Commit Graph
4 Commits
Author SHA1 Message Date
Brennan Benson 573ff0bca3 Save a new chat's first message during create (#26332)
* fix(native-chat): the host owns the send queue; the window keeps no saved outbox

The desktop kept each structured chat's unsent messages in localStorage and
sent them in order, so one message whose fate was unknown froze every later
send, Retry dropped it silently, failed sends could not be discarded, and an
offline chat could send hours later. The host already records every message
and owns the queue; the window now only sends.

- One in-memory sender for composer, launch prompts and messages sent from
  outside the chat. One send in flight per chat; a transport failure resends
  the same id for up to 30 s; a refusal that proves nothing was recorded puts
  the text back in the composer with the reason; a send that went out and was
  never answered shows an in-doubt line with Send again and holds nothing up.
- The host's "unknown" rows get the same in-doubt line and Send again, from
  the journal, in every window.
- A message an older build left in localStorage is never sent: the host's
  conversation outline decides what goes back to the composer, and the copy is
  deleted once that is saved.

* fix(native-chat): send through the structured chat RPC wrapper, with its timeouts

The sender called the runtime RPC directly, skipping the per-method timeouts
every other structured chat call gets. Only a remote host's request skips the
compatibility check the sender already ran.

* fix(native-chat): an unconfirmed send goes back to the composer, with no new row line

The common pattern draws nothing extra on a message whose delivery is in
doubt once its turn is over, and puts a failed send's text back in the
composer with the reason. So a send nobody answered in time, or one a host
answers in a way that proves nothing, goes back to the composer worded as
unconfirmed, and a host "unknown" row shows nothing extra. Removes the in-doubt
phase, Send again, and its strings.

A host's made-up row for an id its journal lost now reads as unconfirmed, not
as recorded, so that message comes back instead of vanishing.

* test(native-chat): pin that nothing resends a send given back as unconfirmed

* fix(native-chat): sends survive a tab close, never resend after a Stop, and keep remote images

- A normal tab close lets sends on their way settle; what the host never took
  goes back to the conversation's draft. Only a cancelled launch or a worktree
  purge drops them.
- After any Stop, a send already on its way is never sent again under its id:
  a doubtful answer, or a resend that was due, hands its text back worded as
  unconfirmed.
- A returned image keeps the SSH connection it lives on; the connection never
  goes to the host.
- An older build's saved message the host recorded and then rejected is left
  to the host's own row, never handed back.

* fix(native-chat): a Stop or a tab close never resends a send already out, and a kept card is the card's

A Stop that landed while a same-id resend was being readied (its timer
fired, its request not out yet) let that resend go out after the Stop.
The sender now tracks whether a request is awaiting its answer: a Stop
hands back every send between attempts as unconfirmed, lets one whose
request is out settle from its answer, and never issues a request after
it. A normal tab close withdraws the same way instead of doing nothing,
so nothing more goes out and nothing is dropped.

A send the host rejected but kept as a card (keptAsQueuedMessageId) is
the card's, from its reply or the journal, and never goes back to the
composer.

Adds the freeze tests: a send whose fate is unknown holds later sends
no longer than its deadline, and one the host can neither confirm nor
deny releases the next at once.

* fix(native-chat): read a resend's turned-away call or reused id as unproven

Ports the send-answer proof contract. A call the host turned away before
running it (method_not_found, invalid_argument, unauthorized) proves only
that this request wrote nothing, so it reads as never sent on a first
attempt only; on a resend an earlier attempt may have landed, and it goes
again under the same id. A resent id the host says was already used for
other content (messageIdReused) proves nothing either, like an expired or
conflicting id.

Pins the rest of the contract: any row the host returns is its own, a
thrown error is no answer whatever its code, and an older build's
refused, held or outlived-Stop copy is handed back once and never sent.

* refactor(native-chat): type the structured composer's send with its attachment type

Keeps NativeChatStructuredSession.tsx within the file length limit.

* refactor(native-chat): drop the kept-card guards the sender never needed

A kept send's row is a rejection that was never a Stop's, so the sender
already reads it as recorded, from its reply or the journal. The test
that pins it stays; the two extra checks only covered a kept row that is
also a withdrawal, which the host never writes.

* test(native-chat): route launch tests' sends through the client wrapper the sender calls

The sender sends through callStructuredAgentSession, but these launch
tests replaced that module with a factory that answered nothing (and still
named a probe that no longer exists), so every launch prompt resent until
its 30 s deadline and the tests timed out. Each factory now hands sends to
the runtime RPC mock the tests already answer, and expectations of a local
send no longer ask for the remote-only compatibility option.

