Commit Graph
9 Commits
Author SHA1 Message Date
Brennan BensonandClaude c49388cd33 fix(native-chat): Stop is there from the moment a message is sent (#23026)
* refactor(native-chat): remove the unused terminal handoff

No client ever called agentSession.requestHandoff or mounted the handoff
chrome. Delete the handoff coordinator, the terminal-owner runtime, the
proof write path and the unmounted UI. Keep agentSession.handoffStatus,
which released desktop clients read for worktree activation, and let
records an older build left mid handoff reconcile through the ordinary
restart and recovery paths.

* fix(native-chat): never let the pre-stop snapshot hold a chat's stop

Eviction now drains delivered events before quit's resume-offer snapshot. An
unbounded wait there sits ahead of the provider stop, so a sink whose journal
write stalls kept the child running until the step deadline aborted the
eviction. The offer is advisory: bound the drain and stop the child regardless.

Co-Authored-By: Claude <noreply@anthropic.com>

* refactor(native-chat): drop helpers only the terminal handoff called

`claudeAuthEnvCarriedForward`, `isPathWithinDirectory` and
`queryWindowsProcessRowsFresh` lost their last caller with the handoff. The
fresh-scan tests now go through `queryWindowsProcessDescendants({ fresh: true })`,
the teardown path that still depends on that contract.

Co-Authored-By: Claude <noreply@anthropic.com>

* docs(native-chat): stop citing the removed handoff in lifecycle comments

Six comments still named the handoff coordinator, a handoff suspend, or a
terminal-owned session as live participants in the flows they describe.

Co-Authored-By: Claude <noreply@anthropic.com>

* test(native-chat): type the stalled snapshot drain without a cast

Co-Authored-By: Claude <noreply@anthropic.com>

* test(native-chat): pin that a start dead before proving owes no settlement

The removed restart handoff test pinned this branch; nothing else did.

Co-Authored-By: Claude <noreply@anthropic.com>

* fix(native-chat): keep the owner-status read behind an in-flight attach

The handoff removal dropped the per-session queue from `handoffStatus`, so a
read landing mid-start reported the reservation (no owner) instead of the
settled chat owner, and shipped desktop clients blocked worktree activation on
it. The read is queued again, as it was before the removal.

Co-Authored-By: Claude <noreply@anthropic.com>

* refactor(terminal): remove the agent-session PTY write gate

The gate only refused a write when a PTY had been bound to a chat session, and the
only code that ever bound one was the terminal handoff this branch removes. With it
gone, every admit/readmit returned "admitted" unconditionally, so the checks on the
renderer write path, the runtime controller backstop, terminal.send, agent prompts,
preview input and orchestration pointers, the refusal fields on terminal.send and
worker-start receipts, the plugin and CLI refusal copy, and the adopted-pane
orchestration routing could no longer run. Ordinary writes take the same path in
the same order as before.

Co-Authored-By: Claude <noreply@anthropic.com>

* refactor(native-chat): drop the transcript helpers only the handoff called

appendLegacyTranscriptMessages fed the terminal transcript catch-up and
proveClaudeTranscriptBranch backed the terminal owner's exit proof. Both lost
their last caller with the handoff. Their tests now go through the live entry
points instead: the roster bounds through the legacy import, the pinned-read and
growth tests through the ancestry replay the history window uses, and the marker
rules through the string proof in their own file rather than the session-file
resolver's.

Co-Authored-By: Claude <noreply@anthropic.com>

* fix(native-chat): stop calling a starting chat "mid-handoff"

A send refused because the chat's owner is not settled showed "The session is
mid-handoff (<stage>)." in the composer. With the handoff gone, the stages that
reach it are a chat that is still starting, or one whose previous agent process
has not yet been confirmed stopped. The message now says which of the two it is.
The refusal code is unchanged.

Co-Authored-By: Claude <noreply@anthropic.com>

* test(native-chat): type the stand-in roster decoder without a cast

Co-Authored-By: Claude <noreply@anthropic.com>

* refactor(codex): name the pinned rollout lookup for what it does

With the terminal handoff gone, the module named codex-tui-rollout-proof holds
only the pinned rollout lookup that structured Codex launches use to resume a
thread, so the name described code that no longer exists. Rename the module and
its options type. Also drop a mobile allowlist assertion that pinned the
removed agentSession.requestHandoff method, which no longer exists to allow.

* refactor(native-chat): type the owner-status reply as the host sends it

The handoffStatus reply type still listed the terminal handoff's fields and
states (terminal placement, host label, proof retry, queued and waiting phases,
the to-terminal direction). No host writes them any more and the only client
reader parses the reply as unknown, so they described nothing. The reply on the
wire is unchanged.

* refactor(native-chat): normalize terminal-handoff lease values once at decode

Nothing in this build writes a terminal owner (`runtimeKind: 'tui'`) or the
handoff's `preparing` / `old-owner-stopped` stages, but the in-memory types
still admitted them, so readers across the host kept branches for values no
path produces and the compiler could not point at them.

The store now validates the on-disk shape, which still accepts those values so
an older record is not quarantined, and maps them once while parsing:

- `preparing` and `old-owner-stopped` become `recovering`
- a `tui` lease becomes `native`; when it records a process it also becomes
  `conflicted`, the claim every build probes but never stops. A plain native
  owner would be stopped by restart recovery, here and in older builds.

Revisions are taken over the normalized state on both sides of every compare,
and the mapped record reaches disk with the store's first transaction, the
same way the tab-id backfill does.

The in-memory types narrow to what this build writes, and the branches that
existed only for the removed values go. Structured-worker identity keeps its
verdict for a former terminal owner by refusing a conflicted claim rather
than a non-native kind.

* refactor(native-chat): stop threading the owner kind through a reservation

A reservation only ever names a native owner now, so the request no longer
carries a kind and the reserved lease records `native` directly. The attach
params keep `runtimeKind`: agentSession.ensure and create accept it, and the
operation fingerprint stored in the ledger covers it.

* test(native-chat): pin the legacy-lease rewrite with a transaction that changes nothing else

Hiding a tab also committed the visibility index, so the no-op transaction
wrote the file even when its open-time revision was wrong. Committing the index
first leaves the pending rewrite as the only reason to write.

* fix(native-chat): name a chat write by its target, not the owner generation

A write carried the fence of the last frame the pane read, and the host refused it
unless that fence was still current. An idle release and the restart after it each
move the fence, and the release publishes nothing, so a send after a release was
refused "Expected runtime fence 1; the session is at 3", and a Stop queued behind a
cold start was refused as stale.

Every write already names what it acts on: a send its conversation, a cancel its
turn, a prompt answer its item revision, a rewind its epoch; an option is
last-writer-wins. So admission stops comparing the client's fence, and the rebase
that papered over one restart (admitAtResumedFence, resumedFromFence) goes with it.
The writer-lease check stays, and so does the attach's compare-and-swap.

Frames now stamp the fence read when each frame is sent instead of a copy each
subscriber kept, which went stale on the same release.

* fix(native-chat): every journal append reaches the chats that are open

A journal write and its delivery to open readers were two calls, and some
writers made only the first. A failed start whose lease could not be handed
back, a provider revision with no frame behind it, and eviction's settlement
were all journaled without reaching an open chat.

A journal handle now reports every durable change, and the host's session map
binds that report to the session's readers when the handle is set. Writers no
longer publish what they append; the per-writer publish calls are deleted.

* test(native-chat): an epoch replacement reaches the open chat

* test(native-chat): each row reaches an open chat once, and a live handle enters only through the map

* test(native-chat): give the legacy-lease store test a tab id so the backfill cannot supply its rewrite

The seeded record had no surface tab id, so the next open backfilled one and
that rewrite alone made the no-op transaction write. The test passed with the
legacy-lease rewrite signal removed.

