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Commits
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98f0193afb |
feat(native-chat): show agent-written visuals inline in structured chats (#26103)
* feat(native-chat): visual directive grammar and host read for a chat's visuals folder
A shared grammar for the ::orca-visual{file="..." title="..."} reply line,
the per-chat visuals folder location on the owning host, and the
agentSession.readVisual runtime method that reads one visual with lexical and
canonical containment, a 512 KiB bounded read and UTF-8 refusal.
* feat(native-chat): render chat visuals inline and in the right sidebar
Native-chat assistant replies render a ::orca-visual{...} line as the chat's
HTML visual in an opaque, scripts-only sandboxed frame: CSP first, the host
frame navigation guard registered before content runs, live theme without a
reload, fitted height, links opened in the viewer's browser only from a real
gesture, lazy mount, and one muted line when the visual cannot be shown.
Open in sidebar shows the same frame in the right sidebar, widened while it
is open and restored after.
* fix(native-chat): visual CI fixes, shared height governor, live-turn streaming hold
Registers agentSession.readVisual from the methods index so the structured
method file stays under its line budget, replaces reflective reads with checked
narrowing, moves the pure height governor to src/shared for mobile, and holds a
half-written directive tail while the turn works (structured text rows carry no
running state).
* fix(native-chat): harden the visual read and link opening
Re-checks after the open that the chat's visuals folder is still the real
directory at Orca's path, reports unexpected filesystem faults by code without
host paths, and lets one click in a visual open at most one page.
* fix(native-chat): keep visual lines out of plain-text reply surfaces; review fixes
One shared helper drops visual lines (outside fenced code) from reply text where
it becomes plain text: the structured status summary that feeds the sidebar row,
dashboard, notifications, phone rows and handoffs, and AI Vault reply previews.
Review fixes: height also counts a pinned body's overflow, only the live
frontier row holds a half-written visual line, the runaway-height stop needs the
same step repeated, and any host refusal evicts the cached revision.
* fix(native-chat): resolve the visuals folder without the removed journal-paths helper
Main removed the per-chat journal paths and the journal database's state
directory; the visuals folder keeps the same sha256 layout on its own and the
read method uses the profile state directory the chat host is opened in.
* fix(native-chat): review round 2 fixes; copy a reply without its visual lines
Reply previews in Agent Session History drop visual lines per text part before
lines are folded; the frame adds a body's overflow only when the body really
overflows; fence tracking follows CommonMark closers and openers; the copy
button copies a reply without visual lines; a coded read fault keeps its cause.
* fix(native-chat): update the frame's theme ref after render; read the visuals folder pair at once
* test(native-chat): declare agentSession.readVisual on the cross-version agent-session surface
* fix(native-chat): copying a reply keeps its code blocks and indentation
Removing visual lines now closes only the gap each removal leaves, instead of
collapsing blank lines across the whole reply and trimming its indentation; the
visuals folder is checked parent first again so a broken path answers the same
way every time.
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80d45095d2 |
fix(native-chat): a message kept after a quit or close waits in order and follows the chat's next turn (#25960)
* fix(native-chat): drop the queue-paused header and Resume button
A Stop, a restart or /clear holds the queued cards. The hold stays; only the
header row naming why, and its Resume button, go. A held card shows no
caption, and its own Steer, or any new message, releases the queue.
* test(native-chat): type the unknown hold reason a newer host may publish
* fix(native-chat): a held card offers Send, not Steer, when no turn runs
Steer vs Send now follows whether a turn is running, not the card's hold,
so a card held after a Stop, a restart or /clear reads Send.
* fix(native-chat): the queue sends past held cards instead of stalling behind them
A card queued after a Stop (or written after a restart or /clear) sent only
once the cards held before it were released; with no header to explain or
release the hold, it sat silently. The next sendable card now skips held
cards; a returned card still blocks what is behind it.
* fix(native-chat): the queue's send of a card is the person's turn, so held cards follow it
After a Stop, a card queued later sent past the held cards, but the queue
recorded that send as Orca's own turn. It never ended the Stop's pause, so
the held cards then waited forever with nothing on the card saying why.
A queued card is always something the person wrote: only the client send
RPC may now create one. The queue's send of it is therefore recorded as the
person's turn, which ends the Stop's pause once the agent takes it, and the
held cards then drain in order.
* fix(native-chat): a queued card carries its author, so the queue's send of it is that author's turn
Main now lets Orca's own sends ask to queue (sendAgentTurn's 'queue' delivery),
so "every card is a person's" no longer holds by refusing host sends. Each card
records who wrote it (the submission's client/host vocabulary) in a new nullable
column; the drain records that origin, so a person's card ends a Stop's pause
and Orca's does not. /clear carries the author. Rows from before the column
read as a person's. The userSend-only admission gate is removed.
* docs(native-chat): state why an unrecorded card author reads as a person's
* fix(native-chat): a restart holds only cards written before it, and an idle held queue offers Resume
A restart's pause held every waiting card, including one a person typed after the restart while
Orca's own continuation ran, and nothing released it except a per-card Send. It now holds only
cards another host process wrote, the same way a Stop holds only cards queued before it.
The composer's primary button becomes Resume (Play) while nothing is typed, no turn runs and the
host holds a card Resume would send, whatever held it (Stop, restart or /clear). It calls the
existing agentSession.queuedMessagesResume, guarded against a second press in flight.
A card nothing holds keeps the run going between a turn's end and the queue's send of it, so its
Steer no longer flips to Send for the frame in between.
* fix(native-chat): the host publishes which pause holds each queued card
The host published one pause for the whole queue, so a client held every waiting card while it was
set. Between a turn's end and the queue's send of a card queued after a Stop or restart, the
composer could flash Resume and the cards Send, and a card queued after a Stop lost its
"Waiting for your answer" caption.
Each published card now carries an optional `heldBy`: the pause holding it, or null, derived from
the same rule the drain reads. A client holds only those cards; against a host without the field
it falls back to the queue-level pause.
* test(native-chat): Resume needs the queue capability and is disabled whenever Send is
* docs(native-chat): describe per-card holds in the queue contract and table comments
* fix(native-chat): the composer goes from Resume straight to Stop, and Resume returns focus
After Resume, the host lifts the hold in one update and sends the first card in a later one. In
between nothing was running, so the composer's button flashed a disabled Send. A card nothing
holds now keeps the queue's run going for the button too: an empty composer shows Stop, disabled
until the turn starts. Not when the host refuses every send (a rewind whose outcome is unknown,
read from its status), where nothing is coming. The same fix removes the Stop, Send, Stop flip
between queued turns.
Resume disables the button, which dropped keyboard focus; focus now returns to the composer.
* fix(native-chat): the host names the card its queue sends next, so the chat stays working across the gap
A turn's end, or a Resume, and the queue's send of the next card commit as two host updates. In
between nothing was running, so the working status, timer, pickers and composer button flipped
for one update. The client guessed the drain from its own copy of the host's gates, which missed a
/clear-replaced source and covered only the button.
The queue publication now carries `nextQueuedMessageId`: the drain's own next card through the
drain's own gate (`nextStructuredQueuedMessage`, which the drain step now calls), null whenever the
host would refuse the send. The client derives one fact, the queue is about to send, and every
working reader follows it; Stop stays disabled until a turn can be stopped. The client-side copy of
the gates and the status-feed rewind read are removed.
* test(native-chat): the queue's next card survives the coalescer, the reducer and a history page
* test(native-chat): build the snapshot that names the next card through its helper
* feat(native-chat): a held queue keeps its header row, and a new message asks before passing it
The queue's header row ("Queue paused because you interrupted", or Orca
restarted, or you cleared the conversation) comes back above the cards it
holds, with Resume; it names the oldest held card's pause, as the host
publishes it per card, and hides over cards held only on their own or
returned. The header's Resume and the composer's share one in-flight guard.
A held card reads Steer again whether or not a turn runs; a card held on its
own or returned keeps Send.
Sending a message while the header shows (Enter or the button) first asks
"Send message?": Clear queue deletes every card and then sends (a failed
delete sends nothing), Send message sends and keeps the cards, which follow
the new turn, and dismissing sends nothing and keeps the draft. Host
commands send as they are.
* fix(native-chat): the paused row goes while your own message is on its way to lift it
After "Send message" over a held queue, the row kept saying "Queue paused…"
until the agent accepted the new turn. The chat now reads that gap from the
outbox: while this composer's direct send is recorded by the host and not yet
accepted, the controller shows no paused row (and so no Resume or
confirmation). A refusal settles the entry and the row comes back, since the
hold did not lift. Orca's own sends never enter this outbox, and the queue's
send of a card goes under a fresh id, so neither hides it. Nothing is stored.
* fix(native-chat): a "Send message?" choice is taken once, and a failed Clear queue is one toast
The closing dialog stays mounted and clickable through its exit animation,
and a double-click or a held Enter lands twice before any re-render, so
Send message (or Clear queue) could send the captured message twice. The
pending send now lives in a ref that the first choice takes; a second one
finds nothing.
Clear queue deletes one card at a time and stops at the first failure, so a
failed press shows one toast instead of one per card.
The dialog keeps its compact width at desktop sizes and the primitive's
narrow-window gutter (`max-w-sm sm:max-w-sm`, as the other compact
confirmations).
* fix(native-chat): Clear queue's message goes out once, and keeps text typed while it waits
After Clear queue, the message waited in the composer while the cards were
deleted one by one. A second Enter in that window sent it again, and text
typed meanwhile was wiped when the chained send was accepted.
From the Clear queue choice until its message has gone out, the composer's
structured send does nothing. The chained send (and Send message's) now
carries the composition it was taken from, and the composer is cleared on
acceptance only if it still holds exactly that, as host commands already do.
Also: the v1 contract comment names `nextQueuedMessageId` and its absent-
means-null fallback, and the own-send check returns at once on an empty
outbox.
* fix(native-chat): the queue carries on after any turn, in order, and a restart sends nothing by itself
- Any accepted turn ends a Stop's or a /clear's pause, whoever sent it (a person,
Orca's own messages, or the queue), and so does Resume. The card and submission
author fields that only fed the old person-only rule are gone.
- The queue sends strictly in order: a card never overtakes a held one.
- After a restart nothing sends by itself and no paused row shows: the chat's next
turn (the carry-on, or the person's own message) runs first, then the cards.
- Resume and "Send message?" are offered only while nothing runs and no prompt waits.
* fix(native-chat): after a restart no queue pause shows, and a card written before the next turn waits for it too
* fix(native-chat): a quit hands no queued card off, and the paused row goes while any turn that will lift it is on its way
- The queue stops handing cards off when the host tears down. A card sent during
a quit was refused at close, and that refused send withdrew the chat's restart
offer, so resuming after the relaunch sent nothing.
- The host publishes no pause while a turn sent after it (your message, Steer, or
Orca's own) waits for the agent; a refusal shows it again. This replaces the
client's own-send check.
- A card written after a restart is an ordinary card again: it waits while any
card from before the restart still waits.
* refactor(native-chat): the host's paused-row-while-a-turn-is-on-its-way check in one expression
* refactor(native-chat): the composer's queue Resume rides the structured transport beside the held queue
* fix(native-chat): the "Send message?" choice ends with the pause it asked about; tests follow main's draft props
- The open dialog closes when the queue's pause lifts under it (Orca's mail, another client's
Resume, any accepted turn): nothing is sent, the draft stays, and the next Enter sends as
usual. The pending choice records the hold it was asked under; nothing new is stored.
- The composer-field Resume test passes main's dropScopeKey/draftScopeKey.
- The dialog test expects main's rule: only the sent text leaves the composer.
* fix(native-chat): a message kept after a quit or close waits like every other card, and follows the chat's next turn
A message Orca accepted but never handed to the agent before a quit, crash or
close came back as a card held on its own ("Not sent yet — press Send"): the
queue skipped past it, so later cards sent first, and only the person's own
Send released it. It is now an ordinary card at the head of the queue that
waits, with every card the chat closed with, for the chat's next accepted turn.
One rule for a chat that was not running, derived from the journal: when this
host first opens a chat (after a restart or crash), or a person closes it, and
cards are waiting, a reopen mark is written (a tombstone carrier key, like the
Stop and Resume marks). The cards queued before it wait until a turn is
accepted or Resume comes after it; nothing sends by itself, and no paused row
shows, a Stop's included. The idle sweep's own eviction writes nothing and
changes nothing the person sees. A mark that cannot be written leaves the open
working and holds from the open itself until the next turn; the next open marks
again. A rewind restates the mark. /clear's carried cards also wait unshown.
This replaces the host-instance comparison and its adoption write, and the
'kept' hold (stored 'kept' and legacy 'stopped' holds now read as none).
* fix(native-chat): mark the reopen in the one open path, and keep an idle chat with waiting cards open
Review round 1: the startup restore opened chats past the per-host first-open
mark, so their cards could send by themselves after a quit or crash; a card
mid-hand-off at the open got no mark; a close that left the chat open re-marked
after every new send.
- Every open marks when a card waits, or is mid-hand-off with its send unanswered.
- The idle sweep keeps a chat's handle while cards wait, so its eviction never
reopens one and stays invisible; it drops it on the next sweep once they leave.
- A person's close marks once; its delivery re-check marks only when it settled
a send.
- A failed mark holds from where the mark would have gone.
- A Stop made after a reopen shows its row.
- The rig's restart is a real quit and relaunch.
* fix(native-chat): review round 2: restore the dropped Resume and failed-Stop tests; a late mark starts where the chat stopped
- Restores eight tests the previous commit dropped by mistake.
- A mark the delivery loop or a close's re-check writes after a later send starts
where the chat stopped, so that send still lifts it; a later mark never narrows
an earlier, wider one.
- Only the idle sweep's own close keeps a chat with a card waiting (or mid-hand-off)
open, and it still releases an ended child's lease first; a person's close
drops it as before.
* test(mobile): a host-kept card's test stands in a Stop's pause, as this host publishes no restart pause
Main's #24660 test published queuePause 'restarted', which this branch's wire
type no longer lists, so the mobile tests typecheck ratchet failed.
* refactor(native-chat): settle a restart's leftovers and mark them in one host-lifetime step
Keeps the delivery loop under its line limit after main's Stopping change; no
behaviour change.
* test(native-chat): a kept card's Resume and failed-mark tests quit through the held start's release
Main's #25152 holds the start these tests send into; quitting without releasing it left the quit waiting.
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5cafefe726 |
Phase 3: every SSH host runs a managed Orca server (orcad), replacing the relay (#24863)
* Revert "revert: take the 26 Phase 3 (#16741 port) PRs back out of main (#24559)" This reverts commit |
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535c83a687 |
refactor(composer): delete the full-create path no caller reaches (#26052)
* refactor(composer): delete the full-create path no caller reaches NewWorkspaceComposerModal is the only renderer of the composer card, and it overrides the card props' onCreate (the full-create submit) with its quick create and never reads useComposerState's submit. The full path (source and submit preparation, creation execution and its finalization, issue-command, startup and structured-launch helpers, the orchestration) was reachable only from its own tests. Delete it with them, and drop onCreate and submit from the composer contracts. * refactor(composer): delete code the full-create path left orphaned Removing the full-create path left code whose only readers were gone: - applyWorktreeMeta and the updateWorktreeMeta plumbing that fed it - createWorktree and setSidebarOpen on the composer target store - currentIssueCommand on the composer model - buildAgentPromptWithContext and getLinkedWorkItemPromptContext (only their own tests still called them) and those test cases - the "Selected agent is disabled" locale string in every catalog - the export on confirmRuntimeIssueCommandRead The 'full' create-gate mode goes too. Its only caller passed 'quick', so the default named a mode with no create action. That removes the option, the full gate, the issue-automation wait flag and the renderer issue command preload that ran only in 'full' mode. Quick create is unchanged. The quick path's name-retirement comment pointed at the deleted full submit path; it now carries that reasoning itself, including the mobile counterpart that must change with it. An e2e comment no longer names applyWorktreeMeta. |
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8f424512b3 |
feat(native-chat): suggest files on @ and name the triggers (#26017)
Shift+Enter and right-click no longer pick a row in the / menu either. |
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b3b6c5dc13 |
Give native chat names one source for tabs, sidebar and AI Vault (list and search) (#25986)
* Give native chat names one renderer source and drop Vault's name repair copies The host's saved conversation name now rides the structured session status feed, which already exists per host, is keyed by the durable session id, and keeps a closed chat's summary. Tab strip, sidebar rows and AI Vault (list and search) read it through one hook and one display order (tab alias, saved name, host label). Vault no longer copies names into its cached results, so the projection, recovery and pending-title modules and their tab-snapshot lanes are removed. Indexed search hits now carry the native owner and saved name from the host that indexed them. * Type the sidebar name test fixture without an assertion * Keep Vault search working when the chat host will not install Naming and owning search hits is bookkeeping: if the native chat host fails to install, return the plain hits instead of failing the search. The runtime RPC only installs the host for clients that will receive the owners. * Publish chat names to the feed independently of the tab retitle A failed feed publication no longer skips retitling the open tab. The publish now lives in the naming deps, where a test covers it. * Note why the status feed must keep closed chats' summaries * Bound names and owner ids that come from a paired host Drop a published chat name the record store would refuse, and cap a search hit's owner workspace id at the same length the list row and record use. * Let native chat search hits from a paired host open their chat A paired host's search hits carry no resume command, so the row disabled every open action even for a native chat it can open through its owner, as its list row does. * Ignore workspace ids that name object members in tab lookups A paired host's row or search hit could carry a workspace id such as "constructor", which read an Object.prototype member as a tab list and broke the render. The shared tab index now reads only own workspace entries. |
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c0273b1ff7 | test(e2e): move the Source Control reveal golden into its own spec so older release tags skip it (#26005) | ||
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e717ea6b4c |
feat(native-chat): copy chat images from the right-click menu (#24161)
* feat(native-chat): copy chat images from the right-click menu
Fixes #23904
* test(native-chat): cover Copy image and the open preview in Electron
* fix(native-chat): keep the image preview open by click target, confirm copies, pass PNGs through
The image preview stayed open through a chat-menu click by reading which
element had focus, which depends on the menu's exit-animation timing.