* fix(native-chat): hand a message back without importing the composer's attachment hook

The worktree purge reaches the launch prompt, which hands text back, and
the attachment hook's imports reach the store. A test that builds the
real store behind a mocked one then waited on itself and hung. Handing
back now writes images to the draft store directly, as the hook's helper
did, and a test pins that each returned image keeps its SSH connection.

* fix(native-chat): one send per chat, with no line of sends behind it

A chat with a send out took further messages into an in-memory line and
sent them one by one. A message typed behind one in doubt then hit its
own 30 s deadline and came back as not sent without ever going out.

Now, as the common pattern does, a chat takes one send at a time: while
it is out, Send is disabled and Enter leaves the text in the box. The
sender refuses a second send instead of lining it up, so the 30 s
deadline always runs from the send itself. A Stop or a tab close stops
the one send: settled from its answer if its request is out, handed back
as unconfirmed between attempts, or silently if it never went out.

Notes sent from outside the chat while its send is out stay with their
sender (not ready); a launch prompt that meets the person's own first
message waits in the composer instead of being lost.

* fix(native-chat): give a Stop-withdrawn note back to its chat once its notes were cleared

Notes sent from outside a chat clear once their message is recorded. A
message the host recorded as pending and a Stop then withdrew came back
only to its sender, which had already let go of it, so the text was
lost. The chat's draft now takes it, as an earlier build's outbox did.

* test(native-chat): type the composer-actions probe without a cast

* chore(native-chat): drop outbox wording left in comments and an empty locale group

* fix(native-chat): pace failed checks, keep the host's reason, and hold the chat for its launch prompt

- A send whose checks failed before its request went out (an unreachable
  or incompatible host, an unreadable history) was tried again at once,
  about a thousand times a second for 30 s. Attempts are now paced by
  the attempts made, whether or not their request went out.
- A host that refuses every resend by throwing (native chat turned off,
  a journal that won't open) gave back only "couldn't confirm". The
  host's reason now comes first, still without claiming not sent.
- A launch's prompt now holds the chat's one send from the click, drawn
  as sending, so a message typed while the chat starts can't overtake
  it; it goes out once the chat exists, and a cancelled launch frees it.
- Notes whose send nobody could confirm say so instead of "did not
  accept", and notes launched into a new chat let go of their text once
  that chat's composer holds it.
- An open chat keeps drawing a recorded send until its row arrives, so a
  reply that beats the history no longer makes the message flicker out.

* fix(native-chat): hold a chat's sends until it has started, and send a failed chat's message with its restart

A message sent to a chat still starting went out at once to a host that
had no record of the chat yet, read for a fence it could not get, and
came back as not sent. A message sent to a chat whose start failed
restarted it but no longer went with the restart.

While a chat starts, Send stays off and Enter leaves the text in the box,
as with a send already out. A text message sent to a chat whose start
failed restarts it and goes as the restart's first message, through the
same staged-prompt path a launch prompt takes: it holds the chat's one
send slot, drawn as sending, until the chat exists, and comes back to
the composer if the restart fails again. Notes wait while a chat starts
and ride a failed chat's restart, keeping their text until it is sent.

* chore(native-chat): test the queue request, rejection words and card hand-offs; drop an unused clear

- Pin which sends ask the host to queue, the moved rejection wording,
  and that a queue send whose card was handed off and then refused or
  withdrawn, or whose replay names a withdrawn card, is never handed
  back.
- The send-at-most-once gate now says what the desktop promises after a
  reload: it never sends the id again, and hands the text back.
- The legacy read names when it goes, and drops the notice clear nothing
  called.

* fix(native-chat): keep a sent launch prompt's entry, and give back at once what can't go out

- Cleaning up a launch prompt released its send slot even after the
  prompt had gone out, which deleted the entry the sender keeps once the
  host records it. A launch prompt recorded as pending and then
  withdrawn by a Stop was lost from both the chat and the box, and an
  open chat dropped the new chat's first message before its row arrived.
  The slot now gives back only a reservation that was never sent.
- A send stopped before its request went out by something trying again
  won't clear (this client and the server can't talk, or the host
  refused the history read) kept Send off for 30 s and then said Orca
  couldn't reach the agent. It now comes back at once with its own
  cause: not sent, since nothing went out, or unconfirmed if an earlier
  attempt did. Transport errors keep the paced retries.

* fix(native-chat): notes keep their own text through a new agent's launch

Notes sent to a New agent whose start failed came back to the notes and
also sat in the new chat's composer, so sending both delivered the text
twice. The notes keep their text until it goes out (they hold it from
the click), so the launch now says so and no composer gets a copy, on a
failed start or a refused prompt alike. The tests that asserted the copy
in the composer pinned the old double ownership and now assert the
notes are its only owner.

Notes that rode a failed chat's restart and ended unconfirmed now say
Orca couldn't confirm them, as notes sent directly do, instead of that
the agent did not accept them.

