* fix(native-chat): keep a Claude reply visible when a Stop hook sends Claude back
Claude writes a blocking Stop hook's reason as an injected user turn, which
both Claude decoders dropped. The settled-turn fold then took the post-hook
continuation as the turn's only answer and folded the real reply away.
Both decoders now turn that feedback into a 'Stop hook feedback' row, and
the fold keeps the prose before each such row as an answer too.
* fix(native-chat): keep the Stop hook row when catching up a Claude chat transcript
* refactor(native-chat): one row table for hook outcomes
* fix(native-chat): import journal types from their new home
* fix(native-chat): import moved translation and status-block modules from their new homes
A Claude Read of a PNG returns only base64; the path is on the call. A shared
rule turns each finished file-read of a raster image into an image-ref under
the tool run header on desktop and mobile. Mobile chat prose now draws
https, data and absolute-path markdown images inline, every image in a
paragraph, through the existing host image read.
A panel that loaded before Orca focused a workspace showed nothing until the next change, and a
subscription made before the panel's push channel opened was never told at all. Now each new
subscriber gets the current context first: the panel bridge replays it once the channel is
open (or right away), and a worker's events.on('workspace.changed') reads it through
workspace.readContext. Unit tests for both, and the agents e2e checks the first event arrives
with no change happening.
* feat(plugins): orca plugin dev request; --template worker-panel
- orca plugin dev request <dir|key> <name> [--data] [--panel] [--timeout-ms] calls a dev
plugin's orca.panels.handle handler through the real panel bridge (plugins.devRequest) and
prints the answer; handler errors become plugin_request_failed with the worker's code.
- orca plugin create --template worker-panel scaffolds a build-less trusted-worker plugin: a
components panel, src/worker.ts, a shared src/protocol.ts contract, and panel and worker tests
that pass under orca plugin test and type-check with tsc.
* feat(plugins): shot --act, shots in the plugin folder, quieter logs
- orca plugin shot --act '<json>' presses, types, selects and toggles in the live components
panel (the test kit's queries and acts, through Orca's own controls and onEvent) before the
capture, waiting for each to settle. Only that plugin's panel, only with Orca's window hidden
or minimized; html panels refused; acts are not user gestures. Results in actions[].
- shot run inside a plugin folder defaults to its .orca/shots, like dev watch --shot.
- dev watch prints identical [frame] lines once per reload with a count; logged stacks drop
<anonymous>/native frames; the floating workspace button hides during a capture.
- Skill: worker-panel template in the decision table, dev request, shot --act, and a gotcha
that a worker save drops its in-memory state.
- orca plugin check mounts the plugin's worker (main) on the same mock host
as each panel, so plugin.request reaches its orca.panels.handle handlers
as in Orca; a worker that fails to activate or deactivate is an issue
named after its file. In orca/testing, a worker mounted on a host answers
that host's panel requests unless `requests` stubs the name.
- Check scenarios: <entry>.check.ts (e.g. src/panel.check.ts) exports
defineCheck({ name: { ...mockHost options, persisted, theme, events } });
check renders the panel once per scenario and labels each result.
- RelativeTime (catalog 3, since 1.4.247) and { type: 'relative', at } Table
cells: Orca ticks them (each second under a minute, then less often), so
plugins never poll. Inline inside Text; test kit reads them as drawn.
- Typings, docs, skill guide, generated references; gallery shows it.
* plugins: components catalog 2 (forms, tabs, table, tree, markdown, code, images)
Adds 18 components to TSX components panels, drawn with Orca's own
primitives and gated by ui.catalog 2 / ui.has() (Orca 1.4.247):
Textarea, Checkbox, RadioGroup, Slider, Field, Tabs/Tab, Collapsible,
Toolbar, Grid, a virtualized Table with sort, selection and pull-based
paging, a keyboard Tree with lazy children, Markdown (sanitized, links
through the checked open path), CodeView (Orca's highlighter), Image
(header-checked plugin files read by main), KeyValue, Callout and
Skeleton, plus a tooltip prop on Button and IconButton.
