* Improve markdown rich mode: distinguish HTML tags from placeholders
- Consolidate size limit and unsupported content checks into single function
- Refine HTML/JSX detection to validate against rehype-sanitize's known tag names
- Allow bare placeholders like `<id>` and `<project-id>` in rich mode rendering
* Add decision explainer for markdown rich-mode rendering fix
* rm html explainer
* fix(browser): close guest-owned split tab
* fix: check sourceId before toggling floating panel on close
The empty-panel toggle is the ambient fallback only. Guest-initiated
closes (with sourceId) target the main workspace and should not toggle
the panel.
* test(browser-split-shortcuts): remove terminal-mirrors close test and un
Removes test case that verified Cmd+W closes guest-owned browser splits when
active-tab mirrors point to a terminal, along with the helper function and
unused fixture properties that only that test required.
* Clarify automation history unavailability and improve recovery UX
- Improve error message to explain run history is unavailable due to host
version requirements, not automation failure
- Hide misleading "0 runs" count badge when history is unavailable
- Deep-link "update server" recovery actions to specific runtime environment
in settings instead of pane root
- Add test coverage for run count hiding and recovery targeting
* Watch for deep-linked settings targets that render asynchronously
Some settings panes (such as Remote Orca Servers) fetch and render their
rows asynchronously. Deep links can name targets that don't exist yet,
but the scroll effect has no way to know when they finally mount. Add a
MutationObserver-based watcher to detect when async rows appear and
trigger scrolling.
Refs #16646
Unify native, WSL, and direct SSH conflict checks behind the execution host, remove the duplicated SSH classifier, and cover orphan/configured remote behavior across both paths.
Both files describe paths with POSIX literals while their subjects compose
paths through `node:path`, so the assertions only hold where the separator
happens to be `/`.
`node-markdown-document-discovery` keys its fake tree at `/repo/docs` and
`/repo/one`, but `discoverMarkdownRelativePaths` descends with
`join(absoluteDirectoryPath, entry.name)` — `\repo\docs` on win32. The child
lookup misses, `readDirectory` yields nothing, and the walk stops at the root:
`docs/guide.mdx` disappears and the depth-limit case never reaches its limit,
so it resolves `[]` instead of rejecting. Keying the children with `join` walks
the tree the subject actually walks.
`git-fetch-head-lock` expects `cwd: '/tmp/repo'` from a subject that returns
`path.resolve(cwd, 'repo')`, which is `C:\tmp\repo` on win32. Asserting through
`path.resolve` pins the behaviour — that `-C` and `--git-dir` are resolved
against the cwd — rather than the separator of whichever machine runs the suite.
Verified on Windows 11: the two files go from 3 failed / 12 passed to
14 passed / 1 skipped, and the wider `src/shared` run shows no regression.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Make worktree palette hint rows keyboard-clickable
Hint entries like "See more" are now CommandItems that can be navigated with arrow keys and activated with Enter, instead of being non-interactive divs. This allows keyboard-only users to access the expand actions without mouse interaction.
* Make worktree palette "See more" keyboard-navigable
Preserve cursor position when expanding via keyboard: auto-select the first
newly revealed item at the previous index and restore input focus.
* test(cross-version-wire): derive skew expectations from the baseline under test
The cross-version wire job pairs current code against whichever release tag is
newest, so a hand-written "the old side does not have X" assertion expires by
itself: v1.4.192 was the first tag containing the SnapshotStart `terminalOwner`
field, and cutting it turned the new-client/old-server pairing red on unrelated
pull requests with no code change anywhere.
Read what each build publishes from that build. Each host is now paired against
a client of its own version to produce a reference, and the skewed pairings are
compared against that reference, so the expectation is whatever the release
actually shipped. The same class of assertion in the agent-session suite —
"the old build advertises no structured capability and registers no structured
method" — becomes "each build's advertisement agrees with what it registers",
and the "client too old to know this capability" is derived by removing the
capability from the baseline's own list.
The guard is unchanged in strength: a field the old host still publishes may not
be dropped, skew may not change what a host puts on the wire, and a new pairing
asserts the oracle still stalls when a peer cannot decode an opcode the other
side sends.
* test(cross-version-wire): exercise release structured methods
* test(cross-version-wire): load the registered method manifest
* test(cross-version-wire): assert execution, not registration, on both host gates
The release-shaped checkout gate accepted any reply that was not
method_not_found, so a registered-but-throwing handler passed it. The
capability gate asserted a shared host spy had been called at all, so the
second method mapped to that spy could stop reaching the host unnoticed.
* test(cross-version): make the release-shaped skew cover the whole agent-session manifest
The release-shaped checkout is the only place the "registered means usable"
claim is executable today — the baseline release registers none of these
methods — and it was exercising one of sixteen. A handler registered and
returning an execution error passed the suite.