* chore(native-chat): the send-once gate says what the desktop keeps across a reload

The desktop keeps a send's id in memory only: a send still unsettled at a
reload or crash is not resent and not handed back. The coverage notes no
longer credit the renderer tests with durable identity across a remount.

* fix(native-chat): say once why notes sent to a new agent did not go

Since notes keep their own text through a new agent's launch, a prompt
the host refused, nobody could confirm, or that found the chat's send
taken came back to the notes with nothing said anywhere: the chat shows
no notice for text its caller keeps. The notes menu now reports it once,
with the toast a send to an existing chat already uses: not accepted,
couldn't confirm, or not ready. A start that failed still says so in the
new chat instead.

* fix(native-chat): retry a history refusal the host says clears, and name it at the deadline

A send stopped before its request went out came back at once for any
refusal of the history read, including ones the host names as clearing
(its journal briefly unavailable, a chat detached while the host quits),
so the automatic retry was lost. Only a version mismatch and refusals
that won't clear come back at once now; the rest go again on the paced
schedule, and if the deadline still finds nothing sent, the words are
the host's refusal rather than Orca couldn't reach the agent.

* feat(native-chat): a send makes one request, and nothing ever sends it again

The desktop resent a message under its own id for up to 30 s when the
answer was lost. A send now makes exactly one request, as the common
pattern's clients do:
- An answer that is lost, dropped or proves nothing hands the text back
  at once with "couldn't confirm… check the chat".
- A failure before the request goes out (the environment check, the
  history read for the fence, a refused connection) means nothing went
  out: the text comes back at once with its own reason, or as not sent.
- The 30 s cap stays on the one request, so a host that never answers
  can't hold Send.

Nothing ever resends, so nothing can go out after a Stop: a Stop only
takes back a send still in its pre-send checks. The resend state goes
with it (tries, generation, awaiting, stopped, the resend timer, the
send-answers-proof probe, and the first-attempt/resend split in the
evidence), and the send-once gate says the desktop never resends.

* fix(native-chat): notes keep the chat's line, and a send held behind a rewind says it was not sent

- Only a send whose text belongs to the chat's composer clears the chat's line. Notes sent from
  outside the chat no longer wipe a "couldn't confirm... Check the chat" line that explains text
  already back in the box.
- A send the host turns away behind a rewind it could not confirm went back as "not sent" but said
  "couldn't confirm what happened. Check the chat". It now gives the rewind's reason and says the
  message was not sent.
- Reliability gate names the single-request test and records a fresh evidence run; the sender
  test drops its leftover resend mocks and a duplicate Stop test.

* fix(native-chat): a send ends even when putting its text back fails

If writing the returned text into the chat's draft threw, the send never settled: it stayed
"sending", the chat refused every later send until a reload. The send now always ends after a
hand-back, the failure is logged, and the chat's line adds "Couldn't save your message."

* fix(native-chat): a message typed during /clear stays in the box and follows the chat

A /clear moves the chat to a new conversation, and its host refuses any send while it runs. A
message sent then went out, came back refused into the old conversation's draft with its line, and
vanished when the chat moved on: the box and the line now belong to the new conversation.

- A /clear holds the chat's one send slot while it runs: Enter does nothing, Send shows busy and
  the text stays in the box, as for a send that is out. Notes sent from outside get "busy".
- Once it moves the chat, the old conversation keeps taking no send until the view leaves it, and
  what is left of its draft moves into the new conversation's draft, after anything there: when the
  composer's /clear settles, and again when the view moves.

* fix(native-chat): no "Send message?" or queue clear while the chat's send is out

While a send is out (or a /clear runs) the chat takes no message, yet Enter over a held queue still
opened "Send message?", and Clear queue deleted every card before its message was refused. Enter now
does nothing there and the text stays; Clear queue re-checks and deletes nothing if a send went out
after the question opened.

* refactor(native-chat): take the /clear draft carry out of this change

Moving the old conversation's draft into the one a /clear replaces it with fixes a bug main has too
(text left in the box during a /clear stays with the old conversation), so it goes in its own change.
Kept here: a /clear holds the chat's send slot while it runs, and the conversation it moved away from
takes no send until the view leaves it.

* fix(native-chat): a /clear's hold on sends always ends

- A view that unmounted while a /clear that moves the chat was out left the old conversation
  holding its sends until a reload: the late reply kept the hold for a view that was gone. The
  reply now releases it.
- The local call for a conversation command has no deadline of its own, so a /clear that never
  answers kept Send off for good. The hold now also ends at the command's deadline (195 s, the one
  the remote call already uses), whichever comes first.

* test(native-chat): opening a chat an older build left stuck; hand back its copy in send order

Pins, through the real chat hook, sends, legacy recovery and draft store,
what opening such a chat does: the queued messages behind a message the
host recorded in doubt come back to the composer once, in order, with the
"not sent" or "couldn't confirm" wording; the chat is free to send under
its read's fence; nothing happens while the chat has no fence here.