* test(worktree-activation): restore the OMP surfaced-agent resume test

The handoff removal deleted it alongside the terminal-owner tests, but it
covers the surfaced-PTY block that still guards resume, including an agent
whose ownership is unknown.

* perf(native-chat): a publish behind a delivered commit reads nothing

Each commit now delivers itself, so the publish a provider frame still sends
afterwards found every reader caught up but still read rows and rebuilt the
timeline for each one. A caught-up reader now skips the read.

* test(native-chat): state why the teardown test's fake journal is safe to cast

* docs(native-chat): say mutation admission checks only the writer lease

* docs(native-chat): drop the send rebase from comments that still described it

* fix(native-chat): a message is accepted, then delivered

A send to a chat with no running agent restarted the agent inside the send
call, before the message was recorded, so the client waited for the whole
start and a failed restart refused the message. Claude held prompts sent
during startup, and those could settle as "unconfirmed".

A send is now accepted inside the session's serialized queue: one ledger row
and one submission row marked handoverRecorded, published, answered pending.
A per-session delivery loop exists while a message is queued. It starts the
agent through the same serialized attach a hold uses, waits outside the queue
for a Claude child to prove its start, and hands the oldest queued message
over as its own serialized step, writing dispatch{pending} before the adapter
call. A start it needed and did not get writes one error-tone row and rejects
every queued message with the same words; a start Stop cancelled writes none.

Settlement follows from the rows. A queued message is provably unwritten, so a
close, an eviction or an exit rejects it. A handed-over message stays in doubt.
A queued row at or below the sequence a handle found when it opened was left
by an earlier process and is rejected at open, with no latch. Stop withdraws
queued messages with no writer lease and no fence. An attach failure keeps the
conversation open, and the attach adopts its journal. Owed work counts the
loop and queued rows.

A compaction or rewind found prepared when a conversation opens was started
under a child this process no longer has, so the open settles it rather than
leaving it to refuse every send until a view attaches. The open cursor is
scoped to its epoch, because sequences restart when an epoch is replaced.

Deleted: restart-before-admission, recordFailedRestart, the fence rebase,
Claude's startup gate, the attach's forget on failure and its own crash
boundary. Clients without agent-session.accepted-send.v1 get their reply held
until the handover; the desktop and paired desktop lists advertise it.

* fix(native-chat): settle queued messages only for the child that ended

A child that proved its start and then exited before its message was handed
over left the message queued: the exit settlement returned early when nothing
else was in flight. Delivery then started another child for it, and a child
that died the same way started another, without end and without a row.

A retried settlement for an earlier generation, run by the attach that
delivery started, did the opposite: with that generation's turn unfinished it
rejected the message queued for the child being attached.

The settlement now takes the rejection for queued messages from its caller.
The unexpected exit and the eviction pass one, and it applies even with no
other work in flight; the retry for an earlier generation passes none.

* fix(native-chat): an adoption that fails to import keeps the conversation open

The attach now writes into the conversation's own open journal, but a failed
transcript import still closed it as if it were the attach's provisional one.
The conversation stayed indexed with a closed journal, so every later send
answered "could not be recorded" and every attach failed again until the app
restarted. The import now closes only a journal the attach opened for itself.

* perf(native-chat): the recovering open reads the journal once

Every conversation open now goes through the recovering open, including the
read restore of every chat at startup, which used to replay its journal once.
The recovering open replayed it twice: once to probe it and again inside the
open. The probe is now handed to the open as its load.

* fix(native-chat): an attach that fails after indexing its child leaves no child behind

A failed attach now keeps the conversation open, but a failure after
`onAttached` indexed the child (the rewind or compaction recovery, or the
attach's own success record) left that entry claiming a child the failure
path had already released. The next send found the phantom, skipped the start,
and wrote at a fence the journal had moved past, so the message stayed queued
for good. The entry now drops the released child and its event sink, and
follows the record's fence, as a failure before indexing already did.

* fix(native-chat): a withdrawn message shows no error, and a rejection outlasts the send's answer

The error strip for a message the host accepted and then did not deliver matched the entry before
the outbox reconciled, so a Stop's withdrawal, which the reconcile drops, showed "Orca could not
send your message" with nothing to retry. It now reads the reconciled entry.

A rejection the journal records before the send's own pending answer lands is final as well:
that answer no longer puts the entry back to dispatching with no Retry.

* fix(orchestration): a structured worker whose agent outlasts the preamble wait is left unknown, not torn down

The preamble waits for its submission to be delivered while the worker's agent starts. When that
wait ran out it threw operation_unknown, and the failed-start teardown then closed the session,
which rejected the very preamble the host was about to deliver. It now reports a turn start
nobody observed yet: the worker is start-unknown with its session kept, the host delivers the
preamble when the agent starts, and the worker's report settles the dispatch as for any
unobserved start. The receipt no longer suggests reading a screen a structured worker lacks.

* fix(native-chat): a message rejected while its chat was closed reads as not sent

A remount reads an entry it left dispatching as unconfirmed. When the journal had rejected it
meanwhile, as a failed start or a quit now does, the reconcile left it unconfirmed: it blocked
every later message behind a Retry and no reason, and the delivery probe, seeing the journal
already answered, never ran. The reconcile now settles it as rejected like a dispatching one.

* test(orchestration): name why the readiness settlement fakes are cast

* fix(native-chat): keep each pane's own fence on frames so a failed restart is not resent

* docs(native-chat): drop the fence from the admission the send effects run behind

* docs(native-chat): give the fence move on release the reason that still holds

* docs(native-chat): stop citing a write fence check in launch and mailbox comments

Three places still gave the removed fence check as a reason: the launch replay said admission puts the ledger ahead of the fence, the launch surface said a send must name the lease it was admitted against, and the direct-mailbox path said the lease fence decides whether delivery is safe. Admission now checks only the writer lease.

* refactor(native-chat): the provider child is its own record

A conversation now outlives any number of provider children, so the child is one record on the
conversation's entry instead of five loose fields beside its journal. It is written in one place:
indexed only once an attach has fully succeeded, and ended through one function that an exit, a
failed re-attach, a Stop and an eviction all share, matched on the child's generation and fence.

- A failed attach writes no child, so there is nothing to unwind: the field unwind and the fence
  patch after it are gone.
- Conversation writes read the record's fence, the way mutation admission already does; a child's
  own writes use its fence. The four stored-fence patches, and the settlement retry's overwrite of
  the conversation's fence, are gone.
- The owed wind-down is its own tombstone, carrying the child it is owed for, and is no longer
  dropped when an attach replaced the whole entry.
- Stop on a child still proving its start stops only the child: its lease goes back and the chat
  is told it is idle, but the journal, the holders and the readers stay. Close is that stop plus
  the conversation's close.
- The settlement retry uses the conversation's own journal, opened through the host's one open.

* fix(native-chat): the delivery loop alone settles a message its start or child failed

A queued message was settled by whichever path happened to end the child first: the loop, the
unexpected exit, eviction's work settlement, the open's leftover rule, and the startup branch that
rejected every pending row. That gave two failure rows with different tones for one start, a loop
that could hand over to a different child than the one it waited on, and a Claude start that died
while starting reading unlike every other failed start.

- The loop remembers the child it waited on. At handover, if that child is gone or replaced, it
  reads how it ended: a Stop continues; anything else writes one failure row and rejects every
  queued message with the same words, then stops. A child still starting whose start the adapter
  says did not land fails the same way. The exit, eviction and the settlement retry only settle
  the handed-over and legacy rows of the child that ended.
- One failure row, always an error, keyed by the start. A start a view began that dies with
  nothing queued writes the same row through the same builder, so a second report revises it.
- The open no longer rejects leftovers; the loop's first step does, and the open wakes it.
- `awaitStarted` answers why a start did not land, so the row says it even when the loop sees the
  failure before the exit is processed.
- Quit closes every conversation the way closing a chat does: what is still queued is rejected as
  closed, with or without a child, and a start the loop already has in flight is waited for so the
  child it produces is stopped rather than left behind.