- Declare each method's result in the manifest, so "answered" is the contract
rather than "did not say method_not_found".
- Give each build a seam to install a host into its own module slot; a release
checkout has its own copy, so the working tree's host was never this
dispatcher's, and every host-backed method answered
structured_agent_session_unsupported — the capability gate's own words.
- Run one execution contract over both skews instead of two divergent loops.
- Pair the AI Vault never-called spy with a positive control; renaming the
runtime method it watches left it green.
---------
Co-authored-by: Brennan Benson <brennanbenson@Brennans-MacBook-Pro.local>
- Translate Agent Dashboard column headers (Needs You / Working / Idle), board title, and total count.
- Translate empty-column placeholder, "You" message badge, terminal preview actions, and error-boundary copy.
- Resolves English fallback in the Agent Dashboard (dashboardPopout) under the Korean locale; only "Done" was previously translated.
* fix(ci): stop the Linux Electron probe step from starving its own probes
The package job's "Test Linux Electron lifecycle boundary" step ran five
Electron probe files under Vitest's default file parallelism, so four full
Electron stacks competed for a 4-vCPU runner. Each probe carries its own
in-process deadline (20s for WebRTC, 25s for H3), and every observed failure
was one of those deadlines expiring: exit code 2, "no result", with every
sibling file in the same run slower than its own green maximum.
Run the step with --no-file-parallelism so each probe owns the runner, and
stop each probe nesting a private `xvfb-run --auto-servernum` X server inside
the step's own xvfb-run: reuse an inherited DISPLAY, and only own one when
there is none (shards, local dev), which leaves those lanes unchanged.
Also set each Docker-SSH E2E step's Playwright output aside before the next
step starts, because Playwright empties test-results/ on every run and only
the last lane's traces survived to the artifact.
* fix(ci): route the persisted-worker probe through the same display resolver
* perf(editor): stop re-rendering every code block on each keystroke
Profiling a 305 KB document in a packaged build showed typing was dominated
by two things that had nothing to do with the text being typed.
Tiptap re-renders a React node view whenever its document *position* changes,
even when the node and its decorations are untouched (@tiptap/react 3.22.5,
ReactNodeView.update). Typing shifts the position of every node after the
caret, so one keystroke in a document with 533 code blocks cost 533 React
renders. That re-render only exists so a component can observe a fresh
getPos(); RichMarkdownCodeBlock never reads it, so it now opts out via an
explicit `update`. getPos() stays correct for later callers — Tiptap updates
its position bookkeeping before calling `update`, and passes getPos as a live
function rather than a captured value.
The language <select> also mounted ~25 <option> elements per code block, for
a dropdown almost nobody opens: 13,858 option elements in that document, more
than a quarter of its DOM. The list now mounts on first interaction
(mousedown/focus, flushed synchronously so the native popup never paints a
stale list); until then a single option renders the same visible label. The
labels themselves were getters that re-translated on every property read, so
one render cost thousands of i18next lookups; they are now resolved once per
locale.
Median keystroke latency, packaged build, M-series:
305 KB 84 ms -> 59 ms
600 KB 265 ms -> 201 ms
Verified in the running app that the dropdown still expands to the full list
by mouse and by keyboard, that an unknown fence keeps its verbatim label and
fallback option, that changing the language still applies, and that typing
inside a code block still updates with syntax highlighting intact.
This does not move the size limit: the blocking mount (1.7 s at 300 KB) is
what pins that, and it is unchanged. The constant now records the measured
numbers, including that node-view count drives cost far more than byte size.
* fix(editor): refresh cached code language labels
- Add `feature-wall-setup-checklist-localized-copy.ts` using `createLocalizedCatalog` for dynamic step copy lookup.
- Bind localized step name and description in `FeatureWallSetupChecklist.tsx`.
- Add 16 localization keys in `en.json` and verified Korean translations in `ko.json`.
- Add unit tests in `feature-wall-setup-checklist-localized-copy.test.ts`.
- Resolves English fallback for all 8 onboarding checklist steps under Korean locale.
* feat(native-chat): port structured Codex sessions from restructure-recovery
Rebuilds the desktop structured native-chat implementation from
brennanb2025/native-chat-restructure-recovery (tip 4e31c08db3) on top of
current main as a single commit, scoped to the local Codex path.
Ported:
- Structured agent-session core: durable record store + single-writer lease,
canonical journal, agent-session wire host/attach/eviction/subscribers,
`agentSession.*` RPC surface (registered via ALL_RPC_METHODS; host-side
mobile allowlist included for wire compat), pty write gate, transcript
additions, and the Codex app-server adapter/launch resolution.