The legacy reader now hands entries back in the order they were sent
(queuedAt), as the older build's reader did, instead of array order.

* fix(native-chat): a send this window turned away for a re-paired server comes back as not sent

A managed server's update rotates its pairing, and this window's main
process then answers the next call itself, before forwarding anything,
with runtime_environment_changed. The send read that thrown answer as
proving nothing, so the person was told Orca couldn't confirm a message
that never left. It is now handed back as not sent, with the reason.
Every other thrown answer still reads as unconfirmed once the request
may have gone out.

* Save a new chat's first message during create

* Align opening-message types with the user-message wire

* Keep chat publication and cleanup outside store initialization

* Complete the create refusal fixture ledger

* test(native-chat): prove a created first message waits for the agent's start and is handed over once

* refactor(native-chat): keep the host and session hook under the line limit after the main sync

* test(native-chat): a chat created with its first message and no pick still teaches its agent's default

After the main sync, a created chat's agent starts from the delivery loop rather than the create
call. Grok (through the real ACP adapter and model catalog) and Claude (through the real adapter)
each still report the model their own config resolved to once the chat reads its options.
2026-10-09 13:05:35 -07:00
Brennan Benson 0f9f199322 fix(native-chat): no saved outbox on the desktop; one send at a time, and the host owns what it accepted (#25959)
* fix(native-chat): the host owns the send queue; the window keeps no saved outbox

The desktop kept each structured chat's unsent messages in localStorage and
sent them in order, so one message whose fate was unknown froze every later
send, Retry dropped it silently, failed sends could not be discarded, and an
offline chat could send hours later. The host already records every message
and owns the queue; the window now only sends.

- One in-memory sender for composer, launch prompts and messages sent from
  outside the chat. One send in flight per chat; a transport failure resends
  the same id for up to 30 s; a refusal that proves nothing was recorded puts
  the text back in the composer with the reason; a send that went out and was
  never answered shows an in-doubt line with Send again and holds nothing up.
- The host's "unknown" rows get the same in-doubt line and Send again, from
  the journal, in every window.
- A message an older build left in localStorage is never sent: the host's
  conversation outline decides what goes back to the composer, and the copy is
  deleted once that is saved.

* fix(native-chat): send through the structured chat RPC wrapper, with its timeouts

The sender called the runtime RPC directly, skipping the per-method timeouts
every other structured chat call gets. Only a remote host's request skips the
compatibility check the sender already ran.

* fix(native-chat): an unconfirmed send goes back to the composer, with no new row line

The common pattern draws nothing extra on a message whose delivery is in
doubt once its turn is over, and puts a failed send's text back in the
composer with the reason. So a send nobody answered in time, or one a host
answers in a way that proves nothing, goes back to the composer worded as
unconfirmed, and a host "unknown" row shows nothing extra. Removes the in-doubt
phase, Send again, and its strings.

A host's made-up row for an id its journal lost now reads as unconfirmed, not
as recorded, so that message comes back instead of vanishing.

* test(native-chat): pin that nothing resends a send given back as unconfirmed

* fix(native-chat): sends survive a tab close, never resend after a Stop, and keep remote images

- A normal tab close lets sends on their way settle; what the host never took
  goes back to the conversation's draft. Only a cancelled launch or a worktree
  purge drops them.
- After any Stop, a send already on its way is never sent again under its id:
  a doubtful answer, or a resend that was due, hands its text back worded as
  unconfirmed.
- A returned image keeps the SSH connection it lives on; the connection never
  goes to the host.
- An older build's saved message the host recorded and then rejected is left
  to the host's own row, never handed back.

* fix(native-chat): a Stop or a tab close never resends a send already out, and a kept card is the card's

A Stop that landed while a same-id resend was being readied (its timer
fired, its request not out yet) let that resend go out after the Stop.
The sender now tracks whether a request is awaiting its answer: a Stop
hands back every send between attempts as unconfirmed, lets one whose
request is out settle from its answer, and never issues a request after
it. A normal tab close withdraws the same way instead of doing nothing,
so nothing more goes out and nothing is dropped.

A send the host rejected but kept as a card (keptAsQueuedMessageId) is
the card's, from its reply or the journal, and never goes back to the
composer.

Adds the freeze tests: a send whose fate is unknown holds later sends
no longer than its deadline, and one the host can neither confirm nor
deny releases the next at once.

* fix(native-chat): read a resend's turned-away call or reused id as unproven

Ports the send-answer proof contract. A call the host turned away before
running it (method_not_found, invalid_argument, unauthorized) proves only
that this request wrote nothing, so it reads as never sent on a first
attempt only; on a resend an earlier attempt may have landed, and it goes
again under the same id. A resent id the host says was already used for
other content (messageIdReused) proves nothing either, like an expired or
conflicting id.