It now ignores an outside interaction whose target is the chat menu, the
same target check other Orca surfaces use for portaled menus. Both
previews drop their color and padding overrides on the dialog surface,
which the design system reserves to the dialog primitive.
A successful Copy image now shows "Image copied"; before, nothing told
the user the copy had finished.
An image that is already a PNG is copied as-is after the size checks,
instead of being decoded and re-encoded, which cost time and could grow
a screenshot past the clipboard size limit.
* fix(native-chat): pass an image through as PNG only when its bytes are PNG
Copy image skipped re-encoding any image whose type said PNG, but a chat
image's type comes from its file extension. A WebP or GIF saved under a
.png name was then sent unconverted, the main process could not decode
it, and the user saw "Image copied" with nothing on the clipboard. The
pass-through now checks the PNG file signature instead.
* test(native-chat): format combined image-copy and session-ID mocks
* Release chat image menu when the retained pane hides
* Validate inherited style directives in their owning scan
* Copy displayed chat images and refuse hidden menu capture
Use full-size sent-image sources, read HTTP images when copying is chosen,
and rasterize browser-decodable formats through the existing converter.
Preserve the current preview surface and prevent a hidden preview from
retaining another copy action.
Co-authored-by: Kelvin Amoaba <97001695+AmoabaKelvin@users.noreply.github.com>
* Revert "Validate inherited style directives in their owning scan"
This reverts commit
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35e173a5b7 |
fix(native-chat): alert when a structured chat asks for approval or input mid-turn (#25766)
* fix(native-chat): alert when a structured chat asks for approval or input mid-turn A structured Claude or Codex chat that stopped mid-turn to ask for approval or a question raised no OS notification, no phone push and no unread dot: the host's attention feed only fired when a turn settled. The host now announces each newly pending prompt once, from the same feed, and owns the phone push for its own structured sessions; desktops keep presentation only. - host feed: a `prompt` edge per pending approval/question, opt-in on the existing stream; a clean settle that only restates an announced prompt is not re-announced to prompt-aware clients; failures always are - host push: an in-process subscriber pushes the host's paired phones with labels from in-memory metadata, and withdraws a prompt's alert once answered - one attention identity for desktop banner, phone push, dedupe and retirement; delivery dedupes on it instead of the per-workspace burst window - agentSession.acknowledgeAttention routes reading a chat to its owning host, which retires what it pushed for that session via its dismissal record * fix(native-chat): keep prompt alerts under their retirement identity * Fix structured attention read and delivery lifecycle * Allow later reads to retry failed attention retirement * Prevent delayed prompt alerts after accepted reads * Keep attention integration tests across process boundaries * Check structured capability before cursorless attention reads * Keep host retirement fixture in the Node typecheck boundary * Keep attention test seams in the mock boundary * Keep host notification formatting usable without Electron * Declare agents in restored-host attention fixture * Group session attention capability declarations * Retire structured alerts on every read and when a remote prompt ends - Mark read and Mark all read on a chat that was never opened, or is hidden, now cover what lit its row: the read boundary is the later of the transcript cursor and the newest edge the tab was handed, captured at the click. The one boundary closes the banners, retires relayed phone alerts and drives the host acknowledgement; an edge after the click stays live. - An alert from a host older than journal cursors has no position, so a pane read retires it again, banner and relayed phone push, as before this change. - A desktop-relayed prompt alert for a remote chat is withdrawn once that host's live status stops reporting attention (answered elsewhere, cancelled, host restart); cached status after loss of contact never settles it. - The attention acknowledgement is agent-session.attention-ack.v1 with a required journal cursor and strict params; the cursorless no-op is gone. - The dismissal store keeps a record whose origin a newer build wrote, dropping only that origin. - Host reconciliation runs on restore and when a prompt leaves the pending set, not on every journal commit. - Remove unused session-wide retirement (retire, retireMatching, retireMobileNotificationsMatching) and test-only store lookups. * Settle relayed prompts only from host-dated status; reads default to view - A remote chat's status and its prompt edges arrive on separate sockets, so a status row queued before the prompt could land after it and withdraw a relayed alert that was still pending. Settlement now needs a live, non-attention row whose host updatedAt (the journal's latest row time, never decreasing) is later than the prompt's host raisedAt. The owed prompt is cleared only once the settle call succeeds, so a failed call retries on the next qualifying row. - An acknowledgement without captured reads now reads as a view. Mark read, Mark all read, the hover-card jump and both dashboard acks pass 'explicit'; Activity's automatic per-turn read stays a view. * Re-judge relayed prompt settlement after each call; dashboard watching is a view - Settlement is one check of the current mirror, run on each status row, after each settle call returns, and when a prompt edge arrives. A row that lands while a call is out is no longer dropped, and an edge that arrives after its own resolution settles at once. A rejected call is retried only once the mirror holds a different row, so a failing call cannot loop. - The Agent Dashboard's card click acknowledges as explicit; watching the open dialog acknowledges as a view, through both the in-window drawer and the pop-out relay, and no longer re-acks the state the click just read. * Keep a reused read owner findable after its holders release it A chat pane memoizes its read owner. When every holder let go in one commit and the same owner was picked up again (React StrictMode's effect re-run in development, or a pane remounted in one commit, as on a tab move), the release dropped it from the registry and nothing put it back. The attention bridge then found no owner, so a view read carried no cursor: the unread dot cleared but the banner and phone alerts stayed. An owner now names its key again whenever it gains an activation or a subscriber and the key is free, never over a different live owner. * Type the ack test's execution host ids * Keep the turn-completion types in main's turn-completion wire module Main moved these types into agent-session-turn-completion-wire.ts while this branch moved them into agent-session-attention-wire.ts. They now live at main's path with this branch's additions (journal cursor, prompt attention, prompt arm); the unused completion key is dropped. |
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72b84118e0 |
test(e2e): terminal layout parity check against main (#25681)
* test(e2e): add terminal layout parity check for topology refactor PRs Runs fixed terminal-layout journeys in the real app on two builds, captures the renderer topology and the saved workspace session, normalizes volatile values and fails on any difference not declared for a named bug. Co-Authored-By: Claude <noreply@anthropic.com> * test(e2e): record quit exit status and report paths main does not reproduce Co-Authored-By: Claude <noreply@anthropic.com> * test(e2e): invoke pnpm correctly under corepack and silence the typeless-module warning Co-Authored-By: Claude <noreply@anthropic.com> * test(e2e): accept pnpm's forwarded -- in the layout parity runner Co-Authored-By: Claude <noreply@anthropic.com> * test(e2e): close parity panes through the user's chord and treat absent maps as empty Driving PaneManager.closePane directly left main to learn of the close from the PTY exit, which raced quit; the keyboard path commits the close in main first. Co-Authored-By: Claude <noreply@anthropic.com> * test(e2e): build parity checkouts before running, forward -g, and add a drag-out scenario Co-Authored-By: Claude <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com> |
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c893048aeb |
feat(native-chat): show which agent a chat message is from, and open it (#25888)
* feat(native-chat): show which agent a chat message is from A message another agent sends into a native chat (today the orchestration mail notice) looked exactly like the person's own: a right-hand bubble and a queued card identical to theirs. The sender was recorded only on the queue row, so a message sent to an idle chat, or a card once it was sent, had no sender at all. The sender now lives on the message itself (`from` on the message body): - The send path carries it on both deliveries; an idle chat records it too, and it survives the queue, /clear's carry, restart and history. - No fingerprint covers it: one shared payload projection leaves it out at every fingerprint site, so stored digests are unchanged and the provider's echo still folds into the same bubble. The provider never receives it. - A client cannot set it: its send params stay strict. - One reader normalizes it where it is read (journal load, queued row, client projection); a newer message kind keeps the sender an agent's. - Each sender keeps a name snapshot from names Orca controls: a chat's conversation name or agent label, a terminal's own tab title or agent, a federated sender's task name. Never an agent-set terminal title. - The separate queued-row sender column and its plumbing are removed; it never shipped. Desktop shows such a message as a left-aligned "Message from <name>" row; the name opens the sender: its chat through the existing open-chat flow (after a host lookup that follows /clear and dispatch addresses), or its terminal through the terminal-link path, with the existing feedback when it is gone. A queued card shows a plain "From <name>" line. Mobile shows the same attribution, not yet clickable. * fix(native-chat): name and open an agent's message by what Orca shows for it Review fixes for showing who an agent message is from. - Names: a sender is named by its dispatch's task (local workers too, not only federated ones), else a chat by the label its tab shows, else a terminal by its tab's stored title, else its agent. The conversation name the snapshot read before has no writer, so every chat read "<Agent> Chat". - One sender builder (agentMessageSender) and a public runtime naming object (orchestrationSenderNames) any send site can use; the terminal naming moves out of the unrelated runtime layer into its own module. - Opening a terminal sender always asks the chat's host: a terminal handle is issued per run, so the host finds an earlier run's terminal again through the pane its mail was sent from. The pane key never leaves the host. - Feedback follows what the host found: a gone chat or a gone pane by the kind it lost, "pane no longer available" only when the terminal answer proves it, and the existing "couldn't reach" / "needs a newer Orca" words otherwise. - Another agent's message is not offered rewind (it would put the agent's text in the person's composer), and a Codex rewind keeps the sender on the messages it retains. - The queued card and mobile name every sender, two that share a name included, and count in "+N" only those left out; the transcript row separates names with ", ". - The host no longer normalizes the sender when loading the journal or the queue: nothing on the host reads it, and clients read it through the one reader at their projections. * fix(native-chat): name a worker's final report by its task; clearer open-sender failures - A worker's own worker_done settles its dispatch before the mail lane names who the report is from, so a terminal worker's completion read "Codex". A local worker is now named by the dispatch it holds, else the one it last held (handles are per run, so that is this run's). The coordinator mail rig now attests the worker's process, so its report is accepted and settles as it does in production. - Opening a sender: a version block or an unknown answer says "Update Orca to open it.", since either side may be the older one; "This needs a newer Orca on the computer running this chat" stays only for a host that predates the lookup. "Orca couldn't reach the agent." is followed by "Try again.", each sentence translated on its own. No new copy. * fix(native-chat): name a worker only by work it holds or just reported A worker with no active dispatch was named by the newest dispatch ever assigned to its terminal, at any status and any age: one that failed before it ran, or a task finished long ago that its later, unrelated mail kept showing. Now a worker is named by its active dispatch, else by the dispatch its own worker_done in the announced mail names (only if that dispatch is its own), else by its tab or agent as any terminal is. * fix(native-chat): restore a rewound message's sender through its typed body; mobile card fixtures name their attribution - The rewind's held-sender restore lives with the retained rows and reads both bodies through the journal's message-body check, instead of a shared helper taking any object (anti-slop: no-object-parameters). - Mobile queued-card test fixtures carry the attribution field the card gained. * fix(native-chat): never call a sender gone without proof; the sender builder moves out of the mail lane - A federated sender (dispatch:<id>) runs on another host, which the chat's host cannot open: its name is plain text, and the host's lookup answers 'not found' rather than 'gone' for a dispatch it does not run. Not seeing a worker is no evidence it stopped. - The lookup calls a chat gone only when the identity is proven lost; any other failure reaches the client as 'could not reach'. - A sender open that throws shows 'couldn't reach the agent' instead of an unhandled rejection. - agentMessageSender, the one sender builder, lives in its own module, so the runtime's naming no longer imports from the mail lane. |
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6aa12c30ef |
Name native Claude and Codex chats after their first message (#25724)
* feat: generate chat names through configured text agents * Project structured chat names across stored tabs and session rows * Name native chats from their first live message * Restore the journal test provider handle import * Fix first-message naming and live Vault title updates * Preserve Unicode characters in bounded chat naming prompts * Read chat naming settings only when a turn needs them * fix(chat): store only generated conversation names * fix(chat): keep ordinary labels across unnamed chat surfaces * fix(chat): preserve naming after fast first turns * Preserve native chat names across command-first sends and Vault lifecycle * Route native chat SQLite contracts through the existing Node test pool * feat(settings): add chat naming controls to Chat page * Preserve chat naming drafts and configure Custom commands through host settings * Scope synthetic command output to its journal thread in naming test * Keep naming test fixtures within their typed project boundaries * Resolve the real Vault hook directly in its integration test * Publish chat naming save refs after render commits * fix: keep Japanese chat naming copy stable during repair * Update test contracts for the naming integration * Keep journal fixture reads on the host clock * Give Chat names a separate settings section |
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28ed544da8 |
Fix send picker reveal under collapsed hosts and parents (#25950)
* fix: reveal send picker targets through host-owned ancestors * test: type picker close fixture as a nullable target |
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ce4c99ae07 |
fix(terminal): keep a pane closed just before quit from coming back on relaunch (#25711)
* fix(terminal): keep a pane closed just before quit from coming back on relaunch The daemon now lists a session whose kill it accepted as state 'exiting' (still live), the inventory carries that through to pty:listSessions, and the worktree activation gate never adopts an exiting PTY into a new tab. Co-Authored-By: Claude <noreply@anthropic.com> * test(e2e): use the Linux close-pane chord (Ctrl+W) in the closed-pane relaunch spec --------- Co-authored-by: Claude <noreply@anthropic.com> |
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40f03199f8 | fix(native-chat): fingerprint the consumed transcript boundary (#25965) | ||
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7e52bed4e0 |
fix(editor): recover PDF previews after failed refreshes
Recover PDF previews after failed refreshes, clear previous pages on changed contents, and preserve scroll and zoom while releasing superseded resources. Co-authored-by: sotashimozono <shimozono-sota631@g.ecc.u-tokyo.ac.jp> |
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6a71732879 |
Keep sidebar section collapse independent across execution hosts (#25944)
* fix(sidebar): scope lane collapse and reveal by execution host * fix: consolidate sidebar reveal group key imports * test: publish cancellation readiness after signal setup |
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2f001fe880 |
fix(remote-browser): host client browser pages again when a paired host comes back after an outage (#25827)
* test(remote-browser): reproduce a client-hosted browser tab left unavailable after a network outage A paired desktop that loses its host for longer than the browser-host lease grace (25s reset cut, or a 100s silent cut the host's heartbeat reaps) tears down its client-hosted pages and never hosts them again, leaving 'Client-hosted browser unavailable'. Red on main. Extends the freezable TCP proxy with a full silent or reset link cut. * fix(remote-browser): host client browser pages again when a paired host comes back after an outage When the network between a paired desktop and its Orca host dropped for longer than the browser-host lease grace, the desktop tore down its client-hosted pages and never offered to host them again, so the tab stayed on 'Client-hosted browser unavailable' until the app was relaunched. Regaining contact with a runtime now re-claims browser hosting the same way a runtime restart already did: if this desktop still has client-placed pages for that host, it starts its browser client host again and the host's existing recovery re-places them, reloading at their last URL. The notice now says the host is offline (and that the page reloads when it reconnects), names another desktop only when the placement belongs to one, and otherwise says the page is not available here right now. * fix(remote-browser): claim offline only for a host that can reconnect, and re-host from the notice The unavailable notice said the host was offline for any null status, which also covers a retired or refused pairing and a host whose runtime did not answer. It now uses the host connection state and excludes revoked verdicts. When the control link returns while the old browser host is still inside its lease reconnect, the contact-edge ensure is a no-op; if that reconnect then fails, nothing re-hosts. The notice now re-claims hosting on mount while the host is reachable, which is exactly that stranded state. Plain regained contact no longer queues a second preparation behind one already in flight; only a runtime restart does. * fix(remote-browser): re-prepare browser hosting on every regained contact A preparation still in flight when contact returns started while the host was unreachable, so it is the one most likely to fail. Coalescing the contact edge into it dropped the only trigger that could succeed and left the page unavailable. Always queue one follow-up preparation instead. |
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b922342199 |
feat(native-chat): the chat reads "Stopping…" from your Stop until the turn actually ends (#24369)
* test(native-chat): a Stop over a card sent now into the running turn keeps it paused
Red on main: Codex's turn end withdraws the steered hand-off and the queue
sends the card again as a new host turn, with no pause recorded.
* fix(native-chat): a Stop's queue pause holds a card whose hand-off is still unanswered
A card sent now into the running turn was still pending when Stop judged the
pause, so nothing was recorded; the interrupt then withdrew the hand-off, the
card went back to waiting unpaused, and the queue sent it again as a new turn.
The pause now counts a hand-off that may still return to waiting, judged with
the appended row applied, so a withdrawal lands under the pause and an
acceptance retires it in that same write. Codex and Claude both hit it.
