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5
Commits
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2096b7a2e1 |
fix(windows): stage node-addon-api headers before process-tree rebuild (#17332)
Patched windows-process-tree binding.gyp includes deps/node-addon-api, but those headers were only copied by the later relay-addon script. Postinstall electron-rebuild then failed CI Windows installs with C1083 napi.h. |
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fd9125ea8c |
feat(native-chat): Codex structured native chat restructure (#16729)
* feat(native-chat): port structured Codex sessions from restructure-recovery Rebuilds the desktop structured native-chat implementation from brennanb2025/native-chat-restructure-recovery (tip 4e31c08db3) on top of current main as a single commit, scoped to the local Codex path. Ported: - Structured agent-session core: durable record store + single-writer lease, canonical journal, agent-session wire host/attach/eviction/subscribers, `agentSession.*` RPC surface (registered via ALL_RPC_METHODS; host-side mobile allowlist included for wire compat), pty write gate, transcript additions, and the Codex app-server adapter/launch resolution. - Renderer: NativeChatStructuredSession view/composer stack, structured launch path with the single-flight guard, local structured session tabs sync, activation gate + structured inventory (read-only `agentSession.handoffStatus` probe), agent-session tabs in the tab strip, AI-vault structured session activation, and the settings pane with the parent Experimental Chat UI toggle plus the nested "Use updated structured native chat" toggle. New sessions require both flags, agent codex, no prompt, and a local non-WSL, non-Windows-host execution host (structured-native-chat-availability). - Fixes 72c013cea6 (verified Codex launch recovery), 8ddbaf5e3d (defer native terminal view switching affordances), and 4e31c08db3 (release the launch gate after a visibility retry) with their regression tests, including the third-launch-after-retry guard case. - Cross-version agent-session wire test + CI lane, packaging entries (proper-lockfile, agent-tooling asar excludes), and the wire-compat doc section. Deliberately not ported: mobile/ changes, the Claude structured runtime (only the claude-transcript-branch-proof and claude-structured-owner-identity leaf modules remain, backing the kept TUI-recovery arms), the terminal↔chat adoption/handoff flow (`agentSession.adoptTerminal`/`requestHandoff`, the handoff request engine, TUI adoption machinery, orca-runtime adoption methods), renderer switching affordances and their dead leftovers, the hook/subagent-status refactor cluster, and unrelated branch changes. The crash-during-acquisition recovery path (restart handoff adjudication, restore/reverse re-acquire, lease schema handoff keys) is kept because every plain direct launch depends on it; a trimmed handoff coordinator exposes only status/restore/close. Branch edits that targeted files main has since split (ipc/pty.ts, worktrees.ts, rpc/methods/terminal.ts, useIpcEvents, pty-connection, store/slices/terminals.ts, runtime-types, web preload) were re-applied to the split modules, preserving main's newer logic (Windows CIM fallback, browser tab close rework, cold-restore resume flow, dispatcher threading). Known seam: the mobile clipboard image-provenance CONSUMER gate ships (agentSession.send refuses unproven mobile image refs with agent_session_image_untrusted) but the producer hunk in rpc/methods/clipboard.ts stays with the unported mobile cluster, so mobile image sends into structured chat fail closed until that side ports. * fix(native-chat): trust only authenticated local image uploads * fix(build): preserve Windows process-tree patch application * test(windows): include process creation time in addon fixture * fix(build): run windows-process-tree node-gyp from the physical package dir gyp expands the node-addon-api dependency by probing node, whose cwd resolves to the package's physical directory in the store, so the emitted target is a store-relative ../../../../node-addon-api@... hop. gyp then resolves that hop against the rebuild cwd; from the node_modules symlink/junction it escapes the store and configure fails with "node_addon_api.gyp not found" (run 32999886072). Rebuild from realpath(package dir) so both bases agree, matching how the package manager itself runs native install scripts. The regression test replays gyp's expansion+resolution against the planned cwd and fails without the fix. * fix(native-chat): keep chat tabs visible through terminal closes and empty-worktree launches Two proven blockers in the native Codex tab contract: closeTerminalTab pre-empted the canonical unified close. With one terminal left it deactivated the worktree on a terminal/editor/browser-only check, blanking