Pins the rest of the contract: any row the host returns is its own, a
thrown error is no answer whatever its code, and an older build's
refused, held or outlived-Stop copy is handed back once and never sent.

* refactor(native-chat): type the structured composer's send with its attachment type

Keeps NativeChatStructuredSession.tsx within the file length limit.

* refactor(native-chat): drop the kept-card guards the sender never needed

A kept send's row is a rejection that was never a Stop's, so the sender
already reads it as recorded, from its reply or the journal. The test
that pins it stays; the two extra checks only covered a kept row that is
also a withdrawal, which the host never writes.

* test(native-chat): route launch tests' sends through the client wrapper the sender calls

The sender sends through callStructuredAgentSession, but these launch
tests replaced that module with a factory that answered nothing (and still
named a probe that no longer exists), so every launch prompt resent until
its 30 s deadline and the tests timed out. Each factory now hands sends to
the runtime RPC mock the tests already answer, and expectations of a local
send no longer ask for the remote-only compatibility option.

* fix(native-chat): hand a message back without importing the composer's attachment hook

The worktree purge reaches the launch prompt, which hands text back, and
the attachment hook's imports reach the store. A test that builds the
real store behind a mocked one then waited on itself and hung. Handing
back now writes images to the draft store directly, as the hook's helper
did, and a test pins that each returned image keeps its SSH connection.

* fix(native-chat): one send per chat, with no line of sends behind it

A chat with a send out took further messages into an in-memory line and
sent them one by one. A message typed behind one in doubt then hit its
own 30 s deadline and came back as not sent without ever going out.

Now, as the common pattern does, a chat takes one send at a time: while
it is out, Send is disabled and Enter leaves the text in the box. The
sender refuses a second send instead of lining it up, so the 30 s
deadline always runs from the send itself. A Stop or a tab close stops
the one send: settled from its answer if its request is out, handed back
as unconfirmed between attempts, or silently if it never went out.

Notes sent from outside the chat while its send is out stay with their
sender (not ready); a launch prompt that meets the person's own first
message waits in the composer instead of being lost.

* fix(native-chat): give a Stop-withdrawn note back to its chat once its notes were cleared

Notes sent from outside a chat clear once their message is recorded. A
message the host recorded as pending and a Stop then withdrew came back
only to its sender, which had already let go of it, so the text was
lost. The chat's draft now takes it, as an earlier build's outbox did.

* test(native-chat): type the composer-actions probe without a cast

* chore(native-chat): drop outbox wording left in comments and an empty locale group

* fix(native-chat): pace failed checks, keep the host's reason, and hold the chat for its launch prompt

- A send whose checks failed before its request went out (an unreachable
  or incompatible host, an unreadable history) was tried again at once,
  about a thousand times a second for 30 s. Attempts are now paced by
  the attempts made, whether or not their request went out.
- A host that refuses every resend by throwing (native chat turned off,
  a journal that won't open) gave back only "couldn't confirm". The
  host's reason now comes first, still without claiming not sent.
- A launch's prompt now holds the chat's one send from the click, drawn
  as sending, so a message typed while the chat starts can't overtake
  it; it goes out once the chat exists, and a cancelled launch frees it.
- Notes whose send nobody could confirm say so instead of "did not
  accept", and notes launched into a new chat let go of their text once
  that chat's composer holds it.
- An open chat keeps drawing a recorded send until its row arrives, so a
  reply that beats the history no longer makes the message flicker out.

* fix(native-chat): hold a chat's sends until it has started, and send a failed chat's message with its restart

A message sent to a chat still starting went out at once to a host that
had no record of the chat yet, read for a fence it could not get, and
came back as not sent. A message sent to a chat whose start failed
restarted it but no longer went with the restart.

While a chat starts, Send stays off and Enter leaves the text in the box,
as with a send already out. A text message sent to a chat whose start
failed restarts it and goes as the restart's first message, through the
same staged-prompt path a launch prompt takes: it holds the chat's one
send slot, drawn as sending, until the chat exists, and comes back to
the composer if the restart fails again. Notes wait while a chat starts
and ride a failed chat's restart, keeping their text until it is sent.

* chore(native-chat): test the queue request, rejection words and card hand-offs; drop an unused clear

- Pin which sends ask the host to queue, the moved rejection wording,
  and that a queue send whose card was handed off and then refused or
  withdrawn, or whose replay names a withdrawn card, is never handed
  back.
- The send-at-most-once gate now says what the desktop promises after a
  reload: it never sends the id again, and hands the text back.
- The legacy read names when it goes, and drops the notice clear nothing
  called.