* test(native-chat): the Claude re-send case fails on its diff, inside the test's budget
* test(native-chat): a pause held by an unanswered hand-off ends on every path that ends it
The provider's answer, the provider dying, the chat closing, a restart, a
withdrawal still owed at open, and a /clear (refused until the hand-off ends,
then carrying every waiting card paused 'cleared'); each ends with the queue
sending again.
* fix(native-chat): narrow the pause's settled hand-off, and assert the queued receipt's card
* refactor(native-chat): derive the queue's pause from Stop and Resume journal rows
Stop now appends one journal row where it takes effect, before the interrupt,
whatever the queue holds; Resume appends its own. The pause is a pure function
of the fold: the latest Stop with no later Resume and no later accepted turn a
person asked for. A /clear's carried cards name their source, which is the
replacement's 'cleared' pause. Host-origin turns never lift either.
One predicate decides which cards a pause holds; by default every waiting card
without a hold of its own, including one queued after the Stop. The drain's
consume re-judges it inside its own transaction.
The rows are tombstones of an id no item takes, carrying the mark: a released
host reads an unknown row kind as corruption and truncates the journal there.
Deletes the stored pause (recordPause, the retire hook on every appended row,
the settle-before-record step, mayReturnToWaiting and its row overlay) and the
tests that only proved it retires. The queued_message_pauses table stays in the
schema, unread and unwritten, for downgrade safety.
* fix(native-chat): a card queued after a Stop sends normally, never ahead of held ones
A Stop's pause now holds only the cards queued before its row, plus a steer it
withdrew, which returns to its own place. Each card records the journal
position it was queued at, and the one hold rule compares that with the Stop
row. A card queued after the Stop is a new instruction: it sends as usual, but
the drain still stops at the first held card, so it never overtakes them.
/clear's pause holds the cards it carried. Holding every card again is a
one-line switch in that rule.
* fix(native-chat): the queue's own send re-checks the no-overtake rule in its transaction
The drain's pick and its consume now read one function, nextSendableQueuedCard,
so a Stop row that lands between them holds a newer card behind an older held
one exactly as the pick would. Notes why Stop and Resume ride a tombstone row.
* fix(native-chat): stop creating the unused queue pause table
The queue's pause is derived from journal rows, so nothing reads or writes
queued_message_pauses. It was still created on every open "for downgrade
safety", but an older build creates it itself when it opens the database, so
the table only sat empty in every new database. The tests now pin that no
pause table exists.
* fix(native-chat): a Stop's pause never hides the restart pause
A Stop holds only the cards queued before it. The pause derivation still
returned the Stop alone whenever it was in force, so the restart pause was
never considered: a card queued after the Stop, written by a host process
that has since exited, sent by itself after Orca restarted, with no pause
header and no Resume. A /clear pause that held nothing could hide it the
same way.
Every pause in force is now derived. A card is held if any of them holds
it, and it names the first that does. The drain's pick, the consume
transaction's re-check and the published header all read that one rule;
the header names the pause holding the first card Resume would send.
* test(native-chat): pin the Stop's no-resend, lift and held-card rules
- The Claude and Codex Stop-withdraws-a-steer tests checked "not sent
again" at one instant, before a queue ignoring the pause re-sends. They
now wait for the stopped turn to end and re-check after a quiet window.
- The deleted-card test read a card queued after the Stop, which sends
whether or not a person's turn lifts it; it now reads the Stop's pause
before and after that turn.
- Unit cases pin that a Stop holds a card with no recorded position and one
queued before a rewind.
* refactor(native-chat): a Stop writes one Stop event with its reason, turn and caller
The Stop row that paused the queue becomes the general Stop event
{ reason, turnId?, at, caller? }, whose reason is the host's existing stop
cause. It still rides a tombstone of a host-only id (a released host deletes
the journal from the first unknown row kind), and Resume keeps its own marker
on its own id. Only a person's Stop (reason user-stop) pauses the queue.
* test(native-chat): a rewind keeps a lifted /clear pause lifted and restates the same Stop event
* test(native-chat): pin that Stop and Resume rows never reach apps or count as history
* test(native-chat): only a person's Stop event pauses the queue
* test(native-chat): pin that a Stop's event precedes the interrupt and the at-start stop
Through the real host: the event names the turn and who asked and is in the
journal when the interrupt reaches the agent; at an agent still starting it is
there before the start is ended and holds a card queued before it; an idle Stop
writes one only when it withdrew a send; and the queue's claim re-judges a
pause that landed after its pick.
* test(native-chat): a card held at a starting agent is checked before the Stop's timing
Also says precisely what the claim's in-transaction pause check defends
against: the Stop and the drain share one serialized lane.
* test(native-chat): a released build keeps and folds a journal holding Stop events
Replays this build's rows from the released build's own journal database: every
row is kept, the history after the Stop still folds, and an older client is sent
only removed ids no item uses.
* style(native-chat): format the Stop event changes
* test(native-chat): type the released build's exports through one checked helper
* fix(native-chat): the Stop/Resume row guard narrows to those tombstones only
* test(native-chat): run the Stop-event downgrade test in CI, and cover a writable downgrade
The Stop-event downgrade test ran in no CI lane: unit shards exclude the
cross-version folder, and the cross-version lane runs a fixed file list that
did not name it. It is now on that list.
Its only case replayed the rows into a release's own fresh database, because
that release cannot open the current host database. A second case opens the
journal this build wrote with a main build that shares the database: it opens
writable, keeps every row, appends, and this build then reopens it with the
person's Stop still pausing the queue.
* fix(native-chat): a Stop that stops nothing new writes no Stop event
A Stop reaching a running agent wrote a Stop event on every press. Two
presses before the first interrupt landed wrote two events, so a card
queued between them counted as before the latest Stop and was held,
though a card queued after a Stop should send normally. A Stop naming a
turn that had already ended, as a phone sends late, also wrote an event
for a turn it never stopped.
It now writes one only when it withdrew a queued send, or stops something
no event records yet: not a turn the journal no longer runs, and not the
live turn a Stop still in force already names, unless a card was handed
over into it since, which this Stop's interrupt sends back and must hold.
The interrupt and the "already finished" note are unchanged. A Stop at a
starting agent still always writes.
* test(native-chat): pin that a later host, eviction or close Stop never lifts a person's Stop
* chore(native-chat): put each Stop-row doc on its own declaration, and say only user-stop is journaled
* fix(native-chat): any later Stop event ends a person's Stop pause
A person's Stop paused the queue until their next accepted turn or Resume,
and a later Stop of another reason (the host stopping the agent, an
eviction, a close) was ignored. Now the pause is the latest Stop event's:
a later Stop of any reason ends a person's pause, and only a person's Stop
pauses. The fold keeps the latest Stop event whatever its reason.
An eviction of a resting chat writes no Stop event (a Stop that stops
nothing writes nothing), so it cannot release held cards; a test pins that
no event means no lift.
* fix(native-chat): a second Stop press is a repeat even when the first came before the turn showed
A Stop pressed before the agent's turn shows in the journal (before
Claude's echo, or before Codex opens the turn) records no turn. A second
press once the turn showed compared that missing turn with the live one,
wrote a second Stop event, and held a card queued between the presses.
A repeat is now judged by what was sent since the Stop in force: with
nothing sent after it (a refused send aside), a Stop that named no turn,
or named the live one, is repeated and writes nothing. Anything sent since
and not refused, including a send whose fate is unknown, makes the new
press write, since its interrupt may send that card back to waiting.
Tests: the two-press case across the turn showing; a steer between the
presses settled unknown; and a Stop naming a turn that ended while the next
card is sent but shows no turn yet, which writes and holds that card. The
fold test that claimed an eviction path is renamed.
* fix(native-chat): the queue's pause ignores a Stop or Resume row holding a value no build writes
A Stop or Resume row's value is read from disk with no shape check, and
the pause fold stored whatever it found. A stored `stopEvent: null` would
then throw on every pause check for that chat: the queue's pick, its
send, and every queue update to clients. No build writes such a row, so
this is hardening.
The fold now reads a Stop only when it is an object with a string reason
and a finite time, and a Resume only when it is `true`. Anything else is
ignored: it pauses nothing and ends nothing. The row is still not treated
as malformed, which could cut the history short.
* fix(native-chat): a Stop still reads as yours after Orca restarts before the turn ends
Every stop that ends work now writes the Stop's event before it ends the child: a
person's close of the chat, an eviction (worktree teardown, orchestration stop, tab
cleanup) and the idle sweep's stop of a start that never landed. A stop that ends
nothing writes nothing, and quit writes none: its resume marker records why.
The turn-end write reads the latest Stop event where every turn row is built, so the
adapter's settle, the host's fallback and the relaunch's settle all agree: a turn a
person's Stop or close named, ending with no verdict of its own after that Stop, ends
as their cancellation. A relaunch's probe-bounded end is no earlier than a Stop that
found the turn running. When the provider refuses the interrupt and the turn runs on,
a refusal row answers the Stop, so a later crash still reads Failed; pressing Stop
again after a refusal is a new Stop.
* refactor(native-chat): a stop no longer carries its cause; the turn's end reads the Stop event
The cause of a stop was threaded in memory from each entry through the host's stop
step, the adapter router and each adapter's close onto the `ended` it settled with,
and Claude kept a per-turn copy of a Stop it sent. All of that is gone: adapters
settle a turn they cut as interrupted with no verdict, the host's fallback does the
same, and the one rule where a turn row is built (`turnEndAfterStop`) reads the
journal's latest Stop event to say whether it was a person's.
- `closeSession` / `disposeSession` take no cause; `ended` has no `stopCause`.
- Claude reads an error result after a person's Stop as their cancellation from the
journal's Stop event (through the event sink), not from a per-turn slot, and a
refused interrupt is the host's refusal row, not `withdrawTurnStop`.
- An owed wind-down keeps no cause: its retry's fallback reads the Stop event.
- The mutation context's Stop passes no cause: its step already wrote the event, and
the delivery loop's child-end reason is read back from it.
- A Stop pressed before its turn showed applies to the turn that opens under it,
unless a send a person made since was accepted.
* test(native-chat): a turn a later send opened is no Stop's that named no turn
* test(native-chat): the restart test's death proof carries its detail
* refactor(native-chat): a refused Stop leaves no record; a Stop only ever ends the turn it names
The stop-refused mark is gone: its tombstone kind, its fold, the clock-keyed match that tied it to
a Stop, and the exception that let a second press after a refusal write a new Stop. A Stop that
stops nothing writes nothing. A Codex refusal names a turn that is no longer its active one, and
the Stop names that turn, so the turn running instead never reads as the person's by its id alone.
* fix(native-chat): a Stop pressed before any turn showed stops only the turn opened next
A Stop that named no turn read as the person's cancellation for every later turn that opened
after it, until a send a person made was accepted. The queue's drain, orchestration mail and a
restart continuation send as the host, so a turn they opened long after, cut by a crash, read
"Interrupted" as if the person had stopped it. The Stop now applies only to the first turn
opened after it.
* fix(native-chat): an older Claude's error end after a Stop pressed before its echo reads Interrupted
Claude CLIs before 2.1.91 end an interrupted turn with an error result that names no reason. The
translator judged whether a person's Stop explained it by its own copy of the Stop rule, which
ignored a Stop that named no turn, so a Stop pressed before Claude echoed the send read "Failed".
The translator now writes such an end as interrupted with no verdict and no error row whenever a
person's Stop may name the turn, and the journal's one rule decides as it writes the end.
* fix(native-chat): a person's Stop and /clear each name why they end the agent
The host's mutation path ended the agent with one "recorded" ending for every caller, which read
back the reason of whatever Stop event the journal held last, however old. /clear writes no Stop
event, so its end took an unrelated earlier reason. Each caller now names its own: the chat's Stop
`user-stop`, whose event its own step wrote, and /clear `user-close`, the user replacing this chat.
* fix(native-chat): a host stop judges whether it ends work after the provider's rows land
A close, eviction or host stop decided whether it ended a running turn from the journal as it
stood, while the provider's own rows (the turn its echo opened) could still be in the session's
event sink. A close landing in that gap wrote no Stop event, so the turn it cut read as news. It
now reads after the sink drains, as a person's Stop does, through the same check; a drain that
fails or takes over a second reads working.
* fix(native-chat): a Claude Stop naming a turn that just ended still marks the follow-up it cuts
A phone names the turn it last saw. When that turn had ended and a follow-up was still unechoed,
Claude's Stop interrupted the follow-up and ended the child, but the Stop's event named the ended
turn, so the follow-up's turn the child's end cut read "Failed" under "Cancellation requested.".
A Stop that ends the provider's session ends whatever is in flight, so its event now names the
live turn or none, and a Stop that names none binds the turn opened next. Codex keeps naming only
the turn the Stop names.
The Claude Stop turn-end tests move to their own file, since the session-ending Stop suite is at
its line budget.
* fix(native-chat): the idle sweep reads working by the same rule as a stop's event
The sweep judged a chat resting while a send whose reply was lost was still unanswered, but the
stop's event writer counts that send as work. So the sweep evicted it and wrote an evict event,
which ends a person's Stop pause and let the cards behind it drain on their own. The sweep's owed
work now reads the main agent working the way every session list and the event writer do.
* test(native-chat): an aborted eviction's injected drain failure lands on the eviction's own drain
A host stop now drains the session's sink once to judge whether it ends work, so the tests that
fail the eviction's drain-published step skip that first drain.
* fix(native-chat): the idle sweep's rest writes no Stop event; it evicts a send that never echoes
The previous commit made the sweep count an unanswered send as owed work, which pins a chat whose
admitted send Codex never echoes forever, and the sweep exists to retire exactly that. That rule
returns. The sweep stops only an agent it judged resting, so its eviction now writes no Stop
event, whatever send it retires: a person's Stop pause holds through it.
* fix(native-chat): stopping a start that carries no send writes no Stop event
A host stop, eviction or close of a starting child wrote a Stop event whatever the start carried.
A start with a send already reads working, so the clause only mattered for a start with none,
which ends no turn and no send: its event only lifted a person's Stop pause and bumped the idle
clock, which is why the idle sweep had been changed to close the conversation in the same pass.
The clause goes and the sweep is #24072's again. The child's end still reads host-stop, as before.
* test(native-chat): a Stop's pause across a restart is tested with a restart that writes no event
The rig's restart closes the chat with an eviction, which now writes a Stop event when work runs
and so ends a person's Stop pause. "A Stop never hides a restart's pause" then passed with no Stop
pause left to hide anything. Those tests, and the pause-lift test whose dropped assertion returns,
restart as a process that dies with no close, which like a quit writes no Stop event, and assert
that both the Stop's and the restart's pauses are in force first.
* fix(native-chat): a host stop of a turn a person's Stop is still ending keeps that Stop's reason
An eviction or host stop that landed while a person's Stop or close was already ending the same
turn wrote a newer Stop event, and the turn's end reads only the latest, so the person's Stop of
that turn read as news. A host reason now writes nothing while a person's Stop still decides what
runs: the live turn it names or bound, or, with none, the turn a send opens next. The person's
own close still writes. The E2 tests now open and end the stopped send's own turn, as Codex does,
so the mail turn after it is not the turnless Stop's.
* fix(native-chat): an older Claude's error on a later turn keeps its error text after a Stop
The translator left an error result that names no reason to the journal's Stop rule whenever a
person's Stop named the turn or none, but the rule binds a Stop naming no turn only to the turn
opened next. So a real error on a later turn read "Failed" with its error text dropped. The
translator now asks the journal's rule itself (`personStopDecidesTurn`, the one core
`turnEndAfterStop` and a host stop's in-force check share), so the two cannot disagree.
* fix(native-chat): a Stop of a start that never landed binds no later turn, whatever sent it
A person's Stop pressed while the agent starts names no turn, and the send it stopped is
cancelled before it opens one. The Stop then bound the next turn anything opened (orchestration
mail, a restart continuation, the queue's drain, all of which send as the host), so a host
eviction of that turn wrote nothing and its crash or close read as the person's cancellation. A
Stop that named no turn now binds only a turn no send journaled after it opened: any send since,
of any origin and not refused, opens its own. The E2 test's mail send is accepted as Codex
accepts it, instead of opening the stopped send's own turn first.
* test(native-chat): a rewind's restated turnless Stop binds no turn opened after the rewind
A Codex rewind restates a person's Stop still in force after the turns it keeps, at a new
sequence, so by sequence alone it would bind the next turn opened after the rewind. A send
journaled after the restated row voids that binding (the previous commit), which this pins.
* fix(native-chat): a relaunch settles a person's stopped turn with no "stopped while in progress" row
After a restart, a turn a person's Stop ended reads "Interrupted after N" with the muted mark, but
the relaunch still added the error row saying the provider stopped mid-response, which a live Stop
never writes. The settle now skips that row when every turn it interrupts is the person's Stop's
by the journal's one rule; a crash nobody stopped keeps it.
* test(native-chat): the unexpected-exit settle's journal fake answers whether a person's Stop decides a turn
* fix(native-chat): a host stop whose sink drain fails reads the journal as it stands
A host stop drains the session's sink before judging whether it ends work, and a failed or slow
drain read as working. So an eviction of an agent at rest wrote a Stop event that ended nothing,
which lifts a person's Stop pause, and a close wrote a person's event naming no turn. The drain is
now best effort: the stop goes ahead either way and only its record is at stake, so a failed or
slow drain leaves the journal's read as it stands. A person's Stop keeps its own rule.
