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27
Commits
| Author | SHA1 | Message | Date | |
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7d6603aa17 |
[comment audit] Complete repository-wide comment cleanup (#33249)
* [comment audit] Align legacy failure-read counts with cached display * [comment audit] Condense shared provider lifecycle and browser recovery comments [skip ci] * [comment audit] Condense shared generation, path and preview comments [skip ci] * [comment audit] Condense host, file and Git contract rationale [skip ci] * [comment audit] Tighten Git lifecycle and provider contract comments [skip ci] * [comment audit] Clarify shared host authority and launch isolation [skip ci] * [comment audit] simplify local access mobile and native chat contracts [skip ci] * [comment audit] simplify native chat presentation and state contracts [skip ci] * [comment audit] simplify native runtime and provider contracts [skip ci] * [comment audit] simplify migration and orchestration contracts [skip ci] * [comment audit] simplify plugin trust and process capture rationale [skip ci] * [comment audit] simplify terminal delivery and remote compatibility rationale [skip ci] * [comment audit] clarify remote recovery and launch wire rationale [skip ci] * [comment audit] shorten shared RPC compatibility and runtime evidence comments [skip ci] * [comment audit] simplify secure storage shell startup and sidebar rationale [skip ci] * [comment audit] clarify sidebar, skill and SSH invariants [skip ci] * [comment audit] condense structured chat delivery and timing rationale [skip ci] * [comment audit] condense terminal replay and telemetry invariants [skip ci] * [comment audit] clarify launch permission and terminal delivery rationale [skip ci] * [comment audit] clarify workspace ownership and layout contracts [skip ci] * [comment audit] wait for fitted and painted SSH terminal links * [comment audit] clarify layout persistence and session ownership [skip ci] * [comment audit] clarify host routing and workspace lifecycle contracts [skip ci] * [comment audit] clarify startup persistence and app lifetime comments [skip ci] * [comment audit] clarify recovery and activity boundaries [skip ci] * [comment audit] condense activity and artifact invariants [skip ci] * [comment audit] condense automation authority contracts [skip ci] * [comment audit] simplify automation scheduling and history contracts [skip ci] * [comment audit] clarify browser chrome and annotation lifecycles [skip ci] * [comment audit] clarify browser routing and retained guest ownership [skip ci] * [comment audit] clarify browser recovery and document ownership comments [skip ci] * [comment audit] restore hosted runners required by native IME fixtures * [comment audit] shorten preview, palette and dashboard invariants [skip ci] * [comment audit] clarify terminal preview, dashboard and retention comments [skip ci] * [comment audit] clarify diff-note recovery and editor lifecycle comments [skip ci] * [comment audit] shorten rich-text and combined-diff ownership comments [skip ci] * [comment audit] shorten autosave, draft recovery and model ownership comments [skip ci] * [comment audit] shorten save-queue, notebook and Markdown constraints [skip ci] * [comment audit] shorten Monaco, PDF and rich Markdown safeguards [skip ci] * [comment audit] clarify rich Markdown source and selection safeguards [skip ci] * [comment audit] clarify editor loading and emulator stream lifetimes [skip ci] * [comment audit] trim emulator and feature tour narration [skip ci] * [comment audit] clarify floating workspace and GitHub cache ownership [skip ci] * [comment audit] trim provider controls and Linear filter explanations [skip ci] * [comment audit] clarify pairing and chat resume lifetimes [skip ci] * [comment audit] clarify chat delivery and transcript lifetimes [skip ci] * [comment audit] clarify session options and host-owned status [skip ci] * [comment audit] clarify draft durability and live-status precedence [skip ci] * [comment audit] Trim chat send and model ownership explanations [skip ci] * [comment audit] Shorten transcript ownership and send recovery comments [skip ci] * [comment audit] Simplify native chat composer and transcript hook comments [skip ci] * [comment audit] Shorten native chat scroll and structured session explanations [skip ci] * [comment audit] Trim workspace picker and onboarding commentary [skip ci] * [comment audit] Simplify pet rendering, review cache and quick open comments [skip ci] * [comment audit] Trim sidebar and session history explanations [skip ci] * [comment audit] Condense session resume and review checks comments [skip ci] * [comment audit] Shorten checks state and file explorer refresh comments [skip ci] * [comment audit] Trim plugin bridge and source-control action rationale [skip ci] * [comment audit] Trim source-control listing and review rationale [skip ci] * [comment audit] Shorten sidebar lifecycle and explorer safeguards [skip ci] * [comment audit] Condense Settings account and appearance rationale [skip ci] * [comment audit] Trim pairing and repository Settings explanations [skip ci] * [comment audit] Condense Settings search SSH and terminal safeguards [skip ci] * [comment audit] Shorten Settings voice and provider ownership comments [skip ci] * [comment audit] Condense Settings draft persistence and host-state rationale [skip ci] * [comment audit] Trim Settings hooks and sidebar setup rationale [skip ci] * [comment audit] Condense sidebar deletion and board-filter safeguards [skip ci] * [comment audit] Condense worktree cards, host ownership and Markdown contracts [skip ci] * [comment audit] Condense sidebar drag, folder and filtering contracts [skip ci] * [comment audit] Condense sidebar parity, sleep and host ownership contracts [skip ci] * [comment audit] Prune focus-read baseline after comment cleanup * [comment audit] Clarify sidebar visibility, board drops and agent evidence [skip ci] * [comment audit] Tighten sidebar listing, drag and reveal contracts [skip ci] * [comment audit] Clarify viewport geometry and skill update safeguards [skip ci] * [comment audit] Tighten skill inventory, usage and host status comments [skip ci] * [comment audit] Clarify usage ownership and resource kill safeguards [skip ci] * [comment audit] Tighten tab selection, rename and search contracts [skip ci] * [comment audit] Tighten tab-strip geometry and drag ownership comments [skip ci] * [comment audit] Tighten Tasks recovery, pagination and mutation comments [skip ci] * [comment audit] Tighten provider loading and terminal recovery comments [skip ci] * [comment audit] Tighten completion, cadence and PTY ownership comments [skip ci] * [comment audit] Clarify terminal restore and parked-pane boundaries [skip ci] * [comment audit] Tighten PTY startup and replay explanations [skip ci] * [comment audit] Clarify PTY identity and delivery ownership [skip ci] * [comment audit] Shorten remote reconnect and input replay rationale [skip ci] * [comment audit] Condense terminal parking clipboard and file link comments [skip ci] * [comment audit] Clarify IME ownership and trim trace history [skip ci] * [comment audit] Shorten pane recovery and parked watcher explanations [skip ci] * [comment audit] Condense snapshot replay and visibility recovery rationale [skip ci] * [comment audit] Shorten terminal parking and keyboard ownership rationale [skip ci] * [comment audit] Trim renderer lifecycle and menu rationale [skip ci] * [comment audit] Condense workspace cleanup ownership and settlement notes [skip ci] * [comment audit] Clarify renderer hook evidence and source ownership [skip ci] * [comment audit] Tighten IPC ownership and reconnect explanations [skip ci] * [comment audit] Trim renderer focus, paste and attention comments [skip ci] * [comment audit] Shorten scroll, locale and agent lifecycle comments [skip ci] * [comment audit] Trim agent launch, resume and ownership commentary [skip ci] * [comment audit] Shorten account, browser and editor comments [skip ci] * [comment audit] Clarify host-mirror waits, previews and input ownership [skip ci] * [comment audit] Condense launch recovery and editor tokenization comments [skip ci] * [comment audit] Condense workspace selection and terminal pane rationale [skip ci] * [comment audit] Condense terminal fitting and rendering recovery comments [skip ci] * [comment audit] Condense terminal input and host routing explanations [skip ci] * [comment audit] Condense ownership and sleeping-session recovery rationale [skip ci] * [comment audit] Condense structured launch and terminal link explanations [skip ci] * [comment audit] Condense terminal ownership and workspace file routing rationale [skip ci] * [comment audit] Condense session persistence and workspace activation rationale [skip ci] * [comment audit] Condense workspace routing and browser ownership rationale [skip ci] * [comment audit] Condense mirror recovery and layout authority rationale [skip ci] * [comment audit] Condense runtime transport and file safety rationale [skip ci] * [comment audit] Condense runtime graph and structured session rationale [skip ci] * [comment audit] Condense browser creation and remote tab recovery rationale [skip ci] * [comment audit] Condense snapshot authority and publisher recovery rationale [skip ci] * [comment audit] Condense frame, startup and provider cache rationale [skip ci] * [comment audit] Condense host twin and agent lifecycle rationale [skip ci] * [comment audit] Condense browser authority and editor cleanup rationale [skip ci] * [comment audit] Condense editor buffer identity and review cache rationale [skip ci] * [comment audit] Condense provider lifetime and repository ownership rationale [skip ci] * [comment audit] Condense reconnect, hydration and terminal retirement rationale [skip ci] * [comment audit] Condense recovery, reconciliation and persistence rationale [skip ci] * [comment audit] Condense cleanup ownership and listing admission rationale [skip ci] * [comment audit] Condense teardown ordering and terminal ownership rationale [skip ci] * [comment audit] Condense recovery ledger and web host-boundary rationale [skip ci] * [comment audit] Condense web reconnect and credential lifecycle rationale [skip ci] * [comment audit] Condense cloud rollout and assignment safety rationale [skip ci] * [comment audit] Condense relay session and database recovery rationale [skip ci] * [comment audit] Condense relay placement and protocol compatibility rationale [skip ci] * [comment audit] Condense build and packaging constraints [skip ci] * [comment audit] Condense CI gates and validation isolation rationale [skip ci] * [comment audit] Condense catalog identity and browser validation rationale [skip ci] * [comment audit] Condense mobile browser and frame-budget rationale [skip ci] * [comment audit] Shorten mobile route and browser test explanations [skip ci] * [comment audit] Condense editor and session seam test rationale [skip ci] * [comment audit] Trim session and terminal closure history [skip ci] * [comment audit] Shorten terminal browser and census explanations [skip ci] * [comment audit] Preserve root-only E2E diagnostic baseline * [comment audit] Condense mobile seam and HTML preview test rationale [skip ci] * [comment audit] Condense preview instrumentation and render harness rationale [skip ci] * [comment audit] Condense bundle contracts and native-build constraints [skip ci] * [comment audit] Shorten native packaging and CI routing rationale [skip ci] * [comment audit] Condense release tooling and benchmark constraints [skip ci] * [comment audit] Condense packaging and platform gate rationale [skip ci] * [comment audit] Shorten mobile route and history rationale [skip ci] * [comment audit] Condense mobile browser and component rationale [skip ci] * [comment audit] Shorten drawer and workspace-form rationale [skip ci] * [comment audit] Trim mobile review and editor-document explanations [skip ci] * [comment audit] Condense editor lifecycle and Markdown explanations [skip ci] * [comment audit] Trim mobile file, diagnostics and dictation commentary [skip ci] * [comment audit] Simplify mobile host-list and workspace-view explanations [skip ci] * [comment audit] Clarify mobile shell lifetime and bridge delivery constraints [skip ci] * [comment audit] Condense bridge stream, native request and audio rationale [skip ci] * [comment audit] Reduce bridge schema and page-client commentary [skip ci] * [comment audit] Tighten mobile page bridge contracts [skip ci] * [comment audit] Clarify mobile cache and session constraints [skip ci] * [comment audit] Condense mobile route and lifecycle rationale [skip ci] * [comment audit] Tighten mobile shell hook timing rationale [skip ci] * [comment audit] Clarify route handoff and notification compatibility [skip ci] * [comment audit] Clarify push registration and dictation cleanup constraints [skip ci] * [comment audit] Condense keyboard geometry and native media ownership rationale [skip ci] * [comment audit] Tighten mobile chat scroll and composer concurrency rationale [skip ci] * [comment audit] Condense mobile reply compatibility and upload ownership rationale [skip ci] * [comment audit] Condense optimistic echo and scroll ownership rationale [skip ci] * [comment audit] Tighten stream replay and queued session ownership rationale [skip ci] * [comment audit] Condense mobile composer and reply-schema constraints [skip ci] * [comment audit] Clarify mobile transcript recovery and session ownership [skip ci] * [comment audit] Clarify mobile queue and source-control compatibility [skip ci] * [comment audit] Condense storage and task launch constraints [skip ci] * [comment audit] Clarify task schemas and terminal document ownership [skip ci] * [comment audit] Tighten terminal input and viewport rationale [skip ci] * [comment audit] Shorten terminal and RPC recorder contracts [skip ci] * [comment audit] Condense recorder engine and connection contracts [skip ci] * [comment audit] Shorten host credential and relay recovery comments [skip ci] * [comment audit] Tighten pairing recovery and bundle transport rationale [skip ci] * [comment audit] Clarify RPC delivery and workspace catalog boundaries [skip ci] * [comment audit] Condense catalog and relay entry contracts [skip ci] * [comment audit] Shorten shutdown and SSH relay delivery contracts [skip ci] * [comment audit] Condense WSL relay and E2E regression rationale [skip ci] * [comment audit] Shorten cross-version harness and renderer fixture explanations [skip ci] * [comment audit] Condense paired-host and E2E lifecycle rationale [skip ci] * [comment audit] Shorten layout oracle and regression explanations [skip ci] * [comment audit] Condense paired recovery and ownership regression contracts [skip ci] * [comment audit] Shorten restart, sidebar and SSH lifecycle contracts [skip ci] * [comment audit] Condense terminal rendering and IME regression rationale [skip ci] * [comment audit] Shorten terminal recovery and benchmark contracts [skip ci] * [comment audit] Condense tooling and Windows lifecycle proof rationale [skip ci] * [comment audit] Condense workflow routing and release rationale [skip ci] * [comment audit] Condense mobile security and installer contracts [skip ci] * [comment audit] Shorten native rationale and stylesheet workarounds [skip ci] * [comment audit] Shorten Windows visibility probe rationale [skip ci] * [comment audit] Condense embedded release and signing rationale [skip ci] * [comment audit] Retain current main test behavior in final reconciliation [skip ci] * [comment audit] Complete final comment review across current source inventory * [comment audit] Handle consolidated audit reports before final CI * [comment audit] Preserve credential storage census detail [skip ci] * [comment audit] Scale broad changed E2E selections with verified timing shards * [comment audit] Align E2E assertions with browser close and settled session metadata * [comment audit] Match existing E2Es to current resource and windowing contracts * [comment audit] Observe the shared server outage notice in reconnect coverage * [comment audit] Make existing renderer probes measure settled tab and PTY work * [comment audit] Align palette E2E selector with task search * [comment audit] Refresh remaining palette search selectors * [comment audit] Keep selector correction within selected audit specs * [comment audit] Await emoji fixture settings inside renderer evaluation * [comment audit] Cancel fixture fit retries between terminal tests --------- Co-authored-by: OrcaWin <293788423+OrcaWin@users.noreply.github.com> |
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883583b4c8 | fix(native-chat): hide history before /clear (#30902) | ||
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8c1ade9e44 |
Keep pending chat decisions available outside loaded history (#29121)
* fix(native-chat): retire acknowledged send echoes after catch-up * test: follow phone lint rules in reconnect regression * test: format reconnect message expectation * Keep current chat requests independent of loaded history * Read current chat requests in bounded cursor pieces * Fix current request subscription static checks * Match generated request schema import ordering * fix(native-chat): correct current request type boundaries * Exercise current request reads in wire compatibility inventory * Align current request fixtures with provider commit and RPC surface * test(native-chat): include current request browser capability * Keep the mobile chat session hook within its line budget * Format mobile current request readers * fix(native-chat): reopen once for a current-request version whose read keeps failing A deterministic read failure reopened the subscription, whose first frame re-read the same version and reset the backoff, so the pane resubscribed every 750 ms forever. * test(native-chat): type the current-request snapshot fixture * test(native-chat): wait for the hydrated open before driving the subscription |
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d9de1fad1d |
Native chat: desktop and mobile read the host's working answer; plain refusal for a stopped agent's prompt (3/5, rebuild of #26867) (#28104)
* feat(native-chat): record which agent run wrote each journal item Each journal item row, subagent roster entry and background-task entry now records ownerFence: the lease fence of the agent run whose output produced it. Optional, persisted, no row version bump and no migration. The journal's itemFence() returns it, so the turn-verdict rules and per-run provider activity read the producing run rather than the writer's fence. * feat(native-chat): one current-work projection for every host reader; record death first The host decides what work is current in one place (structured-agent-session-current-work.ts) from the lease, the exit this host saw, the runtimes it replaced, its live child and each item's provenance. Every host reader (queue, Stop, prompt answers, commands, status feed, idle sweep, teardown snapshot, history pages and frames, orchestration mailbox) reads it, so a dead agent's leftovers stop reading Working or holding the queue even when their cleanup write failed. The journal's activeTurnId()/liveTurnScope() become the raw runningTurn(). On exit the host records the child's end first and signals generationEnded, which republishes frames, the status feed and settlement waits and wakes the queue drain with no journal row. Pages and frames carry optional working and actionablePromptIds fields. * feat(native-chat): clients read the host's working answer; refuse answers to a stopped agent plainly Desktop and mobile prefer the host's working and actionablePromptIds fields when present (merged across batches like latestTurn) and fall back to today's row derivation against an older host. A prompt an ended agent raised stops looking active; answering it is refused before any provider sees it, with "<Agent> has stopped, so your answer was not sent. Send a message to continue." Cancelling it only dismisses it in the journal: it no longer triggers the chat's Stop, pauses the queue or withdraws queued cards. * refactor(native-chat): keep structuredAgentSessionHandsOver file-local until a caller needs it Nothing outside the projection calls it in this part; Part 5 exports it for the start-failure row. * test(native-chat): fewer provenance tests: fold reopen and unstated-owner checks into the main case Drops the epoch-replacement case (Part 2 rewind test reads the same values through the same rebuild) and the corrupt-value case (no version writes one). * test(native-chat): drop current-work mirrors: the viewKey unit case and the still-live rewind case The flow cases keep every outcome: dead leftovers read as nothing, Stop has nothing to stop, a waiting card drains, a live owner publishes as before, and a rewind never promotes dead work. * test(native-chat): fewer client tests: one flow per client, one fallback each Keeps desktop and phone Working from the host (with the older-host fallback), the reducer merge contract, the ended question Cancel that only dismisses, the agent-named refusal and the resolution receipt. Drops per-helper prompt tests, the transcript-placement test, the stop-note client reduction, the Steer cards that match main, and per-reason refusal rows. * test(native-chat): an unstamped roster entry from an older build reads as its row provenance Moved here from Part 4 so it sits beside stampJournalEntryProvenance. * test(native-chat): build the older-build roster row inline, after main removed its body helper Main #27947 writes one row per subagent and deleted journal-subagent-group-body; a roster row from an older build is still what this case reads. * refactor(native-chat): provenance is per item only; drop per-entry stamping Main's #27947 writes one saved row per subagent, and each background task already has its own row, so an item's own ownerFence names the run of every entry a producer still writes. Per-entry stamps inside a row mattered only for the shared roster rows saved before #27947, and no run writes into those any more, so the row's own provenance settles them correctly. Removes the entry stamping, the optional ownerFence on roster entries and background tasks, and their tests. * fix(native-chat): an item's provenance is set when it is created; revisions keep it A newer run's provider can revise an item an older run created: Pi's start and an ACP session/load both report context usage onto the newest saved turn. Restamping that turn with the newer run let the newer run's exit settle the older run's unverifiable turn as interrupted. Only creation states an owner now, as main's itemFences rule did. * test(native-chat): keep the provenance test below the production lines it covers * fix(native-chat): an ended agent's card Cancel commits with its receipt, through dismissPrompt The ended-generation dismissal wrote the cancelled resolution without the Cancel's operation receipt and without the dismissal's failure handling, so a receipt write failing after it would answer "outcome unknown" over a card already closed. It now goes through dismissPrompt, which carries the uncommitted receipt in the same append and answers dismissalNotSaved on failure; a null `answer` skips the adapter, since no live provider holds an ended generation's card (Pi's adapter refuses a fence with no live session outright). |
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0c96550ee9 |
fix(native-chat): queued messages carry on in order after any turn, and nothing sends by itself after a restart (#24586)
* fix(native-chat): drop the queue-paused header and Resume button
A Stop, a restart or /clear holds the queued cards. The hold stays; only the
header row naming why, and its Resume button, go. A held card shows no
caption, and its own Steer, or any new message, releases the queue.
* test(native-chat): type the unknown hold reason a newer host may publish
* fix(native-chat): a held card offers Send, not Steer, when no turn runs
Steer vs Send now follows whether a turn is running, not the card's hold,
so a card held after a Stop, a restart or /clear reads Send.
* fix(native-chat): the queue sends past held cards instead of stalling behind them
A card queued after a Stop (or written after a restart or /clear) sent only
once the cards held before it were released; with no header to explain or
release the hold, it sat silently. The next sendable card now skips held
cards; a returned card still blocks what is behind it.
* fix(native-chat): the queue's send of a card is the person's turn, so held cards follow it
After a Stop, a card queued later sent past the held cards, but the queue
recorded that send as Orca's own turn. It never ended the Stop's pause, so
the held cards then waited forever with nothing on the card saying why.
A queued card is always something the person wrote: only the client send
RPC may now create one. The queue's send of it is therefore recorded as the
person's turn, which ends the Stop's pause once the agent takes it, and the
held cards then drain in order.
* fix(native-chat): a queued card carries its author, so the queue's send of it is that author's turn
Main now lets Orca's own sends ask to queue (sendAgentTurn's 'queue' delivery),
so "every card is a person's" no longer holds by refusing host sends. Each card
records who wrote it (the submission's client/host vocabulary) in a new nullable
column; the drain records that origin, so a person's card ends a Stop's pause
and Orca's does not. /clear carries the author. Rows from before the column
read as a person's. The userSend-only admission gate is removed.
* docs(native-chat): state why an unrecorded card author reads as a person's
* fix(native-chat): a restart holds only cards written before it, and an idle held queue offers Resume
A restart's pause held every waiting card, including one a person typed after the restart while
Orca's own continuation ran, and nothing released it except a per-card Send. It now holds only
cards another host process wrote, the same way a Stop holds only cards queued before it.
The composer's primary button becomes Resume (Play) while nothing is typed, no turn runs and the
host holds a card Resume would send, whatever held it (Stop, restart or /clear). It calls the
existing agentSession.queuedMessagesResume, guarded against a second press in flight.
A card nothing holds keeps the run going between a turn's end and the queue's send of it, so its
Steer no longer flips to Send for the frame in between.
* fix(native-chat): the host publishes which pause holds each queued card
The host published one pause for the whole queue, so a client held every waiting card while it was
set. Between a turn's end and the queue's send of a card queued after a Stop or restart, the
composer could flash Resume and the cards Send, and a card queued after a Stop lost its
"Waiting for your answer" caption.
Each published card now carries an optional `heldBy`: the pause holding it, or null, derived from
the same rule the drain reads. A client holds only those cards; against a host without the field
it falls back to the queue-level pause.