Value controls share the edit protocol; handlers get plain JSON event
args, including small objects ({ keys }, { key, expanded }). The test kit
gains matching actions and hides unselected tabs and closed collapsibles;
a components-gallery example and e2e cover the catalog end to end.
* plugins: worker test harness, host refusals in tests and check
- orca/testing gains mountWorker(main, { host, events, commands }): it calls
the default-exported activate(orca) with the orca object Orca itself builds
(createPluginWorkerOrcaApi, moved to shared so the kit reuses it), backed by
mockHost. emit() checks payloads against Orca's event schemas and only
delivers subscribed events; command(), request() (the worker's
orca.panels.handle, as a panel's plugin.request), posts, logs, refusals and
deactivate(). Storage and settings share the mock host's in-memory store.
- orca plugin test loads a worker main's module graph as Orca's worker host
does (.ts/.mts transform, Node resolution, no runtime orca import).
- mockHost records refusals (capability_denied, not_permitted, ...) even
when plugin code catches them; panel.refusals exposes them and
orca plugin check reports them as warnings. Check dedupes repeated issues.
- Typings, docs and a generated references/testing.md skill reference; the
reference generator reads the split orca typings.
* feat(plugins): orca plugin open and shot; dev watch --shot
- orca plugin open <key> [--panel|--editor] shows a panel in the right sidebar or a file in the
plugin's custom editor, by changing renderer state only (no focus or window raise).
- orca plugin shot <key> [--panel] [--theme] [--width] [--out] [--json] waits for the panel's
current code to draw, then crops webContents.capturePage to the panel (html guests included),
with background throttling off while hidden. --width and --theme are temporary in-memory
overrides; the PNG returns base64 (5 MiB cap), so --environment works.
- dev watch --shot <dir> writes a PNG per panel after the load and each good reload.
- The authoring skill's loop is now dev watch --check --shot → read the PNG → plugin test.
* fix(plugins): shots never disturb a visible Orca
- shot --theme is skipped while the Orca window is on screen (themeApplied: false with a
themeReason); the override applies only to a hidden or minimized window.
- dev watch --shot opens the first panel (or --shot-panel <id>) once, then shoots it with
ifShown: if the user moved the sidebar away it emits one shot_skipped instead of switching.
* fix(plugins): dev loop dogfood fixes; orca plugin dev emit
- dev watch: approval re-run command drops watch-only flags and old --approve; a folder added
by a refused load is owned by the next approved load (Ctrl-C unloads it); check events
carry the plugin's status (no green while pending/errored); reloaded prints before that
reload's logs; --json errors are one NDJSON line.
- Errors: log, banner and check share source-mapped positions (a line-1 prelude hands sucrase
mappings to the components runtime); check dedupes issues and locates syntax errors;
Orca runtime frames and the error module's bogus location are dropped from logs.
- .orca/types tsconfig sets preserveSymlinks (tsc 7 loaded typings twice under /tmp).
- Templates' READMEs use dev watch.
- orca plugin dev emit <dir|key> <event> [--data] sends a test event to a dev plugin's worker
through the real delivery rules (plugins.devEmit).
* test(plugins): fixed timestamp in the dev emit test
* fix(plugins): shot captures an html panel's guest itself
On Linux the main window's capturePage leaves a <webview> guest blank. The renderer now reports
the guest's rect, and main captures the guest's own webContents and draws it over the window
capture at that rect (raw bitmaps, nativeImage only). Components panels are drawn by the host,
so the window capture alone stays right for them.
* refactor(plugins): keep plugin-service and main-process-plugins under max-lines
After rebasing onto #37013 both files crossed 300 lines. The guest log sink moves into the
desktop view binding (bindPluginDesktopViews), and plugin-service tightens emitEvent and its
event-delivery imports.
* feat(plugins): panels talk to their own worker, read storage, settings and events
- plugin.request (host API 1.2): a panel or editor asks its plugin's worker, which answers with
orca.panels.handle(name); the worker pushes with orca.panels.post. Same plugin only, JSON
checked, 1 MiB answers, 256 KiB/200-per-10s posts, a deadline and the panel's lifetime.
