove the unused terminal handoff No client ever called agentSession.requestHandoff or mounted the handoff chrome. Delete the handoff coordinator, the terminal-owner runtime, the proof write path and the unmounted UI. Keep agentSession.handoffStatus, which released desktop clients read for worktree activation, and let records an older build left mid handoff reconcile through the ordinary restart and recovery paths. * fix(native-chat): never let the pre-stop snapshot hold a chat's stop Eviction now drains delivered events before quit's resume-offer snapshot. An unbounded wait there sits ahead of the provider stop, so a sink whose journal write stalls kept the child running until the step deadline aborted the eviction. The offer is advisory: bound the drain and stop the child regardless. Co-Authored-By: Claude <noreply@anthropic.com> * refactor(native-chat): drop helpers only the terminal handoff called `claudeAuthEnvCarriedForward`, `isPathWithinDirectory` and `queryWindowsProcessRowsFresh` lost their last caller with the handoff. The fresh-scan tests now go through `queryWindowsProcessDescendants({ fresh: true })`, the teardown path that still depends on that contract. Co-Authored-By: Claude <noreply@anthropic.com> * docs(native-chat): stop citing the removed handoff in lifecycle comments Six comments still named the handoff coordinator, a handoff suspend, or a terminal-owned session as live participants in the flows they describe. Co-Authored-By: Claude <noreply@anthropic.com> * test(native-chat): type the stalled snapshot drain without a cast Co-Authored-By: Claude <noreply@anthropic.com> * test(native-chat): pin that a start dead before proving owes no settlement The removed restart handoff test pinned this branch; nothing else did. Co-Authored-By: Claude <noreply@anthropic.com> * fix(native-chat): keep the owner-status read behind an in-flight attach The handoff removal dropped the per-session queue from `handoffStatus`, so a read landing mid-start reported the reservation (no owner) instead of the settled chat owner, and shipped desktop clients blocked worktree activation on it. The read is queued again, as it was before the removal. Co-Authored-By: Claude <noreply@anthropic.com> * refactor(terminal): remove the agent-session PTY write gate The gate only refused a write when a PTY had been bound to a chat session, and the only code that ever bound one was the terminal handoff this branch removes. With it gone, every admit/readmit returned "admitted" unconditionally, so the checks on the renderer write path, the runtime controller backstop, terminal.send, agent prompts, preview input and orchestration pointers, the refusal fields on terminal.send and worker-start receipts, the plugin and CLI refusal copy, and the adopted-pane orchestration routing could no longer run. Ordinary writes take the same path in the same order as before. Co-Authored-By: Claude <noreply@anthropic.com> * refactor(native-chat): drop the transcript helpers only the handoff called appendLegacyTranscriptMessages fed the terminal transcript catch-up and proveClaudeTranscriptBranch backed the terminal owner's exit proof. Both lost their last caller with the handoff. Their tests now go through the live entry points instead: the roster bounds through the legacy import, the pinned-read and growth tests through the ancestry replay the history window uses, and the marker rules through the string proof in their own file rather than the session-file resolver's. Co-Authored-By: Claude <noreply@anthropic.com> * fix(native-chat): stop calling a starting chat "mid-handoff" A send refused because the chat's owner is not settled showed "The session is mid-handoff (<stage>)." in the composer. With the handoff gone, the stages that reach it are a chat that is still starting, or one whose previous agent process has not yet been confirmed stopped. The message now says which of the two it is. The refusal code is unchanged. Co-Authored-By: Claude <noreply@anthropic.com> * test(native-chat): type the stand-in roster decoder without a cast Co-Authored-By: Claude <noreply@anthropic.com> * refactor(codex): name the pinned rollout lookup for what it does With the terminal handoff gone, the module named codex-tui-rollout-proof holds only the pinned rollout lookup that structured Codex launches use to resume a thread, so the name described code that no longer exists. Rename the module and its options type. Also drop a mobile allowlist assertion that pinned the removed agentSession.requestHandoff method, which no longer exists to allow. * refactor(native-chat): type the owner-status reply as the host sends it The handoffStatus reply type still listed the terminal handoff's fields and states (terminal placement, host label, proof retry, queued and waiting phases, the to-terminal direction). No host writes them any more and the only client reader parses the reply as unknown, so they described nothing. The reply on the wire is unchanged. * refactor(native-chat): normalize terminal-handoff lease values once at decode Nothing in this build writes a terminal owner (`runtimeKind: 'tui'`) or the handoff's `preparing` / `old-owner-stopped` stages, but the in-memory types still admitted them, so readers across the host kept branches for values no path produces and the compiler could not point at them. The store now validates the on-disk shape, which still accepts those values so an older record is not quarantined, and maps them once while parsing: - `preparing` and `old-owner-stopped` become `recovering` - a `tui` lease becomes `native`; when it records a process it also becomes `conflicted`, the claim every build probes but never stops. A plain native owner would be stopped by restart recovery, here and in older builds. Revisions are taken over the normalized state on both sides of every compare, and the mapped record reaches disk with the store's first transaction, the same way the tab-id backfill does. The in-memory types narrow to what this build writes, and the branches that existed only for the removed values go. Structured-worker identity keeps its verdict for a former terminal owner by refusing a conflicted claim rather than a non-native kind. * refactor(native-chat): stop threading the owner kind through a reservation A reservation only ever names a native owner now, so the request no longer carries a kind and the reserved lease records `native` directly. The attach params keep `runtimeKind`: agentSession.ensure and create accept it, and the operation fingerprint stored in the ledger covers it. * test(native-chat): pin the legacy-lease rewrite with a transaction that changes nothing else Hiding a tab also committed the visibility index, so the no-op transaction wrote the file even when its open-time revision was wrong. Committing the index first leaves the pending rewrite as the only reason to write. * fix(native-chat): name a chat write by its target, not the owner generation A write carried the fence of the last frame the pane read, and the host refused it unless that fence was still current. An idle release and the restart after it each move the fence, and the release publishes nothing, so a send after a release was refused "Expected runtime fence 1; the session is at 3", and a Stop queued behind a cold start was refused as stale. Every write already names what it acts on: a send its conversation, a cancel its turn, a prompt answer its item revision, a rewind its epoch; an option is last-writer-wins. So admission stops comparing the client's fence, and the rebase that papered over one restart (admitAtResumedFence, resumedFromFence) goes with it. The writer-lease check stays, and so does the attach's compare-and-swap. Frames now stamp the fence read when each frame is sent instead of a copy each subscriber kept, which went stale on the same release. * fix(native-chat): every journal append reaches the chats that are open A journal write and its delivery to open readers were two calls, and some writers made only the first. A failed start whose lease could not be handed back, a provider revision with no frame behind it, and eviction's settlement were all journaled without reaching an open chat. A journal handle now reports every durable change, and the host's session map binds that report to the session's readers when the handle is set. Writers no longer publish what they append; the per-writer publish calls are deleted. * test(native-chat): an epoch replacement reaches the open chat * test(native-chat): each row reaches an open chat once, and a live handle enters only through the map * test(native-chat): give the legacy-lease store test a tab id so the backfill cannot supply its rewrite The seeded record had no surface tab id, so the next open backfilled one and that rewrite alone made the no-op transaction write. The test passed with the legacy-lease rewrite signal removed. * test(worktree-activation): restore the OMP surfaced-agent resume test The handoff removal deleted it alongside the terminal-owner tests, but it covers the surfaced-PTY block that still guards resume, including an agent whose ownership is unknown. * perf(native-chat): a publish behind a delivered commit reads nothing Each commit now delivers itself, so the publish a provider frame still sends afterwards found every reader caught up but still read rows and rebuilt the timeline for each one. A caught-up reader now skips the read. * test(native-chat): state why the teardown test's fake journal is safe to cast * docs(native-chat): say mutation admission checks only the writer lease * docs(native-chat): drop the send rebase from comments that still described it * fix(native-chat): a message is accepted, then delivered A send to a chat with no running agent restarted the agent inside the send call, before the message was recorded, so the client waited for the whole start and a failed restart refused the message. Claude held prompts sent during startup, and those could settle as "unconfirmed". A send is now accepted inside the session's serialized queue: one ledger row and one submission row marked handoverRecorded, published, answered pending. A per-session delivery loop exists while a message is queued. It starts the agent through the same serialized attach a hold uses, waits outside the queue for a Claude child to prove its start, and hands the oldest queued message over as its own serialized step, writing dispatch{pending} before the adapter call. A start it needed and did not get writes one error-tone row and rejects every queued message with the same words; a start Stop cancelled writes none. Settlement follows from the rows. A queued message is provably unwritten, so a close, an eviction or an exit rejects it. A handed-over message stays in doubt. A queued row at or below the sequence a handle found when it opened was left by an earlier process and is rejected at open, with no latch. Stop withdraws queued messages with no writer lease and no fence. An attach failure keeps the conversation open, and the attach adopts its journal. Owed work counts the loop and queued rows. A compaction or rewind found prepared when a conversation opens was started under a child this process no longer has, so the open settles it rather than leaving it to refuse every send until a view attaches. The open cursor is scoped to its epoch, because sequences restart when an epoch is replaced. Deleted: restart-before-admission, recordFailedRestart, the fence rebase, Claude's startup gate, the attach's forget on failure and its own crash boundary. Clients without agent-session.accepted-send.v1 get their reply held until the handover; the desktop and paired desktop lists advertise it. * fix(native-chat): settle queued messages only for the child that ended A child that proved its start and then exited before its message was handed over left the message queued: the exit settlement returned early when nothing else was in flight. Delivery then started another child for it, and a child that died the same way started another, without end and without a row. A retried settlement for an earlier generation, run by the attach that delivery started, did the opposite: with that generation's turn unfinished it rejected the message queued for the child being attached. The settlement now takes the rejection for queued messages from its caller. The unexpected exit and the eviction pass one, and it applies even with no other work in flight; the retry for an earlier generation passes none. * fix(native-chat): an adoption that fails to import keeps the conversation open The attach now writes into the conversation's own open journal, but a failed transcript import still closed it as if it were the attach's provisional one. The conversation stayed indexed with a closed journal, so every later send answered "could not be recorded" and every attach failed again until the app restarted. The import now closes only a journal the attach opened for itself. * perf(native-chat): the recovering open reads the journal once Every conversation open now goes through the recovering open, including the read restore of every chat at startup, which used to replay its journal once. The recovering open replayed it twice: once to probe it and again inside the open. The probe is now handed to the open as its load. * fix(native-chat): an attach that fails after indexing its child leaves no child behind A failed attach now keeps the conversation open, but a failure after `onAttached` indexed the child (the rewind or compaction recovery, or the attach's own success record) left that entry claiming a child the failure path had already released. The next send found the phantom, skipped the start, and wrote at a fence the journal had moved past, so the message stayed queued for good. The entry now drops the released child and its event sink, and follows the record's fence, as a failure before indexing already did. * fix(native-chat): a withdrawn message shows no error, and a rejection outlasts the send's answer The error strip for a message the host accepted and then did not deliver matched the entry before the outbox reconciled, so a Stop's withdrawal, which the reconcile drops, showed "Orca could not send your message" with nothing to retry. It now reads the reconciled entry. A rejection the journal records before the send's own pending answer lands is final as well: that answer no longer puts the entry back to dispatching with no Retry. * fix(orchestration): a structured worker whose agent outlasts the preamble wait is left unknown, not torn down The preamble waits for its submission to be delivered while the worker's agent starts. When that wait ran out it threw operation_unknown, and the failed-start teardown then closed the session, which rejected the very preamble the host was about to deliver. It now reports a turn start nobody observed yet: the worker is start-unknown with its session kept, the host delivers the preamble when the agent starts, and the worker's report settles the dispatch as for any unobserved start. The receipt no longer suggests reading a screen a structured worker lacks. * fix(native-chat): a message rejected while its chat was closed reads as not sent A remount reads an entry it left dispatching as unconfirmed. When the journal had rejected it meanwhile, as a failed start or a quit now does, the reconcile left it unconfirmed: it blocked every later message behind a Retry and no reason, and the delivery probe, seeing the journal already answered, never ran. The reconcile now settles it as rejected like a dispatching one. * test(orchestration): name why the readiness settlement fakes are cast * fix(native-chat): keep each pane's own fence on frames so a failed restart is not resent * docs(native-chat): drop the fence from the admission the send effects run behind * docs(native-chat): give the fence move on release the reason that still holds * docs(native-chat): stop citing a write fence check in launch and mailbox comments Three places still gave the removed fence check as a reason: the launch replay said admission puts the ledger ahead of the fence, the launch surface said a send must name the lease it was admitted against, and the direct-mailbox path said the lease fence decides whether delivery is safe. Admission now checks only the writer lease. * refactor(native-chat): the provider child is its own record A conversation now outlives any number of provider children, so the child is one record on the conversation's entry instead of five loose fields beside its journal. It is written in one place: indexed only once an attach has fully succeeded, and ended through one function that an exit, a failed re-attach, a Stop and an eviction all share, matched on the child's generation and fence. - A failed attach writes no child, so there is nothing to unwind: the field unwind and the fence patch after it are gone. - Conversation writes read the record's fence, the way mutation admission already does; a child's own writes use its fence. The four stored-fence patches, and the settlement retry's overwrite of the conversation's fence, are gone. - The owed wind-down is its own tombstone, carrying the child it is owed for, and is no longer dropped when an attach replaced the whole entry. - Stop on a child still proving its start stops only the child: its lease goes back and the chat is told it is idle, but the journal, the holders and the readers stay. Close is that stop plus the conversation's close. - The settlement retry uses the conversation's own journal, opened through the host's one open. * fix(native-chat): the delivery loop alone settles a message its start or child failed A queued message was settled by whichever path happened to end the child first: the loop, the unexpected exit, eviction's work settlement, the open's leftover rule, and the startup branch that rejected every pending row. That gave two failure rows with different tones for one start, a loop that could hand over to a different child than the one it waited on, and a Claude start that died while starting reading unlike every other failed start. - The loop remembers the child it waited on. At handover, if that child is gone or replaced, it reads how it ended: a Stop continues; anything else writes one failure row and rejects every queued message with the same words, then stops. A child still starting whose start the adapter says did not land fails the same way. The exit, eviction and the settlement retry only settle the handed-over and legacy rows of the child that ended. - One failure row, always an error, keyed by the start. A start a view began that dies with nothing queued writes the same row through the same builder, so a second report revises it. - The open no longer rejects leftovers; the loop's first step does, and the open wakes it. - `awaitStarted` answers why a start did not land, so the row says it even when the loop sees the failure before the exit is processed. - Quit closes every conversation the way closing a chat does: what is still queued is rejected as closed, with or without a child, and a start the loop already has in flight is waited for so the child it produces is stopped rather than left behind. * refactor(native-chat): a stopped child ends on the one reading of its stop The eviction step reads a stop's result through `stopAgentSessionProviderRoot` and hands that verdict to the child's ending, so the host never forms a second view of whether the root is gone. Every ending carries it: a stop's comes from that reading, an exit's root is gone by definition, and a failed re-attach passes what its release saw. The end-of-child record can therefore also carry a stop whose root was not seen to go, which nothing ends on yet. * feat(native-chat): the host says it accepts a send before any agent has it The host now lists agent-session.accepted-send.v1 among its own runtime capabilities, the same string capable clients already send. A client can then tell a host that answers a send at acceptance, and admits a Stop with no writer before a turn starts, from an older one that still restarts the agent inside the send. Additive: an older client ignores a capability it does not know. * refactor(native-chat): an attach never opens a journal of its own The attach adopts the conversation's open journal, which outlives it, so it no longer opens one for a direct caller either. That leaves nothing for a failed adopted import to close, and the flag that told the two cases apart is gone. Tests that attach without a host open the conversation the way a host does. * fix(native-chat): a moved fence resends nothing on a host that accepts first The outbox treated any fence change as a new owner: it dropped the answer of a send in flight, queued that send to go out again under the same id, and unblocked a refused head. On an older host that is how a send the restart refused, unrecorded, gets another try. On a host that records every send before it starts an agent, a fence moves because that start ran, so the same rule resent into every failed start. With a fence stamped on every frame, that became a loop. The outbox now reacts to a fence change only when the host has not advertised that it accepts a send before any agent has it. On such a host, only a Retry or a new send goes out, and a failed start reaches the client as a rejected message it keeps with its Retry. Against an older host, or before one has answered, the outbox behaves as it did. Desktop and paired web share this hook. * refactor(native-chat): a child's end says whether the user or the host stopped it The end-of-child record's cause now tells a user's Stop from the host stopping the child for a cause of its own: `user-stop` and `host-stop` replace `stop`. The delivery loop goes on after a user's Stop, as before, and fails the start it was waiting on after a host stop, with the one error row and every queued message rejected, in the stop's reason when it gave one. The reason stays description only. Stop passes `user-stop`; nothing passes `host-stop` yet. * fix(native-chat): a chat whose only work is a queued message is not offered for resume A message accepted while the agent was starting counts as working in the chat, and quit rejects it as never sent. The teardown snapshot read the same working rule, so a relaunch offered to resume a chat whose agent never had the message. The snapshot now reads only what was handed over. * test(native-chat): type the queued-message fixtures in the resume-offer tests * fix(native-chat): a start that dies while a message waits on it is that message's failed start Opening a chat's tab starts an agent for the view, and a send accepted meanwhile waits on it. When that start died, its exit wrote the start's error row and left the message queued, so the delivery loop started a second agent into the same failure and wrote a second row. A child's end now records where the conversation's journal stood, and the loop settles a message accepted before a failed start ended with that start: one row, under its key, and no second start. A message sent after the failure still gets a fresh start. * docs(native-chat): say what an attach's open conversation and unconfirmed ids are now * test(native-chat): pin what a failed start settles, and what a resume offer names A view's child that dies while a sent message waits settles that message only when it died starting and no child has taken its place: a proven child's crash, or a second start since, gets the message delivered. The resume offer names the handed-over message, never a newer one still queued. * test(native-chat): the failed-start pins fail on what the message became, not on a timeout * test(orchestration): the preamble's host stub is typed, not cast The preamble send now takes only what it reads of the host, the send, the settlement wait and the record's fence, so its test builds that host with real types instead of `as never`. * fix(native-chat): a Stop that names no turn stops what the conversation has in flight Between handing a message to the agent and the agent opening its turn, there is no turn id a client could name, so a Stop in that gap was refused as "already finished" while the agent went on to answer. A cancel's turn id is now an optional precondition instead of its target: with none, the host withdraws what is queued and, when the journal still reads working, asks the adapter to stop whatever the child has in flight. Claude's interrupt is session-scoped, so it is guarded by fence and acquisition generation rather than a turn identity. Codex interrupts the turn its latest turn/start answered with until the journal shows one. A cancel that names its turn behaves exactly as before. * fix(native-chat): Stop is there from the moment a message is sent The composer showed Stop only once the agent had opened a turn, so for the second or two after a send the chat read "thinking" with no way to stop it. Against a host that takes a Stop naming no turn, Stop now shows whenever the chat reads working (a turn, a queued message, or a handed-over one still unanswered) or this client still has a message on its way. Pressing it, or Escape, first drops every outbox entry the journal does not hold yet, so nothing goes out after the Stop, then sends the conversation-wide cancel. A send already on its way reaches the host ahead of the cancel, which withdraws it there. Against an older host Stop still needs a running turn. The unconfirmed-send probe moves into its own hook so the outbox hook stays in budget. * fix(native-chat): Stop before a turn is gated on its own host capability A host that accepts sends first (agent-session.accepted-send.v1) can still predate the cancel that names no turn and would refuse it as invalid, since clients and hosts ship independently. Hosts that take that cancel now advertise agent-session.conversation-stop.v1, and the renderer shows Stop before a turn opens, and sends the no-turn cancel, only to a host advertising it. Every other host keeps a Stop that needs, and names, a running turn. The host capability probe the accepted-send hook used is generalized so both read one path. * test(native-chat): a build advertises conversation stop exactly where its cancel may name no turn * fix(native-chat): a view never restarts a chat whose last start failed A Claude chat whose CLI exits during startup left one red row per start, and every time a view bound to it (the chat opening right after its create died, or the user switching back to it) the hold started the CLI again, so the same launch-failure row repeated. Only a send retries a failed start now, the same rule provider-exit recovery already applied; the rule lives in one predicate the hold, exit recovery and the delivery loop share. * test(native-chat): start the child the loop waits on with an attach, not a second view A view no longer starts a child whose last start failed, so the R2 case that waits on a child started since the