* test(native-chat): Resume needs the queue capability and is disabled whenever Send is
* docs(native-chat): describe per-card holds in the queue contract and table comments
* fix(native-chat): the composer goes from Resume straight to Stop, and Resume returns focus
After Resume, the host lifts the hold in one update and sends the first card in a later one. In
between nothing was running, so the composer's button flashed a disabled Send. A card nothing
holds now keeps the queue's run going for the button too: an empty composer shows Stop, disabled
until the turn starts. Not when the host refuses every send (a rewind whose outcome is unknown,
read from its status), where nothing is coming. The same fix removes the Stop, Send, Stop flip
between queued turns.
Resume disables the button, which dropped keyboard focus; focus now returns to the composer.
* fix(native-chat): the host names the card its queue sends next, so the chat stays working across the gap
A turn's end, or a Resume, and the queue's send of the next card commit as two host updates. In
between nothing was running, so the working status, timer, pickers and composer button flipped
for one update. The client guessed the drain from its own copy of the host's gates, which missed a
/clear-replaced source and covered only the button.
The queue publication now carries `nextQueuedMessageId`: the drain's own next card through the
drain's own gate (`nextStructuredQueuedMessage`, which the drain step now calls), null whenever the
host would refuse the send. The client derives one fact, the queue is about to send, and every
working reader follows it; Stop stays disabled until a turn can be stopped. The client-side copy of
the gates and the status-feed rewind read are removed.
* test(native-chat): the queue's next card survives the coalescer, the reducer and a history page
* test(native-chat): build the snapshot that names the next card through its helper
* feat(native-chat): a held queue keeps its header row, and a new message asks before passing it
The queue's header row ("Queue paused because you interrupted", or Orca
restarted, or you cleared the conversation) comes back above the cards it
holds, with Resume; it names the oldest held card's pause, as the host
publishes it per card, and hides over cards held only on their own or
returned. The header's Resume and the composer's share one in-flight guard.
A held card reads Steer again whether or not a turn runs; a card held on its
own or returned keeps Send.
Sending a message while the header shows (Enter or the button) first asks
"Send message?": Clear queue deletes every card and then sends (a failed
delete sends nothing), Send message sends and keeps the cards, which follow
the new turn, and dismissing sends nothing and keeps the draft. Host
commands send as they are.
* fix(native-chat): the paused row goes while your own message is on its way to lift it
After "Send message" over a held queue, the row kept saying "Queue paused…"
until the agent accepted the new turn. The chat now reads that gap from the
outbox: while this composer's direct send is recorded by the host and not yet
accepted, the controller shows no paused row (and so no Resume or
confirmation). A refusal settles the entry and the row comes back, since the
hold did not lift. Orca's own sends never enter this outbox, and the queue's
send of a card goes under a fresh id, so neither hides it. Nothing is stored.
* fix(native-chat): a "Send message?" choice is taken once, and a failed Clear queue is one toast
The closing dialog stays mounted and clickable through its exit animation,
and a double-click or a held Enter lands twice before any re-render, so
Send message (or Clear queue) could send the captured message twice. The
pending send now lives in a ref that the first choice takes; a second one
finds nothing.
Clear queue deletes one card at a time and stops at the first failure, so a
failed press shows one toast instead of one per card.
The dialog keeps its compact width at desktop sizes and the primitive's
narrow-window gutter (`max-w-sm sm:max-w-sm`, as the other compact
confirmations).
* fix(native-chat): Clear queue's message goes out once, and keeps text typed while it waits
After Clear queue, the message waited in the composer while the cards were
deleted one by one. A second Enter in that window sent it again, and text
typed meanwhile was wiped when the chained send was accepted.
From the Clear queue choice until its message has gone out, the composer's
structured send does nothing. The chained send (and Send message's) now
carries the composition it was taken from, and the composer is cleared on
acceptance only if it still holds exactly that, as host commands already do.
Also: the v1 contract comment names `nextQueuedMessageId` and its absent-
means-null fallback, and the own-send check returns at once on an empty
outbox.
* fix(native-chat): the queue carries on after any turn, in order, and a restart sends nothing by itself
- Any accepted turn ends a Stop's or a /clear's pause, whoever sent it (a person,
Orca's own messages, or the queue), and so does Resume. The card and submission
author fields that only fed the old person-only rule are gone.
- The queue sends strictly in order: a card never overtakes a held one.
- After a restart nothing sends by itself and no paused row shows: the chat's next
turn (the carry-on, or the person's own message) runs first, then the cards.
- Resume and "Send message?" are offered only while nothing runs and no prompt waits.
* fix(native-chat): after a restart no queue pause shows, and a card written before the next turn waits for it too
* fix(native-chat): a quit hands no queued card off, and the paused row goes while any turn that will lift it is on its way
- The queue stops handing cards off when the host tears down. A card sent during
a quit was refused at close, and that refused send withdrew the chat's restart
offer, so resuming after the relaunch sent nothing.
- The host publishes no pause while a turn sent after it (your message, Steer, or
Orca's own) waits for the agent; a refusal shows it again. This replaces the
client's own-send check.
- A card written after a restart is an ordinary card again: it waits while any
card from before the restart still waits.
* refactor(native-chat): the host's paused-row-while-a-turn-is-on-its-way check in one expression
* refactor(native-chat): the composer's queue Resume rides the structured transport beside the held queue
* fix(native-chat): the "Send message?" choice ends with the pause it asked about; tests follow main's draft props
- The open dialog closes when the queue's pause lifts under it (Orca's mail, another client's
Resume, any accepted turn): nothing is sent, the draft stays, and the next Enter sends as
usual. The pending choice records the hold it was asked under; nothing new is stored.
- The composer-field Resume test passes main's dropScopeKey/draftScopeKey.
- The dialog test expects main's rule: only the sent text leaves the composer.
* test(mobile): a host-kept card's test stands in a Stop's pause, as this host publishes no restart pause
Main's #24660 test published queuePause 'restarted', which this branch's wire
type no longer lists, so the mobile tests typecheck ratchet failed.
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ccab2a3110 |
fix(native-chat): a long reply keeps its Working bar and Stop after a reload, from the host's turn (#25751)
* fix(native-chat): the chat reads whether a turn runs from the host, not the loaded history page * fix(native-chat): the Working bar, card cancel and phone Stop follow the host's turn when its rows are not loaded * fix(native-chat): keep the phone's Stop as it was, naming the host's running turn Drops the conversation-wide phone Stop: the phone shows Stop only once a turn is running, so a Stop naming no turn could not be reached and only changed the ordinary Stop's request. Stop and card cancel still name the turn the host says is running. * fix(native-chat): the host's turn answer never outlives its host, and a half-loaded turn shows no edit totals - A batch carrying rows restates the host's newest turn record, so one without it (an older host after a downgrade) drops back to the loaded rows instead of holding the last answer; the event coalescer merges by the same rule. - A turn whose record is above the loaded rows is grouped only while it runs, and its loaded tail gets no "N changed files" total, which would undercount. - "Thinking" reads the host's running turn too, so it shows when the turn's record is not loaded. - The wire doc for observedAt says what the journal stores: creation time. * refactor(native-chat): totals per turn come from their own hook, keeping the transcript list under its line limit Also drops the chat zoom prop main removed from the unloaded live turn test. |
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ee917205bd |
fix(native-chat): a chat you return to drops background tasks that finished while it was hidden (#24305)
* fix(native-chat): a chat you return to drops background tasks that finished while it was hidden A background command that finished while its chat pane was hidden stayed in the strip as running, its timer counting for hours, and Stop failed with "The background task wasn't stopped." The pane stops listening while hidden, so it missed the "no tasks" update; once the idle sweep stopped the agent, the host reopened the pane's subscription without any roster at all, and the client reads a missing roster as "unchanged". The roster now rides each subscriber's frames the way the slash-command list and the message queue already do. The subscriber registry reads it from the host's child records on a subscriber's first frame and on every snapshot and reset, and re-sends it to each subscriber whose last copy differs when the records change. The channel always answers: a conversation with no running child is "none" whether or not an agent holds it. Ordinary journal batches never read it. This also fixes the reverse case: a snapshot or reset sent to a live pane carried no roster, which cleared a still-running task from the strip until the roster next changed. The client treats a resumed subscription's first batch as stating the roster, so a pane reconnecting to an older host that still omits it drops its stale copy too. Fixes #24227 * refactor(native-chat): require the background-task roster read and drop the unused close observers The host's delivery layer now requires every hook it is built with, so production wiring cannot leave out the roster read (an opening frame without it reads as "no tasks" to current clients). The conversations map's close observers lost their only caller in this PR and are removed. The reducer test comment states the old-host omission rule precisely. * refactor(native-chat): keep structured-agent-session-host.ts within the line limit Main brought the host file to the 300-line lint limit, and this PR's roster wiring adds one line. Name the lease reconciler's type by its factory, as the neighbouring fields do. * test(native-chat): build the roster test's Claude provider handle with claudeProviderHandle Main made the provider handle opaque (#24991); build it with the existing helper, as main's own tests now do. |
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0b79720c2e |
feat(native-chat): the chat strip and the sidebar read the host's child records (#22614)
* feat(native-chat): publish the host's child records to the status summary and the chat strip
The status summary and the background-task channel now read a session's child
records from the host's canonical store, through the status sink its row
landed in, and derive the legacy task and subagent shapes from the same views.
The parent row folds its child-work liveness from those records at ingest,
not from the summary's task list. The adapters no longer push their task DTO
to clients: the onBackgroundTasksChanged path is gone, and a child-work ingest
is what republishes both the summary and the strip. Finished children stay
listed until the session's own next turn starts. A reader that predates child
views never receives a roster whose rows are all settled.
* feat(native-chat): the chat strip reads the host's child records with its parent's verdict
The strip's roster now renders from the child views its channel carries, and
passes the verdict the session's own status row gives its children, built the
way the sidebar builds it (the row's freshness and the status feed's
observation). So one child reads the same in the strip and the sidebar, live,
after the transport drops, and once the row goes stale. A roster of finished
children stays shown until the next turn but no longer animates the monitoring
indicator or blocks conversation commands.
Tests: an end-to-end run on a host with no renderer (a real hook server as the
status sink) shows the summary and the strip channel carrying the same records
at every step, the parent row folded from them, retention, and an older
client's task list holding live work only; a wired renderer test shows both
surfaces agree when live, lost and stale.
* test(native-chat): a newer host's view degrades, an older reader keeps its live roster, a finished roster holds nothing open
- The view decoder ignores unknown keys, degrades unknown kinds, states,
outcomes and memberships, and drops only rows it cannot identify.
- At the RPC boundary a reader that predates child views gets no strip for a
roster of finished children and never the views themselves; a stop-only
reader keeps rows whose host offers no targeted stop.
- The strip shows finished children without reading them as live work.
- The row keeps its child list's identity when a summary repeats it.
* refactor(native-chat): the summary's task list is the legacy projection's live rows, unfiltered
* test(native-chat): type the switch tests' mocks instead of asserting them
* test: remote clients advertise reading child views
* docs(agent-status): the structured row folds the store's child records
* fix(agent-status): keep the view reader's header from reading as a value import to the renderer boundary
The renderer node-builtin boundary test scans raw text, so a header comment
that said "imports" ahead of the import block turned the type-only import of
agent-status-child-work into a value edge that reaches node:crypto.
* refactor(native-chat): the status summary's broadcast equality gets its own module
The status feed crossed the file-size limit once the summary gained the main agent's turn
outcome beside the child views. Which summary changes reach every session list now lives in
structured-agent-session-status-summary-equality.ts.
* fix(native-chat): command admission reads the strip's child records
A conversation command was refused on the provider tracker's own roster
while the strip read the host's child records, so a drift between the two
rule sets could refuse /clear with a stop instruction the strip had no
button for. Admission now reads the same records through the same read as
the strip, uses the strip's liveness fold, and asks for a stop only when
the strip renders one. The adapter contract no longer exposes the tracker
roster, so no host decision can read it.
Also records when the legacy child shapes die, every earlier death of a
settled child, and the display-precision invariant behind the summary's
clock tolerance.
* refactor(native-chat): command admission takes only what it reads of a turn
* fix(native-chat): the session list drops a session's children when the store does
A session's end no longer removes its child records: a child still running
settles with an outcome nobody reported, and a finished one stays listed.
Records now leave only at the session's own next turn, at the cap on settled
records, or when the host lets go of the session and its row leaves the store.
The summary kept after the host lets go used to strip its children on close,
a rule of its own. It now re-reads them from the store when the row leaves,
through the same read every live summary uses, so the session list and the
chat strip list the same children at each step, including a forget with no
close. Closing only revokes ownership, as before the child records existed.
* test(native-chat): write the Codex frame script's parent row out step by step
Once every surface reads the child records, the provider tracker's roster is
no oracle: it and the records read the same child executions, so agreeing
with it cannot catch a defect in either. Each frame now states the child
liveness and the parent row it must fold to.
* fix(native-chat): the idle sweep and the restart snapshot read the host's child records
The idle sweep (keep an agent running while its subagents or commands run) and
the restart-resume snapshot (what a chat was doing when Orca stopped it) both
read the provider tracker's roster through the adapter interface, which no
longer carries it. Both now take the host's one child-record read, the same one
the status summary, the chat strip and command admission use.
The snapshot's working test also folded that roster through the shared fold's
old `backgroundTasks` input, which the fold no longer reads, so a settled lead
whose subagent was still running would have been offered nothing. It now hands
the fold the records.
* test(native-chat): the child-record tests follow the merged command lifecycle
A command is a live child record from its start and is removed, not settled,
when it stops, whatever Codex tagged it. The end-to-end switch now shows the
child's `npm test` as a live row beside its dev server, and both are gone once
they exit; only the finished subagent stays listed until the next turn. Letting
go of the session is its tab closing, since a closed conversation whose tab
remains keeps its row.
Command admission's finished row is a subagent, the one kind that settles, and
the failed-verdict row test admits its live subagent as a host record, the only
thing the row folds.
* refactor(native-chat): the status feed's journal projection cache gets its own module
The status feed crossed the file-size limit once the child records joined the
agent-start signal and the completion feed's status read. The per-journal
projection, cached per commit, now lives in
structured-agent-session-status-journal-projection.ts.
* test(native-chat): the admission test's compaction resolves with a real outcome
Main's compaction result is a tagged outcome; the host-level admission test
resolved its mock compaction with an empty object.
* feat(native-chat): the sidebar lists running subagents; the strip, running then the newest finished
The host keeps every child record; what each surface lists is picked from them on every read, so
nothing is stored twice. The status summary, which every session list reads, now carries only
running children (and a finished one whose shell still runs, which reads monitoring): a finished
or failed subagent leaves the sidebar and stays in the chat's strip. The strip lists every running
child, then the newest finished ones, 100 rows in all; more than 100 running all show.
This matches common practice: sidebars show live subagents, and finished ones stay in the chat's
panel, newest first. No wire field is added. An older client reads fewer rows: its legacy task
lists were already live-only in the summary, and the strip's settled tasks come from the same
bounded roster.
* fix(sidebar): one rule for what the worktree sidebar lists: running children, from every source
`worktreeSidebarListsChild` is the one definition: a child that runs, counting a finished one
whose own shell still runs (it reads monitoring). The sidebar's row builder applies it to every
child source it reads, a terminal agent's hook roster and a chat session's records alike, and the
host's status summary applies the same predicate, so the sidebar's payload stays small. The chat's
strip keeps finished children, newest first.
A terminal agent's hook roster already drops a child on its own stop, so nothing changes there:
a teammate between turns and a child gone quiet still run, and still show. The selection module
moves to `agent-child-work-listing.ts`, since it now covers every source, not only chat sessions.
* test(native-chat): the switch test passes the startup child key main's status bar takes
* fix(native-chat): a finished child stays until the user's next send, not a turn Claude opens on its own
Claude wakes the agent on its own when a background task ends, and that wake is a
new root turn. Keying retention on the newest root turn retired every finished
child about two seconds after a background agent or shell finished, so its
outcome never showed in the strip.
Retention now keys on the user's newest send the provider accepted (a message, a
steer or a command), with the journal epoch so a rewind still retires. A turn the
provider opens itself and a subagent's turn carry no send. Replayed captured wake
orders through the real adapter, hook server and status feed.
* fix(native-chat): a background Stop reaches the tasks the child records show
The strip draws a row's Stop, and /clear, /compact and rewind wait for background
work, from the host's child records, but the Claude adapter still resolved which
tasks a Stop reached from its own tracker's roster, and refused to stop at all
once that roster was empty. A task the records kept live after the roster dropped
it showed a Stop that sent nothing and blocked those commands until the chat tab
closed.
The host now resolves the provider ids a Stop sends from the records (the same
per-row rule the strip and admission use; every such row for stop-all), and the
adapter stops exactly those, with no tracker guard. An acknowledged stop ends the
record: a running task sends its own stopped frame first, and the CLI answers
success with no frame for a task it no longer knows. A refused stop leaves the
record live. No production code reads the tracker's roster any more.
* fix(native-chat): one rule for a finished child that still owns live work, at any depth
The listing kept a finished child whose work ran through any depth of ownership,
but retention at the user's next turn protected only the direct owner, so a
finished agent whose finished subagent still ran a shell was removed and that
subagent jumped to the top level. Both now read settledOwnersOfLiveWork.
* fix(native-chat): an older client sees a Codex child's shell as it did before views
Clients that predate child views read a flat task roster derived from the views.
It listed a Codex child agent's shell as an extra row beside the running agent,
then as a bare command once the agent finished. The derivation now hides a
running agent's commands and names a finished agent's as "<agent> — <command>",
as the Codex tracker did; the label rule moves to a shared module both use.
* fix(native-chat): the chat decodes a roster's child rows once, as the frame arrives
The client reducer compared raw wire rows, so a row shaped by a newer host could
throw there, and the strip decoded a new array on every render, which defeated its
grouped-rows memo while a turn streamed. Rows are now decoded where the frame
enters the reducer, an unchanged roster keeps its identity, and the strip's parent
context is rebuilt only when one of its values changes.
* fix(native-chat): the strip channel forgets a closed conversation's roster
It kept the last roster fingerprint of every conversation for the host's lifetime.
The conversation map now tells observers when one leaves it. Also corrects the
summary's children comment: it carries running children only.
* docs(native-chat): rewrap the retention comment
* fix(native-chat): a task's own ending replaces a Stop's, and a child finished after the user wrote stays
Two lifecycle gaps from the round-1 fixes.
A Stop acknowledged ahead of the task's own ending relabelled it. The SDK hands
Orca a control answer as soon as it reads it and queues other frames, so when a
task finished just as the user pressed Stop, the acknowledgement arrived before
the task's completion the CLI wrote first, and the task read "Stopped" with its
result lost. An acknowledged Stop now ends a record provisionally (outcome basis
`stop-acknowledged`); the task's own terminal frame replaces it, and nothing
replaces an ending the task reported itself.
A finished child still vanished with no new action from the user when the send
the provider took was written before the child finished: a steer Claude takes at
its next boundary, or a queued draft handed over at the end of the turn. The
user's next turn now carries when they acted (the send's written time, or the
draft's queued time, both on the host clock), and only children that finished at
or before it retire; a later one stays until the user's next send. A rewind
still retires every finished child.
Also: a Stop-all keeps stopping the remaining tasks after one request fails, then
reports the failure.
* fix(native-chat): the strip keeps one empty list for a roster that omits one
A roster with only running or only finished rows made a new empty array on every
render, so the strip regrouped its rows each time. One shared empty list keeps
its memo.
* fix(native-chat): a strip row whose owner the 100-row budget cut renders under the main agent
The budget can keep a finished child and cut its finished owner. The child still
named that owner, so it rendered nowhere. The selection now clears an owner it
did not keep, as the view contract says for an owner outside the projection.
* fix(native-chat): a stop-all that times out stops asking, and "no children" is sent once
A stop-all kept asking after a request timed out, so a Claude CLI that stopped
answering control requests cost one full deadline per task, while the chat's
sends, Stop and /compact waited behind it. A timeout now ends the loop; other
request failures still let the remaining tasks be stopped.
The chat strip channel never remembered that it had sent "no children", so
every change in a chat with none re-sent that frame to each subscriber. It now
remembers it, and forgets only when the conversation closes.
Also renames agent-child-work-stop.ts to agent-child-work-stop-targets.ts, which
says what it answers: the provider ids a background Stop reaches.
* fix(native-chat): the status feed reads a journal snapshot with no submissions, and e2e tests use the child-work reader
CI on
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21124db4d5 |
refactor(native-chat): a subagent's rows live in its own section, not in the parent's conversation (#23752)
* refactor(native-chat): a subagent's rows live with that subagent, not in the conversation
A subagent's rows were drawn in its parent's conversation, each captioned with
the subagent's name. They now belong to the subagent: the transcript projection
keeps the session's own rows as the conversation and each subagent's rows apart,
keyed by the agent id its roster entry already carries, folded on their own.
Desktop: a subagent's rows open in a section under the roster row that names it,
from that agent's roster entry, and are windowed like any other rows. A subagent
no loaded roster names opens where its first row happened, inside the section of
the agent that spawned it or in the conversation. Its edits still count in the
turn they were made, and revealing one opens the sections around it.
Mobile shows the conversation, with each spawn's roster line. Worker reads and
structured terminal reads serve the worker's own rows.
Removes what the move makes redundant: the per-row caption and its copy, the
producer check in the tool fold and the turn answer, the per-agent frontier
interleaved in the conversation, worker-text subagent tags, and the agent id on
worker-read messages.
* refactor(native-chat): a diff target names the sections its row sits in
Revealing a subagent's edit opens the sections around it from the target the
rollup already holds, instead of looking the row up at click time. The section
head keeps to the agent's name and dot; its state in words stays on the roster
entry. The worker page test stubs the host through its module rather than a cast.
* fix(native-chat): a working subagent's section is open; a worker page windows its own rows
A subagent's section is open while its agent works and closes once it settles,
the way the turn's own live run does; a section the reader opened or closed by
hand keeps that choice. A subagent another subagent spawned opens inside that
one's section, so a working grandchild shows inside its working parent. Openness
is derived from the roster's state and the reader's choices; nothing stores an
automatic open.
A worker page is now the newest page of the worker's own rows. The host windows
the read over them before the limit, so a subagent's burst can no longer crowd
the worker's rows off the page, and "older" still means older worker rows. The
scope is an in-process argument of the host's history read; no wire request
carries it.
* fix(native-chat): a subagent section head names the turn it sits in, for the outline rail
* fix(native-chat): a subagent section's rows sit in the turn the section is shown in, for the outline rail
A background subagent's rows written during a later turn carried that later
turn onto their slots, so scrolling through its section lit the later turn's
rail tick and then snapped back. The rollup still counts each edit in the turn
it was made; only the slot, which the rail reads, takes the shown turn.
* fix(mobile): Load earlier reads past pages that hold only a subagent's rows
Mobile draws only the session's own rows, so an older page made entirely of a
subagent's rows landed as nothing: the reader tapped Load earlier, saw the
spinner, and got the same transcript back. One load now reads on (up to 8 pages)
until a page holds a row of the session's own, then applies the pages in order.