* fix(native-chat): a Stop that named no turn applies only to a turn a send it stopped opened
A person's Stop pressed before any turn showed names no turn. It bound the first turn opened
after it, then (
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defd85a9eb |
feat(floating-workspace): render the floating panel through the shared workspace surface (#22302)
* docs(floating-workspace): plan structured native chat in the floating panel
* feat(floating-workspace): resolve the floating workspace so a structured session can run there
* docs(floating-workspace): plan the unification onto the shared workspace surface
* chore(floating-workspace): keep the unification plan out of the branch
* test(floating-workspace): pin the structured route on capability, not workspace kind
The host half removed the 'floating-workspace' blocker; this pin still asserted it and went red
on the merge. Floating now routes like any workspace, so with capabilities un-negotiated the
resolver answers 'runtime-capability-unknown'.
* feat(floating-workspace): resolve the floating workspace's renderer row without a worktree record
The renderer had no Worktree row for the floating id: markdown creation, tab-bar path entry,
native-chat file links, attachments and model discovery all resolve a workspace through
getKnownWorktreeById and silently fail for it. The host already answers with a synthetic row
minted from the resolved floating directory; this gives the renderer the same single seam.
- The repo slice stores the host-resolved floating directory (floatingWorkspacePath); the panel's
existing cwd resolution now writes it there instead of panel-local state, so there is one copy.
- findKnownWorktreeById mints the shared floatingWorkspaceToWorktree row from that path, local
host only, cached while the directory is unchanged — mirroring the folder-workspace branch it
sits beside.
- No consumer changes needed: every row-dependent path already goes through this resolver.
* feat(tabs): scope editor and browser activation to the owning workspace
Shared editor/browser activation always wrote global selection (activeFileId,
activeBrowserTabId, activeTabType). The floating panel is an overlay above the active
workspace, and its active tab must never become global selection — the invariant
documented in agent-auto-ack-targets.ts. Group-scoped activation is a prerequisite for
rendering the floating workspace through the shared tab-group surface.
- setActiveFile and setActiveBrowserTab take an optional target workspace, mirroring
setActiveTabType: global selection moves only when the target IS the globally active
workspace; per-workspace state always updates. Omitted keeps legacy behavior.
- The shared tab-group activation/creation commands pass their workspace, which is a
no-op for the main surface (hidden surfaces are inert, so commands only fire on the
active workspace) and confines floating activation to floating state.
- Terminal setActiveTab was already owner-scoped; now pinned by test.
* refactor(tab-group): separate the workspace drag scope and group tree from main-window chrome
Preparation for hosting the floating workspace on the shared surface, whose shell owns its own
titlebar tab strip and cannot mount the main chrome:
- WorkspaceTabDragLayer: the one dnd-kit scope for a workspace's strips and tree, extracted from
TabGroupSplitLayout as a render-prop layer so a host can put shell-owned chrome (a titlebar
strip) inside the same drag scope as the tree.
- TabGroupSplitNodeTree: the chrome-free recursive group tree, with an explicit tabStrip
composition point on TabGroupPanel ('attached' keeps today's per-group strip; 'external' hosts
render no per-group strip at all — a hidden one would register duplicate drag sortables).
- WorkspacePaneOverlayLayers: the retained pane hosts extracted from WorktreeSplitSurface so any
tree host mounts the same pane lifecycle stack.
- TerminalPaneOverlayLayer gains ownsNativeChatToggleShortcut, following the existing rule that
only one live workspace registers the chord.
TabGroupSplitLayout and WorktreeSplitSurface recompose these parts; the main surface's DOM is
unchanged.
* feat(floating-workspace): decide the panel's emptiness and layout atomically
An empty floating workspace has no tab-group layout at all (the slice starts empty and
hydration skips tab-less workspaces), while the shared group tree requires one. This model
resolves the two together: the panel shows its empty state exactly until the first tab exists,
and mounts the tree only with a layout plus a live focused group (stored focus, else the group
with an active tab, else the first group — matching the shell chrome's focused-group policy).
* feat(floating-workspace): render the floating panel through the shared workspace surface
The panel previously projected exactly one tab group and hand-rendered its panes, so any tab
that left that group — 'Move Tab to Split' creates a second group — stayed alive in state but
vanished from the panel. The body now mounts the shared group tree and retained pane overlay
stack for the floating workspace id, so every group renders, splits work, and structured chat
finally has a floating surface.
- One drag scope: WorkspaceTabDragLayer wraps the titlebar strip AND the body tree, so exactly
one DndContext owns floating tab drag; strip drops reorder, body-edge drops split. The
floating-only FloatingWorkspaceTabDragContext is deleted.
- The titlebar keeps the panel's single TabBar, now fed by the shared per-group workspace model
of the focused group (tabStrip='external' keeps per-group strips out of the shell), with
workspace-scoped activation commands so global selection never moves.
- Panes render through WorkspacePaneOverlayLayers: terminals gate on the resolved cwd and a
settled viewport exactly as before; browser guests ride the shared retention layer; agent
session tabs appear in the strip and render through the structured overlay.
- The empty state renders exactly until the first resolvable tab exists (stale unified entries
still show it), per the atomic layout/emptiness model.
- Deleted: the single-group projection, the hand-written pane maps, FloatingBrowserSlot, and
the floating pane-handle registry.
Known behavior deltas, both narrowing floating onto main-workspace semantics: Cmd/Ctrl+W with
panel (not terminal) focus closes the active tab rather than one pane of a multi-pane tab, and
a pane-owned close of the last tab no longer arms the panel focus reclaim (strip and shortcut
closes still do).
* test: re-register moved pane-ownership sites with the extraction
The retained overlay stack moved into WorkspacePaneOverlayLayers and the floating chrome model
became a guest-paint consumer; the structured-pane layering pin and the browser-guest retention
census both name files, so they follow the seam.
* fix(floating-workspace): mount the shared group tree in a flex frame so panes own their height
The tree's nodes size themselves as flex items, and the floating shell mounted
them in a block container, so every group body — and every pane anchored to
one via anchor-size() — measured 0px tall. Wrap the tree and overlay layers in
the same 'absolute inset-0 flex' frame the worktree split surface uses, record
the host contract on the tree, pin the frame in the panel's element-tree test,
and add a real-renderer e2e spec that measures group-body and pane boxes for
the single-group and split layouts (jsdom computes no layout, which is how the
0px regression passed 50k tests).
* fix(runtime): import the floating worktree minting the structured create path calls
floatingWorkspaceToResolvedWorktree called floatingWorkspaceToWorktree without
importing it. The module is @ts-nocheck (mechanically split runtime), so tsc
never saw the missing import and it only failed at call time — the structured
createSupport probe for the floating workspace threw a ReferenceError. Add the
import and a test that runs the real method, which fails on the missing import
where the typechecker cannot.
* fix(browser-pane): resolve floating and folder workspace paths in notebook navigation
navigateBrowserPageToUrl looked the workspace up in allWorktrees(), which has
no row for folder or floating workspaces, so their notebook navigations ran
with an undefined workspace path. Use getKnownWorktreeById, the same resolver
every other consumer was moved to.
* fix(tabs): keep a workspace's tab selection out of the main window's global selection
* refactor(floating-workspace): launch and close panes like every other workspace
* refactor(tab-group): let the surface that mounts tab groups describe its own chrome
* refactor(floating-workspace): render the floating panel through the shared workspace surface
* fix(floating-workspace): resolve the floating directory once on the host, and keep the controls' inset
* test(floating-workspace): pin the unified floating panel against the shared surface
* fix(floating-workspace): read the floating directory's paths through the app environment
The runtime now resolves the floating directory itself, and the headless
runtime has no Electron app, so the Electron path lookup threw there.
* fix(floating-workspace): keep the main window's frame and shortcuts out of the floating panel
The shared layout drew the main window's 4px titlebar band and sidebar seam
inside the floating panel, and the chat-view toggle fired in every workspace
on screen, so one key press flipped the main window's tab and the panel's.
* fix(floating-workspace): close floating tabs without taking over the main window
An unsaved floating note's save prompt made the floating panel the main
window's active worktree, and never appeared on a fresh launch because the
workbench that owns the prompt was not mounted. The prompt now shows a
floating note in the panel, and the workbench mounts while the panel holds
tabs.
Every close path now reads the same captured emptied-workspace reaction, so a
floating pane closing itself, its shell exiting, a group close, and an unsaved
note close all keep the panel's keyboard ownership, as a tab close already did.
* test(tab-group): pin that a dirty editor close carries its emptied reaction
* refactor(tabs): one rule for when a selection moves the main window's selection
Opening a file kept a floating-only exception while every other writer checked
whether the tab's workspace is the active one. Every writer now asks the same
question, so opening a file in a background worktree no longer points the main
window's editor selection into that worktree.
* refactor(floating-workspace): drop what the shared surface left unused
The terminal pane's imperative close handle lost its last consumer when the
floating panel stopped keeping its own pane registry, and the floating and
folder workspaces built the same lineage-free resolved worktree twice.
* test(floating-workspace): type test fixtures without casts and drop the removed pane ref
* fix(floating-workspace): keep panel focus when a close lands after the panel emptied
Saving the last floating note closes it after an awaited write, so the panel
could render empty before the close armed its keyboard reclaim, leaving the
intent armed with nothing left to consume it. The panel now re-checks whenever
the intent arms as well as when its tab count changes.
A pinned tab's confirmation took focus before the close read panel ownership;
the dispatcher now captures it before any prompt.
* refactor(floating-workspace): finish what the shared surface left behind
- The floating panel no longer accepts AI vault session drops: a session
cannot resume into it, and its window-level drop handler fired beside the
main window's.
- The last global-selection writers that spelled the active-workspace check
inline now use the shared rule.
- Remove the save-dialog hook and item counter the old floating body used, and
correct comments that said the workbench only mounts once a workspace exists.
* fix(floating-workspace): keep a floating leaf detach from changing the main window's tab type
* fix(floating-workspace): give floating chats their workspace identity and directory
* fix(floating-workspace): read one visibility fact for chat attention and auto-ack
* docs(floating-workspace): correct comments the shared surface made stale
* fix(attention): one on-screen rule for every tab's unread marker, main window and floating panel
* fix(agent-session): pin the folder a session launched in; floating chats resume there or refuse
* fix(native-chat): resolve a floating chat's file links, images and skills in its pinned folder
* fix(agent-session): open a floating chat's terminal handoff in its pinned folder
* fix(agent-session): surface refusal text on chat open, require the launch-directory rule, and keep bookkeeping from gating a launch
* fix(floating-workspace): wait for a floating chat's pinned folder and read panel visibility from the store
* test(floating-workspace): assert the toggle event without a cast
* fix(native-chat): show why a chat could not be opened instead of dropping the host's refusal
* fix(floating-workspace): close chat tabs through shared commands
* fix(i18n): remove obsolete floating editor loading key
* fix(floating-workspace): preserve tab ownership on activation and browser close
* fix(floating-workspace): keep terminal activation and focus reclaim in sync
* fix(readme): point translations at tracked media
* fix(floating-workspace): retain split surface with an empty focused group
* docs(tabs): describe workspace-owned activation accurately
* fix(floating-workspace): finish the main merge and name the pin a launch directory
Port what the merge left on main's newer shapes:
- The floating chat's "folder is gone" refusal becomes a typed reason,
launchFolderMissing, worded like every other start refusal (copy, desktop
words, five translations). Older clients drop the unknown reason and show
the code's generic words.
- The PR's launch-folder tests run on main's journal-database record store;
the attach-level case is a row in the pre-spawn refusal table.
- Tests main added since the PR's base learn the PR's close-queue settling,
workspace-scoped notebook lookup and tab-stamped chat host.
- Move the store's visible-tab-index reads into the tab table, so the record
store stays under the line cap with the pin writer in it.
- Drop a duplicate Worktree import the merge left in a @ts-nocheck file.
Rename the persisted field, the status summary field and the renderer slice
from workspacePath to launchDirectory: it records the folder a session first
launched in, not its workspace's path, and it has not shipped yet.
* Fix floating chat visibility, closes, and directory pinning
* fix(i18n): drop the floating save dialog's strings with the dialog
The floating panel now closes through the shared unsaved-changes prompt, so
its own dialog's six strings had no caller and failed the runtime-catalog
check.
* fix(native-chat): pin floating founders and retain pinned editors
* test: align auto-ack fixtures with unified tab visibility
* test: give the forget-status attach fixture a location
Attach now reads params.location to decide whether a new record is a floating founder, so the partial fixture needs the location real attach params always carry.
* test: type the forget-status attach fixture instead of casting it
The cast tripped the changed-code type-assertion gate.
* fix(native-chat): read a floating chat's model defaults in the folder it was created in
The model picker read the floating setting's current folder, so a chat
pinned to another folder could show that folder's project default.