failure now gets that child from a client attach, the one non-send starter left. * fix(native-chat): settle a gone generation's turn wherever a conversation opens A send that opens a chat this process had not read yet (after a crash, from a phone or the CLI) went through the delivery open, which never settled what the dead generation left running; only the read restore and a successful acquire did. When the send's start then failed, the turn stayed running for every reader. The settlement now runs in the one journal open, at the crash boundary, for every opener except an acquisition, which settles from the evidence it read before its reserve; the read restore's separate step is gone. * test(native-chat): prove the next child's start settles the turn an earlier child left The R1 case lost its only settlement assertion when the latch it checked was deleted. It now seeds the running turn the earlier child left and asserts it ends at the exit's receipt, with the exit's row, before the message is handed to the new child. * test(native-chat): count a failed start's rows by row, not by text Comparing the set of texts passed when two different rows carried the same words, which is the duplicate the test exists to catch. * test(native-chat): give the failed-start and stale-turn waits a loaded runner's budget * test(native-chat): pin the open's and the send's start and row counts, however the view binds Opening a fresh chat whose starts fail makes one start and one row, with two views bound before or after the create's child died; one send makes one more of each. * fix(native-chat): settle a gone generation's turn at every open but an acquisition's The journal open skipped the settlement whenever the lease read reserved or live, to leave an acquisition's own open to the acquisition. But a lease a crashed process left in recovery also reads live, until the next acquire resolves it. A send that opened such a chat, from a phone or the CLI after a crash on a host that could not prove the old owner gone, skipped the settlement; when its start then failed, the dead turn stayed running for every reader. The acquisition now says it is the opener, and every other open settles, whatever the lease still claims. * test(native-chat): hold the create's start open until the views bind The "view binds while the create is still starting" case gave the create a 300 ms head start and asserted the views bound before it died. On a loaded runner the holds took longer, the create's exit landed first, and the case failed its own precondition. The create's initialize now waits on a gate the test releases once the views are bound. * fix(native-chat): Stop reads the one working rule every session list reads While Claude retries a rate-limited request it never echoes the message, so no turn opens: the sidebar read Working from the unanswered send while the composer showed Send. The chat's working state, the host's session-list status and the host's no-turn Stop check now call one shared rule instead of three copies. * test(native-chat): a rate-limit retry pins only that no turn opens, not how its rows are kept * fix(native-chat): Stop leaves a message waiting on its Retry, and does not show for one A send that failed holds the queue until the user retries it, and one the host restarted under is parked the same way. Stop counted both as still on their way, so it showed in an idle chat and could never go away, and pressing it dropped the failed message along with its Retry. * test(native-chat): the chat's Stop and a session list read the main agent alike over their own copies The chat reduces its stream and a list reads the status feed. Driven through the real host for a rate-limit retry with no turn, a subagent still running after the main turn, and the handed-over child exiting. * refactor(mobile): the chat reads the main agent's working state through the shared rule Behaviour is unchanged: the same two terms, now from the one function the host projection and the desktop chat read. * fix(codex): a Stop naming no turn never interrupts an earlier turn It fell back to the id an earlier turn/start answered with when the latest start went unanswered, or when the journal showed a compaction Codex had not started, and reported that as stopped. * fix(native-chat): a Stop naming no turn never says a turn had already finished When the provider found nothing left to stop, for instance a turn that ended between the host's check and the interrupt, the chat got "The provider had already finished this turn." for a turn the Stop never named. It now ends quietly, as a Stop with nothing in flight does. * fix(native-chat): one Stop the host could not settle no longer refuses every later one A Stop naming no turn has one operation key per session. When the host could not settle one, it answered every later Stop under the same id as unknown until the id expired. Once the host says so, the next press is a new Stop; transport doubt still replays the same id. * refactor(native-chat): drop the composer's second error formatter After the merge with main, every chat write in the composer path reports its failure as a typed outcome worded by the refusal-notice table, so the send's catch sees only a local throw. The {code, message} formatter this branch added for it has no payload left to format, and its claim to be the one way a chat words a failure is no longer true. The composer send is main's again. * test(native-chat): pin the reason on a message rejected while its chat was closed The reopen test checked only that the message reads as not sent; it now also checks the Retry row carries the host's reason. * test(native-chat): read Stop operation ids without a cast * fix(native-chat): a Stop whose answer was lost no longer swallows the next one A Stop that names no turn has one operation key per chat. When its answer was lost in transit, the chat kept the id, so every later Stop replayed it; the host answers a replay as already handled, so for up to a day Stop stopped nothing. The id is now dropped once the call settles, however it settles. A second press while the first is still on its way still shares its id. * refactor(native-chat): a Stop naming no target keeps its operation id only for its own call The chat kept each write's operation id per payload across calls, and dropped it only on some settle paths. That is right for a write naming what it acts on, but a Stop naming no turn, and a stop of every background task, share one payload with every later one, so any path that kept the id made the next Stop replay as already handled and stop nothing. One path was still open: an answer that arrived after the chat moved to a new fence. Whether a write names its target is now decided once, before its id is picked. One that names none keeps its id only while its call is in flight, so a press made meanwhile joins it, and releases it when the call settles, however it settles. The release runs only while the key still holds that call's id, so a joined call settling late cannot drop a newer one's. This replaces the per-path exceptions for a thrown call. * test(native-chat): read the Stop fences without a cast * test(native-chat): pin the new id for a named cancel the host could not settle After the Stop naming no turn moved to a per-call id, the only test of the unknown-refusal release was gone, and the half that stays, for a cancel naming its turn, could be removed with every test green. * fix(native-chat): a Stop pressed after a new message stops it, even while the last Stop is unanswered A Stop naming no turn shared its operation id with any press made while it was still in flight. The host runs a chat's writes in order, so a message sent between two presses was accepted after the first Stop ran, and the second press replayed that Stop as already handled and left the message running, although the chat had already withdrawn it from the outbox. A write naming no target now gets a new id on every press and is never kept, so each Stop acts on whatever is running when the host reaches it. A write naming its target keeps its id exactly as before. A double press can ask the provider to stop the same turn twice, which it tolerates. * fix(native-chat): Stop no longer blinks off as Claude opens the turn for a message Claude's echo of a sent message both answers the send and opens its turn. The echo settled the send first, so the host published the message as answered one frame before the turn it opened, and for that frame the chat read nothing running: Stop turned back into Send, and Working blinked off in every session list, for tens of milliseconds on each turn. The echo now settles the send after the turn it opens has been emitted, so the running turn is published first. * fix(native-chat): a message a Stop withdrew comes back to its sender's composer A Stop withdraws every message the host holds but has not run, and S also drops the ones this client had not handed over yet. Either way the message left the chat and its text survived only in a hidden journal row and the in-memory ArrowUp history. The sending client now puts the withdrawn text and images back in that pane's composer, after whatever is typed there. Withdrawn is read from the rejection reason through one shared check, which the outbox reconcile now uses too. The composer is written before the entry leaves storage, so a failure between the two repeats the text instead of losing it, and an entry storage no longer holds is never given back again, so a replay, a second view or a remount restores it once. Only this client's outbox holds the entry, so other viewers still see the message disappear. A failed Stop withdraws nothing on the host and gives nothing back. * fix(native-chat): withdrawn text put back during an IME composition is not lost While the IME owns the field, the composer ignores a programmatic draft, and the next composed keystroke wrote the draft without the restored text, after its outbox entry had already been dropped. The composer now holds text appended mid-composition, keeps it in the cache after each composed write, and shows it once the composition settles, the way attachments that land mid-composition already wait for it. * test(native-chat): pin that only a withdrawn message comes back to the composer * test(native-chat): set up the composer's window API for every describe in the composition-race file * docs(native-chat): note that the withdrawn check reads the legacy reason until a typed category lands * test(native-chat): pin that text put back mid-composition shows once, even beside a mid-composition clear * feat(native-chat): host-owned queued-message draft store in the session journal A queued mid-turn message is a draft row in the session's journal.db, created idempotently at every writable open with no user_version bump so a downgrade stays writable. Consume converts one draft into an ordinary submission inside the journal writer's own transaction (exactly-once), and a standing writer hook returns a consumed draft only when a committed row newly settles its current consumed submission to a non-withdrawn rejection — the same decision the reducer folds rows through. Open-time repair re-derives returned state behind the stored fact; retention never prunes a row whose refusal could still return it. * feat(native-chat): queued-messages wire contract, dark capability, and send classifiers The send result becomes a union: today's submission arm unchanged, plus a capability-gated queued arm only clients that sent delivery:'queue-if-active' ever receive. Whole-list queuedMessages fields ride the subscribe events and history pages; Stop gains withdrawQueued with the withdrawn bodies in its result; clear's result carries withdrawn drafts too. Both classifiers treat queued as accepted/spent. agent-session.queued-messages.v1 is defined but deliberately NOT advertised: the rollout prerequisites (Claude fold receipt, integrated Codex steer matrix) are not in this host. * feat(native-chat): queue a capable mid-turn send as a draft, drain it at turn end, and let Stop and clear return its text A send carrying delivery:'queue-if-active' while the session owes work — or behind an actionable backlog — becomes a host-held draft instead of a submission. A serialized drain woken by journal commits, draft mutations and conversation opens re-derives its gates from live facts (streamed-event barrier first, backlog never a gate) and converts the oldest actionable draft through the exactly-once consume; from that instant today's delivery pipeline runs unchanged. Stop pauses the withdrawable frontier at the stop step (a process-level pause set that survives handle eviction and, via the per-process host instance, restarts), then withdraws it with the text in the result for capable clients; /clear does the same for the superseded source. The draft list publishes whole per emit with identity dedup, rides only the final catch-up page, and attaches to history pages. queuedMessageSend overrides queue policy only; queuedMessageDelete hands the body back. Replays for all of it answer from op-stamped tombstone receipts. * test(native-chat): pin mid-turn queueing against the real host Accept (working/backlog/text-only/budget/replay), the one-per-settle drain, returned cards with N1 overtake and the N4 re-send loop, Stop withdraw with tombstone replays, the process-level pause across evict/reopen, Delete receipts, /clear returning the withdrawn text, and publication (hydration, unchanged-cursor insert, same-frame consume, identity dedup). * test(native-chat): read the queued receipt ids before the wait closures * chore(native-chat): SAFETY rationales on the sqlite row casts and a cast-free mobile narrowing * fix(native-chat): queued-draft bookkeeping never costs a publish, an open, a clear or a history read - Cache the draft list per draft-table revision. The drain re-checks on every journal publish, so each streamed delta was running a SELECT and parsing every draft body the handle had ever written (tombstones included). - Open-time repair/prune failures are reported and skipped; they no longer fail opening the chat. - /clear on a source with no drafts answers exactly as before: no empty `withdrawnQueued`, no empty write transaction, no extra publish. A draft read failure after the committed clear no longer turns it into a refusal. - History pages read drafts through the same guarded reader as subscribers. - Publication moves to its own module; the held-draft rule lives with the pause state; one pending-prompt check; drop an export nothing calls. - Tests: restart-held drafts, pre-consume failure pause + Send retry, failed open repair, clear with no drafts. * fix(native-chat): a Stop that withdraws a consumed draft's send gives its text back A queued draft converted into a submission leaves the sender's outbox, so when a Stop withdrew that submission before the agent received it, the text had no holder: the draft stayed `dispatched` forever and nothing restored it. - The returned-card rule now follows every effective `rejected` settlement of a consumed draft's submission, a Stop's withdrawal included, with the withdrawal reason stored as the fact (`dispatchWasWithdrawn`). The writer hook and the open-time repair share the rule, so no rejected submission can leave its draft `dispatched`. - A capable Stop withdraws the cards it returned itself along with its frontier, stamped with its caller-scoped key: the text comes back once in `withdrawnQueued` and replays from the tombstone. An old client's Stop leaves a returned card. - Stop's draft steps move to structured-agent-session-queued-stop.ts. - Tests: Stop between consume and the agent's receipt for both client kinds, its replay, a crash after the withdrawal, restart in the window, and the repair of a hookless withdrawal. * perf(native-chat): the queued-draft drain takes no serialized step while the agent works The drain was woken by every journal publish and, with a draft waiting, queued a serialized step (streamed-event flush included) per publish, only to find the session still working. During a streamed turn that is one step per delta, contending with Stop and every other mutation for the session's queue. The pre-check now also skips while the session is working. Whatever ends the work is itself a commit that schedules again, and the step still re-reads every gate after its flush, so no wake is lost. - Test: queued sends during a turn take no drain step; settling the turn drains. * fix(native-chat): a clear withdraws queued text only for a caller that can take it back; paused reasons are markers An older client running /clear had its source's waiting and returned drafts withdrawn and their text returned in a `withdrawnQueued` field it does not read, so the text was lost. Clear now mirrors Stop: `withdrawQueued: true` on `agentSession.conversationCommand` (strict params, sent only when the queued-messages capability is advertised) withdraws the drafts and returns their text once, replaying from the tombstones. Without it the source keeps its cards: the supersession fence already blocks the drain, and Delete still hands the text back. A paused card's reason was host-authored English on the wire. It is now a typed marker (`send_failed`) the client localizes, like `returnedReason`; a client treats an unknown marker as a plain pause. - Tests: an old client's clear leaves the cards and its replay stays field-free, then Delete returns the text; a capable clear returns the text once and replays it; the paused marker. * fix(native-chat): a draft pause that commits no journal row still reaches live subscribers A pause writes no journal row, so it reaches subscribers only on the next publish. Two pauses had none behind them: the drain's pre-consume failure (the session is idle by then, so nothing else commits) and an old client's Stop that interrupted nothing. A live card kept reading as waiting, with no failure marker, until some unrelated commit arrived. The drain now publishes after pausing a draft it failed to convert, and an old client's Stop publishes when it paused a frontier. - Tests: a failed conversion and an idle old-client Stop each reach a live subscriber as a paused card; both fail without the fix. * fix(native-chat): a failed clear wakes the queued drain, a failed Stop withdrawal still publishes its pause A conversation command can settle on the record alone (a retried clear that fails), so drafts held behind its prepared phase waited for an unrelated journal commit; the command controller now re-derives the drain when any command finishes. A capable Stop whose withdrawal write failed never published the pause it set, and a publish failure after a committed withdrawal (Stop or clear) dropped the bodies from the answer; publishing now happens outside the withdrawal and can no longer discard its result. Tests reset the process-level pause set between cases: operation ids repeat per test, so a shuffled order held later tests' drafts. * refactor(native-chat): the draft store notifies through the journal's commit listener, the hold is a stored row fact, and one typed gate decides every queue hold R1: every standalone draft-table transaction that changed rows (insert, withdraw, hold, open-time repair) fires the journal's own commit listener after COMMIT, so a draft or hold change publishes and wakes the drain through the same path a journal row does — no call site can forget. All hand-written publish/wake plumbing for draft changes is deleted; wakeQueuedDrain survives only as the record-input wake (a conversation command can settle on the record alone). R2: the process-level pause set becomes a hold_reason column on the draft row (pre-ship, so no migration): holds survive eviction and restart, keep their send-failed marker across restarts, die with the session's journal, and are cleared by consume and withdraw in their own UPDATE. The host-instance derivation stays the one restart mechanism. R3: one typed structuredQueueHold (blocked | command | prompt | working) consumed by admission, the drain step and Send-now, with each caller's override set written beside it. A capable send during a late-result /compact now queues instead of being refused (PLAN §3.1); the dead prepared-command branches and the drain's duplicated gate list are gone. prompt outranks working so Send-now's one override cannot swallow it. R4: one isUnsettledQueuedMessage predicate for the withdrawable/budget filters. Loop 4: a replayed send whose draft was refused answers with the returned card, never the rejected submission, so the text cannot render twice. Rewind completion was verified to publish after the record clears (the rewind path's own publish; the open path's recovery precedes the open snapshot). * fix(native-chat): a Stop with no drafts writes nothing, and a failed hold still lets a capable Stop withdraw The stored hold turned Stop's in-memory pause into a draft-table write, so every Stop (drafts or not, capability advertised or not) opened a BEGIN IMMEDIATE/COMMIT. An empty hold now returns before the serialized write. A hold that threw also emptied the frontier, so a capable Stop withdrew only returned cards and left the waiting drafts unheld to auto-send after the interrupt. The frontier is read once and survives a failed hold. * fix(native-chat): a capable Stop with no drafts writes nothing The empty-hold guard from the previous fix did not reach withdraw, so every capable Stop still opened a write transaction after the interrupt, and a closed handle turned its empty answer into a missing field. The draft store now answers an empty withdraw without a transaction, for every caller. * refactor(native-chat): Stop and /clear never withdraw queued drafts; no text rides the wire back Adopt the host-owned-queue model end to end: a Stop holds the waiting frontier ('stopped') for EVERY client and interrupts — the cards stay published as paused, Send-now overrides per card, and the pause dies when the user next starts a turn (an ordinary dispatched send lifts 'stopped' holds in the same serialized step; 'send_failed' holds still need their explicit Send). /clear carries the source's unsettled drafts to the replacement session as born-held rows — identical for every client version — then tombstones the source. Delete answers with no body: the card leaving the published list is the outcome. Removed (never shipped; the capability was dark and unadvertised, so no wire compatibility is affected): CancelParams.withdrawQueued and its refine, ConversationCommandParams.withdrawQueued, CancelResult.withdrawnQueued, ConversationCommandResult.withdrawnQueued, AgentSessionWithdrawnQueuedMessage, the Delete result body, settleStopQueuedWithdrawal and the cancel finisher, withdrawClearedSourceQueuedMessages, replayWithdrawnQueuedMessages, and cancelPlan's tombstone replay. This also removes the defect where a withdrawal took every row regardless of which client sent it (a phone Stop pulled desktop-typed text): nothing moves text anymore, so a Stop from one client can never relocate another client's drafts. Hold and carry writes are bookkeeping: a failure is logged and never gates the interrupt or the clear. * feat(native-chat): a restart hold lifts like a Stop's, and paused cards say why The user's next dispatched send lifts every stop-shaped hold in one UPDATE: stored 'stopped' rows, and restart-held rows (host_instance mismatch), which are adopted into the running instance — the same fact the derivation reads, so no second copy of the hold exists. 