* test(mobile): stub the RPC client the way the other structured-session hook tests do
* perf(native-chat): order subagent rows for the changed-files rollup once per change to them
The rollup flattened and re-sorted every subagent row on each update, including
every token the parent streamed. The ordering now keys on the projection's
subagent rows, which keep their identity while only the conversation changes.
* refactor(native-chat): order subagent rows in the sections hook, keeping the list under its line limit
* fix(mobile): a transcript whose newest page is only a subagent's rows reads back on its own
Opened while a subagent is busy, the newest page can hold nothing but that
subagent's rows. Mobile draws none of them, so the reader saw an empty chat with
a Load earlier button, and an empty list cannot be scrolled to page. The hook now
reads back once from each such head, and the read runs on to the session's own rows.
* fix(native-chat): count the live window in the session's own rows, so a subagent's burst keeps its roster
The live window kept the newest 1,024 rows of every agent. A subagent writing
more than that trimmed its own spawn's roster row and the prompt, and its
section fell back to a closed, unnamed header. The window now keeps the newest
1,024 of the session's own rows and everything after, with an 8,192-row cap on
every agent's rows as the memory backstop. A transcript with no subagent rows
trims exactly as before.
* fix(agent-session): window history pages by the session's own rows, with a subagent's rows riding along
A history page held the newest 200 rows of every agent, so a subagent's burst
could fill a page on its own: the phone opened on an empty chat and "Load
earlier" landed nothing. A page now starts at the oldest of the newest `limit`
rows of the session's own and serves every row from there, so the subagent's
rows come with the conversation they happened in. The page stays contiguous,
the cursor still names its first row, and the byte bound still applies. A
transcript with no subagent rows gets the same pages as before.
Clients already take a page larger than its limit: both reducers raise their
retained window to the page's size. The mobile read-on and read-back stay for
older hosts.
* test(agent-session): a page reaches back to the start rather than leaving a subagent-only page
* fix(native-chat): an own-row trim takes a trimmed roster's subagent rows with it
The live window trimmed to just after the own row it dropped, so a subagent
whose roster row went kept its rows at the top as an unnamed section until
the parent wrote again. Trim to the oldest own row kept instead; it still
fires only once an own row passes the limit, so a paged-in run of subagent
rows at the head stays until then. With no subagent rows nothing changes.
* perf(native-chat): cap the live window at 4,096 rows, bounding each delta's re-derivation
Every live batch re-derives the transcript over every retained row. On the
largest real window (7,374 rows) that cost 7-8 ms a delta on desktop against
0.6 ms at the old 1,024-row window, and held about 26 MB of row content.
4,096 halves both. The most rows any local journal puts between a roster and
its subagent's last row, with the parent inside its own-row limit, is 3,005,
so no observed subagent loses its roster to the lower cap.
* fix(native-chat): a subagent section opens only while its roster is the running scope's live frontier
A section used to open whenever its roster said the subagent was working, anywhere
in the transcript and whether or not the session was running, so a background
subagent's section stayed open and grew mid-transcript while the parent moved on.
It now opens by default only while the session runs and the roster row naming the
subagent is the newest thing the parent produced, user rows aside. Newer parent
output closes it even while the subagent still works; the roster row keeps
showing that live state. A subagent still working is a running scope of its own
for the sections it spawned; a settled one closes its scope. Derived every
render, no latch; the reader's own open or close still wins.
* fix(native-chat): name a subagent's section from a client roster the window never trims
A section took its name and state from a roster row in the loaded window. Once a
burst trimmed that row, or the row sat on an older page, the section fell back to
an unnamed, closed "Subagent" header.
The shared reducer now keeps a roster keyed by agent id, folded from every roster
row and revision the client receives: pages, older pages and live batches,
including revisions of roster rows outside the window, which live batches already
carry. The first roster naming an agent wins and its revisions update it; a
removed roster row drops its entries; it is rebuilt on every page that replaces
the window and bounded to 512 agents. Sections take their name, state and
live-frontier place from it; placement stays under the loaded roster row, else
at the section's first loaded row. Only a subagent no roster ever named stays
unnamed.
* feat(agent-session): a history page names the subagents whose roster row is older than it
A page is a contiguous run of the journal whose older-page cursor is its first
item, so it cannot pull an older roster row in without skipping the rows between.
When a page held a subagent's rows but not the roster row naming it (about 11% of
the moments a reader could open a session on local journals), that subagent drew
as an unnamed "Subagent" header.
History and hydration pages now carry an optional `subagentRoster`: the first
roster entry naming each subagent whose rows are on the page and whose roster row
is not, with the row's id, sequence and revision; bounded to 64 entries and
16 KB. Items and cursor are unchanged. The client seeds its roster from it.
Rule 1 in docs/reference/remote-wire-compatibility.md: an optional field on an
existing frame, no capability gate. An older client ignores it (the released
reducer reads a page with it exactly as one without); against an older host the
field is absent and the section falls back to an unnamed header.
* Revert "fix(native-chat): an own-row trim takes a trimmed roster's subagent rows with it"
This reverts commit
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6b36a2c3fb |
feat(native-chat): mid-turn messages wait as editable cards above the composer (#23731)
* refactor(native-chat): remove the unused terminal handoff No client ever called agentSession.requestHandoff or mounted the handoff chrome. Delete the handoff coordinator, the terminal-owner runtime, the proof write path and the unmounted UI. Keep agentSession.handoffStatus, which released desktop clients read for worktree activation, and let records an older build left mid handoff reconcile through the ordinary restart and recovery paths. * fix(native-chat): never let the pre-stop snapshot hold a chat's stop Eviction now drains delivered events before quit's resume-offer snapshot. An unbounded wait there sits ahead of the provider stop, so a sink whose journal write stalls kept the child running until the step deadline aborted the eviction. The offer is advisory: bound the drain and stop the child regardless. Co-Authored-By: Claude <noreply@anthropic.com> * refactor(native-chat): drop helpers only the terminal handoff called `claudeAuthEnvCarriedForward`, `isPathWithinDirectory` and `queryWindowsProcessRowsFresh` lost their last caller with the handoff. The fresh-scan tests now go through `queryWindowsProcessDescendants({ fresh: true })`, the teardown path that still depends on that contract. Co-Authored-By: Claude <noreply@anthropic.com> * docs(native-chat): stop citing the removed handoff in lifecycle comments Six comments still named the handoff coordinator, a handoff suspend, or a terminal-owned session as live participants in the flows they describe. Co-Authored-By: Claude <noreply@anthropic.com> * test(native-chat): type the stalled snapshot drain without a cast Co-Authored-By: Claude <noreply@anthropic.com> * test(native-chat): pin that a start dead before proving owes no settlement The removed restart handoff test pinned this branch; nothing else did. Co-Authored-By: Claude <noreply@anthropic.com> * fix(native-chat): keep the owner-status read behind an in-flight attach The handoff removal dropped the per-session queue from `handoffStatus`, so a read landing mid-start reported the reservation (no owner) instead of the settled chat owner, and shipped desktop clients blocked worktree activation on it. The read is queued again, as it was before the removal. Co-Authored-By: Claude <noreply@anthropic.com> * refactor(terminal): remove the agent-session PTY write gate The gate only refused a write when a PTY had been bound to a chat session, and the only code that ever bound one was the terminal handoff this branch removes. With it gone, every admit/readmit returned "admitted" unconditionally, so the checks on the renderer write path, the runtime controller backstop, terminal.send, agent prompts, preview input and orchestration pointers, the refusal fields on terminal.send and worker-start receipts, the plugin and CLI refusal copy, and the adopted-pane orchestration routing could no longer run. Ordinary writes take the same path in the same order as before. Co-Authored-By: Claude <noreply@anthropic.com> * refactor(native-chat): drop the transcript helpers only the handoff called appendLegacyTranscriptMessages fed the terminal transcript catch-up and proveClaudeTranscriptBranch backed the terminal owner's exit proof. Both lost their last caller with the handoff. Their tests now go through the live entry points instead: the roster bounds through the legacy import, the pinned-read and growth tests through the ancestry replay the history window uses, and the marker rules through the string proof in their own file rather than the session-file resolver's. Co-Authored-By: Claude <noreply@anthropic.com> * fix(native-chat): stop calling a starting chat "mid-handoff" A send refused because the chat's owner is not settled showed "The session is mid-handoff (<stage>)." in the composer. With the handoff gone, the stages that reach it are a chat that is still starting, or one whose previous agent process has not yet been confirmed stopped. The message now says which of the two it is. The refusal code is unchanged. Co-Authored-By: Claude <noreply@anthropic.com> * test(native-chat): type the stand-in roster decoder without a cast Co-Authored-By: Claude <noreply@anthropic.com> * refactor(codex): name the pinned rollout lookup for what it does With the terminal handoff gone, the module named codex-tui-rollout-proof holds only the pinned rollout lookup that structured Codex launches use to resume a thread, so the name described code that no longer exists. Rename the module and its options type. Also drop a mobile allowlist assertion that pinned the removed agentSession.requestHandoff method, which no longer exists to allow. * refactor(native-chat): type the owner-status reply as the host sends it The handoffStatus reply type still listed the terminal handoff's fields and states (terminal placement, host label, proof retry, queued and waiting phases, the to-terminal direction). No host writes them any more and the only client reader parses the reply as unknown, so they described nothing. The reply on the wire is unchanged. * refactor(native-chat): normalize terminal-handoff lease values once at decode Nothing in this build writes a terminal owner (`runtimeKind: 'tui'`) or the handoff's `preparing` / `old-owner-stopped` stages, but the in-memory types still admitted them, so readers across the host kept branches for values no path produces and the compiler could not point at them. The store now validates the on-disk shape, which still accepts those values so an older record is not quarantined, and maps them once while parsing: - `preparing` and `old-owner-stopped` become `recovering` - a `tui` lease becomes `native`; when it records a process it also becomes `conflicted`, the claim every build probes but never stops. A plain native owner would be stopped by restart recovery, here and in older builds. Revisions are taken over the normalized state on both sides of every compare, and the mapped record reaches disk with the store's first transaction, the same way the tab-id backfill does. The in-memory types narrow to what this build writes, and the branches that existed only for the removed values go. Structured-worker identity keeps its verdict for a former terminal owner by refusing a conflicted claim rather than a non-native kind. * refactor(native-chat): stop threading the owner kind through a reservation A reservation only ever names a native owner now, so the request no longer carries a kind and the reserved lease records `native` directly. The attach params keep `runtimeKind`: agentSession.ensure and create accept it, and the operation fingerprint stored in the ledger covers it. * test(native-chat): pin the legacy-lease rewrite with a transaction that changes nothing else Hiding a tab also committed the visibility index, so the no-op transaction wrote the file even when its open-time revision was wrong. Committing the index first leaves the pending rewrite as the only reason to write. * fix(native-chat): name a chat write by its target, not the owner generation A write carried the fence of the last frame the pane read, and the host refused it unless that fence was still current. An idle release and the restart after it each move the fence, and the release publishes nothing, so a send after a release was refused "Expected runtime fence 1; the session is at 3", and a Stop queued behind a cold start was refused as stale. Every write already names what it acts on: a send its conversation, a cancel its turn, a prompt answer its item revision, a rewind its epoch; an option is last-writer-wins. So admission stops comparing the client's fence, and the rebase that papered over one restart (admitAtResumedFence, resumedFromFence) goes with it. The writer-lease check stays, and so does the attach's compare-and-swap. Frames now stamp the fence read when each frame is sent instead of a copy each subscriber kept, which went stale on the same release. * fix(native-chat): every journal append reaches the chats that are open A journal write and its delivery to open readers were two calls, and some writers made only the first. A failed start whose lease could not be handed back, a provider revision with no frame behind it, and eviction's settlement were all journaled without reaching an open chat. A journal handle now reports every durable change, and the host's session map binds that report to the session's readers when the handle is set. Writers no longer publish what they append; the per-writer publish calls are deleted. * test(native-chat): an epoch replacement reaches the open chat * test(native-chat): each row reaches an open chat once, and a live handle enters only through the map * test(native-chat): give the legacy-lease store test a tab id so the backfill cannot supply its rewrite The seeded record had no surface tab id, so the next open backfilled one and that rewrite alone made the no-op transaction write. The test passed with the legacy-lease rewrite signal removed. * test(worktree-activation): restore the OMP surfaced-agent resume test The handoff removal deleted it alongside the terminal-owner tests, but it covers the surfaced-PTY block that still guards resume, including an agent whose ownership is unknown. * perf(native-chat): a publish behind a delivered commit reads nothing Each commit now delivers itself, so the publish a provider frame still sends afterwards found every reader caught up but still read rows and rebuilt the timeline for each one. A caught-up reader now skips the read. * test(native-chat): state why the teardown test's fake journal is safe to cast * docs(native-chat): say mutation admission checks only the writer lease * docs(native-chat): drop the send rebase from comments that still described it * fix(native-chat): a message is accepted, then delivered A send to a chat with no running agent restarted the agent inside the send call, before the message was recorded, so the client waited for the whole start and a failed restart refused the message. Claude held prompts sent during startup, and those could settle as "unconfirmed". A send is now accepted inside the session's serialized queue: one ledger row and one submission row marked handoverRecorded, published, answered pending. A per-session delivery loop exists while a message is queued. It starts the agent through the same serialized attach a hold uses, waits outside the queue for a Claude child to prove its start, and hands the oldest queued message over as its own serialized step, writing dispatch{pending} before the adapter call. A start it needed and did not get writes one error-tone row and rejects every queued message with the same words; a start Stop cancelled writes none. Settlement follows from the rows. A queued message is provably unwritten, so a close, an eviction or an exit rejects it. A handed-over message stays in doubt. A queued row at or below the sequence a handle found when it opened was left by an earlier process and is rejected at open, with no latch. Stop withdraws queued messages with no writer lease and no fence. An attach failure keeps the conversation open, and the attach adopts its journal. Owed work counts the loop and queued rows. A compaction or rewind found prepared when a conversation opens was started under a child this process no longer has, so the open settles it rather than leaving it to refuse every send until a view attaches. The open cursor is scoped to its epoch, because sequences restart when an epoch is replaced. Deleted: restart-before-admission, recordFailedRestart, the fence rebase, Claude's startup gate, the attach's forget on failure and its own crash boundary. Clients without agent-session.accepted-send.v1 get their reply held until the handover; the desktop and paired desktop lists advertise it. * fix(native-chat): settle queued messages only for the child that ended A child that proved its start and then exited before its message was handed over left the message queued: the exit settlement returned early when nothing else was in flight. Delivery then started another child for it, and a child that died the same way started another, without end and without a row. A retried settlement for an earlier generation, run by the attach that delivery started, did the opposite: with that generation's turn unfinished it rejected the message queued for the child being attached. The settlement now takes the rejection for queued messages from its caller. The unexpected exit and the eviction pass one, and it applies even with no other work in flight; the retry for an earlier generation passes none. * fix(native-chat): an adoption that fails to import keeps the conversation open The attach now writes into the conversation's own open journal, but a failed transcript import still closed it as if it were the attach's provisional one. The conversation stayed indexed with a closed journal, so every later send answered "could not be recorded" and every attach failed again until the app restarted. The import now closes only a journal the attach opened for itself. * perf(native-chat): the recovering open reads the journal once Every conversation open now goes through the recovering open, including the read restore of every chat at startup, which used to replay its journal once. The recovering open replayed it twice: once to probe it and again inside the open. The probe is now handed to the open as its load. * fix(native-chat): an attach that fails after indexing its child leaves no child behind A failed attach now keeps the conversation open, but a failure after `onAttached` indexed the child (the rewind or compaction recovery, or the attach's own success record) left that entry claiming a child the failure path had already released. The next send found the phantom, skipped the start, and wrote at a fence the journal had moved past, so the message stayed queued for good. The entry now drops the released child and its event sink, and follows the record's fence, as a failure before indexing already did. * fix(native-chat): a withdrawn message shows no error, and a rejection outlasts the send's answer The error strip for a message the host accepted and then did not deliver matched the entry before the outbox reconciled, so a Stop's withdrawal, which the reconcile drops, showed "Orca could not send your message" with nothing to retry. It now reads the reconciled entry. A rejection the journal records before the send's own pending answer lands is final as well: that answer no longer puts the entry back to dispatching with no Retry. * fix(orchestration): a structured worker whose agent outlasts the preamble wait is left unknown, not torn down The preamble waits for its submission to be delivered while the worker's agent starts. When that wait ran out it threw operation_unknown, and the failed-start teardown then closed the session, which rejected the very preamble the host was about to deliver. It now reports a turn start nobody observed yet: the worker is start-unknown with its session kept, the host delivers the preamble when the agent starts, and the worker's report settles the dispatch as for any unobserved start. The receipt no longer suggests reading a screen a structured worker lacks. * fix(native-chat): a message rejected while its chat was closed reads as not sent A remount reads an entry it left dispatching as unconfirmed. When the journal had rejected it meanwhile, as a failed start or a quit now does, the reconcile left it unconfirmed: it blocked every later message behind a Retry and no reason, and the delivery probe, seeing the journal already answered, never ran. The reconcile now settles it as rejected like a dispatching one. * test(orchestration): name why the readiness settlement fakes are cast * fix(native-chat): keep each pane's own fence on frames so a failed restart is not resent * docs(native-chat): drop the fence from the admission the send effects run behind * docs(native-chat): give the fence move on release the reason that still holds * docs(native-chat): stop citing a write fence check in launch and mailbox comments Three places still gave the removed fence check as a reason: the launch replay said admission puts the ledger ahead of the fence, the launch surface said a send must name the lease it was admitted against, and the direct-mailbox path said the lease fence decides whether delivery is safe. Admission now checks only the writer lease. * refactor(native-chat): the provider child is its own record A conversation now outlives any number of provider children, so the child is one record on the conversation's entry instead of five loose fields beside its journal. It is written in one place: indexed only once an attach has fully succeeded, and ended through one function that an exit, a failed re-attach, a Stop and an eviction all share, matched on the child's generation and fence. - A failed attach writes no child, so there is nothing to unwind: the field unwind and the fence patch after it are gone. - Conversation writes read the record's fence, the way mutation admission already does; a child's own writes use its fence. The four stored-fence patches, and the settlement retry's overwrite of the conversation's fence, are gone. - The owed wind-down is its own tombstone, carrying the child it is owed for, and is no longer dropped when an attach replaced the whole entry. - Stop on a child still proving its start stops only the child: its lease goes back and the chat is told it is idle, but the journal, the holders and the readers stay. Close is that stop plus the conversation's close. - The settlement retry uses the conversation's own journal, opened through the host's one open. * fix(native-chat): the delivery loop alone settles a message its start or child failed A queued message was settled by whichever path happened to end the child first: the loop, the unexpected exit, eviction's work settlement, the open's leftover rule, and the startup branch that rejected every pending row. That gave two failure rows with different tones for one start, a loop that could hand over to a different child than the one it waited on, and a Claude start that died while starting reading unlike every other failed start. - The loop remembers the child it waited on. At handover, if that child is gone or replaced, it reads how it ended: a Stop continues; anything else writes one failure row and rejects every queued message with the same words, then stops. A child still starting whose start the adapter says did not land fails the same way. The exit, eviction and the settlement retry only settle the handed-over and legacy rows of the child that ended. - One failure row, always an error, keyed by the start. A start a view began that dies with nothing queued writes the same row through the same builder, so a second report revises it. - The open no longer rejects leftovers; the loop's first step does, and the open wakes it. - `awaitStarted` answers why a start did not land, so the row says it even when the loop sees the failure before the exit is processed. - Quit closes every conversation the way closing a chat does: what is still queued is rejected as closed, with or without a child, and a start the loop already has in flight is waited for so the child it produces is stopped rather than left behind. * refactor(native-chat): a stopped child ends on the one reading of its stop The eviction step reads a stop's result through `stopAgentSessionProviderRoot` and hands that verdict to the child's ending, so the host never forms a second view of whether the root is gone. Every ending carries it: a stop's comes from that reading, an exit's root is gone by definition, and a failed re-attach passes what its release saw. The end-of-child record can therefore also carry a stop whose root was not seen to go, which nothing ends on yet. * feat(native-chat): the host says it accepts a send before any agent has it The host now lists agent-session.accepted-send.v1 among its own runtime capabilities, the same string capable clients already send. A client can then tell a host that answers a send at acceptance, and admits a Stop with no writer before a turn starts, from an older one that still restarts the agent inside the send. Additive: an older client ignores a capability it does not know. * refactor(native-chat): an attach never opens a journal of its own The attach adopts the conversation's open journal, which outlives it, so it no longer opens one for a direct caller either. That leaves nothing for a failed adopted import to close, and the flag that told the two cases apart is gone. Tests that attach without a host open the conversation the way a host does. * fix(native-chat): a moved fence resends nothing on a host that accepts first The outbox treated any fence change as a new owner: it dropped the answer of a send in flight, queued that send to go out again under the same id, and unblocked a refused head. On an older host that is how a send the restart refused, unrecorded, gets another try. On a host that records every send before it starts an agent, a fence moves because that start ran, so the same rule resent into every failed start. With a fence stamped on every frame, that became a loop. The outbox now reacts to a fence change only when the host has not advertised that it accepts a send before any agent has it. On such a host, only a Retry or a new send goes out, and a failed start reaches the client as a rejected message it keeps with its Retry. Against an older host, or before one has answered, the outbox behaves as it did. Desktop and paired web share this hook. * refactor(native-chat): a child's end says whether the user or the host stopped it The end-of-child record's cause now tells a user's Stop from the host stopping the child for a cause of its own: `user-stop` and `host-stop` replace `stop`. The delivery loop goes on after a user's Stop, as before, and fails the start it was waiting on after a host stop, with the one error row and every queued message rejected, in the stop's reason when it gave one. The reason stays description only. Stop passes `user-stop`; nothing passes `host-stop` yet. * fix(native-chat): a chat whose only work is a queued message is not offered for resume A message accepted while the agent was starting counts as working in the chat, and quit rejects it as never sent. The teardown snapshot read the same working rule, so a relaunch offered to resume a chat whose agent never had the message. The snapshot now reads only what was handed over. * test(native-chat): type the queued-message fixtures in the resume-offer tests * fix(native-chat): a start that dies while a message waits on it is that message's failed start Opening a chat's tab starts an agent for the view, and a send accepted meanwhile waits on it. When that start died, its exit wrote the start's error row and left the message queued, so the delivery loop started a second agent into the same failure and wrote a second row. A child's end now records where the conversation's journal stood, and the loop settles a message accepted before a failed start ended with that start: one row, under its key, and no second start. A message sent after the failure still gets a fresh start. * docs(native-chat): say what an attach's open conversation and unconfirmed ids are now * test(native-chat): pin what a failed start settles, and what a resume offer names A view's child that dies while a sent message waits settles that message only when it died starting and no child has taken its place: a proven child's crash, or a second start since, gets the message delivered. The resume offer names the handed-over message, never a newer one still queued. * test(native-chat): the failed-start pins fail on what the message became, not on a timeout * test(orchestration): the preamble's host stub is typed, not cast The preamble send now takes only what it reads of the host, the send, the settlement wait and the record's fence, so its test builds that host with real types instead of `as never`. * fix(native-chat): a Stop that names no turn stops what the conversation has in flight Between handing a message to the agent and the agent opening its turn, there is no turn id a client could name, so a Stop in that gap was refused as "already finished" while the agent went on to answer. A cancel's turn id is now an optional precondition instead of its target: with none, the host withdraws what is queued and, when the journal still reads working, asks the adapter to stop whatever the child has in flight. Claude's interrupt is session-scoped, so it is guarded by fence and acquisition generation rather than a turn identity. Codex interrupts the turn its latest turn/start answered with until the journal shows one. A cancel that names its turn behaves exactly as before. * fix(native-chat): Stop is there from the moment a message is sent The composer showed Stop only once the agent had opened a turn, so for the second or two after a send the chat read "thinking" with no way to stop it. Against a host that takes a Stop naming no turn, Stop now shows whenever the chat reads working (a turn, a queued message, or a handed-over one still unanswered) or this client still has a message on its way. Pressing it, or Escape, first drops every outbox entry the journal does not hold yet, so nothing goes out after the Stop, then sends the conversation-wide cancel. A send already on its way reaches the host ahead of the cancel, which withdraws it there. Against an older host Stop still needs a running turn. The unconfirmed-send probe moves into its own hook so the outbox hook stays in budget. * fix(native-chat): Stop before a turn is gated on its own host capability A host that accepts sends first (agent-session.accepted-send.v1) can still predate the cancel that names no turn and would refuse it as invalid, since clients and hosts ship independently. Hosts that take that cancel now advertise agent-session.conversation-stop.v1, and the renderer shows Stop before a turn opens, and sends the no-turn cancel, only to a host advertising it. Every other host keeps a Stop that needs, and names, a running turn. The host