- Panels and editors get storage.*, settings.* and secrets.* behind the same capabilities, and
storage/settings onDidChange on every surface; events.subscribe delivers workspace and agent
events to panels that hold the read capability.
- contributes.settings: typed settings (a JSON Schema subset) with defaults and value checks.
- Frames get orca.plugin/storage/settings/secrets; components panels import plugin, storage,
settings, secrets from 'orca', and atom(key, init, { persist: 'storage' }) shares a value with
the worker. Workers get orca.panels/storage/settings/secrets sugar.
- One typed contract: declare module 'orca' { interface PluginRequests / PluginPanelEvents }.
- Desktop push channel per open panel session (plugins:openPanelPush).
* feat(plugins): Orca Settings shows and edits a plugin's contributes.settings
The plugin page lists declared settings with Orca's own controls (switch, picker, text and
number fields, Reset to default). Edits are checked against the declaration in main, written to
the plugin's settings, and reach open panels and the running worker through onDidChange.
* docs(plugins): hello-tsx talks to its worker; authoring guide covers panels, workers and data
The example now uses one of each: plugin.request answered by orca.panels.handle, a worker post
heard with plugin.on, a persist: 'storage' atom the worker watches, two contributes.settings and
agent.status.changed in the panel, all typed by one src/protocol.ts. The build-less TSX e2e
drives the whole loop.
* fix(plugins): typed bridge overloads, panel call budget, settings IPC and catalog keys
- PluginBridgeApi/PanelsApi use overloads: declared names are typed (and complete), any other
name carries JSON; no never-unions for the type-aware lint.
- The per-plugin panel call budget is 120 per 10 s, since a panel loading storage atoms,
settings and its first requests makes a burst; the hostile fixture floods past it.
- Settings IPC builds its host per call; the settings section's strings are in en.json.
* test(plugins): the example's declared settings show under the plugin with the person's value
* refactor(plugins): keep hello-tsx the minimal starter; the bridge demo is hello-worker-panel
hello-tsx goes back to a sandboxed-ui panel with no worker or capabilities. The worker, protocol,
storage atom, settings and events move to examples/plugins/hello-worker-panel, with their own
e2e (plugin-worker-panel) and PR route.
* feat(plugins): test kit covers the panel bridge and plugin data
mockHost keeps the plugin's storage, settings and secrets in memory (seeded with storage,
settings, secrets; read with host.data()) and fakes the worker with requests, so plugin.request,
storage/settings/secrets and persist: 'storage' atoms work under mount(), writes reach
onDidChange, and panel.post(event, payload) is what plugin.on hears. Typed by PluginRequests and
PluginPanelEvents.
* test(plugins): focusInGuest waits for the guest and retries focusing as one step
Under load the custom-editor guest could still be attaching, so executeJavaScript threw
'dom-ready' before the focus poll began. Wait for waitForGuestReady, then retry focusing the
webview and the element together, tolerating a guest that is still attaching or remounts.
* docs(plugins): the authoring skill covers panels, workers and data; persistence leaves the renderer
- skill-guides/orca-plugin-authoring.md gains Panels, workers and data (plugin.request/on,
orca.panels.handle/post, persist: 'storage', contributes.settings, panel events, test kit), and
its generated references read orca-services.d.ts for shell, files, on and the bridge types.
- After the dev-loop rebase, persisted-atom wiring (queue plus storage sync) moves to
createDeclarativePersistence so the renderer stays under max-lines.
* feat(plugins): panels show agents: agents.list, terminal ids on agent events, workspace.changed
- agents.list (agent:read, every surface): the focused workspace's agents with terminalId,
title, agent kind, state and stateStartedAt, from the hook server's store.
- agent.status.changed carries terminalId and title: paneKey mapped through the runtime's
terminal list (tabId:leafId) or the status's terminal handle; looked up only while a plugin
listens, in arrival order.
- workspace.readContext terminals carry title; workspace.changed (workspace:read) fires after
workspace session writes when the focused workspace or its terminals change.
- Event subscriptions are kept per panel session, so one made before the push channel opens
still counts.