* test(cross-version): give the stub host the record store the catalog read now checks
* test(claude): give main's thinking-display launch stub the store shape the resolver takes
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f27ef42aa0 |
fix(runtime): build the host terminal model when a phone opens an idle terminal (#25780)
* fix(runtime): hydrate the host model on a phone subscribe to an idle PTY After a relaunch the reattach leaves the host model empty and an idle TUI never paints the byte that hydrates it. A phone subscribing then got the hidden desktop pane's screen at desktop size, missed its viewport on every resubscribe, and gave up with "Couldn't fit the terminal to this screen". The subscribe now runs the existing renderer hydrate after the phone fit, so the pane's screen is reflowed onto the PTY grid, and serves the phone from that model instead of adopting the pane's desktop-sized screen. Claude-Session: lane-host-hydrate * test(e2e): phone subscribe to an idle relaunched terminal fits the phone Relaunches the app over a live daemon PTY running an idle program, hides its pane behind another tab, and subscribes as a mobile client at 47x40. Before the host-side hydrate the first snapshot came back at the hidden pane's size (135x60 here). Claude-Session: lane-host-hydrate * fix(runtime): join a renderer seed the resize repaint already started A TUI answering the phone fit's SIGWINCH can deliver a byte before the subscribe reaches its hydrate. That byte runs the same renderer seed, so the subscribe saw "already hydrating", fell back to adopting the pane's desktop-sized screen and seeded the model at desktop size again. Keep the model's renderer seed beside it so the subscribe joins that result. Claude-Session: lane-host-hydrate * fix(runtime): join the resize repaint's seed without per-PTY seed state Replaces the rendererSeedsByPtyId map with a check over existing state. If an on-data seed was already considered before the subscribe's hydrate, the subscribe awaits the model's write chain and reads the outcome from the hydration state, the installed model and the provider-preferred flag. Claude-Session: lane-host-hydrate * fix(runtime): serve on-demand tab mounts to the phone from the PTY-grid model A phone opening a tab not mounted since relaunch makes the desktop mount it. The freshly mounted pane is hidden, so it answers at desktop size, and both the mount-wait snapshot and the late renderer-mount-ready recovery published that raw screen and seeded the model at that size. The recovery seed now reflows the model onto the PTY grid, and both sites publish the model's snapshot through one shared step, so the phone is only served from the host model. A late recovery whose model moved past the renderer high-water while it was rebuilt is still withheld. Claude-Session: lane-host-hydrate * fix(runtime): seed the model when a buffer read falls back to the pane With no host model, a terminal buffer read answered with the desktop pane's screen at the pane's size. The phone's resize restream and pending-output recovery read through it, so a hidden pane could still hand the phone a desktop-sized screen. The fallback now seeds the model from that screen onto the PTY grid and answers from the model, unless output landed during the read. The desktop's own hidden-output recovery keeps the raw renderer fallback. Claude-Session: lane-host-hydrate * revert: drop the race join, on-demand mount and buffer-fallback rounds Reverts |
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468e4e1167 |
fix(native-chat): a prompt card owns the chat input until its answer lands (terminal-backed chat, desktop and phone) (#25761)
* fix(native-chat): an answerable prompt card owns the chat input until its answer lands * fix(mobile): a terminal chat's composer waits while its prompt card is up * test(native-chat): type the prompt card fixtures without casts * fix(native-chat): scope replies to acknowledged prompt occurrences * fix(native-chat): preserve answer ordering and verified delivery * test(native-chat): keep mock RPC client inside test boundary * test(native-chat): place mock fixtures in the test-only scope * Keep runtime comments within the module size limit * test: preserve prompt delivery coverage in desktop CI * Treat an older host's accepted write as delivered A newer desktop or phone talking to a host that predates the write settlement field read every accepted reply as "unconfirmed". Prompt cards never dismissed, the phone showed "Response unconfirmed" on every tap and ordinary chat messages were held as "Delivery unconfirmed". The reader now uses writeSettlement when present and otherwise keeps the host's whole-write accepted/refused verdict, exactly as before this branch. Only prompt answers ask for provider settlement; ordinary callers (follow-up delivery, paste drafts, option commands, composer sends) are back on the original contract, so the legacy-handoff error class, its flag, the sequence-only send helper and the mobile handoff hook are gone. * Keep terminal-pane Escape on the plain accepted write Every pane's Escape/Ctrl+C goes through pty:writeAccepted. This branch had switched that IPC to wait for provider settlement, which dropped the "remount this pane" signal for a daemon session awaiting recovery and could stall later keystrokes behind a slow daemon acknowledgment. pty:writeAccepted is back to its original local-only, synchronous write. Prompt answers opt into settlement with requireWriteSettlement on the same channel, and a settled refusal while the daemon recovers now sends the same remount signal. Ordinary verified sends regain their original fallback write. * Report a partly accepted local paste as unconfirmed A settled local write split into chunks returned plain false when a later chunk was refused after earlier ones were accepted. Callers read false as "nothing was written", so chat showed "Message not sent" with a prefix already in the agent's input. It now reports the write as unconfirmed, the same verdict the paired host gives for a partial write. * Hide the chat composer under a prompt card instead of unmounting it When an approval or question card took the input region, the composer unmounted. A message still waiting for its Enter was cancelled and its bubble deleted after the draft had already been cleared, so the message vanished without a notice; composer history was also wiped each time. The composer now stays mounted but hidden while a card owns input, so its state survives. A send that has not submitted yet is still stopped (its Enter would answer the card), but its bubble stays with "Message not sent" so the text is not lost. The composer ref is detached while hidden, so root typing, paste and reveal focus never reach it. * Keep an answered prompt hidden after the chat view remounts The "answered" dismissal lived in component state. Toggling chat to terminal and back, a PTY reconnect, or leaving the phone session and coming back while the approved tool was still running brought the answered approval back, and it then took over the input again. Desktop now keeps the answered occurrence per pane outside the view; phone keeps it per chat tab outside the controller. Both still retire it when the pane observes the prompt clear or change, desktop also when the tab retires, and both maps are size-bounded. * Update the prompt-reply reliability gate for the review fixes Older hosts' accepted answers now dismiss like acknowledged ones, the composer stays mounted under a card, and answered prompts survive a view remount. The gate's invariant, oracle, assertion list, new test files and the two latest evidence runs now describe that contract. * Let users hide a prompt card, keep Escape from denying, and gate only Send on the phone The chat input could stay locked behind a card the host never closes (for example after a Deny typed in the terminal), and Escape on a focused approval card denied the tool even when the user meant to close a picker. - A Hide control (chevron) on terminal approval and question cards, desktop and phone, hides that prompt occurrence and gives the input back. It writes nothing to the agent and uses the same per-occurrence dismissal as an acknowledged answer, so a new occurrence shows the card again. - On desktop, Escape on a card now does the same Hide instead of Deny, and a card that appears while the user is typing no longer takes focus. - On the phone, a card blocks only Send: typing, dictation and image attach keep working on the draft. The placeholder is back to the normal one. * Fix two comments that still called older-host replies unconfirmed Since an older host's accepted write now counts as delivered, the requireWriteSettlement comment and the reliability gate's oracle said the opposite of the code. Both now describe the current rule. * Collapse prompt cards to a strip instead of hiding them, and close the round-2 gaps Hide removed a card completely, so nothing on screen said a prompt was still waiting, and several edges let the chat type into a live prompt. - Collapse (the header chevron, or Escape on desktop) folds the card to a one-line strip above the composer; the strip's chevron expands it back. Collapsing writes nothing, frees the composer, and is disabled while an answer is still being written. Each pane or tab keeps the occurrence as answered or collapsed, so a remount restores the same view. - Questions now carry the host wait's start like approvals, so an identical question in a new wait shows again (desktop and phone). A transcript-only prompt, which has no wait start, is dropped when the view stops observing it, and a transcript still loading no longer clears a dismissal. - Desktop: while a card owns the input, the hidden composer cannot send or interrupt even if it still has keyboard focus, and the card takes focus in the same commit. A send the card retires no longer types Ctrl+U under it. - Phone: an Ask hides the heuristic card read from the same waiting status, and the dismissal store is scoped by host, worktree and tab. * Keep a collapsed card's partial answer, and scope its focus to its own pane Collapsing a question card unmounted it, so expanding it again lost the chosen step, selections and typed "Other" text; Escape typed in that text field collapsed the card. A card arriving while the user typed in another surface (sidebar, notes, a browser URL bar) also took the keyboard. - The collapsed card now stays mounted but hidden (and inert on desktop) under its strip, on desktop and phone, so a partial answer survives collapse and expand. Escape inside the card's text field no longer collapses it. The question card shows the same focus ring as the approval card. - A card takes focus only from inside its own pane (its hidden composer) or from the page body, never from a text field elsewhere. - Desktop and phone share one dismissal store in src/shared, bounded by the existing scope-cache helper, which moves to src/shared with it. - The card send imports the verified helper from its own module, and the phone files are split so each name matches its contents (header action, strip, lane selector). * Return focus to the composer after a prompt card collapses Since a collapsed card stays mounted, Escape or the chevron left keyboard focus inside the now hidden, inert card. The composer's reveal-focus took that as focus already in the pane and stood down, then the browser dropped focus to the page body, so typed keys went nowhere. Reveal-focus now treats focus inside a hidden or inert subtree as not in the pane and focuses the composer. On the phone, collapsing a card also dismisses the keyboard so a hidden reply field does not keep it. * Keep the question card's collapse chevron beside its Cancel button The question card header spread its three items with justify-between, which put the new chevron in the middle of the header. The title now takes the free space, as in the approval card, so the chevron sits next to Cancel at the right edge. * Run the prompt tests on the merged main Main now runs Vitest under Bun, which resolves a long data: URL import as a package name, so the SSH delivery test loads its bundled mobile module from a temp file instead. The phone prompt harnesses mock the live line that main's view now renders, and add Platform, which main's text-selection helper reads, the same way main's own view tests do. |
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5cf3585b78 |
fix(native-chat): keep a message accepted before a quit or crash as a held card (#24660)
* fix(native-chat): keep a message accepted before a quit or crash as a held card A send the host accepted while the agent was still starting, and never handed over, was rejected unseen at quit or at the next open after a crash. The next open now keeps a person's message (typed, or a launch's first prompt) as a waiting card at the head of the queue, held until Resume, Send now, Edit or Delete; quit no longer rejects it. Each submission records its source so a restart knows which leftovers to keep. A direct send's replay answers from its own record, never the queued arm. Cards shown without the queue capability hide Turn off queueing and the steer chord. * fix(native-chat): keep an unsent message as a held card at every close, not only a restart The host now keeps a person's message it accepted and never handed over with one rule wherever it can no longer hand it over: a quit or crash (settled at the next open) and a close of the chat (tab close, worktree teardown, orchestration stop). - The hold is card state: a new per-card hold_reason 'kept', published as the existing pausedReason, instead of a fake host_instance value. host_instance means the owner again, and the pause clause, adoption filter and /clear carry special cases are gone. A kept card holds the cards behind it until the person sends, edits or deletes it; a send_failed card still does not. - A card hand-off rejected by a restart or a close returns as a kept card (rejectedDraftSettlement), so a person's next message can never release it. - One hold function, parameterized by cause (hostRestarted / chatClosed), replaces the close path's plain rejection. - The phone shows published cards and per-card holds whatever the queue capability says; only queueing a new send stays gated. - source gains 'dispatch' for the orchestration preamble (still rejected); an unknown source is kept as written and never takes the legacy rule. - Kept cards from earlier settlements stay ahead of a batch's new ones. * test(native-chat): the dispatch preamble records its source * fix(native-chat): skip a kept card like a failed one, and make a quit leave the queue as a crash does - A kept card is held on its own, as a send_failed one is: the queue sends the cards behind it, and the "a message ahead needs attention" caption no longer appears behind it (desktop and phone). - Quit disposes the queue's drain together with delivery, so it mints no hand-off that only the next process could settle. - Only a Send the person asked for (origin client) that a restart or close cut short returns kept; the queue's own hand-off returns where it stood, under the restart's pause, as on main. - Comments that said only a capable host gets cards or the card actions now say the capability gates only queueing a new send. * refactor(native-chat): one dispose gate in the queue drain's step * test(native-chat): the downgrade test names the older build's /clear exception * fix(native-chat): re-check the drain's quit gate right before it appends a hand-off A drain step already past its first check when quit begins no longer makes a hand-off. Adds regression tests for that, for Send now on an ordinary card cut short by a quit, and for the open-time repair deriving kept from the hand-off's origin; fixes the pause and settlement comments that called a kept card one the queue never passes. * fix(native-chat): a card held on its own starts no restart pause for the others After a second restart a kept (or send_failed) card is another process's, but it waits for its own Send, so it no longer pauses every other card under "Queue paused because Orca restarted". * fix(native-chat): record on a kept send which card holds it, so no trace survives an Edit or Delete The rejection row of a send the host kept as a card now names that card (`keptAsQueuedMessageId`), in the same transaction that writes the card, and the fold publishes it on the submission. The shared projection draws such a send only as its card: once the card is sent, edited or deleted, neither the send nor the sending desktop's local copy of it shows. * chore(native-chat): leave the unused submission schema as main has it No client parses published submissions with it (they arrive as typed frames, and the host's history pages carry the field, as the Edit/Delete test reads); listing the field put the file over its line budget. * fix(native-chat): retire a kept send's local copy instead of only hiding it The outbox reconcile and the send disposition drop an entry whose submission the host rejected as kept as a card, as they already do for a Stop's withdrawal, so the copy never comes back as "Not sent / Retry" once the submission falls out of the loaded page. The projection reads the reconciled outbox, so its separate filter goes. * test(native-chat): move the queued-message rig's scripted provider into its own fixture The rig fixture grew past the 300-line limit once main's changes merged in. * fix(native-chat): hide a kept send by its own record, not by its card still existing The transcript hid a rejected send while a queued card held it under its id, so the card's Edit or Delete brought back a "Not sent" row. It now reads the send's own keptAsQueuedMessageId, which the host records with the rejection, and the live card list is no longer threaded to the transcript or the delivery notices. * refactor(native-chat): move a sent message's row writes into their own journal collaborator The journal store went past its line limit once main's ledger receipt joined this branch's transaction hook. The submission and dispatch-transition writes, and what commits in their transaction, now live in JournalSubmissionWriter; the store's methods delegate to it unchanged. * fix(native-chat): list a kept send's card id in the submission schema The schema drops keys it does not list, so a reader that kept a parsed submission would lose keptAsQueuedMessageId and source, both persisted with the row. The submission schema and the failure fact it shares with item bodies move to their own modules, with room for both fields. * test(native-chat): match the transcript and outbox hook signatures main and the swap changed * test(native-chat): import the journal types once in the queue-delivery test * fix(mobile): a resend the host kept as a card shows no error and returns no text The host answers a resend of a message it kept as a card with that message's rejected submission, marked keptAsQueuedMessageId. The phone read it as any rejection: "Message not sent" and the text back in the composer, while the card showed the same text. It now answers like a queued send, as the desktop's send disposition does: the id is spent, no error, and the card holds the text. * test(native-chat): pin that quit's first step stops the queue's hand-off Quit now stops delivery, the queue drain included, at its first step (stopDelivery), before teardown drains recovery. The drain-step quit test runs from that step as well as from the flush. * test(native-chat): give cards their source and store unknown sources as another build would #25078 made a card's source required, so the tests that insert a card pass the person's. The hold's unknown-kind and unreadable-source cases now rewrite the stored row the way a newer build would leave it, instead of casting a type. * refactor(native-chat): stop delivery and the queue drain in one line at quit Main's #25159 left the host at its line limit; quit's stop now disposes both in one expression instead of a block. * test(native-chat): hold the drain step without reading the call stack Bun formats a method's stack frame without its class ("at step"), so the quit test's caller check never matched, the step was never held, and both cases timed out once CI ran Vitest on Bun (#25840). Only the drain step heals owed queue bookkeeping, so the hold needs no caller check. |
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5b8a982f8f |
Fix private Linear images in task descriptions (#25849)
* Fix private Linear images in task descriptions * Strengthen Linear image signing validation and typed access |
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d9cf07d3f4 | Fix pinned workspace reveal expanding other hosts (#25836) | ||
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634c43787c |
Fix premature Claude automation completion and inherited CI failures (#24878)
* fix(agent-status): keep a Claude pane working until owed task wake-ups arrive Claude wakes the main agent for each background task that ends, after the task stops running. "Nothing running" was read as done, so automations closed the terminal before the final turn. Fixes #23942 * fix(agent-status): keep owed task wake-ups through failed turns, the cap and nested exits A failed turn's task list now marks a vanished shell owed like a normal turn end does. Past the cap only an already-announced sub-agent is forgotten. A process exit clears what is owed only where the server admits it from the pane's owner. * refactor(agent-status): move pane-scoped cache entry helpers out of listener-state listener-state.ts passed the 300-line limit once main's and this branch's additions met. * fix(agent-status): verify Claude task wake-up completion on its execution host * fix(agent-status): canonicalize Claude background task identifiers * Preserve out-of-order Claude task notification evidence * Verify retained released parser in cross-version checkout test * Reuse watcher directory-cache enumeration without losing fresh keys --------- Co-authored-by: Neil <4138956+nwparker@users.noreply.github.com> |
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9905765e3b |
feat(native-chat): open structured chat's wire and stored records to registered agents, behind a negotiated capability (#25159)
* refactor(native-chat): keep the provider resume handle opaque to shared code
Shared structured-chat code parsed each provider's resume handle: Claude's
session id and branch leaf, Codex's thread id, through a 'claude' | 'codex'
union every new agent had to widen. The in-memory handle is now
{ transport, agent, nativeId, providerData? }: shared readers use nativeId,
lease and handle-chain checks compare transport and agent, and only the
Claude adapter reads its leaf (providerData).
Stored and wire forms are unchanged for Claude and Codex. One encoding
module writes their typed shapes and decodes both those and the neutral
shape a new transport uses, which an older build refuses as unreadable
rather than reading as Codex. Key and root strings, which fork seeds,
superseded creations and resume offers persist, stay byte-identical.
The journal's own handle type becomes the journal-row and attach-wire
encoding of the same handle, and the journal identity carries the
neutral handle (null before the provider proves one).
No user-visible change.
* fix(native-chat): derive journal-row provider handles from the journal identity
The journal row converter now takes the identity every caller already holds,
so a row's handle has one obvious constructor. Tests that wrote the in-memory
handle straight into journal rows now build it through that converter, and the
processless Claude fixture names a not-yet-proved handle as null.
* fix(native-chat): refuse a stored provider handle written in both forms
A typed Claude or Codex handle that also carries the neutral form's
transport, agent, native id or provider data named two identities; it
was read as Claude or Codex and the next write dropped the other one.
Such a row now stays unreadable and is set aside untouched.
* refactor(native-chat): route structured agents through registered definitions
The structured-chat shared layer named Claude and Codex in a closed router
type, in option reads, in frame classification, and in renderer label and
validation branches, so adding an agent meant editing shared types. Each
agent now has a definition (capabilities, resting option rules) owned by its
own module; the router is a registry of definition + adapter pairs built at
runtime setup, and shared code reads the definition instead of the name.
No behavior change for Claude or Codex; no wire or stored shape change.
* refactor(native-chat): name the structured agent list once in host types
The host types, conversation commands, provider-session ownership and the
runtime's create path spelled the structured agent list inline; they now use
the one shared type the record and wire already validate against.
* fix(native-chat): narrow the record before reading its agent's option rules
* refactor(native-chat): make the router's registrations the only agent definition lookup
The at-rest option reads looked definitions up in a second, separately populated map, so a
registered definition could route and declare capabilities while the static map decided which
options a chat at rest accepted. The router now answers `definition(agent)` from its
registrations, the at-rest readers take it through the host's adapter, and the built-in
definitions are listed only where the runtime composes the router.
* feat(native-chat): open the structured-chat wire and stored records to registered agents
A host's structured agents are the ones its runtime registered. Records, RPC
params, persisted tabs and the model catalog accept any registered agent instead
of naming Claude and Codex; each agent's definition declares the transport its
handles live in and the variable its account home pins. A new runtime
capability, agent-session.structured.registered-agents.v1, advertises that a
host accepts and lists its agents (agentSession.agents, with each agent's
capability record), and the host withholds any other agent's tabs and restart
offers from clients that do not advertise it.
* test(native-chat): cover registered agents on the wire, in storage and across versions
* refactor(native-chat): let the record store decide which agents' tabs exist
* test(native-chat): declare the pilot test agent's storage
* test(native-chat): read the old build's saved tabs through a parsed shape
* fix(native-chat): act on restart offers only for agents the calling client can show
A paired client too old to show an agent's chat was listed only the offers it could show, but
dismissing or continuing all reached every offer on the host, and a named continuation answered
with the host's whole remaining inventory. The client's audience now goes to the host with every
restart operation: only offers it sees are reserved, dismissed or returned. Without an audience
(this host's own process, or a client that shows every agent) nothing changes.
* test(native-chat): read an agent-registering baseline's storage on its own terms
The registered-agents downgrade test assumed its baseline release predates registered agents: it
expected the saved-tab parser to erase an unknown agent and called the record reader without the
agents list. Once a release with this change becomes the baseline, both break. The expectations now
follow what the baseline host advertises, and an agent-registering baseline is handed its own
Claude and Codex storage.
* refactor(native-chat): derive record-store admission from the runtime's agent registrations
Which agents a stored record may name and which agents the router drives came from two lists in
the runtime, so a newly registered agent could be routed while its records were set aside. One
list of registrations now holds each agent's definition and the factory for its adapter: the
store's admitted agents are derived from it before the store opens, and the adapters are built
from it once it has.
* fix(native-chat): hand the exit drain a promise for every registered agent
* fix(native-chat): let the adoption conflict check read any agent's ownership
Ownership rows name any registered agent since the stored records opened to them; the adoption
check compares by agent, so it takes the same open id. Only Claude and Codex still adopt.