capability probe the accepted-send hook used is generalized so both read one path. * test(native-chat): a build advertises conversation stop exactly where its cancel may name no turn * fix(native-chat): a view never restarts a chat whose last start failed A Claude chat whose CLI exits during startup left one red row per start, and every time a view bound to it (the chat opening right after its create died, or the user switching back to it) the hold started the CLI again, so the same launch-failure row repeated. Only a send retries a failed start now, the same rule provider-exit recovery already applied; the rule lives in one predicate the hold, exit recovery and the delivery loop share. * test(native-chat): start the child the loop waits on with an attach, not a second view A view no longer starts a child whose last start failed, so the R2 case that waits on a child started since the failure now gets that child from a client attach, the one non-send starter left. * fix(native-chat): settle a gone generation's turn wherever a conversation opens A send that opens a chat this process had not read yet (after a crash, from a phone or the CLI) went through the delivery open, which never settled what the dead generation left running; only the read restore and a successful acquire did. When the send's start then failed, the turn stayed running for every reader. The settlement now runs in the one journal open, at the crash boundary, for every opener except an acquisition, which settles from the evidence it read before its reserve; the read restore's separate step is gone. * test(native-chat): prove the next child's start settles the turn an earlier child left The R1 case lost its only settlement assertion when the latch it checked was deleted. It now seeds the running turn the earlier child left and asserts it ends at the exit's receipt, with the exit's row, before the message is handed to the new child. * test(native-chat): count a failed start's rows by row, not by text Comparing the set of texts passed when two different rows carried the same words, which is the duplicate the test exists to catch. * test(native-chat): give the failed-start and stale-turn waits a loaded runner's budget * test(native-chat): pin the open's and the send's start and row counts, however the view binds Opening a fresh chat whose starts fail makes one start and one row, with two views bound before or after the create's child died; one send makes one more of each. * fix(native-chat): settle a gone generation's turn at every open but an acquisition's The journal open skipped the settlement whenever the lease read reserved or live, to leave an acquisition's own open to the acquisition. But a lease a crashed process left in recovery also reads live, until the next acquire resolves it. A send that opened such a chat, from a phone or the CLI after a crash on a host that could not prove the old owner gone, skipped the settlement; when its start then failed, the dead turn stayed running for every reader. The acquisition now says it is the opener, and every other open settles, whatever the lease still claims. * test(native-chat): hold the create's start open until the views bind The "view binds while the create is still starting" case gave the create a 300 ms head start and asserted the views bound before it died. On a loaded runner the holds took longer, the create's exit landed first, and the case failed its own precondition. The create's initialize now waits on a gate the test releases once the views are bound. * fix(native-chat): Stop reads the one working rule every session list reads While Claude retries a rate-limited request it never echoes the message, so no turn opens: the sidebar read Working from the unanswered send while the composer showed Send. The chat's working state, the host's session-list status and the host's no-turn Stop check now call one shared rule instead of three copies. * test(native-chat): a rate-limit retry pins only that no turn opens, not how its rows are kept * fix(native-chat): Stop leaves a message waiting on its Retry, and does not show for one A send that failed holds the queue until the user retries it, and one the host restarted under is parked the same way. Stop counted both as still on their way, so it showed in an idle chat and could never go away, and pressing it dropped the failed message along with its Retry. * test(native-chat): the chat's Stop and a session list read the main agent alike over their own copies The chat reduces its stream and a list reads the status feed. Driven through the real host for a rate-limit retry with no turn, a subagent still running after the main turn, and the handed-over child exiting. * refactor(mobile): the chat reads the main agent's working state through the shared rule Behaviour is unchanged: the same two terms, now from the one function the host projection and the desktop chat read. * fix(codex): a Stop naming no turn never interrupts an earlier turn It fell back to the id an earlier turn/start answered with when the latest start went unanswered, or when the journal showed a compaction Codex had not started, and reported that as stopped. * fix(native-chat): a Stop naming no turn never says a turn had already finished When the provider found nothing left to stop, for instance a turn that ended between the host's check and the interrupt, the chat got "The provider had already finished this turn." for a turn the Stop never named. It now ends quietly, as a Stop with nothing in flight does. * fix(native-chat): one Stop the host could not settle no longer refuses every later one A Stop naming no turn has one operation key per session. When the host could not settle one, it answered every later Stop under the same id as unknown until the id expired. Once the host says so, the next press is a new Stop; transport doubt still replays the same id. * refactor(native-chat): drop the composer's second error formatter After the merge with main, every chat write in the composer path reports its failure as a typed outcome worded by the refusal-notice table, so the send's catch sees only a local throw. The {code, message} formatter this branch added for it has no payload left to format, and its claim to be the one way a chat words a failure is no longer true. The composer send is main's again. * test(native-chat): pin the reason on a message rejected while its chat was closed The reopen test checked only that the message reads as not sent; it now also checks the Retry row carries the host's reason. * test(native-chat): read Stop operation ids without a cast * fix(native-chat): a Stop whose answer was lost no longer swallows the next one A Stop that names no turn has one operation key per chat. When its answer was lost in transit, the chat kept the id, so every later Stop replayed it; the host answers a replay as already handled, so for up to a day Stop stopped nothing. The id is now dropped once the call settles, however it settles. A second press while the first is still on its way still shares its id. * refactor(native-chat): a Stop naming no target keeps its operation id only for its own call The chat kept each write's operation id per payload across calls, and dropped it only on some settle paths. That is right for a write naming what it acts on, but a Stop naming no turn, and a stop of every background task, share one payload with every later one, so any path that kept the id made the next Stop replay as already handled and stop nothing. One path was still open: an answer that arrived after the chat moved to a new fence. Whether a write names its target is now decided once, before its id is picked. One that names none keeps its id only while its call is in flight, so a press made meanwhile joins it, and releases it when the call settles, however it settles. The release runs only while the key still holds that call's id, so a joined call settling late cannot drop a newer one's. This replaces the per-path exceptions for a thrown call. * test(native-chat): read the Stop fences without a cast * test(native-chat): pin the new id for a named cancel the host could not settle After the Stop naming no turn moved to a per-call id, the only test of the unknown-refusal release was gone, and the half that stays, for a cancel naming its turn, could be removed with every test green. * fix(native-chat): a Stop pressed after a new message stops it, even while the last Stop is unanswered A Stop naming no turn shared its operation id with any press made while it was still in flight. The host runs a chat's writes in order, so a message sent between two presses was accepted after the first Stop ran, and the second press replayed that Stop as already handled and left the message running, although the chat had already withdrawn it from the outbox. A write naming no target now gets a new id on every press and is never kept, so each Stop acts on whatever is running when the host reaches it. A write naming its target keeps its id exactly as before. A double press can ask the provider to stop the same turn twice, which it tolerates. * fix(native-chat): Stop no longer blinks off as Claude opens the turn for a message Claude's echo of a sent message both answers the send and opens its turn. The echo settled the send first, so the host published the message as answered one frame before the turn it opened, and for that frame the chat read nothing running: Stop turned back into Send, and Working blinked off in every session list, for tens of milliseconds on each turn. The echo now settles the send after the turn it opens has been emitted, so the running turn is published first. * fix(native-chat): a message a Stop withdrew comes back to its sender's composer A Stop withdraws every message the host holds but has not run, and S also drops the ones this client had not handed over yet. Either way the message left the chat and its text survived only in a hidden journal row and the in-memory ArrowUp history. The sending client now puts the withdrawn text and images back in that pane's composer, after whatever is typed there. Withdrawn is read from the rejection reason through one shared check, which the outbox reconcile now uses too. The composer is written before the entry leaves storage, so a failure between the two repeats the text instead of losing it, and an entry storage no longer holds is never given back again, so a replay, a second view or a remount restores it once. Only this client's outbox holds the entry, so other viewers still see the message disappear. A failed Stop withdraws nothing on the host and gives nothing back. * fix(native-chat): withdrawn text put back during an IME composition is not lost While the IME owns the field, the composer ignores a programmatic draft, and the next composed keystroke wrote the draft without the restored text, after its outbox entry had already been dropped. The composer now holds text appended mid-composition, keeps it in the cache after each composed write, and shows it once the composition settles, the way attachments that land mid-composition already wait for it. * test(native-chat): pin that only a withdrawn message comes back to the composer * test(native-chat): set up the composer's window API for every describe in the composition-race file * docs(native-chat): note that the withdrawn check reads the legacy reason until a typed category lands * test(native-chat): pin that text put back mid-composition shows once, even beside a mid-composition clear * feat(native-chat): host-owned queued-message draft store in the session journal A queued mid-turn message is a draft row in the session's journal.db, created idempotently at every writable open with no user_version bump so a downgrade stays writable. Consume converts one draft into an ordinary submission inside the journal writer's own transaction (exactly-once), and a standing writer hook returns a consumed draft only when a committed row newly settles its current consumed submission to a non-withdrawn rejection — the same decision the reducer folds rows through. Open-time repair re-derives returned state behind the stored fact; retention never prunes a row whose refusal could still return it. * feat(native-chat): queued-messages wire contract, dark capability, and send classifiers The send result becomes a union: today's submission arm unchanged, plus a capability-gated queued arm only clients that sent delivery:'queue-if-active' ever receive. Whole-list queuedMessages fields ride the subscribe events and history pages; Stop gains withdrawQueued with the withdrawn bodies in its result; clear's result carries withdrawn drafts too. Both classifiers treat queued as accepted/spent. agent-session.queued-messages.v1 is defined but deliberately NOT advertised: the rollout prerequisites (Claude fold receipt, integrated Codex steer matrix) are not in this host. * feat(native-chat): queue a capable mid-turn send as a draft, drain it at turn end, and let Stop and clear return its text A send carrying delivery:'queue-if-active' while the session owes work — or behind an actionable backlog — becomes a host-held draft instead of a submission. A serialized drain woken by journal commits, draft mutations and conversation opens re-derives its gates from live facts (streamed-event barrier first, backlog never a gate) and converts the oldest actionable draft through the exactly-once consume; from that instant today's delivery pipeline runs unchanged. Stop pauses the withdrawable frontier at the stop step (a process-level pause set that survives handle eviction and, via the per-process host instance, restarts), then withdraws it with the text in the result for capable clients; /clear does the same for the superseded source. The draft list publishes whole per emit with identity dedup, rides only the final catch-up page, and attaches to history pages. queuedMessageSend overrides queue policy only; queuedMessageDelete hands the body back. Replays for all of it answer from op-stamped tombstone receipts. * test(native-chat): pin mid-turn queueing against the real host Accept (working/backlog/text-only/budget/replay), the one-per-settle drain, returned cards with N1 overtake and the N4 re-send loop, Stop withdraw with tombstone replays, the process-level pause across evict/reopen, Delete receipts, /clear returning the withdrawn text, and publication (hydration, unchanged-cursor insert, same-frame consume, identity dedup). * test(native-chat): read the queued receipt ids before the wait closures * chore(native-chat): SAFETY rationales on the sqlite row casts and a cast-free mobile narrowing * fix(native-chat): queued-draft bookkeeping never costs a publish, an open, a clear or a history read - Cache the draft list per draft-table revision. The drain re-checks on every journal publish, so each streamed delta was running a SELECT and parsing every draft body the handle had ever written (tombstones included). - Open-time repair/prune failures are reported and skipped; they no longer fail opening the chat. - /clear on a source with no drafts answers exactly as before: no empty `withdrawnQueued`, no empty write transaction, no extra publish. A draft read failure after the committed clear no longer turns it into a refusal. - History pages read drafts through the same guarded reader as subscribers. - Publication moves to its own module; the held-draft rule lives with the pause state; one pending-prompt check; drop an export nothing calls. - Tests: restart-held drafts, pre-consume failure pause + Send retry, failed open repair, clear with no drafts. * fix(native-chat): a Stop that withdraws a consumed draft's send gives its text back A queued draft converted into a submission leaves the sender's outbox, so when a Stop withdrew that submission before the agent received it, the text had no holder: the draft stayed `dispatched` forever and nothing restored it. - The returned-card rule now follows every effective `rejected` settlement of a consumed draft's submission, a Stop's withdrawal included, with the withdrawal reason stored as the fact (`dispatchWasWithdrawn`). The writer hook and the open-time repair share the rule, so no rejected submission can leave its draft `dispatched`. - A capable Stop withdraws the cards it returned itself along with its frontier, stamped with its caller-scoped key: the text comes back once in `withdrawnQueued` and replays from the tombstone. An old client's Stop leaves a returned card. - Stop's draft steps move to structured-agent-session-queued-stop.ts. - Tests: Stop between consume and the agent's receipt for both client kinds, its replay, a crash after the withdrawal, restart in the window, and the repair of a hookless withdrawal. * perf(native-chat): the queued-draft drain takes no serialized step while the agent works The drain was woken by every journal publish and, with a draft waiting, queued a serialized step (streamed-event flush included) per publish, only to find the session still working. During a streamed turn that is one step per delta, contending with Stop and every other mutation for the session's queue. The pre-check now also skips while the session is working. Whatever ends the work is itself a commit that schedules again, and the step still re-reads every gate after its flush, so no wake is lost. - Test: queued sends during a turn take no drain step; settling the turn drains. * fix(native-chat): a clear withdraws queued text only for a caller that can take it back; paused reasons are markers An older client running /clear had its source's waiting and returned drafts withdrawn and their text returned in a `withdrawnQueued` field it does not read, so the text was lost. Clear now mirrors Stop: `withdrawQueued: true` on `agentSession.conversationCommand` (strict params, sent only when the queued-messages capability is advertised) withdraws the drafts and returns their text once, replaying from the tombstones. Without it the source keeps its cards: the supersession fence already blocks the drain, and Delete still hands the text back. A paused card's reason was host-authored English on the wire. It is now a typed marker (`send_failed`) the client localizes, like `returnedReason`; a client treats an unknown marker as a plain pause. - Tests: an old client's clear leaves the cards and its replay stays field-free, then Delete returns the text; a capable clear returns the text once and replays it; the paused marker. * fix(native-chat): a draft pause that commits no journal row still reaches live subscribers A pause writes no journal row, so it reaches subscribers only on the next publish. Two pauses had none behind them: the drain's pre-consume failure (the session is idle by then, so nothing else commits) and an old client's Stop that interrupted nothing. A live card kept reading as waiting, with no failure marker, until some unrelated commit arrived. The drain now publishes after pausing a draft it failed to convert, and an old client's Stop publishes when it paused a frontier. - Tests: a failed conversion and an idle old-client Stop each reach a live subscriber as a paused card; both fail without the fix. * fix(native-chat): a failed clear wakes the queued drain, a failed Stop withdrawal still publishes its pause A conversation command can settle on the record alone (a retried clear that fails), so drafts held behind its prepared phase waited for an unrelated journal commit; the command controller now re-derives the drain when any command finishes. A capable Stop whose withdrawal write failed never published the pause it set, and a publish failure after a committed withdrawal (Stop or clear) dropped the bodies from the answer; publishing now happens outside the withdrawal and can no longer discard its result. Tests reset the process-level pause set between cases: operation ids repeat per test, so a shuffled order held later tests' drafts. * refactor(native-chat): the draft store notifies through the journal's commit listener, the hold is a stored row fact, and one typed gate decides every queue hold R1: every standalone draft-table transaction that changed rows (insert, withdraw, hold, open-time repair) fires the journal's own commit listener after COMMIT, so a draft or hold change publishes and wakes the drain through the same path a journal row does — no call site can forget. All hand-written publish/wake plumbing for draft changes is deleted; wakeQueuedDrain survives only as the record-input wake (a conversation command can settle on the record alone). R2: the process-level pause set becomes a hold_reason column on the draft row (pre-ship, so no migration): holds survive eviction and restart, keep their send-failed marker across restarts, die with the session's journal, and are cleared by consume and withdraw in their own UPDATE. The host-instance derivation stays the one restart mechanism. R3: one typed structuredQueueHold (blocked | command | prompt | working) consumed by admission, the drain step and Send-now, with each caller's override set written beside it. A capable send during a late-result /compact now queues instead of being refused (PLAN §3.1); the dead prepared-command branches and the drain's duplicated gate list are gone. prompt outranks working so Send-now's one override cannot swallow it. R4: one isUnsettledQueuedMessage predicate for the withdrawable/budget filters. Loop 4: a replayed send whose draft was refused answers with the returned card, never the rejected submission, so the text cannot render twice. Rewind completion was verified to publish after the record clears (the rewind path's own publish; the open path's recovery precedes the open snapshot). * fix(native-chat): a Stop with no drafts writes nothing, and a failed hold still lets a capable Stop withdraw The stored hold turned Stop's in-memory pause into a draft-table write, so every Stop (drafts or not, capability advertised or not) opened a BEGIN IMMEDIATE/COMMIT. An empty hold now returns before the serialized write. A hold that threw also emptied the frontier, so a capable Stop withdrew only returned cards and left the waiting drafts unheld to auto-send after the interrupt. The frontier is read once and survives a failed hold. * fix(native-chat): a capable Stop with no drafts writes nothing The empty-hold guard from the previous fix did not reach withdraw, so every capable Stop still opened a write transaction after the interrupt, and a closed handle turned its empty answer into a missing field. The draft store now answers an empty withdraw without a transaction, for every caller. * refactor(native-chat): Stop and /clear never withdraw queued drafts; no text rides the wire back Adopt the host-owned-queue model end to end: a Stop holds the waiting frontier ('stopped') for EVERY client and interrupts — the cards stay published as paused, Send-now overrides per card, and the pause dies when the user next starts a turn (an ordinary dispatched send lifts 'stopped' holds in the same serialized step; 'send_failed' holds still need their explicit Send). /clear carries the source's unsettled drafts to the replacement session as born-held rows — identical for every client version — then tombstones the source. Delete answers with no body: the card leaving the published list is the outcome. Removed (never shipped; the capability was dark and unadvertised, so no wire compatibility is affected): CancelParams.withdrawQueued and its refine, ConversationCommandParams.withdrawQueued, CancelResult.withdrawnQueued, ConversationCommandResult.withdrawnQueued, AgentSessionWithdrawnQueuedMessage, the Delete result body, settleStopQueuedWithdrawal and the cancel finisher, withdrawClearedSourceQueuedMessages, replayWithdrawnQueuedMessages, and cancelPlan's tombstone replay. This also removes the defect where a withdrawal took every row regardless of which client sent it (a phone Stop pulled desktop-typed text): nothing moves text anymore, so a Stop from one client can never relocate another client's drafts. Hold and carry writes are bookkeeping: a failure is logged and never gates the interrupt or the clear. * feat(native-chat): a restart hold lifts like a Stop's, and paused cards say why The user's next dispatched send lifts every stop-shaped hold in one UPDATE: stored 'stopped' rows, and restart-held rows (host_instance mismatch), which are adopted into the running instance — the same fact the derivation reads, so no second copy of the hold exists. 'send_failed' still requires its explicit Send. Publication now marks stop/restart holds with pausedReason 'stopped' (an additive optional value on a dark capability), so clients can caption them "sends after your next message" and keep "couldn't send" for 'send_failed'. * fix(native-chat): only a client's own send lifts a Stop's queue pause The lift ran for every accepted host send, so orchestration mail, a restart continuation and a launch prompt released drafts the user had stopped (and adopted restart-held rows into the running instance). The client-facing agentSession.send RPC now marks its sends as the user's own; host-internal senders leave the pause alone. Also drops comments still describing the withdrawn return-text rule. * fix(native-chat): a Stop's queue pause lifts when the user's send starts its turn The pause lifted as soon as the host accepted a user send, so a send the provider then refused (a failed child start, a refused turn/start) had already released the stopped drafts into the same failure. The host now remembers a client's own send, in memory, until the provider answers it: acceptance lifts the stop-shaped holds, a refusal forgets it with the holds intact, and a later Stop supersedes it. Nothing is persisted, so a restart between the send and its turn start leaves the cards held for the user's next send rather than sending them unasked. * fix(native-chat): a consumed draft's turn starting lifts a Stop's queue pause Drafts are only ever a client's own sends, so a drained draft or a Send-now is a user send for the pause: its submission joins the same in-memory set a direct send uses, and the provider accepting it lifts the stop-shaped holds. Before, a message typed while a stopped turn wound down drained as a draft and left the older stopped cards held, so their "sends after your next message" caption was false. A refused consumption lifts nothing, a later Stop still clears the set, and orchestration mail and restart continuations still never lift. * fix(native-chat): queue a capable send behind a /compact and re-scope /clear's carried drafts - A text send with queue-if-active during a /compact in flight is admitted on the compact's side lane as a held draft instead of being refused; it may only become a draft, so one the gate no longer holds is refused rather than dispatched. - Drafts /clear carries to the replacement are fingerprinted for the replacement session, so the provider's echo folds into the sent bubble. - The in-memory set of user sends awaiting their turn is capped; sends settling unknown no longer grow it without bound. - Correct the userSend comment: the renderer's launch prompt goes through the client RPC and does set it. * feat(native-chat): queued mid-turn drafts become editable cards above the composer Against a host advertising agent-session.queued-messages.v1, Enter stamps the send 'delivery: queue-if-active' (chat-wide 'Queue follow-ups' setting, on by default) and the host's published drafts render as compact cards between the transcript and the composer — never as transcript bubbles — with Steer (send-now, Cmd/Ctrl+Enter for the newest), Delete, and a menu with Edit message and Turn off queueing. Returned cards show the stored effective rejection with the same words a rejected submission gets (a Stop-withdrawn one says so); paused cards localize the host's typed marker, and an unknown marker reads as a plain pause. Hold captions are derived client-side; the wire carries none. Restore is write-ahead: Stop, Edit and a capable /clear (withdrawQueued on conversationCommand, fingerprint-matched to the host's digest) persist their operation identity before the RPC and append the withdrawn bodies to the composer draft exactly once — replays answer from the durable restored record, and a /clear's text lands in the replacement session's pane. A marker left by a crash is RELEASED, never replayed: an unadmitted operation-id replay would execute the command, so a reopened chat can never be cleared, nor new work stopped, by a press from before a crash; unwithdrawn drafts stay visible as cards. Text never duplicates: an outbox entry the host visibly holds as a draft (same id) or answers for in withdrawnQueued retires without a local restore, and Stop's host-side restore skips ids the outbox withdrawal already put back. The renderer carries the list everywhere frames flow: reducer (live over stale history, omitted means unchanged) and the frame coalescer (latest wins, like commands). Everything is capability-gated: an older host sees byte-for-byte today's requests — no delivery key, no withdrawQueued, no queuedMessage RPCs. The capability stays dark; nothing here advertises it. * fix(native-chat): queued-draft restore survives a lost answer and an unconfirmed /clear - A capable /clear reuses the operation id write keeps for an unconfirmed clear, so the next press replays it; a fresh id each press was refused by the host for as long as the first stayed unconfirmed. - Edit, Stop and a capable /clear replay a lost answer (the call threw) under the same operation id, bounded and in-session, so withdrawn text still comes back after the card has gone. A refusal or fence move stays final; a crash marker is still only released on remount. - Restored-id bookkeeping lives in memory beside the draft cache it guards; storage holds only in-flight markers, validated per element, removed when empty. The /clear marker is written only when the clear actually sends. - A mid-turn queue send awaiting its answer, or already held as a draft, no longer paints as a transcript bubble next to its card. - One action per card at a time; Edit/Delete hand focus to the composer. - Revert unrelated en.json reflow. * fix(native-chat): a lost Stop never lands on newer work; the steer chord never skips typed text - A Stop whose answer was lost is replayed only while the turn and sends it was aimed at are still what is in flight; once another turn opens or a newer send lands (e.g. a queued message drained), the Stop is reported unconfirmed instead of interrupting work begun after the press. - Cmd/Ctrl+Enter steers the newest queued card only from an empty composer; with text or an image in the composer it stays a plain send. - A mid-turn queue send hides from the transcript only while it is on its way: from the entry the drain is stopped on (read through the drain's own rule), sends stay visible as bubbles beside the Retry row. A rejected entry holds nothing up, so what follows it still becomes a card. * fix(native-chat): a send the host visibly holds as a draft frees the outbox's single flight The published draft list is the host answering the send, exactly as a journal row is: retiring the in-flight entry now also releases single-flight and voids the unsettled reply. Before, a slow or lost reply kept the next mid-turn message waiting, hidden (neither card nor bubble), until the RPC timed out. * fix(native-chat): Steer hands focus to the composer like Edit and Delete A steered card leaves the list once the host sends it; focus on its Steer button fell to the document body, so the next keystroke went nowhere. * fix(native-chat): a lost /clear stops replaying within seconds, so sends never wait on bookkeeping Sends are refused while a clear settles. Each clear call can run for its full 195 s timeout, so three lost-answer replays could hold the composer for about 13 minutes. Replays now start only within 10 s of the press: a slow first call is never followed by more, and at most one replay can outlast the window. * refactor(native-chat): queued drafts stay paused cards; no draft text ever rides a wire answer Stop and /clear go back to main's plain writes: the host pauses its drafts and carries them across a clear, so nothing needs restoring and cards stay visible on every device. Edit copies the text the card already shows into the composer before a plain Delete, so no RPC outcome can lose it. The write-ahead restore journal, replay loops, the Stop wrong-turn guard, and