a workspace that still held a renderable agent-session tab; with two or more it pre-picked a successor from terminal entities only, re-stamping the group active before closeUnifiedTab's MRU/neighbor repair could land on the chat tab. Successor choice now defers to the unified contract whenever the terminal has a unified row, and deactivation is gated on the unified renderable count (matching leaveWorktreeIfEmpty), with the legacy pre-pick kept only for terminals without a unified row. A structured session created on an empty worktree was published into the host's headless group while preserveLocalLayout froze the local layout, leaving the tab in store but permanently off screen. A preserveLocalLayout owner now always takes client-owned placement — repairing a rendered leaf whose group record is missing, or materializing a rendered group on a truly empty worktree — and applies the client-derived layout repair while still rejecting host-authored layout. Regression tests drive the real store through closeTerminalTab (git worktree and folder workspace) and the real snapshot applier for the empty-worktree adoption states; all fail without the fixes. * fix(native-chat): close stale turns and retry rejected sends * fix(native-chat): retire hosted rows on structured tab activation * fix(native-chat): preserve rpc defaults across main merge * chore: format remote wire compatibility guide * test(native-chat): cover retry after unconfirmed send * fix(native-chat): reload outbox on session switch * docs(settings): disclose structured chat platform limits * fix(native-chat): await Codex launch-home preparation * fix(codex): align child-process allowlist with async trust bridge * test(identity): update inventory for tab surface refactor * fix(windows): preserve process-tree CRLF patch sources * fix(native-chat): anchor an unmatched chat echo where it was sent (#16117) * fix(native-chat): anchor an unmatched chat echo where it was sent The reported symptom was old user messages replaying below every new turn, so the conversation read as scrambled. The cause was not that the echo failed to match a transcript row. Claude consumes a mid-turn send through a `queued_command` attachment and writes no `type:"user"` record for it, so some echoes can never match, and no amount of matching will change that. The cause was WHERE an unmatched echo rendered: buildMobileNativeChatTransientData appended every pending item after the entire transcript, so it re-read below each turn that landed afterwards. Render each echo directly after the transcript row it was sent against, using the baseline the send already captures. An unmatched echo is then at worst a duplicate in the right position rather than a scrambled one, and it stays visible. Echoes sharing an anchor keep send order; a send with no baseline, or one whose anchor folding dropped, still falls back to the tail. Deliberately NOT fixed by deleting the echo. Inferring from send ordering that an echo can never match, then removing it, loses the user's own text for a message the agent did receive, and it cannot fire in the common case anyway - measured drain groups are 1,017 of size 1 against 55 larger. It also escalates an existing gap: the count pass has no baseline-tail guard, unlike the glue pass, while `messages` is a 40-row window that head-trims, resets on reconnect and grows at the front on loadEarlier, so a false landing there would license deleting a DIFFERENT outstanding message. That count-pass gap is real and left for a separate change; anchoring makes its worst case a duplicate in place rather than a scrambled conversation. * fix(native-chat): preserve folded echo anchors * fix(native-chat): preserve forward-folded echo anchors * fix(native-chat): keep leading folded echoes in place * fix(workspace-cleanup): show git status for every row (#16690) * fix(native-chat): refuse structured chat on every Windows execution path canUseStructuredNativeChat only refused win32 when a project runtime resolved, so folder-workspace keys (and other keys with no project runtime) failed open into structured chat on Windows. Fail closed on win32 unconditionally after the host check, matching the settings copy: local macOS/Linux only; Windows/WSL/SSH stay on terminal chat. * fix(native-chat): restore runtime refusals behind the win32 gate |
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8dd7d6060c | fix(release): stabilize native builds across CI platforms (#16947) | ||
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0096e47850 |
fix(windows): keep windows-process-tree gyp paths absolute under pnpm (#16688)