'send_failed' still requires its explicit Send. Publication now marks stop/restart holds with pausedReason 'stopped' (an additive optional value on a dark capability), so clients can caption them "sends after your next message" and keep "couldn't send" for 'send_failed'. * fix(native-chat): only a client's own send lifts a Stop's queue pause The lift ran for every accepted host send, so orchestration mail, a restart continuation and a launch prompt released drafts the user had stopped (and adopted restart-held rows into the running instance). The client-facing agentSession.send RPC now marks its sends as the user's own; host-internal senders leave the pause alone. Also drops comments still describing the withdrawn return-text rule. * fix(native-chat): a Stop's queue pause lifts when the user's send starts its turn The pause lifted as soon as the host accepted a user send, so a send the provider then refused (a failed child start, a refused turn/start) had already released the stopped drafts into the same failure. The host now remembers a client's own send, in memory, until the provider answers it: acceptance lifts the stop-shaped holds, a refusal forgets it with the holds intact, and a later Stop supersedes it. Nothing is persisted, so a restart between the send and its turn start leaves the cards held for the user's next send rather than sending them unasked. * fix(native-chat): a consumed draft's turn starting lifts a Stop's queue pause Drafts are only ever a client's own sends, so a drained draft or a Send-now is a user send for the pause: its submission joins the same in-memory set a direct send uses, and the provider accepting it lifts the stop-shaped holds. Before, a message typed while a stopped turn wound down drained as a draft and left the older stopped cards held, so their "sends after your next message" caption was false. A refused consumption lifts nothing, a later Stop still clears the set, and orchestration mail and restart continuations still never lift. * fix(native-chat): queue a capable send behind a /compact and re-scope /clear's carried drafts - A text send with queue-if-active during a /compact in flight is admitted on the compact's side lane as a held draft instead of being refused; it may only become a draft, so one the gate no longer holds is refused rather than dispatched. - Drafts /clear carries to the replacement are fingerprinted for the replacement session, so the provider's echo folds into the sent bubble. - The in-memory set of user sends awaiting their turn is capped; sends settling unknown no longer grow it without bound. - Correct the userSend comment: the renderer's launch prompt goes through the client RPC and does set it. * feat(mobile): render host-queued drafts as cards with Send-now/Edit/Delete, and restore withdrawn text once across reload * feat(mobile): /clear withdraws queued drafts on capable hosts, and reason markers map to readable copy * fix(mobile): an empty queued-draft publication never churns the held empty list * fix(mobile): relaunch recovery replays results only — a persisted Stop or /clear never re-executes * fix(mobile): a relaunch never reissues a Stop or /clear, a lost withdrawal answer is re-asked, and the send journal stays readable by older builds Relaunch recovery no longer recomputes the host's replacement-session id: that copy of the host's derivation had already drifted (full digest vs the host's 40-hex slice), so it could never fire. A previous process's Stop and /clear handles are now released once per pane per process — the host keeps unwithdrawn drafts visible as cards — and only an Edit is finished. The sweep runs once per process in one serialized journal step, so a remount can no longer drop the handle of this process's own in-flight Stop and lose its text. A withdrawing Stop, /clear or Edit whose answer is lost is re-asked under the same operation id (bounded): once the host committed, the card is gone and only that answer carries the text back. `delivery` is no longer a persisted send-journal field — an older build (or an older host's page, which reads the same key) would find the strict schema unreadable and refuse every structured send. It is part of the intent key instead; the immediate key is unchanged, and a retained entry under either key replays exactly as first sent. An identical send whose retained id replays as a withdrawn draft goes out under a fresh id instead of vanishing. Also: the send callback is stable across streamed frames, card busy state is per card, card actions carry a button role, and render-time ref writes moved into layout effects. * fix(mobile): a lost-answer queued send never reads as unconfirmed, the restore journal works inside the page, and its handles die - A send whose answer was lost but which the host holds as a queued-draft card no longer warns "Delivery unconfirmed" after 20 s: a card that was not on screen at send time with the send's text counts as delivery, like the transcript echo does. - The queued-draft restore journal key joins the page storage allowlist and writes through the mirrored path, so a Stop, /clear or Edit from the page-served session screen keeps its replay handle; a write the store dropped without rejecting is refused up front so the caller restores directly instead of holding a handle no store kept. - Seeing a published draft named by a journaled send's operation id spends that entry: the draft is the host's receipt of the send, so a draft later withdrawn elsewhere no longer leaves an entry nothing will ever settle. - Withdrawn text is restored at most once even if removing the journal entry fails after the restore ran. - A returned card offers Edit, as on desktop. - Test outcome annotations use MobileNativeChatSendOutcome, which now includes 'queued'. * fix(mobile): withdrawn queued text reaches its pane even after the screen closed, and a lost answer is re-asked in the background A Stop, /clear or Edit answered after the session screen closed wrote into a composer that no longer existed, while the journal entry was removed: the text was lost. Restored text is now owed by composer scope and the pane's composer takes it once whenever that scope is active. A lost answer was re-asked inline up to three times, each with the full command budget, so a /clear could hold the composer for minutes. The first answer now returns at once and re-asks run in the background on the 1 s / 2 s / 4 s schedule with a short budget each. Restoration stays once per operation id, also when a retry of the same id races the re-ask. * refactor(mobile): queued drafts stay host-owned — Stop and /clear never pull text back to the phone A Stop or /clear no longer withdraws queued drafts and ships their text back over the wire. Cards stay on the host as paused cards (captioned 'Paused — sends after your next message') with Send / Edit / Delete, identical on every device, and the host carries them across a /clear itself. Edit copies the card's shown text into the composer first and then issues a plain Delete, so no RPC outcome can lose it; a failed Delete leaves the card visibly beside the copy. With no text in flight there is nothing to make exactly-once: the AsyncStorage restore journal and its page-storage allowlist entry, the background re-ask schedule, the relaunch release/replay pass, the restore-once guards, and the owed-composer-text buffer are all deleted. Cancel and conversationCommand go back to main's plain requests, so old and new hosts see one Stop and one /clear behaviour. Kept: capability gating, the cards and captions, Send-now, the 'queued' send outcome, the queued-card settlement of unconfirmed sends, the delivery-in-key send-journal fix, and the queuedMessages frame tracking. * fix(mobile): only a 'stopped' hold promises "sends after your next message" The host now publishes pausedReason 'stopped' for Stop, /clear-carry and restart holds. An absent or unknown marker is a hold whose release rule this build does not know, so it reads as a plain "Paused" instead of promising that the next message resumes it. Drops an unused type re-export. * fix(mobile): a paused queued card's action reads Send, not Send now "Send now" names jumping the running turn. A paused card (a Stop, /clear or restart hold, or a failed conversion) waits on no turn, so like a returned card its action and accessibility label say plain Send, matching desktop. * test(mobile): find the queued card's Text nodes by name so the test typechecks * fix(mobile): retire a replayed send the host refuses by shape; 44pt queued-card targets A retained delivery send that an older host's strict schema turns away can never be accepted, so keeping its operation id refused every later send of the same text. The host's own request refusal now retires it; any other doubt still keeps the id. Queued-card actions now touch as 44pt targets while drawing as a 32pt text row. * fix(mobile): a waiting queued card's action reads Steer, as on desktop The same action read "Send now" on the phone and "Steer" on desktop. Its accessibility label now matches the desktop hint: "Send now without waiting for the turn to end". A paused or returned card keeps plain Send. * fix(mobile): focus the composer after Edit moves a queued message into it Edit copied the card's text into the composer but left it unfocused, so the user had to tap the field to keep typing. The composer now takes an input ref and the chat view focuses it on the next frame after Edit. * fix(mobile): only a schema rejection retires an in-doubt send; an auth refusal keeps its id An unauthorized answer to a replay says nothing about whether the first attempt was delivered, so retiring its id there could send the message twice. * fix(native-chat): a returned queued card carries the typed rejection fact, like a rejected submission A consumed draft the agent never ran comes back as a returned card. The card kept only the rejection's sentence, while its submission now also records the typed fact a client classifies from. A host-restart rejection's sentence carries no legacy marker, so such a card could not be told apart from a provider's refusal. The draft table stores the submission's fact next to its reason (`returned_rejection`, written by the same settlement that sets the reason, and read back with the reducer's own fact reader), and the card publishes it as `returnedRejection`. Both are overwritten on every return, so a re-sent card never keeps an earlier refusal's fact, and a /clear carry inserts a plain held draft with neither. Retention moves to queued-message-retention.ts to keep the table module within max-lines. * fix(native-chat): fit the queue to main's typed rejections and compaction result Main (#23026) dropped the disposition's fresh-id retry field, gives a rejected dispatch a typed sentence plus fact, and types /compact's result. The queued-draft disposition and the queue tests now use those shapes. * fix(mobile): a returned queued card reads its typed rejection like a rejected send The card's label called `dispatchRejectionReasonIsInternal`, which main removed when rejections became typed facts, so labelling a returned card threw. A host-restart rejection's reason is also a sentence now, with no marker for the old string check to recognise. The label now comes from the shared words a rejected send gets (`structuredAgentSessionRejectionParts`, 'composer-send'), given the card's `returnedRejection` fact and falling back to `returnedReason` when a host wrote none. A Stop withdrawal, read through `dispatchWasWithdrawn` with the fact, keeps "Held back by Stop — Send to retry"; a provider's words show only where their audience is the person; a fact kind this build cannot place reads as not sent rather than trusting the sentence beside it. * fix(mobile): a returned queued card is worded as the desktop card words it The card has its own Send, so its words leave out sending again, the way the desktop card passes retryControl to the shared attempt-failure words. A Stop withdrawal reads "Stopped before it was sent", the desktop caption. * fix(mobile): a returned card with a fact this build cannot place shows the host's sentence The host writes a rejection's reason as a sentence for a person, so when a newer host's fact kind cannot be placed, that sentence is the best words available. The card now leaves it to the shared attempt-failure words, as the desktop card does; an old internal marker still maps to generic words there. * fix(native-chat): draft bookkeeping can never roll back the journal row it rides The queued-draft returned transition runs inside every journal append's transaction. A throw there (a draft table an earlier build created without the returned_rejection column) rolled back the journal's own rejection row, so a Stop, a failed start or a provider refusal could not be recorded. The standing hook now runs in its own savepoint: its failure is logged and rolls back alone, and the open-time repair re-derives the missed transition from the committed row. The draft table also gains any missing nullable column at open. * fix(mobile): a returned card's reason reads whole, and Edit never deletes text it did not copy A returned card's label was capped at one line, but its reason often reads only at its end ("... does not support the image type .bmp in a steering message."). It now wraps; waiting and paused holds stay one line. Edit copied a card's text into the composer and then deleted the card, whether or not the copy landed: before the composer mounted, or for an empty card, the append was a no-op and the delete still ran. The append now reports whether it copied; Edit stops before Delete when it did not, and focuses the composer only after a copy. When Edit's Delete loses to the drain, the phone says "Already sent — your text is still in the composer.", as the desktop does, so the copy is not sent a second time. The controller now carries the queued controls as one field, which keeps it within max-lines. * fix(mobile): a queued send's replay never vanishes or paints an unretired bubble A replay answered `withdrawn` is resent under a fresh id only when the retained id could be released. When the release failed, the answer fell through as `queued`, which shows nothing, and the text was gone. It now reads as rejected, so the text returns to the composer. A replay answered `queued{state:'dispatched'}` was mapped to `accepted`. The host answers that way only when it cannot find the submission the draft became, so no echo would retire an optimistic bubble. It now maps to `queued`, which shows nothing; the transcript or the card owns the text. * fix(mobile): a queued card hides once its message arrives, and a failed pause says tap Send A waiting card whose submission has already arrived is hidden, as the desktop card projection hides it: on a multi-page catch-up the shrunk list rides only the final page, so the bubble and the card showed together. Returned cards always show. The send-failed pause reads "Couldn't send — tap Send to retry". * fix(native-chat): a draft a Stop or restart took back waits again instead of blocking the queue Cards A, B and C wait; the turn ends and the drain consumes A, but the agent has not taken it yet. A Stop then pauses B and C and withdraws A's submission, which made A a returned card. The user's next send lifted B and C, yet a returned card blocks everything behind it, so B and C never sent although they read "sends after your next message". A restart or close before hand-over did the same. Nobody failed the user there, so the draft now goes back to waiting at its own position, under the hold that same event put on the drafts behind it: a Stop's 'stopped', or no stored hold after a restart, whose hold derives from the host instance. It carries no refusal, and records its spent submission id in consumed_as, so its next consume (the drain, or Send on the card) mints a fresh id through the same path a returned card's re-send uses. Provider refusals and other failures still return the card. The live settlement hook and the open-time repair share one decision. After a Stop and the user's next turn, A drains first, then B, then C, one per turn. * fix(native-chat): Delete and Send on a queued card answer at once during a /compact A /compact holds the chat's serialized lane for its whole provider call, and the queued-card Delete and Send ran on that lane, so both hung until the compaction finished. They now run on the side lane a draft-only send already uses while a compaction is in flight: Delete completes at once, and Send reaches its readable "wait for the conversation operation" refusal at once. The drain stays on the main lane and keeps its command hold, so nothing sends until the compaction settles. * fix(native-chat): a re-sent returned card drops the refusal it came back with Re-consuming a returned card left returned_reason and returned_rejection on the now-dispatched row, so the row described a refusal that no longer applied. The consume clears both in the same update that moves the card to dispatched. * perf(native-chat): the queue gate reads pending prompts without rendering the journal The prompt check ran on every send admission and drain step, and read journal.snapshot(), which copies and sorts every item in the chat. It now walks the reduced items in place with journal.visitItems; the answer is the same, since the snapshot only sorts those items. * fix(native-chat): a Stop that fails leaves the queued cards as it found them Stop holds the waiting cards before it withdraws queued sends and interrupts the agent. When a later step threw or the Stop was refused, the cards stayed paused ("sends after your next message") although a failed Stop is meant to change nothing. A failed Stop now undoes exactly what it added: each card it held gets back the hold it replaced, a consumed card its withdrawal sent back to waiting is released, and the user sends it had set aside can again lift the pause. Holds an earlier Stop or a restart put on the cards stay. The hold SQL moves to its own module, and the draft store's standalone transactions share one helper. * docs(native-chat): confirmed cancellation is no longer a queue rollout prerequisite Stop withdrawing queued sends with a typed cancellation landed on main with #23026. The comment gating the queued-messages capability now lists only what remains: the Codex steer matrix (#21062), the Claude fold receipt, turn-owner bars, and the desktop and phone clients. * docs(native-chat): the Claude fold receipt and turn-owner bars have landed; Codex steer and the clients remain * test(mobile): compare the queued card's Text nodes by name so the test typechecks * fix(mobile): a draft a Stop requeued stays visible beside its rejected first submission A Stop that withdraws a consumed draft before delivery puts it back to waiting under its own id, while its first submission stays in the journal as rejected. The card filter hid any waiting draft with a same-id submission, and the transcript hides rejected submissions, so the requeued text could not be seen, edited, deleted or sent, and later drained unannounced. A rejected submission no longer hides a card: beside a waiting draft it can only mean a requeue, since a refusal returns the card instead. * fix(mobile): a send record storage will not clear never blocks sending that text A replay answered `withdrawn` is resent under a fresh id only after its saved record is cleared. While storage kept failing to clear it, every send of that exact text replayed the old id, was answered `withdrawn`, and came back rejected, so the text could not be sent until storage recovered. The resend now goes out once under a fresh id that bypasses the saved record, and the failed clear is reported through the send's error path. * fix(mobile): a send record whose draft went out under another id is spent A send whose answer was lost keeps its record, so the same text replays the same id. When a Stop requeued that draft and it later drained under a fresh id, nothing could clear the record: the draft was no longer published, and no submission carries the old id. Every later send of that text replayed it and waited for a settlement that would never come. The host answers that replay with the submission the draft became, under a different id than the one replayed. That answer now spends the record. Which send the phone meant stays unconfirmed, as for any retained replay of a live send. * fix(native-chat): Send on a queued card during a /compact is refused before it takes a lane Send-now chose its lane once, at entry. During a /compact it took the side lane, where it could wait behind a Stop, then run after the compaction had settled and append a real submission unserialized against the main lane. While a compaction is in flight, Send-now is now answered with the "wait for the conversation operation" refusal before entering any lane, and otherwise it runs on the main lane. Only Delete keeps the side lane, whose compare-and-set withdrawal is safe on either. * fix(native-chat): a Stop that fails after reaching the agent keeps the queue paused A failed Stop undid its queue holds whenever it threw, including after the interrupt had already gone to the provider (a status-note write failing after cancelTurn, or after stopping a starting agent). The turn could be stopped while the cards drained as if no Stop was pressed. The Stop now marks the step that reaches the provider, and undoes its holds only when it failed before that. A Stop the agent refused answers ok and keeps its holds; the comment no longer claims otherwise. * fix(native-chat): a skipped draft settlement heals on the next drain step, not only at reopen The draft settlement rides each journal append as bookkeeping, and a failure there is logged and skipped. Only the open-time repair re-derived it, so a consumed draft whose submission was rejected stayed dispatched (invisible, and blocking nothing it should) until the chat reopened. The re-derivation is now its own function, shared by the open-time repair and the drain: whenever a dispatched draft's submission is already rejected, the drain step applies the owed settlement first. * fix(native-chat): one id is never recorded as a submission twice A second submission row under an id the journal already holds replaces the submission with a fresh pending one, so a rejected message could be handed over again under its own id. Send on a queued card could do exactly that: if the host died after it consumed the card under the operation's id but before its answer settled, the rerun consumed again under the same id. The journal now refuses a submission under an id it already records, so no id is delivered twice whatever the caller does. And a Send-now rerun that finds the card consumed under its own operation id answers with that submission instead of consuming again. * fix(native-chat): a waiting draft whose first send the agent echoed is withdrawn, never resent A consumed draft goes back to waiting when its submission is rejected as never delivered (a Stop's withdrawal, a restart, a close), and then sends again automatically. That rests on the "never delivered" claim. If the provider then echoes that message, the first delivery happened, and the automatic resend would give the agent the same message twice. The reducer already keeps such an echo apart, since a rejected submission may not claim it, so the draft store reads it from the appended row itself: a provider echo of a user message that no live submission claims, matching a waiting draft whose spent submission is rejected, withdraws that draft the way a Delete would. The echo-claiming rule is split out of the reducer's aliasing so both read the same decision, and the per-row draft hook moves beside the settlement re-derivation. * feat(native-chat): a submission names the queued draft it hands off Clients told a queued card's hand-off apart from other sends by comparing the draft's id with the submission's id. That holds only for a draft's first hand-off: a re-send, or a draft that goes back to waiting and drains again, goes out under a fresh id, and the clients showed the card and the sent message together, or restored text the host still held. Every submission the host creates by handing off a draft now carries queuedMessageId, the draft's id. It is written on the submission's journal row as an optional key (older readers keep it and ignore it), carried by the reducer, listed in the published submission schema (which otherwise strips it), and stamped where the row is built from the consume itself, so no hand-off path can leave it off; a caller naming a different draft is refused. A direct send names none. The queued-messages capability comment makes the link part of v1. * refactor(native-chat): every queued draft goes out under a fresh submission id A draft's first hand-off reused the draft's own id as the submission id, so comparing a draft id with a submission id looked right in every first-send test and failed only on a re-send or a requeued draft. Every hand-off now uses a fresh id (the drain mints one; Send on a card uses its operation's id), so id equality is never true and a reader must use the submission's queuedMessageId. The host gets simpler: queuedMessageNeedsFreshSubmissionId is gone, consumed_as is set on every dispatched row and cleared when a withdrawal sends the draft back to waiting (its spent submissions stay findable by their link), the consume refuses the draft's own id, and the consumedAs ?? messageId fallbacks collapse. The delivered-echo check finds spent hand-offs by link. A send this host queued, asked again (a lost answer's replay, or a rerun the operation ledger no longer covers), answers from its draft and then from the hand-off that names it, through one function. The rerun path used to be kept from sending twice only because a submission sat under the send's own id; with fresh ids that guard is now explicit. A Send-now rerun recognises its own consume by the link instead of consumed_as. * fix(mobile): relate a queued draft to its hand-off only through queuedMessageId The phone matched a draft to the submission it became by comparing ids. The host now hands off every draft under a fresh submission id and stamps that submission with `queuedMessageId`, so the ids never match and the link is the only relation. - A waiting card hides exactly when a submission names it as its `queuedMessageId` and was not rejected; a rejected hand-off is what sent the draft back. A direct send sharing the card's id hides nothing. - A saved send record is spent when its id is a published draft id, or when any submission names it as its `queuedMessageId`, in whatever state. This clears a lost send that a Stop requeued and the drain later sent under a fresh id, from the live submissions stream. - The replay rule that spent a record when the answer's submission id differed from the replayed id is gone. A replay answered by the hand-off reads as unconfirmed, as any retained replay of a live send does, and paints no optimistic bubble; the stream spends the record once it carries the link. * fix(native-chat): an echo withdraws a draft only if its rejected hand-off reached the agent The delivered-echo rule withdrew a waiting draft when a provider echo matched any rejected hand-off of it, including one a Stop rejected before it was ever handed over. That hand-off is provably unwritten, so a matching unclaimed echo is some other message, and the rule silently deleted the card. Only a hand-off that was handed over and then rejected as never delivered can be disproved by an echo now. * fix(mobile): a replay the host answers with its draft's hand-off spends the send record A retained send replayed after its queued draft was handed off is answered by the hand-off, which names the replayed id as its `queuedMessageId`. That answer fell to the retained branch and kept the record, leaving only the live stream to spend it. The stream can miss the hand-off for good: a reconnect snapshot covers only the latest page, and submissions ride only with their items. Every later send of that text then replayed and read "Delivery unconfirmed" forever. The answer states the link, so it now spends the record directly, checked before the rejected and retained branches. Which send the phone meant stays unconfirmed, as for any retained replay of a live send. * fix(mobile): a resend past an uncleared send record replays its own id on a retry When storage could not clear a withdrawn send's record, the phone resent the text under a fresh id with no record. If that resend's answer was lost and the user sent the text again, the old record replayed, came back withdrawn, and the phone minted another fresh id: a second delivery if the first resend had landed. The resend's id is now kept in memory for the app run, by operation key, so a retry replays it; it is forgotten once the host answers it as spent. The "couldn't update its record" notice now shows only when the resend is known to have gone out (accepted or queued), never for an unconfirmed one. * fix(native-chat): a skipped echo withdrawal is re-derived before the draft can send again The delivered-echo withdrawal rides each journal append as bookkeeping, and a skipped hook left the draft waiting, so it later sent the same message a second time. Nothing re-derived it. The draft store now also withdraws, in its owed-settlement pass, each waiting draft that an echo already in the journal proves delivered: an unclaimed provider user message (still stored under its own id), carrying the draft's payload, appended after a hand-off that was handed over and rejected. The live hook and the re-derivation share one predicate. The pass runs at open and in the drain step, right before a draft would send; it reads every item, so it never runs per streamed row. * fix(native-chat): a rolled-back journal append leaves no draft state cached The draft store caches its row list by revision. The per-row hook read that list eagerly inside the append's transaction, after the consume in the same transaction had already written and bumped the revision, so a failed COMMIT left the cache showing a hand-off that never happened. The hook now reads the drafts only once a row holds an unclaimed echo, and any rollback of a journal