the clear replay window are deleted with the contract that needed them. Stop's local outbox step keeps an issued queue send whose answer is still out — the host may already hold it as a card, and its answer settles it — so the same text can never appear twice. * test(native-chat): drop the removed tabId option from the queued gating test * fix(native-chat): paused cards caption per published reason; first card reaches the live region A Stop's hold ('stopped') says it sends after your next message, a failed consume ('send_failed') asks for Send, and an absent or unknown marker reads as a plain "Paused" instead of promising a resume the host may not do. The live region now stays mounted while empty so the first queued card is announced. * fix(native-chat): a paused or returned card's Send tooltip no longer promises to skip a turn * fix(native-chat): show the queue follow-ups switch only when the host queues messages The switch rendered whenever structured chat was on, even though a host that does not advertise agent-session.queued-messages.v1 ignores the preference. It now reads the local host's capability through the existing structured host-capability hook and stays hidden until the host says it queues. The copy now also says that messages with images send right away, since image messages never queue. Updated in all six catalogs. * fix(settings): find the Queue follow-ups switch when searching "queue" The switch renders inside the Chat UI settings entry, whose search keywords never included "queue", so settings search hid it. Add a localized "queue" keyword to that entry in every locale catalog. * fix(native-chat): a returned queued card carries the typed rejection fact, like a rejected submission A consumed draft the agent never ran comes back as a returned card. The card kept only the rejection's sentence, while its submission now also records the typed fact a client classifies from. A host-restart rejection's sentence carries no legacy marker, so such a card could not be told apart from a provider's refusal. The draft table stores the submission's fact next to its reason (`returned_rejection`, written by the same settlement that sets the reason, and read back with the reducer's own fact reader), and the card publishes it as `returnedRejection`. Both are overwritten on every return, so a re-sent card never keeps an earlier refusal's fact, and a /clear carry inserts a plain held draft with neither. Retention moves to queued-message-retention.ts to keep the table module within max-lines. * fix(native-chat): say why Stop keeps a dispatching queue send that is not the in-flight one A pending answer frees single-flight but leaves the entry dispatching until its journal row lands. * fix(native-chat): word a returned queued card from its typed rejection fact A returned card is classified and worded exactly as a rejected submission: returnedRejection decides, returnedReason is the fallback. A host-restart card now says Orca restarted instead of the generic not-sent line. * fix(native-chat): fit the queue to main's typed rejections and compaction result Main (#23026) dropped the disposition's fresh-id retry field, gives a rejected dispatch a typed sentence plus fact, and types /compact's result. The queued-draft disposition and the queue tests now use those shapes. * fix(native-chat): a returned queued card's words leave out sending again The card offers its own Send, so its caption is worded with the retry control present, as the delivery notices are. * fix(native-chat): a queued send in doubt that survives a Stop waits for the user's Retry The unconfirmed probe resent it onto the session the user had just stopped, starting a new turn when the host never got the first attempt. A Stop now parks it the way a recovered unknown is parked. * fix(native-chat): a withdrawn send the host returns as a card is not also put back in the composer When the withdrawn submission and the returned card arrived in one frame, the journal reconcile restored the text before the card retired the entry, so it showed twice. * fix(native-chat): a send stops asking the host to queue it once the host no longer can delivery was fixed at enqueue, so after a host rollback every Retry of a queued send was refused on the same strict field. It is now decided per attempt: an id already sent keeps it while the host can read it, an id never sent takes the current choice, and a host without the capability never sees it. * fix(native-chat): draft bookkeeping can never roll back the journal row it rides The queued-draft returned transition runs inside every journal append's transaction. A throw there (a draft table an earlier build created without the returned_rejection column) rolled back the journal's own rejection row, so a Stop, a failed start or a provider refusal could not be recorded. The standing hook now runs in its own savepoint: its failure is logged and rolls back alone, and the open-time repair re-derives the missed transition from the committed row. The draft table also gains any missing nullable column at open. * fix(native-chat): a draft a Stop or restart took back waits again instead of blocking the queue Cards A, B and C wait; the turn ends and the drain consumes A, but the agent has not taken it yet. A Stop then pauses B and C and withdraws A's submission, which made A a returned card. The user's next send lifted B and C, yet a returned card blocks everything behind it, so B and C never sent although they read "sends after your next message". A restart or close before hand-over did the same. Nobody failed the user there, so the draft now goes back to waiting at its own position, under the hold that same event put on the drafts behind it: a Stop's 'stopped', or no stored hold after a restart, whose hold derives from the host instance. It carries no refusal, and records its spent submission id in consumed_as, so its next consume (the drain, or Send on the card) mints a fresh id through the same path a returned card's re-send uses. Provider refusals and other failures still return the card. The live settlement hook and the open-time repair share one decision. After a Stop and the user's next turn, A drains first, then B, then C, one per turn. * fix(native-chat): Delete and Send on a queued card answer at once during a /compact A /compact holds the chat's serialized lane for its whole provider call, and the queued-card Delete and Send ran on that lane, so both hung until the compaction finished. They now run on the side lane a draft-only send already uses while a compaction is in flight: Delete completes at once, and Send reaches its readable "wait for the conversation operation" refusal at once. The drain stays on the main lane and keeps its command hold, so nothing sends until the compaction settles. * fix(native-chat): a re-sent returned card drops the refusal it came back with Re-consuming a returned card left returned_reason and returned_rejection on the now-dispatched row, so the row described a refusal that no longer applied. The consume clears both in the same update that moves the card to dispatched. * perf(native-chat): the queue gate reads pending prompts without rendering the journal The prompt check ran on every send admission and drain step, and read journal.snapshot(), which copies and sorts every item in the chat. It now walks the reduced items in place with journal.visitItems; the answer is the same, since the snapshot only sorts those items. * fix(native-chat): a Stop that fails leaves the queued cards as it found them Stop holds the waiting cards before it withdraws queued sends and interrupts the agent. When a later step threw or the Stop was refused, the cards stayed paused ("sends after your next message") although a failed Stop is meant to change nothing. A failed Stop now undoes exactly what it added: each card it held gets back the hold it replaced, a consumed card its withdrawal sent back to waiting is released, and the user sends it had set aside can again lift the pause. Holds an earlier Stop or a restart put on the cards stay. The hold SQL moves to its own module, and the draft store's standalone transactions share one helper. * docs(native-chat): confirmed cancellation is no longer a queue rollout prerequisite Stop withdrawing queued sends with a typed cancellation landed on main with #23026. The comment gating the queued-messages capability now lists only what remains: the Codex steer matrix (#21062), the Claude fold receipt, turn-owner bars, and the desktop and phone clients. * docs(native-chat): the Claude fold receipt and turn-owner bars have landed; Codex steer and the clients remain * test(native-chat): type the returned-card restore test's hook props * fix(native-chat): a draft a Stop put back stays visible as a card The card list hid a waiting draft whose id already had a submission. A Stop that withdraws a consumed draft requeues it under the same id while the first submission stays rejected, so the draft vanished from both the cards and the transcript. Only a submission that was not rejected now hides its card. * fix(native-chat): Send on a queued card during a /compact is refused before it takes a lane Send-now chose its lane once, at entry. During a /compact it took the side lane, where it could wait behind a Stop, then run after the compaction had settled and append a real submission unserialized against the main lane. While a compaction is in flight, Send-now is now answered with the "wait for the conversation operation" refusal before entering any lane, and otherwise it runs on the main lane. Only Delete keeps the side lane, whose compare-and-set withdrawal is safe on either. * fix(native-chat): a Stop that fails after reaching the agent keeps the queue paused A failed Stop undid its queue holds whenever it threw, including after the interrupt had already gone to the provider (a status-note write failing after cancelTurn, or after stopping a starting agent). The turn could be stopped while the cards drained as if no Stop was pressed. The Stop now marks the step that reaches the provider, and undoes its holds only when it failed before that. A Stop the agent refused answers ok and keeps its holds; the comment no longer claims otherwise. * fix(native-chat): an unanswered capability probe no longer rewrites a queued send The per-attempt delivery decision was stored on the entry, so a replay during the window before the host's queued-messages probe answered, or after it failed, was saved without delivery; the host's ledger then refused every later replay of that id. The entry now keeps the user's intent, the wire field is decided per request, a queue send waits while the capability is unknown, and a failed probe is asked again when contact with a remote host is regained. * fix(native-chat): a skipped draft settlement heals on the next drain step, not only at reopen The draft settlement rides each journal append as bookkeeping, and a failure there is logged and skipped. Only the open-time repair re-derived it, so a consumed draft whose submission was rejected stayed dispatched (invisible, and blocking nothing it should) until the chat reopened. The re-derivation is now its own function, shared by the open-time repair and the drain: whenever a dispatched draft's submission is already rejected, the drain step applies the owed settlement first. * fix(native-chat): a queued send in flight when Stop lands is never resent by the probe Stop parked only sends already unconfirmed; one still dispatching whose answer later came back unknown was left to the unconfirmed probe, which resent it onto the stopped session. The entry now records that a Stop outlived it, the probe skips it, and only the user's Retry, which clears the mark, sends it again. This replaces the retryAfterUnknownSubmittedAt parking for the unconfirmed case. * fix(native-chat): one id is never recorded as a submission twice A second submission row under an id the journal already holds replaces the submission with a fresh pending one, so a rejected message could be handed over again under its own id. Send on a queued card could do exactly that: if the host died after it consumed the card under the operation's id but before its answer settled, the rerun consumed again under the same id. The journal now refuses a submission under an id it already records, so no id is delivered twice whatever the caller does. And a Send-now rerun that finds the card consumed under its own operation id answers with that submission instead of consuming again. * fix(native-chat): a waiting draft whose first send the agent echoed is withdrawn, never resent A consumed draft goes back to waiting when its submission is rejected as never delivered (a Stop's withdrawal, a restart, a close), and then sends again automatically. That rests on the "never delivered" claim. If the provider then echoes that message, the first delivery happened, and the automatic resend would give the agent the same message twice. The reducer already keeps such an echo apart, since a rejected submission may not claim it, so the draft store reads it from the appended row itself: a provider echo of a user message that no live submission claims, matching a waiting draft whose spent submission is rejected, withdraws that draft the way a Delete would. The echo-claiming rule is split out of the reducer's aliasing so both read the same decision, and the per-row draft hook moves beside the settlement re-derivation. * feat(native-chat): a submission names the queued draft it hands off Clients told a queued card's hand-off apart from other sends by comparing the draft's id with the submission's id. That holds only for a draft's first hand-off: a re-send, or a draft that goes back to waiting and drains again, goes out under a fresh id, and the clients showed the card and the sent message together, or restored text the host still held. Every submission the host creates by handing off a draft now carries queuedMessageId, the draft's id. It is written on the submission's journal row as an optional key (older readers keep it and ignore it), carried by the reducer, listed in the published submission schema (which otherwise strips it), and stamped where the row is built from the consume itself, so no hand-off path can leave it off; a caller naming a different draft is refused. A direct send names none. The queued-messages capability comment makes the link part of v1. * refactor(native-chat): every queued draft goes out under a fresh submission id A draft's first hand-off reused the draft's own id as the submission id, so comparing a draft id with a submission id looked right in every first-send test and failed only on a re-send or a requeued draft. Every hand-off now uses a fresh id (the drain mints one; Send on a card uses its operation's id), so id equality is never true and a reader must use the submission's queuedMessageId. The host gets simpler: queuedMessageNeedsFreshSubmissionId is gone, consumed_as is set on every dispatched row and cleared when a withdrawal sends the draft back to waiting (its spent submissions stay findable by their link), the consume refuses the draft's own id, and the consumedAs ?? messageId fallbacks collapse. The delivered-echo check finds spent hand-offs by link. A send this host queued, asked again (a lost answer's replay, or a rerun the operation ledger no longer covers), answers from its draft and then from the hand-off that names it, through one function. The rerun path used to be kept from sending twice only because a submission sat under the send's own id; with fresh ids that guard is now explicit. A Send-now rerun recognises its own consume by the link instead of consumed_as. * refactor(native-chat): a queued send is matched to its hand-off by queuedMessageId, never by id The host now hands every queued draft off under a fresh submission id and names the draft on the submission. The card list hides a waiting card only for a live hand-off linked to it; an outbox entry a submission links to belongs to the host in any state (one rule, in a queue-aware reconcile both readers use); a withdrawn hand-off is never restored to the composer; a send answered with the hand-off settles as held; and the Stop and in-flight checks read the same link. This replaces the rejected-submission filter and the published-id restore skip. * test(native-chat): read the outbox only after the replayed send's answer lands * fix(native-chat): an echo withdraws a draft only if its rejected hand-off reached the agent The delivered-echo rule withdrew a waiting draft when a provider echo matched any rejected hand-off of it, including one a Stop rejected before it was ever handed over. That hand-off is provably unwritten, so a matching unclaimed echo is some other message, and the rule silently deleted the card. Only a hand-off that was handed over and then rejected as never delivered can be disproved by an echo now. * fix(native-chat): a skipped echo withdrawal is re-derived before the draft can send again The delivered-echo withdrawal rides each journal append as bookkeeping, and a skipped hook left the draft waiting, so it later sent the same message a second time. Nothing re-derived it. The draft store now also withdraws, in its owed-settlement pass, each waiting draft that an echo already in the journal proves delivered: an unclaimed provider user message (still stored under its own id), carrying the draft's payload, appended after a hand-off that was handed over and rejected. The live hook and the re-derivation share one predicate. The pass runs at open and in the drain step, right before a draft would send; it reads every item, so it never runs per streamed row. * fix(native-chat): a rolled-back journal append leaves no draft state cached The draft store caches its row list by revision. The per-row hook read that list eagerly inside the append's transaction, after the consume in the same transaction had already written and bumped the revision, so a failed COMMIT left the cache showing a hand-off that never happened. The hook now reads the drafts only once a row holds an unclaimed echo, and any rollback of a journal append or of its bookkeeping savepoint invalidates the cache, so no other read inside the transaction can leave it stale either. * fix(native-chat): a replay of a deleted queued card answers withdrawn, not refused Once a deleted card's tombstone is pruned, a replay of the send that queued it found the draft through its last hand-off. When that hand-off had been rejected (the card came back, and the user then deleted it), the replay answered with the rejected submission, which clients show as a failed send with a Retry. Only a withdrawn row is pruned while its last hand-off stands rejected, so the replay now answers queued, withdrawn. * fix(native-chat): a queued send records what it sent instead of waiting on the capability The round-two hold kept a queue send back while the host's capability was unknown, which hid its text, wedged every later send, made Retry a no-op and let Stop restore text the host held. There is no hold now: the entry records what its first attempt sent and every replay sends exactly that (dropping it only for a host known not to read it); a first attempt asks to be queued only of a host known to queue with the setting on, and otherwise goes out plain as before; the transcript hides only a send whose request asks to be queued; Stop keeps any queue send that has gone out and parks it, unconfirmed, for the user's Retry, which the drain and an owner change now respect too. * test(native-chat): a replayed send of a deleted card is spent, with no restore and no Retry * refactor(native-chat): name the queue's pause-lift for what it releases * chore(native-chat): one import of the mutation helpers * fix(native-chat): a Stop marks a queue send without rewriting its state; the entry stores only what it sent Stop set an in-flight queue send to unconfirmed, so a settled refusal answering its first attempt kept the old id, and every Retry replayed into the same recorded refusal. Stop now only marks the entry, and the drain never admits a marked queued entry, so its state and refusal notice stay what its answer made them. The stored delivery intent is gone: an entry keeps only sentDelivery, recorded by its first attempt; a never-attempted send decides at attempt time. * docs(native-chat): no send waits on an unknown queued-messages capability * test(native-chat): one import of the outbox module in the owner-change test * test(native-chat): read a stale outbox entry without a JSON round-trip * fix(native-chat): keep a first attempt's recorded delivery a literal * fix(native-chat): an interrupted send attempted before a Stop reads as unconfirmed, never as not sent * feat(native-chat): a Stop pauses the whole queue, derived from the journal, with an explicit Resume After a Stop, each waiting card was held on its own row ('stopped'), lifted when the host saw, in memory, that a user send made after the Stop had its turn accepted. The cards read "sends after your next message" one by one, there was no way to resume the queue without sending something, and the in-memory record of user sends was lost on a restart or eviction. The pause is now the queue's, and derived rather than stored as a flag: - 'stopped': the user's last Stop took effect at a recorded journal position and no turn a person asked for has started since. "A person asked for it" is the new `origin: 'client'` on the submission row (a send over the client send RPC, or a card they sent now); orchestration mail, a restart continuation, a host-sent launch prompt and the queue's own drain record `host` and never lift it. - 'restarted': a waiting card was written by another host process and no person's turn has started since this conversation opened. Resume (`agentSession.queuedMessagesResume`) lifts either. Send-now sends one card; the rest stay paused until that card's turn starts, which is a person's turn like any other. The journal's row kinds are closed (an older build truncates a journal at a row kind it does not know), so the one event the journal cannot carry, where the Stop took effect, is recorded beside the drafts in `queued_message_pauses`; everything after it is read from the journal. A Stop records it only once it takes effect (after withdrawing queued sends, as it reaches the agent), so a Stop that fails first leaves nothing to undo, and the per-row hold, its undo and `userSendsAwaitingTurn` are gone. A card keeps a hold of its own only when its conversion failed ('send_failed'). The pause is published once, as `queuePause` beside `queuedMessages`, on live frames, catch-up and history. A /clear starts its replacement paused, as after a Stop, since the carried cards were written for the context it discarded. * feat(native-chat): a /clear's replacement queue reads paused because of the clear, not an interrupt The replacement's pause was recorded as 'stopped', which clients show as "Queue paused because you interrupted" although the user cleared the chat. It is now its own reason, 'cleared', on queuePause.reason ('stopped' | 'restarted' | 'cleared'). It lifts and resumes exactly like a Stop's: through Resume, or the user's next turn starting on the replacement. * feat(native-chat): a paused queue shows one header row with Resume; cards keep Steer The host now publishes the queue's pause once (queuePause: stopped, restarted or cleared) beside the list, and per-card holds mean only a failed send. The card list shows a header row above the cards naming why the queue is paused, with a Resume button that calls agentSession.queuedMessagesResume (a failure is the usual toast). Cards keep Steer, Delete and More actions while the queue is paused; the old per-card paused caption is gone. Steer's tooltip now reads Submit without interrupting the model. * test(native-chat): the coalescer keeps the pause of the latest list * test(native-chat): fit the queue tests to the queue-level pause types * fix(native-chat): a queue pause covers only the cards it paused A Stop recorded its pause fact even when the queue had no cards, and the fact outlived the cards it did pause. The published list hid a pause over no cards, but the drain still treated the queue as paused, so a card typed much later — during an orchestration-mail turn, or a correction typed before the stopped turn ended — sat under "paused because you interrupted" with no Stop of its own. A Stop now records its pause only if the queue holds a card when the Stop takes effect (the hand-offs its withdrawal sent back included). The fact is retired in the same transaction as the Delete, consume or withdrawal that empties the queue, never from an async publish. A /clear's carry now lands each card with its 'cleared' pause in one transaction, so a failed insert leaves no pause over an empty replacement. * perf(native-chat): the queue's pause reads the latest person's turn in O(1) The pause is derived on every publish, per subscriber, and each derivation copied and scanned every submission to find a person's accepted turn after the Stop. The reducer now keeps that fact as it folds rows: the submission row of the latest accepted turn whose origin is `client`. The Stop's and the restart's lift both read it directly. * fix(native-chat): each Resume press is its own operation, and a pause-only frame updates state Resume names no target, so reusing its operation id after a failed press replayed a stale answer or the same refusal. The reducer's no-change check also ignored the queue pause, dropping a frame that changed only the pause. * fix(native-chat): a card handed off after a restart belongs to the process that sent it A draft's host_instance was only ever the process that first wrote it (or adopted it while waiting). A returned card from before a restart, sent again in this process and then withdrawn back to waiting, still carried the old process, so it raised a 'restarted' pause although no restart happened since it was sent. Every hand-off (the drain, Send on a card) now stamps the handing-off process on the draft in the consume's own update. * fix(native-chat): the paused-queue row shows only over cards Resume can send, and matches the queue's icons The header row appears only when a card waits on nothing but the queue's pause; Resume shows it is pending, hands focus back to the composer like the card actions, and the truncated line keeps its full text as a title. A paused queue outranks a pending prompt in the card's hold, as on the phone. Steer carries the corner-down-right arrow, a queued card leads with the list-end glyph, and a card whose send failed leads with the alert, as a returned one does. * test(native-chat): Resume reports itself in flight until it settles * fix(native-chat): a queue pause shows only while Resume would send something After a Stop whose only remaining card was a returned one, or after a restart with only a card held by its own failed send, the queue published a pause with a Resume that could send nothing: a returned card waits for the user anyway, and a held one for its own Send. The pause is now published, recorded by a Stop, and kept only over a card it can hold back — waiting, with no hold of its own. The fact is retired in the same transaction as the write that removes the last such card, a hold or a refusal included. The publication's dedup also compared only the pause's reason, so a pause appearing or clearing with no readable reason could read as unchanged; it now compares presence first. * fix(native-chat): a queue pause counts only cards Resume would actually send A waiting card behind a returned one is blocked until the user acts on the returned card — the drain never sends past it — so a pause over only such cards still offered a Resume that sent nothing. The rule for "a card Resume would send" is now one function: waiting, no hold of its own, and not behind a returned card. The publication, a Stop's record and the fact's retirement all read it; retirement reads the rows in position order inside the same transaction as the write that took the last such card. * fix(native-chat): a returned card that blocks the paused cards hides the pause but keeps it The last change retired a Stop's pause as soon as a returned card blocked every paused card. Deleting that returned card then sent the cards behind it at once, with no Resume — not what the user asked for. The two rules are now separate. The pause is KEPT (recorded by a Stop, retired in the same transaction as the write that takes the last one) while any waiting card with no hold of its own exists, wherever it sits. It is PUBLISHED only while such a card is not behind a returned one, so the header never offers a Resume that sends nothing. Deleting the blocking card shows the pause again, and the cards behind it wait for Resume or the user's next turn. * test(native-chat): build the pause-only batch through the typed helper * fix(native-chat): a Stop pauses a card its withdrawal sent back even when that settlement was skipped The Stop checked the draft table for a card to pause. When the per-row hook that settles a withdrawn hand-off was skipped, that card was still 'dispatched', so the Stop recorded no pause; the drain later healed it back to waiting and sent it, although the user had pressed Stop. Retirement had the same blind spot and could drop a pause while such a card was owed. What a pause holds back is now one predicate, judged inside the transaction that records or retires it: a waiting card with no hold of its own (one SQL EXISTS), or a dispatched card whose consumed submission was rejected with a settlement back to waiting (read against the journal's submissions). The Stop first runs the owed settlement, as the drain does; if that fails, the owed card still counts, so the pause is recorded rather than skipped. recordPause now checks inside its own transaction and returns whether it recorded, and any draft-table write (and the per-row hook, the consume and the open-time repair) retires a pause that no longer holds anything back. * test(native-chat): pin the per-row hook's pause retirement; skip the judgement when no pause exists The retirement test recorded its second pause over a queue with nothing to hold back, so the recording returned false and the "retired" assertion proved nothing; ablating the per-row hook's retirement passed every test. The hold case now asserts the pause was recorded, and a new test has a delivered echo, through the per-row hook, withdraw the last card a recorded pause holds back. Retirement runs on every appended journal row, so it now checks the pause row by key first and judges nothing when no pause is recorded. Two comments were brought in line with the owed-hand-off rule and rewrapped. * fix(native-chat): the queued area is one bordered box, and the Steer tooltip spaces its shortcut The pause row, when shown, is the box's first row and each card a row below it, divided rather than individually bordered. The Steer tooltip groups its hint and the shortcut chips with the house gap, so the chips no longer touch the text. * test(native-chat): match main's append and dispatch shapes in the queue tests * fix(native-chat): read a compaction's settled submission through the send-result union * test(native-chat): a queued card Steered into a turn joins it under the opener's bar A Steer hands the draft over under a fresh submission id, linked by queuedMessageId, and the host scopes its row to the running turn; the transcript keeps it inside that turn with no bar of its own, settled or running. * fix(native-chat): queued messages sit above running shells and agents, which stay next to the composer --------- Co-authored-by: Claude <noreply@anthropic.com> |
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9d11a75cd3 |
fix(native-chat): each chat failure says why in plain words, on the thing that failed (#23608)
* fix(native-chat): a read whose history will not open is refused with its reason
History, subscribe, snapshot and options reads reach a chat through one accessor, whose open had no
catch: a journal that would not open reached every client as a runtime error carrying the storage's
own text (a path, "file is not a database"). The accessor, and the options read's own open, now throw
the classified journal refusal: journalCorrupt when SQLite reports damage, journalUnavailable
otherwise. The storage text goes to the log only.