* fix(native-chat): keep a sent launch prompt's entry, and give back at once what can't go out

- Cleaning up a launch prompt released its send slot even after the
  prompt had gone out, which deleted the entry the sender keeps once the
  host records it. A launch prompt recorded as pending and then
  withdrawn by a Stop was lost from both the chat and the box, and an
  open chat dropped the new chat's first message before its row arrived.
  The slot now gives back only a reservation that was never sent.
- A send stopped before its request went out by something trying again
  won't clear (this client and the server can't talk, or the host
  refused the history read) kept Send off for 30 s and then said Orca
  couldn't reach the agent. It now comes back at once with its own
  cause: not sent, since nothing went out, or unconfirmed if an earlier
  attempt did. Transport errors keep the paced retries.

* fix(native-chat): notes keep their own text through a new agent's launch

Notes sent to a New agent whose start failed came back to the notes and
also sat in the new chat's composer, so sending both delivered the text
twice. The notes keep their text until it goes out (they hold it from
the click), so the launch now says so and no composer gets a copy, on a
failed start or a refused prompt alike. The tests that asserted the copy
in the composer pinned the old double ownership and now assert the
notes are its only owner.

Notes that rode a failed chat's restart and ended unconfirmed now say
Orca couldn't confirm them, as notes sent directly do, instead of that
the agent did not accept them.

* chore(native-chat): the send-once gate says what the desktop keeps across a reload

The desktop keeps a send's id in memory only: a send still unsettled at a
reload or crash is not resent and not handed back. The coverage notes no
longer credit the renderer tests with durable identity across a remount.

* fix(native-chat): say once why notes sent to a new agent did not go

Since notes keep their own text through a new agent's launch, a prompt
the host refused, nobody could confirm, or that found the chat's send
taken came back to the notes with nothing said anywhere: the chat shows
no notice for text its caller keeps. The notes menu now reports it once,
with the toast a send to an existing chat already uses: not accepted,
couldn't confirm, or not ready. A start that failed still says so in the
new chat instead.

* fix(native-chat): retry a history refusal the host says clears, and name it at the deadline

A send stopped before its request went out came back at once for any
refusal of the history read, including ones the host names as clearing
(its journal briefly unavailable, a chat detached while the host quits),
so the automatic retry was lost. Only a version mismatch and refusals
that won't clear come back at once now; the rest go again on the paced
schedule, and if the deadline still finds nothing sent, the words are
the host's refusal rather than Orca couldn't reach the agent.

* feat(native-chat): a send makes one request, and nothing ever sends it again

The desktop resent a message under its own id for up to 30 s when the
answer was lost. A send now makes exactly one request, as the common
pattern's clients do:
- An answer that is lost, dropped or proves nothing hands the text back
  at once with "couldn't confirm… check the chat".
- A failure before the request goes out (the environment check, the
  history read for the fence, a refused connection) means nothing went
  out: the text comes back at once with its own reason, or as not sent.
- The 30 s cap stays on the one request, so a host that never answers
  can't hold Send.

Nothing ever resends, so nothing can go out after a Stop: a Stop only
takes back a send still in its pre-send checks. The resend state goes
with it (tries, generation, awaiting, stopped, the resend timer, the
send-answers-proof probe, and the first-attempt/resend split in the
evidence), and the send-once gate says the desktop never resends.

* fix(native-chat): notes keep the chat's line, and a send held behind a rewind says it was not sent

- Only a send whose text belongs to the chat's composer clears the chat's line. Notes sent from
  outside the chat no longer wipe a "couldn't confirm... Check the chat" line that explains text
  already back in the box.
- A send the host turns away behind a rewind it could not confirm went back as "not sent" but said
  "couldn't confirm what happened. Check the chat". It now gives the rewind's reason and says the
  message was not sent.
- Reliability gate names the single-request test and records a fresh evidence run; the sender
  test drops its leftover resend mocks and a duplicate Stop test.

* fix(native-chat): a send ends even when putting its text back fails

If writing the returned text into the chat's draft threw, the send never settled: it stayed
"sending", the chat refused every later send until a reload. The send now always ends after a
hand-back, the failure is logged, and the chat's line adds "Couldn't save your message."

* fix(native-chat): a message typed during /clear stays in the box and follows the chat

A /clear moves the chat to a new conversation, and its host refuses any send while it runs. A
message sent then went out, came back refused into the old conversation's draft with its line, and
vanished when the chat moved on: the box and the line now belong to the new conversation.

- A /clear holds the chat's one send slot while it runs: Enter does nothing, Send shows busy and
  the text stays in the box, as for a send that is out. Notes sent from outside get "busy".
- Once it moves the chat, the old conversation keeps taking no send until the view leaves it, and
  what is left of its draft moves into the new conversation's draft, after anything there: when the
  composer's /clear settles, and again when the view moves.