* refactor(native-chat): a stopped child ends on the one reading of its stop

The eviction step reads a stop's result through `stopAgentSessionProviderRoot` and hands that
verdict to the child's ending, so the host never forms a second view of whether the root is gone.
Every ending carries it: a stop's comes from that reading, an exit's root is gone by definition,
and a failed re-attach passes what its release saw. The end-of-child record can therefore also
carry a stop whose root was not seen to go, which nothing ends on yet.

* feat(native-chat): the host says it accepts a send before any agent has it

The host now lists agent-session.accepted-send.v1 among its own runtime capabilities, the same
string capable clients already send. A client can then tell a host that answers a send at
acceptance, and admits a Stop with no writer before a turn starts, from an older one that still
restarts the agent inside the send. Additive: an older client ignores a capability it does not
know.

* refactor(native-chat): an attach never opens a journal of its own

The attach adopts the conversation's open journal, which outlives it, so it no longer opens one
for a direct caller either. That leaves nothing for a failed adopted import to close, and the flag
that told the two cases apart is gone. Tests that attach without a host open the conversation the
way a host does.

* fix(native-chat): a moved fence resends nothing on a host that accepts first

The outbox treated any fence change as a new owner: it dropped the answer of a send in flight,
queued that send to go out again under the same id, and unblocked a refused head. On an older
host that is how a send the restart refused, unrecorded, gets another try. On a host that records
every send before it starts an agent, a fence moves because that start ran, so the same rule
resent into every failed start. With a fence stamped on every frame, that became a loop.

The outbox now reacts to a fence change only when the host has not advertised that it accepts a
send before any agent has it. On such a host, only a Retry or a new send goes out, and a failed
start reaches the client as a rejected message it keeps with its Retry. Against an older host, or
before one has answered, the outbox behaves as it did. Desktop and paired web share this hook.

* refactor(native-chat): a child's end says whether the user or the host stopped it

The end-of-child record's cause now tells a user's Stop from the host stopping the child for a
cause of its own: `user-stop` and `host-stop` replace `stop`. The delivery loop goes on after a
user's Stop, as before, and fails the start it was waiting on after a host stop, with the one
error row and every queued message rejected, in the stop's reason when it gave one. The reason
stays description only. Stop passes `user-stop`; nothing passes `host-stop` yet.

* fix(native-chat): a chat whose only work is a queued message is not offered for resume

A message accepted while the agent was starting counts as working in the chat, and quit rejects it
as never sent. The teardown snapshot read the same working rule, so a relaunch offered to resume a
chat whose agent never had the message. The snapshot now reads only what was handed over.

* test(native-chat): type the queued-message fixtures in the resume-offer tests

* fix(native-chat): a start that dies while a message waits on it is that message's failed start

Opening a chat's tab starts an agent for the view, and a send accepted meanwhile waits on it. When
that start died, its exit wrote the start's error row and left the message queued, so the delivery
loop started a second agent into the same failure and wrote a second row. A child's end now records
where the conversation's journal stood, and the loop settles a message accepted before a failed
start ended with that start: one row, under its key, and no second start. A message sent after the
failure still gets a fresh start.

* docs(native-chat): say what an attach's open conversation and unconfirmed ids are now

* test(native-chat): pin what a failed start settles, and what a resume offer names

A view's child that dies while a sent message waits settles that message only when it died starting
and no child has taken its place: a proven child's crash, or a second start since, gets the message
delivered. The resume offer names the handed-over message, never a newer one still queued.

* test(native-chat): the failed-start pins fail on what the message became, not on a timeout

* test(orchestration): the preamble's host stub is typed, not cast

The preamble send now takes only what it reads of the host, the send, the settlement wait and the
record's fence, so its test builds that host with real types instead of `as never`.

* fix(native-chat): a Stop that names no turn stops what the conversation has in flight

Between handing a message to the agent and the agent opening its turn, there is no turn id a
client could name, so a Stop in that gap was refused as "already finished" while the agent went
on to answer. A cancel's turn id is now an optional precondition instead of its target: with
none, the host withdraws what is queued and, when the journal still reads working, asks the
adapter to stop whatever the child has in flight. Claude's interrupt is session-scoped, so it
is guarded by fence and acquisition generation rather than a turn identity. Codex interrupts
the turn its latest turn/start answered with until the journal shows one.

A cancel that names its turn behaves exactly as before.

* fix(native-chat): Stop is there from the moment a message is sent

The composer showed Stop only once the agent had opened a turn, so for the second or two after a
send the chat read "thinking" with no way to stop it. Against a host that takes a Stop naming no
turn, Stop now shows whenever the chat reads working (a turn, a queued message, or a handed-over
one still unanswered) or this client still has a message on its way. Pressing it, or Escape,
first drops every outbox entry the journal does not hold yet, so nothing goes out after the
Stop, then sends the conversation-wide cancel. A send already on its way reaches the host ahead
of the cancel, which withdraws it there. Against an older host Stop still needs a running turn.

The unconfirmed-send probe moves into its own hook so the outbox hook stays in budget.

* fix(native-chat): Stop before a turn is gated on its own host capability

A host that accepts sends first (agent-session.accepted-send.v1) can still predate the cancel
that names no turn and would refuse it as invalid, since clients and hosts ship independently.
Hosts that take that cancel now advertise agent-session.conversation-stop.v1, and the renderer
shows Stop before a turn opens, and sends the no-turn cancel, only to a host advertising it.
Every other host keeps a Stop that needs, and names, a running turn.

The host capability probe the accepted-send hook used is generalized so both read one path.

* test(native-chat): a build advertises conversation stop exactly where its cancel may name no turn

* fix(native-chat): a view never restarts a chat whose last start failed

A Claude chat whose CLI exits during startup left one red row per start, and
every time a view bound to it (the chat opening right after its create died,
or the user switching back to it) the hold started the CLI again, so the same
launch-failure row repeated. Only a send retries a failed start now, the same
rule provider-exit recovery already applied; the rule lives in one predicate
the hold, exit recovery and the delivery loop share.

* test(native-chat): start the child the loop waits on with an attach, not a second view

A view no longer starts a child whose last start failed, so the R2 case that
waits on a child started since the failure now gets that child from a client
attach, the one non-send starter left.

* fix(native-chat): settle a gone generation's turn wherever a conversation opens

A send that opens a chat this process had not read yet (after a crash, from a
phone or the CLI) went through the delivery open, which never settled what the
dead generation left running; only the read restore and a successful acquire
did. When the send's start then failed, the turn stayed running for every
reader. The settlement now runs in the one journal open, at the crash boundary,
for every opener except an acquisition, which settles from the evidence it read
before its reserve; the read restore's separate step is gone.

* test(native-chat): prove the next child's start settles the turn an earlier child left

The R1 case lost its only settlement assertion when the latch it checked was
deleted. It now seeds the running turn the earlier child left and asserts it
ends at the exit's receipt, with the exit's row, before the message is handed
to the new child.

* test(native-chat): count a failed start's rows by row, not by text

Comparing the set of texts passed when two different rows carried the same
words, which is the duplicate the test exists to catch.

* test(native-chat): give the failed-start and stale-turn waits a loaded runner's budget

* test(native-chat): pin the open's and the send's start and row counts, however the view binds

Opening a fresh chat whose starts fail makes one start and one row, with two
views bound before or after the create's child died; one send makes one more
of each.