* test(native-chat): use opaque handle in queued rejection fixture
* test(native-chat): share one Codex journal identity in the integration suite
Main grew the suite to the 800-line limit; the opaque-handle import pushed it
over. The two tests built the same identity inline.
* refactor(agent-session): name the handle's adapter state resumeCursor
Rename the neutral provider handle's providerData to resumeCursor before any
row persists the neutral form: it is an adapter-owned resume position (Claude's
transcript leaf), never identity. Claude/Codex stored and wire bytes are
unchanged; their typed shapes never carried the field.
State the stored-form contract (a handle's field set is closed; later per-link
data goes on the chain link, which every build preserves) and pin it with a
record round-trip test. Document that transport records the id space the
native id was minted in, which can differ from the agent's current transport.
* refactor(agent-session): one required agent registry; declarations admit what they claim
A StructuredAgentRegistry, built once from the {definition, adapter}
registrations, is now a required host dependency and the router routes with
it. The adapter interface loses its optional router-only capabilities?() and
definition?(); every reader (options at rest, thread goal, rewind, the
/compact handover) asks the registry. A live session still narrows rewind
through the adapter, and the host combines declared and narrowed in one
helper. The registry refuses a registration that declares compact, a thread
goal or rewind without the adapter method behind it.
/compact is admitted by the declared capability, so an agent that declares
compact:false gets the commandRefused fact instead of a thrown error.
Also: the cut-turn notice names the agent from the catalog, create-support
builds the account home through agentSessionAccountHome, and the turn
status text older clients read names the session's agent instead of
defaulting to Codex (Claude/Codex text unchanged).
* refactor(agent-session): the router applies the declared rewind itself
The router holds the registry, so its rewindSupport answers the owner's
declared rewind narrowed by the adapter, in one place no reader can bypass.
The host-side combining helper is gone; readers ask the adapter they hold.
* test(agent-session): register the agents the merged-in tests now need
The adoption replay test builds its host over this build's registered agents
instead of an adapter definition method, and the stored-form test passes the
stored agents the record guard now requires.
* chore(agent-session): the registry is the one lookup; drop the test-only empty capability record
* fix(agent-session): keep "dismiss all" restart offers dismissed for the desktop
The desktop renderer calls the restart methods as a paired runtime client
without the registered-agents capability, so it was handed a Claude/Codex
audience and its "dismiss all" took the scoped path: no dismissal fence and
no clearing of unwritten teardown witnesses, so a late teardown write could
bring a dismissed offer back.
The audience is now derived against this host's registry: a client that can
show every agent the host registered gets none, and dismisses exactly as
before (one fence for every offer). A client that truly cannot show some
agent still gets a final dismissal for what it sees: each cleared session is
fenced on its own (bounded, superseded by a dismiss-all fence) and only the
witnesses of agents it sees are dropped.
One predicate now answers which agents a client renders, for both tab
projection and restart offers; the Claude capability rule is folded in.
* fix(agent-session): a changed agent definition never hides that agent's chats
A record was readable only if every handle used the transport its agent's
definition declares today, and its account variable was declared by some
registered agent. A later build that drives the same agent over another
protocol, or under a renamed variable, would have set every existing chat of
that agent aside: no tab, no history, no error.
Readability now asks only that the record agree with itself: its agent is
registered, every handle shares one namespace owned by that agent, and the
account variable is a well-formed name. Whether this build can drive it (the
chain's transport is the one the agent speaks, and the account variable is
that agent's own, since it becomes the child's environment) is decided in
performAttach, the one admission every start of every agent passes through,
and refused there as hostUnsupported. A record pinning another agent's
variable is refused the same way rather than passing because some agent
declares it.
* refactor(agent-session): each agent's registration says where it runs and which account it pins
createSupport, create and the model catalog's account read still chose a
location rule and an account resolver by name (Claude, Codex, else none),
so a new agent would have needed a third branch beside the registration
list that already decides storage, routing and publication.
Each runtime registration now carries supportsLocation(location) and
resolveAccountHomePath({ launchEnv, location, purpose, workspacePath }),
and Claude's and Codex's rules move into their entries unchanged: a read
still syncs no home and starts no bridge, a Codex launch still trusts the
workspace first, and WSL locations resolve as before. The list exists
before the host is built, so none of these reads installs the host, and an
agent the list does not hold is answered no without opening the journal.
* test(agent-session): drop a duplicate registry key; keep fences out of the capsule state
A spread input already carries the registry, so the explicit key was
overwritten (TS2783). The session-fence helper now returns only the fence,
not the capsule state it was given.
* fix(agent-session): a scoped dismiss-all persists no per-session fence
The per-session dismissal fence added a forever-persisted capsule field
with an arbitrary cap that served no caller: only the local desktop calls
the restart methods, and on a host whose agents it all shows it gets no
audience and takes the unscoped, fenced dismissal. A scoped dismiss-all
(a caller that cannot show some registered agent) keeps that agent's
offers, clears only its audience's unwritten witnesses, and writes no
fence; a late write from this process is serialized behind it. The field
never left this unreleased branch.
* fix(agent-session): refuse an attach whose agent is not the session's own
The start check judges the record's agent while the router starts the adapter of params.agent, and the attach wire let the two differ. Admission now refuses agent !== provider as requestMalformed, so the agent checked is the agent started. Every host-built attach already sets them equal.
* fix(agent-session): offer to start a chat only when the start would accept it
The restart offer, a failure's retryable flag and the pre-send check asked only whether the adapter runs the chat's location, while the start also refuses a record this build cannot drive; such a chat was offered Resume and its Retry failed forever. One host predicate, hostCanStartRecord (location support and agentDrivesSession), now answers all four; adapterSupportsRecord stays the reader gate, and an undrivable chat's offer is kept, not retired.
* fix(agent-session): the model-catalog probe uses a record's account only if this build drives it
A record-scoped catalog read started the agent's lister under the record's account path whatever variable the record pinned. It now uses that path only when agentDrivesSession holds, and otherwise resolves the account as for a read with no record.
* refactor(agent-session): the record store admits agent ids; comments say where transport is checked
The store only ever asked whether an agent is registered, so its admission list is now the registered ids; the definition is the one home of an agent's transport and account variable. Comments that said the record store checks transport, and one that cited a nonexistent function, now point at agentDrivesSession and the attach admission. The isPersistedAgentSessionRecord(value, agents) call shape and the test fixture the cross-version probe imports are kept.
* docs(agent-session): the record store admits the registered agents' ids
* test(native-chat): dismiss-all through a remote client's audience keeps a newer Orca's offer
Uses an audience production sends (one that cannot show every agent), per review.
* chore(native-chat): keep the record store and recovery capsule under max-lines after the main merge
* test(native-chat): build the Stop-opened-turn test's identity and turn context the current way
The test (#25056) landed before the opaque provider handle (#24991), so main still built
the old {kind, threadId} handle; the turn context also needs this branch's agent registry.
* test(ratchet): require src/main/provider-process now that it has landed
* test(native-chat): keep main's opaque-handle import in the Stop-opened-turn test
Main's #25706 and this branch both added the import at different lines; the merge kept both.
* Keep saved chats readable without provider registration
* Keep stored-record compatibility checks independent of registration
* Keep saved providers in restart client audiences
* test(native-chat): type reveal fixtures without assertions
* test(wire): expose known agents in structured host fixture
* Supply startability dependency in the new Codex catalog fixture
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c4ea14cd9f |
Show a tool call you stopped as interrupted, not failed (#25181)
* Move the turn message ordinals and the turn-row revision to the neutral timeline folder Pure moves so a shared timeline assembler can use them: Codex's message ordinal counter becomes ProviderTurnMessageOrdinals and Claude's turn-row revision becomes the provider-neutral agent-journal turn-row revision. Only names and import paths change. * Admit one provider event's writes as one transition, and let rows be found again after a restart - A sink transition is admitted whole or not at all; its steps run back to back at their turn in the journal's write queue, and each resolver reads the fold with every earlier write landed. A resolver may also say where the row belongs (turn scope, provider reference), and the writer always hears how the transition landed. A resolved lifecycle batch chooses its settlement mutations from the fold at execution. - New optional row field providerItemRef: the provider's own reference for the item a row is, written only where the row's identity cannot spell it (Codex keys messages by their place in the turn and renumbers its item ids on resume). Set by the creating write, kept by revisions, indexed by the journal fold, never read by clients. A downgrade test shows an older host and client render such rows unchanged. - Provider timeline identity schemes (shared legacy arm, Codex) and the join index that resolves a provider item to its row from memory or the fold: ordinals and request incarnations are read back from the rows, so a restart or an evicted entry finds the original row instead of placing a new one. * Recover message ordinals from the journal's highest place, and forget joins read from a replaced epoch A fresh join index continued a turn's messages at the first free place, so a journal holding only a later ordinal (an imported or removed earlier row) had its sequence back-filled. The place is now one past the highest ordinal any row or echoed send holds there, read through a pure scheme reader. The join caches also drop what they read when the journal's epoch is replaced. * Spell the subagent thread's message slot without spreading an identity union * Add a provider timeline grammar and a shared assembler that decides at its turn in the journal Adapters translate their provider's dialect into a small grammar (turns, items, streamed text, requests, context facts, session end/reset); one shared assembler turns it into the journal rows every structured lane writes. Each event is planned as one sink transition. Which row a write lands on, whether a replay writes anything, and every change to what the assembler knows (its ledger) are decided by the transition's resolvers at the event's turn in the journal's write queue, against the fold as it stands then. A forecast (the ledger plus admitted events still queued) only answers apply() at once. So a refused event allocates nothing, a write the journal rejects leaves no trace in memory, and a restart or evicted cache finds the same rows again. Text and full snapshots of one provider item share one row and one lifecycle; reset always flushes text and settles the old session from the journal; the open-work budget is derived from what is actually open. Codex migration contracts compare against the existing Codex translator, including a restart mid-stream and a repeat that outlives the join cache. * Fix the types and the exhaustive event switch CI reported for the assembler * Let the journal decide stream lifetimes, request reuse, named sends and background work A third review found two blockers with the earlier rounds' cause, a remembered interpretation trusted after the journal moved on: - A reused request id was judged by its earlier prompt's settled turn before asking which turn the new one lands in, so a real approval in a later turn was dropped. The target turn now decides: the old turn again is a replay; a different live turn opens the next prompt beside it. - A text stream checked its row's turn only on its first write, and a turn's end released streams by the turn planning expected. Every write now checks the row, a turn's end stops the streams whose rows are in it, and turn status reads the journal first, so another writer's Stop wins. Also: a message boundary drawn by an event the journal held as a replay no longer splits an anonymous message; a send naming a turn not yet open waits for that turn; the budget charges a stream's thread and turn strings and the turn caches are byte-bounded; the open turn ends when the journal shows it settled; a turn's opener is read from the journal's row. Background work is now Orca's existing background-task row instead of a tool call flagged `outlivesTurn` (a flag remembered only in memory, so a restart failed the task). A turn's end never settles that row, so it survives restarts; session end leaves one in flight unverifiable. Three tests that opened a background tool call with `outlivesTurn` now open a background-task row and keep their original expectations about which turn the row stays in. * Type the unbound assembler helper's drain as the void it reports * Bound the rows kept for a continued anonymous message and the stopped streams A row kept for the anonymous stream that may continue it, and the marker that a stopped stream's queued writes write nothing, lived in the live-stream map and were never removed when no stream followed. They now live in their own bounded maps, so the live map holds open streams only. * Read a tool call a stop or the session's end cut short as interrupted, not failed A call still running when its turn was interrupted, when the provider child was seen to exit, or that the provider cancelled now carries `endedAs: 'interrupted'` beside `state: 'failed'`. Every build that predates the field keeps reading the call as the failure it always showed; this build reads both through one shared reader and counts the call apart from failures in the run header, without the error tint on its partial output. The shared assembler, the restart settlement and the Codex lane settle a running call through one rule: only a proven interruption cuts it short, so a turn the provider completed around an unclosed call, or work the host lost track of, still reads failed. * Assert a completed Codex turn leaves its unclosed call plainly failed * Assert an unverifiable restart settlement leaves its running call plainly failed * Let a later death proof correct the calls an unverifiable settle closed A settle with no proof of the child's death closed its running calls as plain failed, so a proof written afterwards corrected the turn to interrupted but could not find the calls. The call now keeps endedAs: 'unverifiable' beside its failed state, and the stale settle revises exactly those calls whose owner the proof names. Older builds still read them as failed. * Render a cut-short call's output on mobile, with and without proof * Find the mobile result box by walking to its View, and type the unverified-ending block * Walk to the mobile result box without a type assertion * Keep the journal store under its line limit after the main merge * Drop the provider item reference, join index and identity schemes from the transition PR Nothing in production reaches the state they defended (an assembler that lost its memory while its child keeps streaming the same turn), and the stored Codex id was positional. The legacy identity scheme moves to the assembler PR with its first caller; the Codex scheme and any persisted reference wait for Codex to move onto the assembler. The Codex ordinal counter goes back to codex/, since no neutral code imports it. * Write a resolved settlement in one transaction through enqueueRows A settlement too large for one row now commits all its rows or none, through the journal's existing all-or-nothing write, instead of a row-by-row writer. Every row is built before any commits, so a settlement naming one item twice is refused before anything is written. * Drop the transition's landing report; keep the turn-row write fire-and-forget Nothing reads which steps of a transition wrote. A failed step fails the sink, leaving the steps before it written; the header says so, and tests cover it plus a settlement whose second row fails inside the transaction. writeAgentJournalTurnRow returns nothing again, as on main. * Run a transition's steps as a prefix; drop the paced flag and resolved options A failed step no longer lets the steps after it write: each step checks, at its own turn in the journal's queue, whether the write handed over just ahead of it completed, using the queue's count of completed write bodies (a promise would report the failure only after the next step ran). The sink fails only once every step has had its turn. The item step's `paced` size bypass and the resolver's replacement `options` are removed; nothing planned uses them. * Rebuild the timeline assembler on one admission-order state The assembler kept a second copy of its state (a forecast beside a ledger), hydrated the open turn from the journal, and recognised replays, all to recover from losing its memory while the provider child kept streaming. That never happens: one assembler lives exactly as long as one child, and a new child is a new assembler in a new generation whose events land after the dead-generation sweep. - One state, changed only when the sink admits an event (minted keys included), so a refused event takes nothing. - Every journal-dependent choice is made when the write runs, by keyed reads: a turn row is written only where none is, a stream checks its row's turn on every write, a running snapshot never lands in a settled turn or relights a settled tool, a request takes the first incarnation the journal holds no row for. - Rows are found by spelling their ids (provider-timeline-rows.ts); no join cache. - The identity scheme (legacy arm only) lives here with its first caller; requests are spelled in their acquisition generation, since JSON-RPC ids restart per process. - Saved history goes in as `input.history` plus ordinary events with the provider's ids, into an empty journal; `session.reset` and every replay rule are gone. - One terminal-body function (`terminalAgentJournalBody`) is shared with the dead-generation settlement. - The test rig's restart now sweeps and starts a new generation, as production does. * Cover new running work in a turn the sweep ended * Run a transition's steps in one queued write that loops over them The steps of one event now share one turn in the journal's write queue: a loop writes each in its own transaction through the row writer's synchronous writeRows (split out of enqueueRows) and stops at the first throw. Prefix semantics and "nothing lands between the steps" now hold by construction, so the completed-write counter on the queue, the step gate and the allSettled barrier are gone; the queue is back to main's bytes. * End a turn another writer settled the way the provider's end does A person's Stop settled the open turn's row without a word to the assembler. The assembler then forgot the turn: its running tools and pending prompts were never settled, the provider's own end and withdrawal were dropped, and the turn's text streams stayed counted against the open budget for the life of the process. Text the provider kept streaming afterwards could land as a message outside the stopped turn. - The open turn the journal shows settled ends first, as one transition, through the same settlement the provider's turn.end plans; its streams stop and their keys drop later text until that turn's end or the next turn opens. - turn.end and request.withdrawn are admitted for a turn or request the journal holds; their settlement writes nothing for rows already settled. - The budget's re-check frees streams whose turn settled. - A settled tool keeps its terminal body against any differing write. - Session-end settlement of lost background work uses the journal's own lostLiveWorkJournalBody instead of a copy. - The rig's window elapses before every read, and restart swaps and disposes the old assembler. * Leave a stopped turn's running tools to the agent's own end When another writer settles the open turn (a person's Stop), the assembler now only stops that turn's text and cancels its pending prompts. Running tool calls stay the agent's: a progress update or completion it reports after the Stop lands as reported, and whatever is still running settles at the agent's turn end for that turn, the next turn's open, or the session's end. An agent's end for an earlier turn while a newer one is open no longer clears the open turn's activity line or ends its anonymous reply. An unnamed end right after a Stop ends the stopped turn instead of being dropped. The test rig's restart no longer writes the dead assembler's window text, matching dispose. * Pin that a stopped turn's running tools hold budget until the agent's end * Type the stopped turn's tool progress update as a tool body * List every event the assembler hands to the decision step The type-aware lint requires an exhaustive switch with no default case. Also retitle a Stop test to say what it asserts. * End a running call as its turn's journal row ends A call still running when its turn ends takes the state of that turn's row: a row another writer settled first (a person's Stop) stands, so its calls read interrupted whatever the provider's later end reports. The no-ending path that settled calls from the Stop row is gone, since a Stop now leaves running calls to the provider. Adds the two Spanish strings. * Settle a stopped turn's running call as its turn row ended after a restart too The restart sweep ended every running call by the death evidence alone, so after a person's Stop with no proof the child died the call read failed under a turn that read interrupted. The sweep and the live dead-generation settlement now ask the same rule the assembler does: a call in a turn already settled ends as that row ended; only a turn still running leaves its calls to the evidence. * Keep the dead-generation settlement under the line cap * refactor(native-chat): drop saved-history adoption from the timeline assembler The common pattern discards the history a provider replays while loading a session, so the assembler has no use for an input.history event. * refactor(native-chat): a pending input is only Orca's send now Review follow-up to the adoption removal: drop the comment naming the provider's saved message, and make requestedAt required since every pending input comes from input.accepted. * test(ratchet): require src/main/provider-process now that it has landed * test(native-chat): build this stack's journal identities with main's opaque provider handle Main's #24991 replaced the {kind, ...} handle with {transport, agent, nativeId}; three test files from this stack still wrote the old shape. Same lines the downstream ACP branch uses. |