* fix(native-chat): no "Send message?" or queue clear while the chat's send is out

While a send is out (or a /clear runs) the chat takes no message, yet Enter over a held queue still
opened "Send message?", and Clear queue deleted every card before its message was refused. Enter now
does nothing there and the text stays; Clear queue re-checks and deletes nothing if a send went out
after the question opened.

* refactor(native-chat): take the /clear draft carry out of this change

Moving the old conversation's draft into the one a /clear replaces it with fixes a bug main has too
(text left in the box during a /clear stays with the old conversation), so it goes in its own change.
Kept here: a /clear holds the chat's send slot while it runs, and the conversation it moved away from
takes no send until the view leaves it.

* fix(native-chat): a /clear's hold on sends always ends

- A view that unmounted while a /clear that moves the chat was out left the old conversation
  holding its sends until a reload: the late reply kept the hold for a view that was gone. The
  reply now releases it.
- The local call for a conversation command has no deadline of its own, so a /clear that never
  answers kept Send off for good. The hold now also ends at the command's deadline (195 s, the one
  the remote call already uses), whichever comes first.

* test(native-chat): opening a chat an older build left stuck; hand back its copy in send order

Pins, through the real chat hook, sends, legacy recovery and draft store,
what opening such a chat does: the queued messages behind a message the
host recorded in doubt come back to the composer once, in order, with the
"not sent" or "couldn't confirm" wording; the chat is free to send under
its read's fence; nothing happens while the chat has no fence here.

The legacy reader now hands entries back in the order they were sent
(queuedAt), as the older build's reader did, instead of array order.

* fix(native-chat): a send this window turned away for a re-paired server comes back as not sent

A managed server's update rotates its pairing, and this window's main
process then answers the next call itself, before forwarding anything,
with runtime_environment_changed. The send read that thrown answer as
proving nothing, so the person was told Orca couldn't confirm a message
that never left. It is now handed back as not sent, with the reason.
Every other thrown answer still reads as unconfirmed once the request
may have gone out.

* test(native-chat): a message refused for an expired attachment comes back with its file and why

A paired server checks every stored file a message names when it admits it,
and refuses the whole message before recording it when one has expired. The
sender hands such a message back to the chat's draft, file included, with the
refusal's words, whether or not a view shows the chat, so it can be removed
and attached again. Ported from the saved-outbox test that came with
attaching files to a structured chat on a paired server.
2026-10-07 14:07:30 -07:00
Brennan Benson c893048aeb feat(native-chat): show which agent a chat message is from, and open it (#25888)
* feat(native-chat): show which agent a chat message is from

A message another agent sends into a native chat (today the orchestration
mail notice) looked exactly like the person's own: a right-hand bubble and a
queued card identical to theirs. The sender was recorded only on the queue
row, so a message sent to an idle chat, or a card once it was sent, had no
sender at all.

The sender now lives on the message itself (`from` on the message body):
- The send path carries it on both deliveries; an idle chat records it too,
  and it survives the queue, /clear's carry, restart and history.
- No fingerprint covers it: one shared payload projection leaves it out at
  every fingerprint site, so stored digests are unchanged and the provider's
  echo still folds into the same bubble. The provider never receives it.
- A client cannot set it: its send params stay strict.
- One reader normalizes it where it is read (journal load, queued row,
  client projection); a newer message kind keeps the sender an agent's.
- Each sender keeps a name snapshot from names Orca controls: a chat's
  conversation name or agent label, a terminal's own tab title or agent,
  a federated sender's task name. Never an agent-set terminal title.
- The separate queued-row sender column and its plumbing are removed; it
  never shipped.

Desktop shows such a message as a left-aligned "Message from <name>" row;
the name opens the sender: its chat through the existing open-chat flow
(after a host lookup that follows /clear and dispatch addresses), or its
terminal through the terminal-link path, with the existing feedback when
it is gone. A queued card shows a plain "From <name>" line. Mobile shows
the same attribution, not yet clickable.

* fix(native-chat): name and open an agent's message by what Orca shows for it

Review fixes for showing who an agent message is from.

- Names: a sender is named by its dispatch's task (local workers too, not
  only federated ones), else a chat by the label its tab shows, else a
  terminal by its tab's stored title, else its agent. The conversation
  name the snapshot read before has no writer, so every chat read
  "<Agent> Chat".
- One sender builder (agentMessageSender) and a public runtime naming
  object (orchestrationSenderNames) any send site can use; the terminal
  naming moves out of the unrelated runtime layer into its own module.
- Opening a terminal sender always asks the chat's host: a terminal handle
  is issued per run, so the host finds an earlier run's terminal again
  through the pane its mail was sent from. The pane key never leaves the
  host.
- Feedback follows what the host found: a gone chat or a gone pane by the
  kind it lost, "pane no longer available" only when the terminal answer
  proves it, and the existing "couldn't reach" / "needs a newer Orca"
  words otherwise.
- Another agent's message is not offered rewind (it would put the
  agent's text in the person's composer), and a Codex rewind keeps the
  sender on the messages it retains.
- The queued card and mobile name every sender, two that share a name
  included, and count in "+N" only those left out; the transcript row
  separates names with ", ".
- The host no longer normalizes the sender when loading the journal or
  the queue: nothing on the host reads it, and clients read it through
  the one reader at their projections.