append or of its bookkeeping savepoint invalidates the cache, so no other read inside the transaction can leave it stale either. * fix(native-chat): a replay of a deleted queued card answers withdrawn, not refused Once a deleted card's tombstone is pruned, a replay of the send that queued it found the draft through its last hand-off. When that hand-off had been rejected (the card came back, and the user then deleted it), the replay answered with the rejected submission, which clients show as a failed send with a Retry. Only a withdrawn row is pruned while its last hand-off stands rejected, so the replay now answers queued, withdrawn. * test(mobile): a withdrawn replay of a pruned deleted card, position 0, still frees the text The host now answers a replay of a deleted card whose row was pruned with queued{state:'withdrawn', position: 0}. The phone reads only the state, so the next identical send still goes out under a fresh id; the test now uses that receipt. * fix(mobile): a bypassed resend's id survives storage recovering, and a malformed answer spends nothing The remembered id of a resend sent past an uncleared record was consulted only while the record still could not be cleared. If storage recovered between that resend's lost answer and the retry, the record cleared, the normal path minted a fresh id, and the message could be delivered twice. The retry now hands the remembered id to the new saved record, which replays it, and memory lets it go. The id is also keyed by the operation key the saved record matched, not the delivery asked for now, so a capability change in between cannot mint a fresh id. A send answer is read as its draft's hand-off only when it carries a submission, so a malformed answer with neither a submission nor an id no longer spends the saved record. * refactor(native-chat): name the queue's pause-lift for what it releases * refactor(mobile): name a schema-refused replay for what the host decided * chore(native-chat): one import of the mutation helpers * refactor(mobile): build the queued-card slot outside the chat view MobileNativeChatView was over its 400-line limit with the queued cards wired in. The cards and the composer ref their Edit focuses are now built by useMobileNativeChatQueuedSlot in the overlay, and the view only places the cards and hands the ref to the composer. * test(mobile): say why the overlay test's partial controller is safe * feat(native-chat): a Stop pauses the whole queue, derived from the journal, with an explicit Resume After a Stop, each waiting card was held on its own row ('stopped'), lifted when the host saw, in memory, that a user send made after the Stop had its turn accepted. The cards read "sends after your next message" one by one, there was no way to resume the queue without sending something, and the in-memory record of user sends was lost on a restart or eviction. The pause is now the queue's, and derived rather than stored as a flag: - 'stopped': the user's last Stop took effect at a recorded journal position and no turn a person asked for has started since. "A person asked for it" is the new `origin: 'client'` on the submission row (a send over the client send RPC, or a card they sent now); orchestration mail, a restart continuation, a host-sent launch prompt and the queue's own drain record `host` and never lift it. - 'restarted': a waiting card was written by another host process and no person's turn has started since this conversation opened. Resume (`agentSession.queuedMessagesResume`) lifts either. Send-now sends one card; the rest stay paused until that card's turn starts, which is a person's turn like any other. The journal's row kinds are closed (an older build truncates a journal at a row kind it does not know), so the one event the journal cannot carry, where the Stop took effect, is recorded beside the drafts in `queued_message_pauses`; everything after it is read from the journal. A Stop records it only once it takes effect (after withdrawing queued sends, as it reaches the agent), so a Stop that fails first leaves nothing to undo, and the per-row hold, its undo and `userSendsAwaitingTurn` are gone. A card keeps a hold of its own only when its conversion failed ('send_failed'). The pause is published once, as `queuePause` beside `queuedMessages`, on live frames, catch-up and history. A /clear starts its replacement paused, as after a Stop, since the carried cards were written for the context it discarded. * feat(native-chat): a /clear's replacement queue reads paused because of the clear, not an interrupt The replacement's pause was recorded as 'stopped', which clients show as "Queue paused because you interrupted" although the user cleared the chat. It is now its own reason, 'cleared', on queuePause.reason ('stopped' | 'restarted' | 'cleared'). It lifts and resumes exactly like a Stop's: through Resume, or the user's next turn starting on the replacement. * feat(mobile): a paused queue shows one header row with Resume, and its cards keep Steer The host now pauses the whole queue after a Stop, a restart or a /clear, and publishes that pause once beside the list instead of on each card. The phone followed the old per-card pause: each card read "Paused — sends after your next message" and its Steer turned into Send. - One header row above the cards says why the queue is paused ("Queue paused because you interrupted", "... because Orca restarted", "... after you cleared the conversation"; an unknown reason reads "Queue paused") and offers Resume, which calls agentSession.queuedMessagesResume through the same mutation path as Delete, so a refusal reaches the error banner. It shows only while there are cards. - Cards under a paused queue keep Steer, Edit and Delete and read "Queued", promising no send time. A card whose own send failed still reads "Couldn't send — tap Send to retry" with Send, and returned cards are unchanged. - Steer's accessibility label is "Submit without interrupting the model". The pause is kept per session beside the list and changes only on frames that publish the list. The row lives in the queued-cards component, so the chat view gains no lines. The queued hook tests' published shapes move to a fixture module to keep that file within its line limit. * test(mobile): the paused-queue header words the host's 'cleared' reason The host now sends queuePause.reason 'cleared' after a /clear carries the queue over. The header already worded it; the tests now pass it as the host's typed reason rather than as an unknown one. * test(mobile): import the subscribe-event type the queued hook test names * fix(native-chat): a queue pause covers only the cards it paused A Stop recorded its pause fact even when the queue had no cards, and the fact outlived the cards it did pause. The published list hid a pause over no cards, but the drain still treated the queue as paused, so a card typed much later — during an orchestration-mail turn, or a correction typed before the stopped turn ended — sat under "paused because you interrupted" with no Stop of its own. A Stop now records its pause only if the queue holds a card when the Stop takes effect (the hand-offs its withdrawal sent back included). The fact is retired in the same transaction as the Delete, consume or withdrawal that empties the queue, never from an async publish. A /clear's carry now lands each card with its 'cleared' pause in one transaction, so a failed insert leaves no pause over an empty replacement. * fix(mobile): the paused-queue row keeps Resume's whole target and is announced - The row no longer pulls itself past the top of the card list with negative margins. The list has no padding there, and Android drops touches outside a parent, so part of Resume's 44pt target could not be tapped. - The row is a polite accessibility live region, as the app's other notices are, so a screen reader hears that the queue paused. - A pause published with no reason, or one this build does not know, now counts as a pause. The reducer compared reasons only, so it kept a previous "not paused" for it; it now reads "Queue paused". - The card list is keyed by conversation, so a Resume still in flight in one chat no longer disables Resume in another. Tests cover a double tap, a lost Resume answer re-enabling the button, the row's layout and live region, the conversation keying, a reasonless pause, and a paused queue's failed-send card and prompt wait. * perf(native-chat): the queue's pause reads the latest person's turn in O(1) The pause is derived on every publish, per subscriber, and each derivation copied and scanned every submission to find a person's accepted turn after the Stop. The reducer now keeps that fact as it folds rows: the submission row of the latest accepted turn whose origin is `client`. The Stop's and the restart's lift both read it directly. * fix(native-chat): a card handed off after a restart belongs to the process that sent it A draft's host_instance was only ever the process that first wrote it (or adopted it while waiting). A returned card from before a restart, sent again in this process and then withdrawn back to waiting, still carried the old process, so it raised a 'restarted' pause although no restart happened since it was sent. Every hand-off (the drain, Send on a card) now stamps the handing-off process on the draft in the consume's own update. * fix(native-chat): a queue pause shows only while Resume would send something After a Stop whose only remaining card was a returned one, or after a restart with only a card held by its own failed send, the queue published a pause with a Resume that could send nothing: a returned card waits for the user anyway, and a held one for its own Send. The pause is now published, recorded by a Stop, and kept only over a card it can hold back — waiting, with no hold of its own. The fact is retired in the same transaction as the write that removes the last such card, a hold or a refusal included. The publication's dedup also compared only the pause's reason, so a pause appearing or clearing with no readable reason could read as unchanged; it now compares presence first. * fix(mobile): the paused-queue header shows only while Resume would send a card The host publishes a pause while any card is waiting with no hold of its own, but it does not exclude cards behind a returned card, which the drain never sends. With only such cards, or only returned or failed ones, the header offered a Resume that would do nothing. The header now shows only when a waiting card with no hold of its own sits ahead of any returned card, as on desktop. * fix(native-chat): a queue pause counts only cards Resume would actually send A waiting card behind a returned one is blocked until the user acts on the returned card — the drain never sends past it — so a pause over only such cards still offered a Resume that sent nothing. The rule for "a card Resume would send" is now one function: waiting, no hold of its own, and not behind a returned card. The publication, a Stop's record and the fact's retirement all read it; retirement reads the rows in position order inside the same transaction as the write that took the last such card. * fix(native-chat): a returned card that blocks the paused cards hides the pause but keeps it The last change retired a Stop's pause as soon as a returned card blocked every paused card. Deleting that returned card then sent the cards behind it at once, with no Resume — not what the user asked for. The two rules are now separate. The pause is KEPT (recorded by a Stop, retired in the same transaction as the write that takes the last one) while any waiting card with no hold of its own exists, wherever it sits. It is PUBLISHED only while such a card is not behind a returned one, so the header never offers a Resume that sends nothing. Deleting the blocking card shows the pause again, and the cards behind it wait for Resume or the user's next turn. * fix(native-chat): a Stop pauses a card its withdrawal sent back even when that settlement was skipped The Stop checked the draft table for a card to pause. When the per-row hook that settles a withdrawn hand-off was skipped, that card was still 'dispatched', so the Stop recorded no pause; the drain later healed it back to waiting and sent it, although the user had pressed Stop. Retirement had the same blind spot and could drop a pause while such a card was owed. What a pause holds back is now one predicate, judged inside the transaction that records or retires it: a waiting card with no hold of its own (one SQL EXISTS), or a dispatched card whose consumed submission was rejected with a settlement back to waiting (read against the journal's submissions). The Stop first runs the owed settlement, as the drain does; if that fails, the owed card still counts, so the pause is recorded rather than skipped. recordPause now checks inside its own transaction and returns whether it recorded, and any draft-table write (and the per-row hook, the consume and the open-time repair) retires a pause that no longer holds anything back. * test(native-chat): pin the per-row hook's pause retirement; skip the judgement when no pause exists The retirement test recorded its second pause over a queue with nothing to hold back, so the recording returned false and the "retired" assertion proved nothing; ablating the per-row hook's retirement passed every test. The hold case now asserts the pause was recorded, and a new test has a delivered echo, through the per-row hook, withdraw the last card a recorded pause holds back. Retirement runs on every appended journal row, so it now checks the pause row by key first and judges nothing when no pause is recorded. Two comments were brought in line with the owed-hand-off rule and rewrapped. * test(native-chat): match main's append and dispatch shapes in the queue tests * fix(native-chat): read a compaction's settled submission through the send-result union * test(mobile): a queued card's Steer groups under the running turn With turn facts read from the turn record, a draft Steer hands over while a turn runs is scoped by the host to that turn, under a fresh submission id that names the card. On the phone it joins that turn's group, gets no bar of its own, and stays live with it. * feat(mobile): queued messages sit in one compact box, as on desktop Each queued message was its own tall card with a "Queued" header and a row of Steer / Edit / Delete text buttons, and the paused-queue line floated above them. The phone now draws the desktop's layout: one bordered box whose first row is the pause line with Resume (only while paused), then one compact row per message with a leading queue or alert icon, the text (up to two lines, since a phone has no hover title), a caption only when there is something to say, and Steer (Send for a returned or failed card), a trash button, and a "..." menu holding Edit message. The card model's label becomes a nullable caption with the desktop's rules (no caption for a plain wait or the queue's pause) plus a needsAttention flag for the alert icon. Touch targets stay 44pt inside their rows. * test(mobile): stub the queue's action sheet in the chat view tests * test(mobile): move the chat view's turn-status wiring tests to their own, type-checked file --------- Co-authored-by: Claude <noreply@anthropic.com> |
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fix(native-chat): turn facts come from the turn record, and /compact is a message the chat sends (#23059)
* refactor(native-chat): remove the unused terminal handoff No client ever called agentSession.requestHandoff or mounted the handoff chrome. Delete the handoff coordinator, the terminal-owner runtime, the proof write path and the unmounted UI. Keep agentSession.handoffStatus, which released desktop clients read for worktree activation, and let records an older build left mid handoff reconcile through the ordinary restart and recovery paths. * fix(native-chat): never let the pre-stop snapshot hold a chat's stop Eviction now drains delivered events before quit's resume-offer snapshot. An unbounded wait there sits ahead of the provider stop, so a sink whose journal write stalls kept the child running until the step deadline aborted the eviction. The offer is advisory: bound the drain and stop the child regardless. Co-Authored-By: Claude <noreply@anthropic.com> * refactor(native-chat): drop helpers only the terminal handoff called `claudeAuthEnvCarriedForward`, `isPathWithinDirectory` and `queryWindowsProcessRowsFresh` lost their last caller with the handoff. The fresh-scan tests now go through `queryWindowsProcessDescendants({ fresh: true })`, the teardown path that still depends on that contract. Co-Authored-By: Claude <noreply@anthropic.com> * docs(native-chat): stop citing the removed handoff in lifecycle comments Six comments still named the handoff coordinator, a handoff suspend, or a terminal-owned session as live participants in the flows they describe. Co-Authored-By: Claude <noreply@anthropic.com> * test(native-chat): type the stalled snapshot drain without a cast Co-Authored-By: Claude <noreply@anthropic.com> * test(native-chat): pin that a start dead before proving owes no settlement The removed restart handoff test pinned this branch; nothing else did. Co-Authored-By: Claude <noreply@anthropic.com> * fix(native-chat): keep the owner-status read behind an in-flight attach The handoff removal dropped the per-session queue from `handoffStatus`, so a read landing mid-start reported the reservation (no owner) instead of the settled chat owner, and shipped desktop clients blocked worktree activation on it. The read is queued again, as it was before the removal. Co-Authored-By: Claude <noreply@anthropic.com> * refactor(terminal): remove the agent-session PTY write gate The gate only refused a write when a PTY had been bound to a chat session, and the only code that ever bound one was the terminal handoff this branch removes. With it gone, every admit/readmit returned "admitted" unconditionally, so the checks on the renderer write path, the runtime controller backstop, terminal.send, agent prompts, preview input and orchestration pointers, the refusal fields on terminal.send and worker-start receipts, the plugin and CLI refusal copy, and the adopted-pane orchestration routing could no longer run. Ordinary writes take the same path in the same order as before. Co-Authored-By: Claude <noreply@anthropic.com> * refactor(native-chat): drop the transcript helpers only the handoff called appendLegacyTranscriptMessages fed the terminal transcript catch-up and proveClaudeTranscriptBranch backed the terminal owner's exit proof. Both lost their last caller with the handoff. Their tests now go through the live entry points instead: the roster bounds through the legacy import, the pinned-read and growth tests through the ancestry replay the history window uses, and the marker rules through the string proof in their own file rather than the session-file resolver's. Co-Authored-By: Claude <noreply@anthropic.com> * fix(native-chat): stop calling a starting chat "mid-handoff" A send refused because the chat's owner is not settled showed "The session is mid-handoff (<stage>)." in the composer. With the handoff gone, the stages that reach it are a chat that is still starting, or one whose previous agent process has not yet been confirmed stopped. The message now says which of the two it is. The refusal code is unchanged. Co-Authored-By: Claude <noreply@anthropic.com> * test(native-chat): type the stand-in roster decoder without a cast Co-Authored-By: Claude <noreply@anthropic.com> * refactor(codex): name the pinned rollout lookup for what it does With the terminal handoff gone, the module named codex-tui-rollout-proof holds only the pinned rollout lookup that structured Codex launches use to resume a thread, so the name described code that no longer exists. Rename the module and its options type. Also drop a mobile allowlist assertion that pinned the removed agentSession.requestHandoff method, which no longer exists to allow. * refactor(native-chat): type the owner-status reply as the host sends it The handoffStatus reply type still listed the terminal handoff's fields and states (terminal placement, host label, proof retry, queued and waiting phases, the to-terminal direction). No host writes them any more and the only client reader parses the reply as unknown, so they described nothing. The reply on the wire is unchanged. * refactor(native-chat): normalize terminal-handoff lease values once at decode Nothing in this build writes a terminal owner (`runtimeKind: 'tui'`) or the handoff's `preparing` / `old-owner-stopped` stages, but the in-memory types still admitted them, so readers across the host kept branches for values no path produces and the compiler could not point at them. The store now validates the on-disk shape, which still accepts those values so an older record is not quarantined, and maps them once while parsing: - `preparing` and `old-owner-stopped` become `recovering` - a `tui` lease becomes `native`; when it records a process it also becomes `conflicted`, the claim every build probes but never stops. A plain native owner would be stopped by restart recovery, here and in older builds. Revisions are taken over the normalized state on both sides of every compare, and the mapped record reaches disk with the store's first transaction, the same way the tab-id backfill does. The in-memory types narrow to what this build writes, and the branches that existed only for the removed values go. Structured-worker identity keeps its verdict for a former terminal owner by refusing a conflicted claim rather than a non-native kind. * refactor(native-chat): stop threading the owner kind through a reservation A reservation only ever names a native owner now, so the request no longer carries a kind and the reserved lease records `native` directly. The attach params keep `runtimeKind`: agentSession.ensure and create accept it, and the operation fingerprint stored in the ledger covers it. * test(native-chat): pin the legacy-lease rewrite with a transaction that changes nothing else Hiding a tab also committed the visibility index, so the no-op transaction wrote the file even when its open-time revision was wrong. Committing the index first leaves the pending rewrite as the only reason to write. * fix(native-chat): name a chat write by its target, not the owner generation A write carried the fence of the last frame the pane read, and the host refused it unless that fence was still current. An idle release and the restart after it each move the fence, and the release publishes nothing, so a send after a release was refused "Expected runtime fence 1; the session is at 3", and a Stop queued behind a cold start was refused as stale. Every write already names what it acts on: a send its conversation, a cancel its turn, a prompt answer its item revision, a rewind its epoch; an option is last-writer-wins. So admission stops comparing the client's fence, and the rebase that papered over one restart (admitAtResumedFence, resumedFromFence) goes with it. The writer-lease check stays, and so does the attach's compare-and-swap. Frames now stamp the fence read when each frame is sent instead of a copy each subscriber kept, which went stale on the same release. * fix(native-chat): every journal append reaches the chats that are open A journal write and its delivery to open readers were two calls, and some writers made only the first. A failed start whose lease could not be handed back, a provider revision with no frame behind it, and eviction's settlement were all journaled without reaching an open chat. A journal handle now reports every durable change, and the host's session map binds that report to the session's readers when the handle is set. Writers no longer publish what they append; the per-writer publish calls are deleted. * test(native-chat): an epoch replacement reaches the open chat * test(native-chat): each row reaches an open chat once, and a live handle enters only through the map * test(native-chat): give the legacy-lease store test a tab id so the backfill cannot supply its rewrite The seeded record had no surface tab id, so the next open backfilled one and that rewrite alone made the no-op transaction write. The test passed with the legacy-lease rewrite signal removed. * test(worktree-activation): restore the OMP surfaced-agent resume test The handoff removal deleted it alongside the terminal-owner tests, but it covers the surfaced-PTY block that still guards resume, including an agent whose ownership is unknown. * perf(native-chat): a publish behind a delivered commit reads nothing Each commit now delivers itself, so the publish a provider frame still sends afterwards found every reader caught up but still read rows and rebuilt the timeline for each one. A caught-up reader now skips the read. * test(native-chat): state why the teardown test's fake journal is safe to cast * docs(native-chat): say mutation admission checks only the writer lease * docs(native-chat): drop the send rebase from comments that still described it * fix(native-chat): a message is accepted, then delivered A send to a chat with no running agent restarted the agent inside the send call, before the message was recorded, so the client waited for the whole start and a failed restart refused the message. Claude held prompts sent during startup, and those could settle as "unconfirmed". A send is now accepted inside the session's serialized queue: one ledger row and one submission row marked handoverRecorded, published, answered pending. A per-session delivery loop exists while a message is queued. It starts the agent through the same serialized attach a hold uses, waits outside the queue for a Claude child to prove its start, and hands the oldest queued message over as its own serialized step, writing dispatch{pending} before the adapter call. A start it needed and did not get writes one error-tone row and rejects every queued message with the same words; a start Stop cancelled writes none. Settlement follows from the rows. A queued message is provably unwritten, so a close, an eviction or an exit rejects it. A handed-over message stays in doubt. A queued row at or below the sequence a handle found when it opened was left by an earlier process and is rejected at open, with no latch. Stop withdraws queued messages with no writer lease and no fence. An attach failure keeps the conversation open, and the attach adopts its journal. Owed work counts the loop and queued rows. A compaction or rewind found prepared when a conversation opens was started under a child this process no longer has, so the open settles it rather than leaving it to refuse every send until a view attaches. The open cursor is scoped to its epoch, because sequences restart when an epoch is replaced. Deleted: restart-before-admission, recordFailedRestart, the fence rebase, Claude's startup gate, the attach's forget on failure and its own crash boundary. Clients without agent-session.accepted-send.v1 get their reply held until the handover; the desktop and paired desktop lists advertise it. * fix(native-chat): settle queued messages only for the child that ended A child that proved its start and then exited before its message was handed over left the message queued: the exit settlement returned early when nothing else was in flight. Delivery then started another child for it, and a child that died the same way started another, without end and without a row. A retried settlement for an earlier generation, run by the attach that delivery started, did the opposite: with that generation's turn unfinished it rejected the message queued for the child being attached. The settlement now takes the rejection for queued messages from its caller. The unexpected exit and the eviction pass one, and it applies even with no other work in flight; the retry for an earlier generation passes none. * fix(native-chat): an adoption that fails to import keeps the conversation open The attach now writes into the conversation's own open journal, but a failed transcript import still closed it as if it were the attach's provisional one. The conversation stayed indexed with a closed journal, so every later send answered "could not be recorded" and every attach failed again until the app restarted. The import now closes only a journal the attach opened for itself. * perf(native-chat): the recovering open reads the journal once Every conversation open now goes through the recovering open, including the read restore of every chat at startup, which used to replay its journal once. The recovering open replayed it twice: once to probe it and again inside the open. The probe is now handed to the open as its load. * fix(native-chat): an attach that fails after indexing its child leaves no child behind A failed attach now keeps the conversation open, but a failure after `onAttached` indexed the child (the rewind or compaction recovery, or the attach's own success record) left that entry claiming a child the failure path had already released. The next send found the phantom, skipped the start, and wrote at a fence the journal had moved past, so the message stayed queued for good. The entry now drops the released child and its event sink, and follows the record's fence, as a failure before indexing already did. * fix(native-chat): a withdrawn message shows no error, and a rejection outlasts the send's answer The error strip for a message the host accepted and then did not deliver matched the entry before the outbox reconciled, so a Stop's withdrawal, which the reconcile drops, showed "Orca could not send your message" with nothing to retry. It now reads the reconciled entry. A rejection the journal records before the send's own pending answer lands is final as well: that answer no longer puts the entry back to dispatching with no Retry. * fix(orchestration): a structured worker whose agent outlasts the preamble wait is left unknown, not torn down The preamble waits for its submission to be delivered while the worker's agent starts. When that wait ran out it threw operation_unknown, and the failed-start teardown then closed the session, which rejected the very preamble the host was about to deliver. It now reports a turn start nobody observed yet: the worker is start-unknown with its session kept, the host delivers the preamble when the agent starts, and the worker's report settles the dispatch as for any unobserved start. The receipt no longer suggests reading a screen a structured worker lacks. * fix(native-chat): a message rejected while its chat was closed reads as not sent A remount reads an entry it left dispatching as unconfirmed. When the journal had rejected it meanwhile, as a failed start or a quit now does, the reconcile left it unconfirmed: it blocked every later message behind a Retry and no reason, and the delivery probe, seeing the journal already answered, never ran. The reconcile now settles it as rejected like a dispatching one. * test(orchestration): name why the readiness settlement fakes are cast * fix(native-chat): keep each pane's own fence on frames so a failed restart is not resent * docs(native-chat): drop the fence from the admission the send effects run behind * docs(native-chat): give the fence move on release the reason that still holds * docs(native-chat): stop citing a write fence check in launch and mailbox comments Three places still gave the removed fence check as a reason: the launch replay said admission puts the ledger ahead of the fence, the launch surface said a send must name the lease it was admitted against, and the direct-mailbox path said the lease fence decides whether delivery is safe. Admission now checks only the writer lease. * refactor(native-chat): the provider child is its own record A conversation now outlives any number of provider children, so the child is one record on the conversation's entry instead of five loose fields beside its journal. It is written in one place: indexed only once an attach has fully succeeded, and ended through one function that an exit, a failed re-attach, a Stop and an eviction all share, matched on the child's generation and fence. - A failed attach writes no child, so there is nothing to unwind: the field unwind and the fence patch after it are gone. - Conversation writes read the record's fence, the way mutation admission already does; a child's own writes use its fence. The four stored-fence patches, and the settlement retry's overwrite of the conversation's fence, are gone. - The owed wind-down is its own tombstone, carrying the child it is owed for, and is no longer dropped when an attach replaced the whole entry. - Stop on a child still proving its start stops only the child: its lease goes back and the chat is told it is idle, but the journal, the holders and the readers stay. Close is that stop plus the conversation's close. - The settlement retry uses the conversation's own journal, opened through the host's one open. * fix(native-chat): the delivery loop alone settles a message its start or child failed A queued message was settled by whichever path happened to end the child first: the loop, the unexpected exit, eviction's work settlement, the open's leftover rule, and the startup branch that rejected every pending row. That gave two failure rows with different tones for one start, a loop that could hand over to a different child than the one it waited on, and a Claude start that died while starting reading unlike every other failed start. - The loop remembers the child it waited on. At handover, if that child is gone or replaced, it reads how it ended: a Stop continues; anything else writes one failure row and rejects every queued message with the same words, then stops. A child still starting whose start the adapter says did not land fails the same way. The exit, eviction and the settlement retry only settle the handed-over and legacy rows of the child that ended. - One failure row, always an error, keyed by the start. A start a view began that dies with nothing queued writes the same row through the same builder, so a second report revises it. - The open no longer rejects leftovers; the loop's first step does, and the open wakes it. - `awaitStarted` answers why a start did not land, so the row says it even when the loop sees the failure before the exit is processed. - Quit closes every conversation the way closing a chat does: what is still queued is rejected as closed, with or without a child, and a start the loop already has in flight is waited for so the child it produces is stopped rather than left behind. * refactor(native-chat): a stopped child ends on the one reading of its stop The eviction step reads a stop's result through `stopAgentSessionProviderRoot` and hands that verdict to the child's ending, so the host never forms a second view of whether the root is gone. Every ending carries it: a stop's comes from that reading, an exit's root is gone by definition, and a failed re-attach passes what its release saw. The end-of-child record can therefore also carry a stop whose root was not seen to go, which nothing ends on yet. * feat(native-chat): the host says it accepts a send before any agent has it The host now lists agent-session.accepted-send.v1 among its own runtime capabilities, the same string capable clients already send. A client can then tell a host that answers a send at acceptance, and admits a Stop with no writer before a turn starts, from an older one that still restarts the agent inside the send. Additive: an older client ignores a capability it does not know. * refactor(native-chat): an attach never opens a journal of its own The attach adopts the conversation's open journal, which outlives it, so it no longer opens one for a direct caller either. That leaves nothing for a failed adopted import to close, and the flag that told the two cases apart is gone. Tests that attach without a host open the conversation the way a host does. * fix(native-chat): a moved fence resends nothing on a host that accepts first The outbox treated any fence change as a new owner: it dropped the answer of a send in flight, queued that send to go out again under the same id, and unblocked a refused head. On an older host that is how a send the restart refused, unrecorded, gets another try. On a host that records every send before it starts an agent, a fence moves because that start ran, so the same rule resent into every failed start. With a fence stamped on every frame, that became a loop. The outbox now reacts to a fence change only when the host has not advertised that it accepts a send before any agent has it. On such a host, only a Retry or a new send goes out, and a failed start reaches the client as a rejected message it keeps with its Retry. Against an older host, or before one has answered, the outbox behaves as it did. Desktop and paired web share this hook. * refactor(native-chat): a child's end says whether the user or the host stopped it The end-of-child record's cause now tells a user's Stop from the host stopping the child for a cause of its own: `user-stop` and `host-stop` replace `stop`. The delivery loop goes on after a user's Stop, as before, and fails the start it was waiting on after a host stop, with the one error row and every queued message rejected, in the stop's reason when it gave one. The reason stays description only. Stop passes `user-stop`; nothing passes `host-stop` yet. * fix(native-chat): a chat whose only work is a queued message is not offered for resume A message accepted while the agent was starting counts as working in the chat, and quit rejects it as never sent. The teardown snapshot read the same working rule, so a relaunch offered to resume a chat whose agent never had the message. The snapshot now reads only what was handed over. * fix(native-chat): the conversation outlives its agent Opening a chat no longer starts its agent. A conversation is reached through one host accessor that opens its journal at rest, and a send is what starts the agent, through the delivery loop. One idle sweep, every five minutes, stops an agent that has been quiet for thirty minutes and owes no work, then drops an open journal handle that is only a cache. Its record, tab, status row and readers stay. - hold and release are no-ops; hold still builds the host for shipped mobile builds. - The holders, the holds, the release clock and the exit respawn are deleted. - Options, the model list, the goal and the context meter answer at rest; a model pick at rest is recorded as intent for the next start. - Compact, rewind, clear and goal changes start the agent first. A send does too when a rewind is still in doubt after the conversation opens. - Orchestration routes mail and group addresses on ownership (the record plus the chat tab), not on whether the process runs. An open dispatch keeps its worker running. - The restart continuation is a send; Resume all holds each slot until the message is handed over or rejected. - A read error never replaces a loaded transcript, and shows the host's own words. * test(native-chat): type the queued-message fixtures in the resume-offer tests * fix(native-chat): a start that dies while a message waits on it is that message's failed start Opening a chat's tab starts an agent for the view, and a send accepted meanwhile waits on it. When that start died, its exit wrote the start's error row and left the message queued, so the delivery loop started a second agent into the same failure and wrote a second row. A child's end now records where the conversation's journal stood, and the loop settles a message accepted before a failed start ended with that start: one row, under its key, and no second start. A message sent after the failure still gets a fresh start. * fix(native-chat): a request that failed reads as failed A structured chat whose only message the agent's start refused read as a green finish, and a cancelled structured turn did too: the host published a verdict only for turn records, and structured rows carried no `interrupted`. The host projection now reads the session's latest request: its turn's outcome, or `failure` for a send the agent or its start refused. A send that was withdrawn, or left undelivered by a restart or a close, fails nobody and makes nothing listable. The ingest publishes `interrupted` as the hook lanes do, and every reader decodes the verdict through one accessor, so a failure reads Failed on the dot, the rollups, history and `worktree ps`, behaves like a cancellation in every clean-finish policy, and notifies as "failed". * docs(native-chat): say what an attach's open conversation and unconfirmed ids are now * test(native-chat): a verdict change republishes the mobile status projection * refactor(native-chat): the store's retention trigger keeps its flag compare A verdict change always moves the completion clock the same check already reads, so a second verdict compare there caught nothing new. * test(native-chat): a user message the provider journaled keeps its session listed * test(native-chat): pin what a failed start settles, and what a resume offer names A view's child that dies while a sent message waits settles that message only when it died starting and no child has taken its place: a proven child's crash, or a second start since, gets the message delivered. The resume offer names the handed-over message, never a newer one still queued. * test(native-chat): the failed-start pins fail on what the message became, not on a timeout * fix(native-chat): a restart offer ends when the chat's agent starts again The offer used to end only when the chat's newest user message changed, because opening a chat started its agent and that start could not be told apart from real activity. Opening a chat starts nothing now, so the host reads the fact it already publishes: a chat's status row goes from not host-owned to host-owned exactly when its agent is started. At that edge the offer and any failure record for the chat are withdrawn, unless the start is a resume action's own (its continuation is the oldest undelivered message). A continuation and a message racing to be first are decided at acceptance: the continuation is refused, quietly and with nothing filed, when any other message was accepted since the restart. A failed continuation start leaves the offer retryable, and each resume action sends its own message id. Deleted: the newest-user-message comparison, its journal reader, the continuation filter, and the failure ledger's own "answered by the chat" check. The marker still carries its message id for one release, so the previous build can read it. * fix(runtime): end a transcript stream when its client unsubscribes Desktop: the IPC subscription controller was dropped as soon as the streaming handler returned, which for most streams is right after it binds. A later runtime:unsubscribe then found nothing to abort, so the host kept the subscriber and derived and sent every publish to a channel no one listened to. The controller now lives until the renderer unsubscribes, resubscribes the same id, or goes away. Mobile: disposing an agentSession.subscribe stream now sends agentSession.unsubscribe with the stream's frame id, so the host ends that subscriber and leaves a sibling stream on the same socket running. The direct path now passes the frame id the relay path already passed. * fix(native-chat): a late provider-session update keeps a failed recovery record failed A provider-session heartbeat that rewrites a completed recovery record kept its interrupted flag but dropped the outcome it was copied with, so a live failed checkpoint read as a clean finish until the next status write. * test(orchestration): the preamble's host stub is typed, not cast The preamble send now takes only what it reads of the host, the send, the settlement wait and the record's fence, so its test builds that host with real types instead of `as never`. * test(native-chat): the terminal-bell check asserts the renamed verdict field The bell notification test still checked for agentInterrupted, which no longer exists, so it could not catch a verdict leaking into a bell dispatch. * fix(native-chat): a failed turn ranks like a completion for attention Attention readers (completion time, Smart Sort, sticky retention, Cmd+J Recent) now demote only a turn the user stopped. A failure is news the user has not seen, so it keeps its completion time, ranks in the Done class, stays retained after its pane goes away, and a retained failure reads failed in the worktree rollup instead of done. Clean-finish policy (hibernation, pane ownership, the value moment) still treats a failure like a stop. The retention trigger compares verdicts again: success -> failure no longer moves the completion clock. * fix(native-chat): one fact ends a restart offer: the chat moved on since the restart The offer is live while no other message has been accepted in the chat since the restart and its agent has not proved a start since. The offer list, the resume's reservation check and the continuation's acceptance check all read that one fact, so a message whose start then failed withdraws the offer too, and a stale click finds nothing to act on. The fact is read off the conversation's open handle, which the restart closed, so it is retired durably whenever it may have changed: a message accepted, a start proven. A close and reopen within the same run therefore cannot bring the offer back. A continuation rejected before it reached the agent does not count, so a retry after a failed start still runs. Deleted: the quit-time gate on withdrawal, which changed nothing because the withdrawal and the quit's own offer write share one queue; the per-action "withdrawn" flag and the separate acceptance check it paired with. * test(native-chat): an older build reads the restart offer this build records The offer lives in a file the previous release reads after a downgrade. Pin that against the pinned release's own capsule, and run the lane when the marker or the capsule changes. * fix(native-chat): read a restart offer against where the journal stood when it was taken "Since the restart" was read off the conversation's open handle, which the idle sweep closes: after a reopen, a message the user had already sent looked older than the handle and the withdrawn offer came back. The offer now records the journal position (epoch and sequence) at the moment it is taken, and a message accepted after that position, or a journal on another epoch, means the chat moved on. That is derived from the journal, so it holds across any number of closes and reopens. An older build's offer has no position; only a start withdraws it. Because the message half is now durable, the offer is no longer rewritten in the recovery file on every accepted message; a proven start still writes it, since only the host that saw the start knows of it. * test(native-chat): wait for the listing's retire write before reading the recovery file * refactor(native-chat): every journal row states which turn it belongs to Rows gain a turn scope stated by the write that creates them: the open root turn, or the conversation. A queued message takes its scope from its handover. Rows stored before scopes existed are placed on replay by the root turn open when they were created, so no persisted state is needed for them. Rewind keeps each retained row's scope and producer, so a subagent's row stays its own. * fix(native-chat): keep the terminal-backed chat's read error over its local echoes Messages winning over a read error is right for the structured chat, whose read retries and whose messages came from the transcript. The terminal-backed view assembles its list from local echoes too (a launch prompt, a pending send), so a failed read there showed only those bubbles and no error. Only the structured pane now keeps messages over an error. * fix(native-chat): a start retries the exit settlement a failed journal write left owed An agent exit whose journal settlement write failed releases the lease latched until a retry lands. Reopening the chat used to be that retry; with reveal now only opening the journal, nothing retried it before the next app launch, and every send was refused. The start the send needs now runs the retry first, where the attach would. * fix(native-chat): a failed main agent reads failed while its subagents still work The verdict is now read from the main agent's own state, not the folded row: a main agent that is done and failed has a verdict even while its subagents keep the row working. Without mainAgent (history, worktree ps, older hosts) the old combined-done rule stands. Display marks the verdict through agentVerdictDisplayMark: a failure outranks every combined state on the agent's dot, label, tab badge, dashboard and activity rows; a stop marks only a done row, so a successful or stopped main agent with live subagents still reads working. Subagent rows keep their own state. The worktree card, terminal tab and Cmd+J rollups share one pane fold and rank a pending question, then failed, then working, monitoring, interrupted and done. worktree ps publishes the main agent's outcome on a working row, and the mobile mirror reads it. The store's change check, the paired-client mirror's equality and its epoch now see a verdict change on a working row, which otherwise moves no state or clock and left the worktree card reading working. Clean-finish policy is unchanged: a working row is never hibernated and has no completion time. * perf(native-chat): answer the owner check without opening the chat Worktree activation calls agentSession.handoffStatus for every chat tab in the worktree, and the answer comes from the session record alone. Reaching it through the accessor opened each resting chat's journal (a full read, the crash-boundary write and a restored status publish), then kept it open for the idle window. It now checks the record and the adapter's support, as before this series, and opens nothing. * fix(native-chat): a read waiting on the session lock opens nothing once quit began The accessor checked for quit before queueing the open, so a read queued behind a session task ran its open after teardown had begun and indexed a journal no teardown step would close. The check now runs at the open itself. * test(native-chat): pin stated turn scopes, the upcast of unscoped rows, and rewind attribution * fix(native-chat): /compact is a message the chat sends, run as a turn of its own The conversation command RPC now accepts /compact into the queue like any send and answers once it is handed over. The delivery loop opens the command's own turn, starts the provider on it, and waits for the provider's end off the session's queue, so messages typed meanwhile are held and delivered after it, even when it fails. It settles by re-reading the journal: a child that died meanwhile already wrote the verdict. Stop ends the command at once. The 180 s completion window, the unconfirmed row and the recovery of an older build's compaction record are gone; that record no longer gates anything. On Codex the provider turn the command opens is claimed into the command's turn. * fix(native-chat): read a failed resume's chat before calling it retryable Whether a failed resume is retryable is the offer's own rule: the chat has not moved on since the restart, read from its journal. The failure list read it only for a chat already open, so once the idle sweep closed a chat the user had moved on in, its failure showed Retry again, and the click did nothing. The list now opens the failed chats first, as the offer list does. * test(native-chat): type the provider event sink the settlement test reaches for * docs(native-chat): the worktree ps outcome comment no longer claims old hosts send it The field is new: an old host sends no outcome at all, so a reader falls back to interrupted. The removed clause said old hosts send it on done rows, which never shipped. * fix(native-chat): say the structured read keeps trying only where it does The structured pane's "Orca keeps trying to load it" line never showed: the view state filled in an untranslated fallback whenever the read error had no text, and the empty state prefers any message. The view state now leaves the message out, so the structured pane shows that line and the terminal-backed pane its own translated one. Mobile's structured lane does not resubscribe after an error frame, so it no longer makes the claim. * fix(native-chat): rows group under the turn their record names, not the one above them Each row's turn is the turn its stated scope names, anchored on the entry that opened it, or on the turn itself when the provider opened it unasked. So /compact groups its own rows and the previous turn is untouched, a message typed into a running turn joins it, and a provider-resumed turn folds under its own Worked-for. A row reporting how a turn ended, an error or the compaction separator, never folds. Desktop and mobile read the same keys; a host that states no scope keeps today's positional grouping. * test(native-chat): await the send's settlement instead of polling for the start The at-rest send tests polled for the provider start with vi.waitFor's one-second default, which a loaded machine outran. They now await the host's own settlement of the message. * docs(native-chat): the status-store listing rule names provider-journaled user messages * fix(native-chat): a restart offer resumes any time after the quit, and knows its own continuations The continuation's message id was dated by the quit, and the ledger refuses a new id dated more than a day back, so Resume or Retry a day after quitting was always refused (on main too). It is now dated by the resume