- shell.openExternal never prompts on a hidden or minimized window: it settles
{ opened: false, reason: 'consent-unavailable' } and says so in the plugin log, which also
notes 'waiting for the person to confirm' while a prompt is up; the rate budget is spent only
when Orca acts. e2e launches never open a real browser or mail client.
- A worker may export activate as default or by name; docs, typings and the authoring skill
document the entry, the agent events and a live agent status recipe.
* fix(plugins): the plugin page names the workspace.changed subscription
* fix(plugins): workers activate only by default export, and say so when it is named
Orca calls the worker module's default export. A module with a named `activate` and no default
now fails to start with an error naming the fix (`export default function activate(orca)`),
instead of being called by a fallback; docs, typings and the skill say default export.
hello-worker-panel gains a picker setting (suggestionOrder) the worker reads.
* feat(plugins): build-less TypeScript workers
A worker's main may be .ts/.mts. The plugin host installs module.registerHooks scoped to the
plugin folder: .ts files are transpiled with the frames' sucrase options (lines kept, inline
source map, source maps on), relative imports fall back to the frames' candidate files, and a
value import of the type-only 'orca/worker' fails with a clear error. Needs engines.orca
>=1.4.246.
* feat(plugins): components panels hot reload with their state
- In dev folders a save swaps only the hidden guest: keyed memory atoms are handed to the new
guest (ui.retain → ui.hydrate memory), dropped when an atom's version changes.
- A save that fails to load keeps the last good render and shows an inline file:line:col
error banner; the next good save clears it. A subtle Reloaded mark follows a reload.
- Transpile and import errors carry line and column; dev worker restarts keep storage.
* feat(plugins): orca plugin dev watch
One command for the inner loop: refreshes .orca/types, dev-loads the folder, follows its frame
and worker logs (plugins.getLogs gains an optional cursor), prints reloads (optional
devChangeCount on list entries) and status changes, and unloads on Ctrl-C. --json streams
NDJSON events for agents.
* feat(skills): orca-plugin-authoring bundled skill guide
A guide for agents to build Orca plugins end to end (decision table, build-less rules, the
dev watch loop, test/check, validate, release-entry, approvals, gotchas) with references
generated from the component catalog, host API table, event schemas, manifest schema and CLI
specs, checked for drift. Fixes the components template's Reset to set(count, 0).
* feat(plugins): orca plugin dev watch --check; test kit details in the authoring skill
- --check runs orca plugin check after the load and after each reload (one at a time; saves
made meanwhile fold into one rerun) and prints each panel's render or errors inline, as a
`check` event with --json. Local folders only, since it runs the plugin's code here.
- The orca-plugin-authoring guide's Test and check section now documents orca plugin test and
check from #36969 exactly (JSON results, exit codes, test placement, the orca/testing kit and
its common mistakes), and the loop uses dev watch --check.
* refactor(plugins): move the components renderer's timing and helper constants to their own module
* feat(plugins): orca/testing kit, `orca plugin test` and `orca plugin check`
- `orca/testing` mounts a components panel in plain Node (node:test, vitest, bun) with the real
runtime and Orca's own tree validator: find by text/role/label/testId, press/type/submit/toggle/
select that resolve once the panel settles, tree() snapshots, errors (with stacks) and warnings,
persisted state (with stored() for migrations), emit/setVisible/rerender, and unmount running
setup cleanup. It re-exports node:test and strict assert so tests type-check without @types/node.
- mockHost refuses what Orca refuses with the same codes (surface, capability from the manifest,
params, a gesture method without a press), checks configured results against the host API, and
records calls.
- `orca plugin test [dir]` discovers *.test.ts(x) and runs them with node:test through Node module
hooks that resolve `orca` like the guest's import map and transpile/resolve sources exactly as
Orca's build-less loader, or with the plugin's own vitest via a generated config.
- `orca plugin check [dir]` validates, then renders each components panel once and reports what it
threw (file:line), layouts Orca would refuse, and props it would drop.
- The kit, hooks and register entry ship minified beside orca-runtime.mjs and are unpacked from asar;
typings land in .orca/types/orca-testing. The components template and hello-tsx get sample tests.
- ui.error carries an optional stack; a new runtime starts every atom from its initial value; the
hydration fallback timer is cleared once hydrated.