* fix(native-chat): settle a gone generation's turn at every open but an acquisition's

The journal open skipped the settlement whenever the lease read reserved or
live, to leave an acquisition's own open to the acquisition. But a lease a
crashed process left in recovery also reads live, until the next acquire
resolves it. A send that opened such a chat, from a phone or the CLI after a
crash on a host that could not prove the old owner gone, skipped the
settlement; when its start then failed, the dead turn stayed running for every
reader. The acquisition now says it is the opener, and every other open
settles, whatever the lease still claims.

* test(native-chat): hold the create's start open until the views bind

The "view binds while the create is still starting" case gave the create a
300 ms head start and asserted the views bound before it died. On a loaded
runner the holds took longer, the create's exit landed first, and the case
failed its own precondition. The create's initialize now waits on a gate the
test releases once the views are bound.

* fix(native-chat): Stop reads the one working rule every session list reads

While Claude retries a rate-limited request it never echoes the message, so no
turn opens: the sidebar read Working from the unanswered send while the composer
showed Send. The chat's working state, the host's session-list status and the
host's no-turn Stop check now call one shared rule instead of three copies.

* test(native-chat): a rate-limit retry pins only that no turn opens, not how its rows are kept

* fix(native-chat): Stop leaves a message waiting on its Retry, and does not show for one

A send that failed holds the queue until the user retries it, and one the host restarted under is
parked the same way. Stop counted both as still on their way, so it showed in an idle chat and
could never go away, and pressing it dropped the failed message along with its Retry.

* test(native-chat): the chat's Stop and a session list read the main agent alike over their own copies

The chat reduces its stream and a list reads the status feed. Driven through the real host for a
rate-limit retry with no turn, a subagent still running after the main turn, and the handed-over
child exiting.

* refactor(mobile): the chat reads the main agent's working state through the shared rule

Behaviour is unchanged: the same two terms, now from the one function the host projection and the
desktop chat read.

* fix(codex): a Stop naming no turn never interrupts an earlier turn

It fell back to the id an earlier turn/start answered with when the latest start went unanswered,
or when the journal showed a compaction Codex had not started, and reported that as stopped.

* fix(native-chat): a Stop naming no turn never says a turn had already finished

When the provider found nothing left to stop, for instance a turn that ended between the host's
check and the interrupt, the chat got "The provider had already finished this turn." for a turn
the Stop never named. It now ends quietly, as a Stop with nothing in flight does.

* fix(native-chat): one Stop the host could not settle no longer refuses every later one

A Stop naming no turn has one operation key per session. When the host could not settle one, it
answered every later Stop under the same id as unknown until the id expired. Once the host says
so, the next press is a new Stop; transport doubt still replays the same id.

* refactor(native-chat): drop the composer's second error formatter

After the merge with main, every chat write in the composer path reports its
failure as a typed outcome worded by the refusal-notice table, so the send's
catch sees only a local throw. The {code, message} formatter this branch added
for it has no payload left to format, and its claim to be the one way a chat
words a failure is no longer true. The composer send is main's again.

* test(native-chat): pin the reason on a message rejected while its chat was closed

The reopen test checked only that the message reads as not sent; it now also
checks the Retry row carries the host's reason.

* test(native-chat): read Stop operation ids without a cast

* fix(native-chat): a Stop whose answer was lost no longer swallows the next one

A Stop that names no turn has one operation key per chat. When its answer was lost in transit, the
chat kept the id, so every later Stop replayed it; the host answers a replay as already handled, so
for up to a day Stop stopped nothing. The id is now dropped once the call settles, however it
settles. A second press while the first is still on its way still shares its id.

* refactor(native-chat): a Stop naming no target keeps its operation id only for its own call

The chat kept each write's operation id per payload across calls, and dropped it only on some
settle paths. That is right for a write naming what it acts on, but a Stop naming no turn, and a
stop of every background task, share one payload with every later one, so any path that kept the id
made the next Stop replay as already handled and stop nothing. One path was still open: an answer
that arrived after the chat moved to a new fence.

Whether a write names its target is now decided once, before its id is picked. One that names none
keeps its id only while its call is in flight, so a press made meanwhile joins it, and releases it
when the call settles, however it settles. The release runs only while the key still holds that
call's id, so a joined call settling late cannot drop a newer one's. This replaces the per-path
exceptions for a thrown call.

* test(native-chat): read the Stop fences without a cast

* test(native-chat): pin the new id for a named cancel the host could not settle

After the Stop naming no turn moved to a per-call id, the only test of the unknown-refusal release
was gone, and the half that stays, for a cancel naming its turn, could be removed with every test
green.

* fix(native-chat): a Stop pressed after a new message stops it, even while the last Stop is unanswered

A Stop naming no turn shared its operation id with any press made while it was still in flight. The
host runs a chat's writes in order, so a message sent between two presses was accepted after the
first Stop ran, and the second press replayed that Stop as already handled and left the message
running, although the chat had already withdrawn it from the outbox.

A write naming no target now gets a new id on every press and is never kept, so each Stop acts on
whatever is running when the host reaches it. A write naming its target keeps its id exactly as
before. A double press can ask the provider to stop the same turn twice, which it tolerates.

* fix(native-chat): Stop no longer blinks off as Claude opens the turn for a message

Claude's echo of a sent message both answers the send and opens its turn. The echo settled the send
first, so the host published the message as answered one frame before the turn it opened, and for
that frame the chat read nothing running: Stop turned back into Send, and Working blinked off in
every session list, for tens of milliseconds on each turn.

The echo now settles the send after the turn it opens has been emitted, so the running turn is
published first.

* fix(native-chat): a message a Stop withdrew comes back to its sender's composer

A Stop withdraws every message the host holds but has not run, and S also
drops the ones this client had not handed over yet. Either way the message
left the chat and its text survived only in a hidden journal row and the
in-memory ArrowUp history.

The sending client now puts the withdrawn text and images back in that
pane's composer, after whatever is typed there. Withdrawn is read from the
rejection reason through one shared check, which the outbox reconcile now
uses too. The composer is written before the entry leaves storage, so a
failure between the two repeats the text instead of losing it, and an entry
storage no longer holds is never given back again, so a replay, a second
view or a remount restores it once. Only this client's outbox holds the
entry, so other viewers still see the message disappear. A failed Stop
withdraws nothing on the host and gives nothing back.

* fix(native-chat): withdrawn text put back during an IME composition is not lost

While the IME owns the field, the composer ignores a programmatic draft, and
the next composed keystroke wrote the draft without the restored text, after
its outbox entry had already been dropped. The composer now holds text
appended mid-composition, keeps it in the cache after each composed write,
and shows it once the composition settles, the way attachments that land
mid-composition already wait for it.

* test(native-chat): pin that only a withdrawn message comes back to the composer

* test(native-chat): set up the composer's window API for every describe in the composition-race file

* docs(native-chat): note that the withdrawn check reads the legacy reason until a typed category lands

* test(native-chat): pin that text put back mid-composition shows once, even beside a mid-composition clear

* fix(native-chat): land a late settlement from a streamed turn's end after that turn's rows

A settlement that says a streamed turn ended waits for the session's event
sink to drain before writing its dispatch row. The journal reducer still
refuses to overwrite an accepted or rejected send.

* fix(codex): settle a send from the end of the turn Codex answered it into

The turn/start answer names the turn that holds a send. The send's echo
entry now keeps that binding, in memory only. If the bound turn is
interrupted without echoing the send, the send is withdrawn: Codex clears a
turn's pending input on interrupt, so the model never saw it. If the turn
fails first, the send is rejected in Codex's words. A completed turn settles
nothing, since Codex records pending input when it finishes and the echo is
still due. An answer read after its turn already ended is settled by that
end. The echo is still the acceptance and carries the item key.