action. Telling a rejected continuation from the user's own message read the operation ledger, whose rows expire after about a day; after that a failed resume stopped being retryable. The offer now records the continuation each action sends on its own capsule entry, bounded to the newest 16, so the ids end with the offer. The ledger read is deleted. * fix(native-chat): a /compact is not a request the sidebar, notifications or restart resume report The sidebar's prompt, preview, verdict and instant, the turn-completion feed, and the restart-resume marker read past a conversation command and its turn to the last real request, so a /compact neither notifies nor re-dates the row, and a command in flight is never offered as work to resume. An older client shown a command's turn in the legacy form names the session's own agent. * fix(orchestration): route no mail to a structured worker its orchestration released A structured worker is routed on ownership, and a resting worker's lease is released, so ownership held while its chat tab stayed listed. A worker the coordinator abandoned and then released, found at rest by the release, therefore still took peer mail and @worktree: broadcasts, and each one restarted its agent. Routing now also reads the orchestration's own resource row: once it is released, direct mail, group addressing and worker-show's addressable answer drop the worker, as they would a terminal worker whose terminal closed. The chat tab stays, and nothing new is stored. * fix(native-chat): a failed retry names the user's prompt, not Orca's continuation A resume's continuation is written to the chat before its start, so after a failed attempt the chat's newest user message is that rejected continuation. A second failure then showed Orca's own restart text as the chat's prompt. A retry now keeps the prompt its first failure named. * test(native-chat): pin what a conversation command's admission refuses at rest and at handover * test(native-chat): tests merged from the base state which turn their rows belong to * fix(native-chat): a refused send notifies failed through the completion feed The host's completion feed followed only the newest turn, so a send the agent or its start refused, which creates no turn, read Failed on its row but sent no notification. The feed now follows the session's latest request, read from the projection the status feed already makes for the commit: a turn keeps its id, a refused send is named by its journal item key. It announces only while the session is idle, as the row reports a verdict, so queued sends refused one commit at a time notify once, and a withdrawn send falls back to a request already announced. * fix(orchestration): read the released row optionally, as the authority does worker-show's observation called the row lookup directly, which a runtime double without it threw on and failed the structured tab-retirement release. * chore(native-chat): one import per module and no unexplained casts in the turn-scope changes * test(claude): pin which turn a Claude row joins, including a subagent's after the turn ends * fix(native-chat): the status bar drops a restart offer the chat moved on from The renderer re-read the host's restart offer only when a failed chat showed activity, so after a message withdrew a pending offer the host answered no chats while the status bar kept counting one, and clicking it opened nothing. The same watch now covers pending offers: a status change in an offered chat asks the host again, once. * fix(native-chat): a refused steer is read from the turn its handover named The latest-request reader decided whether a refused send had joined a running turn by comparing host clocks: its handover time against the previous turn's end. The handover row now states the turn it delivered into, so the reader reads that instead and the clock comparison goes. A journal written before handover rows stated a turn is scoped on replay from the turn open when each row was written, which can differ from the clock reading only when a send and a turn's end share a millisecond. * fix(mobile): the native-chat controller contract carries the turn journal The controller and overlay already pass nativeChatTurnJournal, but the contract type never declared it, so mobile failed to typecheck. * fix(native-chat): the live turn is the running turn, not the newest user row A turn the provider opened on its own (a background wake, a resumed turn) anchors on its own record, but the list still treated the newest user row as the live turn. While such a turn ran, the settled user turn before it lost its duration and the running turn's own rows were drawn as settled, so its tool calls lost their live state. nativeChatTurnMembership now answers both questions from the turn record: each row's turn, and the live turn (the running root turn's anchor, else the newest user row, which is also all an unscoped host has). Desktop and mobile key liveness, the timing clock and the live status's row on it. * test(native-chat): a turn the provider opened keeps its own clock Pins that the local turn clock follows the live turn, so a wake after a settled turn does not restart that turn's clock when no host durations are recorded. * fix(native-chat): a running turn no message opened draws its status on no row Its live status belongs to the transcript-tail indicator alone. Once it settles, its duration draws at its first row as before; a running turn a message opened still draws on that message. * fix(native-chat): every copy of a row carries the main agent's own status History entries, sleep records and `worktree ps` rows carried a flattened top-level `outcome`, copied under different gates and without the main agent's clock. They now carry `mainAgent` (state, outcome, stateStartedAt), the type the live row already persists and sends, and every copy site takes it with `interrupted` through one function, `agentVerdictFields`. - The accessor reads `mainAgent` then the legacy flag; the mobile mirror matches it line for line. - Sleep records admit `mainAgent` with `normalizeMainAgentStatusField`, so a malformed value drops the field, never the record. - Mobile dates a main agent that failed under live subagents by its own clock, as desktop does, and its row equality compares `mainAgent`. - The activity feed reads a history entry's own `mainAgent` instead of rebuilding one; the sync key and history equality compare it. * test(native-chat): pin the worktree ps verdict across host and phone versions Pairs the real v1.4.212 host and phone row reader with this build: an old phone reads a new host's rows by `interrupted`, a new phone reads an old host's rows (no `mainAgent`) the same way, and a new phone reads a failure under live subagents as Failed, dated by `mainAgent.stateStartedAt`. The release checkout now carries the phone's self-contained row reader, and the lane runs when the `worktree ps` row producers change. * test(mobile): name the parity table's row for its role * test(native-chat): a roster of idle or finished children does not keep an agent awake The sweep reads owed background work through the shared child-work liveness that upstream's release clock adopted; a child that went idle or finished is not work the agent still owes. * fix(native-chat): a request that settles while the user is asked something notifies once The completion edge waited for an idle session, and a pending prompt (including a subagent's approval) is not idle. Structured chat has no other attention producer, so a main turn that finished while a subagent waited on the user sent nothing until the prompt was answered. The edge now waits only on owed work (a running turn or an unanswered send), which the projection reports even beneath a pending prompt. A request that settles with a prompt pending announces once; the renderer words it "needs input" from the host status mirror's `attention`, and answering the prompt keeps the same request identity, so it does not announce again. The wire shape is unchanged. * fix(orchestration): a task dispatched into a resting structured worker keeps it running The sweep's open-dispatch check read only the worker-start dispatch that owns the worker's terminal resource, so a task later dispatched to the same worker (orchestration dispatch --to, which writes a dispatch with no worker row) did not count: after thirty quiet minutes the worker was stopped while that task was open, and its coordinator read exited. Any unsettled dispatch addressed to the worker's process incarnation now counts, derived from the existing rows. * fix(native-chat): a command's wait ends when its child does The delivery loop waited for a /compact only on the adapter's compaction tracker, which learns of the child's end only on some exit paths: a Codex exit or close, and a Claude close, never reach it. The wait then never ended, so nothing queued behind the command was delivered again, Stop had no child to answer through, and the tracker's leftover entry refused the next /compact. Every way a child ends passes endProviderChild, so the host now offers a per-child end signal there. The loop races the tracker against it (the dead-generation settlement has already written the command's verdict), and on that end asks every adapter to release the command, so a later command runs and no later provider turn is claimed into the dead one. The adapters' own exit-time releases were unreachable (Codex) or covered one path of several (Claude), and are removed. The Codex RPC test harness moves to its own module so the exit can be driven through the real adapter's connection callback. * fix(native-chat): keep refusing sends during a command on an older host An older host's controller still refuses a send while a conversation command runs, so dropping the client's block turned every message typed during /compact into a 'not sent' row with Retry there. The block stays for hosts that do not run the command as a send-path turn, and goes only for those that do. The signal is one the client already holds: a host that runs /compact on the send path states a turn scope on every journal row it writes, the same fact turn membership uses to tell it from an older host. Both now read it from one predicate. On an empty conversation, or one whose rows all predate the upgrade, the signal is absent until the command's own entry streams in, so that brief window keeps the old local refusal; no capability or wire field is added. * docs(native-chat): comments stop describing the hold this PR removed Eight comments still justified orderings and teardown choices by a viewer or dispatch hold that pinned the provider child. Nothing holds any more; the orderings stand for the binding's redrive subscription and parked mail, and a chat's agent runs from a send until the idle sweep rests it. Comment-only. * fix(native-chat): the completion says when the user is being asked A request that settles while a prompt waits on the user was worded "needs input" from the renderer's status-feed mirror. Remote clients receive the status and completion streams over separate sockets, so they can arrive in either order and the wording could be wrong both ways. The host already knows at emit time, so the completion now carries an optional `awaitingUser: true` in that case and omits it otherwise. The renderer words the notification from that field alone and no longer reads the status mirror. Old clients ignore the field and word by outcome; old hosts never send it. * fix(native-chat): a restart offer keeps the start its own continuation made Whose start ended an offer was decided at read time, from whether the offer's continuation was still the queued message. Once the provider refused that continuation, the child it had started read as someone else's start, so the offer ended and its failure showed no Retry. The delivery loop now records which queued message a start is for on the in-memory child, and the child's end carries it; the offer counts a start as its own when that message is one of its continuations. * fix(native-chat): a rewound turn still names the message that opened it A Codex rewind rebuilds the epoch without submissions, so each sent message survives only under its provider key. The kept turn records still named the submission key, so each turn anchored on itself and its rows grouped apart from the message that opened it. The rewind now renames the turn's opener along with the message. * fix(native-chat): Stop ends only the command it names Stop on a command turn abandoned whatever compaction the session had pending, so a late Stop for an earlier /compact cancelled the one running now. The tracker now ends a command only when the Stop names its turn, and the cancel reply reports whether it did. * fix(native-chat): an agent gets a full idle window after its owed work ends The sweep measured quiet only from the last journal row, so once a subagent, command, monitor or dispatch that had outlived the window ended, the agent was stopped at the next tick. A child can read done before the lead's wake-up turn writes anything, and stopping in that gap loses the wake-up. The sweep now counts owed work it observes as activity, which gives the agent the full window afterwards, as the release clock it replaced did. * test(claude): the options-read fixture runs a live child The fixture marked its conversation running with a hasProviderChild field the session type does not have, so the read took the at-rest path and refused a session with no record. It now carries a child, which is what the read checks. * test(native-chat): host tests reach its collaborators through a typed seam The rest-test rig and three test files read the host's private members with Reflect.get and cast the result. The host now exposes one test-only accessor, collaboratorsForTests(), and the subscribers class a subscriberCountForTests() beside its existing retainedActivityCountForTests(), so the tests are checked against the real types and the casts are gone. * fix(worktree-status): a departed agent's failure yields to live work on the worktree card A retained failed agent has no expiry, so ranking it with a live failure pinned the card to Failed over other panes' live work. It now ranks below working, monitoring and permission, and above every finished outcome. * refactor(orchestration): one owner answers a structured worker's custody Routing, group addressing, worker-show and the idle sweep each composed their own reading of whether orchestration still holds a structured worker, so each new obligation or retirement state had to be added to every reader. structured-worker-custody now derives both answers from the worker-terminal list state coordinators see in worker-list: addressable is owned and not released, and owed work is an active custody or an unsettled task dispatched to the same incarnation. The owner's state is read through the remote dispatch attachment too, as the terminal transfer lookup already does. Behaviour is unchanged; a settled worker awaiting its coordinator still rests. * refactor(orchestration): owed work is an open dispatch on the worker's incarnation A supervised worker's own dispatch context stays open exactly while the worker is active, so the separate active-custody branch only repeated it. Owed work is now one fact, which also states the policy that a worker awaiting its coordinator's decision may rest, and both custody decisions are written once at the top of the module. * docs(agent-status): a departed agent's failure ranks below live work on the worktree card * fix(native-chat): a restart offer knows its continuations by a tag in their id The offer recorded each continuation id in a list on its capsule entry, capped at 16, and a running action's id in memory. Both could disagree with the journal: past the cap an old rejected continuation read as the chat moving on, and a crash during a retry restored the failure's older entry, which lacked the retry's id. Each continuation id now carries a tag derived from the offer (its teardown and chat), then the action's own part, so any continuation of this offer, queued or rejected, is recognised from the journal row and the marker alone. The persisted list, its cap and the in-memory action map are deleted; the agent-start withdrawal keeps an offer whose own continuation the start was for, read against the stored marker. * test(runtime): the legacy-worker reveal test judges its stale snapshot inside the wait The tui-idle probe reads through readTerminal, which now awaits the structured worker check before the PTY read, so the probe's snapshot request starts a microtask later. vi.waitFor missed it on its first check and polled again at 50 ms, the same moment the wait's own 50 ms timeout fired. The stale snapshot then resolved after the wait had already timed out, so the test passed without judging it, and the rejection landed before any handler was attached. Vitest reported that as an unhandled error and failed the shard. Polling every 1 ms sees the request within a few ms, so the snapshot is judged while the wait is still pending. * fix(native-chat): a message held behind /compact is drawn where it was handed over A message typed while /compact runs was drawn above the compaction's result, between itself and its own answer. The reducer kept every item at the sequence and timestamp of the row that created it, and a queued message is created at acceptance, long before the command it waits behind writes its result. The phone orders by that sequence and the desktop by that timestamp, so both put the message first. A queued message now takes its position from its handover row, the same row that already states its turn scope. Everything the agent did before the handover, a command it waited behind included, draws above it. This holds for every held message, not only /compact's, and needs no client change: every client, older builds included, reads the position the host publishes. A live batch already carries the item when its dispatch row lands, and history pages cut the reduced timeline by sequence, so paging stays contiguous. * fix(native-chat): a phone's send during /compact answers without waiting out the compaction A client that predates accepted-send replies, which is every phone build, has its send reply held until the host hands the message over. A message sent during /compact is not handed over until the compaction ends, so the phone's 15 s request timeout fired first and showed the message as unconfirmed. That wait now also ends once the message is queued behind a running command. This is read from the journal's running turn and needs no new state. Every other wait still ends at the handover: behind a starting child or an ordinary turn, and for restart resume, the command front door and orchestration, which keep the plain handover point. * perf(native-chat): a rewind places provider items with one pass over the merged rows A Codex rewind gives each provider item the old epoch never held the turn record for its provider turn. It found that record by scanning every merged row, restoring each row's body, once per provider item. That is quadratic, and it runs on the host's main thread up to the journal's 10,000-row cap, twice per rewind. A rewind record written before rows carried their scope holds no scope for any provider item, so it paid the full cost. The merge now indexes turn records by provider turn id once, keeping the first match as the scan did, and each provider item looks its record up. * fix(native-chat): a view never restarts a chat whose last start failed A Claude chat whose CLI exits during startup left one red row per start, and every time a view bound to it (the chat opening right after its create died, or the user switching back to it) the hold started the CLI again, so the same launch-failure row repeated. Only a send retries a failed start now, the same rule provider-exit recovery already applied; the rule lives in one predicate the hold, exit recovery and the delivery loop share. * fix(native-chat): a message waiting behind /compact is drawn after it until it is sent A message sent while /compact runs is placed where it was handed over. It was still drawn where it was accepted until then. /compact writes its result one step before the handover, so for that step the waiting message sat above the compaction's separator. A message the host accepted but has not handed over is not part of the conversation yet, so both clients now draw it after everything the agent has done. The shared projection moves it to the end, which is the order the phone draws. The desktop ranks it with the other not-yet-sent rows, after the streaming preview. At handover it takes its place from its handover row, which is also after the separator, so it never appears above the compaction it waited for. * fix(native-chat): the idle sweep reads owed work every tick Owed work counted as activity, but the sweep read it only once the idle window had elapsed, so it refreshed the clock at most once a window. Work that ended just before the next read left the agent to be stopped at that read, moments after the work ended, which is the gap the refresh was meant to cover. The sweep now reads owed work on every tick for a started agent, so the window always runs from the last tick that saw work owed. * fix(native-chat): a continuation handed to the agent stays sent The offer read its own continuation as not reaching the agent while its dispatch was pending, which also covered one already handed over and still unanswered. When the wait for that answer ended first, the failure it filed read as retryable, and a retry sent a second continuation to an agent that may have acted on the first. Only a continuation still queued, or rejected, is now read as unsent. * test(native-chat): start the child the loop waits on with an attach, not a second view A view no longer starts a child whose last start failed, so the R2 case that waits on a child started since the failure now gets that child from a client attach, the one non-send starter left. * fix(native-chat): settle a gone generation's turn wherever a conversation opens A send that opens a chat this process had not read yet (after a crash, from a phone or the CLI) went through the delivery open, which never settled what the dead generation left running; only the read restore and a successful acquire did. When the send's start then failed, the turn stayed running for every reader. The settlement now runs in the one journal open, at the crash boundary, for every opener except an acquisition, which settles from the evidence it read before its reserve; the read restore's separate step is gone. * test(native-chat): prove the next child's start settles the turn an earlier child left The R1 case lost its only settlement assertion when the latch it checked was deleted. It now seeds the running turn the earlier child left and asserts it ends at the exit's receipt, with the exit's row, before the message is handed to the new child. * test(native-chat): count a failed start's rows by row, not by text Comparing the set of texts passed when two different rows carried the same words, which is the duplicate the test exists to catch. * test(cross-version): load the phone row readers without mobile's toolchain Vite transforms a file against its nearest tsconfig, and mobile/tsconfig.json extends expo/tsconfig.base.json, which the root-only cross-version lane never installs. The worktree ps verdict suite imported the current phone row reader from mobile/ directly, so CI failed with TSConfckParseError before any test ran. The harness now imports a copy of the working-tree reader placed under the checkout cache, where the root tsconfig applies, as it already does for the release checkout's copy. Both readers are still the real files. * test(cross-version): keep the checkout path-guard message and justify the copy import's cast * fix(native-chat): a command ends only by its own provider answer or its child's end Stop no longer settles a conversation command. It interrupts it like any turn, and when the provider cannot take that (Codex has not opened the command's turn yet, or Claude refuses the interrupt) it stops the child, whose dead-generation settlement writes the verdict. The pending command now lives on the provider child's own session instead of an adapter-wide map keyed by session, so it dies with the child and nothing has to release it. Claude's /compact is sent under a uuid the slot records, and only a root result naming that input (or naming none) ends it; its outcome is read with the ordinary result reading, so a stopped /compact is a cancellation. * fix(native-chat): a command's settle answers its message before ending its turn The two writes are not one batch. Writing the message's answer first means a crash between them leaves a running command turn, which the stale-turn sweep already settles, instead of an ended turn whose message reads as in flight forever. The settle now writes only while the command turn is still running. * fix(native-chat): "Worked for" counts from the handover, not the send A message held behind /compact, or behind a cold start, used to count the wait as the agent's work, although its row is drawn at the handover. Every handed-over submission's turn, the command's own included, now starts at the handover row's instant, falling back to the send time for a host that recorded none. * test(native-chat): give the failed-start and stale-turn waits a loaded runner's budget * test(native-chat): the interrupted create's own retry continues again The merge of main's lease-latch fix replaced that test's retry of the interrupted create, under its own operation id, with a fresh start whose result nothing read. That fresh start passes with the released-reservation continuation deleted, so the case the fix exists for went untested. The retry and its assertion are main's again. * docs(native-chat): three comments that still had views starting agents A start with nothing queued now comes from a command, goal change or rewind; an interrupted compaction left alone would refuse every send, so no agent would ever start to finish it; and a current host raises the unattached read refusal only once quit began, with the attach window belonging to an older host. * test(native-chat): pin the open's and the send's start and row counts, however the view binds Opening a fresh chat whose starts fail makes one start and one row, with two views bound before or after the create's child died; one send makes one more of each. * fix(native-chat): a second Stop on a command ends its child; one compaction verdict for every provider A Stop's note now names itself in its key, so a later Stop on a command still running reads, from the journal, that the provider was already asked and never answered, and stops the child instead of interrupting again. Nothing is held in memory for it. Adds the rule