* plugins: run plugin test/check on a system Node or Orca's own, and warn they are unsandboxed
* test(plugins): run the shipped example plugin tests from the unit suite
* fix(mobile): save iPhone library photos as JPEG named by their bytes
The iOS photo picker handed back the asset's HEIC bytes as-is, and the host
named every pasted image .png, so agents read a HEIC file as a PNG and failed.
Ask the picker for the compatible representation (JPEG), and name pasted
images by their signature so the extension always matches the bytes.
* fix(mobile): keep unknown pasted bytes on the .png name
A .heic name falls outside the shared image MIME table, so chat previews
and agent prompts would drop the image. The picker now sends JPEG, so
leave HEIC detection out.
* refactor(mobile): keep the pasted image extension list module-private
* fix(native-chat): stop async question Submit from queuing duplicate answers
When the agent is mid-turn, answering a Codex async question queues the
answer as an ordinary message. The card stayed up until a transcript row
retired it, which a queued message never posts until the turn ends, so
every Submit queued another copy. Hide the occurrence once its answer is
queued, on desktop and phone.
* fix(native-chat): steer async question answers into the running turn
An answer to the agent's own mid-turn question belongs to that turn.
Queuing it behind the follow-up setting held it until the turn ended,
after the agent had already proceeded without it. Send it with the
steer intent whenever the follow-up resolver would queue a plain send,
on desktop and phone. Stop and a waiting command still queue, and the
queued fallback still hides the card.
* fix(native-chat): hold async questions while a queued answer waits
Replace the mount-scoped hide on a queued answer with one derived from
the queue: a question stays hidden while a queued card quotes it, across
remounts, and returns if that card is deleted or edited away. Lock
Submit until the send settles, and keep a returned answer out of the
composer draft.
* fix(native-chat): keep structured session under the line cap
---------
Co-authored-by: OrcaWin <293788423+OrcaWin@users.noreply.github.com>
* feat(window): working background opacity and blur on macOS, Windows and Linux
One window material model (opaque / translucent / blurred): macOS vibrancy without transparent, Windows 11 22H2+ acrylic, Linux transparent windows. Terminals paint their translucent background once, the transparent WebGL frame clears before drawing (#6491), and Reduce Visual Effects drops modal/backdrop blur and honors prefers-reduced-transparency.
* perf(window): drop hidden macOS vibrancy while a theme image covers the window
* refactor(settings): move Reduce Visual Effects into its own setting and search files
* feat(plugins): build-less TS/TSX plugins, typings and authoring tools
- Plugin frames transpile .ts/.tsx/.mts/.jsx on load (sucrase on a shared worker thread with a
2 s budget, cached in main), resolve relative imports to exact files, and refuse bare
package imports by name. Components and html panel/editor entries may be .ts/.tsx.
- orca plugin types writes typings for the components orca module, window.orca, worker
activate(orca), host.call and events into .orca/types, from one host-typings generator.
- orca plugin create --template components; templates omit publisher and target 1.4.246.
- orca plugin release-entry, dev inspect and restart; validate:plugin checks named files.
- Guest console errors reach orca plugin logs; dev workers restart on edits; the dev watcher
ignores .git, .orca and node_modules; Git and folder installs cannot replace catalog installs.
- examples/plugins/hello-tsx, docs, and the plugin-buildless-tsx e2e spec.
* ci: run the Windows parity probes with one tsgo checker
tsconfig.node peaks near 22 GB with tsgo's default four checkers (each holds its own types)
and about 16 GB with one; the 16 GB Windows runner paged the native probe past its 900 s
timeout once this branch's package.json change triggered the job. One checker gives the
same diagnostics (verified locally with --parity-only); the timing benchmark is unchanged.
git.history gains optional branchOnly and skip params. A branch-only page
lists only commits the base lacks, with per-commit stats and whether the
upstream has each one, plus ahead/behind/unpushed counts. Older clients
send neither param and get the same reply as before; older hosts ignore
them, so clients detect support from the echoed branch and skip fields.
Mobile may now call git.remoteCommitUrl to open a commit on its host.