* test(codex): a send settles from the end of the turn Codex answered it into

The fake Codex keeps 0.157's turn bookkeeping, and can deliver the turn/start
answer after turn/started or after turn/completed. The tests cover:
- a Stop before any echo withdraws the send, and the working rule reads idle;
- a steered follow-up is withdrawn when the turn is interrupted;
- a failed turn rejects the send in Codex's words;
- a completed turn leaves the send to its echo;
- a normal echo and a late echo;
- two steered sends in one turn;
- an answer read after the turn ended;
- a timed-out answer;
- child-thread turns;
- how a binding dies.

* refactor(native-chat): drop the stream flush before a late turn-end settlement

Nothing reads the order of a dispatch row against the turn's terminal row:
the reducer keeps a settled send terminal and the working state is derived
from both. The echo acceptance on the same path never waited either, and the
wait could drop the settlement on a failed sink barrier.

* fix(codex): settle a failed turn's sends at its end, not at its error

Codex keeps a failed turn's pending input and records it after the error
frame, before turn/completed. Settling at the error rejected a steered
follow-up the model had in fact received, so a Retry would send it twice.

* docs(codex): say a completed turn echoes what it took before it ends

Codex records a completed turn's pending input before `turn/completed`, so
a bound send that turn never echoed is left for recovery, not awaiting an
echo. The comments and one test title said the echo was still due.

* test(codex): settle a send whose answer is read after its turn failed or completed

A failed turn that ended before the answer rejects the send in Codex's words,
once; a completed one leaves it admitted and still armed for its echo.

* refactor(codex): read a failed turn's reason with the typed thread-fact reader

* fix(native-chat): a Stop that names no turn and ends nothing says why

The host sends a Stop naming no turn to the agent only while the chat reads
working. When the agent ended nothing, the Stop wrote no row, so it looked
ignored. It now writes one: Stop could not reach the agent, in the agent's
own words when it refused the interrupt.

* fix(codex): hold a cold send until Codex opens its turn, and stop the turn it opened

Codex answers turn/start before it opens the turn, and refuses an interrupt
until then. A Stop queued behind a cold send ran in that gap, named the
answered turn, and was refused. The send's handover now lasts until Codex
opens that turn, or provably will not: the turn ended, the primary thread
stopped running, or the child ended, bounded by the turn/start deadline.
A steered send, whose turn is already open, does not wait.

A Stop naming no turn now interrupts the turn the journal shows, else the
primary-thread turn Codex reported started and not yet ended. The per-start
answered id is gone: it was never cleared at a turn's end.

* fix(native-chat): give back a send already on its way only when the host withdraws it

Stop took the in-flight send out of the outbox and put its text back in the
composer at once. The send still landed ahead of the Stop, so the chat read
working for a moment before the host withdrew it, and a send the agent had
already taken came back as well. The in-flight send now stays until the host
answers it, and the withdrawn-message restore gives it back from that answer.

* refactor(native-chat): read a Stop's withdrawal through the rejection classifier

dispatchWasWithdrawn matched the legacy reason string. It now asks the
classifier, which reads the typed fact first and keeps that string only as its
own fallback, so a withdrawal written as a fact with a sentence is still given
back to the composer.

* fix(native-chat): a Stop Codex took but Orca could not confirm is not reported as reaching nothing

When Codex acknowledged the interrupt but Orca could not verify the turn's
processes ended, a Stop naming no turn wrote "it had no turn running to stop",
though the turn then ended as interrupted. The adapter now says the Stop was
taken but unconfirmed, and the row says Cancellation was not confirmed.

* fix(codex): a held cold send never delays closing the chat or quitting

A cold send's handover waits for Codex to open its turn, and that wait sat
in the session queue ahead of the close and quit eviction, so either could
wait out the 30 s request deadline. The host now releases those waits before
it queues a close or starts quit teardown, and the adapter releases them when
it is asked to close the child and on every exit, including one whose end
publication is backpressured.

* fix(native-chat): a refused Stop says the agent declined, and names it

"Stop could not reach the agent" was wrong: the agent was reached and
declined. The row now reads "Codex had no turn running to stop." or
"Codex didn't stop: <Codex's words>.", naming the chat's agent.

* fix(codex): a Stop waits for the turn Codex answered to open; the send no longer does

Codex answers turn/start before it opens the turn and refuses turn/interrupt
until then, so a Stop naming no turn in that window was lost. The send's
handover used to wait for the turn to open, and a close or quit needed its own
release to get past that wait.

Now only the Stop waits. A Stop naming no turn, finding no journal turn and no
open one, reads the turn Codex answered the latest pending send into and has
neither opened nor ended, and waits for it: bounded at 5 s, under the quit
eviction budget, and ended by that turn opening or ending, the thread going
idle or failing, or the child exiting. If the turn opened it is stopped;
otherwise the Stop reports that Codex had no turn running. The send returns at
Codex's answer, so a close or quit with no Stop pending is never delayed, and
the release plumbing through the adapter, router, close and quit is gone.

* fix(codex): the Stop's wait reads a stopped thread from the thread-facts reader main kept

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-09-29 01:39:49 -07:00
Brennan Benson 7f5141ae2d Make the Agent Permissions toggle apply to Codex chat (#20977)
* fix(structured-chat): deliver the permission posture through each transport's own contract

Codex posture moves off app-server argv onto typed `thread/start` and
`thread/resume` params. Manual states `on-request` / `workspace-write`
explicitly instead of omitting the fields, which app-server resolved through the
mirrored config.toml — a Manual thread on a home carrying
`approval_policy = "never"` never prompted.

Claude keeps its owned `--dangerously-skip-permissions` flag through SDK
`extraArgs`; the SDK's typed bypass option emits a newer allow flag that older
user-installed binaries reject.

Posture is re-derived from current settings on every session acquisition.

* fix(structured-chat): parse permission arguments as argv

* fix(structured-chat): keep permission policy authoritative
2026-09-16 18:21:52 -07:00
Brennan BensonandMerge Sim 955051ded0 fix(codex): settle a structured send on admission, and stop minting a colliding identity (#20138)
* fix(codex): settle a structured send on admission, and stop minting a colliding identity

Two sends could be written into the journal under one durable identity.

Codex coalesces a mid-turn `turn/start` into the running turn rather than
refusing it -- measured against real `codex app-server` builds 0.147.0,
0.150.1 and 0.153.4, none of which refuse and none of which fire a second
`turn/started`. The dispatch path read the turn id from the turn/start
response and stamped every accepted send `ordinal: 0`. Since a coalesced
send gets the running turn's id back, two submissions persisted the same
`providerItemId`. That string is durable, and it is the key a restore uses
to match a submission against provider history, so the second message's real
history row matched nothing and rendered as an extra bubble on replay.

On 0.147.0 it is worse than a collision: the coalesced response returns a
turn id that never starts and never completes, so the persisted key named a
turn absent from history and NEITHER message could match.

Identity is now minted from the echoed user message at `identityFor` -- the
single point that mints the journal row's own identity -- so the settled key
is by construction the one replay computes, rather than a parallel
calculation that can drift.

Dispatch returns `admitted` when the transport write completes; identity
settles on the echo through a channel that did not previously exist for
Codex. Waiters are keyed by client message id instead of being shifted off
the front of an array by arrival order, and they are cleared on session
close and child exit -- previously a timeout was the only thing that ever
ended one.

`TURN_ID_WAIT_MS` is deleted. It was never reachable on any build measured:
`readCodexTurnId` returns non-null on all three, so the 10s wait never
fired. The comment justifying it claimed older builds acknowledge before the
id exists, which no tested build does.

Three comments asserting Codex answers a mid-turn send with `turn already
running` are corrected. Their only backing was a test fixture inventing that
error string. The correction is factual only -- every changed line in
`src/main/runtime/orchestration/` is a comment, and mid-turn delivery is
still refused for both providers. Whether that policy is right is a separate
question; it was resting on a false premise.