- Renderer: NativeChatStructuredSession view/composer stack, structured
launch path with the single-flight guard, local structured session tabs
sync, activation gate + structured inventory (read-only
`agentSession.handoffStatus` probe), agent-session tabs in the tab strip,
AI-vault structured session activation, and the settings pane with the
parent Experimental Chat UI toggle plus the nested "Use updated structured
native chat" toggle. New sessions require both flags, agent codex, no
prompt, and a local non-WSL, non-Windows-host execution host
(structured-native-chat-availability).
- Fixes 72c013cea6 (verified Codex launch recovery), 8ddbaf5e3d (defer
native terminal view switching affordances), and 4e31c08db3 (release the
launch gate after a visibility retry) with their regression tests,
including the third-launch-after-retry guard case.
- Cross-version agent-session wire test + CI lane, packaging entries
(proper-lockfile, agent-tooling asar excludes), and the wire-compat doc
section.
Deliberately not ported: mobile/ changes, the Claude structured runtime
(only the claude-transcript-branch-proof and claude-structured-owner-identity
leaf modules remain, backing the kept TUI-recovery arms), the terminal↔chat
adoption/handoff flow (`agentSession.adoptTerminal`/`requestHandoff`, the
handoff request engine, TUI adoption machinery, orca-runtime adoption
methods), renderer switching affordances and their dead leftovers, the
hook/subagent-status refactor cluster, and unrelated branch changes. The
crash-during-acquisition recovery path (restart handoff adjudication,
restore/reverse re-acquire, lease schema handoff keys) is kept because every
plain direct launch depends on it; a trimmed handoff coordinator exposes
only status/restore/close.
Branch edits that targeted files main has since split (ipc/pty.ts,
worktrees.ts, rpc/methods/terminal.ts, useIpcEvents, pty-connection,
store/slices/terminals.ts, runtime-types, web preload) were re-applied to
the split modules, preserving main's newer logic (Windows CIM fallback,
browser tab close rework, cold-restore resume flow, dispatcher threading).
Known seam: the mobile clipboard image-provenance CONSUMER gate ships
(agentSession.send refuses unproven mobile image refs with
agent_session_image_untrusted) but the producer hunk in
rpc/methods/clipboard.ts stays with the unported mobile cluster, so mobile
image sends into structured chat fail closed until that side ports.
* fix(native-chat): trust only authenticated local image uploads
* fix(build): preserve Windows process-tree patch application
* test(windows): include process creation time in addon fixture
* fix(build): run windows-process-tree node-gyp from the physical package dir
gyp expands the node-addon-api dependency by probing node, whose cwd
resolves to the package's physical directory in the store, so the emitted
target is a store-relative ../../../../node-addon-api@... hop. gyp then
resolves that hop against the rebuild cwd; from the node_modules
symlink/junction it escapes the store and configure fails with
"node_addon_api.gyp not found" (run 32999886072).
Rebuild from realpath(package dir) so both bases agree, matching how the
package manager itself runs native install scripts. The regression test
replays gyp's expansion+resolution against the planned cwd and fails
without the fix.
* fix(native-chat): keep chat tabs visible through terminal closes and empty-worktree launches
Two proven blockers in the native Codex tab contract:
closeTerminalTab pre-empted the canonical unified close. With one terminal
left it deactivated the worktree on a terminal/editor/browser-only check,
blanking a workspace that still held a renderable agent-session tab; with
two or more it pre-picked a successor from terminal entities only,
re-stamping the group active before closeUnifiedTab's MRU/neighbor repair
could land on the chat tab. Successor choice now defers to the unified
contract whenever the terminal has a unified row, and deactivation is
gated on the unified renderable count (matching leaveWorktreeIfEmpty),
with the legacy pre-pick kept only for terminals without a unified row.
A structured session created on an empty worktree was published into the
host's headless group while preserveLocalLayout froze the local layout,
leaving the tab in store but permanently off screen. A preserveLocalLayout
owner now always takes client-owned placement — repairing a rendered
leaf whose group record is missing, or materializing a rendered group on a
truly empty worktree — and applies the client-derived layout repair while
still rejecting host-authored layout.
Regression tests drive the real store through closeTerminalTab (git
worktree and folder workspace) and the real snapshot applier for the
empty-worktree adoption states; all fail without the fixes.