* Show child activity counts beside the existing children toggle
* Keep child activity counts inside the children control
* Reuse seeded settings in the child activity preview
* fix(ui): let toast actions work above a modal instead of looking clickable but dead
Radix modals dismiss/refocus on outside pointerdown, so the Toaster already swallowed
pointerdown inside toasts; it additionally swallowed click for every control except the
close button, making actions like 'Update skill' look live while doing nothing. Keep the
pointerdown shield (modal stays open, focus/input intact) and let the click run.
* test(e2e): keep a toast mounted and close Settings after the over-modal action
* fix(ui): default-deny toast actions above a modal, visibly disabled, with a modal-safe opt-in
Restores #32065's lock (close always works; actions that navigate or change settings
don't bypass the modal) and fixes the clickable-but-dead look: blocked controls get
aria-disabled, a 'Close the dialog to use this' title, and disabled styling, updated
live as modals open and close. Background/toast-local actions opt in via
modalSafeToastActionLabel or data-toast-modal-safe.
* fix(ui): return focus to the modal draft after a toast-opened dialog closes
A modal-safe action that opens a trigger-less dialog (Update skill) left focus on body
after close, minimize or Escape. captureDialogReturnFocus records the focused element
before opening and restores it via onCloseAutoFocus.
Also harden Dialog Escape: Radix arms a just-opened sibling dialog's Escape a render
late, so an early Escape closed the dialog beneath and dropped its draft. A dialog now
ignores Escape while a later-opened modal is open.
* fix(ui): hide toast actions above a modal instead of leaving them clickable-looking but dead
Replaces the modal-safe opt-in design. Main's close-only capture gate stays as is; a
single CSS rule hides every toast control except close while a modal overlay is open,
so the message and dismissal remain and actions return once the modal closes.
* fix(ui): type the sheet fixture's effect cleanup
* test(e2e): dismiss an older star-nag toast over the dialog instead of re-raising one id
* fix(ui): toasts sit behind a modal's backdrop until pressed or newly raised
Older toasts drop behind an open Dialog/Sheet backdrop, dimmed and inert, so nothing looks
clickable that isn't. A press on one, or a toast raised while the modal is open, brings the
stack forward; close and actions then work above the modal with its focus and draft intact.
Actions run that way are an escape hatch and emit toast_action_over_modal.
* test(e2e): read recorded telemetry without a type assertion
* test(e2e): read recorded telemetry through a typed global
* test(e2e): check the raised Later action once by mouse; keep #32065's per-pointer Dismiss as on main
* feat(themes): make Match Terminal a real app theme painted at :root
Match Terminal used to be an inline override on three left-column
elements, so the tab bar, right sidebar, status bar, titlebar, menus and
editors kept the built-in palette, and its fixed color mixes became
unreadable on low-contrast palettes.
It is now a light/dark app theme slot value synthesized from the active
terminal palette (read through resolveTerminalPalette, so each mode's
color overrides apply) and painted through the plugin theme pipeline
(derivation, contrast gate, startup cache, Monaco theme). The document
mode follows the terminal background, including onboarding's restore.
The legacy leftSidebarAppearanceMode='match-terminal' value fills the
empty slots on load and on writes (desktop and web), and it is kept
mirrored while a slot matches the terminal so older Orca still matches
its sidebar. The pickers mark the option with a muted "(dynamic)" label.
* fix(onboarding): sync the painted-theme ref in an effect, not during render
* feat(themes): use a lightning icon for Match Terminal's dynamic label
* perf(themes): reuse the Match Terminal theme when its content is unchanged
A switch over runtime RPC (the phone's Accounts screen) changed the
selection but never reached the window's running-session handling, which
only the status bar and Settings called after their own IPC switch. The
RPC path now reports the lane and outgoing/incoming account to the main
window, which runs the same handler. The web client handles its own
switches and opts out.
* feat(skills): auto-update unedited Orca skills; ask only for edited copies
Planner already hashes each installed SKILL.md against every shipped release
digest (legacy installs included). When a plan's only writes replace such
hash-verified copies, the freshness nudge now applies it silently. Edited
copies and repairs still go through the consent toast; edited copies now raise
it too instead of only showing attention in settings.