Known gap, stated rather than implied: this prevents new collisions and does
not repair journals already written with a colliding or phantom key. Those
conversations keep duplicating on restore. Repairing them means re-matching
persisted submissions against provider history and rewriting
`providerItemId` -- which is what `journal-submission-reconciler.ts` is
written for, and it still has no production caller.

* test(codex): drop the synchronous-accept contract and the colliding `:0` from the integration fakes

Three tests in the structured-session integration suites encoded the dispatch
contract this branch replaces, and two of them pinned the defect it fixes.

They asserted `agentSession.send` answers `dispatchState: 'accepted'` carrying
`providerItemId: codex:<thread>:<turn>:0` at send time. That ordinal was never
observed; it was stamped on every accepted send, which is exactly the collision
this branch removes -- a send coalesced into a running turn is answered with the
running turn's id, so two submissions persisted one durable key.

The visible failure was a 30s timeout rather than a failed assertion. The fake
client advertised no `agent-session.pending-send-result.v1`, and without it the
host holds the reply until the send settles: a shim for clients too old to
render a pending bubble. The fake provider then echoed the user message with no
`clientId`, so nothing could correlate that echo back to the submission, and the
wait ran to its own 30s ceiling. Real Codex sends `clientId` on that echo, and
the fake now does too, which is what makes it a model of the provider rather
than a sketch of one.

The identity assertion is kept rather than dropped. Each send now asserts
`pending` with no identity at admission, then asserts the submission settles
`accepted` at `codex:<thread>:<turn>:0` once the echo lands. Same ordinal, but
earned from `identityFor` on the echo -- the key a replay recomputes -- instead
of guessed from the turn/start response. Ablated: removing `clientId` from the
two echoes leaves both submissions `pending` and fails both assertions, so the
assertion is load-bearing and not satisfied by something incidental.

Both suites' client fixtures now advertise the capability set the desktop
renderer sends in `src/main/ipc/runtime.ts`, which is what these suites mean by
a client. The older-client settlement wait keeps its own coverage in
`src/main/runtime/rpc/methods/structured-agent-session.test.ts`.

`structured-agent-session-runtime-exit.test.ts` asserts `pending` for the same
reason; it drives the host directly, so it never took the compatibility path,
and what proves delivery there is still the turn the reacquired provider starts.

The replay suite's "without dispatching it twice" property is untouched: one
`turn/start` call, one replayed ledger row.

* fix(codex): preserve unsettled dispatch correlations

* test(codex): type the dispatch fixtures instead of asserting over them

main's new casting gate (#20367 base) flags type assertions on changed
lines. Replace them with checked types: the recording sink already
satisfies its interface, both CodexSession fixtures are now annotated and
carry real collaborators, the settlement assertion compares whole
identities, and the integration helper reads submissions through the
host's public journalSnapshot instead of its private session map.

* fix(test): merge the duplicate doubt-reasons import the merge left behind

Both sides added an import from journal-dispatch-doubt-reasons and the
merge kept both statements, which the whole-repo native plugin gate
refuses under --deny-warnings.

* test(codex): a Fast mode turn is admitted, not accepted

#20506 landed its Fast mode tests against the dispatch contract this
branch replaces: a Codex send now returns admitted and settles its
identity on the provider echo. The tier assertions the test exists for
are untouched.

---------

Co-authored-by: Merge Sim <sim@local>
2026-09-14 13:37:13 -07:00
Brennan Benson c287a5d9b7 feat(native-chat): add provider-aware Fast mode (#20506)
* feat(native-chat): add provider-aware fast mode

* chore: drop unrelated formatter churn from the merge

pnpm format reflowed pnpm-workspace.yaml quoting and a source-scan test
that this PR does not otherwise touch.

* fix(native-chat): review fixes for provider-aware fast mode

Review pass over the Fast mode work.

Claude reads its model catalog once per option write. The admit check, the
effort guard and the Fast guard each took their own `list_models`, so a model
write with Fast on paid two round trips for one list and let two guards answer
from two different catalogs. The guards are now pure over a single read.

Claude no longer refuses a Fast enable when the catalog identified nothing at
all. An empty list is not evidence against a model -- the same rule the model
admit-check already applies -- so a CLI that cannot answer would otherwise have
Fast refused on every model. A catalog that did list the model and stayed silent
about Fast is still not positive evidence and keeps refusing.

Codex refuses a direct `serviceTier` write instead of accepting one the next
turn discards. The turn derives the tier from `fastMode`; the key still restores
so a session persisted before Fast existed migrates.

Both option surfaces return a cached snapshot again. `SessionOptionsSurface` is
read through `useSyncExternalStore`, whose contract is a stable snapshot, and
rebuilding it per call breaks that for any consumer wired that way.

Also records two decisions that were emergent rather than stated: routing
Standard when Fast is on but no tier is named yet, and what a readback
disagreement does and does not prove.

Quality gate: merges the duplicate imports static analysis flagged, adds SAFETY
rationales for two pre-existing casts the changed-code gate now sees, and drops
a new assertion in favour of a checked narrowing.

* fix(native-chat): read Claude Fast state from the session frame

A fresh Claude session reports `fastModeState` while the settings readback still
has no `fastMode` boolean, so the two are not redundant -- the frame answers at a
moment the boolean has none. The picker fell back to "value unknown" and asked
the user to disambiguate what the provider had already reported, and the state it
reported had no reader at all.

Falls back to the frame only when neither a pick nor the settings readback
answers. `cooldown` throttles routing rather than clearing the pick, so it reads
as on; reading it as off would flip a control nobody touched.

Display only. The launch seed is untouched: an unset Fast preference still seeds
nothing, which its own guard continues to pin.

* perf(native-chat): skip the model catalog read when turning Fast off

Turning Fast off needs no support evidence, so the read only cost a
round trip — and restore replays a stored `false` on every acquire.

Also narrows the alias-matcher comment: the effort and admit guards
match on alias and resolved id only, so calling it the sole matcher
overstated it.

* fix(native-chat): clear a Claude Fast block once the child stops reporting it

The child omits fast_mode_disabled_reason entirely when nothing blocks Fast
and never sends a null, so requiring the key back latched the first reason
for the session's life: switching to a model that disallows Fast and back
retired the control for good, leaving a session running Fast with no way to
turn it off. A frame that reports state without a reason is the all-clear.

* test(native-chat): cover the mobile structured option hook

useMobileStructuredAgentOptions gained generation fencing, a pending-write
guard and a post-write options refresh with no test file. Pins the concurrency
contract and the fast mode round trip:

- a superseded options read is dropped instead of overwriting newer state
- an overlapping write is refused and the pending guard is released after
- an accepted same-fence write reads options back and applies the result,
  and a different-fence write does not
- a boolean fastMode pick reaches the wire encoded and is remembered decoded
- no Fast row when session support, catalog support or the model capability
  is missing

Each behaviour was ablated against the production logic to confirm it fails
without it. No production code changed.

* feat(native-chat): render a boolean session option as one toggle

On and Off were two radio rows under a header repeating the option name,
so a binary choice cost three lines and two clicks to read. It is now a
single switch row that owns its label, on desktop and mobile.

An unknown value keeps its caption: a switch cannot say "unset".

* fix(native-chat): resolve a boolean option's display value at the producer

A boolean session option reached the UI in three states while its control had
only two, so the renderer apologised for the gap with a "Current value unknown"
caption beside a switch that had already collapsed to off. For `thinking`, whose
catalog default is on, that caption sat next to a switch asserting the opposite
of what every composed dispatch assumes.

One expression fed both the displayed value and the option's provenance. Split
them: the boolean descriptor now always carries a value, resolved to the same
`values[id] ?? defaultValue` that buildNativeChatSessionOptionCommand already
composes, while `valueSource` is untouched and still records whether anything
confirmed it. `kind.currentValue` is required on the boolean arm so the third
state cannot come back.