* fix(native-chat): close stale turns and retry rejected sends
* fix(native-chat): retire hosted rows on structured tab activation
* fix(native-chat): preserve rpc defaults across main merge
* chore: format remote wire compatibility guide
* test(native-chat): cover retry after unconfirmed send
* fix(native-chat): reload outbox on session switch
* docs(settings): disclose structured chat platform limits
* fix(native-chat): await Codex launch-home preparation
* fix(codex): align child-process allowlist with async trust bridge
* test(identity): update inventory for tab surface refactor
* fix(windows): preserve process-tree CRLF patch sources
* fix(native-chat): anchor an unmatched chat echo where it was sent (#16117)
* fix(native-chat): anchor an unmatched chat echo where it was sent
The reported symptom was old user messages replaying below every new turn, so the
conversation read as scrambled. The cause was not that the echo failed to match a
transcript row. Claude consumes a mid-turn send through a `queued_command`
attachment and writes no `type:"user"` record for it, so some echoes can never
match, and no amount of matching will change that. The cause was WHERE an
unmatched echo rendered: buildMobileNativeChatTransientData appended every pending
item after the entire transcript, so it re-read below each turn that landed
afterwards.
Render each echo directly after the transcript row it was sent against, using the
baseline the send already captures. An unmatched echo is then at worst a duplicate
in the right position rather than a scrambled one, and it stays visible. Echoes
sharing an anchor keep send order; a send with no baseline, or one whose anchor
folding dropped, still falls back to the tail.
Deliberately NOT fixed by deleting the echo. Inferring from send ordering that an
echo can never match, then removing it, loses the user's own text for a message
the agent did receive, and it cannot fire in the common case anyway - measured
drain groups are 1,017 of size 1 against 55 larger. It also escalates an existing
gap: the count pass has no baseline-tail guard, unlike the glue pass, while
`messages` is a 40-row window that head-trims, resets on reconnect and grows at
the front on loadEarlier, so a false landing there would license deleting a
DIFFERENT outstanding message.
That count-pass gap is real and left for a separate change; anchoring makes its
worst case a duplicate in place rather than a scrambled conversation.
* fix(native-chat): preserve folded echo anchors
* fix(native-chat): preserve forward-folded echo anchors
* fix(native-chat): keep leading folded echoes in place
* fix(workspace-cleanup): show git status for every row (#16690)
* fix(native-chat): refuse structured chat on every Windows execution path
canUseStructuredNativeChat only refused win32 when a project runtime
resolved, so folder-workspace keys (and other keys with no project
runtime) failed open into structured chat on Windows. Fail closed on
win32 unconditionally after the host check, matching the settings copy:
local macOS/Linux only; Windows/WSL/SSH stay on terminal chat.
* fix(native-chat): restore runtime refusals behind the win32 gate
506d375de3 replaced the project-runtime checks with a bare platform test,
so a WSL or repair-required runtime resolution would no longer refuse
structured chat off-win32. Keep the unconditional win32 refusal and
re-run the runtime resolution after it, so the gate does not depend on
the resolver's own platform guard. Tests inject WSL and repair-required
resolutions on darwin/linux and fail against the regressed gate.
* fix structured session journal durability
* fix structured tab active pointer after restart
* fix(native-chat): await optional lease renewal callbacks
* refactor(skills): extract install error messages
* fix(agent-session): harden recovery ownership
* fix(native-chat): retain panes across tab activation
* fix(native-chat): address round-one review findings
* test(native-chat): align integration coverage after main merge
* fix(native-chat): harden round-two reliability
* fix(native-chat): harden round-three reliability
* fix(native-chat): close round-four recovery gaps
* fix(native-chat): separate bounded journal key forms
* fix(native-chat): reset outbox error in render on session switch
The switch effect adjusted error state after the sessionId prop changed,
tripping react-doctor's no-adjust-state-on-prop-change on the changed-code
gate and flashing the old session's banner for a frame. Reset it with the
render-time previous-value guard instead.
* fix(native-chat): invalidate stale outbox settlements
* test(native-chat): restore settled-error session-switch regression
a6e2379bd1 replaced this test with the in-flight settlement race test,
leaving the render-time error reset unpinned: deleting the reset block
still passed the whole native-chat suite. Keep both scenarios pinned;
they are distinct (settled error clears on switch vs stale settlement
invalidated in the commit-to-passive window).
* test(wire): make release checkouts race safe
* test(wire): pin cross-process checkout single-flight and importer specifier contract
* test(wire): harden release checkout lifecycle
* fix(build): drop CR-byte residue from windows-process-tree patch
The two trailing CR bytes on the patch's deletion lines are a proven
no-op: pnpm hashes patches CRLF-normalized (both forms hash to the
lockfile's 946ffb2b) and materializes this package without applying the
patch in either form, so the load-bearing build edits come solely from
applyWindowsProcessTreeBuildFixes() (#16947), which handles both source
EOL forms. Restore byte-identity with main and repin the contract test
to the post-#16947 reality: LF-only patch bytes plus lockfile hash sync.
* fix(native-chat): skip empty startup recovery