* feat(skills): decide silent skill updates per skill and per location
Add skills.autoUpdateBundledOrca (capability-gated): the host plans the named
installed skills under their locks and applies only hash-verified released-copy
updates, re-checking each location before writing. The nudge auto-updates each
unedited skill and names only edited, unknown or repair-needing skills; the
try-once guard is keyed per skill and observed state, so one failure falls back
to the toast for that skill alone.
* fix(skills): surface preserved edits, share run ownership, re-show retracted nudges
- A silent update that moved a racing edit to a backup now shows a warning
naming the skill and backup path instead of passing as success.
- Silent updates run under skill-update-run-store's per-target ownership, so
manual and automatic runs never interleave and the dialog shows busy.
- Programmatic toast retraction releases its session marker; only a user
dismissal suppresses the nudge.
* fix(skills): report stranded edits, isolate silent runs, bound attempt memory
- An old copy whose late edits cannot be backed up now fails the op with
strandedPath naming where the edits remain; the silent caller warns with that
path, and the next plan's backup cleanup is nudged, never deleted.
- Silent runs never start over a running or unacknowledged foreground result
and never surface in the status bar.
- Auto-update attempts are keyed per target and pruned to the states the
current scan observes; unchanged states stay suppressed.
* fix(skills): warn when a silent update's result is lost
Any rejected or timed-out auto-update request may follow a committed swap
whose racing edit went to a backup. Show a persistent warning naming the
target and its skill backup directory, and settle the attempt so the same
state is handed to the nudge instead of retried.
* test(skills): guard version skippers; ledger also walks release tags
Audit of every v* tag and HEAD history found no SKILL.md bytes missing from
released-digests.json. The generator now also walks release tags (falling back
to HEAD) so a release cut off-branch can never ship unrecognized bytes. Add a
real-disk test that installs the oldest shipped orchestration (v1.3.24-rc.2) in
the npx-skills and agent-folder layouts and auto-updates it silently.
* test(skills): type the nudge mock's error without an assertion
* chore(i18n): add the silent skill update warnings to the English catalog
* feat(telemetry): A/B holdout for the Chat UI launch tip
Freeze a 50/50 chat_ui_launch_tip_v1 cohort for profiles still due the tip on
official builds with telemetry not disabled; control never sees the tip. Emit
chat_ui_feature_tip_exposure in both arms and agent_default_surface_changed
from the tip and from Settings -> Agents.
Co-Authored-By: Claude <noreply@anthropic.com>
* fix(telemetry): hold the Chat UI launch tip until the telemetry banner resolves
Enroll only when consent is enabled. While the banner is pending, the tip is
skipped for that launch without being marked seen, so its exposure is not
spent unmeasured and the arm cannot influence the consent choice.
Co-Authored-By: Claude <noreply@anthropic.com>
* test(telemetry): document best-effort Chat UI tip exposure on rejected sends
Co-Authored-By: Claude <noreply@anthropic.com>
* test(telemetry): pass the exposure test through a hoisted mock instead of in-test importActual
Co-Authored-By: Claude <noreply@anthropic.com>
* test(telemetry): justify the fake Store assertion in the telemetry harness
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
* feat(editor): choose a code editor theme independently of the app theme
* fix(editor): paint the diff overview ruler with the editor theme
* chore(i18n): add editor theme strings to the English catalog
* fix(editor): editor-theme settings search and Orca line tints in a separate editor theme
Searching 'editor theme' now opens the Interface section that holds the rows.
Diff comment-range bands and the conflict base-section tint use the editor
theme's line-number color, so they stay visible when the app's tokens don't
contrast with a differently based editor background.
* fix(editor): an editor-only theme paints the diff colors it would paint as the app theme
Main's diff tokens reach Monaco only where a theme painted them, and omitted tints
come from main.css fallbacks. An editor-only theme now reads its tokens through the
same fallbacks, so its diff colors match the ones it paints as the app theme.