The wire code stays runtime_error and the message becomes the bare code, as for every thrown
refusal; the reason rides in the error's data.
* refactor(native-chat): the idle sweep's stop of a hung start carries no hand-written reason
The sweep passed an English sentence as the stop's reason. It lived only in memory and nothing read
it: the delivery loop words the error row and the rejection from the hostStopped fact. Dropped, with
the display-name lookup that built it.
* fix(native-chat): a refusal the host throws is worded from its data, never its message
A thrown agent-session refusal reaches the client as runtime_error with the bare code as its message
and the typed refusal in error.data. Stop, answers, options and goals, a launch's held option pick,
the option picker's failure toast, and the Retry line of a chat that could not start now word it
from that refusal through the shared notice table. What each caller decides about the outcome is
unchanged: only the words move.
The Retry line of a failed start no longer prints the host's message or a thrown error's text; it
keeps the refusal as a fact and says the cause and step its reason names, or only that the chat
could not be started. The option toast keeps a local option surface's own sentence.
* fix(native-chat): an unreadable history is worded from its refusal, and damage stops the retry
The structured chat's read failure showed the host's text on the status line, and the pane always
said Orca keeps trying. The read transport now takes the refusal from the error's data (a stream
payload or a thrown RPC error), the reducer keeps it beside the failure text, and the pane and the
status line word it through the notice table, once: on the pane when the failure took it, else
beside the transcript that stays.
A damaged journal says "Unable to load this chat." and the read stops reconnecting for that run;
reopening the chat reads again. An open that can clear names its cause without "Try again", since
the pane retries on its own. A failure that names no reason keeps today's generic line. Finality
comes from the refusal's reason, never its message, which is the bare code for both.
* fix(native-chat): a rejected message is worded from its stored fact
A message the host recorded and then rejected keeps the host's typed fact beside its reason, but
the Retry words re-read the reason alone. Now the fact decides: a hand-over failure says Orca
couldn't reach the agent, a kind whose reason may be a legacy marker gets its fact's own sentence
(a full queue now says so instead of only "not sent"), and any other kind shows the sentence the
host wrote for it, which carries the agent's name and any words the provider wrote for a person. A
row with no fact reads as before.
* fix(native-chat): each message that did not go through says why on its own row
The structured chat showed one Retry strip under the transcript for whichever single entry it
picked, so a second failed message had no reason and no Retry of its own. The terminal-backed
chat's existing per-row delivery marker now carries a notice and an optional Retry, and the
structured pane derives one per message from the outbox on each render: every rejected message,
and the one the queue stopped on (read through the drain's own rule, so a Retry never names a
message waiting behind it). Each is worded from that message's stored failure. The single strip is
deleted. Nothing new is stored, and the shared message projection is untouched.
* fix(native-chat): say each chat failure's words where its own control already acts
Three wording rules for the desktop chat:
- A chat that could not start shows Retry beside its reason, so the reason stops at its cause
where the Retry is the step: a reason whose action is to retry, and a start failure's "send
your message again". Any other step stays (quit the terminal agent, start a new chat). The
start-failure sentences take a retryControl context for this; what the host writes is unchanged.
- A history that couldn't open right now still reconnects, so the pane keeps "Orca keeps trying
to load it" under its cause. Only a damaged history, which no retry reads past, drops it.
- A read failure that names no reason while the transcript is shown is only the pane
reconnecting: the status line says "Reconnecting to this chat…" in muted text, not an error.
New key components.native-chat.state.reconnecting, hand-translated for es/fr/ja/ko/zh.
* fix(native-chat): a rejected message offers Retry only once the queue is moving
Each rejected message's row offered its own Retry even while the queue was stopped on another
message. Any Retry clears the stopped queue, so pressing a rejected message's Retry also sent the
message the queue was holding, which the user had not retried; behind a message whose delivery is
unconfirmed, the retried one instead went back into the queue with no notice and waited there.
While the queue is stopped, only the message it stopped on offers Retry, as the single Retry strip
this replaced did. A rejected message keeps its words on its row and gets its Retry back once the
queue moves.
* fix(native-chat): a chat whose history will not open logs once, not on every reconnect
A reader reconnects every 750 ms while a journal open can clear, and each attempt logged the
failure with its full stack. The read door now logs a session's failure once until that session
opens, closes, or fails differently; every attempt is still refused with its reason.
* fix(native-chat): a message's own Retry is its resend step, so its notice stops at the cause
A rejected message offering Retry read "Claude stopped before it finished starting. Send your
message to try again." beside that button. Its row now takes the rule the launch strip already
follows: beside its own Retry the words leave out sending or trying again, worded from the stored
fact with the chat's agent name. The stored fact keeps less than the host wrote from (a refusal,
the provider's words), so a reason it cannot rebuild exactly is kept as written. A rejected
message without a Retry, while the queue is held, keeps the step. What the host writes and the
phone's notice are unchanged.
* fix(native-chat): a message's Retry sends only that message, never the one the queue is held on
Retry released the queue's refusal hold whichever message it was pressed on. While a queued message waited ahead of a held one, every rejected message offered Retry, and pressing it also sent the held message the person had not retried. Retrying an unconfirmed message ahead of a held one did the same. Retry now releases the hold only for its own message.
* fix(native-chat): a not-signed-in failure beside Retry still says to sign in first
Beside a Retry the notice dropped the whole next step, so a chat that could not start because the agent was not signed in read only the cause. Pressing Retry without signing in fails the same way again. The words now keep the sign-in step and leave out only the resend, which the Retry button is.
* test(native-chat): a rejected message's hidden Retry only avoids waiting unseen
* fix(native-chat): every Retry beside a notice leaves out the retry step the same way
A message the queue stopped on worded its refusal with no agent name and with its retry step, beside its own Retry, while a rejected message next to it named the agent and left the step to the button. The launch strip and the history pane each had their own copy of the same rule. One wording context now goes through the one notice table for every surface: a Retry beside the words, or a pane that reconnects on its own, is the step for a reason whose action is to retry, and every other step stays. What the phone and the host write is unchanged.
* test(native-chat): read the sent message id without a type assertion
* fix(native-chat): a rejected message is worded from the journal's own fact, never by comparing sentences
A message the host recorded and then rejected kept only the rejection's kind on the message, so its notice was reworded from that smaller copy only when it rebuilt the host's sentence word for word. A different agent name, an older host's wording, or anything the copy dropped (why a start failed, the provider's own words) left the host's sentence in place, beside a Retry that repeated its resend step. The notice now reads the journal's own rejection for that message, found by id, with the pane's agent name and Retry, and shows the provider's words only when they were written for a person. The message's smaller copy words it only when that journal row is not loaded. Nothing new is stored.
* fix(native-chat): a message rejected before a restart retries under a new id the first time
Whether a Retry needed a new message id was remembered in memory for one message, or read from the journal row when it was loaded. After a restart, or for an older message whose row was not loaded, the first Retry resent under the old id, the host answered with the same settled rejection, and nothing visibly happened. The message now says so itself: one the host recorded and rejected always retries under a new id, including after a restart. A refusal that already gave the message a fresh id, and a message whose delivery is unconfirmed or in flight, keep their id as before.
* fix(native-chat): a rejected message older than the loaded history keeps the provider's words
When the journal row that rejected a message is not loaded, the message's own copy of the
fact has no provider detail or start refusal. For the kinds worded from those, the row now
shows the sentence the host wrote for the person instead of a thinner rebuilt one.
* test(native-chat): the chat pane words a rejected message from its loaded journal row
Nothing covered the pane handing the journal's rows to the per-message notices, so a pane that stopped passing them would quietly fall back to the message's smaller copy of the rejection and show the host's sentence, resend step and all. The new case renders the pane with a rejected message whose journal row is loaded and checks that it reads that row's refusal in the chat's own agent name.
* fix(native-chat): a chat whose history won't load says why in one line
A read the host refused for a named reason put its sentence under the generic
"Could not load conversation" title, so a damaged history read as two lines
saying the same thing. The pane's own sentence now takes the title's place; a
history that can come back keeps its line saying Orca keeps trying. A failure
that names nothing keeps the generic title.
* fix(native-chat): a message a failed start rejected says only that it was not sent
When an agent stopped before it finished starting, the chat showed the start's
red row ("Claude stopped before it finished starting. Send your message to try
again.") and then repeated that cause under every message the start rejected.
Each of those messages now reads "Your message was not sent." beside its Retry.
The match is made on typed facts, not on the words: the host writes the start's
row and the rejection of its queued messages from the same failure fact, and the
row is keyed by the start. The pane finds the loaded start-failure rows by that
key and shortens a message's notice only when its loaded journal submission was
rejected with the same fact. Any other rejection, or one whose submission or row
is not loaded, keeps its full notice. The row key moves to a shared module so the
host that writes it and the pane that reads it use one definition.
* fix(native-chat): a chat whose history keeps failing to open retries less often
A read the host kept refusing (its history store could not be opened right now)
reopened every 750 ms for as long as the chat stayed open, about 40 opens every
30 seconds. Each reconnect now waits twice as long as the last, from 750 ms up
to 30 seconds, and never gives up; the first read that delivers anything starts
the wait over at 750 ms. A damaged history still stops reconnecting at once.
Reset happens on a delivered read, not on connect: a local subscribe resolves
before the host's open refuses, so resetting there would keep the 750 ms loop.
* test(native-chat): the pane harness types its journal rows without a cast
* test(native-chat): the admission test passes no start-failure rows to the notices
* test(native-chat): import the journal types once
* fix(native-chat): a remote chat reads again as soon as its host is back
The read retry doubles its wait up to 30 s during an outage, and nothing
reset it when the remote runtime reconnected, so the transcript could
lag the reconnect by up to 30 s. The read now watches the runtime
status store's contact-regained edges (hostContactEpoch for a
same-runtime return, connectionGeneration for a new runtime session)
and, when one lands, runs a waiting retry immediately with the wait
reset to its base.
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5e5f4f6603 |
fix(native-chat): keep a Codex ask's questions in the order it asked them (#23502)
* fix(native-chat): keep a Codex ask's questions in the order it asked them Codex journals every question of one ask in a single write, so the questions share a timestamp. The transcript list sorted rows by timestamp and broke ties by row id, and a question's id ends in the question id the model chose, so answered, cancelled and still-pending rows of one ask came out in the alphabetical order of those ids. The transcript projection now breaks timestamp ties by the order its source gave: the journal's order for structured sessions. The session assembler keeps its id tie-break, since the sources it merges share no order of their own. * refactor(native-chat): name the id tie-break comparator for what it does Two shared comparators differed only in whether they break timestamp ties by id, under near-identical names; spell the id tie-break in the name. * fix(native-chat): order structured chat rows by their journal position The desktop list and the host's conversation outline sorted structured rows by timestamp. The journal's contract is that the sequence orders the timeline and the timestamp is the provider's clock: a Codex ask writes all of its questions in one write (one sequence, one timestamp), and a row recovered after a crash carries an earlier clock at a later sequence. The host now records each item's place within the write that created it, keeps it across revisions like the sequence, and sends it as an optional field. Rows projected from the journal carry that position, and both the desktop list and the outline order journal rows by it. Rows outside the journal keep their rules: rank for the streaming and pending tail, outbox sends after every journal row, and terminal-backed chats keep time then id. * fix(native-chat): keep a refused send at its journal place, and keep list positions off worker reads A send the host journalled before the provider refused it is shown from the outbox, and it sorted after every journal row, so it dropped below whatever the agent wrote after it. It now takes the journal position of the submission the host recorded. Structured worker reads and their archives projected journal rows through the same projection, so they returned the list-only journal position on every message. The worker payload bound now drops it. * test(native-chat): a failed restart's row draws below the message it failed Since a message is accepted before its delivery starts the agent, a restart that fails is journalled after the message, and the refused message keeps that journal place in the chat. Both host paths now pin it through the chat's own projection: a start the host could not make, and a restarted child that exits before proving its start. Folds the journal reducer's batch item write onto fewer lines, which the merge of main pushed past the file's line limit. |
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d443320af2 |
refactor(native-chat): remove the unused terminal handoff (#22783)
* refactor(native-chat): remove the unused terminal handoff No client ever called agentSession.requestHandoff or mounted the handoff chrome. Delete the handoff coordinator, the terminal-owner runtime, the proof write path and the unmounted UI. Keep agentSession.handoffStatus, which released desktop clients read for worktree activation, and let records an older build left mid handoff reconcile through the ordinary restart and recovery paths. * fix(native-chat): never let the pre-stop snapshot hold a chat's stop Eviction now drains delivered events before quit's resume-offer snapshot. An unbounded wait there sits ahead of the provider stop, so a sink whose journal write stalls kept the child running until the step deadline aborted the eviction. The offer is advisory: bound the drain and stop the child regardless. Co-Authored-By: Claude <noreply@anthropic.com> * refactor(native-chat): drop helpers only the terminal handoff called `claudeAuthEnvCarriedForward`, `isPathWithinDirectory` and `queryWindowsProcessRowsFresh` lost their last caller with the handoff. The fresh-scan tests now go through `queryWindowsProcessDescendants({ fresh: true })`, the teardown path that still depends on that contract. Co-Authored-By: Claude <noreply@anthropic.com> * docs(native-chat): stop citing the removed handoff in lifecycle comments Six comments still named the handoff coordinator, a handoff suspend, or a terminal-owned session as live participants in the flows they describe. Co-Authored-By: Claude <noreply@anthropic.com> * test(native-chat): type the stalled snapshot drain without a cast Co-Authored-By: Claude <noreply@anthropic.com> * test(native-chat): pin that a start dead before proving owes no settlement The removed restart handoff test pinned this branch; nothing else did. Co-Authored-By: Claude <noreply@anthropic.com> * fix(native-chat): keep the owner-status read behind an in-flight attach The handoff removal dropped the per-session queue from `handoffStatus`, so a read landing mid-start reported the reservation (no owner) instead of the settled chat owner, and shipped desktop clients blocked worktree activation on it. The read is queued again, as it was before the removal. Co-Authored-By: Claude <noreply@anthropic.com> * refactor(terminal): remove the agent-session PTY write gate The gate only refused a write when a PTY had been bound to a chat session, and the only code that ever bound one was the terminal handoff this branch removes. With it gone, every admit/readmit returned "admitted" unconditionally, so the checks on the renderer write path, the runtime controller backstop, terminal.send, agent prompts, preview input and orchestration pointers, the refusal fields on terminal.send and worker-start receipts, the plugin and CLI refusal copy, and the adopted-pane orchestration routing could no longer run. Ordinary writes take the same path in the same order as before. Co-Authored-By: Claude <noreply@anthropic.com> * refactor(native-chat): drop the transcript helpers only the handoff called appendLegacyTranscriptMessages fed the terminal transcript catch-up and proveClaudeTranscriptBranch backed the terminal owner's exit proof. Both lost their last caller with the handoff. Their tests now go through the live entry points instead: the roster bounds through the legacy import, the pinned-read and growth tests through the ancestry replay the history window uses, and the marker rules through the string proof in their own file rather than the session-file resolver's. Co-Authored-By: Claude <noreply@anthropic.com> * fix(native-chat): stop calling a starting chat "mid-handoff" A send refused because the chat's owner is not settled showed "The session is mid-handoff (<stage>)." in the composer. With the handoff gone, the stages that reach it are a chat that is still starting, or one whose previous agent process has not yet been confirmed stopped. The message now says which of the two it is. The refusal code is unchanged. Co-Authored-By: Claude <noreply@anthropic.com> * test(native-chat): type the stand-in roster decoder without a cast Co-Authored-By: Claude <noreply@anthropic.com> * refactor(codex): name the pinned rollout lookup for what it does With the terminal handoff gone, the module named codex-tui-rollout-proof holds only the pinned rollout lookup that structured Codex launches use to resume a thread, so the name described code that no longer exists. Rename the module and its options type. Also drop a mobile allowlist assertion that pinned the removed agentSession.requestHandoff method, which no longer exists to allow. * refactor(native-chat): type the owner-status reply as the host sends it The handoffStatus reply type still listed the terminal handoff's fields and states (terminal placement, host label, proof retry, queued and waiting phases, the to-terminal direction). No host writes them any more and the only client reader parses the reply as unknown, so they described nothing. The reply on the wire is unchanged. * refactor(native-chat): normalize terminal-handoff lease values once at decode Nothing in this build writes a terminal owner (`runtimeKind: 'tui'`) or the handoff's `preparing` / `old-owner-stopped` stages, but the in-memory types still admitted them, so readers across the host kept branches for values no path produces and the compiler could not point at them. The store now validates the on-disk shape, which still accepts those values so an older record is not quarantined, and maps them once while parsing: - `preparing` and `old-owner-stopped` become `recovering` - a `tui` lease becomes `native`; when it records a process it also becomes `conflicted`, the claim every build probes but never stops. A plain native owner would be stopped by restart recovery, here and in older builds. Revisions are taken over the normalized state on both sides of every compare, and the mapped record reaches disk with the store's first transaction, the same way the tab-id backfill does. The in-memory types narrow to what this build writes, and the branches that existed only for the removed values go. Structured-worker identity keeps its verdict for a former terminal owner by refusing a conflicted claim rather than a non-native kind. * refactor(native-chat): stop threading the owner kind through a reservation A reservation only ever names a native owner now, so the request no longer carries a kind and the reserved lease records `native` directly. The attach params keep `runtimeKind`: agentSession.ensure and create accept it, and the operation fingerprint stored in the ledger covers it. * test(native-chat): pin the legacy-lease rewrite with a transaction that changes nothing else Hiding a tab also committed the visibility index, so the no-op transaction wrote the file even when its open-time revision was wrong. Committing the index first leaves the pending rewrite as the only reason to write. * test(native-chat): give the legacy-lease store test a tab id so the backfill cannot supply its rewrite The seeded record had no surface tab id, so the next open backfilled one and that rewrite alone made the no-op transaction write. The test passed with the legacy-lease rewrite signal removed. * test(worktree-activation): restore the OMP surfaced-agent resume test The handoff removal deleted it alongside the terminal-owner tests, but it covers the surfaced-PTY block that still guards resume, including an agent whose ownership is unknown. --------- Co-authored-by: Claude <noreply@anthropic.com> |
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25d7c21fcb |
feat(native-chat): show context window usage in the composer (#22301)