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41f293c264 |
fix(notifications): replay completion sounds reliably (#15940)
* fix(notifications): replay completion sounds reliably The in-flight `isNotificationSoundPlaying` gate dropped every notification sound that arrived while the previous one was still ringing, so bursts played once. Drop the gate and restart the cached Audio instead, and reuse an entry a concurrent call already cached for the same path so parallel first playbacks share one Audio rather than revoking each other's blob URL. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016S8SZpkXGcnU5UWwA8UiF2 * test(notifications): verify real sound replay and remove unused playback listeners --------- Co-authored-by: Laku <laku@LakudeMacBook-Pro.local> Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> Co-authored-by: Neil <neil@stably.ai> |
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6a9ba9d733 |
Keep remote worktree creation from navigating paired clients (#25793)
* fix(workspaces): keep remote creation from navigating paired viewers * fix(workspaces): revoke pending navigation after connection replacement * fix(workspaces): provision when the host renderer is unavailable * test: align navigation and cache-scan expectations with current behavior * fix(workspaces): provision broadcast creates without a host renderer |
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1de3aa405f |
Fix truncated Unicode branch names in base ref search
Preserve complete branch selectors when Git truncates or disambiguates short names, and keep slash-named local branches separate from remote-tracking refs through worktree creation and reuse. Keep native/SSH namespace boundaries and mixed-version client capability gates intact. Accept Git-valid dotted components and cover collisions with configured and orphan tracking refs. Adapted from @nishino-tsukasa's #19540. Independently reviewed in seven adversarial rounds; 235 focused tests and 77 affected-Apple-Git tests pass, along with typecheck, quality checks, and the desktop build. Correct the inherited file-explorer cache-scan expectation while retaining its exact constant-work bound. Correct the inherited release-parser compatibility assertion to match the pinned test dependency; all 121 cross-version tests pass locally. Fixes #19515 Co-authored-by: kino <nishinotsukasavirgo@gmail.com> |
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eaaae0196f |
feat(native-chat): record fresh sessions after failed restoration (#25747)
* feat(native-chat): record a fresh provider conversation that replaced one the agent could not restore A chat whose saved conversation the agent cannot reopen can now continue in a fresh one: the handle chain records the new conversation as a creation that replaces the lost one (which, why, and when), keeping every earlier link. Rows keep a shape older builds read: the stored chain starts at the latest replacement and carries the earlier links inside it. * refactor(native-chat): store a replaced conversation flat; refuse it where older builds read the row Older builds only read Claude and Codex records, so the nested stored form protected rows no replacement can reach while adding a cap mismatch after a downgrade. Store the chain as held, refuse a replacement in a Claude or Codex chain until one has a stored shape older builds read, and refuse a supersession key on a replacement that names no creation in the chain. * test(native-chat): prove replacement rows survive downgrade and re-upgrade |
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635e7f53cb |
feat(github-projects): render Board project views as a kanban with drag-and-drop (#19074)
* Add board layout support for GitHub project views Board-layout views render as a kanban. Columns come from the view's verticalGroupByFields (the host retries without the selection on older GHES schemas and the renderer falls back to the Status field), with one column per single-select option in option order — empty ones included — plus a trailing no-value column whose drop clears the field. Card drops reuse the table's field mutation path, committed from a document-level capture listener because the preload's native-drop bridge stops drop events before React's root ever sees them. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(github-projects): harden board capability probe and drop lifecycle Review follow-up. The verticalGroupByFields capability probe now matches parsed GraphQL error messages instead of substring-scanning the whole response body — partial-error responses echo the field name as a data key on healthy schemas, so one SAML/FORBIDDEN partial error could permanently degrade github.com boards for the session. Covered by new project-view-config tests per the capability-cache testing contract. Also: only single-select/iteration vertical fields shape columns (a drifted field kind no longer yields a clear-on-drop no-value column), optimistic patches resolve the column field through the board/group config, drag cleanup moved to a document-level dragend listener, the column dot follows dark mode via the chip CSS variables, the supported- layout allowlist is a single shared predicate, and the board's edit handler is stable so its drop listener stops re-registering per render. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(github-projects): serialize board edits and verify rendered drops * fix(github-projects): preserve refresh baselines and order edits across views * fix(github-projects): accept source settings projection in cache scope * fix(github-projects): distinguish view switches from refreshed field baselines * test(github-projects): type board IPC recordings and verify clear request --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: Neil <neil@stably.ai> |
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ca4e239861 | Remove low-value test inventories and duplicate fuzz oracles (#25791) | ||
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8d2e9264bc |
fix(native-chat): ignore the terminal launch command when starting a native chat (#25720)
A custom launch command in settings made structured native chat unavailable: the renderer route, the host launch-mode decision, and the host's create-support all treated it as terminal-only, so a user with the chat default on silently got a terminal. The command names the CLI binary and now applies to terminal launches only; native chat ignores it. A start directory outside the workspace still forces a terminal. The internal route field and blocker are renamed to that concept; the wire reason `tui_launch_command` is kept and its receipt text now names the start directory. |
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fff8718c76 |
Improve Quick Open matching, file locations and recent history (#25371)
* Match Quick Open queries across path terms and identifier separators * Honor ignored-file and symlink preferences on file inventory hosts * Open pasted file locations and remember successful workspace file visits * Verify bounded directory listing preferences across execution routes * Preserve symlink preferences on legacy directory fallback * Preserve bounded Quick Open terms and separator alternatives * Revoke stale Quick Open selections and preserve literal file locations * Validate recent Quick Open candidates independently on their host * Use complete old-host inventory fixtures for Quick Open compatibility * Keep Quick Open validation current across palette and workspace changes * Route recent candidates through relay file listing dispatch * Record Quick Open hook renders as test snapshots * Localize Quick Open eligibility errors and search aliases * Validate file inventory with bundled search and runtime preferences * test: use directory junction fixtures on Windows * fix: negotiate Quick Open policies with nested SSH hosts * fix: refresh cached linked folders after target changes * Retry stale expanded links after reads settle and targets recover * Scope stale refresh request lifetime to the visible workspace * test: seed linked-folder fixture before watcher startup * Keep Quick Open responsive and compatible with older hosts * Exercise directory discovery with unprivileged Windows junctions |
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c8ff7e8875 |
Stop repeated recovery of finished workers (#25679)
* Settle completed worker assignments and bound recovery retries * Reset queued explicit recovery before starting its retry budget * Use current provider identity in the inherited journal fixture * Keep late worker recovery automatic without repeating persistence work * Repair inherited validation fixtures after updating main * Keep the released parser available to compatibility tests * Limit recovery queries and background process inspection to pending work * Verify historical repair safety and live SSH process retention * Preserve the same provider import as main in the merge result * Reduce historical repair and duplicate workspace recovery work * Align startup prompt fixture with upstream Windows coverage * Keep healthy worker repair indexed and read-only * Align startup prompt tests with current main * Keep pending terminal releases progressing during recovery retries |
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e2ccf52dc3 |
fix(remote-runtime): a paired terminal accepts input again after its host app relaunches (#25736)
* test(remote-runtime): reproduce dead input after a paired host relaunch A relaunched desktop host accepts RPC before its renderer publishes a window graph. During that gap session.tabs.list answers with an unpublished empty graph (publicationEpoch "none", snapshotVersion 0, tabs []). The client's reconnect inventory treats that as removal and retires the pane (retireRemoteTerminalId(-1)): the pane goes to "ended", the reconnect overlay disappears, and keystrokes never reach the surviving daemon PTY. Both tests are red on main by design; they are the repro for the fix. - e2e: holds the relaunched host's runtime:syncWindowGraph so the client's reconnect deterministically meets the unpublished host (4/4 red). - unit: transport-level repro of the same retirement (red in ~2s). - restart helper gains a beforeFirstWindow hook; LaunchOptions moves to its own module to stay under the max-lines budget. * fix(remote-runtime): a paired terminal survives its host app relaunching After the host app quit and relaunched (daemon still running), a paired client's terminal cleared its reconnect overlay and then ignored all input. The relaunched host answers session.tabs.list before its renderer publishes, with a synthesized empty frame. A paired client sees that frame through its navigation projection as epoch "none:client-navigation", which the shared "does this frame answer for the worktree" check did not recognise, so the pane read it as removal and retired itself. - hostSnapshotAffirmsWorktreeContents treats the client-projected placeholder as no answer at any version (the projection adds its navigation revision). - The reconnect inventory keeps polling on such a frame instead of retiring; a published frame lacking the surface still retires the pane. - Pushed frames that affirm nothing no longer report the surface absent. - When the bounded inventory wait ends without evidence, the first published snapshot carrying the same handle now reattaches the pane, rather than waiting out the ~3 minute auto-recovery deadline. Client-only: the host already labels the frame, old hosts send the same frame, and the wire is unchanged. The e2e helper drops its type assertions. * refactor(remote-runtime): simplify the host-relaunch reconnect fix - One epoch rule: the placeholder epoch, bare or with the shared client-navigation suffix, is no answer. Hosts only ever send it at version 0, so the version check is dropped. - Unpublished frames are dropped where pushed snapshots enter, instead of a nullable per-subscriber update. - A published same-handle snapshot fires the parked retry through retryNow(), which now also fires a retry parked while still 'recovering' (nothing is in flight then). This replaces state-reading wiring in the listener and lets online/resume fire it too. - The Windows e2e runs the fixture through PowerShell's call operator. * test(remote-runtime): prove the e2e hold beat the relaunched host's first publish The spec now asks the held host for its tab list and requires the unpublished placeholder before releasing, so a hold installed too late fails instead of passing against unfixed code. The helper keeps its gate in a typed global instead of Reflect lookups. * fix(remote-runtime): keep a fenced handle's parked retry revivable A retry parked for a handle that needs a replacement was consumed by an early external trigger and then refused by the epoch's snapshot-wait guard, leaving nothing to revive the pane. An external trigger now takes over that snapshot wait as a fresh attempt, and a republished fenced handle no longer fires the retry. Also refreshes comments that still paired the placeholder epoch with version 0. * fix(remote-runtime): a host answers an empty worktree for real once it has published The host sent its unpublished placeholder for any worktree it had no entry for, including one its window had never opened, long after startup. With the placeholder now read as "ask me later", a paired client opening such a worktree never got its first terminal. The host now sends the placeholder only until its graph first publishes. Afterwards a worktree with no tabs gets a real empty answer, and a client that was told "ask me later" during startup is sent that answer once on publication. Against an older host the client withholds the automatic first terminal for such a worktree, which the user can still create. A host push now fires only a parked retry, never cutting a scheduled backoff short. * chore(reliability-gates): reference the empty-worktree tests in gate commands * test(remote-runtime): find the never-opened worktree by repo id on every platform |
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bfd1e9c579 |
fix(codex): keep working status when Escape closes search or permissions (#25769)
* fix(codex): preserve working status when Escape dismisses a view * test(codex): cover navigation Escape during terminal exit cleanup |
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5f7c8483e9 |
test(cross-version): load releases that import a package main dropped (#25731)
* test(cross-version): stand in for packages a release declares but main dropped The newest release (v1.4.221) imports @streamparser/json, which main removed. The harness runs release source against the current install, and the release's RPC dispatcher imports its whole method table, so every wire suite failed at import time. Extraction now gives each package the release declares and the current tree no longer declares a stand-in in the checkout's own node_modules that loads but throws, naming the package, on any use. Co-Authored-By: Claude <noreply@anthropic.com> * test(cross-version): decide stand-ins by package resolution, not manifest diff A package gets a stand-in only when release source imports it at runtime, the current tree does not declare it, and it does not resolve from the checkout. A package still reachable from the checkout keeps the real install, and one the current tree declares but cannot resolve stays a loud failure. Type-only imports, comment prose and scripts in strings are ignored. Co-Authored-By: Claude <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com> |
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3a03441580 |
refactor(native-chat): structured agents declare their capabilities instead of shared code naming Claude and Codex (#25076)
* refactor(native-chat): keep the provider resume handle opaque to shared code
Shared structured-chat code parsed each provider's resume handle: Claude's
session id and branch leaf, Codex's thread id, through a 'claude' | 'codex'
union every new agent had to widen. The in-memory handle is now
{ transport, agent, nativeId, providerData? }: shared readers use nativeId,
lease and handle-chain checks compare transport and agent, and only the
Claude adapter reads its leaf (providerData).
Stored and wire forms are unchanged for Claude and Codex. One encoding
module writes their typed shapes and decodes both those and the neutral
shape a new transport uses, which an older build refuses as unreadable
rather than reading as Codex. Key and root strings, which fork seeds,
superseded creations and resume offers persist, stay byte-identical.
The journal's own handle type becomes the journal-row and attach-wire
encoding of the same handle, and the journal identity carries the
neutral handle (null before the provider proves one).
No user-visible change.
* fix(native-chat): derive journal-row provider handles from the journal identity
The journal row converter now takes the identity every caller already holds,
so a row's handle has one obvious constructor. Tests that wrote the in-memory
handle straight into journal rows now build it through that converter, and the
processless Claude fixture names a not-yet-proved handle as null.
* fix(native-chat): refuse a stored provider handle written in both forms
A typed Claude or Codex handle that also carries the neutral form's
transport, agent, native id or provider data named two identities; it
was read as Claude or Codex and the next write dropped the other one.
Such a row now stays unreadable and is set aside untouched.
* refactor(native-chat): route structured agents through registered definitions
The structured-chat shared layer named Claude and Codex in a closed router
type, in option reads, in frame classification, and in renderer label and
validation branches, so adding an agent meant editing shared types. Each
agent now has a definition (capabilities, resting option rules) owned by its
own module; the router is a registry of definition + adapter pairs built at
runtime setup, and shared code reads the definition instead of the name.
No behavior change for Claude or Codex; no wire or stored shape change.
* refactor(native-chat): name the structured agent list once in host types
The host types, conversation commands, provider-session ownership and the
runtime's create path spelled the structured agent list inline; they now use
the one shared type the record and wire already validate against.
* fix(native-chat): narrow the record before reading its agent's option rules
* refactor(native-chat): make the router's registrations the only agent definition lookup
The at-rest option reads looked definitions up in a second, separately populated map, so a
registered definition could route and declare capabilities while the static map decided which
options a chat at rest accepted. The router now answers `definition(agent)` from its
registrations, the at-rest readers take it through the host's adapter, and the built-in
definitions are listed only where the runtime composes the router.
* test(native-chat): use opaque handle in queued rejection fixture
* test(native-chat): share one Codex journal identity in the integration suite
Main grew the suite to the 800-line limit; the opaque-handle import pushed it
over. The two tests built the same identity inline.
* refactor(agent-session): name the handle's adapter state resumeCursor
Rename the neutral provider handle's providerData to resumeCursor before any
row persists the neutral form: it is an adapter-owned resume position (Claude's
transcript leaf), never identity. Claude/Codex stored and wire bytes are
unchanged; their typed shapes never carried the field.
State the stored-form contract (a handle's field set is closed; later per-link
data goes on the chain link, which every build preserves) and pin it with a
record round-trip test. Document that transport records the id space the
native id was minted in, which can differ from the agent's current transport.
* refactor(agent-session): one required agent registry; declarations admit what they claim
A StructuredAgentRegistry, built once from the {definition, adapter}
registrations, is now a required host dependency and the router routes with
it. The adapter interface loses its optional router-only capabilities?() and
definition?(); every reader (options at rest, thread goal, rewind, the
/compact handover) asks the registry. A live session still narrows rewind
through the adapter, and the host combines declared and narrowed in one
helper. The registry refuses a registration that declares compact, a thread
goal or rewind without the adapter method behind it.
/compact is admitted by the declared capability, so an agent that declares
compact:false gets the commandRefused fact instead of a thrown error.
Also: the cut-turn notice names the agent from the catalog, create-support
builds the account home through agentSessionAccountHome, and the turn
status text older clients read names the session's agent instead of
defaulting to Codex (Claude/Codex text unchanged).
* refactor(agent-session): the router applies the declared rewind itself
The router holds the registry, so its rewindSupport answers the owner's
declared rewind narrowed by the adapter, in one place no reader can bypass.
The host-side combining helper is gone; readers ask the adapter they hold.