The launch path is unaffected: resolveAgentSessionOptionLaunch and
buildNativeChatSessionOptionCommand build the composed `--model` argument from
the caller's picks and the catalog, never from a descriptor.

Both surfaces mark an unconfirmed value instead of captioning it, and the two
reasons stay distinct — `default` says the catalog value is what a launch will
send, `unreported` says nothing has told us anything. Only `unreported` is
reachable in the structured lane, where the agent may be routing a tier we have
never been told about, so the two never share a label.

* fix(native-chat): let assistive tech read the option value marker

The marker was aria-hidden next to an explicit aria-label, so the label
already won the accessible name and hiding it only cost screen reader
users the default-vs-unreported distinction that sighted users get. It is
now referenced by aria-describedby, which keeps the name Fast mode.

Mobile's summary row said "Not set" for a boolean while the sheet behind
it showed the switch on, so the two screens disagreed. A boolean always
has a value; the summary states it and the sheet's marker qualifies it.

* chore(i18n): drop the On/Off option strings the switch row retired

Replacing the On/Off radio pair removed the only call sites for these two
keys. i18next cannot rebuild a key with no call-site default, so leaving
them in the catalogs forced them into the boot bundle as dead weight.
Removing them shrinks it by two entries instead.
2026-09-13 21:58:32 -07:00
Brennan BensonandMerge Sim 5868fdc9e3 feat(native-chat): report Codex background tasks in the chat strip (#19346)
* feat(native-chat): report Codex background tasks in the chat strip

The background-tasks strip works for Claude only; a structured Codex
session shows nothing in it. Feed it from the Codex app-server stream.

The strip stands for work that OUTLIVED a turn, which is what the
monitoring header, Claude's foreground suppression, and the conversation
command gate all already assume. Codex has no `is_backgrounded` flag, so
that fact is derived from the turn boundary: a `subAgentActivity` child or
a primary-thread `commandExecution` becomes visible once the turn it
belongs to completes and it is still unsettled.

`turn/completed` only reveals a task here, never settles one — measured on
`codex app-server` 0.153.4, a spawn_agent child reported `completed` 95.8s
after its parent turn ended. Only a child's own activity kind settles it.

Codex exposes no honest stop: `turn/interrupt` on a child ends its turn
without emitting a terminal activity item and leaves its shell running. So
the state carries a new optional `supportsStopAll: false`, the strip hides
a control that could not act, and the blocked-command message asks the user
to wait rather than to press a button that does not exist.

* refactor(codex): move session teardown out of the structured adapter

Merging main crossed the 300-line cap on
`codex-structured-session-adapter.ts`: the rewind backend (#19235) and this
branch's close-time strip clear both landed in it. The four close paths move
verbatim into `codex-structured-session-teardown.ts`, where they funnel
through one `settled` helper instead of repeating the notification-retry and
background-task cleanup at each call site. No ratchet bump.

Also normalize a background task's description once at receipt rather than on
every projection; the roster is re-projected on each observed frame.

* fix(codex): drop the shell row the journal already settles

A `commandExecution` still `inProgress` when its turn ends was reported as a
`command` task. But `settleCodexJournalTurn` writes exactly those items to the
journal as `state: 'failed'` on `turn/completed` and forgets them, so the strip
row would have claimed a shell was still running at the same instant Orca
recorded that it was not — two surfaces contradicting each other about the same
process.

A subagent is the opposite case and stays: the roster pointedly does not sweep
at a turn boundary, because children measurably outlive it. That leaves the
producer making exactly one claim — these spawn_agent children are still live
after their turn — which the durable roster row corroborates.

* fix(native-chat): track Codex background execution lifetimes

* fix(native-chat): keep running tool groups from claiming completion

* Fix runtime catalog and capability expectation

* fix(codex): keep a child's name on the command row that outlives it

A child agent's commands stay hidden behind its agent row while the child
works. Once the child's turn settles with a command still running, that
command surfaces as its own row labelled from the raw command string, so
'long_probe' became "/bin/zsh -lc 'ping -c 300 127.0.0.1 > /dev/null'"
at the moment that row was the only remaining signal for the work.

Qualify a child's command row with the child's label. Resolved on read,
so a label registered after the command still lands, and bounded by the
existing description cap so admission accounting stays valid. Primary-
thread commands are left unqualified: they have no child to name.

---------

Co-authored-by: Merge Sim <sim@local>
2026-09-09 00:13:20 -07:00
Brennan BensonandMerge Sim 872bd51d47 fix(native-chat): reland large structured command results (#17720)
* fix(native-chat): preserve large structured command results (#17707)

* fix(native-chat): preserve large structured command results

* chore: place native chat validation artifacts under docs

* chore: drop stale root package config

* fix(native-chat): enforce rebuilt lifecycle append slots

---------

Co-authored-by: Merge Sim <sim@local>

* chore: omit native-chat reland planning docs

* fix(native-chat): remove journal store import cycle

* fix(native-chat): keep journal factory acyclic

---------

Co-authored-by: Merge Sim <sim@local>
2026-08-31 13:12:19 -07:00
Brennan Benson 894ed75abb Revert "fix(native-chat): preserve large structured command results (#17707)" (#17719)
This reverts commit 5fe37729ea.
2026-08-31 12:34:49 -07:00
Brennan BensonandMerge Sim 5fe37729ea fix(native-chat): preserve large structured command results (#17707)
* fix(native-chat): preserve large structured command results

* chore: place native chat validation artifacts under docs

* chore: drop stale root package config

* fix(native-chat): enforce rebuilt lifecycle append slots

---------

Co-authored-by: Merge Sim <sim@local>
2026-08-31 12:34:03 -07:00
Brennan Benson fd9125ea8c feat(native-chat): Codex structured native chat restructure (#16729)
* feat(native-chat): port structured Codex sessions from restructure-recovery

Rebuilds the desktop structured native-chat implementation from
brennanb2025/native-chat-restructure-recovery (tip 4e31c08db3) on top of
current main as a single commit, scoped to the local Codex path.

Ported:
- Structured agent-session core: durable record store + single-writer lease,
  canonical journal, agent-session wire host/attach/eviction/subscribers,
  `agentSession.*` RPC surface (registered via ALL_RPC_METHODS; host-side
  mobile allowlist included for wire compat), pty write gate, transcript
  additions, and the Codex app-server adapter/launch resolution.
- Renderer: NativeChatStructuredSession view/composer stack, structured
  launch path with the single-flight guard, local structured session tabs
  sync, activation gate + structured inventory (read-only
  `agentSession.handoffStatus` probe), agent-session tabs in the tab strip,
  AI-vault structured session activation, and the settings pane with the
  parent Experimental Chat UI toggle plus the nested "Use updated structured
  native chat" toggle. New sessions require both flags, agent codex, no
  prompt, and a local non-WSL, non-Windows-host execution host
  (structured-native-chat-availability).
- Fixes 72c013cea6 (verified Codex launch recovery), 8ddbaf5e3d (defer
  native terminal view switching affordances), and 4e31c08db3 (release the
  launch gate after a visibility retry) with their regression tests,
  including the third-launch-after-retry guard case.
- Cross-version agent-session wire test + CI lane, packaging entries
  (proper-lockfile, agent-tooling asar excludes), and the wire-compat doc
  section.

Deliberately not ported: mobile/ changes, the Claude structured runtime
(only the claude-transcript-branch-proof and claude-structured-owner-identity
leaf modules remain, backing the kept TUI-recovery arms), the terminal↔chat
adoption/handoff flow (`agentSession.adoptTerminal`/`requestHandoff`, the
handoff request engine, TUI adoption machinery, orca-runtime adoption
methods), renderer switching affordances and their dead leftovers, the
hook/subagent-status refactor cluster, and unrelated branch changes. The
crash-during-acquisition recovery path (restart handoff adjudication,
restore/reverse re-acquire, lease schema handoff keys) is kept because every
plain direct launch depends on it; a trimmed handoff coordinator exposes
only status/restore/close.