* refactor(native-chat): move the composer's stop action into its own hook The composer is at its line budget; lifting the stop action out makes room for the context usage ring without changing what Stop does. * feat(native-chat): record the Claude CLI's context window facts on the structured journal A structured Claude session now keeps what the CLI says about its context window on journal rows, so every client reads the same answer and a restart replays it: - Each main-thread assistant response keeps its API usage. A subagent's response measures its own window, so it carries none. - The turn a result settles records the session's window: the largest contextWindow across the result's per-model usage, since side calls to a smaller model report their own smaller window. - After a result and after a compaction boundary the host asks the CLI for its /context breakdown (5s bound) and records the answer on the current or last turn. An answer is dropped when the main conversation moved, a send was accepted, a newer request was issued, or the session was released while it was in flight; a failure or an older CLI leaves the row unchanged. - A compaction boundary or conversation reset records that the used count is unknown until the next response or report, so the pre-compaction size is never shown as current. Every part carries its own host clock, and the reader takes the newest, since a revised turn row keeps its place in the transcript. The persisted validator admits every value the writer can write, including a zero auto-compact threshold: a row replay rejects truncates the journal from that row. * feat(native-chat): show context window usage in the composer A structured Claude chat shows a ring beside send once the journal can state the session's context usage. Hovering shows used/window with a bar and, when the CLI has reported its breakdown, one row per CLI category as a share of the window, largest first. Between reports the ring shows the newest response's usage against the newest window the CLI reported, marked as estimated. Before the CLI has reported any window, and after a compaction or reset until the next response, there is no ring. A terminal-backed chat shows none. * fix(native-chat): measure the context ring against the main thread's model window The result's per-model usage is cumulative across the session and includes subagents and side calls, so the largest window was often not the one the main conversation runs in: after switching from a 1M model to a 200k one, or when a subagent ran on a larger-window model, the ring read against the wrong window after every turn. Pick the entry named by the model that served the newest main-thread response, and among its [1m]/non-[1m] entries the one the result moved; fall back to the largest only when nothing names it. * fix(native-chat): keep the context ring moving through tool-only responses The live estimate lived on assistant message rows, and a response with only tool calls or thinking writes no message row, so the ring froze through long tool loops and stayed hidden after a mid-turn auto-compaction until the next text reply. Record every main-thread response's usage on its turn row instead, once per response, so the selector sees each one. * fix(native-chat): read the ring's window from the model the turn's init names The CLI keys per-model usage by the main loop's model string, [1m] included, and every turn's system/init frame carries that exact string, while a response drops the suffix. Match the init's key first, so a session that switched between the 1M and 200k variants of one model reads the right window; fall back to the newest response's model, then the largest entry. * fix(native-chat): correct the composer's control-order note for the context ring * fix(native-chat): keep a running turn's context facts when the host settles it A turn row now carries the live context estimate while it runs. When the host settles a running row itself (a crashed or stale generation, a close the translator never saw), it rebuilt the record field by field and dropped those facts, so after a crash the ring fell back to an older turn's size, or to a pre-compaction size the dropped reset had superseded. * refactor(native-chat): revise Claude turn rows from the journal so the ring survives a restart The context ring's facts were written to turn rows through an in-memory list of recent turns. A new translator is built on every acquisition, so after a restart or reattach that list was empty and every fact for a turn that was not open was dropped: a /compact as the first action after a restart never cleared the ring and never showed the fresh breakdown. Every Claude turn-row write is now a revision of the row as the bound journal holds it when the write runs. The sink gains a resolved revision that reads the target row and its body at execution; the queue runs one operation at a time, so the read-modify-write cannot interleave, and revisions are never coalesced. Lifecycle writes own the lifecycle fields and context writes own contextUsage; each keeps every other field. Only the open turn is kept in memory. A fact with no open turn lands on the newest turn row, and a report lands on the turn it was requested for. The persisted facts are simplified to a window, which now names the model it was measured for, and a single used part (report, estimate or unknown) that each write replaces. The ring reads the newest turn row carrying each part, and hides an estimate whose model the window was not measured for instead of dividing by another model's window. A turn opening, and a reset, count as activity, so a late report can never land behind a newer turn. Host settlement of a stale running turn now drops only the fields its verdict owns, so context facts and any field a newer build wrote survive it. * fix(native-chat): keep a turn row whose context facts this build cannot read Context facts are validated deeply, so one malformed or future-shaped fact made the whole turn row malformed, and replay truncates the journal from that row on. Replay now drops unreadable facts from a turn row, in item rows and in settlement batches, and keeps the row, the same way it already drops producer linkage it cannot trust. The ring shows nothing for that turn instead of the session losing its history. * test(native-chat): pin that a child exit mid-turn keeps the ring's last size A lifecycle-only revision, the end a turn gets when its child exits without a result, must keep the context facts the row already carries. * perf(native-chat): revise a named Claude turn row by key instead of scanning the journal Every Claude turn-row write walked every reduced journal item to find its row, even when it already knew the row's identity, so a long session paid O(items) per write on the main process. The journal now answers a keyed read, and a context report names its turn by row identity rather than turn id, so only a write made while no turn is open still scans. * fix(native-chat): tell a 1M window from a 200k one of the same model Responses drop the [1m] suffix, so after a switch between the 1M and 200k windows of one model the running turn was measured against the previous turn's window until its result arrived. An estimate now records the turn's init model, which keys the window exactly, and the reader requires the full model id to match. * fix(native-chat): show no ring for a context kind a newer host writes A paired client reads turn rows from the host unvalidated, so a used-count kind this build does not know fell through to the estimate branch and threw reading its missing usage. Only the kinds this build can measure now produce a ring. * fix(native-chat): keep the context ring through plan-mode turns on another model Plan mode can run a turn on a model the turn's init does not name (opusplan upgrades to Opus's 1M window). The estimate then carried only the response's id, which drops [1m], and the exact comparison against the window hid the ring for every plan-mode turn. The estimate now records the response's id beside the init's exact key, and the reader matches the base model only when no exact key was recorded. * refactor(native-chat): pair the context ring's window by model change, not by model id The ring divided the newest response's size by the newest window only when their model ids matched, which meant comparing ids from the init frame, the response, per-model usage keys and canonical ids. Those disagree in plan mode and across 1M and 200k windows of one model. The writer now knows when the model may have changed: after a model or permission-mode write that changes the value, when a restore cannot put the stored model back, and when a main-thread response comes from a different model than the one the window serves (an approved plan). It then marks the size unknown, holds estimates, and asks the CLI for its context report, which states the new model's window. Any new window, from a report or a turn result, releases the hold. The reader compares nothing: a report, or the newest estimate over the newest window. Turn rows no longer store window.model, window.canonicalModel, estimate.model or estimate.responseModel. * fix(native-chat): keep a late context report's window when only its count went stale * test(native-chat): pin that each turn's init lets its result restate the context window * fix(native-chat): open the context card on click and tap * fix(native-chat): wait a beat before a mouse hover opens the context card * fix(native-chat): publish each context write in the operation that makes it A context report answers after the turn's last frame, so a revision that waited for the next frame's publish reached live clients only on the next turn. Context writes now queue their revision and its publication as one operation. * fix(native-chat): write million-token counts with a capital M A lowercase m read as minutes on the context card. * fix(native-chat): keep the context card open while the pointer crosses into it The card closed the moment a mouse left the ring, so the pointer could not cross the gap into the card. Leaving now waits a beat, and entering the card cancels the close. * fix(native-chat): let Escape close the context card without stopping the agent The card keeps focus in the composer, so the Escape that closed it also reached the composer and interrupted the running turn. The composer now skips an Escape an open layer already handled. * fix(native-chat): show the context ring when the chat has not loaded the turn it belongs to The ring read context facts only from the rows the chat had loaded, so a reopened chat whose recent page started after the last turn row, or a live turn longer than the retained window, showed no ring until the next turn. The host now derives the newest context facts from its whole journal with the same selector the chat uses, and returns them on agentSession.options for sessions that write them. The chat prefers each fact its loaded rows carry and takes the host answer for a fact they lack. When a live batch revises a turn row older than the loaded window, the chat asks for options again so that answer stays current. * fix(native-chat): bound context refresh reads and refresh when the turn row is trimmed Each turn-row revision the loaded window missed started its own options read. Those reads share the session's host queue with sends and interrupts, and each asks the CLI for its settings, so a burst could pile reads in front of a user action and discard every answer before it landed. The chat now keeps one options read in flight and at most one behind it. A live turn longer than the retained window also lost its turn row to the trim without asking for a fresh host answer, so the ring fell back to the answer read at turn start until the next response. Trimming a turn row now asks again, like a dropped revision does. * fix(native-chat): show the context ring from the first response, sized from the session's model A new session has no measured window until its first result, so the ring stayed hidden for the whole first turn. The host now keeps the window the applied model's name implies (1M for a [1m] name, unknown for default, 200k otherwise) and writes it beside an estimate when the journal holds no window, or after a model write, until the result or the CLI's report replaces it. * fix(native-chat): imply a context window only from a [1m] model name A bare model name does not fix the window: first-party runs today's opus, sonnet and fable models natively at 1M while a gateway or cloud provider runs them at 200k, and opusplan and haiku run another model in plan mode. Sizing their first response at 200k read the ring about five times too full, so only a [1m] name implies a window now; any other name waits for the result. * fix(native-chat): size the first response from a report taken before any turn A model picked in a chat with no turn yet asks the CLI for its context report, but with no turn row the report's write lands nowhere. Recording it still marked the journal as holding a window, so the first response wrote none and the ring stayed hidden until the turn's result. The report's window now serves as the fallback a response writes while the journal holds no window, and recording a report no longer assumes its write landed. * test(native-chat): move the fake Claude connection out of the structured integration suite The context-report delivery case pushed the suite past the 800-line limit, failing repo-wide lint. The fake child now lives in its own fixture. |
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563dd5487f |
feat(native-chat): show a Codex chat's goal above the composer, and set it from goal mode (#22377)
* feat(native-chat): show a Codex chat's goal above the composer and set it from goal mode Structured Codex chat now treats the thread goal as session state: a banner above the composer shows the current goal (pursuing / paused) with clear, pause/resume and expand; /goal enters a goal mode whose send calls thread/goal/set; the objective is journaled as a user message marked as sent as a goal. The banner is derived from the journaled goal rows, which Codex's resume snapshot refreshes, so a reopened or adopted chat shows its goal. Fixes STA-8159 * fix(native-chat): replace a recorded goal by clearing first, and recover a lost goal-change response - A set while the journal records a goal (any status) clears it before setting, so the new goal starts with its own time and token counters instead of rewriting the old goal's objective in place. - The threadGoal plan answers an unknown outcome from the goal the journal records and reruns otherwise, so one request timeout no longer refuses every later Clear/Pause/Resume as unknown for the mounted session. - The goal-mode chip says "Exit goal mode"; "Clear goal" stays the banner's action on the provider goal. - A typed bare /goal on Enter enters goal mode, the same as picking it. - The renderer reads the goal off the tail of its ordered snapshot; the host's unordered map keeps the by-sequence reader. - Drop the composer's duplicate in-flight guard; the goal controller already serializes changes. - Pin that a counter-only revision reaches a subscriber's live page under its original sequence. * fix(native-chat): keep a bare /goal inside goal mode as the entrance, and pin goal delivery and serialization - A bare `/goal` submitted while already in goal mode re-enters the mode instead of setting a goal whose objective is the literal text "/goal". - The counter-only revision pin now drives the host's own event sink bound to a real journal, so it goes red when the publish after a lifecycle transition is dropped; the previous fake sink never published. - Pin that a set which threw after journaling its objective puts that objective back exactly once when the ledger reruns the same operation id. - Cover the goal controller hook: absent without host support, the loaded window wins over the host's answer, a second change while one is unsettled answers false without a request, and a refused change frees the next one. * fix(native-chat): resume a blocked or usage-limited goal, and keep goal-mode drafts honest - The goal bar offers Resume on a blocked or usage-limited goal, which the provider resumes exactly as it resumes a paused one; a goal whose token budget is spent still offers only Clear. The rule lives beside the other goal facts in shared code so every reader answers it the same way. - A `/goal <text>` typed inside goal mode sets the objective `<text>`, as it does outside goal mode, instead of a goal whose objective is the literal command. - Setting a goal is a host round trip; a draft edited while it was in flight is no longer wiped when the goal lands, matching every other host command. - Pin that a lost status-change response is read as applied only when the recorded goal is in that status, that a cleared row in the loaded window outranks the host's earlier answer, and that the PTY lane is untouched. * fix(native-chat): keep the load-older anchor on the loaded window when a live revision lands below it A live revision of a row keeps that row's original sequence. When the row is older than the client's loaded window, the shared reducer merged it in and it became the load-older anchor, so paging `before` it skipped every row between. A goal's counter-only revisions during a long goal turn reach any client that attached after the goal row left its window, so a reopened chat lost rows on scroll-back. The reducer now admits live rows only at or above the window's oldest row while older rows remain on the host; the journal keeps the revision and the page reader serves it once the window reaches the row. With nothing older on the host the window is the whole journal, so a row below the head is admitted as before. Also drain accepted provider events before a goal set reads the journal to decide whether it replaces a recorded goal. |
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a4c11f1889 |
fix(native-chat): stop a bounded tail read from moving the chat cursor past unapplied rows (#20581)
* fix(native-chat): stop a bounded tail read from moving the chat cursor past unapplied rows
A structured chat pane could latch "Working for N" forever after the agent had
finished, showing the send arrow rather than Stop, while the sidebar and
`worktree ps` correctly read idle.
The client replica has one position (`state.cursor`) and one body. Two
operations keep those consistent: replace (both from one host snapshot) and
append (rows contiguous with the cursor). The `tail-page` branch was a third
thing: it took the cursor from the journal head, the items from a bounded page
(200 items, byte-capped), then merged retained client submissions over the
page's. Under continuous journal writes the client is always slightly behind,
so the branch ran on every window focus and on every pane re-activation. When
more than a page of rows had landed since a send, that send's user item fell
off the page, its submission was not carried, the retained `pending` survived,
and the cursor jumped past the dispatch-acceptance row. Nothing re-sends it: a
batch carries only touched items and that submission is never touched again.
Delete the third operation rather than guard it. A live subscription is now the
only thing that moves the cursor, and `subscribe({ cursor })` already replays
exactly the missed rows.
- remove the window `focus` listener and the owner/transport `refresh` contract
- skip warm hydration: a retained owner subscribes at its applied cursor
- cold hydration keeps its history read, applied as the existing `snapshot`
(replace) event rather than `tail-page`
- delete the `tail-page` action and its reducer branch
- delete `resumeCursor` and `shouldAdvanceStructuredResumeCursor`; two cursors
with two advancement rules were how position and body drifted apart
`older-page`/`loadOlder`, the unattached-refusal grace, generation guards and
the coalescer are unchanged. No host, wire or schema change.
Also fixes a second cost of the same branch: focus during a busy turn discarded
paged-in older items, shrinking the transcript to one bounded page mid-turn.
* fix(native-chat): preserve unavailable mixed-version session fences
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2626e2eca4 |
Make the structured turn lifecycle row durable so completed durations survive (#19695)
* Make the structured turn lifecycle row durable so completed durations survive A structured-chat turn used to end by tombstoning its running lifecycle item, which threw away the only durable record of when the turn ended. Completed "Worked for" labels therefore depended on the renderer having observed the turn finish, and vanished on reopen. The lifecycle item is now revised in place, never tombstoned: - running, with startedAt, at the provider's turn start - completed or interrupted, with completedAt, at the provider's terminal frame, a user stop, or a child exit the host observed - unverifiable, with no end, when a cold acquire finds a running row from a generation whose exit nobody observed Both timestamps are the execution host's clock at receipt, captured before the deferred sink, so the completed value is identical on every client and needs no client clock. Codex history restore uses the provider's own second-granular endpoints for turns that predate this change. Desktop and mobile read settled durations off the journal through one shared selector, and anchor the live counter on the host start with the client's local receipt so a skewed client clock never leaks into the label. Locally observed durations remain the fallback for hosts that still tombstone. Timestamps live inside the existing turnLifecycle field, which old clients strip, and every working-state consumer keys on state === 'running', so no capability negotiation is needed. * native-chat: avoid stale working status on settled turns * test: align settled turn status expectations * Name settled lifecycle rows by their terminal state An interrupted or unverifiable turn must not read as completed for any consumer that renders status text raw. One shared helper builds the text for both providers from the lifecycle state. * test: deduplicate turn lifecycle suites Each behavior keeps one test; duplicated harnesses and restated cases go. * Key lifecycle rows to their user item and record the provider's measured duration A lifecycle row now names the user item that opened the turn by its provider key, so clients attribute timing explicitly and fall back to journal order only for rows from older hosts. A provider-initiated turn with no prompt can no longer claim the previous prompt's duration. When the provider measures the turn itself (Codex turn.durationMs, Claude result.duration_ms) the terminal row records it and clients prefer it over the host interval, so a turn shows the same number live and after a history restore. Host receipt times remain the live-counter anchor and the fallback. * Record a turn as a first-class journal item The turn record is now its own item kind rather than a status row carrying a lifecycle field: no text to misuse, and the fold matches the durable turn record other systems keep. Rows that carry it are stamped journal schema v3; every other row stays v2, so an older host keeps reading them and latches read-only at the first v3 row instead of truncating the epoch. Clients that predate the item would paint an unknown kind as a text bubble, so the host publishes the legacy status form to any client that does not advertise agent-session.turn-item.v1, through the same per-client seam background tasks use. The downgrade is transitional and goes once no supported release lacks the capability. The shared projection now renders unknown item kinds as nothing, so later kinds need no gate. One shared reader handles both forms for old journals and old hosts. * Preserve observed turn end across settlement retries * Retain turn attribution for loaded chat history * Preserve Codex exit receipt across close retries * Register completed turn duration reliability gate * Keep earlier turns through a Codex rewind and count a mid-turn attach from the real start Findings from an independent adversarial review of the typed turn record: - A Codex rewind adopted the provider's item list as the new epoch, and the provider never returns the host's own turn rows, so every duration before the rewind point vanished. The host's turn rows are now spliced back beside the item each followed, and recovery no longer expects the provider to prove rows it never owned. - The epoch row was stamped with the current schema version, so an older host latched read-only at row 1 of every new session, defeating the mixed version design. It carries no body and stays at v2; a stored-row test now reads SQLite directly, because the reader upcasts every row on read. - A send Codex folds into a running turn shares the opening prompt's provider key, and the alias map credited the duration to the later prompt. The earliest submission naming a key now wins. - The live counter anchored on first sight, so a client attaching mid-turn counted from zero. Published frames now carry the host's clock, the reducer keeps the last sample with its local receipt time, and both clients anchor on how long the host says the turn has run. * Correct turn duration gate assertion reference * Respect authoritative unknown native chat duration * Preserve unverifiable timing across older host upgrade * Record final completed turn duration reliability evidence * Fix the CI failures the merge left behind - A merged import list named the same module twice, which the native code quality plugin fails on. - A running turn is now reported by the host with no duration, so the settled map carries an explicit null for it; the hook test still expected the entry to be absent. - main gave the older-page action a cursor with a head-trim guard, so the retention test's epoch-only action no longer typechecks; it now passes an unbounded sequence, which is what the old shape meant. - The roster comparator moved into the extracted module, leaving its import unused in the reducer. * Split two files back under the line cap after the merge Merging main put both one effective line over 300, and the cap forbids a disable or a shave. The wire module's refusal vocabulary moves to its own file and is re-exported, so its consumers are untouched; the host's four thin mutation delegates move next to the functions they call. * Advertise the turn-item capability on every client transport Local IPC and mobile advertised it; the remote and web transports did not, so a desktop paired to a remote host, the CLI, and web silently ran on the legacy carrier forever and the canonical row was never exercised there. The renderer that paints it is the same build on every transport. * Update the web auth-frame expectation for the new capability --------- Co-authored-by: Merge Sim <sim@local> |
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f2d5711b2d | fix(native-chat): keep an older page from punching a hole in the transcript (#19845) | ||
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2bf298d1dc |
feat(native-chat): the background-tasks strip says what is running (#19311)
* feat(native-chat): name, group, and state the background-tasks strip
The strip above the composer described five different kinds of background
work as "Monitoring background tasks", with identical flat-dot rows. Now:
- Wire: additive optional `name`, `state`, `startedAt` on
AgentSessionBackgroundTask, plus `settledTasks` on the state object so
terminal siblings of a live fan-out stay visible without changing what
old clients render (they keep exactly the live `tasks` list).
- Reducer equality learns the new fields, so a publish whose only change
is a task's state is no longer judged equal and dropped.
- Header counts by kind and lists states within a kind; past three kind
segments (or on a narrow strip, measured by its own border-box against
the live root font size) it falls back to an honest total, never a
partial enumeration, and the strip stays expandable whenever the header
is lossy.
- Rows group by kind (Agents / Shell / Monitors / Workflows / Tasks),
stable-sorted first-seen-then-id, each with a kind icon, its own state
dot, a resolved name (description -> name -> kind label), and elapsed.
- Claude producer: task frames now carry name (agent_type/subagent_type),
a run state mapped from patch status, and first-seen startedAt. Terminal
statuses settle a task (completed->done, failed->blocked,
killed/stopped->idle) instead of deleting it; settled tasks render only
beside still-live work and flush when the last live task ends, so the
strip exits exactly when it does today. An unreadable patch leaves a
task open, never settled.
- Turn gating moves off the strip: the tracker no longer zeroes its
roster during a foreground turn, and the client renders the strip
whenever it has contents while the idle-only flag now gates just the
animated monitoring indicator and conversation commands.
* feat(sidebar): indent native-chat subagents under their session row
buildSubagentChildRows() has always rendered indented children from
parentEntry.subagents, and the structured-session status bridge has
always published an AgentStatusEntry for native chat — it just never
populated subagents. Connect them:
- Wire: additive optional `backgroundTasks` on AgentSessionStatusSummary
(live tasks only), projected by the host status feed from the
provider's backgroundTaskState hook and republished on task edges via
the background-task channel, with the shared task equality suppressing
no-op re-projections.
- Bridge: maps agent-kind tasks onto the sidebar's own
AgentSubagentState (working/waiting/blocked, terminal -> idle) — kinds
stay distinct, so a backgrounded shell never lands in a subagent
count — and extends its pre-write equality with the existing
agentSubagentsEqual.
- parentIsFresh for a bridge entry means "the host feed reported a
change inside the sidebar's ordinary evidence window": every publish
restamps evidenceObservedAt, and a dead feed stops restamping, so
children decay to idle on lost contact instead of pinning 'working'.