* fix(native-chat): name a worker's final report by its task; clearer open-sender failures

- A worker's own worker_done settles its dispatch before the mail lane
  names who the report is from, so a terminal worker's completion read
  "Codex". A local worker is now named by the dispatch it holds, else the
  one it last held (handles are per run, so that is this run's). The
  coordinator mail rig now attests the worker's process, so its report is
  accepted and settles as it does in production.
- Opening a sender: a version block or an unknown answer says "Update Orca
  to open it.", since either side may be the older one; "This needs a
  newer Orca on the computer running this chat" stays only for a host
  that predates the lookup. "Orca couldn't reach the agent." is followed
  by "Try again.", each sentence translated on its own. No new copy.

* fix(native-chat): name a worker only by work it holds or just reported

A worker with no active dispatch was named by the newest dispatch ever
assigned to its terminal, at any status and any age: one that failed before
it ran, or a task finished long ago that its later, unrelated mail kept
showing. Now a worker is named by its active dispatch, else by the dispatch
its own worker_done in the announced mail names (only if that dispatch is
its own), else by its tab or agent as any terminal is.

* fix(native-chat): restore a rewound message's sender through its typed body; mobile card fixtures name their attribution

- The rewind's held-sender restore lives with the retained rows and reads both
  bodies through the journal's message-body check, instead of a shared helper
  taking any object (anti-slop: no-object-parameters).
- Mobile queued-card test fixtures carry the attribution field the card gained.

* fix(native-chat): never call a sender gone without proof; the sender builder moves out of the mail lane

- A federated sender (dispatch:<id>) runs on another host, which the chat's
  host cannot open: its name is plain text, and the host's lookup answers
  'not found' rather than 'gone' for a dispatch it does not run. Not seeing a
  worker is no evidence it stopped.
- The lookup calls a chat gone only when the identity is proven lost; any
  other failure reaches the client as 'could not reach'.
- A sender open that throws shows 'couldn't reach the agent' instead of an
  unhandled rejection.
- agentMessageSender, the one sender builder, lives in its own module, so the
  runtime's naming no longer imports from the mail lane.
2026-10-06 15:14:04 -07:00
Brennan Benson 0c4e26e1d4 refactor(orchestration): one function for six agent-to-agent sends (#24901)
* refactor(orchestration): send every agent-to-agent message through one sendAgentTurn

The structured mail-pointer lane and the structured worker preamble each carried a copy of
"send, wait out a pending start, read the verdict", and four dispatch-preamble sites typed into
a terminal directly. They now share sendAgentTurn, built from host.send, the host's settlement
waiter and sendTerminalAgentPrompt. Every caller passes delivery 'now', so nothing sends
differently; a source-scan ratchet keeps new direct sends out.

* test(orchestration): the refusal fixture uses a real wire refusal code

* fix(orchestration): derive the send fingerprint inside sendAgentTurn and pair target with turn

A `queue` send was refused by a real host: callers supplied a fingerprint over the body alone
while the host digests body and delivery. sendAgentTurn now builds the envelope with the
composer's own builder (extracted to structured-agent-session-send-mutation), so the fingerprint
is always over exactly the fields sent; `now` sends keep the identical digest. The pointer lane
no longer carries a fingerprint it cannot get right.

sendAgentTurn takes one argument, a union on kind that carries its own target and turn, resolved
by an exhaustive switch; the terminal turn names its purpose (only the dispatch preamble today)
instead of every terminal send inheriting the task lead line. A queued outcome keeps the host's
draft receipt, and both structured callers read outcomes exhaustively with unchanged behaviour.

The boundary test now also fences direct structured host sends, catches optional, bracket and
bound member uses, has a planted-offender self-test, and pins the unmoved terminal mail pointer
and agent-teams tmux senders.

* fix(orchestration): keep federation.ts under max-lines and satisfy prefer-template in the send ratchet

* fix(orchestration): wait on the answered submission's id when a replayed queue turn was already handed off

* test(orchestration): pin that a replayed queue turn waits for its hand-off to settle

* test(orchestration): fence call-result and cast host sends, raw terminal writes and the launch-prompt helpers
2026-10-03 12:45:13 -07:00