Branch edits that targeted files main has since split (ipc/pty.ts,
worktrees.ts, rpc/methods/terminal.ts, useIpcEvents, pty-connection,
store/slices/terminals.ts, runtime-types, web preload) were re-applied to
the split modules, preserving main's newer logic (Windows CIM fallback,
browser tab close rework, cold-restore resume flow, dispatcher threading).

Known seam: the mobile clipboard image-provenance CONSUMER gate ships
(agentSession.send refuses unproven mobile image refs with
agent_session_image_untrusted) but the producer hunk in
rpc/methods/clipboard.ts stays with the unported mobile cluster, so mobile
image sends into structured chat fail closed until that side ports.

* fix(native-chat): trust only authenticated local image uploads

* fix(build): preserve Windows process-tree patch application

* test(windows): include process creation time in addon fixture

* fix(build): run windows-process-tree node-gyp from the physical package dir

gyp expands the node-addon-api dependency by probing node, whose cwd
resolves to the package's physical directory in the store, so the emitted
target is a store-relative ../../../../node-addon-api@... hop. gyp then
resolves that hop against the rebuild cwd; from the node_modules
symlink/junction it escapes the store and configure fails with
"node_addon_api.gyp not found" (run 32999886072).

Rebuild from realpath(package dir) so both bases agree, matching how the
package manager itself runs native install scripts. The regression test
replays gyp's expansion+resolution against the planned cwd and fails
without the fix.

* fix(native-chat): keep chat tabs visible through terminal closes and empty-worktree launches

Two proven blockers in the native Codex tab contract:

closeTerminalTab pre-empted the canonical unified close. With one terminal
left it deactivated the worktree on a terminal/editor/browser-only check,
blanking a workspace that still held a renderable agent-session tab; with
two or more it pre-picked a successor from terminal entities only,
re-stamping the group active before closeUnifiedTab's MRU/neighbor repair
could land on the chat tab. Successor choice now defers to the unified
contract whenever the terminal has a unified row, and deactivation is
gated on the unified renderable count (matching leaveWorktreeIfEmpty),
with the legacy pre-pick kept only for terminals without a unified row.

A structured session created on an empty worktree was published into the
host's headless group while preserveLocalLayout froze the local layout,
leaving the tab in store but permanently off screen. A preserveLocalLayout
owner now always takes client-owned placement — repairing a rendered
leaf whose group record is missing, or materializing a rendered group on a
truly empty worktree — and applies the client-derived layout repair while
still rejecting host-authored layout.

Regression tests drive the real store through closeTerminalTab (git
worktree and folder workspace) and the real snapshot applier for the
empty-worktree adoption states; all fail without the fixes.

* fix(native-chat): close stale turns and retry rejected sends

* fix(native-chat): retire hosted rows on structured tab activation

* fix(native-chat): preserve rpc defaults across main merge

* chore: format remote wire compatibility guide

* test(native-chat): cover retry after unconfirmed send

* fix(native-chat): reload outbox on session switch

* docs(settings): disclose structured chat platform limits

* fix(native-chat): await Codex launch-home preparation

* fix(codex): align child-process allowlist with async trust bridge

* test(identity): update inventory for tab surface refactor

* fix(windows): preserve process-tree CRLF patch sources

* fix(native-chat): anchor an unmatched chat echo where it was sent (#16117)

* fix(native-chat): anchor an unmatched chat echo where it was sent

The reported symptom was old user messages replaying below every new turn, so the
conversation read as scrambled. The cause was not that the echo failed to match a
transcript row. Claude consumes a mid-turn send through a `queued_command`
attachment and writes no `type:"user"` record for it, so some echoes can never
match, and no amount of matching will change that. The cause was WHERE an
unmatched echo rendered: buildMobileNativeChatTransientData appended every pending
item after the entire transcript, so it re-read below each turn that landed
afterwards.

Render each echo directly after the transcript row it was sent against, using the
baseline the send already captures. An unmatched echo is then at worst a duplicate
in the right position rather than a scrambled one, and it stays visible. Echoes
sharing an anchor keep send order; a send with no baseline, or one whose anchor
folding dropped, still falls back to the tail.

Deliberately NOT fixed by deleting the echo. Inferring from send ordering that an
echo can never match, then removing it, loses the user's own text for a message
the agent did receive, and it cannot fire in the common case anyway - measured
drain groups are 1,017 of size 1 against 55 larger. It also escalates an existing
gap: the count pass has no baseline-tail guard, unlike the glue pass, while
`messages` is a 40-row window that head-trims, resets on reconnect and grows at
the front on loadEarlier, so a false landing there would license deleting a
DIFFERENT outstanding message.

That count-pass gap is real and left for a separate change; anchoring makes its
worst case a duplicate in place rather than a scrambled conversation.

* fix(native-chat): preserve folded echo anchors

* fix(native-chat): preserve forward-folded echo anchors

* fix(native-chat): keep leading folded echoes in place

* fix(workspace-cleanup): show git status for every row (#16690)

* fix(native-chat): refuse structured chat on every Windows execution path

canUseStructuredNativeChat only refused win32 when a project runtime
resolved, so folder-workspace keys (and other keys with no project
runtime) failed open into structured chat on Windows. Fail closed on
win32 unconditionally after the host check, matching the settings copy:
local macOS/Linux only; Windows/WSL/SSH stay on terminal chat.

* fix(native-chat): restore runtime refusals behind the win32 gate

506d375de3 replaced the project-runtime checks with a bare platform test,
so a WSL or repair-required runtime resolution would no longer refuse
structured chat off-win32. Keep the unconditional win32 refusal and
re-run the runtime resolution after it, so the gate does not depend on
the resolver's own platform guard. Tests inject WSL and repair-required
resolutions on darwin/linux and fail against the regressed gate.

* fix structured session journal durability

* fix structured tab active pointer after restart

* fix(native-chat): await optional lease renewal callbacks

* refactor(skills): extract install error messages

* fix(agent-session): harden recovery ownership

* fix(native-chat): retain panes across tab activation

* fix(native-chat): address round-one review findings

* test(native-chat): align integration coverage after main merge

* fix(native-chat): harden round-two reliability

* fix(native-chat): harden round-three reliability

* fix(native-chat): close round-four recovery gaps

* fix(native-chat): separate bounded journal key forms

* fix(native-chat): reset outbox error in render on session switch

The switch effect adjusted error state after the sessionId prop changed,
tripping react-doctor's no-adjust-state-on-prop-change on the changed-code
gate and flashing the old session's banner for a frame. Reset it with the
render-time previous-value guard instead.

* fix(native-chat): invalidate stale outbox settlements

* test(native-chat): restore settled-error session-switch regression

a6e2379bd1 replaced this test with the in-flight settlement race test,
leaving the render-time error reset unpinned: deleting the reset block
still passed the whole native-chat suite. Keep both scenarios pinned;
they are distinct (settled error clears on switch vs stale settlement
invalidated in the commit-to-passive window).

* test(wire): make release checkouts race safe

* test(wire): pin cross-process checkout single-flight and importer specifier contract

* test(wire): harden release checkout lifecycle

* fix(build): drop CR-byte residue from windows-process-tree patch

The two trailing CR bytes on the patch's deletion lines are a proven
no-op: pnpm hashes patches CRLF-normalized (both forms hash to the
lockfile's 946ffb2b) and materializes this package without applying the
patch in either form, so the load-bearing build edits come solely from
applyWindowsProcessTreeBuildFixes() (#16947), which handles both source
EOL forms. Restore byte-identity with main and repin the contract test
to the post-#16947 reality: LF-only patch bytes plus lockfile hash sync.

* fix(native-chat): skip empty startup recovery
2026-08-28 16:45:58 -07:00