both translators will read a compaction's end by: only a compaction the provider reported is a success; none after Orca's interrupt is a cancellation; anything else is a failure. A real Claude capture, pinned as a fixture, is why: a stopped /compact ends in the same success result as a finished one. * test(native-chat): a reader's open settles the turn a failed exit settlement left running An exit whose settlement write failed leaves its turn running in the open journal. PR 1's open now settles it, and this pins the two reads that reach it here: a reader reopening a chat the idle sweep closed, and a read that opens the chat before the restart restore reaches it. * test(native-chat): the view-start test's starting window outlasts two subscriptions on a loaded runner A subscription reads the conversation before it returns, so under load the two views took longer than the create child's 300 ms start, which then exited before the test checked that it had not. The child now takes a second to fail. * fix(native-chat): settle a gone generation's turn at every open but an acquisition's The journal open skipped the settlement whenever the lease read reserved or live, to leave an acquisition's own open to the acquisition. But a lease a crashed process left in recovery also reads live, until the next acquire resolves it. A send that opened such a chat, from a phone or the CLI after a crash on a host that could not prove the old owner gone, skipped the settlement; when its start then failed, the dead turn stayed running for every reader. The acquisition now says it is the opener, and every other open settles, whatever the lease still claims. * test(native-chat): hold the create's start open until the views bind The "view binds while the create is still starting" case gave the create a 300 ms head start and asserted the views bound before it died. On a loaded runner the holds took longer, the create's exit landed first, and the case failed its own precondition. The create's initialize now waits on a gate the test releases once the views are bound. * refactor(native-chat): the provider's translator ends a command's turn; the loop holds no command state A conversation command is now a turn of the provider child's own journal pipeline. The adapter-wide tracker, its promise and the loop's settle step are gone. - Codex: the translator claims the provider turn that carries the command, scopes its rows to the command's turn, and writes the command's end in the same batch that settles that turn. Codex's own compaction marker is the success row. - Claude: the command's turn is the translator's open turn until the result that answers the /compact input ends it. The command's own frames, such as the continuation summary, its echo and "Compaction canceled.", draw nothing. - Both read the end with the one compaction rule: success needs the provider's report of the compaction; none after Orca's interrupt is a cancellation. - The message resolves at the provider's receipt, as any send does: the Codex ack, or the Claude slash-command waiter on its result. The host writes a command's end only when the provider never took it. - The delivery loop stops while a command's turn runs, and every journal commit re-wakes it through the session's serialize, so an end that lands while a step decides to stop is never lost. A child that ends first is settled with it. * test(native-chat): pin a command's end to real /compact frames and to each path it threads The captured /compact frames drive the Claude translator's command turn: a finished compaction ends as a success with only the separator drawn; a stopped one ends as a cancellation with no failure row, and the next send answers in its own turn; a result naming another input ends nothing. The command's end is checked at each point the ordinary result path threads through: the reopen latch after a failure, the settling of a child still working, the context facts the result reports, and the provider's own error row. On the host: a message held behind a command is handed over when the command ends just as the loop stops for it, a refused command settles as a failure and the loop moves on, and a Claude child that exits mid-command settles the command and hands what waited to a fresh child. * test(native-chat): tests merged from the base state which turn their rows belong to * refactor(native-chat): drop the child-end waiter nothing waits on A command no longer waits for its child here: its turn ends from the provider's frames or from that child's settlement, and the delivery loop is woken by the commit. The waiter and its test were left from the earlier shape. * fix(native-chat): a command holds the queue only while its child runs it The delivery loop stopped whenever the journal showed a command's turn running. When the command's child ended and its settlement could not be written, that turn stayed running with no child to end it, and the loop's gate kept it from ever starting the next child, which is what settles a gone generation's leftovers. Every later send was held for good, and Stop had no child to end. The gate now holds only while the conversation has a child: with none, the command belongs to a gone generation, and the loop's start settles it like any turn a dead child left running. * fix(native-chat): a Claude /compact succeeds only on its compaction boundary The command's evidence counted Claude's `compact_result: 'success'` status as the compaction done. That status comes before the boundary that replaces the history, so a Stop landing between the two read as a finished compaction even though no boundary was ever written. Only the boundary now counts, as the rule for both providers states; the capture's finished compaction carries one, so it still reads as a success. * fix(native-chat): a Claude child's exit says why the turn it ended stopped When a Claude child exited mid-/compact, the command showed "Worked for 0s" and no reason. The child's translator ends its open turn the moment the exit is reported, stamped with the exit's instant, so by the time the exit settlement ran nothing was running. The settlement recognises a turn the exit already ended by that same instant, but the Claude lifecycle event dropped it on the way to the host, which then used its own clock, matched nothing, and wrote no row. When the clocks did agree, the row was scoped to the running turn, of which there was none, so it landed outside the turn it explained. The exit's instant now reaches the host, and the exit row belongs to the turn the exit ended: still running, or ended by the translator at that instant. * fix(native-chat): a message waiting behind /compact draws below its live activity A message sent while /compact runs waits on the host until the command ends. Both clients moved it to the end of the transcript rows, but the running turn's live activity line ("Compacting the conversation") draws after every row, so the waiting message sat between the command and its own live status. A row that is queued, and not what the live turn is for, now draws after that live activity: on desktop outside the transcript window, below the activity line; on the phone in the list footer, below the live status. A message whose own start is pending still draws above the activity that start reports. * fix(native-chat): only a running command holds a message below its live activity A message is accepted, then handed over a moment later, and in between it reads as waiting. Every message waiting behind a live turn drew below that turn's activity line, so an ordinary message sent while the agent was working crossed below "Thinking" and jumped back up once it was handed over, on desktop and phone. Only a conversation command's turn holds the queue on the host. A message now waits below the live activity only while the running turn is one a command opened, read from the entry that opened it. The phone test also typechecks, which the mobile test ratchet requires. * test(codex): the claim test names its notification params as a record * test(native-chat): a read that reaches a crashed chat before the startup reconcile settles its turn On desktop the chat on screen at relaunch reads before startup reconciles the leases, while the dead process's lease still reads live. The open settles the turn it left running anyway, and the restore that follows finds it settled. * refactor(native-chat): drop the composer's second error formatter After the merge with main, every chat write in the composer path reports its failure as a typed outcome worded by the refusal-notice table, so the send's catch sees only a local throw. The {code, message} formatter this branch added for it has no payload left to format, and its claim to be the one way a chat words a failure is no longer true. The composer send is main's again. * test(native-chat): pin the reason on a message rejected while its chat was closed The reopen test checked only that the message reads as not sent; it now also checks the Retry row carries the host's reason. * docs(native-chat): drop the removed dispatch hold from six comments A worker's session no longer takes a dispatch hold, and no release clock rests a chat by visibility; the agent-launch comments, the abandon test, the teardown test and the refusal census still said so. * test(native-chat): rest the owner-status chat through the idle sweep, not a hold The activation-gate test from #22808 put its chat at rest by holding and releasing it, and passed the release-clock grace. This branch deleted both, so the case threw before it reached its assertions. It now moves the host's clock past the idle window and lets the sweep stop the agent and close the conversation, then asserts the same owner answer and activation gate. * fix(native-chat): show the structured pane's retrying line when a read fails The read transport always hands the pane the host's words, so the error state's "Orca keeps trying to load it" line, which showed only when there were none, was never seen: the pane showed the host's text twice, as its subtitle and on the status line under it. The structured pane now always says its read keeps retrying, and the host's text stays on the status line. The terminal-backed chat is unchanged. * fix(native-chat): a send the provider never received after a restart has no verdict Restart reconciliation rejects a crash-stranded send that is absent from a trustworthy provider history with reason 'not_delivered'. Nobody failed that send, but the verdict allowlist did not name it, so after a crash the chat read Failed, was listed, and could notify "failed". Give the reason a shared constant (persisted value unchanged), add it to the no-verdict set, and treat it as an internal marker so the Retry row no longer shows the raw string. * fix(native-chat): a failed Codex compaction's late completion writes no turn of its own Codex ends a failed turn with an error and then still completes it as failed. The error settled the compaction and released its claim on the provider turn, so the completion read that turn as an ordinary one and wrote a stray record. The claim now lasts until the completion, which adds nothing to a command the error already ended. * test(native-chat): the mid-command exit case resumes its next child as a real one does The case's fake started every child as a newly created thread with the same generation. The store refuses a created link once the conversation has a thread, so the next child's start failed and wrote its own error row, which landed before or after the case read the journal. The next child now resumes the thread under its own generation, and the case reads the journal once the waiting message is delivered, which also proves the loop moved on. * test(native-chat): wait for a send's background start before the refusal oracle removes its store An accepted send wakes the delivery loop, which starts the agent in the background. The oracle's teardown disposed the loop but did not wait for that start, so its lease write could create a temp file in the store directory while the directory was being removed, failing the test with ENOTEMPTY about one run in four. The teardown now drains tracked starts before it closes the journals. * fix(native-chat): a start a message waited on gets one failure row, the delivery loop's When a queued message's start failed, two writers could report it under the same row: the delivery loop, when the adapter settled the start without proving it, and the exit settlement, when the child's exit landed. The last one won, so the chat's row could name a different cause than the one the message was rejected with, or be written twice. The exit settlement now writes the start's row only when no message is queued and the loop has not already recorded that start. A start for a command, goal change or rewind, with nothing queued, still gets its row from the exit. * fix(native-chat): a /compact whose start failed says to run /compact again The failure-words context named only /clear as a command to retry, so a /compact whose agent failed to start read "Send your message to try again." on its row, its rejected message and the command reply. The context now carries any conversation command; the host derives it from the oldest message still waiting on the provider, which is the one a failed start fails first, and the /compact reply names it directly. * fix(native-chat): a Codex /compact ends only on its turn's completion, below Codex's own error row Since only turn/completed ends a Codex turn, Codex's turn-ending `error` is a row inside the still-open command turn, and the failed completion that follows it is the command's end: completed, outcome failure, at the completion's receipt time. The command's own "Compaction failed" row was written on that completion too, so a failed /compact read its reason twice. The command turn now notes when Codex's turn-ending error for the turn it carries was written as a row, and its end then adds no second row. A retried stream error ends nothing and is not counted. The flag that let the error end the command and kept the claim until the completion is gone with the error-driven end. A test replays the captured failed compaction from the real app-server through a claimed command turn. * test(native-chat): main's crash-turn test states its row's turn, and a dead /compact settles on its recorded exit Two tests the main merge brought together: - The crash-turn test from #23456 writes a turn record through the event sink without options; every row here states its turn scope, and a turn record's is the thread. - The /compact whose exit settlement could not be written no longer stays running until the next start: main now settles an open chat from the exit it recorded, so the command reads interrupted before the next message, which is then delivered. * test(native-chat): main's new journal tests state each row's turn The crash-turn, stale-turn and sink-queue tests main added wrote rows without a turn scope, which every item write now states. Rows written inside a running turn name that turn; the sink-queue batch and a send handed over with no live turn name the thread. * fix(native-chat): draw a queued turn's message after the earlier turn's rows A message sent while A runs is written to the journal when it is sent. When the provider queues it (Claude answers it after A), A's remaining rows - its last tool run and its answer - are written after that message, and the message's own turn opens only after them. Grouping put those rows in A's turn, but the transcript still drew them in journal order, below B's bubble and bar, where A's answer read as B's reply. This is the residual #23671 left open. A message that opened a turn now draws after the earlier turns' rows the journal wrote after it, just before its own turn's rows (nativeChatTurnDrawOrder, returned by nativeChatTurnMembership as drawOrder). Desktop and mobile both draw in that order. A steer, and a message that has opened no turn yet, stay where they were written. It applies on hosts that state turn scopes and, through journal order, on older ones. * test(native-chat): run #23026's Stop tests against #23059's command turns Two of #23026's tests call APIs #23059 changed, and failed after the merge: - codex-structured-conversation-stop: a compaction now goes through adapter.compact with the command run the host wrote (#23059), not a bare turn id, and answers with the provider's receipt. With the command claimed, a Stop that names no turn while the compaction's provider turn has not opened still interrupts nothing. - main-agent-working-agreement: a provider row states its turn scope (#23059's appendItem contract); the retry and subagent rows are conversation-scoped. * fix(native-chat): typecheck main's Stop and restore-grouping code against #23059 A Stop's compaction interrupt reads the narrowed requested turn, and the restore-grouping test states whether each row reports its turn's outcome. --------- Co-authored-by: Claude <noreply@anthropic.com> |
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357a2fed08 |
fix(native-chat): group chat rows by the turn that produced them (#23671)
* fix(native-chat): keep a turn's bar on the prompt that opened it A message sent while a structured turn runs appears in the transcript at once, so "the newest user message" is not the running turn's owner. The live "Working for" bar moved to the mid-turn message and counted from the earlier prompt's start, and a send queued behind the running turn counted its wait twice: once in the previous turn and again from its own send. Derive both from the host's turn records in one ordered pass: - The running turn's bar belongs to the user message its lifecycle row names (resolved exactly as settled timing resolves it). A message sent mid-turn gets no bar until its own turn opens; a send folded into the running turn never gets one. Surfaces fall back to the latest user message only when the host names no opener. - A turn counts from its send, but never before the previous turn in the journal ended (its recorded end, else its row's last host revision), capped at the turn's own start. The same origin feeds the live counter and the settled duration. Desktop and mobile share the derivation; no wire, host, or storage change. * feat(native-chat): derive each transcript row's owning turn from the journal Rows between a turn record and the next belong to that record's turn, so a message the provider folds into a running turn no longer captures the rows produced after it. A turn whose opener the host cannot name in the loaded window anchors to its own record instead of a bystander prompt, and shared nativeChatRowTurnKeys keeps positional preceding-user grouping for anything the host does not attribute (older hosts stay pixel-identical). * fix(native-chat): fold and time transcript rows by their owning turn on desktop A settled turn's bar now folds every row the turn produced, including rows after a mid-turn send; the steered bubble stays visible and carries no bar. A provider-opened turn renders its bar above its first row instead of borrowing the newest prompt, and row liveness follows the owning turn rather than the newest user message, so a running turn's rows stay live while a send waits. * fix(mobile): group phone transcript rows and bars by their owning turn Same shared derivation as desktop: the opener's bar owns every row of its turn across a mid-turn send, a steered bubble never grows a bar, a provider-opened turn's bar sits above its first row, and a running turn's tool rows stay live while a newer message waits behind it. * fix(mobile): declare the turn ownership map on the chat controller contract * fix(native-chat): one diff rollup per turn, and no wake-turn clock on a later prompt A turn's rows are no longer contiguous once rows are grouped by owning turn: a prompt sent before the running turn's last row lands among its rows. The diff rollup was drawn at every run boundary, so such a turn showed its rollup twice and the later prompt's rollup appeared under its bubble. It now renders once, under the turn's last row. On the phone, a turn keyed to its own record is not a user message, so when it ended its clock was treated as a replaced optimistic echo and handed to the newest prompt - a message sent during a wake turn got a bar with the wake turn's duration. Host-attributed turn keys now count as live turn keys. * fix(native-chat): keep a Codex turn's bar on its send until the echo lands Codex reports turn/started before it runs hooks and prewarm and before it echoes the send, so for that gap the turn names a provider key no alias resolves yet. Anchoring it to its own record left the running turn with no bar at all; treat the send still in flight ahead of the record as its opener. * fix(codex): restore each turn's record ahead of that turn's items Rows are grouped by the nearest turn record before them in journal order, which holds on the live path because a turn's record is written when the turn opens. Full-history restore (the fallback for Codex app-servers that reject excludeTurns) wrote each turn's items first and its record after, so every restored turn's rows were credited to the previous turn and turn 1's answer folded away. The restore now appends the record before the turn's items. The record itself is unchanged: same identity, state, outcome, opener key, endpoints and duration, one append each. The restore-order test now expects the record first, because that order is what keeps grouping correct; its old order was incidental, not a contract any reader relied on. Readers that key turns by id or opener key, or that scan for the newest record (all restored records are settled), read the same result in either order. Journals already imported in the old order stay as written; no migration. |
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50a8ef18e4 |
fix(native-chat): keep a turn's bar on the prompt that opened it (#23573)
A message sent while a structured turn runs appears in the transcript at once, so "the newest user message" is not the running turn's owner. The live "Working for" bar moved to the mid-turn message and counted from the earlier prompt's start, and a send queued behind the running turn counted its wait twice: once in the previous turn and again from its own send. Derive both from the host's turn records in one ordered pass: - The running turn's bar belongs to the user message its lifecycle row names (resolved exactly as settled timing resolves it). A message sent mid-turn gets no bar until its own turn opens; a send folded into the running turn never gets one. Surfaces fall back to the latest user message only when the host names no opener. - A turn counts from its send, but never before the previous turn in the journal ended (its recorded end, else its row's last host revision), capped at the turn's own start. The same origin feeds the live counter and the settled duration. Desktop and mobile share the derivation; no wire, host, or storage change. |
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e8e144bf3c |
fix(native-chat): a subagent's words are presented as that subagent's, never the parent's (#23605)
* fix(native-chat): a subagent's words are presented as that subagent's, never the parent's The journal already names the agent that produced every row, but the transcript projection dropped it, so a subagent's prose rendered as the parent's reply, its tool calls folded into the parent's runs, and a settled turn could fold down to a subagent's words as its only visible answer. The transcript message now keeps the row's producer. The fold keeps each agent's calls in that agent's own run, a turn's answer is the session's own agent's last prose, and a subagent's row names the subagent on desktop, mobile and a worker's transcript text. * test(native-chat): give the window fixture's slot the attribution field it now carries * fix(mobile): read the subagent label the row is given, and pin the caption * fix(native-chat): keep interleaved agents in order and each agent's own run live Review follow-ups: - the fold is main's adjacency fold plus one condition: a row never folds into another agent's run, so an agent's later call stays below its subagent's work instead of jumping back into its earlier row - each agent has its own live frontier, so a parent still inside its spawn call reads as running while its subagent works below it - mobile names no one on a row whose only content is hidden behind its settled turn - a pending question from a subagent keeps its producer - worker reads serve only the producing agent's id, bounded like the roster key that names it, and drop the provenance fields - the single-message worker formatter is private, so no caller can drop names |
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56e691344f |
fix(native-chat): show the "Working for" bar while a turn runs (#23537)
* fix(native-chat): show the "Working for" bar while a turn runs The turn bar under the user's message only rendered once a turn settled, so a running turn had no bar, only the spinner line at the tail. The running turn now draws the same bar with a live clock, and it settles in place to "Worked for". The tail line keeps its spinner but drops the clock, so the clock is said once: activity text, else "Thinking", else "Working…". Mobile gets the same split. * fix(native-chat): keep the turn bar mounted through the settle When a turn ends without a host-recorded duration (a send folded into a running turn, or a host that stamps no start), the local duration is stamped one pass after the working flag drops. For that pass the turn status resolved to nothing, so the live "Working for" bar unmounted and remounted as "Worked for" - invisible on desktop (layout effect) but a painted blink on mobile, where the stamp runs in a passive effect. The shared selector now keeps the just-ended turn's running status until its duration lands, unless the host says it never saw the end, and mobile reads the active turn's row from that selector the way desktop does. |
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4a86b2dc56 |
refactor(mobile): checked reply readers for files, dictation, host-screen and agent-history (step 7) (#21269)
* test(mobile): record main's file-preview and markdown-disk-fallback replies
Four of this branch's read sites had no malformed-reply coverage, so the reader
change would have had nothing to move at them. `familyGoldens` matrixes only the
first scenario of each family, and `files.preview-load`'s base is the grant-refresh
chain while `session.tab-documents`' is the served markdown tab — which left
`files.read` and `files.readPreview` on the worktree preview path, the artifact
image read, and the markdown tab's on-disk fallback recorded on their success path
only. This commit is the before picture, taken from main's own tree with no product
edit in it.