* chore(agent-session): the registry is the one lookup; drop the test-only empty capability record
* test(native-chat): build the Stop-opened-turn test's identity and turn context the current way
The test (#25056) landed before the opaque provider handle (#24991), so main still built
the old {kind, threadId} handle; the turn context also needs this branch's agent registry.
* test(ratchet): require src/main/provider-process now that it has landed
* test(native-chat): keep main's opaque-handle import in the Stop-opened-turn test
Main's #25706 and this branch both added the import at different lines; the merge kept both.
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6012570996 |
feat(files): reveal Source Control files and terminal file links in the file manager (#24502)
* feat(reveal): reveal changed files and terminal file links Reveal only existed on file explorer rows. Every reveal menu now shares one action, so a missing file or a remote workspace behaves the same in all of them. Fixes #24003 * fix(reveal): address review findings on missing links and SSH files A hovered hyperlink to a missing file saved "missing" in the cache plain path links trust, hiding the path once the file existed. A tab holding an SSH file from outside its workspace still offered reveal. * fix(reveal): drop reveal from check-details tabs Their path is a synthetic id, so reveal could only fail. * fix(reveal): use scoped file access for directory checks * fix(reveal): retire superseded Spanish menu labels * test: preserve explicit file access and untranslated-locale contracts * refactor(terminal): reveal a file link from its click popover, not the right-click menu The terminal "Reveal in Finder" action now lives in the file-link popover (the one with "Open file" and "Open with default app"), as a row with no click shortcut. It goes through the shared reveal, so a folder link (including a macOS .app or .xcodeproj bundle) is selected in its parent and never opened. The row is omitted, not disabled, when the file is not on this machine: an SSH or runtime-owned file, a pane whose shell runs on another host, or while a remote runtime is focused. Workspace-root links keep their own "Open in Finder"/"Open folder" row and get no reveal row. Removes the right-click path: the context-menu item, the hovered-link tracking and its OSC 8 / path-existence probe refactors, the directory stat (and its user-named file-access grant, which only served the open-a-folder behaviour), and the right-click e2e case. Terminal files the PR touched are back to main apart from the popover row. Co-authored-by: Kelvin Amoaba <97001695+AmoabaKelvin@users.noreply.github.com> * test(terminal): type the reveal settings fixture without assertion * test(startup): account for encoded Windows prompt lines * test(compatibility): retain the released journal parser dependency * test(journal): retain one canonical provider-handle import * fix(terminal): give the popover's Reveal in Finder row the reveal icon Every other Reveal in Finder item shows the external-link icon; the link popover draws it for rows that open outside Orca, so mark the row that way. --------- Co-authored-by: Neil <4138956+nwparker@users.noreply.github.com> Co-authored-by: Brennan Benson <79079362+brennanb2025@users.noreply.github.com> |
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a259616f7c |
feat(pi): show Pi and OMP background children as rows (#23201)
* feat(pi): show Pi and OMP background children as rows Refs #22868 * fix(pi): derive the extension's roster cap from the host's The generated extension re-typed the 32-row limit as its own literal, so a change to AGENT_STATUS_MAX_SUBAGENTS would leave the extension posting rosters the host silently truncates on arrival. Interpolate the host constant instead, and cover the cap with a test that posts past it. * test(pi): pin the Pi cancel verdict beside a live child row Publishing a subagent roster for Pi puts its panes behind the same child-work guard Claude and Codex sit behind, so Ctrl+C beside a live child no longer settles a stopped row. The extension reports no main-agent state, so Orca cannot tell a cancelled turn from Ctrl+C at the idle prompt of a lead children alone hold open, and keeps the live row. Both halves of that are now pinned, as is the resume-placeholder guard on the model_select arm of the same code path. * fix(pi): end a run with its session and keep children across reload Pi re-runs the extension on a fresh event bus for /new, resume, fork and /reload, so the roster kept on that bus was lost and nothing ended the run the old session's children held open. * fix(pi): preserve pending completion and OMP pane ownership * test(pi): use the hook owner context type * fix(pi): retain completion timers and delivery across session boundaries * test(omp): preserve unsent completion at session boundaries * test(journal): retain provider handle import across main integration * test(startup): account for encoded Windows prompt lines * fix(pi): serialize status delivery across module reloads * test(compatibility): retain the released journal parser dependency --------- Co-authored-by: Neil <neil@stably.ai> Co-authored-by: Neil <4138956+nwparker@users.noreply.github.com> |
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a47e0f5657 |
fix(feedback): optimize oversized screenshots without losing detail (#23664)
* fix(feedback): shrink oversized screenshots instead of refusing them
Fixes #22776
* fix(feedback): release each shrink canvas and skip the PNG ladder for a JPEG
Two defects in the attach-time shrink ladder:
- Every step allocated a fresh full-size canvas and left it for the garbage
collector, so a 32-megapixel source could keep six of them alive at once.
Past the renderer's canvas memory budget Chromium hands back a blank canvas,
which would upload as a blank screenshot with nothing to notice it. Each
step's canvas is now released once toBlob has answered.
- A JPEG source ran two full-size PNG encodes first. A PNG of decoded JPEG
noise is many times larger than the source it has to undercut, so those
steps could only ever burn time and a large buffer before the first JPEG
attempt. A lossy source now starts at the JPEG steps.
* fix(feedback): keep the image read queue usable after a settle callback throws
The queue tail is what the next batch awaits. A throw in either settle callback
left it rejected, so every later attach short-circuited into "Could not read the
attached images" without reading anything — and the rejection went unhandled.
* feat(feedback): say when an attachment is still being prepared
Shrinking a full-screen capture takes long enough that the gap between picking
the file and its thumbnail appearing reads as a dropped attachment: the only
other signal was the Send button quietly staying disabled. The attachment hint
now reads "Preparing attachments…" while a batch is in flight.
* fix(feedback): report an undecodable oversized image as invalid, not too large
* fix(feedback): detect an animated PNG by walking its chunks, not a 64 KB text scan
* docs(feedback): stop claiming toBlob encodes off the renderer thread
* refactor(feedback): seed the image read queue ref directly
* test(feedback): cover the real decode, downscale and release path of the shrink
* perf(feedback): skip image batches still queued when the dialog unmounts
* fix(feedback): show the preparing hint only once a read outlasts a short delay
* test(feedback): pin the animated-PNG walk on corrupt lengths and a refused image's budget
* fix(feedback): blame the shared budget, not the file size, when a shrinkable image has no room
* fix(feedback): cap each shrunk screenshot at half the attachment budget
A shrink kept the largest step that fit everything left, so the first
full-screen screenshot took a 3.8 MB PNG, the second fell to a barely
readable JPEG and the third was refused. Re-encodes now target at most
2 MB; an image that already fits is still attached untouched. The
"larger than 4.0 MB" refusal now applies whenever the capped target an
empty budget would give was the one that refused it.
* test(feedback): pin the half-budget shrink cap independently of its constant
* fix(feedback): reserve a shrinking screenshot's capped size, not its file size, for the paste gate
A 6 MB screenshot still shrinking reserved 6 MB, more than the whole budget,
so a second paste during the shrink fell through to the textarea even though
it attached. Each pending file now reserves what the reader can commit under
the same fit and shrink-target rules. Also corrects the minimum shrink target
comment to the measured smallest step.
* docs(feedback): correct the canvas-release and shrink-queue test comments; mock toast.info in the dialog test
* Revert "refactor(feedback): seed the image read queue ref directly"
This reverts commit
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13d94acd45 |
feat(browser): add an eraser to screenshot markup (#24801)
* feat(browser): add an eraser to screenshot markup Click or drag across marks to remove them whole, one undo step per drag. Fixes #23258 * fix(browser): drop the in-flight markup gesture on undo and redo Undo mid-erase left marks hidden against the restored drawing, so release removed them and cleared redo. * fix(browser): settle a markup gesture whose release was lost A gesture now blocks any new press so a second finger cannot steer it. If its own release never arrived, that block also swallowed the next press from the same pointer, so the next drag continued the stale gesture: a stroke jumped from its old end, and an erase swept from the old point, removing marks along a line the user never touched. A pointer cannot press twice without releasing, so a press from the gesture's own pointer now settles the old gesture as its release would have, then starts the new one. * fix(browser): an eraser click takes only the top mark, a drag takes all A click on overlapping marks now erases only the one drawn last, matching what a user expects from pointing at a mark. Once the pointer really moves the press becomes a drag, whose first sweep starts at the press point, so every mark under it and along the path is erased. A move that reports the press point again does not turn a click into a drag. * fix(browser): undo mid-gesture takes back only the gesture Undo pressed while a stroke or an erase is still held now drops just that gesture, as the newest step; the committed marks are untouched, so the next Undo takes back the last of them. Redo and Clear drop the gesture, then apply as before. With the gesture gone, the rest of that drag neither draws nor erases until the next press. Undo is enabled while a gesture is in flight, since it now has something to take back. * fix(browser): keep an eraser tap a click within a 4px slop A touch or pen tap often reports a move a fraction of a pixel from the press point. The eraser treated any move to a different point as a drag, so such a tap erased every mark under the finger instead of only the top one. The erase gesture now records its press point and a pressed/dragging phase: it stays a click until the pointer travels 4 CSS px, then sweeps from the press point as a drag. * fix(browser): undo over an empty erase undoes the last mark Pressing Undo while an eraser was held over empty space only dropped the erase, which had hidden nothing, so Undo looked dead and the Undo button was enabled for a step with no visible effect. Undo now treats a held gesture as a step only when releasing it would change the markup (a stroke being drawn, or an erase that hides at least one mark). Otherwise Undo takes back the last committed mark and ends the erase; with nothing to undo it leaves the erase alone. The Undo button is enabled exactly when pressing it would change something. * fix(browser): redo with nothing to redo keeps a held markup gesture The Redo button is disabled when there is nothing to redo, but the Cmd/Ctrl+Shift+Z shortcut is not. Pressed while a stroke or erase was held down, it replaced the document with itself and dropped the gesture, so the stroke or erase silently stopped. Redo now leaves the state untouched when there is nothing to redo. Clear still always drops the gesture. * fix(browser): discard a markup gesture whose pointer was cancelled pointercancel was wired to the release handler, so when the system took a touch or pen pointer away mid-gesture (an OS gesture or palm rejection), the stroke was saved and an erase was applied as if the user had lifted deliberately. pointercancel now discards the in-flight gesture owned by that pointer: the stroke is not saved and the marks an erase was hiding come back, with no undo step. Lost pointer capture and a press that reveals a missed release still commit, since both stand in for a release that did happen. * test(browser): pin that losing the pointer commits a markup gesture The canvas commits a stroke or erase when it loses pointer capture without a release, so a gesture can never be left open. No test covered that wiring: removing it, or routing it to the cancel handler, left every test green. The new test ends a stroke with only the lost capture and checks that Undo then leaves it to redo, which only a committed stroke does. * fix(browser): do not save a markup shape pressed without dragging A Rectangle, Ellipse or Arrow press released without dragging paints nothing, but it was saved as a zero-size mark. With the eraser, a click takes only the topmost mark, so that invisible mark made the next eraser click on a visible mark at the same spot appear to do nothing. It also added an undo step with no visible effect, and while such a press was held Undo was enabled but only dropped the invisible shape. A shape with no size is now not saved, and a held unmoved shape press is not something Undo takes back. Pen and Highlighter taps still save the dot they draw; text is unchanged. * test(browser): drop a cancelled-stroke test the overlay test already covers MarkupOverlay.test.tsx drives the same press, move, pointercancel and following lost capture through the real canvas wiring and asserts Undo stays disabled, which already proves nothing was committed or held. * docs(browser): note the erase drag re-rasterizes the markup layer The committed layer now renders the visible marks, so an erase drag re-rasterizes it once per newly hit mark; the comment said never. --------- Co-authored-by: Brennan Benson <79079362+brennanb2025@users.noreply.github.com> |
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1168e0f8c8 |
fix(ssh): let a placed worktree seed while its host is in conflict (#23213)
One host tab on a folder this client lacks marked every worktree on the host unverifiable, so reopening an emptied one never got a terminal. Fixes #22015 Co-authored-by: mmarabel <166927047+mmarabel@users.noreply.github.com> |
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0e43c4f9b5 |
fix(ai-vault): resume sessions whose worktree was deleted (#24236)
* fix(ai-vault): resume sessions whose worktree was deleted SSH resumes typed `cd <deleted folder> &&`, so the agent never started, and Codex preselected the deleted folder when resumed anywhere else. Fixes #17745 Co-authored-by: kaluli123123 <295758798+kaluli123123@users.noreply.github.com> * fix(ai-vault): keep folder-scoped SSH resumes in their recorded folder Kimi resumed from another folder opens a new empty session under the same id. * refactor(ai-vault): type the deleted-cwd drop with the resume session shape it feeds Replaces the generic `T | Omit<T,'resumeCommand'>` return (and the `Parameters<typeof ...>` leak it forced onto the launch hook) with the exported session shape every resume builder already takes. Adds the two uncovered branches: a live SSH folder keeps its scanner command, and a local session is never probed at all. --------- Co-authored-by: kaluli123123 <295758798+kaluli123123@users.noreply.github.com> Co-authored-by: Neil <neil@stably.ai> |
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355e35b5f2 |
perf(tab-bar): scrolling the tab strip no longer re-renders every tab (#24240)
* perf(tab-bar): move scroll thumb position out of TabBar state The thumb moved every scroll and resize frame, re-rendering every tab with it. Fixes #24012 * perf(tab-bar): reuse the strip's resize observers for the scroll thumb The thumb had its own observer on every tab, on top of the tab bar's. * test(e2e): run the tab strip scroll spec without waiting on frames CI's hidden window draws about one frame a second, so real wheel input timed out. Also drops Reflect.get for the anti-slop audit. * test(tab-bar): pin that a re-render leaves the scroll thumb's geometry alone The thumb's width and transform live outside React, so the element must survive a hover re-render with its geometry intact. * test(e2e): set the tab strip scroll start after the strip stops retitling Opening the tabs leaves the strip pinned to its end, and the scroll event that releases that pin only lands with the next frame - about a second in CI's hidden window. A tab retitling inside that window re-pinned the strip to the end, so the wheel sweep would start at an edge and every step would flip the edge flags. --------- Co-authored-by: Neil <neil@stably.ai> |
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9def4b9ba1 |
feat(native-chat): publish where each submission was sent and the turn a stopped one was answered into (#25073)
* feat(native-chat): publish each submission's journal positions A client never learned where in the journal a send was accepted or taken back, so drawing a stopped send had to guess from its own row and from clocks, and the guesses misfired after restarts. Each projected submission now carries `submittedSequence` (its submission row) and `resolvedSequence` (the dispatch row that resolved it; absent while pending): two optional fields, computed on every fold from rows already stored, never stored themselves. Older clients ignore them. The failure-fact schema moves to its own module to keep the journal schema file within its size limit. * test(native-chat): pin a submission's resolved position on the provider-echo accept path Also say which rows can resolve a submission, and that the submission schema, not the shared type, omits acceptedSequence. * refactor(native-chat): publish only where each submission was sent A rejected send's own row now moves to its rejection (#24710), so the row that resolved a send is the item's own position and needs no second copy. Keep submittedSequence, the one journal-order record of where a send was sent. * feat(native-chat): publish the turn a withdrawn Codex send was answered into A send Codex answered into a turn that then ended without taking it is rejected by that turn's end. The rejection row now names that turn's record, and the submission carries it as answeredInTurnItemId, so a client can tell which turn the send belonged to without guessing from journal order or clocks. Absent on every other send. * feat(native-chat): say how a withdrawn Codex send joined the turn it names The answered turn becomes { turnItemId, via }: 'start' when Codex answered the send's turn/start with that turn, 'steer' when Orca steered it into that running turn. A client can then tell the turn's opener from a send steered into it even when the opener is on an older page. * feat(native-chat): state on every rejection whether it names a turn A rejection a host writes now always carries answeredInTurn: the turn Codex answered the send into, or null for none. A reader can then tell 'answered into no turn' from a row written before the field existed, which keeps no answer and is placed by the older rules. * refactor(native-chat): give the answered-turn schema its own module Keeps the journal schema file within its line limit. * docs(native-chat): say an unreadable answered turn reads as none |
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7208be6902 |
test(native-chat): cover paired runtime launch compatibility (#25072)
* test(native-chat): cover paired runtime launch compatibility * test(native-chat): use production prompt response fingerprints * test(native-chat): pass journal items to the paired-runtime outbox hook Main made journalItems a required outbox input; mirror production by passing the read state's items. * test(native-chat): pin paired-runtime routing and capability questions - Move the paired-runtime chat test into its own file and render the real session hook against a paired server that advertises today's capabilities while this machine advertises none, so Stop, prompt cancel, repeated Stop and question answers fail if their capability question goes to the wrong runtime. Add a local and a paired session sharing one id. - Cross-version: state that the file pins the capability strings a v1.4.219 server really advertises, use the desktop's real handshake list, and keep the current server only as the control for the refusal. - agent-launch-routing: give the released-server case a capable client so it is refused by the server gate, not the client one. * test(native-chat): route the paired launch suite and cover the outline read - Start the cross-version job when the launch route or the client list the desktop sends a paired host changes, since the paired launch suite runs them. - Check the rail's conversation outline is read from the paired server, and narrow the hook test's header to what it covers. |