The phone's liveness probe read a full status.get (~12 KB, ~2.3 KB gzipped)
and threw it away on every idle and foreground probe. It now sends
`status.get {probe: true}` and the desktop answers `{runtimeId}` alone,
skipping the machine-name wait. status.get keeps accepting any params, as
when it declared none; older desktops ignore the flag and answer the full
status, which still proves liveness.
terminal.list takes `includePreview: false`. The phone's session inventory
and automation pane lookup never read the 300-char output tail, so they ask
the desktop to drop it; older desktops strip the unknown key and keep
sending it.
Compressed terminal binary frames now use gzip level 1. On recorded-style
terminal output it keeps 93-99% of the level-6 saving (57-95% of bytes
saved) at 1.2-4x less main-thread CPU; text replies keep the default level,
where level 1 costs ~45% more bytes on the wire.
* fix(mobile): guard catalog snapshots against late replies and trim the snapshot paths
A slow unchanged or delta reply that predates a client switch (A→B→A)
could re-point the paired-server snapshot token at rows it no longer
matched; the next row delta then rebuilt onto the wrong base. Pending
reads now carry the token they asked with, and admit drops any non-full
reply whose token is no longer held.
Single-flight reads with one trailing join move into
WorktreeCatalogSnapshotClient.read(), so paired-server rows get the same
protection home had; home's own copy goes away. Server rows use one read
path for old and new desktops and drop snapshots for servers that leave.
The host screen asks for a first page only while nothing is shown and
the full read is not failing, and drops it on an invalid reply. The
shell no longer seeds the page with a status proven on a connection
that has since dropped.
Cleanup: drop exactActivity (unreleased; home only ranks by coarsened
activity and its exact rows defeated delta reuse), fold the legacy opt-in
check into the snapshot resolvers, remove unused worktree.ps result
types and a duplicate page subscription, and re-record the affected
RPC goldens.
* fix(mobile): keep server-row snapshots per client and skip first pages for loaded empty hosts
A shared per-host snapshot let a slow read on a replaced client reclaim
ownership from the new one, discarding the new client's reply. Snapshots
are now kept per client, and a delta rebuild retry runs only for the
current owner. An empty host that already loaded no longer asks for a
first page on every poll.
* fix(pi): preserve session titles after turns
* test(pi): preserve title batching coverage after synthesis opt-out
* test(pi): move title batching coverage to Hermes and drop duplicate headless test
Pi no longer synthesizes titles, so the renderer batching tests use Hermes,
which still does. The shared profile test and the runtime spec already pin
that Pi keeps its own title.
* test(pi): stop expecting a synthetic Pi ready title in typed-identity specs
---------
Co-authored-by: Kelvin Amoaba <97001695+AmoabaKelvin@users.noreply.github.com>
* fix(wsl-host): a pane parked by a stopped host reopens once Start brings the host back
* fix(wsl-host): clear only the returned host's stopped refusal; test the strip and the bridge
The phone gave a direct socket 5 s from open to authenticated, while
the desktop keeps an unauthenticated socket for 10 s. On a slow link
(a handshake is two round trips, so ~2.5 s RTT is enough) the phone
dropped the socket the desktop would have accepted, then redialed into
the same deadline forever: the 'Can't connect' loop a test documented.
Both ends now share PAIRED_E2EE_HANDSHAKE_DEADLINE_MS (10 s). A link
that needs 6 s to authenticate now connects on the first dial; one that
never authenticates still escalates the same way, 5 s later. Relay
dials are unaffected: they keep their own stage budgets and race the
direct dial after 2.5 s.
The host screen re-read repo.list every minute and on every repo or SSH
event. Each reply carried every repo's uploaded icon inline as a data URL
(up to 400 KB each, barely compressible), although repos rarely change.
repo.list now takes an optional afterSnapshotId and answers unchanged
when the caller already holds the exact reply. The id is content-derived
(the hashing moves to content-snapshot-id.ts, shared with worktree.ps).
The phone keeps the last catalog per client, reuses it on unchanged
replies and still refreshes SSH host labels and health.
repo.list declared no params, so older hosts ignore the field and answer
the full catalog as before; callers that send nothing get the byte-exact
legacy reply. Icons still render from the same data, at the same size.