Three new families, five scenarios, ten goldens:
- `files.preview-worktree-text` / `files.preview-worktree-image` — `files.read` and
`files.readPreview` as the preview screen asks them for a worktree file.
- `files.preview-artifact-image` — `files.readTerminalArtifactPreview`.
- `session.markdown-disk-fallback` — the `files.read` leg a headless host's
`renderer_unavailable` sends the markdown tab down. It carries a second scenario
that serves `markdown.readTab`, because a matrix site needs a fulfilled reply
recorded somewhere in its own family to replay as the `normal` partition.
No existing scenario moved to a new family and no adapter changed, so every
pre-existing golden keeps its `adapterSha256` and `scenarioSha256`. Recorded in a
detached worktree at the manifest's pin (`4b876758d3`) with this manifest copied in;
the control is that all 748 pre-existing goldens came back byte-identical to
origin/main's, which `git diff
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f55b7ba680 |
fix(native-chat): cancel pending prompts precisely (#20601)
* fix(native-chat): hide activity while awaiting input * fix(native-chat): keep approval turns cancellable * test(native-chat): satisfy split PR quality gate * fix(native-chat): catalog approval cancellation label * fix(native-chat): include approval cancellation runtime label * fix(codex): settle prompts when cancelled turns complete * fix(codex): settle prompt registry fallbacks * test(native-chat): cover pending interaction fallbacks * test(native-chat): split prompt state coverage * test(native-chat): keep prompt state isolated * fix(native-chat): bound prompt turn backfill * refactor(codex): centralize prompt registry bounds * fix(native-chat): cancel pending prompts precisely * fix(native-chat): consolidate capability imports * fix(native-chat): harden precise prompt cancellation * fix claude cancellation teardown races * retry claude prompt lifecycle admission * bound claude prompt cancellation retry work * fix(codex): bound prompt turn identity on registration * fix(native-chat): route rejected late dispatch settlements * fix(codex): retain exact cancellable prompt turn ids --------- Co-authored-by: Merge Sim <sim@local> |
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c6a7216984 |
fix(native-chat): hide activity while awaiting input (#20496)
* fix(native-chat): hide activity while awaiting input * fix(native-chat): keep approval turns cancellable * test(native-chat): satisfy split PR quality gate * fix(native-chat): catalog approval cancellation label * fix(native-chat): include approval cancellation runtime label * fix(codex): settle prompts when cancelled turns complete * fix(codex): settle prompt registry fallbacks * test(native-chat): cover pending interaction fallbacks * test(native-chat): split prompt state coverage * test(native-chat): keep prompt state isolated * fix(native-chat): bound prompt turn backfill * refactor(codex): centralize prompt registry bounds --------- Co-authored-by: Merge Sim <sim@local> |
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2fc84cb492 |
fix(mobile): give native chat one tail-follow owner so streaming stops jumping (#20493)
* fix(mobile): stabilize native chat tail following * refactor(mobile): give native chat one tail-follow owner Extract the streaming scroll contract into use-mobile-native-chat-tail-follow, so intent and geometry have a single writer instead of a state/ref pair hand-synced at five call sites. No behaviour change: the existing guards pass untouched. * fix(mobile): fence native chat tail follow through momentum * fix(mobile): repin chat at measured tail --------- Co-authored-by: Merge Sim <sim@local> |
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fab78c7669 |
fix(native-chat): show one live-turn indicator, and make Thinking mean reasoning (#19977)
* native-chat: render one indicator row for the live desktop turn The turn-timing row and the spinner+activity line were two rows saying "Working" at once. A settled turn keeps its own row; the live turn now has only the spinner row, labelled provider activity -> Thinking -> Working for N through the shared resolver. Reasoning is the turn's content, so it no longer becomes the activity label, and "Thinking" now means the turn is reasoning right now rather than that it has produced no output yet. * mobile: give the live turn row a spinner and the shared indicator label Mobile's per-turn row is already the only live indicator on the structured lane, but it pulsed a bare word and never showed what the provider said it was doing. It now renders a spinner beside the same resolved label desktop uses, and reads reasoning from the journal instead of inferring it from missing output. The bridge lane's four prompt/interrupt write seams move to one module so the controller stays under its line cap. * codex: mark streamed reasoning as reasoning too, and pin the provider markers The settled reasoning item carried the marker but the streaming one did not, so a live Codex turn - the only time the indicator is on screen - never read as reasoning. Both paths now stamp it; a plan document keeps its own presentation and must never read as reasoning. * fix(native-chat): tighten live turn reasoning state --------- Co-authored-by: Merge Sim <sim@local> |
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2626e2eca4 |
Make the structured turn lifecycle row durable so completed durations survive (#19695)
* Make the structured turn lifecycle row durable so completed durations survive A structured-chat turn used to end by tombstoning its running lifecycle item, which threw away the only durable record of when the turn ended. Completed "Worked for" labels therefore depended on the renderer having observed the turn finish, and vanished on reopen. The lifecycle item is now revised in place, never tombstoned: - running, with startedAt, at the provider's turn start - completed or interrupted, with completedAt, at the provider's terminal frame, a user stop, or a child exit the host observed - unverifiable, with no end, when a cold acquire finds a running row from a generation whose exit nobody observed Both timestamps are the execution host's clock at receipt, captured before the deferred sink, so the completed value is identical on every client and needs no client clock. Codex history restore uses the provider's own second-granular endpoints for turns that predate this change. Desktop and mobile read settled durations off the journal through one shared selector, and anchor the live counter on the host start with the client's local receipt so a skewed client clock never leaks into the label. Locally observed durations remain the fallback for hosts that still tombstone. Timestamps live inside the existing turnLifecycle field, which old clients strip, and every working-state consumer keys on state === 'running', so no capability negotiation is needed. * native-chat: avoid stale working status on settled turns * test: align settled turn status expectations * Name settled lifecycle rows by their terminal state An interrupted or unverifiable turn must not read as completed for any consumer that renders status text raw. One shared helper builds the text for both providers from the lifecycle state. * test: deduplicate turn lifecycle suites Each behavior keeps one test; duplicated harnesses and restated cases go. * Key lifecycle rows to their user item and record the provider's measured duration A lifecycle row now names the user item that opened the turn by its provider key, so clients attribute timing explicitly and fall back to journal order only for rows from older hosts. A provider-initiated turn with no prompt can no longer claim the previous prompt's duration. When the provider measures the turn itself (Codex turn.durationMs, Claude result.duration_ms) the terminal row records it and clients prefer it over the host interval, so a turn shows the same number live and after a history restore. Host receipt times remain the live-counter anchor and the fallback. * Record a turn as a first-class journal item The turn record is now its own item kind rather than a status row carrying a lifecycle field: no text to misuse, and the fold matches the durable turn record other systems keep. Rows that carry it are stamped journal schema v3; every other row stays v2, so an older host keeps reading them and latches read-only at the first v3 row instead of truncating the epoch. Clients that predate the item would paint an unknown kind as a text bubble, so the host publishes the legacy status form to any client that does not advertise agent-session.turn-item.v1, through the same per-client seam background tasks use. The downgrade is transitional and goes once no supported release lacks the capability. The shared projection now renders unknown item kinds as nothing, so later kinds need no gate. One shared reader handles both forms for old journals and old hosts. * Preserve observed turn end across settlement retries * Retain turn attribution for loaded chat history * Preserve Codex exit receipt across close retries * Register completed turn duration reliability gate * Keep earlier turns through a Codex rewind and count a mid-turn attach from the real start Findings from an independent adversarial review of the typed turn record: - A Codex rewind adopted the provider's item list as the new epoch, and the provider never returns the host's own turn rows, so every duration before the rewind point vanished. The host's turn rows are now spliced back beside the item each followed, and recovery no longer expects the provider to prove rows it never owned. - The epoch row was stamped with the current schema version, so an older host latched read-only at row 1 of every new session, defeating the mixed version design. It carries no body and stays at v2; a stored-row test now reads SQLite directly, because the reader upcasts every row on read. - A send Codex folds into a running turn shares the opening prompt's provider key, and the alias map credited the duration to the later prompt. The earliest submission naming a key now wins. - The live counter anchored on first sight, so a client attaching mid-turn counted from zero. Published frames now carry the host's clock, the reducer keeps the last sample with its local receipt time, and both clients anchor on how long the host says the turn has run. * Correct turn duration gate assertion reference * Respect authoritative unknown native chat duration * Preserve unverifiable timing across older host upgrade * Record final completed turn duration reliability evidence * Fix the CI failures the merge left behind - A merged import list named the same module twice, which the native code quality plugin fails on. - A running turn is now reported by the host with no duration, so the settled map carries an explicit null for it; the hook test still expected the entry to be absent. - main gave the older-page action a cursor with a head-trim guard, so the retention test's epoch-only action no longer typechecks; it now passes an unbounded sequence, which is what the old shape meant. - The roster comparator moved into the extracted module, leaving its import unused in the reducer. * Split two files back under the line cap after the merge Merging main put both one effective line over 300, and the cap forbids a disable or a shave. The wire module's refusal vocabulary moves to its own file and is re-exported, so its consumers are untouched; the host's four thin mutation delegates move next to the functions they call. * Advertise the turn-item capability on every client transport Local IPC and mobile advertised it; the remote and web transports did not, so a desktop paired to a remote host, the CLI, and web silently ran on the legacy carrier forever and the canonical row was never exercised there. The renderer that paints it is the same build on every transport. * Update the web auth-frame expectation for the new capability --------- Co-authored-by: Merge Sim <sim@local> |
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4b4acf26a4 |
fix(mobile): enable patch-free iOS text selection in native chat (#19769)
* fix(mobile): make every native-chat text node selectable Long-press selection worked on some chat text and not others. Markdown paragraphs — the default block for agent prose — were the one block type left out when headings, quotes, code, lists and table cells gained `selectable`, and tool result output, diff rows, the unloadable-image placeholder, permission/question bodies and the send-error banner never had it at all. Selection is now set on every content Text in the chat surface, on the outermost block Text so nested inline spans inherit it. Labels inside a Pressable (option rows, tool-line headers, buttons) are deliberately left alone: selection there would swallow the tap they exist for. Extracting MobileNativeChatEmptyState keeps the view under its max-lines cap and matches desktop, where NativeChatEmptyState is already its own component. Tests render each surface and assert selection on the block that carries the prose; both files were ablated against the unfixed source (4/10 and 3/5 red) so they pin the defect rather than the current behavior. * fix(mobile): support native text range selection on iOS * fix(mobile): remove persistent assistant message controls * fix(mobile): scope patch-free text selection to chat Use the stock react-native-uitextview dependency behind an iOS adapter and opt assistant Markdown into range selection only in native chat. Preserve the existing React Native Text behavior elsewhere and remove the persistent assistant controls. --------- Co-authored-by: Merge Sim <sim@local> |
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2f828e4462 |
fix(native-chat): show Claude working from the send, not the provider echo (#19822)
* fix(native-chat): show Claude working from the send, not the provider echo A structured session read as working only once a turnLifecycle row existed. Codex writes that row ~150ms after the send; Claude cannot write it until the SDK echoes the user message back, measured at a 3.4s median and 18s at p90, so the chat and every session list read idle for the whole wait. The journalled submission is the host's own evidence a turn is owed, so the shared projection reads it too. `unknown` still counts -- the ack budget elapsing answers delivery, not whether work is owed -- while a recovered `unknown` does not, which needed the existing row flag carried onto the projected submission. Claude's activity line now stays the generic fallback. Its only turn-wide frame carries a bare token, and its task_* prose describes a spawned task rather than this turn; compaction is kept because it explains an otherwise silent wait. * Fix structured chat pending-work lifecycle and mobile cancellation --------- Co-authored-by: Merge Sim <sim@local> |
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f1d8545024 |
feat(chat): support structured /clear and /compact commands (#19164)
* feat(chat): support structured clear and compact commands * fix(chat): authorize mobile commands and bound clear-chain projection * fix(chat): localize conversation command send errors * fix(chat): retain clear pane identity with reopened history * test: account for combined structured session RPC additions --------- Co-authored-by: Merge Sim <sim@local> |
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b0c67eaf88 |
feat(mobile): port the restructured native-chat turn status and live tool progress (#18761)
* feat(mobile): port the restructured native-chat turn status and live tool progress Mobile chat had a single static "Agent is working" row and no live tool activity, while the desktop restructure (#17597, #18705) replaced that with a per-turn status row and a running-tool label. This brings mobile to parity and puts the derivation in one place instead of two. Shared (new, pure, RN-safe — desktop uses them as i18n fallbacks, mobile directly, matching the native-chat-empty-state pattern): - `native-chat-turn-status.ts`: duration formatting, label selection, the turn-timing state machine, and the active/settled split. - `native-chat-tool-activity.ts`: command-tool classification, the running-tool label descriptor, and running-call selection. Desktop now consumes both; `NativeChatWorkingStatus`, `NativeChatToolRun` and `use-native-chat-turn-status` keep their existing behavior and strings. Mobile gains the "Thinking" / "Working for 12s" / "Worked for 3m 4s" row with a caret that discloses the turn's tool activity, the pulsing "Running npm test" row with terminal-vs-wrench glyphs, and desktop's rule that a completed turn's tool run hides behind the turn caret. The bridge lane is untouched and keeps its three-dot indicator. Headings, quotes, code, lists and table cells are now selectable. Files at their max-lines cap were split rather than bumped: the tool-run subtree, the prompt card, the session-lane wiring, and the turn-disclosure state each move to their own module. * perf(mobile): stop the turn-status rows from re-rendering the whole transcript A streaming turn re-renders the chat list many times a second. The disclosure wiring handed every row a fresh status object and a fresh toggle closure on each of those renders, so `MobileNativeChatMessage`'s memo never held and every visible row re-rendered per tick — including settled turns that had not changed. Memoize the status selection on the timing map, and keep one stable toggle handler per turn (pruned when a turn leaves the transcript) attached only to the settled rows that can actually disclose anything. Now only the live turn's row changes identity while the agent works. * fix(mobile): keep the turn clock running when the optimistic echo is replaced An accepted send renders as `pending-N` until the transcript echo lands under its real message id. That flips the active turn key mid-turn, and the timing reducer treated the new key as a new turn — so a turn that had reached "Working for 8s" visibly restarted at "Working for 0s". The reducer now carries the start over when the previous key names a turn that has since left the transcript, which is exactly the echo-replacement case. A genuinely new turn (the previous key still in the transcript) and a turn that had already settled both keep their own clock; both are pinned by tests. Desktop does not pass the new key and is unaffected. * fix(mobile): keep the Tools toggle working on settled turns Hiding a settled turn's tool run behind the turn caret (desktop parity) also made the composer's global Tools control a no-op on every completed turn: the run it wanted to expand was not rendered at all. Let that toggle override the hiding, so it still reveals every run at once the way it did before. * fix(mobile): re-key the turn timing instead of only carrying its start The previous fix carried the start forward only while the turn was still working. When the transcript echo landed after the turn had already settled, the new key inherited nothing, the settled timing was pruned with the old key, and the turn's "Worked for N" row disappeared entirely. Move the timing onto the new key instead, which covers both orderings: an in-flight turn keeps counting from its original start (and later settles against it), and an already-settled turn keeps its duration. Both orderings are pinned. * test(mobile): pin the structured turn-status wiring at the view level Emulator QA could not reach the structured lane (mobile's Create Tab -> Codex falls back to a terminal tab when agentSession.createSupport says unsupported), so the view's own lane wiring had no coverage — the one seam between the shared turn-timing reducer and the rendered rows. Assert what the view hands each row: the live user turn gets a status object and the three-dot indicator is gone on the structured lane; the bridge lane keeps the indicator and gets no status; a finished turn settles to a numeric duration with a toggle; and an assistant row never carries a status row of its own. * fix(mobile): isolate structured chat turn state * fix(mobile): let the capability RPC actually store what a phone advertises `runtime.clientCapabilities.update` records the advertised set by assigning `authenticatedSocket.clientCapabilities`, but the socket handed to the dispatcher defined that property with a getter only. In strict mode the assignment throws `TypeError: Cannot set property clientCapabilities ... which has only a getter`, so the RPC answered `runtime_error` and the set was never stored. The consequence is not subtle: `supportsStructuredAgentSessions` requires the capability, so `projectSessionTabAgentStatus` removed every `agent-session` tab from a phone that had advertised it correctly. A paired phone saw ZERO tabs on a worktree whose only tab was a structured Codex chat — structured native chat was unreachable on mobile over this transport, not just missing its new turn UI. Give the socket a setter that writes through to the channel, which already owns the set for the connection's lifetime, so later requests on the same socket see it. Found while trying to capture emulator screenshots of the turn-status port: two full QA runs reported the new UI "missing" because the phone could only ever get a bridge/PTY tab. * fix(mobile): carry the turn key instead of caching a handler in a ref Builds on the scope-isolation fix: that kept (and extended) a ref that is written during render — once to memoize a per-turn handler, once to prune dead turns, once to reset on a scope change. React Doctor's "Ref mutated during render" is what CI's `check:react-doctor:changed` was failing on (x2), and on mobile it is a real hazard rather than a style note: react-freeze discards renders, and a discarded render would leave the cache mutated. Pass the settled turn's key down the row instead and let it call one stable handler with it. That preserves both properties the cache was bought for — per scope isolation, and identity stability so a streaming transcript does not defeat the row's memo — with no ref writes and no pruning to get wrong. The scope-keyed expanded set and the 128-turn cap are untouched; their tests move to the new contract and one now pins handler identity across a re-render. Note for future changes here: `check:code-quality:changed` does NOT cover this. CI additionally runs the standalone react-doctor CLI, which has rules the oxlint plugin config does not enable. * fix: ship native chat status translations * test(native-chat): pin the shared copy against the English catalog The shared constants are desktop's i18n fallback and mobile's actually-rendered string. If one changes without the other, desktop keeps rendering en.json while mobile renders the constant — and nothing fails, because a fallback is only used when the key is missing. That silent divergence is the exact thing the shared module exists to prevent, and it is now reachable precisely because these strings are runtime-required rather than statically extracted. Assert every key in both shared copy objects matches en.json byte for byte, plus the interpolation placeholders the catalog interpolates on. --------- Co-authored-by: Merge Sim <sim@local> |