* fix(windows): keep windows-process-tree gyp paths absolute under pnpm Hourly Windows builds have failed since #16598 at `build-windows-process-tree-relay-addon`: `require('node-addon-api').targets` is cwd-relative, so node-gyp evaluates it from the pnpm store realpath and then loads it from the `node_modules` symlink. That resolves `node_addon_api.gyp` outside the repo. Use `require.resolve` for an absolute path, matching the node-pty patch. * i18n: keep ja skill-filter labels on the catalog's Agent brand #16682 merged with a failing localization catalog: ja used エージェント in three new skill-filter strings, and repair-locale-catalog rewrites those to Agent. Match the rest of ja.json so static analysis can pass. |
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19e9ec695b |
perf(windows): ship the native process table to Windows relay hosts (#16598)
* feat(windows): let a relay host bind the native process table directly The CIM fallback from #16550 answers on relay hosts, but it costs a powershell.exe and ~1.4s per scan where the native reader costs ~57ms. It is a parachute, not the destination. Teach the loader a second source: the desktop app keeps resolving the npm package, and a relay host -- which has none of our node_modules -- binds a bare `windows-process-tree.node` staged beside the bundle. The CIM scan stays as the last resort, so a host with neither is unchanged. Bind the addon directly rather than its package wrapper. lib/index.js adds only a queue over getProcessList, and that queue is the wedge this module already defends against: it latches a module-global requestInProgress with no try/catch. We hold our own single-flight and deadline, so going straight to the addon drops the duplicate. Measured on a Windows 11 SSH host with ~1490 processes, running the relay-externals bundle from the deployed relay directory: no addon staged nativeAvailable=false 1247ms (CIM) addon staged nativeAvailable=true 57ms memory restored Degradation was exercised on that host, not just in fakes: a truncated upload, a text file, and a foreign-arch ELF each fall through to the scan rather than throwing, and restoring a good addon recovers. A file that loads but lacks getProcessList is rejected by shape, because binding to it would reject every read forever where falling through still answers. No artifact is staged yet, so this is inert until the packaging change lands: today every relay takes the same CIM path it does now. * build(relay): ship the Windows process-table addon to relay hosts The CIM scan restored correctness on Windows SSH hosts, but it costs a powershell.exe and ~1.4s per read where the native addon costs ~57ms. It was always the floor, not the destination. The addon cannot be npm-installed on a relay host: it carries a binding.gyp, so npm rebuilds from source and the build wants Spectre-mitigated libraries even where MSVC is already present. The binary inside the published tarball loads, but predates our patch and still caps enumeration at 1024 processes -- on a 1486-process host it returned exactly 1024 rows with the querying process among the missing, which reads as unavailable only under load. No published alternative clears the bar either; the one fork with a working prebuild story still carries the same cap. So build it where a compiler exists and ship the result. The build script refuses unpatched source -- checking the source rather than trusting the install, because the Spectre hunk fails loudly while the 1024 hunk fails silently -- and verifies the PE machine field so a cross-build cannot emit host arch for another target. The artifact is optional: hashed when present so a relay carrying it never shares an immutable directory with one that does not, and never probed, since requiring a file only a Windows build machine can produce would make a correct relay read as MISSING and redeploy forever. Builds on any other OS keep using the scan, unchanged. arm64 cross-compiles from the x64 runner but needs the optional MSVC ARM64 toolset, so it stays best-effort: a runner image without that component should cost arm64 relays the fast path, not fail the release the x64 relay is riding on. ORCA_REQUIRE_RELAY_NATIVE_ADDONS is a per-arch list rather than a flag for exactly that reason. * build(relay): require the arm64 process-table addon too The arm64 cross-compile is no longer unproven. On a Windows x64 machine with the MSVC v143 ARM64 build tools component installed, node-gyp --arch=arm64 produces a genuine ARM64 image: x64 machine=0x8664 152064 bytes arm64 machine=0xaa64 139776 bytes So arm64 stops being best-effort and joins x64 in the required list. It was only best-effort because the component is optional and I had not seen it succeed; a runner image without it now fails the build with MSB8020 naming the missing component, and that step runs before the long packaging step so the failure costs seconds rather than twenty minutes. The env var stays a per-arch list rather than reverting to a flag, so a future arch can land best-effort before being promoted the same way. |