* fix(native-chat): settle tasks the aggregate roster evicted first; carry usage
Real-agent QA showed settledTasks never rendered. A frame capture from the
SDK (probe against claude 2.1.261) explains it: when a backgrounded child
finishes, the producer emits `background_tasks_changed` FIRST — with the
task already absent — and only then `task_updated`/`task_notification`
with the outcome, in the same tick. The tracker's settle path looked the
task up in the live roster the aggregate had just evicted, so retention
lost the race 100% of the time.
Fix: aggregate eviction of a live backgrounded task now parks its details
in a bounded recently-removed map (new claude-settled-background-tasks.ts,
which also owns the settled roster), and the trailing terminal edge
consumes it. A removal whose outcome frame never arrives still vanishes —
nothing is guessed into a finished state. A second terminal edge for the
same task re-derives the settled state and can add final usage. The
captured sequence is replayed verbatim as a tracker test, including the
kill-at-exit tail proving the strip still exits with the last live task.
The same capture disproved the PR's earlier claim that Claude task frames
carry no usage: task_progress and task_notification both carry
usage.total_tokens. Additive optional `totalTokens` on the wire task,
covered by the shared equality; the tracker takes usage (never the
transient "Running <tool>" description) from task_progress, and rows
render the mock's "18.1k · 2m" meta — settled rows keep final usage with
no still-growing clock.
* chore(i18n): sync runtime-required catalog for backgroundTasks.runningList
* fix(native-chat): preserve background task lifecycle and bound update work
* fix(native-chat): transfer resumed background tasks to one live owner
* fix(native-chat): bring structured session host under the line cap and restore subscribe fixture
* fix(native-chat): complete journal stubs and stop notifying on feed teardown
The status feed's projection cache calls journal.cursor(); the rename test's
stubs are cast through unknown, so the missing method only surfaced at runtime.
Teardown runs only once nothing is activated, so there is no mounted reader to
notify - clearing confirmed sessions is what prevents a stale live on reactivation.
* feat(native-chat): lead each strip header count with its kind icon
The header carried one aggregate state dot, so a fan-out of agents and a
monitor looked alike. Each count segment now leads with its own kind glyph;
a collapsed total spans kinds and takes none.
Monitor is the heartbeat AgentStateDot already draws for monitoring, so the
strip and the agent sidebar speak one vocabulary.
* feat(native-chat): give the strip's monitor heartbeat the sidebar amber
The glyph matched AgentStateDot but the colour did not, so a monitor in the
strip did not read as the monitor in the agent sidebar. One shared tone helper
now serves the header segment and the expanded row, so they cannot diverge.
Monitoring is a state the app already colours; the other four kinds are plain
markers and stay neutral. A running turn still dims the whole set.
* fix(native-chat): draw the strip header separator in a visible tone
The separator used `text-border`, a divider-line token that is 7% white in
dark mode - an order of magnitude fainter than the counts on either side, so
the dot between them read as absent. main.css already records that token as
too faint for a visible mark.
* fix(native-chat): give the worktree-ps journal stub a cursor
The status feed's projection cache calls journal.cursor(); this stub is cast
through unknown, so the missing method only surfaced at runtime. Its journal
never changes, so a real one would hold the cursor steady.
* refactor(native-chat): split the sidebar subagent rows out of this PR
The strip stands alone: the sidebar mapping, its observation plumbing and the
AgentStatusEntry.subagents wiring move to a stacked follow-up. No wire field
here is sidebar-only - the strip's rows read name, state, elapsed and tokens.
* perf(native-chat): keep task usage out of the session status summary
A `task_progress` frame ticks a background task's `totalTokens`, which
failed the status feed's equality check and re-broadcast a full summary to
every `agentSession.subscribeStatus` subscriber — paired-web and SSH/relay
clients included — for a number no session list renders. The projection now
drops usage; tokens keep flowing on the background-task channel the strip
reads.
* fix(native-chat): correct token unit rounding and drop the unused dot state
`formatBackgroundTaskTokens` rounded before choosing the unit, so 999_950
rendered as "1000k" instead of "1m"; pick the unit from the rounded value.
`backgroundTasksDotState` has no caller on this branch or the stacked
sidebar PR, and its multi-kind branch would report 'monitoring' over an
attention state. Delete it rather than leave it to be wired up.
* fix(i18n): drop the orphaned backgroundTasks.runningList key
The strip rewrite removed its only call site, and an unreferenced key gets
promoted into the eagerly parsed boot catalog. Delete it from en.json and
regenerate en-runtime-required.json.
* fix(native-chat): show the reason on every attention row
The row guarded the reason line on 'waiting', so an 'unverifiable' child
("no contact") and a 'blocked' one ("failed") rendered bare while the
collapsed header named exactly those reasons. `backgroundTaskStateReason`
already returns null for the non-attention states, so the guard was only
lossy — the SSH boundary requires the unverifiable verdict stay legible.
Also keys the header segments off their kind discriminant instead of the
translated display text.
* fix(native-chat): make the strip header agree with its own count
The headline counts live AND settled rows, but the state breakdown omitted
'done', so one working agent beside four settled ones read "5 agents — 1
working": the count said five, the breakdown accounted for one. Done now
appears in the muted detail (never as an emphasised segment) so the two
agree.
The single-command header also drew an elapsed clock on a settled task,
which the row already refuses as a lie about finished work.
* perf(native-chat): memoize the background-task roster grouping
The 1 Hz elapsed tick re-rendered the strip, and the render body regrouped,
re-sorted and re-translated every task each time only `now` had changed.
The header still derives from `now` on purpose.
* test(native-chat): cover settled rows and the mid-turn mounted strip
Neither headline behaviour had component coverage: every strip render passed
`settledTasks={[]}`, and the `showBackgroundTasks` seam was never set true,
so the strip staying mounted through a running turn was exercised nowhere.
Adds a settled-beside-live row test (final usage kept, no clock, no stop) and
a mid-turn mount test (strip present, turn owns the voice). The background-task
tests share one session-element helper so the file stays under its line cap.
* refactor(claude): keep MAX_TASK_ID_LENGTH module-private
Nothing outside claude-background-task-frames.ts references it; the export
was residue from this PR's split.
* test(native-chat): give the mid-turn strip test a real turn
main now gates the composer's stop button on a provider-minted turnId rather
than the send-time working signal, so a test claiming a running turn has to
supply one. The controller mock hardcoded turnId null.
---------
Co-authored-by: Merge Sim <sim@local>
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0b60b0dcb1 |
perf(native-chat): bound retained items on the structured session path (#19841)
`mergeSubmissions` caps submissions at 256, but `mergeItems` had no equivalent bound, so `state.items` grew for the whole life of a long structured session while the live path caps itself to its read window. Head-trim `items` to a retained-item limit when a live batch merges, and set `hasOlder` so anything trimmed is still reachable by paging. Paging older raises the limit to what the page produced, so a live batch slides the widened window instead of collapsing it back to the cap -- the same shape as the live path's growing `limitRef`. |
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5868fdc9e3 |
feat(native-chat): report Codex background tasks in the chat strip (#19346)
* feat(native-chat): report Codex background tasks in the chat strip The background-tasks strip works for Claude only; a structured Codex session shows nothing in it. Feed it from the Codex app-server stream. The strip stands for work that OUTLIVED a turn, which is what the monitoring header, Claude's foreground suppression, and the conversation command gate all already assume. Codex has no `is_backgrounded` flag, so that fact is derived from the turn boundary: a `subAgentActivity` child or a primary-thread `commandExecution` becomes visible once the turn it belongs to completes and it is still unsettled. `turn/completed` only reveals a task here, never settles one — measured on `codex app-server` 0.153.4, a spawn_agent child reported `completed` 95.8s after its parent turn ended. Only a child's own activity kind settles it. Codex exposes no honest stop: `turn/interrupt` on a child ends its turn without emitting a terminal activity item and leaves its shell running. So the state carries a new optional `supportsStopAll: false`, the strip hides a control that could not act, and the blocked-command message asks the user to wait rather than to press a button that does not exist. * refactor(codex): move session teardown out of the structured adapter Merging main crossed the 300-line cap on `codex-structured-session-adapter.ts`: the rewind backend (#19235) and this branch's close-time strip clear both landed in it. The four close paths move verbatim into `codex-structured-session-teardown.ts`, where they funnel through one `settled` helper instead of repeating the notification-retry and background-task cleanup at each call site. No ratchet bump. Also normalize a background task's description once at receipt rather than on every projection; the roster is re-projected on each observed frame. * fix(codex): drop the shell row the journal already settles A `commandExecution` still `inProgress` when its turn ends was reported as a `command` task. But `settleCodexJournalTurn` writes exactly those items to the journal as `state: 'failed'` on `turn/completed` and forgets them, so the strip row would have claimed a shell was still running at the same instant Orca recorded that it was not — two surfaces contradicting each other about the same process. A subagent is the opposite case and stays: the roster pointedly does not sweep at a turn boundary, because children measurably outlive it. That leaves the producer making exactly one claim — these spawn_agent children are still live after their turn — which the durable roster row corroborates. * fix(native-chat): track Codex background execution lifetimes * fix(native-chat): keep running tool groups from claiming completion * Fix runtime catalog and capability expectation * fix(codex): keep a child's name on the command row that outlives it A child agent's commands stay hidden behind its agent row while the child works. Once the child's turn settles with a command still running, that command surfaces as its own row labelled from the raw command string, so 'long_probe' became "/bin/zsh -lc 'ping -c 300 127.0.0.1 > /dev/null'" at the moment that row was the only remaining signal for the work. Qualify a child's command row with the child's label. Resolved on read, so a label registered after the command still lands, and bounded by the existing description cap so admission accounting stays valid. Primary- thread commands are left unqualified: they have no child to name. --------- Co-authored-by: Merge Sim <sim@local> |
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bf4e270504 |
fix(native-chat): list the slash commands and skills a structured Claude session actually loaded (#19127)
* fix(native-chat): list the slash commands and skills a structured Claude session actually loaded The chat composer's `/` menu was built from a curated five-command catalog plus a host disk scan of skill roots. Neither is what the running session can do: the session reports its own `/` surface, which carries this repo's `.claude/commands`, the skills that only reach it through plugin roots, and a hide-list of commands that mean nothing outside a terminal UI. On one local session the menu offered 6 commands and 17 skills where the session reported 62 commands and 33 skills. Read that surface per session and let it drive the picker: - A per-session catalog seeded from the frame that proves the session and kept current by every later report, exposed over a new `agentSession.commands` read. - The report is the authority on WHICH skills exist; the disk scan stays the source of scope and description for the names both know about, so a skill the session never loaded is no longer offered and one it loaded from a root the scan cannot see now is. - A host that predates the read answers `method_not_found` and the composer keeps its curated catalog, so mixed versions and the PTY lane are unchanged. * test: register agentSession.commands on the three surface ratchets The structured method count, the mobile allowlist, and the cross-version call table each enumerate the agentSession surface on purpose, so an additive method has to be declared in all three rather than counted around. * fix: preserve session catalog authority and publish live updates * fix(native-chat): publish authoritative command catalogs on session updates * fix: seed Claude slash catalog before the first prompt * test: verify unclassified catalogs survive session publication * test: complete structured rename journal fixtures --------- Co-authored-by: Merge Sim <sim@local> |
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f7d5216016 |
Show provider activity in chat turn tails (#19055)
* feat(chat): show turn-scoped activity tail * fix(chat): keep turn activity broad * feat(chat): surface provider activity in turn tail * fix(chat): keep reasoning headline as activity and widen redaction A Codex reasoning summary streams as a bold headline followed by body text. Folding the whole summary into the tail leaked literal ** markers and body prose; only the first non-empty line is activity copy, and an unterminated bold header mid-stream is unwrapped too. Redaction used a hyphen for GitHub token prefixes (they use an underscore), and missed fine-grained GitHub tokens, AWS access key ids, JWTs, URL userinfo passwords, and bare token= values. * fix(chat): wait for a complete reasoning headline A bold headline still streaming has no closing marker yet; holding the previous activity copy until it lands avoids flashing a half word. * refactor(chat): drop bespoke secret redaction from activity copy Reference agent hosts render provider-derived status text unredacted; this table was the only one of its kind and its GitHub pattern matched no real token. Bounding and the reasoning-headline extraction stay. * Bound provider headline updates and clear activity on reconnect --------- Co-authored-by: Merge Sim <sim@local> |
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f8780a2c86 |
feat(native-chat): stop monitored tasks individually (#18807)
* feat(native-chat): stop monitored tasks individually * test: expect Claude task stop capability --------- Co-authored-by: Merge Sim <sim@local> |
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e89deb63c9 |
Show Claude background task status in Native Chat (#18757)
* feat(native-chat): show Claude background task status * fix(native-chat): carry background task fence forward * fix(claude): bound background task stop requests * Show running Claude background task details * Harden Claude background task status updates --------- Co-authored-by: Merge Sim <sim@local> |
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98e77ef1a7 |
feat(mobile): structured native Codex chat (#18074)
* feat(mobile): finalize structured native Codex chat * fix(mobile): close structured chat lifecycle gaps * wip(mobile): fence stale structured inventory and bound operation-id retention Fence local structured-session inventory and subscription responses with a sync generation so a toggle-off clear, reconnect restore, or retry cannot apply a mirror from a superseded instance. Bound mobile ambiguous operation-ID retention at 128 with unmount cleanup. Staged on the reconcile branch only: the sync module is now 312 lines and needs a real split before this can reach the PR head. * fix(ci): split the structured session-tabs sync and give static analysis mobile types The local structured session-tabs sync module outgrew the 300-line cap once it took on generation fencing, so split it along its real seams instead of raising the cap: the generation/cursor fence, snapshot projection, snapshot apply, inventory refresh, and the subscription loop. The original path stays as a barrel so no importer moves. Repoint the host-session-mirror settle census at the apply module, which owns two receipts now — the snapshot it mirrors in, and the toggle-off teardown that retracts what it published. The teardown receipt is named rather than anonymous so the pin says which direction it settles. The changed-code quality gate lints mobile files and resolves their types from mobile/node_modules, but mobile is a separate pnpm project that the root install never populates, so every mobile type degraded to an `error` type and the gate reported phantom findings. Install mobile dependencies in static analysis when the diff touches mobile, gated on a new classifier output. * fix(mobile): let a slow capability handshake still reach connected The mobile capability update is an advisory whose result is discarded, yet an unanswered one was fatal while an explicit rejection was tolerated. A 5s timeout on the direct client force-closed the socket, and on the relay path it failed `confirmResume` before `connected` was ever published, so a consistently slow link redialled forever. Both paths now share one helper that settles every ambiguous outcome (timeout, mid-flight drop) like a rejection and rejects only when the frame never reached the wire — the one case nothing else recovers from, since the socket's own desync force-close is gated on already being connected. The generation guard still keeps a replaced session from connecting. Retained structured-session operation ids were capped at 128 with oldest-first eviction, but every retained id belongs to a send whose outcome is unknown, so eviction turned a user's retry into a second message on the host. Bound the map by expiry against the id's own embedded timestamp instead, mirroring the host's operation ledger, so no id is released while the host would still honour it. Also give the mobile CI install the root install's lockfile drift guard (mobile's lockfile carries patchedDependencies a silent rewrite would drop), gate mobile_dependencies on should_run, and key the pnpm store cache on both lockfiles. * refactor(mobile): extract the relay pending-request registry The merge composed two independently-sized changes — this branch's capability handshake settle and main's dial-stage tracking — pushing the relay session file to 304 lines against a 300 cap. Neither side broke it alone. Move the in-flight request registry (id generation, tracking, settlement, and reject-all with its delivery-ambiguity marking) into RelayPendingRequests, matching the existing collaborator pattern alongside RelayDialStageTracker and RpcSessionLivenessWatchdog. No behavior change. --------- Co-authored-by: Merge Sim <sim@local> |
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fd9125ea8c |
feat(native-chat): Codex structured native chat restructure (#16729)
* feat(native-chat): port structured Codex sessions from restructure-recovery Rebuilds the desktop structured native-chat implementation from brennanb2025/native-chat-restructure-recovery (tip 4e31c08db3) on top of current main as a single commit, scoped to the local Codex path. Ported: - Structured agent-session core: durable record store + single-writer lease, canonical journal, agent-session wire host/attach/eviction/subscribers, `agentSession.*` RPC surface (registered via ALL_RPC_METHODS; host-side mobile allowlist included for wire compat), pty write gate, transcript additions, and the Codex app-server adapter/launch resolution. - Renderer: NativeChatStructuredSession view/composer stack, structured launch path with the single-flight guard, local structured session tabs sync, activation gate + structured inventory (read-only `agentSession.handoffStatus` probe), agent-session tabs in the tab strip, AI-vault structured session activation, and the settings pane with the parent Experimental Chat UI toggle plus the nested "Use updated structured native chat" toggle. New sessions require both flags, agent codex, no prompt, and a local non-WSL, non-Windows-host execution host (structured-native-chat-availability). - Fixes 72c013cea6 (verified Codex launch recovery), 8ddbaf5e3d (defer native terminal view switching affordances), and 4e31c08db3 (release the launch gate after a visibility retry) with their regression tests, including the third-launch-after-retry guard case. - Cross-version agent-session wire test + CI lane, packaging entries (proper-lockfile, agent-tooling asar excludes), and the wire-compat doc section. Deliberately not ported: mobile/ changes, the Claude structured runtime (only the claude-transcript-branch-proof and claude-structured-owner-identity leaf modules remain, backing the kept TUI-recovery arms), the terminal↔chat adoption/handoff flow (`agentSession.adoptTerminal`/`requestHandoff`, the handoff request engine, TUI adoption machinery, orca-runtime adoption methods), renderer switching affordances and their dead leftovers, the hook/subagent-status refactor cluster, and unrelated branch changes. The crash-during-acquisition recovery path (restart handoff adjudication, restore/reverse re-acquire, lease schema handoff keys) is kept because every plain direct launch depends on it; a trimmed handoff coordinator exposes only status/restore/close. Branch edits that targeted files main has since split (ipc/pty.ts, worktrees.ts, rpc/methods/terminal.ts, useIpcEvents, pty-connection, store/slices/terminals.ts, runtime-types, web preload) were re-applied to the split modules, preserving main's newer logic (Windows CIM fallback, browser tab close rework, cold-restore resume flow, dispatcher threading). Known seam: the mobile clipboard image-provenance CONSUMER gate ships (agentSession.send refuses unproven mobile image refs with agent_session_image_untrusted) but the producer hunk in rpc/methods/clipboard.ts stays with the unported mobile cluster, so mobile image sends into structured chat fail closed until that side ports. * fix(native-chat): trust only authenticated local image uploads * fix(build): preserve Windows process-tree patch application * test(windows): include process creation time in addon fixture * fix(build): run windows-process-tree node-gyp from the physical package dir gyp expands the node-addon-api dependency by probing node, whose cwd resolves to the package's physical directory in the store, so the emitted target is a store-relative ../../../../node-addon-api@... hop. gyp then resolves that hop against the rebuild cwd; from the node_modules symlink/junction it escapes the store and configure fails with "node_addon_api.gyp not found" (run 32999886072). Rebuild from realpath(package dir) so both bases agree, matching how the package manager itself runs native install scripts. The regression test replays gyp's expansion+resolution against the planned cwd and fails without the fix. * fix(native-chat): keep chat tabs visible through terminal closes and empty-worktree launches Two proven blockers in the native Codex tab contract: closeTerminalTab pre-empted the canonical unified close. With one terminal left it deactivated the worktree on a terminal/editor/browser-only check, blanking a workspace that still held a renderable agent-session tab; with two or more it pre-picked a successor from terminal entities only, re-stamping the group active before closeUnifiedTab's MRU/neighbor repair could land on the chat tab. Successor choice now defers to the unified contract whenever the terminal has a unified row, and deactivation is gated on the unified renderable count (matching leaveWorktreeIfEmpty), with the legacy pre-pick kept only for terminals without a unified row. A structured session created on an empty worktree was published into the host's headless group while preserveLocalLayout froze the local layout, leaving the tab in store but permanently off screen. A preserveLocalLayout owner now always takes client-owned placement — repairing a rendered leaf whose group record is missing, or materializing a rendered group on a truly empty worktree — and applies the client-derived layout repair while still rejecting host-authored layout. Regression tests drive the real store through closeTerminalTab (git worktree and folder workspace) and the real snapshot applier for the empty-worktree adoption states; all fail without the fixes. * fix(native-chat): close stale turns and retry rejected sends * fix(native-chat): retire hosted rows on structured tab activation * fix(native-chat): preserve rpc defaults across main merge * chore: format remote wire compatibility guide * test(native-chat): cover retry after unconfirmed send * fix(native-chat): reload outbox on session switch * docs(settings): disclose structured chat platform limits * fix(native-chat): await Codex launch-home preparation * fix(codex): align child-process allowlist with async trust bridge * test(identity): update inventory for tab surface refactor * fix(windows): preserve process-tree CRLF patch sources * fix(native-chat): anchor an unmatched chat echo where it was sent (#16117) * fix(native-chat): anchor an unmatched chat echo where it was sent The reported symptom was old user messages replaying below every new turn, so the conversation read as scrambled. The cause was not that the echo failed to match a transcript row. Claude consumes a mid-turn send through a `queued_command` attachment and writes no `type:"user"` record for it, so some echoes can never match, and no amount of matching will change that. The cause was WHERE an unmatched echo rendered: buildMobileNativeChatTransientData appended every pending item after the entire transcript, so it re-read below each turn that landed afterwards. Render each echo directly after the transcript row it was sent against, using the baseline the send already captures. An unmatched echo is then at worst a duplicate in the right position rather than a scrambled one, and it stays visible. Echoes sharing an anchor keep send order; a send with no baseline, or one whose anchor folding dropped, still falls back to the tail. Deliberately NOT fixed by deleting the echo. Inferring from send ordering that an echo can never match, then removing it, loses the user's own text for a message the agent did receive, and it cannot fire in the common case anyway - measured drain groups are 1,017 of size 1 against 55 larger. It also escalates an existing gap: the count pass has no baseline-tail guard, unlike the glue pass, while `messages` is a 40-row window that head-trims, resets on reconnect and grows at the front on loadEarlier, so a false landing there would license deleting a DIFFERENT outstanding message. That count-pass gap is real and left for a separate change; anchoring makes its worst case a duplicate in place rather than a scrambled conversation. * fix(native-chat): preserve folded echo anchors * fix(native-chat): preserve forward-folded echo anchors * fix(native-chat): keep leading folded echoes in place * fix(workspace-cleanup): show git status for every row (#16690) * fix(native-chat): refuse structured chat on every Windows execution path canUseStructuredNativeChat only refused win32 when a project runtime resolved, so folder-workspace keys (and other keys with no project runtime) failed open into structured chat on Windows. Fail closed on win32 unconditionally after the host check, matching the settings copy: local macOS/Linux only; Windows/WSL/SSH stay on terminal chat. * fix(native-chat): restore runtime refusals behind the win32 gate |